Mini Kabibi Habibi

Current Path : C:/Windows/System32/en-US/
Upload File :
Current File : C:/Windows/System32/en-US/XAudio2_9.dll.mui

MZ����@���	�!�L�!This program cannot be run in DOS mode.

$5�<�q�R�q�R�q�R�e���p�R�e�P�p�R�Richq�R�PEL�!

@�@ \8.rdata�@@.rsrc  @@�ĭ�
T88�ĭ�$��8.rdata8x.rdata$zzzdbg �.rsrc$01� �.rsrc$02 i4R����(����V�r���� ����ĭ���(�@�X�p�����	�	�	�� ���! ��0��MUI���?h��*��#׮��M��(IË�<��a
��c���MUIen-US00�
00�PP4PP�pp������x �!�00�1��@�C�lP�P��`�c��	p�p�`����������
Start

Stop

Create

0Performance Warning

Critical

Error

Warning

 Information

Verbose

<Performance measurements

 Initialize

Shutdown

$Source Voice

$Submix Voice

(Mastering Voice

 Processing

XMicrosoft Windows XAudio2 debug logging

dMicrosoft Windows XAudio2 performance metrics

dXAudio2 initialized at %1 on processor(s) %2

TCPU does not meet minimum requirement

8XAudio2 at %1 destroyed

�Cleaned up %1 source voices, %2 submix voices and %3 mastering voices

�Submix voice created at %1: processing stage = %2, channels = %3, sample rate = %4Hz

�Sample rate %1Hz adjusted to %2Hz (submix rates must be multiples of %3 on this platform)

�Mastering voice created at %1: channels = %2, sample rate = %3Hz, output to %4

�Sample rate %1Hz adjusted to %2Hz (mastering rates must be multiples of %3 on this platform)

�Mastering voice at %1 connected to %4 device at %3Hz, %2 channels

�Supplied device interface ID(%1) converted to endpoint ID (%2)

�XAudio2 critical error: %1; the XAudio2 engine should be released and re-created

@Spent %1ms in %2 callbacks

xSpent %1ms in audio thread; XAudio2 possibly overloaded

@Glitch at output sample %1

�Voice at %1 starved: no more source buffers are available, but no end-of-stream marker was received

8XAudio2 engine started

8XAudio2 engine stopped

�MinimumCyclesPerQuantum: %1

MaximumCyclesPerQuantum: %2

GlitchesSinceEngineStarted: %3

CpuUsage: %4

TotalMemoryUsage: %5

ActiveSourceVoices: %6

TotalSourceVoices: %7

ActiveSubmixVoices: %8

ActiveResamplers: %9

ActiveMatrixMixers: %10

4OnProcessingPassStart

0OnProcessingPassEnd

@OnVoiceProcessingPassStart

<OnVoiceProcessingPassEnd

$OnBufferStart

 OnBufferEnd

 OnStreamEnd

OnLoopEnd

�4VS_VERSION_INFO��
aJ
aJ?�StringFileInfo�040904B0LCompanyNameMicrosoft CorporationVFileDescriptionXAudio2 Game Audio APIh$FileVersion10.0.19041.1 (WinBuild.160101.0800)<InternalNameXAudio2_9.dll�.LegalCopyright� Microsoft Corporation. All rights reserved.LOriginalFilenameXAudio2_9.dll.muij%ProductNameMicrosoft� Windows� Operating System>
ProductVersion10.0.19041.1DVarFileInfo$Translation	�PADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADD