Mini Kabibi Habibi

Current Path : C:/Windows/System32/DriverStore/FileRepository/nv_dispi.inf_amd64_1c83a5d7cffd7bff/
Upload File :
Current File : C:/Windows/System32/DriverStore/FileRepository/nv_dispi.inf_amd64_1c83a5d7cffd7bff/nvdrsdb.bin

d�r�,Official r456_61 456.71 DVS-ApplicationsY�Pd�H�P�P�P%��<H��4�`B!:��|Dt�D��D��0E5`E+�EU?$�EH1�E��1@F��:�F�[A�F7�P�F�U G��[TG@ze�Gk=x�GO�y$H�[z\H�r|�H�J��H���HHo�$I�U�PI1�:f��Je��K���XK����Kd���K~�4L��tL���L�o��LMl'DM%tME��Mi�5�M�F4N1�T\N	�V�N[]�N��c�N
ko,Ox�yhO˻{�Ohy}�O���O�� P�!�,:���Q~��Q�� R�T�PR״�R$��R�A��R|`�0S(i�|Sy_��Ss��S��\T4���T��8:�n�U{V��@V��lV<|
D:Mo,W9�1�W�9�WCs;Xx�A`X|B�X�$_�XB�g�X�i(YxmTY��u�Y/"zZ�izTZ���Z>��ZlJ�[ѥ,[�3�p[����[H��[��\g�\\p?��\����\g#��\D��8]���h]d��L:�H�@^���x^�G�^Hr�^�w(_��\_��_�T�_�",`��4�`�t6�`Г6aU�E�aIKM�a��Nb�TVLbNb�b��v c8a�\c�5��cJ���csݡd���HdT̪xdg��dH8��dK�e��@e^���ez%��e����e%��@ffX�lf_��f��f]gmX:���hp��h/�%i��9`iI?�ik�?�ie�Bh:�<EpjG�j:�L�jt�ck��eHkf�gxk��w�kj,�p:�@��l�S��l>��Lm�j��m����mn���m���0n��`nr���nB+��n��$o�\o��o�,�o-�o*t8(p��:\p�rG�p��I�p�WWq"XXq�pY�q�:\�qj�fr��g8rk�j�r�T��r���x:���s�(t���dtG���t����t���t�Y� u��\u���u��uI�8v&pv��,�vg
2�v��2,w�4`w�%9�wYXL�w6WYx�v0x{\x��x�z��x�\�yy\�Py���y�j��yG�z���Dz��|zk���z�
��z��<{��{��{���{Y$|y�'H|��3�|��M�|�WQ(}��Z�:�"[�}S�[~^c@~kdyl~Tz�~�n|�~V
~�~.�4y�P|O��Y���V���n1�$����L�����(�����t�������-����P���|������tw����J|P��,��=�-Ѓ�n4�b�F���K����N�ܿO`��m^��2
rȅ�r�L}s0���x�����ɍ؆%y���i�4�ۂ�h�����9��̇���ܮ�0�^�p������n&����L�+�	����	��=3	��!	<���	t��|.	���h<	Ԋ�XK	���N	D���`	��J>e	$��*j	��
�o	܌Keq	�Kl~	����~	؍V-�	��C�	L�R�	��l��	Ԏ��	��ޗ	<��p�	x�Cڠ	���D�	��]�	D�Q��	|��=�	Ȑ��	�����	�
�
\� �
�gM	
�ɋ
T�T 
�:a�I
Ȕ��J
��LO
(�ܤX
X��h
����y
���\�
ܕw.�
l��8�
�����
Ԗ��
����
D��H�
ܗ���	H��
����<�c1��*V(���*X�B,��
-@��1����?��X�?�M_(�X*o��*Cw��fEx��ӅD������¤ĝ�����_�D���t�?<����ܞ7���=@���#l�q�*���:�3e[�:��m��D�r���v��@wL���z��9w~�:p�d�
҆��R�ܢK���E����yY�У&���g�8����l�������H�Ԥ&������X�^W������ȥ)
�~
(���
T�ڤ
����
Ԧ1!
D���#
ԧ�06
�:�}7
x���B
���#C
��N
<�#
i
���s
��|
X��C�
�����
���ߪ
���S�
����
ܫ��
�e�
X�R$�
��(+�
��V�
�Gc�
x����
��_d�
�ը�
L���
�����
�{��
<�$�
l�A�
�e�
��+t�O���R@а��"���%L��w'���G-���5��"8$�E}:X�l�<����A̲`L��	]D���v�:�v}س�ـ0�ׄ`�p���o��Դ�|�8�$*�`��զ��?d�����D�7{�x�~,���Ӳ��:�����$���ߡ�4����������e�
���,���
T�C����к�"�n�*\��-���4M�r�P,�)�Qh��tļ�1y�0l|$��r�\��x������Խe.��G��l�1C������о�r� ���������S��@�v�p�n5���W ��l����-����d������5��x	��5 \�i� ��D�)���D:�d�>`��A��B9F�_NX���P��/[e���_f��f4��Շ`��>���	��e�@�
���������rC�������n��h�d*����5�(�;!d�_�,��!1���/2�Ig74���=p��@K����O���Y �R\P�&�^��V<b��W�j��$k �%qk`�Y�k���Jp��<,��q��D���t�ݜ���Qé,�٧�\�Ԫ���`����dF���T��L��4�y����-f���@#��8�(�Nd	\�a��vs+���H2���i6��o-M4��e[h��.^��za��
�j��vL�f���i���u5���8C����P�פ��:޸���>�D��G�t�z:���^����C� �@�����l����8�'�d�
z��J�����9K#0��(|�u�A��d�I��	�J$�@BP|�"$Z��cYo�F�sL�8�tx�k�}��(�����-���'�D�"a���:�����4����l�bE���Ð���o�4��d�~������5A�\�@�%����"��s�(�#�24�%H?l�?�D���ZS����n��1%�<�K�����������ٵ�,��w��:Gױ �3��L�����@�������v|�4�.�l�>
���M� ��tL���	��ץ�t�<�A}t��"��W=��5@4�@Bp���L��Q�N�YOX�9=X��Apj��kP�~�p�������(���Q���O��H�Ѫ���?����.�����,�*��T���������������4�7�l�9���3���( ��EH���x�T�!���W(���-D(�(�V����X����`����aH��!bx���h��n�o����}(����P�P
�������ۖ�(��P�\������� ��yq�P������Y�������$�T��T�FK�����
��W|��8�����n&((�A�.t�q�;���#?��N8�Q�P��	�n�_Ks��isD��u��@���ύ��Ɠ|�������u���>��:�����	�������s��\��:���~B��;�\�#l���*��������o�H����B���%���� ��9d��:����B�bE���3N$�}�W\��Z��W[�od\���f����i���Fq�|u�8�[��h��ƶ������̓�5��d�����ܝ� 	��p���#����#C>*�:p);�p�A��B��ff^�gP�@v��}������xԗH�B�t;.�����s�T&���k�����q�@�J�ti���B�\0L�3h�I;���G���M	�UP	|�h�	ài
�|�:#L~d�ؔ�ٙ�莜��4
��h
���
�,�<���x�k��[{��K��E3�@�|w';} 3�	T�� ���"�z['<��/p�5��W=^�BL��D��L���bn�c@�_fp1y�̍;`���ѻ��\mu�������'���(�N�`
���i���e�(~�\�k
���
�2[�c� '_'L��)���\���d$*ew4;�?���� ������<;��x#��/����@�������Q�)D��>D�j"x�DD;3iH X�NL �<Qt HtX� ��Y� ��^,!��\!X~��!���!�-�0"�D�\"���"T"��".���"�b� #���`#~x��#��#a�$	MP$�%
�$�#�$��-%314%��1L;�PF&�\PH&ETt&�6d�&�hq�&��qT;����'��((;�H(۔�(�-��(�ˣ)�Ȥ8)�ܫp)=ͬ�)��0*D��d*?��*����*���+/	�8+�O�p+C��+jr�,,h\,��!�,NK%�,��%�,��+P-�3.�-��/�-�;C.�D<.�Dap.V�l�.��m/K�yP/��|�/���/�/��/�ț$0im�X0U��0���0c[��0�	� 1��h1� �15K �1t� �1�� (2�Q* d2`i/ �2Ǩ0 �2�2 83�6 \;�A 84G�I p4�
J �4 S �4�b @5_�h p53j �5k �5��q 6�[{ 86�"� �6�Q� �6�� �6א� ,7� h7�&� �7�<� �7��� 8E�� D8�� x8��� �8Lw� 9��� �9��� �9�M!:�%!H:�&!p:�+&!�:Q�*!�:�FA!;��A!0;�|I!d;hK!�;�N!�;�Z!<��\!\<�_!�<��b!�<��h!=�Tl!P=��l!|=9m!�=Bn!�=`�p!$>��!l>�j�!�>O�!�>�r�!?�ҷ!@?���!l?)""�?�"@��"@@�"�@7"�@��C"0AưJ"dA��N"�A2�W"�A��e"B�Vo"8BPu"dBW�x"�BN�|"�BW��"4C�"�C(#�"�C��"�C4�"0D��"|D�m�"�D#c�"Ew��"@E3��"lE��"�E`�"�E5�"F��"DFXp�"�F�2#�Fm�#�F�P#(Gv1.#tG1�:#�G�;#HWE#,H`5R#`H��T#�H�<[#(I�e#`I��y#�Ip){#�I�}#J���#4J��#xJ�j�#�J��#�Je|�#Ki��#@K��#�K�p�#�K�N�#�Kv:�#(LM�$�L�"$�L��$�L�$MS�0$LM��7$�M3oD$�M�yV$d;}`$Oq�t$|O�D�$�O�a�$,PA؏$dP�[�$�P�_�$�PPh�$�P�]�$,Q4��$\QfL�$�Q>i�$�Qۅ�$�Q���$R���$LR���$xR���$�R�Z�$�R���$S�&�$DS��%|Sg
%�S��%�SR�% T>� %xT&%�T�S)%U �5%@U|�;%lU��L%�UeV%�UH�[%(V_ma%�V�g%�V��k%Weum%dW��%�WAD�%�W�U�%X�ī%<X}�%tX[�%�X�%�X���%PY���%�Y���%�Y`m�%�Y�& Z��
&TZ��&�Z�q&[�&P[[ $&x[G�-&�[�"D&�[)�N&\,�[&<\vf^&�\#�`&]��e&8]%�o&�]	yp&�]�Fw&^�ƀ&`^���&�^��&�^k}�&_��&<_�t�&l_B�&�_Ӵ�&�_Ⱦ�&`���&,`$=�&�`�p�&�`�F�&a
;�&La'�a��	'�av�'bY'Lb�'�bS�'�b�x$'cD�$'8c��%'lc;P'�c%[f'�c�z'd*|'\d;׉'�dw�'�d�'e���'4e%�'te��'�eV��'�e M�'f�u�'Tf���'�f��'�f��'�f���'xgbi(�g;Z(�g�A((h�- (\h��+(�h��.(�hlB(�h��E((i�iY(�i��a(�i��h(j��i(Pj/l(�j��q(�j�*}(0k�X�(tk�Ǹ(�k���(�ka�(l���(Ll�%�(�l��(l;��(�m�(|;��)�n��	)�n�x
)o0<)To�;@)�o
Q)�o,�R)<p�<^)|p�|_)�pB�e)�pA�),qq��)�;��)r�!�)0r��)`r�ս)�r���)�r���),s�\�)ts{��)�s[��)�s�{�)<tl�)�t���)�t���)�t�(�)`uc�)�uK$*�u
�3*v��h*HvT�z*|v��*�v��*w{��*hwˈ�*�w;u�*xM��*@x�ӹ*xx��*�x�1�*�x�+y�+@y�r+ty�_+�y��+�y@�5+tz(^=+�z�P+�zFCW+{��g+L{�jh+�{��n+�{��q+�{%�z+|W�+�;ꄛ+�|ѐ�+}�F�+D}߫�+�}��+�}i��+~#�+H~C��+�~"
,�~��
,0=�,\z� ,��+,�ӯ8,�Bl,P��@r,��y�,Ā�ɝ,��Ŭ�,L�«,����,�^m�,P�u�,x��x�,��C�,��Vi�,(��,d�9�-��'�-ă7�-����*-0�
�I-`�NLp-��h�q-�0?�-D�И�-|�ΐ�-��@��-���-T��?�-��&�-��
�-�1��-<��C�-����-ć
K�-�[��-4���-l���-����-���-�!��-T�q-�-��g�-,�)��-d���.����.�;m�.��6M+.��.. ��5.`��`7.��
�<.،�N.��@b.@���g.p���h.؍]�x. �_�x.l��F�.��E�.(����.P�N��.�;_�.<���.��	k�.����.���.$�i��.X�!0�.��K��.��Of�.���.�;V[�.��`/�}�	/(��
/��Ż/�˵/$���/\���@/��=(C/ԔC�H/��/�P/X�[V/�;|<\/L���]/���D`/���*a/��e/��7l/X��Cl/��!�/���U�/��c�/$�a��/`���/�� [�/Л/�/�P#�/��pL�/М�0(���0d�V30���70̝�90���<00�EW0`�[�`0����k0��p0,��Sv0X���0���:�0ȟ�0�X��0$���0����0ؠ���0�E��0T��[�0��q��0��/ܿ0���00���0X�Kj�0��n��0Т��0�!E�0t����0���o1�'1�!1<��,1x���71��\91̤�
;1��QF1(���I1\�g�L1��
}Q1��_\1<���c1��Jmk1Ħ�b1��Ƀ1<�D�1��-��1ħ&ѡ1���L�1$��X�1T�ҏ�1����1��V��1�7-�1(�K�1��W��1��H��1�'��10�"��1�����1@�tQ�1p���1��2��2P�z2��?�'2�;�m)2̭�.2����720��j@2`�j�D2��J2ȮU�M2���eV20�m�X2X�k^2��d|_2��Ħh2��Q�n2 �:�r2T��2��힣2а��2(��9�2��Ҹ�2�8T�2<���2|��u�2����28���2d���2�����2���2t��Q�2��E3Դ��3�6�93<��;<3��@=3$��OJ3���M3����U3��q{3<�x��3p��U�3зy�3���3@���3x��ږ3�����3,�	��3|��@�3��qo�3���3�3c�3T�޴�3��~��3���38�Uv�3`��4����4̻�'4��%(44�N2+4��D-4��֚.4���24�w'<4@�`L@4��RWW4̽x_4 �^r4l�8�r4����x4ؾ���4�M��4���B�4�����4�q��4L�[>�4��u]�4�r]�4d���4��Ke�4�F��4 �W�4p�w�5����5���b5����"54�-E5h�q T5���vY5��c5,��-k5X��n5��u�w5���Oy5$�/�5X�R�5��w:�5����5�����5H����5��ћ�5��2�5���5H����5|�wm6����"6����)60���<6`��4B6���!J6���iU6��1yX6���d6��+r6(�O+{6h��!�6���Ɠ6��)ӷ6�i��6T��d�6��"�68�B�6l��v�6��@��6���7�A�70�4+7\�c�/7����57����E7���G70��N7\��rU7����]7���7k7���-�7$��,�7P�eN�7����7����7��Y٪7��ʰ7\���7����7��2>�7,�ġ�7\����7���7��B6�7�/�
8L�58��x�8��#8�ĩ+8T��>.8��`E8��mK8��
W8h�m8�;`Go8�
v8���L�8��!q�8��	�8@�
��8t���8$�W�8T�u�8��~��8����8�|�8X��9��M�"9����/9����=9�=>9t��C9����\9���d9L�^e9���Rv9��i}9����9�[;�98�x%�9x�C�9��Т9�
�94���9p����9�����9��o��9��i�9L��O�9����9��E�:��{�
: ��:T�6:����B:��˒J:���tL:0���U:l��m:��k�n:��D
o:0���s:\���:���:��k,�:l�Cǿ:���i�:��#��:��7�:@��"�:|�rH�:���Q�:��g��:��:H�z�:|��b;���;�>� ;`�'�(;��Nh2;���?;l�RqA;���Q;��t�W;4��zz;h��t�;�;	��;��f��;�=ڐ;<�6��;p�5ɥ;����;�����;D��	�;t����;�����;��X&�;���m�;�;n?<����<@���<l�6\<��	�<����!<��J9<|�d�?<���^@<����P<��g<d����<���O�<��[�<(��H�<P�oB�<���i�<��W�<4��>�<d��=���I=��"=$�%� =L� $=���-0=�;��V=��Ml\=���'h=�$�s=h�	8�=����=��B؝=8�1i�=t���=���/�=�v��=P��#�=��a�=��,��=��G>��>H�76>���>��t>���*>H�t�.>����0>���n3>�;�;>���<>��E>P�MBO>���pR>���W>�z�_>\���a>���Gb>��d>�]�m>0�f�v>t��ڀ>��i�>��9�>��ב>�j�>(�AҚ>X�Ob�>�t��>(�OD�>d����><J��>,��ٹ>\��׾>�����>�v��>��E�>L�{�>��D<�>����>9��>D��>|ES�>��?`5�?��,?�]�J?\";M?���P?���`?�bOg?4�vq?\hu?�*�u?��9�?~�?P5{�?�m�?���? �j�?<��?����?,)��?dR��?����?�
v@�"�@ ��!@��$@��%+@e�+@X��/@��:2@�eS@	�S@t	b3U@�	
~X@�	�s@$
��x@L
��@|
��@�
�̯@i��@0��@\���@���@�k�@��@d��@�GQ�@�4��@�
�h�@�3�@\]�@�!��@�f2A&�AH3Atu�A���'AE@AD	`CAt��CA�NTfA�#	vA@��zAt،{A�&�A���A<紉A��̉A��G�A,7�A|�r�A�e]�A��`�A0���AdJ��A���A^��Ah[Q�A�K?B�)�<B��QB$wZBLs.fBt�HfB��%nB���xBBd�?�B�s	�B�I�BLt�B|�g�B���B@m��Bx-<C�WwC�Z:C<��#C���-C�^)3C�06C0;k?Cd�&SC�O
bC���gC <lC��UsC��sCX>#�C�f�C���C$ƥCp<r�C��6�C0ad�C|���C�S�C@ ��Cx ~��C� Y��C� ���C!��CP!�M�C�!�
�C�!���C"��C@" P�Ct"�C�">�D�"D�D(#�k	Dh#�D�#MD�#��&D,$)�)DT$�8=D�$�_@D�$�ID�$�	[D%l%yD@%d|Dp%W�}D &c�~DH&�w�D|&���D�&��D�&�e�D'h�DL'[�D�'R�D�'!�D�'���DD(
V�D�(°�D)VEt){E�)��E*�@"ET*�s-E�*�6E�*�9=E +��CEl+E�^E�+	�iE�+[�{E,,�q~Ed,]΀E�,��E�,��E(<���E0<?ڰE.���ED.��Et.��E�.;g�E�.T�E/5��ED/v�Ex/���E�/���E0�FD0�Ft0A�F�0�f
F(1�#F\1�;F�1�PF�1~�]F2�SlFL2pqF�2�qF�2�`vF�2ӥ�Fp3���F�3���F�3���F|4���F�4[�F�4���F,5|��Fh5^r�F�5m�F06C��F7f�FT7���F�7Y3�F�7���F8���FL8v��Ft8��F�8v
G9�=G0967G�9�G:8�!G�:r:G�:'�<G;�BGT;ЖLG�;�j\G�;oeG�;�lGl<?�{G�<�ЃG�<\�G=���G8<Nm�G�=#^�G�=3��G>���Gd>��G�>m��Gl?��G�?��G�?�H@J�HP@�cH�@��H�@� HA"^"H@<�%H�A�]5HBB�;H4Bb�[HlB<]H�B��H�B�5�HCU��H8C'P�HtC��H�C�V�H�C��H(Dg�HTDw��H�Dt��HdE�"�H�Ei~�H�E��HH<&��H�Fy��H�F>7�H8G�	I�G\
IPHC�I�H�I�H'�"IIE�&IDI�TKIxI�xLI�IǝQITJ�VI|JFWI�J��hI�J��jI`KJzmI�K��pI$LЭ�IhL��I�L�"�I�L櫡IM�k�IlM�M�I�M���I�M�M�I�M�B�I8Nv��IlNq��I�NvX�I�N
)�I(On�JhOTJ�OS�J�O��*JPpT/JLPu'0J�P��4J0Q�:J\Q%�@J�Q�wJJ�Q�DWJ�Q?�XJ RxffJLRK�~J�R4��J�R\S�J�R��JS&�J<S�JhS���J�Sj�J@T���JxT���J�T�:�J�T�)�J�UH��J�U|��J�U�Y�J8V�TKpV�K�V�,K�VY2KW��KK0W�LKxW%�ZK�W	�`K�W$jKT<觛K�XOќK�X�KY��KTY���K�Y��K�Y��KZ�Y�KtZ��K�Z��K�Z��L[�1
Lh[�gL�[BL�[".L\��7LT\��=L�\�WLL�\�NQL]/�\LL]bnL\<HXrL�^���L�^aS�L(_V�LT_
y�L�_�z�L�_�j�L`���LP`�(�L�`��L�`È�LaI�LLap�L�aM��L�ap��Lb��L8b�Mlbg�M�b�#M�b�7Mc��AMhc�ICM�c��GM�c|�pMd.ʒMld ��M�d�N�M$e��MXe0��M�e�4�M�e�B�Mf���M<f�^�Mxf���M�f��M�f�e�Mg�i�MHgx��M	h<��M�j�F�M�j�N�jN$k/Ndk��N�k1>NlySN0l
dN|l�OoNm��tNXm�;}N�m�o~N�m5��Nn��NHn7�N�n}�N�nk��N�or�N�o���Np
_�N8p�Nlp�8O�pvs.O qB`6O�q�y>O�q�wPO0r�/dOdr_�gO�rT�hO�r5lqO�r��xO(sSK�OXs'��O�s�U�O0t��O�t�Ou���OLuH+�Oxu�d�O�<�P�v��P�v�kP�v��!Pw�*PHwJ�1Ptw��9P�w��<P�w�kPx�mP<x�mPpxg>nP�x^�rP�x�`zPy�P0y��Pdy⣡P�y��P�y��PzɤP@z\٬P|z".�P�z�.�P�z���P<{d�Ph{��P�{1Q�{k.Q�{�Q$|��QT|��'Q�|�B/Q�|vd4Q}H�EQ<}L�GQd}�`KQ�}�PQ�}�)XQ~uxQD~eM}Q�~eQ�~�Q�!�Q<uD�Q�<r��Q���Q4�(��Ql�
4�Q����Q(�M�Q`����Q��(�R���R�<@�R�<x�RX��fRԃ�HR�
�RL���R|���*R��a	7R��W<R��kNRD��"PRx�UR��5�`R�<��nRD�u�rR|�Q/xR���1�R؈1�R�)��RD�}�Rx���R�����R����R��6�RX�7(�R��?��RȊ���R����RP��!S���T
Sȋ�
S���P$S0�QF=SX�&KBS����LSԌ)MS��nSSL���aS����jS�dwS����S��3b�S���y�S��ΣS4���Sl��;�SďC�S�"Z�S�W�ST���S���2�S����S$��A�SP���S���.�S����S�z=�S8�asTh��/T���T���=T,�-CT`�z�DT����JT��g�NT(��kT\��mT��6)nTĔ��qT��(|TT����T���^�T��BѱT�6Y�T,��Tp����T�����T�1��T���&�T��^��T����T �ޙ�TT�S�T����U���UH��wU|��	+U��U0U<�K2<Up��BU����MU����U8�Q��U|�ie�UЛ���U�����U4����U��A��U�)�U��p�Uܝ2k�U�ݳ�UT��V��,.V؞��BV��xJVd���JV���j]V��`VH�dV��v�eV�t�hV<��iVl���wV��d��Vԡ��V��]�VL���V|�5��V��n��Vܢ>�V��*�V\����V�����Vȣ7Wh�kW��B�W��]W�f�Wt�c�"W����(W���3W ��AW����}Wئ��W0���Wd�@��W���L�Wا>��W���WT�%e�Wب�g�W��&�W̩���W���0�WH�Pd�Wt���W��7=�Wت��W<���Xp���X���IX�@X$�,IX���XȬC]%X��oAXl�=LGX���OX��nYX��[X\�1sX����vXĮ���X�Ӻ�X4����X`�H�X��P��X���X$�T�XT�$t�X���j�Xİ��
Y@��Yt��R&Y���'6Y��g9Y,��:YT���@Y|�X�DY��lTY��{XY$�J`YT�]�|Y��j�~Y�����Y�a�Y0��Yd�`B�Y��w�YܴR��Y���Y<����Yp�,w�Y���D�Y��;�Y4���Y`�8�Y��[v�Y̶�|�Y���Y0�L��Yt��Z����
Z�$eZ0���Z`�L6Z��1�Z���Z(��1%ZT���:Z���:;Z��)wFZ�$�HZ(��!IZ`��-RZ��O�rZԺ��{Z��.T~Z$����ZT���Z���ZĻ]��Z��4d�Z8�o�Zp��ʴZ����Z̼�M�Z�q9�ZL����Z��A�Z�����Z�H�Z$�ܱ[P��
[���c[���-
[�`[@�7�[l��[���[ؿ5v)[��.[D��L.[l�i;[��Jt;[�ې?[��@[T�VJ[���X[���[[P��z][x��0p[��s[D���x[����[��q��[0�ъ�[X�u��[����[�����[�m(�[D�Q\����\��9\�*�)\<�*C\���$L\��VQ\8�^_\���u\��O�y\��[~\<��~�\h�=f�\�<�Ɵ\D�uq�\p����\��z��\��N�\`����\��\��\����\���8]0��h]\��A.]��0/]��"}7]��c}C] � �S]l���m]��/$s]���a�]�<�g�]���i�]����]�Њ�](�;�]��Nߪ]��P�]�&E�]D����]��T��]��V��]��'�]D�04�]t�?�]��m2^����	^�e�^8���^����^���=7^(��9^x���F^����R^��Ml^8��r^��߃{^��Ԑ�^��7��^���Ü^(���^d�.��^�����^���/�^,�N�^X�뜶^��\�^���h�^��g<�^,��=�^��� _����
_���_ ��I3_`���6_��M*M_���sQ_����X_$�ĢZ_\�)�d_���p_p��s_��=�z_���z_8��Y�_t�x��_����_��H�_�@x�_4�TG�_p�h}�_�����_�;�_H�`�_p����_�����_����_4�e/�_h�[w`��O�` ��`P�z,`���m7`���:`�<��:`|��P<`��)S<`��jD``�16L`��TL`���pP`�ωS`d��Z`����\`���q`�@$r`4�ߣ�`d��6�`�����`����`$�aG�`h���`��#��`���%�`��`D��m�`|�Hh�`���)a����a �2�a���a���aT���Ia���Ra���^a��4�qa,���wad�:�za���|a����a(����aT�>܉a��̲�a���'�a�"֢a,� �ah��	�a��9�a����a�<m��a���F�a$��h�aX�b��a����a��Ʃ�a����aT����a��O�a���rb���$b@�Z�	bx���b��ŋb��[bP��
'b���Q0b��U�3b��y�Fb`���Fb���Ub����Yb��?ZbP�Ʉdb��7nb���qb��Jj�b���@�b ���bX�@��b��=p�b��ZJ�b����b`�{0�b�����b��K�b\�u��b����b�I��b`�j�c��t�c�5�c�h�c@��nc����/c�}l]c$��|cX��ɮc��Ѫ�c���;�c����c�CB�c\�bM�c���i�c�U��c��dH���d��vd8���dh��Dd��,Qd�M�%d(�m:+d\��+d��VvJd�0RSd ��!odX��Ʉd����d��Z�d�����dT�2�d��s6�d����d�@o�dD���dt��u�d��W��d���d(-�dd=�d�Te��e(�`e`i�e�QS#e���2e��8e0zCe`fHe�1�Je�X�Me ��^eH��rex�te���~eX�m�e��B�e{�e�R�e�2�e("H�e\���e��B�e���eH:f�e�W��e��v�e��f &f`�j+f��Q-f���-fL	�u3f|	T9f�	�GAf�	�ZdfX
�gf�
ly{f�
�f(KΎfXJJ�f��N�f�j�f�.�fD~�f���f���f�k[�f 
���fh
���f�
Ȳ�f�
x^�f�
���f�}�f��f��g<�g@a� g��'g���-g��9g4�1=g�)�Wg���Xg(�=ZgdmXfg�>�tg�2�g\�gh���g��g�Q��g,ܠ�gdL��g��)�g�o
h��
hH!eh���h�	�%h�(h\%:h�3=h�	�?h�DhH�CFh|ïMh�S�Qh�~AThs
dhP��mh�4	uh�4�yh�؍h,�}�h`V�h�!��h��hX���h�3�h��c�h0j��hd��h�V�h���i>@+iXV"-i�ד4i�k�6i�Q=i42Gi�BWUi��]i(�hitG�ki���si���io�iHn<�ite�i����i 5�iP &�i� d��i� ھ�i!>>j`!��j�!��j�!K�j0"�X$j`"<.'j�"�<j�"��Cj<#Dj�#�Zj�#�uj�#,Ayj@$��jp$Z�j�$�	�j�$���j%��j�%��j�%O�j�%���j&�,�jH&�e�j�&��j�&`k'��k�'�k�'&�#k�'9�0k(1�5kl((7k�('7k@)�f8k�<��Ak*��Pk<*�kdk�*�sk�*��k8+�@�k�+�=�k�+6��k�+精k ,�f�kP,���k�,��k�,7��k-���k�<1s�k�-9��k�-+��k@.�el|.��l�.L�l�.e+
l,/n�l`/�>l�/uBl�/�}$lP0gr'l�0Ni.l�0�Ml�0>Zul(1�wl�1�xl2ՂlT2���l�2Rl�l�2笠l�2�}�l$3�X�lx3�H�l�3X��l(47V�lX4Z�l�4�rm�4�mX5�m�59�1m�5�	2m�5Cx3m<6��8m�66?m�6�@m�6%MSm,7Aamp7�dm�795gm�7��m�7��m@8~��m�<���m@9s�m|9��m�9���m�9���mx:#*�m�:g��m�:!�m,;�mt;r�m�;��m�;J�nl<+/n�<�OEn�<MYGn�<%6Qn,=q`\n\=r^n�=��bn�=o�dn>l�lnP>��pn|>�Tsn�>��sn�>�tn ?��xnP?;�xn�?��~n�?�{�n@��n\@�J�n�@y��n8A���nlAux�n�Aίn�A{p�nB�ȱn8B�s�n�Bo��n�B��nC}�n8C\#�nhC��n�C'��n�C#K�n0D]#o`Du�o�Dr0oE�m:o(E�:Do�EZ�Go�EUHoF�5VoHF7]o�F�^o�FM6_o�F�+do8GTio�G,�io�G��roHs�uo�H�5}o�H��o�H��o I5�oLI�U�o�I��o J4��oLJ�׹oxJ-%�o�J�F�o�JU��o,KL��o\Kϓ�o�K[�p�K�pLw�	pHLi� p|L�*p�Ll:-p�L 1p8M`GDphMT�Mp(Ni�UpTN}<Yp�NÐ\p�NvO]pO��ap4O��{p=+�|p�Ol�pP�Y�p8P��p�P�p�P9��p@Q%I�p�Qh%�p�Q���p�Q�V�pR�J�ptRʎ�p�Rl�p�R=�pS$��p4S�x�p|SZ�p�SC�p�S^�p=�eq�Tuyq�T}�q�T3�q<U��qhU�Zq�U��3qVb�?qDVAq|VŮBq�V�Dq W�ZkqTW*doq�WBtsq�W��q�Wa�qX� �qHX�b�qpXFL�q�X��q�X�`r(Y/a!rTY#�&r�Yx�,r�Y_r�Y�lwrZM�wr<Z�5xrdZ��zr�Z���r�Z��r[�E�rL[尣r�[���r�[_�r\8t�rD\>��r=̺r(]ݝ�r�]>B�r�]��r�]@�,s4^m�6s\^�I;s�^F�Cs�^��Es_�,Hs�_
!Is�_!�KsT`��Ss�`U�ts�`?�{s�`��s a5��sTa~��s�a��s�a�x�s�a~��s4b���s|b���s�b���sc��sDcp�sxc��t�cMtdf�tXd�mt�d��/t�dVQ;t8e��=tte��Lt�e��Nt�en�bt f�ottPf_�ut�fPJ�t�f���t�f���t(gKJ�tpg ��t�g���t�g�c�thƷ�t<h�Y�thh	�t�hB��ti��tHi��uti�mu�i�!ujP�+u@jsP4utjX3Bu�j��Fuk�Vu`k`u�k6�eu�k�lu4lN�udl�u�l�׊u�lh��u$m�Q�u|m8L�u�m{��u�m�
�u�m��v(n�;
v\n�v�n
�(vdo�r2v�o��6v�o7vp�?\v<p�}~vtp�R�v�px�vqY�v0qԑ�vlq��v�q�v,r��v\rE*�v=��v8s��v�s��v�s|wt��wHt=4wxt��w�t��&w0u��'wtuJ�*w�u�~7w�u=)BwvƉHw8v5Lwpv`�Mw�vcBWw w(�Yw�w�yhwx΂w\x`f�w�x�
�w�x�6�wy![�wPyHn�w�yf��w�y^�w�y�`�w@z�R�wpz�G�w�z���w�z~vxL{��x|{?�x|��x0|'x||��%x�|�Dx4}R�Uxd}��Xx�}�{Yx�}�]x0~��^x`~ՠfx�~�j�x�~:��x  ��xldH�x�,�x��i�x =$�x�Zs�x,��.�xX�S>y��{y(�3yX�-'y���S(yԂ�4y8���Fyd�h2Vy���]Xỹ��`y�n�ey4�h�ny\���py��R�sy܄9vty� �wy4�x{y\�O{y��Y�|y��u߃y�nJ�y�{�y`�J@�y��͓�yІNխy��.�yD��I�yx�)y�y���C�y��0�y �Z��yX��z̈ޗz��ͽz@���.z��<�0zĉ�i:z���?zH��zPz|�#�Rz��GC[z���[z �m�xzX��Y�z(=%J�z��x[�z4�Zl�z��ic�z��;�zh�%��z���z����z0��C�zh����z��9�z��%�z ��r{X�w�{��.d{Ԑ��{@��!{p���){��y�-{ܑG4{��5{D�&�9{���eB{̒�>D{<�
�T{d��W{���c{̓k2j{\���k{��b�n{Ĕ�q{���z{����~{ĕ�ˑ{���{H�@��{����{ؖ�v�{p����{��i��{���{��g�{T���|����7|�E�8|0��'H|`�9DT|���\|��S^|�_�m|L���r|����y|Ț}�y|�$T�|D�wo�|���F�|ܛ>��|��a�|<��-�|��WR�|�k��|4����|`��G�|��Ј�|Н  �|(���|\���|��0��|�����|����|,�,�|h�7��|���}̟�~}�g�!}l��i)}��2}ܠd6}��^8}t���Q}���HY}��4�\}4�/�e}h��4h}��9ni}��Hp}<��_x}���5�}��}@��ɍ}t��W�}��E��}��>v�},��	�}h���}�����}���z�},�>��}d����}�����}̦�j�}��tN	~0��t
~X��~���~����~��~$�c1 ~\���!~���*~�`�*~`�ƭ-~���.~ȩoV~�X�Y~t��b~��h�h~8���h~l���o~���Up~<��u~|��Y�~��y>�~���~�t��~@����~t���~̭��~8=m?�~x�Ip�~̮'8�~T�Bw�~���A��;� �R�(T��O,��y�/@�$@x���Y���B_ܱM�a�RgX�Rr��sr��|,��3�h�]���6Òس����l*�`��ĵ��t����H
�<��<���
�	����z��k�#�T��n8�����M����i^��\����d��X�N̜���
���ķ󄯀@=<�ŀ�q&؀0�.��d�g����{���$��$�1r�l���
�������Aa�@�14���62�̻�h3���S5�H��v5�x���6���.�8���o?�8��F?�x�D�ĽW.]�H��K^�t�>f�����j�Ⱦ�o��գr�@�$t�l��Ay���-v�пd9���p���P�����������6��|�ɁP��/Ӂ�PA؁(�t��|��~���H���4�c�p���������,�4�P���<�����<���'�G����H�@�ݮL�t�B0U���յX����km�(�Pz�h�o"����������U0����6
�� �N���X��㯂��������ɱ�8�n�Ƃ���bւ��J��$�&�T�����������b$���.�&��i*���,c+����FD����F�P�fU]���}�_���\�m�����<�&ٌ�l�jW����c�������������@�uD��l���������Ӄ��c݃��@ރP����������S����=��������u�L�;.�x�¯ ���x�!��G�;�T��^E�|��E���ϮI���K�c��c�l�\���l����)r��t���T�K�����a������η��QĄ(���݄��/p����C�4��N�x������Nl����C��8�:o�p��0���55� ��YE����Q���aR���3�W����[�T��\���ղi����Xt����w�8�ؼ����<v����,ÅL���օt��څ��8�܅����߅4�D��h�+�����3�����\���$R�4�U�+�h��`0�����>���u�R��T�R�<��X�l��Rj���wVq����{z������4�[Œ�d�gP�����e�����x��������0��t��\�.������j����U-Ć���ƆH�z����6���2l�`�����y*���c��
~�8���p������H-���;�1�@�}^=�x���@����B�<�8RB�t�{�C����uG�� �W�8�unf�t������%�����m��4�@��p�P�������LJ�0Eԇ4���x��A��������ih��Mk�0��~�X�������b���������+w�L�|O!����'����J(���9�@���>���+�D���`�I����K�D�{fO�p�`�V����_���x��⣊�D����x�?�����f����eB���-PĈl���������������!�8��]�d�qV��������ɚ&���'�T���1���&NC����MD��u�I�@�j�I���PN�����h����|i�0�-%q���NC~������U���H���������v���0�'ٶ���Ȃ����e����2�ÉD��Vˉ����Չ��"։4�^>��|�����Q���pD� ���/�X�g:����n@����W��L@`�P��̛���:!����?����櫊����H����|�������e�Š$��Ê��ϊ��'܊�	��4�&�����$����(���l�!���t�������T���TS�����d���������H=��.�,��=�X��'>���H��FO�X�P��h!W��Y�<d+\�lR]��u�g��ai���x�<���lZ����F]����P��(�N‹TR�‹�Q�܋�` �sE�P��������*U ���-'���-��e�1��:�>��>�L��C����M��C(S��S�HC^��6lf����p��+u�F���X�����q���󰾌,	�Œ�	�*׌�	=S��	�S��0
@(��`
���T=�k�Z# �4Ҷ3���SS�0�U�p�U����j� 
Qp�`
�q���
�χ��
)?���R��,T5��p,:����k����������Ժ�����08Սh���������H|B)�|�U0��jC�,�C�`��S��y%w���Ww��8i~�\:����7,���`n���m��L*����~_Ɏ��?ю��ԎX
�ݎ�z���0����k>�|/��\=Rd"�0�m&�`_b0����1���0:�^$G�P�)V���Z���_�0�^a�` �b��Bj���r�����(�Ԇ�THj����"������٣��T1�����0��G�8���l3�&��խ(���)�$i�4����5����8���>�$�1B�|jT��1�U���W�
d=��]��"[h�#�k�8#��n�l#SN���#�p���#Xw��($~uǐX$�1��$$^��=k!�`%����%
j	��%H�
�&B>�d&Ճ��&
���&��"�'J�0�P'��9��'�:��'�=��'�3P� (�X�T(�Z��(��r��(f�w�)>�{�D)���p)����)◟��)*����)!㪑8*}��l*�XՑ�*q0��*�r
�(+C7�l+����+a�)��+k9�,�D�\,̉`��,�<a��,��c��,�Kj�-d�k�T-u�p��--}��-����-��� .\t��\.m���.Aӗ��.fȘ�/���L/׍���/�4���/�ג0ټޒ@0���x0�&���0ɳ
��0~S�1��@1|+��1�8��1��G�2�s^�\2��e��2�uk��2�p��03���`3���3f黓4�:��04	���4�ד�4�Z�5�_�85Ex�h5���5����5���6��
�46�p�x6���6����6|���6Gf �87�x#�l7�)��7G�4��7�=9�,8�LB��=�O�L9Z�O��9�(l�:Hy�H:�L���:�/���=0٧�x;RȮ��;8��T<�����<bC���<�洔�<d���=g��L=�”�=u�ɔ�=�~͔�=��͔0>W
ؔ`>^
��>����>����>��$?*�*�l?2@0��?n<��?Б<��?@@�P@��[��@��`��@(�b�A�rf�LA�Al�|A��m��A�Ew��A��}�B]_��PB{C���B�u���B(����Bf2��LC!��|C@l���C󦡕�C"c��D,O�0D����hDV���DyE���D���E>0��Ej]�Fi��\FO��F�\)��F �)�G�>T��=wg��G�<m��G� o�H�p�PH[Nq�|HF�v��H�dx��H��|�DID��xI�,���I|����If���@J�����Jer��8K|H���Ky���0Lhc��|LO4���L�ĖlM��Ж�M����M4��N��TN����N
y��NX�(��N�-��O2�-��OV�8�P�99�lP�c��P&�k��P瑃�Q.��PQI�ŗ�Q�ܗ�QT��R��@R
��pR����R���R7��S�8S%C
�`S`q��S4�$��S�.�lT�L>��T�B��Td�P�(U
�g��=y�o�dVZp��V�y��V�|�W샂�LW����W����X씘4XB���lX�[���XØYE�̘�Y lҘ�YN٘Z[*�LZ~�xZ����Z#����Z�I�[���P[•��[k���[�G�\#�G��\[&T��\�^q�X]��s��]3�v��] �� ^%��H^@a���^�R���^�
���^eź�P_��Ǚ�_��Ǚ�_c'ș`;:ҙ�=[<ߙay\�@a�|��a[��a�!���a[��4b�,�hbr�;��b�;`�,c�m�lcH[|��c�&���cQ���d����@dB~Ú�d0�ɚ�d@�ך�d}��0ec��=m��lf�t��f�v� g�� �\g�A*��gH�2��g��8�$h�bP��h��Z��h�A[��h}�`�4i��p�hi�u��i�����i�
���i!*��j��LjC����j!�›�j+qΛ�j:�Лkɔ֛Lk>o�xkf_��k=�l+�$�PlF�&��l�i,�,m.�9�|m��:��m�B��m�D�$ng�\��=�xc��n+fi�o{pp�Do��x��o�{�p3<��@p�ʆ��p�n���p�ǭ�@qk��tq��Ĝ�qB9ǜ�q*�Ҝr�D�@rzK���rs�s��(s/6�`skx2��s�<��s&�L��sG�X�,ts�Y�\t��]��tym��t*x��t�y�4uZ~�du۴���u|���u����u����<vd;���v;/���v\��w�QϝPwqН�w�ԝ�w���x�5�<xAw��lxq���x��3�(y\J�\y0�J��y��K��y��P�z�T��z�^��z`z_�{2�b�4{+�f��{�z�|]�|�`|� ���|9����|�W��T}Ǭ���}KÝ��}���� ~����|~1=̞�~L8ܞǯݞT�F��
����9���bb��F������V1�������SL6�܁m=����A�@�u}O�����T�܂�rb��Rap�D��k��t�p����������3��8��Ÿ`��kğ��!�ٟ,��Lݟd��ݟ��b�ݟ؅gq����F��8����d�t����dq0�ĆT4���R�D���eE��~�I�@��DK�x���^���M�d�Ԉܼt�p�Nb����?������<�+��h��p����������֠��������<�������)����=��0������0�.�؍��6��*�B�D���H����RX�ȎWXd��!,m�,�pp����[q�Џ��w���lr~�0�����d��.�����A������$�tϲ�|��>�����¡d�-�š�=�Jѡ8�w�֡h��%����Y�̓���X��a���/���ܔ����)��D�A�	���L�ؕy�����!�P��;'���tx'���b�6���;C�L�7OI���]L�ȗ��h���Mn��=�t�p�������8=��̚���������L�1봢��>�ݢ؛��ߢ����@�yy�����r
���:����r�,��f �`��"���v�#���xU��L�\�t�og����l��?l�4�l�h�������z����5ţ�<Tԣp��Aգ���2��2��$����T�`����5�ȡ���dL�8��E �x��`4����9�Ԣ�f9��� D�4�]�Q�l�b�Z���[`�ܣE�a��ޮi�P�ĵk�x�gn����*n�ܤ�>o���~�`��j����w���=]����\����ᵤ��@������~äT��Dۤ|������e�������@�li��p�����������
��:�\������5�Ъ�1���D�x���"���&�&���-�D��u5�|�Dq6����>�t���M���C>W�Э>�^�8�¥�x�<���=ť��,'ڥ��BޥP��f�|�����0��زg��+��,������I�!���U!(�(��01�X�
5�����:��z
;��]�d�`��3g���+�o�ȵ(�w���J�P�����x�P숦���9��Զe���E���L�w���t�������Ŧط	�Ȧ���ѦH���Ӧ��v�զ������'���i��̹m������P�LI	�|��������4��Z6�,�RCS�l�&�c�ػ�uv����y�\�����������,����w���Ƚ����,�0���l�g�����p��Ծ�ݧT��ާ�Vާx�~������=�L�)����5�����>E�!����9;����G�0���L���8�o����V��>1^�����Ȩ�H�بL��٨���ڨ���[�(���\�q���
�����%�����<�j�%�t�r�/���b�;����<���u>�\���H����}I�8�U�V����]���j�^����_�D��ke���E0h����8m��ߋw�0��j}�l�J�������������[���4�٫������������<�����h�:������z����Mũ��ϩ,�|ЩX�J�֩����֩����ש���۩��
�$>�������D����t�)�����_���h3�4��5���m�@���IGA��<�I�8���S�l���U����la����k�@��[m�p��x��������较���o��4����h�Ƥ����ϫ����Z����]���L�������m6����ڼ����Ī(���֪\�*����>��������J�@�\�$�x�j�I�<>F�K�����L����V���AZ�<���`�t�Zmp����������Κ� ��G��h�P�ū���Gƫ��^pΫH>��ի��*�߫�������~��4��\�P�������
�$�
�X�X^ ���.�'���z/��p�7�D���N�t�˳W�����Z����7c��ll�@�T�r�p��~~���Y�����F����+���L�������;����ee�������,����Ĩ�����������0�1�¬d�d1ά����ج8��M�`�����db�������C��@��)�p�W6���ݧ�����l���,�����/��8A3�8�|�6�����8���C�>���eE���:IM���_�P��USY�4�(kj�h�#������	�����M����򲳭0�������/ʭ��;�խP>F����������1���O��L�S����;
����������,����`��(���Q�6��W�:�<�.C�d���X�����g����in��f;v�<�H���t��J����y�����˒������h��9��������\��)�����iծ����֮��X:خ8�=�d�����>����	����/:�D�T��t����#��\��5���`�F���^N����Y�L�Z�Z�x���m���CLq���n|������<�UL��l������U	����Դ�$���������ѯ��j֯�ϧ�H�i���������y���
�4���`��%���Z&��qt.�D�L^0�t�F�1�����8����>��o�F�4��F�|�-.m���q�d���s����?t���}�H�7퀰�/y���1m��h��}�����¼���\ʰ��c�԰T��X>�2��O(�0���d�2����"��@��p@�@�6c�|�Fe��v�l��r�8r�x����}���Æ��O��
_��\������G���Ep������X�鬱�i$˱�\�ܱ2�߱L�^��e��Ю��zX��0�`>*%��@D-��*�.�kn5��~]7�0	�.9�p	�V��	$wY��	��_�x
vBg��
��r��
�z�pF|�DH����);���^$��(}���t�����@����9��
!�IJH
w_Ͳt
o�ڲ�
N۲�
���
ש�HY���x����z�,���X�,��C��h>V�!���).����3��8�4��X�d��a��vr���H<��p0���[���Y���@�⫳p�ᳳ�	�ų$�ѳt���A������8�������+
 �,r`6�d:�6����A��"
C�4Y�I�`�DQ���T��P�V���V�D�
p�x��{��e�������;��Lɐ�|�����&���d�Ҵ��״<�z�t�?��cH��$ڀ�\���R����q�S: ���"��مs�����@Ύ���n	���!/�������0�fƵ\1	е�	�ѵ��W� �|�Pn���7e� rZ�l ���� ��� a7�$!��!��!��#��!R
.�"xN2�D")'9�|"�M��"R�O��"}P�$#��T�t#��\��#�%_��#�/g�$��j�p>��n��>��{�(&{��X&;���&(`���&�$��'T|��@'�#���'�ȶ�'5<޶�'u��$(���T(6h��(�0
��(x �)��6�H)C!7�x)M�7��)h�?��)dnI� *�'M�X*'s_��*�;}��*�O��+����D+ȝ�x+�u���+���+|�Ʒ,,U�۷t,+���,xw�,-����d-�o��-(���-�v<�.��E�8.�H�l.��P��.?xW�/�l�D/��x��/䡃��/0����/ug��(0)�ӸX0�+۸�0	���0Q��1QF�81��p1�{��1�{��1<	�2�/�82�0�`22��2s�4��2�:�T3�C��3NNF��3�tF�4tnS�<4;�W��4�Z��42[�85M@b��5IJe��5af��5��f�$6��n�P6�Yu��6�����6|X��7S��h7�좹�7Vx��48�E���8a���8c�ƹ�8� ˹D9ߒ޹�9m��9*��:�$�T:����>�!�@;��
��;�0�<�d�,<L� �\<�7!��<Uf(��<�x�4=��y�\=�&z��=��|��=�>��>4����>�����>i㟺?����P?6���?C����?
@��@]V��P@�ڻ��@L�Ϻ�@�Ӻ�@U�ں�AV���A,��B�S�4Bcd��dBR���B*���B|��0C9���C
X0��C��?�D��B�HD9(O��DQDS��DR�W��Dls^� E��c�lEPu��E����E��DF���pFsĊ��F���� GsӺ�PG�9˻�G^ͻ�G��ݻ�G�|޻HB��XH����H}��H�(�It�TI��'��I��9��I\QK�XJ��p��J�D���J��DK&��pK�ܣ��K�ۧ��>z��TLX7���L/���MN�ļTM�Ǽ�Ma�ɼ�Muʼ�M���>��Ofi
��>�\8��O��8��O��:�P��F�@P��K�|P�R��P�T��P�k�0QHAn�`Q��r��QQQu��Q�Oy�@Rq����>�
���>LǍ��T𡎽�T�����>�H���U7���V�(��4Vb�ȽhV= ׽�V��׽�V6���V�c�`W����W&��$XN�TX���XQ���X� /�0Y�=�`Y�L��Y�dm��Y�u�ZU>��\ZEy���Z�	���Z��Z�D��[ЇþX[�e־�[T�ھ�[m�\��4\��h\=����\���]'��X]y��]��%�(^^3�X^��g��^��k��>�u�L_L!��|_�����_
��h`Yǟ��`�>���`����(a�-��\a�Ŷ��a2�Ŀb�}ſDb>w޿tb����bz"��b-��c��Hc�P��|cG���c?���c�!�LdiL*��d%�-��d��5��>��<��eKrD��e�LK�f+�N�@f_�tf�b��f��z��f�9���>�F���gu����g(?��<hOX��|hb3���h�4��i�r��Ti$,���i����i���i�m�0j�=��j���j&/��j���k~��hk�>��k����kq���kK�$lj��Ll�%��l���l܃��lQ��4m�=&��m	+�nI�6�0n��;��nyF�o'YO�Po��O��oIDY��o�#a��o!�l�pen�PpT�r��pSt��pz	{��p�0��q�p��<q�ʕ��q�'���q���q���r��Dr����trF��r�B���r���sۯ�Ps�}��sh��sD��t��8t[��dt�(��u�t�<u0��xu����u��0�@v'J7��v�Z��vbd�wl�u�Dw���pwv���w�-��x����Xx�!���x�#���x����,y���Xy*����y�����y�9�z�)%�<z�6&�tzw)��z�+��zu�+�@{�y,�p{Z};��{t]C��{��H�|U$O�<|��Z�l|'@f��|�ք��|a���@}i���}�L���}���~����(~�5��l~����~����~)���PB����i���������Y��,���`��������.�܀n:3��97�H�/�B�x�ؓO���Y�V����d��C"f�<���v���G�����ݖ����$��X��d�p!����DE��̃<�����v��H��g��x���������(�����p���������0��K�`���������̆��T��9�����*���-�<��U�t���`����b�Ј� h�,�ri�l�C�o�Љ���x��;��؊�~���֕��@�5��x������������0��S����J��̌%���T�q�����Z_�����)������D�z|�|�����"����+�4��xI���sP�Џ_�S���d�<�8�o���ƴs�Ȑ�b������0����l�n!����@��̑�D�����^��(�D���d�S��������ʼn��8�WA�h�	c
����P�ȓ8���i#�`�P=���
@���:N�\��(O���m�W�����`����g�,���h�l���i���cmp�̖�[|���(��8��d��h��Ų�����������U%��<�����|�������x����&���� ��L�Ȟ����r�����
�8��;!�`���*���3�,�̚�m5����E��>EPW����Cj��hPk�X�HFn���\nv�����w���Ӗ{�0�ڀ�d�������G�������!��P��K���>����� j����d��\�Ȋ����J���(5��0�����|�Hd�����.��-�4�<�]�9�t��H���cO����b�,���o�d�������h���ģRx����b���<�ɭ��|�����������^��4����`��K����H��ȥ����>B9
���0�
�ئ����T@�8��D�d��f���g�i�ħQ2m����n�0��8w�l��;{������ب����(�E��P�R��������������[#��@�N ��x�*"���WK����'�H�R��p�U�
���m��ԫi�����8�н�l�u8)�����*�Ьw/�0�a6�?/?��m@�L���F�����K���*f���h�\��h���a�j���m�H���n����Du��@�v� ����`�}u����E��ܱ���������D�����x��l��в�N����{��,�X�d��.����>4�س�5����7�<�fK=����H�����T�ش�W��m`�X�-7a�����s�ȵ,�����Z5��$��D��P��9����S���ض��������H��o�����5�������\�������P�ĸ������8����h�h��?�=$�h��E$���U7(�̺�7?�?��E�����F� ?XlU���\
d���e)f�,?a�g�����u�̾�Kv��b�x�4��������(��������܌��(�4��������4?�������_����Z�����ܰ���N���L�ݳ��������W!����	�P�C��|�T���S� ���2�)�\���D���SeP����HY����Z�<��Lh�l��Hj���{�o�����s���Et��������T�����A��8�%���l�!M�����
����[�������P�tS����&������(	�@�ޛ�������� ���^&�@�!-1���r|5���4S>���˚C�(�*K�T���V����a^���bj���
�v��I��X�-^����_����m��d�Ɓ����$����
���L���\�������ɾ����;����	S��<�ԅ����������R���L?����� *��(�s��X����������?� ����D+�(��]P�T��X���|�����=���<��܏���K������B������8��ͪ�h�̭���{��8��E�����g���������i+��$��u��\�A����Xe��.��X?�c"�`�gm6����7���f�R�H�D�^�`?
<_��S�i�\��5q�����u�������;`��4�_�����|@���������=V��P��)����j�����r�� �-���p��������������������H���|�Q $���_�-����J��Q�V�4��b�l��Nn����Fp����uz��E=|�D�Z��p�h�����s����՗��_��|�쀟���f����~��H�ߧ����g����`��`��ޱ���l�����v�� �_���\��D��������0�>��d�������������g�� ��r��X�Q����g
&���1�8���=�p�͛@����RC�����J�$���K�h�;�p����Vy��� ��H�YN��x�\�����IK����h��$�I���P�S��������������0�TV��|��C����Ɍ�����$������0���7����Q8� �s�I�h�ݱU���
�c���nPd�8���e�p�Cys���������ғ��HU��(��+��p��v�����h����Va��,��$��\�������k���o���@�.k��h�������'����b�4�wE�p��1��>�!�<���9�d��L;���FE��fM�@�1�T�l��x[���n�_���k��� m�\�Bxs�������&9�������p������q����Yط���,��8�����l��������
�h?���X���-?=��2C�H�R/E����tV�����m��]	u�P���v�|�`w����q~�t?��X�Q�����
���5U����n���0�����h��f���j���T��N����gS��������8I��D�t���%�������i�`�	������i�(�|�de_��&k��
'����)�,;�X,�R��ӍV��~<[��H�l���z�D�\�������T:���N��0]k��|a����:���=h���C��0���p)n�������� �� �n��P����������m��@��h������������'�	�D�D	���l	_�(��	�Z)��	A�6�$
¬<�L
e_B��
��P��
k�X��
R�e�'Yi�LC�i����m���{���|�0]3��X
ƣ��6ܬ��L԰�
N��<
#��p
.l���
W����

���0�6�t�S���-��2�h��D��a�I����L�]�\j�a���b���d�d#i�|?�m�h�s����|����������L]���D�����&���P��<f6��lu���z������t���8�޾����,�3��������Ļ��EI�D���xy��m�-���G3�ދG�X��S���U����]�i_c�X<�z���b��"���Ԧ�,����?�����f��WO���������$����LJ
���0+���3�����������i��8/�� ���?�:��t����*� ��T ��*�� �4�� �6�!�"A�l!��H��!��Z��!?�b�"lei�\"�y��"�B{��"�*}�,#�����#<N��$����`$����$YQ��$%�;��\%���%����%�ܠ�p&T���&����&I��0'����`'����'z{�� (�k�T(�6��(%A%��(�1�T)�}7�*�SM�|*i�i��*��{��*�6��`+p����+�Ô��+���+˜�,,� ��d,�����,�a���?����-����-u���-5��.����T.L����.�v���.�.��.���4/���`/N���/
�!��/��"�0�-�L0��-��0�p>��0�V?��07�B�<1��I�l1��J��1��R��1�[�25�v�L2y¨��2N����2����2�\��d3�4���3�G���3���� 4���P4����4X����4w���5�K��45��d5X���5����5�I��50;�$6�7&�`6fy(��6�V.��6/0�7�7�L7��K��7�bY��7��h�,�?��p�Gw�~�4G+e��dG�\���Gl����GU���H���@H֝���H~e���H`��`I�����I/����I�0���I;���@J.���tJ@'���J����J��� K(����Kh�
��KP���K�Q�L]}�<L�*�lLܙ!��Lu[.��L[�1�M̦4�DM��7�pM�gG��M:	I��M�]U�N��V�4NMc��Nɥc��N�|�OR)��4Od&���Oޤ���O.���O�b��PR��HP�e��|P�H���P�����P]a��$Q�P�`Q��,��Q�!?��Q�"L�$R�T�`R&c��R�f��Rgll�S�e��0S�����SP{���Sb���T����PT�����TD����T����(UԊ��XUbE���U����UB���U�A� V�U�TV#��V�K��VRA&� WW+�dW$�-�XM�?�PXZ E�xX�?Y��X��\�HY��^�|YQ��Y&����YX��@Z���Z�3���Zp��[U���H[v��|[�5���[r·��[�̾�\&%��4\-q��\\H����\� ���\����D]����p]� ���]��� ^A��h^ap��^���H_J�t_п��_���`�&�L`Z(��`��+��`�_�a�m�<a�o��ar�v�b�|�4bL�|�xb����bOΒ��bH���$c�۳�Pc*#���c�����c�e���c%���,d]��P@`��`eT���e2�+��e�+�fI�Dfv�K��f��R��f>o��f�t�gof|�Hgy�|�|gѣ~��g����hL���@h����th�=���hR��i���Hi�"���i�~���i�ߺ�jAU��8ji��tja��k�/��XkO���k� ��ks
-�l�|T�Pl�_��l�Ic��l��p� mB�r�hm�}��m�q���mb���m]��,n�h��ln�M���n�I���nvE��o���Po
C���o�p���o9��p� ��Tp\���|pz'���p.���p����lq&k���qT���r6��Lr/�	��r�-��r��s%�'��s�0��sU�F�t��T�ltm\��tL�]��t
�a�u��b��uoe��u(h��uM�k�Xv�>m��vtn��v�Dr�w6��Dwz��xw�/���wi5���w�q��xi%��Tx�ک��xL����x����xa���(y�%��PyL���xy�����y�x���y&!��$z�&��PzA����z�o���z�m��{>��D{7	��x{���{��|�N�@|L�p|@���|�
9�}�.9�D}y9�x}ҫK��}.�O��}��Y�$~�f�L~k_k��~��v��~�K��֐�Xh�������Nm����$��؀�j����o��X�$9����=���́��������8�\�����d��������#/�H�`�<�����[���Qlb��Q;k��~t�d�o������ǩ���͵�����H����p�������P���|b�@�F{�|��'�܆[�,��\3�0�NQ;�l�|�[�����[�ԇ��^��ҥb�<��b�d�l�o���`'��Ј�K����ʋ�\�K������\@�ޞ� ��Q��\��ʤ������������4�������=�������H�C�������������
�0��n�p�$���,C)��r9+��u�6�P�<�;���;�<�̒�-A����0J��@?�V�����X���b8^���F?^�,�'o��T�������苅������$�}���h�与���`R��ėF����������2�����z}���)����X��H�L����������H���@
���p�e�����p���ؚ�(�����\�S
������ܛ����L,�p�-i.����/��(2� ��3�\��;���3�K��W�Q�4��T�d���[����h���p���2���$��0�P��`��|����\w���������%���8�X���l�L����@���p�����̢�!������T��
��@H<0� ��%3�l��x5����6����9��b�H�T�?Q[�����b��c�@�ťh�x���s�Ч���P������0k��ԨQu����y��D����x������?����*���$�h��L��0����	����
���6���@�%�����)���W�/�ܭ��=���'A�D���D�����K�Į�&V�����[�L��g���	u���X{�0�y~�`�����������а����,����`����������̱�n���l���T�|��������̲���$��'��T��1��س�W���mo�<����|��?"����=�L�<�?�ص�O[���*r���W<u��6�����]��h��;��������з3������(������@'F��8�����l�������:�����4�,��Y?�`��4I���8�N���YMP���p[�p�nV]����,b���gh�0��@k�����m����is����y�$��&{�T�Х����Í�̽7��@�	>��|�瓜���{j����K��@�d9��t�2u���������J��(��_��`�3�������������4���t������D������ �<�e�;�l��D��� �^����d�,��'i����8p���Yw��sх�X�^d����UB�����?��������8�t-����������_�� �T���@�"�������������D�Ѝ��p�I����������a;��`��D����|�������(���l*�D�e	;�t��c>�����A�����I��X�P�8��8Q�|���X����=g��t�y�@�כ����;���D�Ύ��t�������i����H�����ť�\�t������������>��������$�����\��/�����l�����<�&�����a���ь������4�x7%�l���7����7�����9��0H=�T��I�����b���xg�����r�$�J�t��@+x�,�@i��������$�|���h�)������w���R���<�s���t��2����ӡ�����h�� �e���d�t�����������	��B��`�8�����K�����<�������<4����4�P��h?����L���/M�����X�`��c���[i�����k���v�L��׌�x�������s��������4�F���l��z����88��������A��<�=	�h�8���A/��T�w�*��A]�3�h���@�����C�x�}�Q����T���_Y�T�Sp[���kMl���9f���
)��p�������������_]����Gt��(�����\�������(���6�-��5�2�h�QJ;�����K����l{�4�)P����������"������h��'����c����ln����!&��0�����x�@������z����%*�������X������j����,@!���X)�D��?���tK��A�M���a���g�H��h���,kh�<�d�n�d�Awv����v����v�0���w�X��Y����
���������f��T��%�����;�������)��I��<�>��������	� ����H�+
�|�������Q��
��P�q���A���4�h��x��%���a/&���%'�,](�`�l.��z1���0:��b�;�<��I�tiK����c���0m�"Ht�L����ǐ��������ߌ�,����`^l�������ï�@l���p�!��������L�4�r�|�����h����w�~X�4!a�h|V'���$0���k:�0%�D�\�_T����X��)h�������p%���������G��8	��t	�|���	3���	T���A�u�������������<ڱ��h<	���df�b��H��xk@)����-�f�.�4?GE�l�G�$B�kH�8�8`�l�zl��Տr���%��0⎐�p\"��,B����j�,!��\9w��a��������0H8�|�����	���4�8�`��'��Y)��z~4���8�$	�J�Tn�Q��Y�Q���Q���gU��_Y�0"�b�l
ip���p���;q��q�T�x��|�85s��pW���ƙ������-��`$ګ���^���{���T*�������$w����< ˛�l ���� ���� �9��@B4M���!�H�$"��d"�;��"`��#f*��#�1��#7B��#�L�($�]�p$*Q{��$	l}��$���0%:���%ə���%���&���d&;���&%��&A��'�g�X'1��HBI�((ve�T(��"��(e�/��(�2�8)�7�p)6xZ��)/[��)a)[�(*'d\�`*�Xl��*r��*��r�PB��u�L,^mv��,ua���,�+���,d���4-��l-����-�A��-��.F�/�8.;}:�h.��C��.��S��.��Y� /T�`�P/3�b��/��c�00�n�x0/���0����0�01 K��t1/���1(���2�L��t2�o��2}���3F���3�*��3 e�,4����`4�s��4ς��4@u� 5�#�T5�+��5l�2�6i�I�D6�.^�x6��b��6
1c��6�t��6��v�$7�>��d7xΤ��7kX���7&���7����8���8œ��8���9�x��@9�n��9Uc��9}��9;l$�:)'1�l:��>��:�I��:2�S�0;��S�l;�a��;��h��;�#k�L<�Z��x<wđ��<����<���,=;٬�\=�r���=1A��=_��T>�:��>����>b�?�A�8?���p?bm���?�[���?LQ�@��`@����@��DA)�"��A��.��A�T�BL�V�8By�W�lB�a`��BK�b��B'�f��B�{h�TC/]o��C��o��C�O���C3Z��(D����XD�:���DK��8E�z���E蛫�F���TF�*��|F�4���F'���GO��HG�e�tG4v��G-�H��lH`B�BLC�C�C|I�ILJ|JhP�PQULU|U�V�V�]�]^Lg|g�g,hj0j�kPl�r�sX}�}��0��`�����$��D�p���ض$�p����T�����h������\�D��(X
�
�
$t����@��<�T��$��l%�%'<'�3�3TN�N�lmdm�m0n�n�q�qT|�|܊$�|���P������4�ؗT�И��@���������<���(�h�����X����\�(x,X0x�,D-�-�-8=�=LA�A�E(FhF$XtX|]�]L^�g�gDh�hi0i�i�i,j�uv0vd�0���̂��d�܆T�̇����� �H���<� �x�l)�)H-�-�89\O�OTDTp\�\�rsL������X�����D�d�Ըd�����
�
��x�< t � ,!�!�!\"�$0%l8�89�:0;<GlGTU�UP`�``ef�n�n̒�0�|�И,���Й$��h���4��h��H���$�h����d����� ������8��4��X���Dt�,4$x$�$%D%�%�%�:;D>�>�K,L,NdN8OlOtRDSTxT0U�U�^_�dTegHglg0�\���<�$�x�|�����̹�����̼�T��,��X��8�����L�����������<�����T�l���,L-8|8�89`9�9:`:�:,;t;�;<�<�<<=p=�=0>|>�>?h?�?(@h@�@A\A�A,B�B�BDC�C�CPD�D�DdE�EFlF�Fhd�de���,�x����\����\����L���ȍ<�̓<��� ���,�ġ�|�L�̫P�����h����\���`�����@�����@������`�����(�`������X�����`�����<����H����� �����,�����0�|�����0�x����h���4�������������8�������
�
�
(��H�� 
h
�
�
0���H������,��@!�!�'�'p+�+�+,n�D0̼Dassault Systems CATIA{l}/win_b64/code/bin/sginfra.dlln\(X�Transas applicationaurora.dllnT(��Red SDK{l}/redcuda-x64.dlln\$pvOculus Mediumoculusmedium.exen�P��PetroModpetromod_nvidia_profile_identifier.oglnP8$�secretworldlegendsdx11.exen0$nmainapp.exen4�profile5.exen0��crimson.exen,\�
mk11.exen8 �Edreadhalls.exen0�pdk/pdk.exenL4�>	payday_win32_release.exenH�growtopia.exeGrowtopian<$(�iamalive_game.exen4�Haoaclient.exen(P>zjz.exen4lvmstargame.exen4��hankhaney.exen,��vrnd.exenpX�4882marcelogarcia.multimedia8_8mv34kefh04bmn8 �
	aiwarsdemo.exen,Ⱥlova.exen@(�z
f1_2019_win64_r.exen0x�h5_game.exen,Tqdlpc.exen,l�	zera.exen,_crazy.exendL�yneed for speed undercover/nfsdemo.exenlT�]
need for speed prostreet demo/nfsdemo.exen0`Unfsdemo.exendL�]
need for speed pro street/nfsdemo.exen4�0x7204:0x063anD,HPpowerdvdcinema11.exen4�	0x7204:0x0724nhPx[microsoft.accountscontrol_cw5n1h2txyewyn@(Єquakechampions.exen@(�roguecompanyeac.exen,4cmr2.exen<$�saltlake2002.exen4ventrilo.exen4��	0x7204:0x0723n0l�
f1_2013.exenH�vred.exeAutodesk VREDn4��	0x7204:0x0725nD,pusupremecommander.exen(|:nfk.exen<$Tacommunicator.exen4��	0x7204:0x0722n0�A
drakan.exen0��hotlava.exen<$�tr11_release.exen(�G
x52.exen@(gtigerknightenv.exen(Мmud.exen(x�mad.exenH0�anthemplayfromhome.exenl 4\"thunderbird.exemanifest_nonufsfiles.txtn8 Hthunderbird.exen� h\"thunderbird.exe../../content/paks/thunderbird-windowsnoeditor.pakn<$d�dxvadecperf64.exen8 �Emasseffect2.exen0smhk2-xs.exenH0Cws.main_win64_final.exen4��airwar3d.exen0pmspaint.exen4$tropico6.exenL��clientg.exeredalert.dlln@(�~monkeyisland101.exen0apes2018.exenp<\�xvlplay3.ocxLattice Technology XVL Playern8 Xjcry3engine.exenl$0�pontosviewer.exePONTOS Viewer - GOM mbHnL4X#msi kombustor/heaven.exen0heaven.exenP ��heaven.exebrowser_x86.exen4��
tannhors.exen@(��republic heroes.exen,�wotv.exen0xr
f1_2015.exen@(�cstrike-online.exenP8�csnz/bin/cstrike-online.exenX@P�adobe premiere rush (beta).exen(�cwc.exenT$�expeditionpe.exeMentor PCBn`H�microsoft.freshpaint_8wekyb3d8bbwen,�realm.exen@(lblackopscoldwar.exen,Prwbd3d.exen0�armyops.exen,<q
db-o9.exenP8X�sensiblesoccer2006.dat.exenxHp�dp_x86.exedownload/dragon_fullclient.torrentn8 |^
warofzombie.exenD,@�
desperados2_demo.exen<$\Dheavy gear 2.exen0��
sniffer.exen(8�avp.exenDb3de4.exe3DEqualizern,X�jk2mp.exen<$]imperialglory.exen@(0qoverwolfbrowser.exenD,h3waltzofthewizard.exen@(�u	kraken_d3d11_s.exen(�l2.exen8  �pcastsubtv.exen<$Dsuddenattack.exen0�L
huxley.exen0�
fifa99d.exen<$�/_retail_/wowb.exen@(�_classic_/wowb.exen,4`wowb.exen8 �hinterland.exen4h�sdclient.exenL4�lshippingpc-afeargame.exen0�
europa.exen4X�
olympics.exenD,X�worldofwarships32.exenH maya.exeAutodesk MayanD,@�newdungeonstriker.exenx(8�Lcomposerplayer.exeDassault Systemes ComposernH0�Bdriverparallellines.exen(�
dbo.exenxL�Dspot.exeBAE Systems SOCET SET 5.4.1 spot.exen<$��tmnationseswc.exen8 H�aocclientr.exenL4nulldc_100b1_6_nommu.exen�8HH.hi3dprocessor.unittest.exeVital Images HI3DProcessor UnitTestn<$ئeve-valkyrie.exen<$|�job simulator.exen8 �5f1wgp_demo.exenP8T{
lostplanetcoloniesdx10.exen0�Snba2k19.exen4|�0x6d1e:0x770fn0�diehard.exen0�kwolf2mp.exen0X�remnant.exen4�ypirates!.exen40x6d1e:0x5bb8nH0��
motionmenugenerator.exen<$��mantisserver.exen0(�carrion.exenL4X�hellgate_mp_dx10_x64.exen,�Jnerf.exen4��vpsviewer.exen8 ��the valley.exen0@�wolcen.exenD,�Yplagueincevolved.exen0�u
vstudio.exen\(�n
mebius/vstudio.exeSPACE VISIONnT ȗbin/vstudio.exeDIPRO VridgeRn`H5
corel videostudio 2020/vstudio.exenT<��nascar_thunder_2003_demo.exen,|�bcweb.exenT<��
aquanox 2 revelation demo.exen4��0xac10:0xa16en<$|�jobsimulator.exen4�x0x7204:0x0628n,p`obs64.exen@(�[bin/64bit/obs64.exen4(�runmodule.exen4t+rally_3pc.exen<$�M
legoindydemo.exen4�0xac10:0xa147n04�d-fens.exen8 X�venturegame.exen00�	driv3r.exenp@��modeler.exeCST Microwave Studio Executablen|,8�lprograms/modeler.exeNewTek LightWave 3D Modelern0�[samdemo.exenP8��warrior kings - battles.exenD,�9generationzero_p.exen8 �u	shadowofwar.exen0(�	_start.exen8 h9swordcoast.exen0�5convert.exenP8�p	shenmue3-win64-shipping.exen0(�x2-demo.exenD,x�	ui_launch_dx_bak.exen8 ��7daystodie.exen8 Apainkiller.exen(�res.exen,d�	bs4pc.exen@(<�vbs3_vclient64.exen48}lanoirevr.exen8 �,cabal2main.exen8 T�crysis3_sfr.exen4@Estormrise.exenX@�	vr_sli_test-drawauto.vs2013.exenL4Cstarwarsbattlefrontii.exen4�left4dead.exen,\3tqit.exen4��darkspore.exenL4Dsporecreaturecreator.exen8 |glightroomcc.exen4�brothers.exen���versions/v0.82.7454.37687/inject/twitchoverlaybridgealternate64.exenlT�inject/twitchoverlaybridgealternate64.exen,�5	soma.exen<$�interference.exen4 �vncagent.exen00�rugby18.exen0�@thandor.exen(��apb.exen<$Htowerofguns2.exen@(�	biology(active).exenD !ntmega3d.exeMegaCADnX@X�adobe media encoder (beta).exen8 �mechwarrior.exen8 Lswat4mpdemo.exen0�dqb2_as.exenT<$�
broadsides-win64-shipping.exen4��fxdplayer.exen8 �	enemyfront.exen4 demotaxi2.exen4 �chaosbane.exen0P�beijing.exen,Hsewvr.exen4�
0x6d1e:0x5bb4nD,�/3dmarknvidiadlss.exenH0 ttrophy bass 3d demo.exen4�!blackink.exen`H�;south park - the stick of truth.exen8 �darkknight.exen0��rtr_x64.exen,�xmen2.exen8`Fbino.exeBinon4�Sfluidmark.exen<$(3dmark05_prof.exenP8��shippingpc-sanctumgame.exenL4P
swgame-win64-shipping.exen,�Hxmen.exen,ذcfs3.exen0�nrcdmenu.exen8 Xplanetside2.exen8 >pcplanetdx9.exenlT,�
binaries/win32/mmogame-win32-shipping.exen<$��potplayermini.exen0�'initvid.exen<$��gloomhaven/gh.exen<$�pgreen hell/gh.exen<$Ll
crypticerror.exen4x�iw7_ship.exen,��vray.exen0�{
7fgame.exen(��rof.exen0hYnbawin.exen(�?p3.exen4@0xac10:0x41e6n8 �race_steam.exen,�pcsx2.exenH0x[accountscontrolhost.exen(�
lin.binn(��
pcm.exen8 �m
deathtrack.exen00�fifa14.exen�8p�Dcib_export_uncomp_prod.exeBAE Systems SOCET SET 5.4.1 cib_export_uncomp_prod.exen8 |testdrive2.exenpX4�microsoft.cloudexperiencehost_cw5n1h2txyewyn4h�jx3client.exen,��spyro.exen4t�0x0e22:0x3635n0rchrome.exen,�0neuz.exenD !megaview.exeMegaCADn4��
stranger.exenL,Tecbdmega.exeProfiCAM VMn4��3dradexe.exen�<8cinema 4d benchmark win64.exeCinema 4D Benchmark 64 Bitn0<{heroin.exen\,|n
vivien.exeCast Software ViviennD,��color efex pro 4.exen,�*pds18.exen<$x�	webplayer_win.exen8 �
rccarsdemo.exen0�quake2.exenH0`teamviewer_desktop.exen0��ironman.exen0\�gominer.exen0<
rr_dx5.exen,�xajh.exen4�witcher2.exen4�thehunter.exen05lander.exen4�0x7204:0x0716n0|�pilots.exen@(/lineageeternal.exen8 L_
dirt2_game.exen8 �dawnofmagic.exenlTHcmicrosoftwindows.client.cbs_cw5n1h2txyewyn4�]mageslay.exen4��roadwars.exen@(�trackdsimulator.exenH0��vr_direct_mode_dx11.exen8 �8speedgrade.exen(��ftk.exen8 �shs.unity3d.exen,0rba3d.exenD,��particlefluiddemo.exend ,$�remoteview.exeOverwatch RemoteViewn|d�Lmicrosoft.windowscommunicationsapps_8wekyb3d8bbwen�$H8�iplanspine201.exeBrainLAB Applications iPlanSpine201n4��dndclient.exen0��	krater.exen�x�microsoft.zunemusic_10.18011.13411.1000_x64__8wekyb3d8bbwen<$Ycivilizationv.exen4
grid2_avx.exen@((�
three_kingdoms.exenD,highwaynightslow.exenD,�Qr6vegas2_launcher.exen4D�0x7204:0x0531n4h�
0x7204:0x072dn<$$
hellgatedemo.exen8 (nhl06 demo.exenP8~starpointgeminiwarlords.exenD,�)r6vegas_launcher.exen8 l�deadspace2.exenL4��f1_2019_dx12_win64_p.exen�l`H.vi.appservices.imageserver.unittest_release_win32.exeVital Images ImageServer UnitTest Release Win32n4<�vbs_ig64.exen|d�ejagged alliance back in action demo/gamedemo.exen�,@��matrixcalc_amd64.exeCST Microwave Studio Executablen00�theblu.exenD,Kdarksidersgenesis.exenL4�Qrainbowsixvegas2_sads.exen�h �wl2.exedocumentation/wasteland 2 director's cut manual.pdfn�d`�	build/wl2.exedocumentation/wasteland 2 ranger field manual.pdfn4�Vinkscape.exen,��stvoy.exen0h\pes2016.exen,�mkke.exen0�Criders.exen(Ddcw.exen�8@��solver_hf_hex_fd_amd64.exeCST Microwave Studio Executablen8 ��
gasstation.exen0^ra3game.exen@(P�	scnotification.exen0F
cpcw_mp.exen�$\�Dauto_tri_mgr.exeBAE Systems SOCET SET 5.4.1 auto_tri_mgr.exen4�or2006c2c.exen8 ��nwn2main_xp.exenL4ashen-win64-shipping.exen�,d�Ddppdb_generation.exeBAE Systems SOCET SET 5.4.1 dppdb_generation.exen\,@
houdini.exeSide Effects Houdinin� X�Dsupfileinfo.exeBAE Systems SOCET SET 5.4.1 supfileinfo.exen0��msosync.exenX@h!sentinelvirtualearth3dproxy.exen� X�Dsat_import.exeBAE Systems SOCET SET 5.4.1 sat_import.exenH0,�panzers_phase_2_mod.exen4<�mindrover.exen4��0x7204:0x0711n8 �Meagleflight.exenhP�robloxcorporation.roblox_55nm5eh3cm0prn0��msedge.exenP8��indiana-win64-shipping.exen4(V0x7204:0x062cnL4\�da3.main_win64_retail.exen4ܴbfvietnam.exenH0�	respiratory(active).exen8 ��armada2demo.exen08
f1_2012.exen4�*codename.exen4��cmthread.exen(��hmc.exen<$abarclientview.exen,��luna.exenD,��primalcarnagegame.exen4��skaterxl.exen0ܚfifa17.exenL4��nvidia canvas/canvas.exen@h�canvas.exeCANVASn@(0�blacklist_dx11r.exen8 �>matrix2w32s.exen4�pcmark04.exenD,t]3dmark11workload1.exen(xv
mm.exen@(�_classic_/wow64.exen,4`wow64.exen@(�/_retail_/wow64.exenP80c72c7cd.beta_atj5cpqqdhzypn(<�moe.exen0�echovr.exen|40trttanimationconverter.exeRTT Animation ConverternH08�ww3-win64-shipping.exen8 |�browserhost.exen0�Od5_view.exen4��planetzoo.exen<$�_piratedefense.exen,�Isor4.exen(��e6.exen\(POsoftimage.exeAutodesk SOFTIMAGEn<$l|iracingsim64.exen4[darkfall.exen,\�anet.exen4�nvmonitor.exen,�"hyxd.exen48�buglooker.exenL4X�tortuga-twotreasures.exenp<̼plm3dnav.exeDassault Systemes Executablen�(P�offlinerenderer.exeDassault Systemes SolidWorks Visualizen48[ardennes.exen<$T�bin/pwclient.exen4T�pwclient.exen<$x�
pcarsoculus64.exen0X�vrcarom.exenX@8starlink - battle for atlas.exen\D$�	fortniteclient-win64-shipping.exen8 `�shipbreaker.exen�0@��cstdcmaincontroller.exeCST Microwave Studio Executablen,�hunt.exen<$x�s2_sp64_ship.exen�8p�Dplatform_swap_grid_dtm.exeBAE Systems SOCET SET 5.4.1 platform_swap_grid_dtm.exen,p�
dmc3.exen0h�dh2_tab.exen8 ��xsplit.core.exenD,8\lichdombattlemage.exenT<T�stateofdecay2-win64-test.exen8 L�fifa08 demo.exen0��hummer.exendLp�
vasco da gama 7 hd magix edition.exen<$��tgamelauncher.exen8 p�killerloop.exen`,�vredclusterserver.exeAutodesk VREDnD,��spongebob_bfbb_r.exenT<�	tekkengame-win64-shipping.exenX@T�microsoft.dayton_8wekyb3d8bbwen08�lp2dx11.exen�P�Drt_ipro.exeBAE Systems SOCET SET 5.4.1 rt_ipro.exen0��race07.exenX@�h	clear.fi/movie/diskautorun.exen0@�speed2.exen,�age3.exen8 tqironbrigade.exenD,��nolimitssimulator.exen4D!game.dat.exen8 �zsteamtours.exen<$�S
splintercell2.exen0�
gta-sa.exen4��	requiemr.exen@(��
coj4game_x86_rd.exen4�wlostember.exenD,Ttg2d.exeToolGRAFIKn4�samhd_tse.exen,Ԋforge.exen0�5overlay.exen8 �Lrat/overlay.exenX@tHmicrosoft.people_8wekyb3d8bbwen0Dxmxvsatv.exen<$�Ilifeisstrange.exen8 sairentovr.exendL;microsoft.windowsalarms_8wekyb3d8bbwen(��
pdr.exen0�redace.exen|d�super inefficient golf/super inefficient golf.exen8 8�secondlife.exen4�<0x7204:0x0707n4�broodwar.exen,H�knc_r.exenLh\settings.exepes2016.exenLasettings.exepes2018.exenLhsettings.exepes2017.exenLl settings.exepes2014.exenL�settings.exepes2015.exenL,settings.exepes2013.exenHtnetperf.exeRTT NetPerfnL4��
farmingsimulator2015.exenLd�
visdom.exeVisdom Enginen@(x�studioboxmainu.exen<$��
pdhanumansvr.exen0�
ccminer.exen(@�cnc.exen,�Tfrpg2.exenP88�photoshop elements 10.0.exenD,�irag_doll_kung_fu.exenH0h�acer arcade deluxe.exenL4��nascar racing 3 demo.exenL��
arcview.exeESRI ArcViewn8 4iarcheblade.exen<$��evgaprecision.exen\D��chief architect interiors x9.exen(�jmh.exen8 ,�
robot arena.exen8 ��dirtrally2.exen,��sting.exenL4�Lshooter_win64_release.exen,�
shank.exenl<̼delmia.exeDassault Systemes Executablen0Dkaquaria.exen4nflfever.exenP �celleditor.exeMentor PCBnl<8�iplan26.exeBrainLAB Applications iPlan26n�@,�shootergame-win64-shipping.exe../../../zero-gvr.exen0�sjuiced2.exen0�vrchat.exen8 hdarknessii.exenx`lXmicrosoft.crackdown3newprovidence_8wekyb3d8bbwenL4T=flylikeabird3.unity3d.exen@(X|
burnoutparadise.exen0slitest.exen�T�Danaglyph.exeBAE Systems SOCET SET 5.4.1 anaglyph.exenD,�vermintide2_dx12.exen,�nfsw.exen,(�	gfxui.exen\(��clientlauncherr.exeredalert.dllnL4�defensegrid2_shipping.exen<$Poall tracks v1.exen8 ��stokedrider.exenD,richardburnsrally.exen0�emplayer.exen�p\�f024294d.residentevil7teaserbeginninghour_8fty0by30jknyn@(,�jurassicpark100.exenL4p�
vasco da gama 7 hdpro.exen0�
fishwin.exen,�`flash.exen4�o	maxpayne2.exen,�gwent.exenP8�R	legomarvelavengers_dx11.exen`H\�thesoulkeepervr-win64-shipping.exen04mvp2004.exenH0P;geforcenowstreamer.exen0d�wilbur.exen,��etqw.exen,�
rct3.exenX@h�theobserver-win64-shipping.exen0��	requiem.exen� X�Dorthophoto.exeBAE Systems SOCET SET 5.4.1 orthophoto.exen<$��rushforberlin.exen8 0�vrally3demo.exen8 �]legobatman.exen,tbvrr64.exen4�anthempts.exen<$4�twoworldsdemo.exen8 �	mageknight.exen8 �enexusclient.exen@(L9gunfire reborn.exen08;mvp2005.exen4phoenixrc.exen,��4x42.exen4Tltitus_rd.exen<$TQfcprimal_r64.exen@(��winzip/winzip32.exen4��property.exenL4�blackdesert_launcher.exen4x�game_lod.exen0mgsvtpp.exen0��smersh.exen0�	wmgame.exen�0@��solver_lf_hex_amd64.exeCST Microwave Studio Executablen0[
mov_sp.exen(�gdrt.exen((�hpc.exen(0Ftyj.exen0�'quake4.exen0<�	picture.exenT<\�da3.main_win64_debug_dll.exen<$�vwheelmangame.exen<$@�oasislauncher.exen(̎bc.exen4X�myth2demo.exen0`
alshow.exen\,�review.exeAVEVA VANTAGE Reviewn�0h�Dchangegeotiffheader.exeBAE Systems SOCET SET 5.4.1 ChangeGeoTIFFHeader.exendL��scimitar_engine_win64_2015_p_dx11.exen8 ��deadspace3.exen4�2sims2sp3.exen,�k2pc.exen8 t
eragondemo.exenL4pnnovaclient-win64-test.exen4 g0xd109:0x7f51n4�	motox2000.exen0�forces.exen8 ��
pointblank.exen4d�cooliris.exen4\�silktest.exen4��fifawc98.exen($)hng.exend<tchng.exeheroesandgeneralsdesktop.exen4�hovlaunch.exen0d�pcrazy.exen4��daorigins.exenD,@�battlefleetgothic.exen4�9
dreamfall.exen�0h�Dconvdtmheader32to31.exeBAE Systems SOCET SET 5.4.1 ConvDtmHeader32To31.exen0�%swkotor.exen8 �Od5_launcher.exen,tbvrr32.exen,(�	halo2.exen8 ��
sniffer_gpu.exen8 ��fallout3nv.exen0<�vbs_64.exenL4Ħdebugpcport-turokgame.exenD,�6sledgehammerdemo.exen0�)nba2k10.exen48�doom3bfg.exenX@L
factorygame-win64-shipping.exenT<$^
mercenary2-win64-shipping.exen4��pastcure.exenH0x�wtl-win64-shipping.exen,�xwknd.exen(�
ned.exen0 winsat.exen@�|hlv.exeAVS/Expressn4<�san14_tc.exen� X�Dfdb_to_gpf.exeBAE Systems SOCET SET 5.4.1 fdb_to_gpf.exen0��curling.exen0�w
dynasty.exen8 �
cricket2002.exen8 Xwatchdogs2.exen4�0x7204:0x082fn\D�microsoft.zunemusic_8wekyb3d8bbwen0�'
ww2demo.exen(\�
rru.exen0ؾffvt3r.exenT<8anselintegrationtestapp9.exen0 Hmumble.exenH0<�localdeformableprt.exen0��4x4game.exenH0h#graw2_win32_release.exen4P�tmsunrise.exen8  �worms w.m.d.exen(T�hp8.exen4D�enigmaze.exen0h�outlook.exenD,�nsupport kl_getid.exenL4<�
windiag4/dshowvmr9xe.exen4��game-cars.exen@(��otwd-win64-test.exen0D�canopia.exen<$еnba2003_demo.exenH0|qdeath stranding/ds.exen@(�<dark sector/ds.exen0(game/ds.exen,�nbiko2.exen@(��princeofpersia.exen,�@	swtor.exenL4H?counterstrikeonline2.exen0�Ahotchix.exen8 �Cdakar18game.exenT<nulldc-naomi_1.0.3_nommu.exen`H��microsoft.bingweather_8wekyb3d8bbwen,��surf.exen\0̼cnext.exeDassault Systemes CATIAnlTgbinaries/win64/kingdom-win64-shipping.exen(�fmig.exen8 ,torchlight.exen<$$doomvfrx64vk.exen,`_acrpr.exenX@�8mafia ii definitive edition.exen<$�
justcause2_r.exenP8��moonman-win64-shipping.exen\D�Qcasablanca.main_win64_release.exen<$Xalbion-online.exen(�sin.exen���^microsoft.office.onenote_16001.12130.20090.0_x64__8wekyb3d8bbwen8 [
mov_mpdemo.exen<$�bqqsmbenchmark.exen0�msmsgs.exen8 t�dqxoffline.exen(l�aw.exen,��rhino.exen8 ��vivisector.exen8 ��goodcompany.exen0p�farcry.exenD,�!xrebirthvr_oculus.exen(��il2.exen4��terraria.exen(�bcm.exenP �osm_pre.exeAltair OsSmoothn4�controls.exen8 4�
caspian_lr.exenH0Hcinputapp_cw5n1h2txyewyn@(��robocraftclient.exen,8�
ghost.exen(L�
bsg.exen0��fifa15.exen@crashpre.exeCXPrenD,`�forza_x64_release.exen,\nryse.exen\D0�flashplayerplugin_17_0_0_188.exen4�s0x635a:0xf638n0Xploader.exen`( �phoenix_finish.exePhoenix Finishn0��flatout.exen4��joandemo.exen4Looverwatch.exenH0�riseoftheargonauts.exen(�R
moh.exenpX��cloudy with a chance of meat balls demo.exen<$(�depthoffield.exen,�*pds15.exen4�=eelam-787.exenx`�^microsoft.todos_2.4.23042.0_x64__8wekyb3d8bbwenD,9descent 3 demo 2.exen8 ��touchmovie.exenT<�$ripcoilvr-win64-shipping.exenL4(�shippingpc-stormgame.exen4\Ckartrider.exen0d�madnacl.exenl<̼simulia.exeDassault Systemes Executablen4|�wrc2/wrc2.exen�0@��solver_se_tet_amd64.exeCST Microwave Studio Executablen8 d�nvencodeapp.exenL4|
fantasticcontraption.exen(�ko.exenL$�Oviz.exeVizrt Viz EnginenX@X�sensiblesoccer2006demo.dat.exen<$��legostarwars.exen0�bowling.exen\4��virtualcabin_appx64d.exehiCRANEnT<�7ninokuni_wotww_remastered.exen4pmonsterx.exen(�grw.exenP8�irag_doll_kung_fu_steam.exen@(��openseasondemo.exen8 ygpuswitchbg.exenpH�Dite.exeBAE Systems SOCET SET 5.4.1 ite.exen(�k2.exen(��ar.exenH0�xtreme moped racing.exenH0Ŀ�hs^�S/dhplatform.bin.exenP(�dhplatform.bin.exe�hs^�S.exenD,��simcitysocieties.exen,�sam2.exen@($�fastlanecarnage.exen,tswamp.exenT<Tblairwitch-win64-shipping.exen�hmicrosoft.windows.shellexperiencehost_cw5n1h2txyewyn<$�C
batmanorigins.exenH0\e	fos-win64-shipping.exen<$��red launcher.exen,�e	skye.exen8 �#nfshp2demo.exen8 �tr11_final.exen4T�demogame.exen4@~0x0e22:0x357enD,�Vpacific warriors.exen($Qwo4.exen8 ��darkcrusade.exen4�0xe425:0x1b3en,��dcpc.exen8 ��descenders.exen4��
roseandi.exen4��cnc3game.exen�$\�Dadhoc_request.exeBAE Systems SOCET SET 5.4.1 adhoc_request.exen,��bzhw.exen4d4winblade.exen8 �
justcause2.exenD,,�pathofexilesteam.exen0�valley.batnD,HPpowerdvdcinema12.exen(h8acm.exen<$�[tennisantics.exenT<H�anselintegrationtestapp_1.exenT$�drawingeditor.exeMentor PCBn8 0Ftyjstartup.exen00�nsunsr.exenP8X)ashesescalation_vulkan.exen4��damngame.exen4esammax101.exen<$ �3d pipes.scr.exen0�@dayz_be.exenP8D(heroes-cn/zh-cn/heroes.exendL��
heroes of the pacific demo/heroes.exen0��heroes.exen\D��
heroes of the pacific/heroes.exen0��diggles.exen4Ds8game-f.exen4�optiminer.exen4p�	northgard.exen0�indy3d.exen,�Ethug2.exen4Iwindborne.exen,03fraps.exen<$T[microsoftedge.exen,Ծ
grom.exen@(|2msiafterburner.exenD,�analog efex pro 2.exen\D0�flashplayerplugin_17_0_0_190.exen04�
caspian.exenP �|3davsplayer.exeAVS/Expressn4(�mtx demo.exen8 ��touchvideo.exen4�0x6d1e:0x5b8en\(�
cimatrone.exeCimatron CimatronEn8 �bouterwilds.exen(�J
bmw.exen8 (
cloudbuilt.exen0�w	l3demo.exenL4`�
vasco da gama 5 hdpro.exen4��vietcong2.exen8 �o
fearmpdemo.exen8 :asmlauncher.exen�0@��solver_se_tet_ia32e.exeCST Microwave Studio ExecutablenH0��battle_realms_demo.exen,8"modo.exenP$�jmodo.exe{l}/front2002.dllnP$�jmodo.exe{l}/front2001.dllnP$�jmodo.exe{l}/front2000.dllnP$�jmodo.exe{l}/front2005.dllnP$�jmodo.exe{l}/front2004.dllnP$�jmodo.exe{l}/front2003.dlln,Է	rico.exen,\�ride4.exen<$�starswarm_d3d.exen<$��sufferingttb.exen4�madden06.exen0��stanley.exen�<P�swvisualize.queue.server.exeDassault Systemes SolidWorks Visualizen<$L	wwzretailegs.exen4�	anno1800.exen0�tbeetle.exen(��sas.exen<$x%bunkspeed pro.exen<$8�furylauncher.exen(TMkl2.exen0�clientr.exenL��clientr.exeredalert.dlln44�shogodem.exen4t�blitz2ksr.exent@��solver_pp.exeCST Microwave Studio Executablen@(�
bfbc2game_dx10.exen4�dawnspire.exenD,�tree-rasstanovka.exenP(�mon.exeAVEVA VANTAGE PDMSnH0�operationflashpoint.exen\,L�	geomod.exeSiemens I-DEAS Designn0�:wall-e.exen<$�+splintercell3.exen,�k
dark.exen0��motogp2.exenP8�9grand slam turkey hunt.exen,�Ubotb.exenT$�jmodo_cl.exe{l}/front2000.dllnT$�jmodo_cl.exe{l}/front2001.dllnT$�jmodo_cl.exe{l}/front2002.dllnT$�jmodo_cl.exe{l}/front2003.dllnT$�jmodo_cl.exe{l}/front2004.dllnT$�jmodo_cl.exe{l}/front2005.dlln4$Yarcgispro.exenD,( escapefromtarkov.exen(ܕhp7.exen,hngbmx.exen4d@motoedemo.exenD,�udigital theatre.exen8 ��walkingdead.exend$(�7
newscutterxp.exeAvid Newscutter XPn,td3d_r.exen8 D�legohobbit.exen4�conquest.exen@(�/3dmarkportroyal.exen0�0yakuza0.exen(��zv.exen,��age3x.exen,(�recon.exen4�:bfbc2game.exenlT�microsoft.windowscalculator_8wekyb3d8bbwen8(wave6.exeWave6n0غshadows.exen4 �dungeons.exendL�r	dungeons/binaries/win64/dungeons.exen4��greedfall.exen�(@��solver_pt_ia32e.exeCST Microwave Studio Executablen0��rerev2.exenT<�{ۋ�N3/element/elementclient.exenT<�{ۋ�N2/element/elementclient.exen<$��nwn2launcher.exen8 �rememberme.exenT<�	discoverytourancientegypt.exenH0P�codemast_tourcar 4.exen<$farcry3_d3d11.exenL4��f1_2019_dx12_win64_r.exen4l�yourphone.exen�(`�Dlwu_generation.exeBAE Systems SOCET SET 5.4.1 lwu_generation.exen` (��combustion.exeAutodesk Combustionn48�avp_dx11.exen,�eworld.exen4��bosclient.exen@(����2uĖuQ/bosclient.exen4�
instinct.exen(�	ipb.exen4��lolclient.exenL4�dcgame-win64-shipping.exen8 D�nvstreamer.exen0��sekiro.exen8 t]3dmark11cmd.exen` (dparametric.exePTC Creo Parametricn<$Ć
smartsettings.exen,(H	dfubg.exen<$��razer central.exen,�rottr.exen0$0	movies.exen,�V	acg3x.exen@(D�play settlers 6.exen\Dt�disintegration-win64-shipping.exen(�ba2.exen4 Zisaac-ng.exen8 8summercamp.exen<$�dungeonsiege.exen@(�
arizonasunshine.exen8 �lkvrclient.exen0PDonward.exen8 H�speedthief.exenP�\warhammer.exelibeay32.dllnLXwarhammer.exebinkw32.dlln@(�6	umbrella corps.exen,��jttsp.exen4p�beemovie.exen0�warrock.exen4|�
d3d12xgpu.exen0l�genesis.exen�dgenesis.exegenesis/binaries/win64/genesis-win64-shipping.exenH0�	supermaths(active).exen0�5mvp2003.exenX@��	tunguska.main_win64_release.exen4tgtr2demo.exen8 @�
desperados2.exen,2train.exen8 T�rtsclientg.exen<$�	splintercell.exen�lpYmicrosoft.microsoftsolitairecollection_8wekyb3d8bbwen4��carma2_hw.exen@(�	plantsvszombies.exen0<�dsmod2.exen8 �	umceplayer6.exen,�eworld300n8 ��pinball fx2.exenH0�{reresistance_online.exent@��circuitf.exeCST Microwave Studio Executablen0`�crunpc.exen,�wrc4.exen,8�avp3.exen@(!future soldier.exen\,��pvlite2.exePTC ProductView LitenP8\�da3.main_win64_release.exen0�#nba2k9.exen4��squadgame.exen8 $andromedum.exen4�a0xac10:0xa161n@(�homefront_dx10.exenP8�b
indeath-win64-shipping.exenP8@Yextopia-win64-shipping.exen4�Mmw4mercs.exen8 \<glimpsegame.exen,"cmr5.exen<$�
kwonhoclient.exen4oedlaunch.exen4h5bnsclient.exen,�(hulk.exen8 ��spaceforce.exen0��raiderz.exenH0X�detroitbecomehuman.exen0�
evolve.exen4
snakepass.exen0�nvcplui.exen,p�	skeet.exen<$h>globalopsbeta.exen4`ustrayfire.exenL4�nvidia rtx broadcast.exenT$��matlab.exeMathworks MatlabnT<��
farmingsimulator2017game.exenD,��rogue_x64_retail.exenh,$8progue_x64_retail.exethedivision2.exen8 �pcarsdemo64.exen<$DMrez-infinite.exenD,�
absolut_deadmau5.exenP8Cws.main_win64_debug_dll.exen0p>codwaw.exen,xcars.exen8 �
carma2_d3d.exen4�profile4.exen0��atiags.exenL4t�
vasco da gama 6 hdpro.exen(��a51.exen4�i0xb306:0x24acnL4�Qsmhcvr-win64-shipping.exen<$:rpcsandrasrv.exen<$�O
f1_2011_game.exen0��	casino.exen<$d�control_dx12.exen4�omajesty2.exen4�heavygear.exenlT>lostplanetdx10_customperformancetest.exen,PHla_gl.exen�8@��solver_hf_hex_mor_ia32e.exeCST Microwave Studio Executablen0�_gunjack.exenD,�
empyrionlauncher.exen4	0x2d4c:0x105cn(�dtra.exen,P4trove.exen8 Tblairwitch.exen0$�ffviii.exen,Piffxiv.exen4~	officers.exen8 �dishonored2.exenL4��filemanager_cw5n1h2txyewyn4��paladins.exen@(Dcrimecitiesdemo.exen0Lgww2game.exen\DHO	formulafusion-win64-shipping.exen4�/dxr_info.exen4L�starskypc.exen,ԣfated.exen@(��nwn2main_amdxp.exen8 x�	bf4cte_x86.exen0x,apache.exenH0�grip-win64-shipping.exen8 ��helliongame.exen,D�nfsol.exen8 |�spiderwick.exen8 ��
rustyhearts.exen,|
bone2.exen8  �gfxbench_dx.exenl<tchng_be.exeheroesandgeneralsdesktop.exen0@doomx64.exen@(�Zdeuterium wars.exen@(tapowershell_ise.exenp<̼catstart.exeDassault Systemes Executablen4��smiplayer.exen8 �)titan quest.exen8 p�
fsefootball.exen00edevenv.exen4��seamonkey.exen,��arma.exen,$�
mfpmp.exen@(t9fc3_blooddragon.exendL�spotifyab.spotifymusic_zpdnekdrzrea0nP8|�xsplit.gamecaster.gs64.exenD,P*hitmanbloodmoney.exen4Zaxysnake.exen4Њ
msaccess.exenL4ĺfruit-win64-shipping.exen`HtQ
microsoft.halo5forge_8wekyb3d8bbwen4��boabite3d.exen0��playstv.exen,�
witn.exen(��srs.exen0��marlin.exenX(��	touchplayer088.exeTouchPlayern(��bit.exenD,�mow_assault_squad.exen8 ��red player.exen4$'stormland.exen4�Wlegoindy2.exenL4,mxgp5-win64-shipping.exendL8gog galaxy notifications renderer.exen,��ddda.exen(��wsi.exen4�\gpugauge.exen@(,�pathofexile_x64.exen�0@��solver_hf_td_amd64.exeCST Microwave Studio Executablen8 �realflight.exen8 \�dirt3_game.exen4D]smashcars.exen<$��
shadowcompany.exen,�Ititan.exenD,��	dungeonsiegedemo.exen00pffxv_o.exen,��sammy.exen8 (3london2012.exen4|*	racedemo.exenT<��home designer suite 2019.exen,|0	tw2cd.exen0p�metro25.exen8 �madtraxd3d.exen\Dp�za4_vulkan_retail_profile_x64.exenD,�9generationzero_r.exen(DMrez.exen(��arx.exen4|�wkeplugin.exen4 �pcasthd2.exenD,��sam4_unrestricted.exen�8@��solver_hf_int_fd_amd64.exeCST Microwave Studio Executablenp0(L�geargame-win64-test.exeoo2core_8_win64.dllnH0�geargame-win64-test.exenpH��etg.exeetg_data/globalgamemanagers.assetsnt@8�vvtrauma.exeBrainLAB Applications VVtrauman<$4�at worlds end.exen8 �gasguzzlers.exen<$�~zanzarahdemo.exen0��robots.exen,$�toee.exen0�server.exen0`Uruntime.exen,�surge.exen,<�icue.exen,P�ee2x.exen0\�
apgame.exen<$بsuddenattack2.exen,��saga.exen4�$obduction.exen0F
cpcw_sp.exen<$�#assimilation.exen,�"tdor3.exen8 Xfarcry4_r64.exen8 �ostartasktao.exen4�rollcage.exen8 ��pipiplayer.exenX  ��
arccatalog.exeESRI ArcCatalognT<��chief architect viewer x9.exen8 �Vaftermath64.exen<$��directmode12.exen,�f2c2.exenH0��vr_direct_mode_dx12.exenD,�Fwallacegromit104.exen04�	3d-pong.exenlThDcodec_dxvaddi_modempeg2_mocomp_65535.exen0�6nvstwiz.exen<$Wgacrunner.dll.exendL�Qcasablanca.main_win64_performance.exenL$��instr_appx64d.exehiCRANEn,�merc2.exen8 |Qra3game.dat.exen(x�wtl.exen8 [
mov_spdemo.exenP8��amahdd_2-win64-shipping.exen,Lswat4.exen`H�eworld300_romreleaseprofilesteam.exen4HPpdvdserv.exen4�
snowwave.exen4�F	acodyssey.exen4X0xe305:0x2410n4��starview+.exen8 ��
nhl2002demo.exen�P�Ddtmconv.exeBAE Systems SOCET SET 5.4.1 DtmConv.exenD,��tridefmediaplayer.exen(�kst.exen,��ffow.exen4��	bf1trial.exen0mgsvmgo.exen4��descent 3.exen�|p�microsoft.oriandtheblindforestdefinitiveedition_8wekyb3d8bbwen<$Yf1_2015_dx12.exen,DLtower.exendL��home designer architectural 2018.exen8 (�
top spin 2.exen8 \{flwprodemo.exenT<hIpolice tactical training.exen,�lnova.exen(p�
r14.exenX@\�da3.main_win64_retail_dadc.exen0�E
froggy.exen0(�	gfxuiex.exen8 L+mediashow6.exen0��dytool.exen0̵zsetup.exen(�ceve.exenT$�tritop.exeTRITOP - GOM mbHn0�gothic.exen\D��home designer essentials 2019.exen@(p�
vasco da gama 7.exenH0�Kfearofheightsoculus.exenH0��blackstar_uproject.exen4��tmnt-oots.exen<$4�gpucapsviewer.exen@(�fracturedlands.exen8 82oilrush_x64.exenD,X�worldofwarships64.exen0P
swgame.exen4<�ngbmxdemo.exenX@��chief architect premier x10.exen0�
aladdin.exen(��fs.exen@(�	acorigins_steam.exen4dfludorace.exen0�>legend.exen@(��battleofthegods.exen4x�ue4editor.exen@(��samsungmagician.exen8 ��thedivision.exen4�ysaboteur.exen0t�nba2k14.exenD,�=lis2-win64-debug.exen8 t�iodgamenew.exen0�wraiths.exen<$�ckaneandlynch.exen�80̼dsyvisperformancesbench.exeDassault Systemes CATIAn0�spotify.exen,x/nolf2.exenT<0p39ea002f.finalfantasyxvforpcn4$@kickbeat.exen,��pop2.exenD,X#msikombustordx11.exen08�battery.exen,x�sof3.exenhPdcodec_dxvaddi_modempeg2_idct_65535.exen@(Xige_wpf64_rt64.exenL4\gnomelings_migration.exen4��younghero.exen0<�
backend.exen\D�amazing cultivation simulator.exenT<��eyefidelity.livevideotest.exenD,�2eclipse_defending.exen8 4	fmsicompat.exen8  4cars_mater.exen,��mask.exen<$H2	diablo iii64.exen8  �examplegame.exen0�5strata.exen`4dxtop.exePTC Pro/ENGINEER WildfirenP��
obj/xtop.exePTC Creo 3.0nH��
xtop.exePTC Creo 3.0nHdobj/xtop.exePTC Creon<$��	hollow_knight.exen` �loki/loki.exeLokilokicommon.dlln,$L
loki.exen,$~ctts.exen4�>
mainmenu.exen8 ��movieplayer.exen`H�kongsberg norcontrol/csoc/csoc.exen8 H�hh2001demo.exenP ��mudbox.exeAutodesk Mudboxn@(��rainbowsixgame.exenH0�	utotalmediatheatre6.exen8 ��re3_offline.exen0lforager.exen|$@��solver_sj_hex.exeCST Microwave Studio Executablen0��data/x2.exen((�x2.exen0<�
grav3d.exen0�5regman.exenL4�cm afrika korps demo.exenP8�fracturedlandslauncher.exen0�?mxnitro.exenH04�atlanticislandpark.exenT<@�mistclient-win64-shipping.exen0X<subd11.exenD,,�legojurassicworld.exenD,�9generationzero_f.exen(�cm2.exenT<\�
mk11game-retaillight_dx12.exendL�	vr_sli_test-setpredication.vs2013.exenD,\�ride4-win64-test.exen@(�galapagos demo.exen(�bb2.exen<$��d3dfpstarget.exen4��0x7204:0x073bn43olymposv4.exen`( @�bunkspeed move.exeBunkspeed MovenX0�hvp.exeAltair HyperViewPlayernh,$(8coretech2_x64_11.exekingarthurii.exen<$d#oow_final_dx9.exen4ԇwarlords4.exen8 ��surfacedtx.exen<$Dqdepthqplayer.exen4��wmplayer.exen(mfb.exen0��sgview.exen4d�
ff2client.exen,��thaw.exen4xFtrialsfmx.exen��4zsandstorm/insurgency/binaries/win64/insurgencyclient-win64-test.exen<$$planetcoaster.exen0�#	sbk2001.exen0�6alaska.exen<$da
pntriangles11.exen<$Ospitfiregame.exen0Ztossdv.exen( �twd.exen<$�#tetriseffect.exen8 L�
lhsk_steam.exenH ��fh.exefigureheads.exen(pWfh.exenL4��basemarkcl_executable.exen4h=vncserver.exenL4Amoderndaysgame_x86_rd.exenT<��anselintegrationtestapp_4.exen,�zmohaa.exen8 4�eliminator.exenL4,�deadislandgame_x86_rd.exen8 dansa_win32.exendLh�strange_d3d12_retail_profile_x64.exen,�fuel.exen<$D�	fearxp2-demo.exen8 Ȣveracitynxt.exenH0L�geargame-steam-test.exen8 �raccooncity.exen4 cod2demo.exen@(�Vlight cycles 3d.exen4�bsammax305.exenT<lbardstale4-win64-shipping.exen�0`LJrendersystemexample.exeDassault Systemes SolidWorks - test executablen(x[
ddo.exen4��
spdesign.exen(|Trd2.exen4\�llegends.exenL47legostarwarsii_win2k.exen0
tangame.exen<$��speedbusters.exen,�E
iwtb.exen4\3tqit demo.exen4��wreckfest.exen8 �Q	millennium.exen0H�footwin.exen00�pctomb5.exen\,�hstdss.exeAltair HyperStudy DSSnX@�
darksiders3-win64-shipping.exen8 L�battlefront.exen4<�san14_ko.exendLT[microsoft.microsoftedge_8wekyb3d8bbwen@(D
lightsmark2007.exen4$�0xe305:0x2702n0<ehshell.exenL$�hwx.exeAltair HyperMathn8 �9fvsrv_win64.exenLVgame_x64.exeassets.apfn<$��	experience112.exenD�lviewer.exenova.exen,�calc.exen8 L�ltcg-tpgame.exen4Д
turokdemo.exenD,,Xcrysis2demo_dx10.exen8 �_eve gunjack.exen8 �3dhgw/3dhgw.exenhPL�microsoft.halifaxtakehome_8wekyb3d8bbwenpH�Dfei.exeBAE Systems SOCET SET 5.4.1 fei.exen8 |prototypef.exen<$�umcedvdplayer.exen<$kawasaki atv.exenH0T�ac2-win64-shipping.exen|dT�assetto corsa competizione/ac2-win64-shipping.exenP8genesis-win64-shipping.exen0��trine4.exen@(T�cuisine_royale.exen4�3redbaron.exenD,p�justice_rtx_demo.exen@(xr
f1_2014_win64_m.exen(X�gh3.exen0�5mummypc.exenh4Pxlivewire.exeWeather Central LIVE:WirenH0H�ghostreconphantoms.exenL4Cws.main_win64_retail.exen,�rust.exen�8@��solver_hf_int_fd_ia32e.exeCST Microwave Studio Executablen(�pg3.exen,L�	ideas.exenp@�cities.execities_data/managed/icities.dllnP8�cities_skylines/cities.exenH0h�kg3denginebenchmark.exen4�_gacrunner.exen4$adrianne.exen8 �{kenshi_x64.exen4�|thecrew2.exen4�tunguska.exen0�airmech.exen(dqwc.exen4�incoming.exen8 ��touchportal.exen\D�acer touchportal/touchportal.exenH0$�secretworldlegends.exen4$�ptboatssg.exenX0بsa2.exe../../suddenattack2.exenpH�Dpsg.exeBAE Systems SOCET SET 5.4.1 psg.exen4�timeline.exen8 �5	mortalshell.exen0�pcars64.exenH0�fleet command demo.exen(|Urmg.exen\D$	microsoft.bingnews_8wekyb3d8bbwen(�ut3.exend ,��shootergame.exebossarena_dragon.umapn� p��shootergame.exe../../../engine/content/editormeshes/editorsphere.umapn� p��shootergame.exe../../../engine/content/editormeshes/matineecam_sm.umapn� lfshootergame.exe../../content/paks/shootergamehdr-windowsnoeditor.pakn| D��shootergame.exe../../content/maps/mainmenu.umapn| D@�shootergame.exe../../config/biomedistribute.inin|d`�
atlas/shootergame/binaries/win64/shootergame.exenHd9
starccm+.exeStar CCMn(�ff8.exen0rharley.exen,�zdxbs.exen@(�swidibootloader.exen8 t�fifa07 demo.exen,hUdfx2.exen8 �dsilverfall.exen0��apbgame.exen<$�1deadrising2dc.exen<$�.tropico4-demo.exen4�overdose.exen4؂g-sector.exen�$\�Dtercomimport.exeBAE Systems SOCET SET 5.4.1 tercomImport.exen4��0xe305:0x2710nX$�7
avidsymphony.exeAvid Symphonyn<$d�nvencodeapp64.exen4�soldiers.exen4�pcarsgld.exen0,�
mt_demo.exen4X�frogger2.exen0�(
ens91cl.exen@(llegopiratesdemo.exenT,��
e2.exeESRI ArcGIS Explorern8 �wfifa16_demo.exen,��
sar2.exen0�xlgame.exen@(��
ces_cacheagent.exen,�ofdr.exen0Fcoldwar.exen�T�Ddumpnitf.exeBAE Systems SOCET SET 5.4.1 dumpNitf.exen,<�start.exenD,�6sledgehammer-mce.exen8 l�roguespear.exen@(�~monkeyisland104.exen,�isle.exen@(��bunkspeed shot.exen0�
lineage.exen(�Iqy.exen@(�L
huxleymmoserver.exen8 �saintsrowiv.exen0��aimrace.exent <Ļgslauncher.exegsdemoconfigutilitiesdll.dlln<$8$snuggle truck.exen0�,cabal2.exen,�wrc7.exen0Ѐ
dizzel.exen<$�Qcoe training.exen,,�
ucce.exen((ttl.exen4��scarsd3d.exen( 
wb3.exen4�pskyrimvr.exenX(��	touchplayer101.exeTouchPlayernP8hmagic and mayhem 2 demo.exen8 $�dreamweaver.exenD,�supremecommander2.exenD,`Ksniperelite4_dx11.exen8 `�quickviewls.exen@(��datapc90bab215.exenX@�uaffinity/designer/designer.exen0,
pacific.exen4��
0xb306:0x2785n,�prism.exen0�dvdplay.exen8 \Ydukenukemmp.exen,|*	race.exen4\\codevein.exen<$<�dungeonsiege2.exenX@`:microsoft.khalpha_8wekyb3d8bbwen4�.soafdemo.exen8 h demeseditor.exenD,�starcontrol_dx12.exen���uvariable_rate_shading_vk/demo/bin/vk_shading_rate_image/release/vk_shading_rate_image.exenD,Ttg3d.exeToolGRAFIKn0$�kingdom.exen,��
aces.exentDX�catenv.exeDassault Systemes Live Renderingn@(Zcolordirector4.exen<$�|audiodirector.exen4�Sgodfather.exen�80,Yue4game-win64-shipping.exe../../../vrfunhouse.exen�8<��ue4game-win64-shipping.exe../../../infiltratordemo.exen,�e
ihra.exen8 �Opammaingame.exen0<5stgame.exen4�'xcomgame.exen48�
ghost_w32.exen48xtp2002_r.exen4H?rfactor2.exen(�Degt.exen8 ��googleearth.exen,�mtalos.exen<$X�hellgatedx10.exen(8eso.exen4�dragonage.exen8 @nhl2009demo.exenD,�bhovercraft racing.exenX@XWbarnfinders-win64-shipping.exen�P�Dsstoflt.exeBAE Systems SOCET SET 5.4.1 sstoflt.exenD,H�rfactor2 mod mode.exenP8D�nvstreamsrv/nvstreamsvc.exen@(��bladeandsorcery.exen� X�Dmake_ortho.exeBAE Systems SOCET SET 5.4.1 make_ortho.exen,�ybtx.exen,�!aitd.exen@(�mtrackmaniademo.exen@(t�
vasco da gama 6.exen�x�;modernalchemistsog.3dsniperkillterrorshooter2_vrs50bw3zqf1mn,�evrlp.exen4�baddayla.exen4<0aion.bin.exen4�"mdk2main.exenH0�5multiwindowpreview.exen�(`�Diproproperties.exeBAE Systems SOCET SET 5.4.1 IProProperties.exenh((6diffviewer_x64.exeElysium Diff-Viewern4�	tekken 7.exen4��imposters.exenH0�vwheelmangame-final.exen4�gothicmod.exen`( @�bunkspeed boost.exeBunkspeed Boostn<$TGage of booty.exen4utwbattles.exen8 (�nhl2001demo.exen4TWlaunchssc.exen�P�Dcutter.exeBAE Systems SOCET SET 5.4.1 cutter.exenP8p�pkhdgame-win32-shipping.exen<$D!demogame.dat.exen0��
deceit.exen4�Q
gm rally.exen8 ��
gogl-flock.exenP8�#tscgame-win64-shipping.exen@(�Tmasseffect3demo.exenT<$�	fortniteclient-win64-test.exen(�

nwn.exen,\Ciw3sp.exen@(�;supersonicsled.exen4D�legoswtfa.exen4��armademo.exenP8�raid_win64_d3d9_release.exen4x$0x541c:0x2707n0�Xaot2_jp.exen,0{nomad.exen,�xgame.exenX@�Xadobe.fresco.dev_pc75e8sa7ep4en4xm0x541c:0x2706nT<�[spellforce2faithindestiny.exenL4pu
action mole whacker3d.exen8 ��
videoplayer.exen4�0x0e22:0x3673nD,�twitchstudioagent.exent@��gpt_ia32e.exeCST Microwave Studio Executablen,L�adico.exen\D�

civ6_win64_dx11_finalrelease.exen4[0x541c:0x2701n@(�xiaoaojianghuol.exen� X�Dimport_bulk.exeBAE Systems SOCET SET 5.4.1 import_bulk.exenH0�-forza_x64_validated.exenP8�

virtualdesktop.streamer.exen0�shgame.exen<$4�oio the demo.exenP8H�attack on pearl harbor.exen(�Y
vi.exen48�hypertron.exen0��moonman.exen8 ��tianyu_dx11.exen4|�kasparov.exenP8�1deadside-win64-shipping.exen4|�wipeout2.exen@(�mgsgroundzeroes.exen,tskype.exenD,��default_win32_dev.exen8  �3dpipes.scr.exenP8��home designer pro 2018.exen4Xgbonetown.exen<$�	uactivewindow.exen(H9lc2.exen0�seawar.exen\D|8soulcaliburvi-win64-shipping.exen<$�?
f1_2010_game.exen<$��allbenchmark.exenP8�Edevilmaycry4_trial_dx9.exen8 �5viabuilder.exen4�	atlantis.exen,��fsw2.exenP8\\codevein-win64-shipping.exen8 �+dragonshard.exen0H7bh5dx10.exen40qpurplizer.exend88�hip51.exeBrainLAB Applications Hip51n�T�Dimg_join.exeBAE Systems SOCET SET 5.4.1 img_join.exen0$�avatar.exenH0x�ue4game-win64-test.exen0�=nba2k13.exen@(P�3dmarkskydiver.exenL4�qnvidia virtual camera.exen4�nexus_dx9.exen4h�sdhdship.exen8 p�gacrunnerng.exenxHp�dp_x64.exedownload/dragon_fullclient.torrentnl8�llightwav.exeNewTek LightWave 3D Layoutn4esammax103.exen00pffxv_u.exen@(0�blacklist_game.exen,�Hlcore.exen(�:hp6.exen,P�acfc.exen8 ��fifa06 demo.exen4��wrc3_demo.exen0��packrat.exen8 �lakeridden.exen,�	pcbs.exen,��pvzgw.exen,�R
rbvr.exen<$8vkballsansel.exen4x-secretops.exen,h�if22.exen4�1theforest.exen4|V
wpodd3d5.exen4��airxonix.exen0��v arrr.exen@(L0recroom_oculus.exen8 ��kingdomcome.exenhP�	vr_sli_test-deferredcontext.vs2013.exen0��wzunzip.exen0d�ominous.exenD,`utflexoptixvisual.exen0X�smdemo.exen@(��
island.unity3d.exen<$x�s2_mp64_ship.exen@(�
dungeonstriker.exen`,0 iminspect.exeInnovMetric IMInspectn,0�acess.exen<$��
gpuutilityex.exen0Lswat4mp.exenX@�	anselintegrationtestapp_10.exen<$�Qr6vegas2_game.exenP8��2-game_dx12_fast_server.exen0�,
tw2006.exen<$�bv8.0/bin/nvcc.exen<$hv9.0/bin/nvcc.exen�4@��solver_hf_hex_e_ia32e.exeCST Microwave Studio Executablen(�bge.exenT<h�arcade movie/discautorun.exen(<Ni2.exen4(�hellyeah.exen�0h�Dortho_qa_file_read.exeBAE Systems SOCET SET 5.4.1 ortho_qa_file_read.exen0��montage.exen0�2x3demo.exenH0D�nv3dvisionieplugin.exenPt�qqplayer.exetencentdl.exen<$�~
d3dpoptbdemo.exen<$,�ladybug_d3d11.exen,4`wowgm.exen(Tmas.exen0t�fifa07.exen\D�astronautsgame-win32-shipping.exen0�comcat.exenlT omicrosoft.windowsdvdplayer2_8wekyb3d8bbwen<$��boundbyflame.exen8 �3dmarkvista.exen0D�witcher.exen(Tww3.exen,��
pdr12.exen0Xgiants.exen@(<�
lightsmark2008.exenT<��
combat mission beta demo.exen8 msw1313game.exen0hpes2017.exen<$�ks1_mp64_ship.exenL4\�da3.main_win64_final.exen(�oblr.exen8 `{coldenergy.exen0�	binkw32.exen4��banditsd.exen,�darts.exen4�rpaintball.exen@($�	fortniteclient.exen4��archeage.exen4��lionheart.exen,DJdp3d.exen8 �perimeteret.exenD,�vivevrcompositor.exen<$�prorally2001.exenD,d�nascar simracing.exen8 HDashes_dx12.exenH0x�alienbreed2assault.exen,�
sweaw.exen<$�{reresistance.exen00�ts3ep2.exen���qtorchlight iii/frontiers/binaries/win64/frontiers-win64-shipping.exenH0!future soldier dx9.exen0�tnhunt.exen(��jas.exen4�Afordrace.exen<$�obg3_shipping.exen0�Xaot2_as.exen0[
mov_mp.exen@(��streetfighteriv.exen,ȡfthm4.exen40&speeddemo.exen4esammax106.exen\(�1	dwfviewer.exeAutodesk DWF ViewernT<��	shaun white skateboarding.exenD,�I3dmarkapioverhead.exenD,yomen accelerator.exen�,@��cstdcmaincontrol.exeCST Microwave Studio ExecutablenL4X)ashesescalation_dx11.exen0ps
mortyr.exenL4PEastro-uwp64-shipping.exen4\truecrime.exen,L�
lhsk.exenP8��terrawars-demo/lithtech.exenX@��contract j.a.c.k./lithtech.exenH0��terrawars/lithtech.exen4�lithtech.exenH0wconflict zone demo.exen<$82oilrush_x64d.exen4��runblack.exenH��fusion.exeEyon Fusionn0�wolfsp.exen\,�falcon.exeAutodesk Flow Designn0$�strife.exen(�ftrl.exen,�qstcc.exen4��sporeapp.exen,X�qube.exen@(�bv8.0/bin/nvlink.exen@(hv9.0/bin/nvlink.exen���microsoft.xboxidentityprovider_12.30.5001.0_x64__8wekyb3d8bbwen, �
lasr.exen4|*	race demo.exen0��f1ced3d.exenL4$�redfactionarmageddon.exen`,0 polyworks.exeInnovMetric PolyWorksn0�<ra3_1.3.exen<$82oilrush_x86d.exen,|j
truck.exenP8��draugen-win64-shipping.exenL4��
farmingsimulator2019.exen<$�5	dungeonhaven.exen<$runeragnarok.exen(�<mka.exenx`pjthe stanford ocean acidification experience.exen4��
dxhr_dx10.exen8 x0
rayman2demo.exen0��
tanaka.exenT<�$obduction-win64-shipping.exen0|�tqpack.exen<$�roguecompany.exen(�	bf3.exen8 �Yplagueincsc.exen8 �mtrackmania.exenX@�inject/twitchoverlaybridge.exen�t�versions/v0.82.7454.37687/inject/twitchoverlaybridge.exen<$d�control_dx11.exen<$�jlegoclonewars.exenP8��princeofpersia_launcher.exenP(��render_appx64d.exehiCRANEn@(�webwallpaper32.exen@(t�civ4beyondsword.exen<$�:strandedsails.exenP 8[3dpaint_bin.exePTC 3DpaintnL4�twitchduplicatoragent.exen@(d�
thewalkingdead2.exen8 �drakensang.exen4|wnosferatu.exen,��incpc.exen(��orb.exen8 p�riseandfall.exenhP0�microsoft.windows.search_cw5n1h2txyewyn4��penguins.exen04�dfdemo.exen4Xbowlingr.exen<$�$gridautosport.exen0�icym2003.exen0�aorigin.exentD$ndolphin.exesys/wii/shared2/wc24/nwc24dl.binn0�Xdolphin.exenD,@�pillarsofeternity.exen�,@��cstdcsolverserver.exeCST Microwave Studio Executablen`Hh�arcade movie/arcademovieservice.exen(4
mc2.exen8 ��buzzingcars.exenL4\�
mk11game-retaillight.exen,��stcc2.exen04kpes2021.exen8 ��directmode.exen@(�lteklastructures.exenD,<�angrybots.unity3d.exenT<�oportalwars-win64-shipping.exen,L�scd3d.exen�,d�Dauto_stage_cadrg.exeBAE Systems SOCET SET 5.4.1 auto_stage_cadrg.exen4�hardwarw.exenX@��devilmaycry4_benchmark_dx10.exen08_rcheli.exen�,d�Dcib_cmp_frm_exec.exeBAE Systems SOCET SET 5.4.1 cib_cmp_frm_exec.exen(��bgt.exen<$�tslaythespire.exen<$p1rollerupdated.exenP  �bridge.exeAdobe Bridge CCn<$L�	ideas/bridge.exen0<�madnd3d.exen<$|Qra3_1.9.game.exen<$8pthedivision2.exen<$	endlessspace2.exen<$|Qra3_1.7.game.exenH0L�prison architect64.exen<$��bmibenchmark.exen0pirates.exenD,�3dmarkvantagecmd.exen8 �yrightmark3d.exen0�shp3os.exen�PLH.rendering_glv_unittest_release_x64.exeVital Images GLV UnitTest Release x64nT<�wlostember-win64-shipping.exen4��medieval2.exent\M	microsoft.killerinstinct-win10_8wekyb3d8bbwen8 �/medieval_tw.exen4Ъ
0xb306:0x278dn(�
gsc.exenD,lBmarvelheroes2016.exen(��	bf2.exen4�pt-boats.exenX(0 imview.exeInnovMetric IMViewn44�mgprs_d6.exen4@)	0xf005:0x069dn0Rgsbdemo.exenT(�j
felix.exeAdobe Project FelixnL4h�strangebrigade_vulkan.exen<$(�mortalonline.exen\D@/fishing planet/fishingplanet.exen<$\�fishingplanet.exen8 ��	crimecities.exen8 HOshipsim2008.exen4��
0xb306:0x278fn(x�bh6.exen4$�fifa2005.exen,44india.exen`$$(8coretech2_x64.exekingarthurii.exen\(�qvoxelanimator2.exeVoxelAnimatorn<$`�sgwcontracts.exen@(�fbattlezone_dx12.exen0(<jericho.exenX$�shade 12.exee frontier Shaden4�soptocat64.exen`H�abbyy finereader 11/finereader.exen@(�qrayman legends.exen<$�	maths(active).exen4X�
noescape.exen(Rgsb.exen0��e-biker.exenL4��maine-win64-shipping.exen<$�spellfighter.exen,\�gore.exen,�team2.exen0�^msprobb.exenT<��adobe premiere pro (beta).exen0q	stolen.exenT<`�
vasco da gama 5 essential.exenL�viewerpcb.exeMentor PCBn@(`�
vasco da gama 5.exen��0p39ea002f.finalfantasyxvwindowseditionplayabledemo_1.1.54.2_x64__n746a19ndrrjgn\DT�stateofdecay2-win64-shipping.exen\4�hw.exeAltair HyperWorks Desktopn0ܪtintin.exen@(,�
colosse-steamvr.exenD,��octopath_traveler.exen8 �xiahclient.exen,Ȉ
rdvgm.exend4Pxesplive.exeWeather Central ESP:Liven,��ace7.exen@(transportfever2.exen0��
svchost.exen@(�fwirelessmanager.exenD,��powercinemamovie.exenH0�nvaftermath-enable.exen4�&
marsgame.exen4ć	alanwake.exenT<��the elder scrolls legends.exen,�q
mgs2.exenP8h�arcade movie/playmovie.exenT<�h	clear.fi/movie/playmovie.exen,4�dukes.exen4��0xac10:0xa137nP8(�prince of persia final.exen<$��wreckfest_x64.exen0@�missile.exenH0 �3dmarkmsfeaturetest.exen4�anthempfe.exen�T�Dlinguist.exeBAE Systems SOCET SET 5.4.1 linguist.exen,�il-2.exenP84ynet.minecraft.launcher.mainn0�,pcars2.exen(�m3.exen4mmadden20.exen0�
c4demo.exen(�Lfoc.exen(��
cmw.exen0�corelpp.exen8 tQ
halo5forge.exen0�
racing.exenX@�Dtheassembly-win64-shipping.exendL��
legendsgameclient-winuap-shipping.exenL4آdetailtessellation11.exen8 l�darkathena.exen0�W
fs2000.exen� \x�
grplayer_64.exeSiemens Teamcenter Vis 2005/2007 64 bit Testn0t
eragon.exen8 ��figureheads.exen<$�zula_launcher.exenD,4Caom_release_final.exen4��combatfs.exen,HIssfiv.exenD��ssfiv.exesf41dev.exen<$|Qra3_1.0.game.exen0�xxtmd3d.exen(��hs^�S.exen4�	acorigins.exenL,Tec3bdmega.exeProfiCAM VMnH0��
shippingpc-chopgame.exen8 �Wkapowmulti.exenH0h�bin64/jx3clientx64.exen<$h�jx3clientx64.exenP8��
legendsgame-win64-test.exenT<��spider-man web of shadows.exen4\V	0x6d1e:0xc0a0nP8�3gaidenbuildgamelauncher.exenH0h�strangebrigade_dx12.exenL4t�battlestationsmidway.exenpX��zeptolabuklimited.cuttherope_sq9zxnwrk84pjnP8M	killerinstinct_uwpx64_r.exenL4�Gconduitcomponenthost.exen(fva.exen�h|�
overpass.exeoverpass_data/streamingassets/assetbundles/arena_01n8 �manofmedan.exen8 p�za4_vulkan.exen4X�heretic2.exen4Piffxivwin.exen8  �	victorvran.exenL4�6sledgehammerdemo-mce.exen0�zula_be.exen@(�~monkeyisland103.exen4��planet51.exen4�{bin/mainr.exen,��arma2.exenX@�{supercross2-win64-shipping.exen0,�plagame.exen@(�crazy mini golf.exen4�deadcells.exenT Ըxymain.bin.exexy3launch.exen<$�Tdarkstonedemo.exen(t�dd.exen,ȗdirt4.exen0��psycha.exen,pqrtss.exen(��
ts4.exen<$#mechstereo64.exen04�qqhxsj.exen�0h�Dmerge_n_create_irs.exeBAE Systems SOCET SET 5.4.1 merge_n_create_irs.exen(��kit.exen4@	0x7204:0x0730n0�_adr1ft.exen4`]	mfatigue.exen8 ��tombraider.exen4�rugby2004.exen4$Kfreestyle.exen<$<�resultsviewer.exen<$��phoenixpoint.exenL �argus.exeARGUS - GOM mbHn<$h�xmotorracing.exen�(L8�kneearthroscopy.exeBrainLAB Applications KneeArthroscopynh<LJsldrx.exeDassault Systemes SolidWorksnX@\�da3.main_win64_release_dll.exen4h]mohmpgame.exenT< Rspacehulk2-win64-shipping.exen4�wargameue.exendL��blackstar_uproject-win64-shipping.exen44~graw_demo.exenL$��x-post_gui64.exeX-POSTn( �oow.exenT<�/twinmotion-win64-shipping.exenD,c
shipping-ma9game.exen8 �battleship2.exen,�gtaiv.exen8 p7jackalsgame.exen44�ashelper.exenH0�{ۋ�N2/patcher/patcher.exenH0�{ۋ�N3/patcher/patcher.exen0�ybreach.exenH�breach.exelua5.1.dlln@(@�valiant hearts.exen0dqmlb2k9.exen0|?glqwcl.exen<$ԍsoulworker100.exen4�bo2c_main.exen0l pes2014.exen4p�jackkeane.exen` (x�
jtoptimize.exeSiemens Teamcentern(�aom.exenD,��demofightingsteel.exen0�zar_d3d.exent\�microsoft.deltapc_1.10.0.0_x64__8wekyb3d8bbwen@(,�
newcolossus_x64.exen4�Xaoe2de_s.exend88�knee.exeBrainLAB Applications Kneen,�C	nswmd.exen0dM	pplive.exen0�$ss3game.exen8 ��ballistics.exen4T�codecult.exen<$��dragonriders.exen| D8�vvcranial79.exeBrainLAB Applications VVCranial79nH0dXoforcsandmen_steam.exen4�zvsk4demo.exen�8@��solver_hf_tet_fd_amd64.exeCST Microwave Studio Executablen8 �

xdelauncher.exen4<�mm2trial.exenD,�5rtxportregistrar.exen<$�Ginvisibleinc.exen�,P�swvisualize.queue.exeDassault Systemes SolidWorks Visualizen48
playdemo.exen�h\H.vi.appservices.imageserver.unittest_release_x64.exeVital Images ImageServer UnitTest Release x64nH0Looverwatch launcher.exen8 h�jx3launcher.exen@(��
whatsnew.store.exenP8P
starwarsjedifallenorder.exen0`gersang.exen((�wic.exenT$X
vaone64.exeESI Group - VAOnen<$X�fleet command.exen,��
dusk.exen�0`�windows10universal.exeassets/badgelogo/robloxbadge24x24.scale-200.pngn@(l�redshiftcmdline.exenx$<̼3dliveplayer.exeDassault Systemes Executablen,X�jk2sp.exenP8$
hellgatedemo_mp_dx9_x64.exenH0�srogue squadron demo.exen0nomads.exen0�	galaga.exen0D�dflwdem.exen�T�Dapmstats.exeBAE Systems SOCET SET 5.4.1 apmstats.exen4H{omni64_u.exen4 cod2sp_s.exen8 ��gorkamorka.exen,��pal6.exenH0��f1 challenge 99-02.exen4`�exmachina.exen0�wolfmp.exen4��ffclient.exenL4�`spirit of speed demo.exenh$,�studioviewer.exeAutodesk STUDIOViewern�(`�Dnitf_rpc_modify.exeBAE Systems SOCET SET 5.4.1 nitf_rpc_modify.exen40srttr_dev.exen0��cthread.exenH0�urbantrialfreestyle.exen8 �Qcasablanca.exendL�	vr_sli_test-tiledresources.vs2013.exen@(xzsega rally revo.exen(��
id4.exen0h
lords3.exen@(�bv8.0/bin/cudafe.exen@(hv9.0/bin/cudafe.exen4$Taerender.exen4�/project4.exen8 �?titanfall2.exen(�rf.exen4`�xxzshell.exen8 @�mistclient.exen8 dansa_win64.exen<$�maxpaynedemo.exen0��
hu2demo.exenHįncad.exeYamaha ESPRin<$�~h1_sp64_ship.exen,��memo.exen� L�opusstudio.exeAutodesk Opticore Studio - OpusStudion�$P�opusstudio64.exeAutodesk Opticore Studio - OpusStudio64n4h8pecangame.exen0��iceage3.exen0`wlxpgss.exen0L�mu/main.exen@(�x
mythwar_en/main.exen,��main.exen0`�hlights.exent@8�spine200.exeBrainLAB Applications Spine200nxL�Dannot.exeBAE Systems SOCET SET 5.4.1 annot.exen�(`�Dimg_band_merge.exeBAE Systems SOCET SET 5.4.1 img_band_merge.exenP80�race.main_win64_retail.exen@(p�afl99hw dl demo.exen(�2awe.exen<$t�
silent hill 4.exen4�skyrimse.exen\D�Vmicrosoft.mocamera_cw5n1h2txyewyn�h��microsoft.samples.d3d12fullscreenapp_8wekyb3d8bbwen(��pop.exen8 Fcoldwar.ex.exen,�
rage.exen�P�Ddodger.exeBAE Systems SOCET SET 5.4.1 dodger.exen4\�
shoptitan.exen� X�Dmake_spot5.exeBAE Systems SOCET SET 5.4.1 make_spot5.exenD,P
swgame-win64-test.exen8 ��bmstartapp.exen0�cypher.exenH0��otwd-win64-shipping.exenT$�pontos.exePONTOS - GOM mbHn0dkmoviemk.exen4��x-tension.exen(P�gp1.exen@(�g
f1_2018_win64_r.exen48�crucible.exenP8L�geargame-steam-shipping.exen8 �Esilverback.exen4�rwwmp2wmb.exen@(t�powerdvd13agent.exen00dfgame.exen@(�nascar racing 4.exen<$��rlr_d3d_demo.exen8 ��ntc_release.exen� X�Dclearflite.exeBAE Systems SOCET SET 5.4.1 clearflite.exenT,|n
wyg.exeCast Software WYSIWYGn,�9fvbin.exen(h�
slr.exen<$t�supremeruler.exen8 �kovercooked.exen(p`obs.exen,�anno5.exen8 �
dispatched.exen,��t6sp.exen,�T	biahh.exen0�od_main.exen0�1bastion.exen,8�soul.exen0�Xfresco.exen�,d�Dchangeimageheader.exeBAE Systems SOCET SET 5.4.1 ChangeImageHeader.exen8 �Mpowerdvd10.exen4`7bdcentral.exen8 p�jediacademy.exen�0T8�cranialessential10.exeBrainLAB Applications CranialEssential10n(�
rse.exenL4richardburnsrally_sse.exenD,ğbasicattractloop.exen8 �Dhotroddemo.exen,�wnfsc.exen08�xr_3da.exen8 �fateseeker.exen,�
sims2.exenH ��ts_appx64d.exehiCRANEnT<��windlands_win_x64_steamvr.exen0t�galciv2.exen("ws.exenP8 �velvet assassin/replay.exen0 �replay.exen(�csim.exen8 *spellcraft.exenP �templex.exeAltair Templexn4p~	marbles3d.exen(l�nnt.exenX$�Pshowcase.exeAutodesk Showcasenl8tbgame.bin.exeusersetting/300004256_1.inin4:nautilus.exen8 ��precursors.exen,�grip.exen\Dl�microsoft.yourphone_8wekyb3d8bbwenL4�pacific warriors demo.exen8 ��nex_machina.exen0��themark.exen8 dkmoviemaker.exenH��
arcmap.exeESRI ArcMapn<$Xedgeofnowhere.exen4�kawasaki.exen@(L�	of1r_demo_hw3d.exen0��motogp.exenlT�ulatelatch_dx/demo/dx11/bin/demo_dx11.exendL�uvr_sli_dx/demo/dx11/bin/demo_dx11.exenx`�umultiprojection_dx/demo/dx11/bin/demo_dx11.exen4�imusicman.exen08
gtldemo.exen,�ktrine.exenL4��application-steam-x32.exen4xD
spstatus.exenHܸ
x4viewer.exeMetrologn4(�stormgame.exen<$�fclaunch_p64.exenT<X�hellgatedemo_sp_dx10_x64.exen8 �humanhead32.exen4twinlogon.exen4p�2-iw6mp64.exenP8��claybook-win64-shipping.exen@(X�mobilemark2007.exen(PWra.exen4|vivafoot.exenH0�aoriginclientservice.exen,�
pure.exen<$Ueuropa_client.exenL4tHpeopleexperiencehost.exenP8�ghostrunner-win64-debug.exen08�pirate.exen0�nfkxmas.exenT<��
aoc-darkforest_game_area3.exen4��sanctuary.exen� LPyneverwinter.exeneverwinter/chinalive/gameclient.exen4��
darksburg.exen@(�z
f1_2019_win64_p.exen<$\�	lords mobile.exen8 (Afreestrike.exen0�O
f1_2011.exen<$�mdarkestofdays.exen4�]aceclient.exen8 |Veurotrucks2.exen0�!mb_wfas.exen4��fifawc06.exenD,��ethdcrminer64c65.exenT<�Zfootball manager 2015/fm.exend<�fm.exedata/physics/ball_physics.binnT<�^football manager 2016/fm.exenpH�Yfm.exedata/physics/ball_physics_v1394.binn(Tfm.exenT<�hfootball manager 2020/fm.exenT< ffootball manager 2019/fm.exenT<Pfootball manager 2018/fm.exenT<Wfootball manager 2017/fm.exen4(resource.exen0��
owtrial.exen@(��thesecretworld.exen@(��	firefallclient.exenp<̼enovweb3d.exeDassault Systemes Executablen,��msrw.exen0�eforum.exenL4Lhbionic_commando_dx10.exen�$\�Dipcachemover.exeBAE Systems SOCET SET 5.4.1 IpCacheMover.exenD,�!lag_win32_release.exenL40qoverwolfbenchmarking.exen<$X�wowslauncher.exen,ľtruth.exen<$�Dborderlands3.exen�0@��solver_sj_hex_amd64.exeCST Microwave Studio Executablen(��dr2.exen�0D̋substance_designer.exeAllegorithmic Substance Designern(<�tt.exenT �Xdimension.exeAdobe Dimensionn8 @�allegiance.exen4�zzmj/zzmj.exenT(H�ansys.exeANSYS applicationsn`$$�}aigpusniffer.exeAdobe Illustratornh,$(8coretech2_x86_10.exekingarthurii.exen8 ��spacelords.exenp 8�Xclient_tos.exebgm/tos_tree_of_savior.mp3n4��allegiant.exen4�ddynaload.exen0��sungame.exen00ubigbird.exen0�
quanero.exen0d�gsdemo.exen|L��ogldiag.exeNemetschek Allplan OpenGL diagnosticsn\D��home designer interiors 2018.exen`H�4
hellbladegamevr-win64-shipping.exen�T�Dhardcopy.exeBAE Systems SOCET SET 5.4.1 hardcopy.exen4�steamwars.exen,Xnhl99.exen0D�
gods-xp.exenX@L�octanebench 2019 rtx/octane.exen0�Uoctane.exenP �Uoctane.exeoctane-cli.exen02wcdemo.exen,��elex.exen,h�cfs2.exen@(T[
photoviewer.dll.exen,�dd_cd.exen8 �dbf1943game.exen4�destiny2.exen(��re3.exen4xf3dmark03.exen4x
tessman64.exen,dnlg.exen,��alice.exen8 �}illustrator.exen0�Qtheclub.exen4��mulegend.exen4�9itracker.exen8 �crysiswars.exen8 �miscreated.exen8 dragonnest.exen<$�Z
scdalauncher.exen4��hamilton.exen0(�sniper.exen\D�-3f65914f.swaggerpc_rdarpxrtkxb3rn,`�mmwin.exen(��cq.exen8 @�rallytrophy.exen,�traod.exen0x
webhead.exen0ܴcleaner.exen8 ��fear2spdemo.exen4L0x2d4c:0x7058nH0x�kona-win64-shipping.exen4��ffxvbench.exen(�'fsr.exen0��fifa06.exen,��
pdr13.exenP(��render_appx642.exehiCRANEn4��blackcove.exenT trttdeltatex.exeRTT DeltaTexn4`�tutorial.exen4x�thelight.exen<$,�blackprophecy.exen(��dw9.exen0@driver.exenX@`R	driver san francisco/driver.exenH0�C
batmanoriginsonline.exen8 t�powerdvd13.exen4��nwn2main.exen�T�Ddoq_edit.exeBAE Systems SOCET SET 5.4.1 doq_edit.exen8 ��homeworldrm.exen\D�comancheclient-win64-shipping.exenD,P�tmsunrisedemomag.exen0�ttrails.exenh4gfrontend.exe../../tigerknightenv.exen48�frontend.exen4(�gsgameexe.exenX$Ļgsgameexe.exegsgameexe_dx9.exen|$@��solver_lf_hex.exeCST Microwave Studio Executablen0��cnc3ep1.exenH0xg
swrepubliccommando.exen0@	mpc-hc.exen0��glover.exen<$�?endlesscity64.exen,@j	juno.exen0��seagame.exen4t�nvstview.exen0��dlords.exenD,�minecraft.windows.exenx$<�Zi386_sldworks.exeDassault Systemes SolidWorksnx$<��i386_sldworks.exeDassault Systemes SolidWorksnx$<4Fi386_sldworks.exeDassault Systemes SolidWorksnx$<4i386_sldworks.exeDassault Systemes SolidWorksnx$<LJi386_sldworks.exeDassault Systemes SolidWorksn8  hpdvdsmart.exen,,,ghwt.exen0�undead.exen0j
wr2_pc.exen<$ĵrc daredevil.exen4T	lovebeat.exen,�	anno7.exen@(	dragonage2demo.exen4p�gujianol.exen@(�|audiodirector6.exen<$�empire earth.exen4�9skyharbor.exenT �wildstar32.exewildstar.exen4H2
blackops4.exen<$�cityofheroes.exen<$�Vairgetservice.exen4|eblacksad.exen4�
lostsaga.exen(4�khg.exenH�abqcaeg.exeAbaqus CAEn4yhpomenbg.exen8 p"starwolves2.exen@(�hegemonia_demo.exenX@�	plantsvszombies/popcapgame1.exen@(��beyondtwosouls.exen4�3napoleon.exenpX��my friend pedro - blood bullets bananas.exen,�i
swak.exenP8��easyanticheat_launcher.exen08�icc2007.exen8 <	pummelparty.exenX@�switchblade-win64-shipping.exen(��pa.exen,ġ	scpsl.exen<$��shadowharvest.exen\(Ĝarchicad.exeGraphisoft ArchiCADn8 Wgrid (2019).exen<$|�browserproxy.exen,�moha.exen4�Gtbass2007.exen,��nfs11.exenD,t�nicehash miner 2.exenD,�>forgotten chamber.exen0$mhmain.exen0�>
ragexe.exen\D`�
microsoft.skypeapp_kzf8qxf38zg5cn8 ԍsoulworker.exen4�bsammax301.exen<$�Htopaz studio.exen\D�*microsoft.msdallas_8wekyb3d8bbwen0�mrdemo.exen4�%prepar3d.exen,��
pdr8.exen<$X#kloaderwin32.exen0̻simcity.exen`,��freeview.exeIntergraph SmartPlantn8 ��f.e.a.r. 3.exen0�endwar.exen4�,berkelium.exen<$�"conansandbox.exenD,��theouterworldsdev.exen8 X�
expendabros.exen<$|Qra3_1.3.game.exen���xdon't starve together/bin/dontstarve_dedicated_server_nullrenderer.exen0o
f1_2017.exen,x�aamfp.exen8 (�wic_online.exen4��monopoly.exenH0�	darksoulsremastered.exen\D�5desktopvideoconfigurationtool.exenP8(E
descent-win64-shipping.exen4X\hellrider.exen<$@�showdown_avx.exen�<0cinebench windows 32 bit.exeMAXON Cinebench 32 bitn48}playlanvr.exen0�Wspbest.exenX@�Cdakar18game-win64-shipping.exen@(�.mediaconverter.exenD,Tzepicgameslauncher.exenT$l=3dsmax.exeAutodesk 3ds Maxn,l�troy.exen8 �\3dmark2001.exenxL�Dngate.exeBAE Systems SOCET SET 5.4.1 ngate.exen`$$��matlabwindow.exeMathworks Matlabn�(`�Dchip_and_minify.exeBAE Systems SOCET SET 5.4.1 chip_and_minify.exen0�cfifa10.exen<$�,nierautomata.exen<$�|fifa2004_demo.exen0`Inba2k11.exenT,$�rv.exeOverwatch RemoteViewn4$yunspoken.exenX$�	animator4_32.exeGNS Animatorn,8�	cnc4.exen�$H8�vvfluoro3d201.exeBrainLAB Applications VVfluoro3D201n4�0x2d4c:0x7053n`4�>kick.exearnoldlicensemanager.exenH0��figureheadslauncher.exenL4x�
lego the incredibles.exen0�cexefile.exen4,�darksouls.exen4,�	sacrifice.exen<$�Jdarksoulsiii.exen<$t�projectcell64.exen0Pgw2-64.exen0�dignite.exen0�_axisd3d.exen4`�fallout76.exenL4��tennis masters series.exen<$�;timeofshadows.exen0,theball.exen�(`�Dcib_merge_cells.exeBAE Systems SOCET SET 5.4.1 cib_merge_cells.exenT<8anselintegrationtestapp12.exen,(�
mvci.exen,l'perl.exen`H��scimitar_tool_win64_2015_r_dx11.exenL4�redout-win64-shipping.exen0rgujian3.exen0twininit.exen�t�^microsoft.office.sway_18.1909.52701.0_x64__8wekyb3d8bbwen,xMkart.exenX@$microsoft.windbg_8wekyb3d8bbwen4Xige_wpf64.exen@(�)titanquestdemo.exen4�viveza 2.exen4l�starfury.exenH0��contractjackspdemo.exen�<0cinebench windows 64 bit.exeMAXON Cinebench 64 bitn<$H?cso2launcher.exen�4l�Ddppdb_parallel_output.exeBAE Systems SOCET SET 5.4.1 dppdb_parallel_output.exen0�rochard.exenLsquirrel.exediscord.exen,Lrdoom3.exen8 �/twinmotion.exen, �neuro.exendL��scimitar_engine_win64_2015_f_dx11.exen4��bloonstd6.exen4��tmforever.exenH0$�shippingpc-skygame.exen8 $elvenlegacy.exenl$0�gom_correlate.exeGOM CORRELATE - GOM mbHn8 �
ccminer-x64.exenT<Rrallisportchallengetrial.exenP8$,dreadgame-win64-gdebug.exen8 ��superhotvr.exen<$4{tinytroopers.exen<$D�
darksiderspc.exen@(�~default.archcfg.exen0\�tdr2000.exen8 �sutilsexe32.exen@(,�panzers_phase_2.exen0X�mbwr_pc.exen,�utomb2.exen<$��ccminertanguy.exenT<�manofmedan-win64-shipping.exen4�Qbfvtrial.exen0�mw4test.exen@(D�legoswtfa_dx11.exen0�&
empire.exen|,8�Lcomposerconverter.exeDassault Systemes Composern4�9catherine.exenH0�Z
avermedia tv player.exen4omiasmata.exen<$�~h1_mp64_ship.exen(x�	bf4.exen(\�fsd.exen@(=bm_ep1_423_dlss.exen4p�
echoarena.exen40�mudrunner.exen0��dvgame.exen0�c	dfbhdlc.exen8 �4dxgisample.exen4��ringriker.exen@(8Zkritika_client.exen4<7
pubglite.exen4�'moonlight.exenD,��rainbowsix_vulkan.exen0`loadout.exen0�jmhbench.exen44�
sims2ep3.exen@(\�
mk11game-retail.exenD,�B	dungeondefenders.exen@(��theouterworlds.exen,p�sparc.exen8 Ѓluniaclient.exen4�timeshift.exen8 Xpedgeofchaos.exen,�dtrae.exenD,��moscowracerretro.exen0�
viking.exen` (�@ido_console.exeESI Group - IC.IDOn,d�
wr3d.exen0��mermaid.exen4��csthread.exenL4�gem store is loading.exenH0�
dds-win64-shipping.exen,0�coer.exen8 �fifa19_demo.exen4p�1-iw6sp64.exen4�mgxviewer.exen4�P	chipmunks.exen8 ��flatoutdemo.exenH0t9fc3_blooddragon_rt.exen,��jasf.exen(l�	pal.exen(@_d3d.exen0�fnba2005.exen<$�vdark_horizon.exen4L�launchbf.exen8 �ystuntgp_d3d.exen<$�{ageofconan64.exen8 D�knightshift.exen4�superbike.exen(jkm.exenL4|�affinity/photo/photo.exen4@_defiance.exen<$��omniverse-kit.exen4��	+playnow.exen04\rometw.exen8 h�rings_demo.exen,p`irrex.exen4X�syndicate.exen,P�puma.exen4��tp2001_w.exen\DȰfaith_win32_public_dev_physx.exen,`"meng.exen@(<Y	bangbangracing.exen,|ldfng.exen@(X�systemsettings.exen,�Hproun.exen(�Z	kv.exen<$Xfarcry4_rt64.exen0�z
f1_2019.exen0��loedemo.exenL �atos.exeATOS - GOM mbHnT<�gsniper elite/sniperelite.exent@8�spine150.exeBrainLAB Applications Spine150n4�+exorcist.exen(�@
m7f.exen�$\�Doutputterrain.exeBAE Systems SOCET SET 5.4.1 outputTerrain.exen4��
bulletrun.exen|04��
character animator.exeAdobe Character Animatorn4`�
atlasgame.exen<$�callofcthulhu.exen(�
dds.exen<$�sonic forces.exenD,�$gridautosport_avx.exen@(�Ytheyarebillions.exen,\�steam.exenP8�azurlane-win64-shipping.exen<`utflex.exeT-FLEXn<$,�psyn_film4_12.exen0x�b2demo.exenT<�doctorwhotherealityvirus.exen8 �pcars64gld.exenp,,�kww-win64-shipping.exe../../../farlands.exenH0�zmoh_spearhead_demo.exen@($Tafterfx (beta).exenD,xD
jetanywheredriver.exen8 4kmirrorsedge.exen,��azmd.exen0h2hawken.exen0�Ocrysis.exen@(��occtgpu/crysis.exen<$��gpu3d/crysis.exen,
grid2.exen0�	rawdata.exent,0�
autopanovideo_x64.exeGoPro's Autopano VideonL4�racenet_client_release.exen0�ut3demo.exen((�we9.exen<$�Mgfexperience.exen<$<~smashboxarena.exen,�rt3d.exen(��hob.exen<$�Z
splintercell4.exen4��condemned.exen,�7554.exenL4 needforspeedheattrial.exenH ��cctv_appx64.exehiCRANEn@h�dh2.exedh2_tab.exen,��dirt.exen(�7tt2.exenL4`�tt isle of man 2/tt2.exen<$|Matelier_ryza.exen0`�lemans.exen(x%300.exen|dD!microsoft.zunevideo_2.2.802.0_x64__8wekyb3d8bbwenP8�_gunjack-win64-shipping.exen(��
ph.exen(В4x4.exenP8@imarvelvr-win64-shipping.exen<$�Otps_launcher.exen,�Xform.exenH0��secondextinction_f.exen0�wsk/wsk.exen09x-plane.exen,�stnw.exen0��weapon.exen8 �viva pinata.exen�T�Diprodiag.exeBAE Systems SOCET SET 5.4.1 IProDiag.exen,�Wwash.exen<$�tmonstertrain.exenP8rgw3.main_win64_release.exen8 l�ravagedgame.exen<$��3dmarktimespy.exenL4,�deadislandriptidegame.exen�P�Dreadssc.exeBAE Systems SOCET SET 5.4.1 readssc.exen<$�E	tonictrouble.exen�0h�Dimport_support_data.exeBAE Systems SOCET SET 5.4.1 import_support_data.exen0x�attila.exenT<�charlie's angels angel x.exen<$X�strifeshadow.exen4�tankrace.exen4p�za4_dx12.exen`4�_pview.exePTC DIVISION ProductViewn,tgtr2.exen,tlactor.exenH0��star-graphicscheck.exen,�5g-3d.exen40�blacklist.exenX$�{
artcampro.exeDelcam ArtCAM Pron4\Yamtrucks.exen8 $doomvfrx64.exen0�cojdemo.exen@(�actofaggression.exen,hNwarp.exen,<�glh2.exen<$�
vcsystemtray.exen0�[qmixer.exen8 <�vbs3_diag64.exen�<8cinema 4d benchmark win32.exeCinema 4D Benchmark 32 Bitn�@0rcefsharp.browsersubprocess.exelge_live_transcode.exenX$�hyperbeam.exeAltair HyperBeamn0��	eracer.exen@(h�jx3benchmarkx64.exen<$|Qra3_1.6.game.exen8 �{ageofconan.exen0\iheldric.exen0��	zoneue4.exen(�zdxb.exen<$��unmechanical.exen� Hdh
game_x64_f.exevideos/a1_p1_paul_presentation.bk2n,�6codsp.exen,h!vital.exen(lbgtr.exend ,�atosviewer.exeATOS Viewer - GOM mbHn(dnl.exen8 �/medieval_td.exen4�traod_p3.exen|d,�
bethesdasoftworks.01.wolf2-coregame_3275kfvn8vcwcn<$l�tribesascend.exen04_bf1942.exen0�*
cgminer.exen8 |prototypet.exenD,��fc2benchmarktool.exen@(�bv8.0/bin/nvprof.exen@(hv9.0/bin/nvprof.exen<$@�earth2160_sse.exen<$t�dqxbenchmain.exenl 4��
petrel 2004.exeSchlumberger Petrel 2004n,��aowpf.exen4�
rct3plus.exen\4ipf.exeBrainstorm - Infinity SetnH0�"rf4_pc_release_dx11.exen0�skminer.exenD,t�powerdvdcinema13.exen0PWtosdvd.exen,��t6zm.exen0d	saerpc.exen0`�
postal2.exenP$��caddy.exeDataSolid CADdy++n@(��walkingdead101.exenD,0sniperelite4_dx12.exen0p�vrarena.exen4��skyforge.exen44�twoworlds.exenD,�	dyslexia(active).exen8 T�3dmark2000.exen8 �desertstorm.exen@(�u	kraken_d3d11_h.exen,@fairy.exen�0@��solver_lf_tet_ia32e.exeCST Microwave Studio Executablen`( ��pvkshapeviewer.exePTC ShapeViewernL4��
farmingsimulator2017.exen8 �!psychonauts.exen0��fifa18.exen4�p
coreldrw.exen<$x�bh6benchmark.exen8 �
aecsc-demo.exen4��0x6d1e:0x773bnD,��bmgame-win64-test.exenL4�minecraft.win10.dx11.exen,d@motoe.exen<$|Qra3_1.2.game.exenD,oankh-osirisheart.exen0$jzapper.exen(\�re7.exen<$P�	fifa2001demo.exen8 ��underlords.exenL4�applicationframehost.exen4|prototype.exenX@��
stargate sg-1 wip/system/uw.exenX@ �ragnarok online 2/system/uw.exenT<�dreadgame-win64-shipping.exen4�xgenerain.exen4P:lockdown.exen@��3d.execadwork 3dnL4�	wizardspells(active).exen<$p�panzercorps2.exen8 �3dssz/3dssz.exen4\ctheostest.exen0�3d_sbrd.exenP8��	zoneue4-win64-shipping.exen8 ̫tycooncity.exen8 \�
darksiders2.exen\ $��
deko3000hd.exeAvid Deko 3000 HDnD,��shippingpc-srgame.exenH0P�3dmarksffeaturetest.exen,�mpota.exen8 8�hh2002_demo.exendL��scimitar_engine_win64_2015_d_dx11.exen4��	kingmaker.exenH0(�	awsoundcentersvc64.exen4��robocraft.exen@(T[microsoftedgecp.exen�$\�Dmake_shortsup.exeBAE Systems SOCET SET 5.4.1 make_shortsup.exen�(`�Dmens_validation.exeBAE Systems SOCET SET 5.4.1 mens_validation.exen08un2_arc.exen4��island11.exen4�mohademo.exen8 �robohordes.exenH00�blacklist_dx11_game.exenH0Ycivilizationv d3d11.exen4�Lfoc_demo.exenD,��castlevanialosue.exen�<8trttdeltabatchconfigurator.exeRTT DeltaBatch Configuratorn0�Ggforce.exen@ !ntmegp.exeMegaCADnxL�Dssver.exeBAE Systems SOCET SET 5.4.1 ssver.exen8 ��tianyu_beta.exenT<P�joyfunrpg-win64-shipping.exenL4Wgrid (2019)/grid_dx12.exen<$8Cvendettamark.exen,�spdbv.exen,<�tfoc.exenh,$(8coretech2_x86_11.exekingarthurii.exen<$��rebel trucker.exen@(`:flightsimulator.exen4P�potccgpc.exen8 Piffxiv_dx11.exen0��i82stub.exen(<�gun.exen(�Vem4.exenL4(Wdeadislandgame_x64_rd.exen<$H{spacejunkies.exen8 @*uruexplorer.exen@(��	fateextellalink.exen8 @
acvalhalla.exen`H45	detachedgameplay-win64-shipping.exen� X�Dcib_import.exeBAE Systems SOCET SET 5.4.1 cib_import.exen0�Xnba2k16.exenL4�Uultimatechickenhorse.exen<$p�iw6mp64_ship.exen8 d?
pistol whip.exen4�mshiftdemo.exen8 ��sharq_demo.exenP�*finalfire.exefinalfire.dlln<$Ppoolnationvr.exen8 8�
zecminer64.exen,`_acrsp.exenH0��deer hunter 5 demo.exen0Ddengo2.exenX,�alias.exeAutodesk AliasSTUDIOnT<�h	clear.fi/mvp/clear.fianim.exen4l~nvsterex7.exen4�ycascades.exen4��shogdemo.exen03
ffeast.exen8 ��
masseffect.exenH0�assassinscreed_game.exen44Cgridgame.exen<$��populationone.exen`,4�
imsurvey.exeInnovMetric IMSurveyn4�railroads.exen08@erodeo.exen8 L�breathedge.exen8 �Jtank combat.exen0��sidebar.exen,|�dxmd.exen<$�Ztamarin demo.exen0�ntg2013.exen4x�0xb306:0x32f3n,�(shmcd.exen` (�tnavigator.exeRFDYN applicationsn(� 
vrp.exen0(;genoil.exenX@�	youcam_webcam_camera_video.exen�0@��solver_sh_hex_amd64.exeCST Microwave Studio Executablen<$HPpowerdvdmovie.exen�T�Dlrelease.exeBAE Systems SOCET SET 5.4.1 lrelease.exen���umultiprojection_dx/demo/dx11_smp_assist/bin/demo_dx11_smp_assist.exen4�udtstart.exen4l�simcity 4.exen4�chomper3d.exen8 �projectroot.exenx$<Pxscreenwriter.exeWeather Central NewsNavigatorn<$��ethdcrminer64.exenD,�hprojecttorque.bin.exen4�reliccoh2.exen4�
rometw-bi.exen,�Jvftv.exen@(�steamwars_demo.exen@(�childrenofmorta.exen<$0qoverwolfstore.exenpH�Daio.exeBAE Systems SOCET SET 5.4.1 aio.exen0�cinema.exenL4t9fc3_blooddragon_d3d11.exen4dsims2sp6.exen\,Pxrundown.exeWeather Central :LIVEn0�"hopmon.exenL kearth.exeGoogle Earth VRnT<P�incursion-win64-shipping.exen0��kfgame.exenD,`�medievalengineers.exen4<~swkotor2.exen8 0p4dftre.dll.exen<$�
transference.exen<$�=chernobylgame.exenD,�	clockshop(active).exen4esammax102.exen(�Qbfv.exenH08�streetfightervbeta.exen0nhl2008.exen8 t&rometw-alx.exen(�eye.exen�h\H.vi.appservices.imageserver.unittest_debug_win32.exeVital Images ImageServer UnitTest Debug Win32n0l!	legends.exen�x�~38985ca0.pccallofdutymodernwarfareremastered_5bkah9njm3e9gn�P�Dinfowin.exeBAE Systems SOCET SET 5.4.1 infowin.exen,�bbhd3d.exen\D��home designer essentials 2018.exen<$��spacehulkgame.exen(�`fa.exen4�(0x6d1e:0x5b7fndL�Wmicrosoft.seaofthieves_8wekyb3d8bbwen4Ќ
cabeladh.exen\(l�dvisegui.exePTC DIVISION MockUpn<$�	trine3_32bit.exen<$0qcrysis2_dx10.exenD,��secret neighbour.exen0|�blender.exenT<Cws.main_win64_performance.exen,�o
fear.exendLdh
microsoft.quantumbreak_8wekyb3d8bbwen4�5gbrowser.exen8 �[transistor.exen,��hoi4.exen0<Tdoad3d.exen,�
bless.exen\D�nupc32/uptools/up_sys/dellboot.exenH��nastran.exeMSC NastrannP8,�legojurassicworld_dx11.exen0�5gplayer.exenL4X�hellgate_sp_dx10_x86.exenH0��
asn_app_pcdx9_final.exen4�
falconaf.exen<$<Ahyperscape_be.exen4�@dayz_x64.exen4H�game.dll.exen4�{	road wars.exen4�>
roclient.exen8 ��island11_v2.exen4|�roadrage.exenH0��user-apbgame_use_me.exen0��bio3_pc.exen<$��vpspathplayer.exen(��bhd.exen4��valkyria.exenD,0qoverwolflauncher.exenl<8�trauma.exeBrainLAB Applications TraumanH0�	punctuation(active).exenH0X�evga_oc_scanner_x64.exen<$�kuf2launcher.exenT<d�
farmingsimulator2013game.exen4�,pcars2avx.exen4@knovagame.exen8 �zfacesofwar.exen4 \
derbydemo.exenT<tfast and furious showdown.exen8 p�
neromoveit.exen4��
gogl-spin.exen8 �sottr_final.exen8 �crackdown3.exenP$��cnc3game.dat.execnc3.exenlTp�oriandtheblindforestdefinitiveedition.exen8 ��raceon_demo.exenL4ئvkgame-win64-shipping.exen,�"ac3sp.exen4��fusion360.exen4�minecraft.exen@(�videoconverter.exen,��-007.exen` (L=tiejiclient.exetiejiwebhelper.exen,�temp.exenP8�	mage_knight_apocalypse.exen<$�`mediaespresso.exenL�fablinkxe.exeMentor PCBn0��	bf1_cte.exenX$�inventor.exeAutodesk InventornL4��borderlandspresequel.exenP8��home designer pro 2019.exen4�blackops2.exen0p4fforce.exenH0��secondextinction_p.exenL4l�bioshockinfinite-sdc.exenH0�nero.win64.profile.exenP8��
sandman-win64-shipping.exen,�shedz.exen@(\oanno1701-addon.exenH0p�testdriveunlimited.exen0�
hldemo.exen0�_
itunes.exen<$��
thenightcafe.exen@(X5deadbydaylight.exenp<LJedrawings.exeDassault Systemes SolidWorksn0mfbdemo.exen,ȥpso2.exen0�
rugby06.exen0�Apodd3dx.exen\D�:frost.game.main_win32_retail.exen4�qadrenalin.exen@(��devilsthirdgame.exenl<8�iplan30.exeBrainLAB Applications iPlan30n<$�[mcgame-final.exen,@#steep.exen,T�il2fb.exenT<��lemmings revolution demo.exen`,�hc90_wxp.exeAltair HyperCrash 9.0nt\��story of seasons friends of mineral town.exen,F
cpcw.exen(4�	psp.exenxH�Dbin/psp.exeBAE Systems SOCET SET 5.4.1 psp.exen0�spacer.exendLKdarksidersgenesis-win64-shipping.exen<$��overlord2demo.exen\(��clientlauncheri.exeredalert.dllnL4Єquakechampionsprofile.exen@(l|iracingsimdx11.exen,\ctheos.exen0PJjuiced.exen0��blowout.exen\,@
hmaster.exeSide Effects Houdinin8 \�pxsw10_x64.exen0t�chess3d.exen4tI
0x6d1e:0x5b71n@(hv9.0/bin/ptxas.exen@(�bv8.0/bin/ptxas.exen4��0x7204:0x076cnD,��planetzoo.profile.exen<$4�oio the game.exen4�d0x7204:0x0768nL4X6cggame-win32-shipping.exen0�tennis.exen4p�fallout3.exenD,�starbound_opengl.exen4d�imperator.exenx @x�
imanserver.exeSiemens Teamcenter Engineeringn4`�psyworld.exen4
iceage2pc.exen8 4Thauntedgame.exen8  vrwebhelper.exendL$~project_resonance-win64-shipping.exenxL�Dfdbm.exeBAE Systems SOCET SET 5.4.1 fdbm.exenP8��redbullairracethegame64.exen0ppes2010.exen@(�1
shadowofmordor.exen0��
xtgame.exen0��rhino4.exenT<�everestvr-win64-shipping.exendL�Xadobe.fresco.prerelease_pc75e8sa7ep4enL4T{
lostplanetcoloniesdx9.exen0�nba2k21.exen@(ܳconviction_game.exen8 DSgrb_vulkan.exen�T�Dgraticule.exeBAE Systems SOCET SET 5.4.1 Graticule.exen4%pma_w32_m.exen4(3dmark05.exen8 �nba2konline.exenD,�	star trek online.exenH0\�fsd-win64-shipping.exenH0"starwarsbattlefront.exen,�
ktane.exen4�	kmplayer.exenD,��unrealtournament.exen,`�play.exen0��layout.exen(��
tp.exenL4\�dragonageinquisition.exen� X�Dftr_to_dst.exeBAE Systems SOCET SET 5.4.1 ftr_to_dst.exen<$�0bin/vgclient.exen4�0vgclient.exen<$`�
atlasgame_be.exen0@}^yfk3/^yfk3.exen<$X
ferrarivr_hi.exen� X�Dstage_cadrg.exeBAE Systems SOCET SET 5.4.1 stage_cadrg.exen4p�powerdvd9.exenL��clienti.exeredalert.dlln4\uwrathgame.exenH0$~ctts-win64-shipping.exen0.bikez2.exenH0�"bloodlinechampions.exen�(@��solver_temp_hex.exeCST Microwave Studio Executablen0��
shadow.exen4�rottr_uap.exen(�ds9.exen4�bfgminer.exen0�(nfshsd.exenH00�shippingpc-foxgame.exen,Hants.exenD,,Pchampionshipbass.exen<$4�takedowngame.exen,$Xgrid.exenD,�\	littlenightmares.exen,�v-ray.exen4h�settlers7.exen0lvnurien.exen<$�-forzahorizon4.exen4��
flytokuma.exen\D�	vr_sli_test-asynccopy.vs2013.exen@(�Osplitseconddemo.exen|d`�
microsoft.skypeapp_14.53.85.0_x64__kzf8qxf38zg5cn`H�~otherlandsclient-win64-shipping.exen4�
0xe305:0x2720n8 <gpirateship.exen8 p

shadowverse.exen4��lostsouls.exen(@Afs9.exenP��
femapapi.exeSiemens Femapn@(��steamwebhelper.exen@(8�justcause4dx12.exen0ty
xarlor.exen0zprism3d.exen(�9wot.exenH0�nfl head coach demo.exenX$�gemclient.exekxdl_launcher.exen0�cdsdemo.exendL��scimitar_engine_win64_2015_r_dx11.exen<$��systemreshock.exen(�8bia.exen`( 8{nucoda_academy.exeNucoda Academyn<$��vpsfreeviewer.exenD,|�bannerlord.native.exen@(�tr2_x64_release.exen@(�streamlabs obs.exen@(|�rexodus_rebuild.exen4�Jtropico3.exen<$�
thrillville07.exenT<X�hellgatedemo_sp_dx10_x86.exenP �plannerpcb.exeMentor PCBn04�nhl2002.exent@8�lightbox.exeBrainLAB Applications Lightboxn0@zionx64.exen((zpb.exenH0X�remnant-win64-test.exen,�b-17.exenT �osm_post.exeAltair OsSmoothn�,<H.vitrea_debug_x64.exeVital Images Vitrea Debug x64n,�mshift.exen,�	shine.exen8 Xpollen-demo.exen<$|Qra3_1.12.game.exen@(��
gravitasretail.exen0azulon.exen40�acrord32.exenP8�electron/twitchstudioui.exen4d/0x6936:0x32b1n4`�helltaker.exen4t�aquamark.exenX@�	shadowstrike_static_retail.exen(��	ww2.exen<$H�stage_primary.exen0<
tbass3d.exen�8p�Dcreate_adverse_area_fdb.exeBAE Systems SOCET SET 5.4.1 create_adverse_area_fdb.exen,derune.exen0�harry2.exenP8�goatgame-win32-shipping.exen0��pfx2vr.exen0�	commxpc.exen(ksp.exen0HPpdvdlp.exenD,t�powerdvd13/pdvdlp.exen4<�san14_en.exen4\�tmntgame.exen\D��spacehulkgame-win64-shipping.exen,�6codmp.exen�hD!microsoft.zunevideo_3.6.22501.0_x64__8wekyb3d8bbwen@(8�streetfighterv.exen(D4cld.exen8 ��dimensional.exen8 d�furfighters.exen\ $��
deko1000hd.exeAvid Deko 1000 HDn0�|	theraw.exen4��tianyu_rs.exen,(kpes6.exen0��
mlb2k12.exenH0��goalie challenge vr.exen8 �cevelauncher.exen4��swatdemo.exen0Й
metro3.exen,x�stbc.exenT(l�stbc.exestbc_data/app.infon<$\�steamservice.exen((�	kwl.exen@Xpdgm_epic.exeEpicn,�recap.exent0,trttdeltagencompact.exeRTT DeltaGen Compactn4�tdazstudio.exen4�Pclonewars.exen8 �p
x3dgateway.exen8 l|iracingsim.exenlT��dell wireless/bluetooth suite/bttray.exen4��
photoshop.exen4�Pmhoclient.exen<$|Qra3_1.1.game.exen(��
ava.exen,�greed.exen0��smitsc.exen(h�jx3.exen4�nironsquad.exen8 Ld
gamestarter.exenL40�race.main_win64_final.exen,�Dieytd.exen,��
larry.exen0�nautorcd.exen4lsims2ep1.exen0��nfshp2.exen(<dx7.exen(�bos.exen,�=lis2.exen4TQfcprimal.exenH0��theouterworldstest.exen@(��
../stalker-cop.exen4<�realmyst.exenD,�(trees_of_pangaea.exenH |wf.exewebproc/cef.pakn8 �cbattlerite.exen,�exigo.exenL$<]vr.exevr_data/app.infonlD�]
vr.exesteamvrperformancetest/bin/win64ndL�microsoft.minecraftuwp_8wekyb3d8bbwen4 Lslavezero.exen44�
fifa2004.exen@(��winzip/winzip64.exen(�ak.exenP8�mafiadefinitiveedition.exen4T�xyclient.exen<$��
sims3launcher.exenpX��windows.immersivecontrolpanel_cw5n1h2txyewynhP>lostplanetdx9_customperformancetest.exen`HDSscimitar_engine_win64_r_vulkan.exen8 �blackopsmp.exen0�1vngame.exen(p�pf.exen<$,�scrapmechanic.exen48�furydx10.exen,��efte.exen0@rboarder.exen4Xfifth_pc.exenP84zsandstorm/insurgencyeac.exenH�|express.exeAVS/ExpressnLȗvridger.exeDIPRO VridgeRnH0D'nascar legends demo.exen4��nba2000t.exen4��depthgame.exen8 (�spacesiege.exenl$0�Edynamostudio.exeAutodesk Dynamo Studion<$�h	clearfimedia.exen((kb.exen,0urazor.exen�4@��solver_temp_hex_ia32e.exeCST Microwave Studio Executablen<$�?nvidia share.exen0�thps12.exenP8 �mossgame-win64-shipping.exen,�lots.exen0t�dqxgame.exen4`0xb306:0x2720n@(�u	kraken_d3d11_d.exen(��ssz.exen<$��oculusclient.exenH0�qbumpearthexplicit12.exen8 �checkvsmate.exen4�5video.ui.exen,,:tomb3.exen4caesariv.exen,T�
xenus.exendL�ecodec_dxvaddi_modempeg2_vld_65535.exen4!jumpgate.exenH0�shippingcegpc-xgame.exen,�bjgxsr.exenpX<
microsoft.windowsreadinglist_8wekyb3d8bbwen0�golf99.exen,�uaomx.exen4~vancouver.exenP��
arcscene.exeESRI ArcScenenL4Xlaunch_albion_online.exenP �step242.exeStep 242 Importn,naomi.exenp<\�xvlplay2.ocxLattice Technology XVL Playern8 $�alefclient.exen0(�pg3draw.exen@(�phitfilmexpress.exenP h�xy2_launch.exedh2_tab.exen0�ts3ep1.exenX$�cubeen~1.exeDalet CubeEnginen(4�dcs.exen(��woh.exen(�ns2.exen4|forhonor.exen4XFskydrift.exen�T�Dcib_cadrg.exeBAE Systems SOCET SET 5.4.1 cib_cadrg.exen�(@�start_app_free.exeGOM Start Application - GOM mbHn8 �obg3_release.exen4��mxmclient.exen0�_demonik.exen<$�yd3drightmark.exen8 etherlordsd.exen,geoid.exen`( �phoenix_refine.exePhoenix Refinen0nxblades.exen<$��mxmania_demo.exen�T�Dremap_img.exeBAE Systems SOCET SET 5.4.1 remap_img.exen8 �7tiger 2002.exen0@�pixark.exen@(|]
oculus360photos.exendL�dundef2/binaries/win32/dundefgame.exen8 �B	dundefgame.exenL4hwadobe desktop service.exenH�qvoxelgeo2.exeVoxelGeonD,`�warcraft iii demo.exen8 t�sm_release.exen0�9xdbvbin.exen4x�dethkarz.exen�,@��solver_hf_hex_mor.exeCST Microwave Studio ExecutablenD,��1-game_dx12_test.exen8 �huyaclient.exen4 �wic_dx10.exen(Xhtd.exen082oilrush.exen8 �"adrenalin2.exen|$@��solver_sh_tet.exeCST Microwave Studio Executablen4ĕ0xb306:0x2722n|$@��solver_sh_hex.exeCST Microwave Studio Executablend0�hc10_wxp.exeAltair HyperCrash 10.0n\Dt�
vasco da gama 6 hd essential.exen<$(�gicombatdemo.exenH0�qdxm-win64-shipping.exen0x�goliath.exen@(�Wcrowfallclient.exen<$��resurrection.exen(<wabe.exen0��farcry2.exen\D��trials of mana-win64-shipping.exen0�&takeonh.exenHd9
starccmw.exeStar CCMn4hZ	saw2game.exen`H��
rendermanproserver-23.3/bin/it.exen0�3pcars3.exen�T�Ddppdb_qa.exeBAE Systems SOCET SET 5.4.1 dppdb_qa.exen,�Onelo.exenL �=
revit.exeAutodesk Revitn8 Ԛdeathspank.exen�(@��solver_eqs_tet.exeCST Microwave Studio Executablen0T�unreal.exen4\�truelink+.exen0\�hh2003.exenhPH�wargame european escalation/wargame.exen0��zbrush.exen@(�u	kraken_d3d11_r.exen<$�3dmarkvantage.exenD,p�
greatescape demo.exenL4��steamcastlevanialosue.exen4H#	avamain_r.exenP8$tropico6-win64-shipping.exen\(��composite.exeAutodesk CompositenhP��
call of pripyat benchmark/benchmark.exen<$d7../benchmark.exen<$4Ssniperelite3.exen,�Rtomb4.exen�|D!microsoft.zunevideo_2014.326.530.5303_neutral_~_8wekyb3d8bbwen<$��civilization4.exen0��stubbs.exenL4�9avgame-win64-shipping.exen0�_ac4bfmp.exendL�-microsoft.sunriseflight_8wekyb3d8bbwen,� rerev.exen<$)	shovelknight.exen,$zalone.exen8 Wlegobatman2.exen0�
doax_vv.exen(��dr.exen8 �	tekkengame.exenH0��stereoglobalprofile.exen(,�drg.exen0bnba2k17.exen(|ldfx.exen(��dnf.exen,\
amrts.exen4�=deepblack.exen8 ��	baseball3d.exenD !ntmegalt.exeMegaCADn@(�	viewer(active).exen0�fearxp.exen<$�gminigolfmania.exen8 ,\psychodemo.exen4,from_dust.exenD,�twitchhotkeyagent.exen0H�sprint.exen4$�
xbangbang.exen8 �
stars_demo.exent\�yandex/yandexbrowser/application/browser.exen0�Xchronos.exenD,�starcontrol_dx11.exenP8�aoriginthinsetupinternal.exen4��nerfdemo.exen<$L�launchbf.exe.exenH08galaxyclient helper.exen4�tessmark.exen0�
outward.exen@(H-crashdayflydemo.exen4��0x7204:0x0414n8 	dragonage2.exenD,��
armedanddangerous.exendL�hitman 2 silent assassin/hitman2.exenX@4~hitman2/dx12retail/hitman2.exenT$4~hitman2.exeapp_exe_name.txtnP84~hitman2/retail/hitman2.exen8 ��battletech.exenX@��
toshiba gesture controller.exen40Gspacefish.exen�,d�Dss_condor_submit.exeBAE Systems SOCET SET 5.4.1 ss_condor_submit.exen<$X3styletransfer.exen\Dp�sonic & sega all-stars racing.exen0p�ut2004.exen8 L�empires_dmw.exenH�client2.0.exeeloa.inin4H�roiclient.exen<$|�bannerlord_be.exen8 $
hellgatedx9.exen0�-
vampire.exenL4Lheroesofthestorm_x64.exenl,(trttdistributeddmc.exeRTT Distributed DMCn0��revolt.exen0�/dxinfo.exen<$�Vwindowscamera.exen4��overlord2.exen4x�nexus_dx8.exenP �stratearth.exeStratEarthn8 ��client/zmq.exenp@��circuit.exeCST Microwave Studio Executablen(P�fr3.exen8 TDorionclient.exen0h�matrix.exen� X�Dauto_socet.exeBAE Systems SOCET SET 5.4.1 auto_socet.exen8 ��sgminer-gm.exen0�spartan.exenT ��
deko3000.exeAvid Deko 3000npH�Dio.exeBAE Systems SOCET SET 5.4.1 io.exen<$�	trine3_64bit.exenP8(�	system32/custommodeapp.exe n4 �
ffxii_tza.exen<$�citiesxl_2012.exenT<,o	farmingsimulator2019game.exen�$\�Dmosaicmanager.exeBAE Systems SOCET SET 5.4.1 mosaicmanager.exen<$��rapidformmain.exen8 �Vevilwithin.exen,|?quake.exenD,X�hellgatedemodx10.exen,��ctest.exenpH�Dwc.exeBAE Systems SOCET SET 5.4.1 Wc.exen@(�racedemo_steam.exen0�anthem.exen\0Dtwuxia.exelaunch/taleofwuxia.inin4�
0xb306:0x25a2n,��visio.exen0t�bshift.exen8 ��directshare.exenD,�cgame_kaneandlynch.exenH08�avp_d3d11_benchmark.exen4�
0xb306:0x25a4nlT�	vr_sli_test-resolvesubresource.vs2013.exen,�&sgw3.exen4,�ethminer.exen,d�rogue.exenT<�
pvzbattleforneighborville.exenX@��codec_dxva_modevc1_d_65535.exenL4t�civ4beyondsword_demo.exen,�pearl.exen4$�	perimeter.exen<$0Ibudget cuts 2.exenX$�shade 12e.exee frontier Shaden4�6coj_dx10.exen,�zula.exen40=ac3lhd_32.exen4Ħturokgame.exen<$H:rollcage d3d.exen<$�1risingstorm2.exen0!kholat.exen4��0x0e22:0x359an8 DTeverquest2.exenh$,�designreview.exeAutodesk DesignReviewn@(�Rwarm up ! demo.exen0�sc2_rp.exen<$�r	silverchains.exen\D��nvidia stereoscopic 3d player.exen@(��fdnyfirefighter.exenD,�shrekforeverafter.exen<$ �killingfloor.exen4T�cubeworld.exen4`mdayofsail.exenl$0�vredpresenter.exeAutodesk VRED Presentern4�hsammax202.exen|$@��solver_hf_td.exeCST Microwave Studio ExecutablenH0$�lemmings revolution.exen@( �	victorvransteam.exen4��
thechase.exen4D�lego_mmog.exenT<`>jump_force-win64-shipping.exen0d�awesome.exen<$�railroadsdemo.exen(\>
ark.exen0|�ut2003.exenl,(trttdeltatexadmin.exeRTT DeltaTex Adminn8 �Glegomarvel.exen(��em.exen@(��
gogl-tessellate.exen0(*xboxapp.exen4�
jointops.exen($�we7.exen4�"whatsapp.exen,��opera.exen04�ikeavr2.exen<$Hwuxia_client.exen8 \
maplestory2.exen�0@��solver_hf_tet_port.exeCST Microwave Studio Executablen,��effy.exenP8��dpiunaware_cube_jitter.exen,�kuf2.exen<$farcrynewdawn.exenH0�=lis2-win64-shipping.exendL�dreadgamesrvloccal-win64-shipping.exen0�8ldjgame.exen�4H �
binaries/win32/tgame.execomponents/boostup/tao/nizhan.prefn4�teyoomenu.exen0P'globe2.exen�(`�Dmap_assessment.exeBAE Systems SOCET SET 5.4.1 map_assessment.exen@(nulldc_100b1_6.exen0��f1_2020.exen8 �merc2-demo.exen(hq	͂u.exen4��
kingdoms.exen4 cod2mp_s.exenX@�^
elevatordemo-win64-shipping.exen,8*
glory.exenL4�voverlordfoe/overlord.exen4��overlord.exenT<�3rdpersonshooter.unity3d.exen�0@��solver_sh_tet_amd64.exeCST Microwave Studio Executablen8 <Ahyperscape.exenl(,�7
interplayaccess.exeAvid Interplay Accessn(�Otps.exen4(V0xb306:0x25a9n�,d�Dcursor_graticule.exeBAE Systems SOCET SET 5.4.1 cursor_graticule.exenD,R
paper dolls 2/pd2.exen8 eninjablade.exen0�c11_pc.exen4| 
0xb306:0x25a6n@(��cojbibdemo_x86.exen<$`Ksniperelite4.exen0�ffvt3rd.exen8 �nhl2007demo.exenlT<�microsoft.xboxgamingoverlay_8wekyb3d8bbwen<$�frontdefense.exen,�xiw4mp.exenD,�Fwallacegromit102.exen40[renegade.exenT$�vredgo.exeAutodesk VRED Gon0�datapc.exenl8�Lcomposer.exeDassault Systemes Composern@(dmegarace3_demo.exenP8�Kcmoar vr cinema/oculus.exen,��skrap.exen4Apaingame.exenhPT[
microsoft.windows.photos_8wekyb3d8bbwen8 h#graw2_demo.exen0�hrddemo.exen4�legendsfl.exen,�a
risen.exen<$�you_are_empty.exen<$��arionbench_32.exen0�xlockon.exen�<L��virtualbuildingexplorer2.exeGraphisoft Virtual Building ExplorernpD��white.exewhite_data/resources.assets.ressn,�white.exen0T�lanoire.exen4�guiminer.exenH0Cws.main_win64_debug.exenD,�.ghostrecononline.exen4<�arktika1.exenH0H�halospartanassault.exen4c0x6d1e:0x5b9anH0Xjsniperghostwarrior2.exenX@4�survivalgame-win64-shipping.exen`H=brightmemory_ep1-win64-shipping.exen,خbitaw.exen0@arma2oa.exenL4\�ride4-win64-shipping.exen0؞mafia3.exen8 �?endlesscity.exenH0�4sword of the stars.exen@(��game_dx12_ship.exen@(Dshadermark.ex_.exenL4X�hellgate_mp_dx10_x86.exen�l�umultiprojection_dx/demo/dx11/bin/demo_dx11_debug.exen,�cartx.exen(�vsw2.exen,,�
excel.exenD,�>3dmark06_advanced.exen4ts	maxpayne3.exen,��mspub.exen4�starbound.exen0�l2.bin.exen@(<�nfsedgelauncher.exen@(��brookhavengame.exenh$,�inventorview.exeAutodesk InventorViewn(X�dv.exen0��coduosp.exen@(Xwatchdogs2_rt64.exen�4@��solver_eqs_tet_ia32e.exeCST Microwave Studio ExecutablenL,Tpntcmegc.exeProfiCAM VMnT<X�hellgatedemo_mp_dx10_x64.exenT<(mirrorsedgecatalysttrial.exendL\�f024294d.6104022530b68_8fty0by30jknyn<$@�animorphsdemo.exen<$�usnowblind.sp.exenT L�c_ntvwin.exeUnisys CADCEUSnP8runeragnarok-win64-test.exenL4 �photojoy screensaver.exen@(��armoredwarfare.exen0H�force21.exen4@:surgeonvr.exen4p0x6d1e:0x7754nD,0shippingpc-dfgame.exen0��an2.dat.exen@(��shadow harvest.exen@(+dontstarve_rail.exen(la	fsx.exen,̯swarm.exen4��earthfall.exen0�Mfs2002.exen8 d�homeworld2.exen4�Psims2sp2.exenp< mayabatch.exeAutodesk Maya Batch Renderingn<$T�stateofdecay2.exen\D��windlands_win_x64_oculusrift.exen8 �}my coasters.exenX@TDorionclient-win64-shipping.exen0L�mariner.exen0H
shogun2.exen,��wzzip.exen00�spinoff.exen4�rrtycoon.exen|d�cdprojektsa.gwentthewitchercardgame_0xkrdv0gjmk28nL4�V
vegasmoviestudiope110.exen,�}rdr2.exenH0��backtothefuture105.exen4��nvpinball.exenT<�
needforspeedpaybacktrial.exen<$�]sacredcitadel.exen(
bo2.exen0T`hvsimgr.exen0lredline.exen8 �flashpoint.exen8 (blackguards.exen4� 0x7204:0x0472n,ashen.exen<$\�pokerstarsvr.exen<$��zombiedriver.exen0,�
uccemp.exen<$��
assaultheroes.exen0�(
enliten.exen�P�Dlandsat.exeBAE Systems SOCET SET 5.4.1 landsat.exen�<8trttdirectcatiakinematics.exeRTT Direct Catia KinematicsnP8�Xadobe.fresco_pc75e8sa7ep4en8 $�powerslide.exen8 nhl2008demo.exen,4�toy2.exen@(@
acvalhalla_plus.exendL��
microsoft.fablelegends_8wekyb3d8bbwen8 �starccm+vr.exen(��bsp.exen<$��tmtv5monitor.exen(X�tnp.exen8 �}videostage.exenD,<�
windiag4/wmpvideo.exen�0@��solver_sh_tet_ia32e.exeCST Microwave Studio Executablen8 �!xrebirthvr.exen8 L�
cricket2005.exen,�"ac3mp.exen4@�xfighters.exenL4�h	clear.fi/mvp/clear.fi.exen(8�udk.exenx`�u	warnerbros.interactive.wb-kraken_ktmk1xygcecdanD,<�monstertrucknitro.exenP8��
starwarssquadrons_trial.exenD,pqrtsshooksloader64.exenP8��
need for speed the run.exen0ȹn2_std.exen@(حnascar racing 3.exen8 �battleforge.exenpDL�	tdas.exeSiemens I-DEAS Test Data Analysisn@(,�falloutshelter.exen`H�sscania_truck_driving_simulator.exen,�chkn.exen(pKvlc.exenD,L;sega rally 2 demo.exen<$P�zhengtu2.dat.exen8 ��openseason.exenD,`�cyberpilot_x64vk.exen4��
0xb306:0x27afn4X�mow_demo.exen�$\�Dimport_usmsd.exeBAE Systems SOCET SET 5.4.1 import_usmsd.exen(�hdr.exenT<�	freeman guerrilla warfare.exen(�qp.exen0<dtyphoon.exen8 �R
rbvr_x64_rp.exenX@@codec_dxva_modeh264_a_65535.exen4��amidevil.exen0�$ss3demo.exen4�aigoproxy.exen0,yaa3game.exen8 �rottr_orig.exen4leadfoot.exen4�Udauntless.exen4@y0x2d4c:0x100an@(p�powerdvdcinema.exen,��
N%� O�.exen00`lumion.exen,��shark.exen8 �jakfulldemo.exen8 �phitfilmpro.exen,�W
dsloa.exen0�Ieacsnd.exen,��bit32.exen0��bf2142.exen0�	youcam.exen@(D�
xmr-stak-nvidia.exen,8�fury.exenP80ubigbird-win64-shipping.exen8 @_hh2k_dbdemo.exen0�jetmoto.exen4�	flowgame.exenX@�codec_dxva_modeh264_e_65535.exenhPd�	1ed5aea5.angrybirdsspace_p2gbknwb5d8r2nX(x�
jt2jpeg.exeSiemens Teamcentern0آobscure.exen4�traod_p4.exen<$��totalmeidatv5.exen8 �	ulaunchtmt6.exen8 8�lotroclient.exen@(``sev2_remastered.exen4�|
swep1rcr.exen\ $�optistruct.exeAltair OptiStructn8 |!irisviewer.exen4��
broomball.exen� X�Dflip_image.exeBAE Systems SOCET SET 5.4.1 flip_image.exen8 d�dukeforever.exen@(�{ageofconandx10.exenL44payday2_win32_release.exen8 �-deadrising4.exen<$|Qra3_1.8.game.exen<$�ks1_sp64_ship.exen,\>
brink.exenX(��	touchplayer099.exeTouchPlayern<$7hostilewaters.exen<$�overdosedemo.exenT<$Xavencolony-win64-shipping.exen4�planbgame.exenD,Ycivilizationv_dx9.exen0Lhbc_dx10.exen(rmr.exen8 �menofvalor.exen(@�eaw.exen(8
gtl.exen0\�baishe.exenL4HDashes_dx12_debuglayer.exen<$l�brutallegend.exen<$xf3dmark03_dev.exen`$$(8coretech2_x86.exekingarthurii.exen<$p�hellbladegame.exen0`funrun.exen(��rr.exen\ $L�cadmeister.exeUnisys CADMEISTERnH0lomasseffectandromeda.exen4�!maelstrom.exen,bfp4f.exen, *fouc.exen<$Ĥbattlevschess.exen8 @
	zhengtu.dat.exen(`�nms.exen8 <#rockyracers.exen4,8dinosaur.exen4��arma2demo.exen<$�{worldoftanks.exen4(rblitzd3d.exenP8�nupc32/uptools/uprevise.exen4$
hellgate.exen8 (portroyale3.exen4@	mplayerc.exen,�Ire0hd.exen,�	peng.exenH�solidgeo.exeSolidGeonD !glconfig.exeMegaCADn,�+kwan.exen8 �sinepisodes.exenL4��spyro-win64-shipping.exen<$x�assettocorsa.exen4@�sims2ep7.exen0d�xclean.exenT<�

virtualdesktop.dashboard.exen(L^kao.exen0�Dtw2001.exenD,�crysisremastered.exenl,(trttqtvrconverter.exeRTT QTVR Convertern8 l�exmachina15.exen480nba2kvrx.exen@(��r&d for oculus.exenD,�-forza_x64_profile.exenP8��
thechase-win64-shipping.exenT<�h2_sp64_ship_unprotected.exendL�	vr_sli_test-computeshader.vs2013.exen(D�zd.exen8 h8testwindow.exenP��
arcglobe.exeESRI ArcGloben�P�Ddelete.exeBAE Systems SOCET SET 5.4.1 delete.exen4Ȅspelunky.exen<$d#oow_final.bin.exenH0�backtothefuture104.exen,�vhover.exen,��brave.exenL4,�pathofexile_x64steam.exen8 �Mumceplayer5.exenX(0 imalign.exeInnovMetric IMAlignn<$�	olrstatechcek.exen0�wanted.exen4>infopath.exen8 �spacehaste.exen0��egoboo.exen<$�crysiswars64.exen((�mtx.exen,��
dtrsc.exen4�R0x6d1e:0x775cn<$�the wind road.exenlT��binaries/win32/plagame-win32-shipping.exen|$@��solver_lf_tet.exeCST Microwave Studio Executablen0Цnr2002.exen8 (�spellforce.exen,�
fable.exen�P�Dtkbtest.exeBAE Systems SOCET SET 5.4.1 tkbtest.exen4$e	neonabyss.exen@(��lostplanetgame.exenD,t]3dmark11workload2.exen4l0x7204:0x0603n@(��ethdcrminer64x2.exen�\$,�viewer3d.exePetroMod viewer3dpetromod_nvidia_stereo_profile_identifier.oglnD,�Ldangerousdriving.exen8 ��	wormsblast.exenT<�#shippingpc-dishonoredgame.exenH0��	krater_public_test.exen�4l�Ddppdb_check_aam_size.exeBAE Systems SOCET SET 5.4.1 dppdb_check_aam_size.exen4��tx3/boost.exenP$�boost.exegame/xheroes.exenD|boost.exegame/wf.exen,�xvreal.exent,0cinema 4d 64 bit.exeMAXON CINEMA 4D 64 Bitn@(<�san14_launcher.exenL4p4visualsvn server.msc.exen,��rally.exenl@��ghs3d.exeCST Microwave Studio ExecutablenL4Ŀ�hTX2�/new/tdclient.bin.exen0̪neonpc.exenH0on1 photo raw 2020.exen4H�legendary.exen,�J	blur.exen(��ral.exen0x�	qqdance.exen0��colobot.exen4�yuanshen.exenX@�net.minecraft.client.main.mainn,d�hawx.exenL(��	nastranprebatch.exeNXPren@(��	wasteland 3/wl3.exen<$(H	tornadoforce.exen4Ըxy3launch.exen0�armrcmd.exen4�}aisniffer.exen(�%sr2.exen8 \�depthhunter.exenpH�Dlos.exeBAE Systems SOCET SET 5.4.1 los.exen,�zvsk4.exenh@��gpt.exeCST Microwave Studio Executablen4�p0x6d1e:0xc0c0n<$|Qra3_1.4.game.exen4tmachforce.exenL4��bmgame-win64-profile.exen@(�dmc-devilmaycry.exen<$<�san13launcher.exen0�M	em2013.exen4ttunturned.exen,Ԛlync.exenD,l|iracingsim64dx11.exen0�narnia.exent@8�vvspine56.exeBrainLAB Applications VVspine56n0<�gujian2.exenX@L�geargame-winstore-shipping.exen4��bioshock2.exenD,��projectzomboid64.exen4�Iwillrock.exen04�thepark.exen,�O
if18.exen(P�
gc.exenL �i486_nt/gc.exePTC CDRSn4��mmv4_demo.exen�(`�Dortho_qa_stats.exeBAE Systems SOCET SET 5.4.1 ortho_qa_stats.exen\D�nvsdk_giworks_demod_full_x86.exen@(�newretroarcade.exenX@Htowerofguns2-win64-shipping.exenX@�microsoft.apexpg_8wekyb3d8bbwen@(�g
f1_2018_win64_p.exen<$��extconverter.exen4�sims2sp5.exen0�tpes2020.exen,�Qbfvob.exenD,��direct_mode_dx12.exen4l�0x6d1e:0xc0c8n8 �dhplatform.binn@(Ľprinciplesof3d.exen�,@��examplesoverview.exeCST Microwave Studio Executablen8 D�starfleet2.exenX@��display driver uninstaller.exen8 @4deadrising2.exenL4h8pecangame-pcconsole-r.exen\(ܵmedia center 20.exejrworker.exen8 �kwolf2mplite.exen4�mech3demo.exenX@�5	dungeonhaven-win64-shipping.exenX@��	indycarseriescoverdiskdemo.exen4�crossout.exen(6rm.exen0Xfarcry4.exen8 �8	jadeempire.exenl 4l�productview.exePTC DIVISION ProductViewn<$�rocketboards.exenH0�	youcam/trial/trial.exen<$$�trials_fusion.exen0�Ydarkapp.exen<$�usnowblind.mp.exenL4�]nv3dvisionieplugin64.exen0�memento.exenT<��	tunguska.main_win64_final.exen0��zetrix.exen0�(
cdfapp.exen0�\ttfdemo.exen�<@��
character animator (beta).exeAdobe Character Animator (Beta)n,X|tpeop.exen(L�acc.exen`HT�assetto corsa competizione/acc.exen0`�medusa.exen4��jetaudio.exen@(8�launch_crucible.exen@(Zcolordirector2.exen<$,�gtavlauncher.exendLl�microsoft.331194f9f13cc_8wekyb3d8bbwen8 p�burningapp.exenD,��bhr2releasewin32.exen0��nhl2001.exen8 t�mcepacifier.exen,t�aow2.exen(��lor.exen<$Оspecialforce.exen,�,gcii.exen8 <1mecha_d3d11.exen,XN1701.exend ,�hypercrash.exeAltair HyperCrash 8.0n8 �	fellowship.exen\D�microsoft.channel9_8wekyb3d8bbwen\D�=chernobylgame-win64-shipping.exen,�mtga.exen4|�warframe.exen0psudeki.exen@(��finalapproachvr.exenH0�1retail-stranglehold.exen`HDSscimitar_engine_win64_p_vulkan.exen44	fmsiscan.exen8 �Dtheassembly.exen4 boarderz.exenX(�boardstationxe.exeMentor PCBn,(�xxsj.exen(�~ac.exenD,��modernwarfare_cdl.exendLPyneverwinter/chinalive/gameclient.exen`HLl
neverwinter/live/x64/gameclient.exendL�	star trek online/live/gameclient.exen8 �gameclient.exen`HLl
neverwinter/live/x86/gameclient.exenX@Ll
neverwinter/live/gameclient.exenlT�	star trek online/live/x86/gameclient.exen`HLl
neverwinter/playtest/gameclient.exendL�Vchampions online/live/gameclient.exenlT�	star trek online/live/x64/gameclient.exen@(Krisk of rain 2.exen0�5phoenix.exen4�5tanks 3d.exen,��rotk.exen4L4baseball.exen\,��pvlite.exePTC ProductView Liten0�imgame.exenD,��painter 2020 x64.exenH0�E
iwtb-win64-shipping.exenL4̎binaries/win32/rogame.exen0@jrogame.exen8 �tbattle.net.exen,��sharq.exenD,�)titan quest demo.exen\ $,�simcenter3d.exeSiemens Simcentern0�pcmark.exenD,X�nvidia rtx voice.exen@(4s	ccmineralexis78.exen8 �wtacticalops.exen0H�avamain.exen0h�
slrx64.exen@(�Einfinitecrisis.exen0�Fbeowolf.exen4��
bigscreen.exen<$��roguetrooper.exen4�fmadden21.exenL4�$obduction-win64-test.exen4��0xe425:0x1912n,P!uniel.exen,�`spcar.exen,��zeos.exen0��cyphers.exen@(�
fifa online 4xS}�.exen4?excavator.exen@(�thehuntercotw_f.exenH0��
gameclient_dx11_x86.exen4L�coldzero.exenD,�
empyriondedicated.exen0`�w40kwa.exenH0K
gameinterpreters_rd.exen4�0x6904:0x27a8nD,pusupremecommanderr.exen<$�f1_2020_dx12.exen(T�ac2.exen,��otwd.exen0�resdogs.exen8 ��
basingstoke.exen@($ thegallery_ep1.exen4��thesurge.exen,�2quar.exen,�*pds17.exen<$`�rallymasters.exen(�sc2.exen,@gcsi4.exenT<�{gothic iii forsaken gods.exenH0�Yassassinscreed_dx9.exenP8�darwin's bot episode 1.exenD�	3d-coatgl.exe3dCoatn(|8tlr.exen8 �J
orcsmustdie.exen8 �(superhotmcd.exen0�Unpswf32.exen4�udebzone3.exen,L_
dirt2.exen8 ^snowrunner.exen@(��
fallguys_client.exen0��	tw2008.exenX@��chief architect viewer x10.exenT<�operencia-win64-shipping.exen,��trans.exent\�slingtvllc.slingtv_7.0.8.0_x86__vgszm6stshdqyn4��
profile2.exen0��advisor.exen8 D@catechumen.exenl<�tdesign.exeThink3 thinkdesign / thinkiDn,�mad2.exendL|�taleworlds.mountandblade.launcher.exenD,@Mboundarybenchmark.exen0�eterium.exen0�!awayout.exen04tdeiland.exen,��victi.exen@(@_mediaimpression.exen0<*xworld.exen0̱offroad.exenD,P�webplayer.unity3d.exen(�dtr.exen,t�gtfo.exen(�Gee3.exenD,<�operatorinterface.exen4��lwclient.exen0�Aexteel.exen0�Uvskac32.exen` (6diffviewer.exeElysium Diff-Viewern@(	wlxphotogallery.exen\ $4zinsurgency.exeinsurgencyeac.exen8 ��insurgency.exenL44zsandstorm/insurgency.exen<$ئeve valkyrie.exen� X�Dcoord_meas.exeBAE Systems SOCET SET 5.4.1 coord_meas.exen00$
bfh beta 2nX@�lshootergame-win32-shipping.exenT<d�codomp_client_shipretail.exen<$`�warcraft iii.exenH0(x86_64/warcraft iii.exen8 �Tdarksoulsii.exen�0\�opusstudiobinary64.exeAutodesk Opticore Studio - OpusStudioBinary64n0@�hr.x64.exen0$Tafterfx.exen<$ �
zt2demoretail.exen([hon.exen4��dmponline.exen8 p>codwawbeta.exen<$D
hoverjunkers.exen0�lvdsfish.exen@(Lcyclingmanager.exen0Ƞbgedemo.exen(Hdx2.exen,(fmohwd.exen<$dh
quantumbreak.exen4D�settlers6.exenH0shellexperiencehost.exen<$�mgatlinggears.exen(�sh3.exen(x�	qq.exenX$��sketchup.exeTrimble SketchUpn8 ,�pathofexile.exen@(d�gamejacrossfire.exenT<tcheroesandgeneralsdesktop.exen0�5gscribe.exen0�xgunman.exen0�>
ragfree.exenD,��windlands_win_x64.exen,�beret.exen4�hsammax201.exen8 �darkradiant.exen0lut3dgame.exen<$|�lego racers 2.exenX@�viveeverest-win64-shipping.exen0��quake3.exen,��limbo.exen,�gtok.exen0�panzer.exen,�xcom2.exen8 [supercross.exenL4��wargame-g4wlive_dx10.exen<$��redcine-x pro.exen�8@��solver_hf_hex_fd_ia32e.exeCST Microwave Studio Executablend0��caddybsc.exeDataSolid CADdy++ Basicn,X�pool2.exenL4�zmoh_breakthrough_demo.exen4p�aceshigh.exen( 	esr.exenH0ԣbacktothefuture103.exen<$�h2_sp64_ship.exen0P2msango.binnD,��h	N�V2/newii/msango.binn(�ic.exen<$��
probaseball2k.exen<$�mercenaries2.exen,`_acrmp.exen8 XWbarnfinders.exen4��0xb306:0x43a1n\D�h2_sp64_bnet_ship_unprotected.exen4XN1701_demo.exenP$�shade.exee frontier Shaden0�$sacred.exenH0�9population zero/pz.exenp@��tetmesh.exeCST Microwave Studio Executablen�0@��solver_sh_hex_ia32e.exeCST Microwave Studio Executablend88�idose.exeBrainLAB Applications iDosen�,P�sldworksvisualize.exeDassault Systemes SolidWorks VisualizenL4`bsaintsrowgatoutofhell.exenp<̼gw0srvcx.exeDassault Systemes Executablen�P�Dconf_ed.exeBAE Systems SOCET SET 5.4.1 conf_ed.exen(�3xrx.exen,��xpro.exenD,ębeambreakersdemo.exenP8�

civ6_win64_dx12_release.exen0��fifa13.exen8 �	uusercenter.exen,|Trd2d.exen���uvariable_rate_shading_dx/demo/dx11_vrs_helper/bin/demo_dx11_vrs_helper.exen4�X0xd109:0x7f60n<$� sottr_final.exendL�
vrsportschallenge-win64-shipping.exen0`�fifa09.exen48fbadaboom.exenD,�zmoh_breakthrough.exen<$�
justcause2_f.exenP8L�mariner-win64-shipping.exen0L2poolmog.exen@(�fbattlezone_dx11.exen0��segagt.exen0�Aarcanum.exen(4�acu.exenHh�xy2_tab.exedh2_tab.exen,��climb.exen,D	h3vr.exen(�wm.exen,,�f1wgp.exenP8richardburnsrally_nosse.exen� X�Dis_fdb_open.exeBAE Systems SOCET SET 5.4.1 is_fdb_open.exenH0rlge_live_transcode.exen4bcitiesxl.exen@(7legostarwarsii.exen,��atmgr.exen�t�uvariable_rate_shading_dx/demo/dx/bin/demo_nvrhi_dx11.exen�l�umultiprojection_dx/demo/dx12/bin/demo_nvrhi_dx11.exen<$��stateofdecay.exen<$�crossout-d3d9.exen0ğbhunter.exen@(�airlinetycoon2.exen4�csmj/csmj.exen�(@��solver_pt_amd64.exeCST Microwave Studio Executablen4��skateapp.exen8 �mjackkeane2.exen4��starviewc.exen`Hthe scroll of taiwu alpha v1.0.exen�$\�Ddelete_image.exeBAE Systems SOCET SET 5.4.1 delete_image.exen4��iexplore.exenH0��alicemadnessreturns.exen8 �freestyle2.exen,�3tew2.exen8 �crenegadeops.exen4��nba2kol2.exen8 �sfastclean64.exen4�usaracer.exendL@Mboundarybenchmark-win64-shipping.exen4(7avengers.exen(%	hd2.exen�0h�Dcib_version_history.exeBAE Systems SOCET SET 5.4.1 cib_version_history.exen4pYsolitaire.exendL�Vmicrosoft.windowscamera_8wekyb3d8bbwen@(Xrickandmortyvr.exen8 ԩmaniaplanet.exenP$�{
ezfm.exeDelcam FeatureCAMn(h�	tru.exen8 �sjuiced2_hin.exen,�gta3.exen(�64.exen|(<̼catgtstextures.exeDassault Systemes ExecutablenP$�1	acad.exeAutodesk AutoCADn4�"profile3.exen<$�G
adobe encore.exen@(��style builder.exe ndL�|spider-man friend or foe demo/mc.exenX@�|spider-man friend or foe/mc.exen4L�mtvmusic.exen`H�	vr_sli_test-cleardiscard.vs2013.exen(�!tw2.exen0��ss2013.exen<$D�r&d for vive.exen4�p	shenmue3.exen,Tmyager.exen�$\�Dcib_generate.exeBAE Systems SOCET SET 5.4.1 cib_generate.exen@(�quicktimeplayer.exen(dcg.exenL4��darwin-win64-shipping.exen(�>hp.exen8 �sechealthui.exenT$�aramis.exeARAMIS - GOM mbHn<$cdisciplesiii.exen,d�w40k.exen4�hsammax203.exen0��de blob.exen���versions/v0.82.7454.37687/inject/twitchoverlaybridgealternate32.exenlT�inject/twitchoverlaybridgealternate32.exen�(@��catia5converter.exeCST Microwave Studio Executablen4�
gtiracing.exen<$�l
stoked rider.exenl@��aplac.exeCST Microwave Studio Executablen4�redshark.exen(�foo.exen\Dshellexperiencehost_cw5n1h2txyewynD,��legostarwarssaga.exen8 0�turok2demo.exen8 Lqcryostasis.exen4�x
wolverine.exen0��3dbrick.exen4hUdfx2beta.exen(`�pp3.exen(ȸhr.exen0�coaster.exen4�@thiv_demo.exen4�,kwandemo.exen0��thecrew.exen8 �warhammer2.exen0��	vulcan.exen,8�demo.exen8 0�starfleetop.exenhP��indianawindowsstore-win64-shipping.exen8 �race steam.exen�LHH.rendering_systemtest_release_x64.exeVital Images SystemTest Release x64n0�shank2.exenP8X�remnant-win64-shipping.exen<$�Psniperelitev2.exen8 �plawbreakers.exen4��
inversion.exen\D��mobladeclient-win64-shipping.exenH0`�surviving mars/mars.exen,�smars.exen(�'
fe.exen(P�mga.exen�T�Dmake_arc.exeBAE Systems SOCET SET 5.4.1 make_arc.exen4P�
tv_cd_dvd.exen@( �witcher3release.exenH0�Doakgame-win64-test.exenD,��shippingpc-bmgame.exent0,trttclusterinspector.exeRTT Cluster Inspectorn4�bugatron.exen0�skigame.exen<$�situan/situan.exen4�flatout2.exen,��	qqsg.exen�l�^microsoft.oneconnect_5.1906.1791.0_x64__8wekyb3d8bbwen<$�fearxp-spdemo.exen(H�
td6.exen8 ��
gogl-blend.exen0L�tpgame.exen8 82oilrush_x86.exen,�kwolf2.exen8 ��jlemon.exe.exen0t
anomaly.exen(T�
rcr.exenD,�crashpad_handler.exen,��	thotd.exen@(|qdeathstranding.exen0hmafia2.exen0@sar2007.exen<$��trialsrising.exen,�}red2.exen@(T8power2goexpress.exenl(,tcolormanagement.exeRTT Color Managementn4��0xac10:0x41d9n4l�
houndsapp.exen@(@�earth2160_start.exen8 ��
damagedcore.exenX@��microsoft.gethelp_8wekyb3d8bbwen4��madden19.exen(h�nks.exen0�i
dcgame.exen|d�yandex/yandexbrowser/application/old_browser.exen@(�	fr-019-party-b.exen4�jgimp-2.10.exen<��poser.exePoser 7n@(,�battle_realms_f.exen8 `fraven_game.exenx`PEsystemerasoftworks.29415440e1269_ftk5pbg2rayv2nD,]
d3d12nbodygravity.exen4@�showdown.exen4��
0x6d1e:0x80d0nT �osm_solve.exeAltair OsSmoothn�,@��matrixcalc_ia32e.exeCST Microwave Studio ExecutablenT �,	left4dead2.exeLeft 4 Dead 2n0X@consent.exenH0xqawsoundcentersvc32.exen|04bodypaint 3d 64 bit.exeMAXON BodyPaint 3D 64 BitnH00ubigbird-win64-test.exen,hEcenti.exenX,��sprb.exeIntergraph SmartPlantn\ $�{
powershape.exeDelcam PowerSHAPEn8 ��theantbully.exenLpVngstudio.exeAvid StudionT ��
arcreader.exeESRI ArcReadern,��
pdr10.exen<$( howtosurvive.exen4�1deadside.exen,�glcnd.exen� X�Ddtm_compare.exeBAE Systems SOCET SET 5.4.1 dtm_compare.exen@(�scotch_showcase.exen0\+lostark.exen�@8cinema 4d benchmark 32 bit.exeCinema 4D Benchmark 32 Bitn0ksc2007.exen,��
nfs14.exen8 �Bdanceclient.exenD,�1conflictdeniedops.exenX@�e
microsoft.lockapp_cw5n1h2txyewyn8 ��maplestory.exen0	cp2000.exen0�_#W�e�Xf�wol.exen8 ��motogp15x64.exenD,��3-game_dx12_demo.exenH0�;	grand theft auto_sa.exen(ܽ
rs.exen<$,�
beamng.drive.exen�8@��cst design environment.exeCST Microwave Studio Executablen8 \f1racestars.exen4~	kombat_f.exen@(�timeshift_demo.exen(��nw.exen8 Pt
infestation.exen,��lol3.exen,�mech3.exen4��0xb306:0x2705n�<t�Dimport_assessment_imagery.exeBAE Systems SOCET SET 5.4.1 import_assessment_imagery.exen0�blood2.exen0l�dekaron.exenT<[supercross-win64-shipping.exen8 �wpflauncher.exen(l3zat.exen4PAhumanhead.exen�0T8�cranialunlimited10.exeBrainLAB Applications CranialUnlimited10nH0�
needforspeedpayback.exenL4ȫpavlov-win64-shipping.exen8 ��catzillaapp.exen,,7shogo.exen0��unreal2.exent <\�xvlstudio2.exeLattice Technology XVL Studion�$\�Darea_matcher.exeBAE Systems SOCET SET 5.4.1 area_matcher.exenhP��scimitar_tool_win64_dll_2015_r_dx11.exen0h�deusex.exenxL�Dtiffy.exeBAE Systems SOCET SET 5.4.1 tiffy.exenD��rc_appx64.exehiCRANEn8 �ghostrunner.exenX$Ըxyengine.bin.exexy3launch.exenP(POxsi.exeAutodesk SOFTIMAGEn0�fifa19.exen<$8�justcause4_r.exenP(�@ido.exeESI Group - IC.IDOn4PWtoshddvd.exen8 ��fifa15_demo.exen,��xgs64.exenp@L�	wsgtst.exeSiemens I-DEAS WSG Test Programn4l|dawnofman.exen,��halo.exen4�bsammax303.exen4�pcarsdemo.exenD,��silver efex pro 2.exenD,oelitedangerous64.exen8 �Z
scda_online.exenX(�abqvwrk.exeAbaqus applicationsn4$ppenumbra.exen���uvariable_rate_shading_ogl/demo/bin_x64/release/gl_shading_rate_image_msaa.exenhP��cloudy with a chance of meat balls.exen(�
hl.exenD,`�counter-strike/hl.exen0�anba2k18.exen8 8starcitizen.exen,�dflw.exen�t0p39ea002f.finalfantasyxvforpc_1.1.54.2_x64__n746a19ndrrjgnH0�battlefleetgothic2.exen<$�^
elevatordemo.exen0�:
tropics.exen8 �(
freerealms.exenX(��
petrel.exeSchlumberger Petreln<$(6	bionicledemo.exen@(��fusionlauncher.exen8 h�settlers7r.exen4��manhunt2.exen0�ebigbang.exendL��home designer architectural 2019.exen4��tianyu_p.exen8 �anthemtrial.exenD,��kawasaki jet ski.exen<$`�
farcry2_dx10.exen,�8line.exenLx�	launch.exelinkdata.idxnT$�launch.exegame/xheroes.exen\,�launch.exebin/tlbbdownload.exen`0Dtlaunch.exelaunch/taleofwuxia.ininD��launch.exepal6.exenT<J
dynasty warriors 8/launch.exenL��launch.exeyounghero.exen4�ionbranch.exen(�Nt3.exenP8$
hellgatedemo_mp_dx9_x86.exen0$�gothic3.exen@(D�shakesandfidget.exenL4�theinvisibleguardian.exen4HPclhelper.exen4p[triadwars.exenD,\�precisionxserver.exen8 ,�tiger 2003.exen,|Mmotor.exenD,4+squadassaultdemo.exen4$
cubics3d.exen,<0aion.exen4HPpowerdvd8.exen,�gwoody.exen�T�Dminifier.exeBAE Systems SOCET SET 5.4.1 minifier.exen0�#tscgame.exendLysins of a solar empire rebellion.exen,��
dbxv2.exen4��tanktime.exenL4 �
ffxii_tza_gamesetting.exen,йkain2.exen8 �legoracers.exenX$ �icviewer.exeIronCAD IC-ViewernP8$
hellgatedemo_sp_dx9_x64.exen4republic.exen0�5drv_dx9.exen0L�gears5.exen8 ��stronghold2.exen<$deer hunter 3.exenH8�	cnc4.game.execnc4.exen(̵z2.exen@(dadcf2game-retail.exen(��gnm.exen4�quickplay.exen(Pgw2.exen8 Ălandmark64.exen8 (�nhl2003demo.exen<$�,
player_client.exen4�Bcivonline.exen(p�
ck2.exenL4��
alice-win64-shipping.exen(��gw.exen,D.dtrpc.exen8�visi.exeVisin0`�unboxed.exenT$�expeditionpcb.exeMentor PCBnL4$Tadobe3dandvideoserver.exen44�
f197d3di.exen�p�/
dragon quest xi/game/binaries/win64/dragon quest xi.exen|d�/
dragon quest xi/game/binaries/dragon quest xi.exen,�xiw4sp.exenxL�Dcopy.exeBAE Systems SOCET SET 5.4.1 copy.exen,�@thiv.exen�(`�Datf_merge_split.exeBAE Systems SOCET SET 5.4.1 atf_merge_split.exen(�pol.exen0d�jf4sim.exenD,,�
beamng.drive.x86.exenP$�`edge.exeSiemens SolidEdgen00�shift2u.exen@(�\
zombiedriverhd.exen8 ��plalauncher.exen,�$rime.exenH0p�vrarena-win64-test.exen0��roamer.exenD,��wolfoldblood_x64.exen4�arkhamvr.exent <̼3dxmlplayer.exeDassault Systemes ExecutablenD,4yminecraftlauncher.exenX@�r	microsoft.lovika_8wekyb3d8bbwen0T[
dllhost.exen8 T�_poke world.exen�8@��solver_hf_tet_fd_ia32e.exeCST Microwave Studio ExecutablenhPL�microsoft.halifaxtechtest_8wekyb3d8bbwen,�sottr.exen0��nosgoth.exenhP�	targem-games-blazerush/pc/game_dx11.exen@(h�strangebrigade.exen<$p�iw6sp64_ship.exen�h`�
atlas/shootergame/binaries/win64/shootergame_be.exen�(p��shootergame_be.exe../../../engine/content/editormeshes/matineecam_sm.umapn�(D@�shootergame_be.exe../../config/biomedistribute.inin�(D��shootergame_be.exe../../content/maps/mainmenu.umapn�(p��shootergame_be.exe../../../engine/content/editormeshes/editorsphere.umapnD,�escapedeadisland.exenp<Ălaunchpad.exe../commondata/landmark64.exen,�?agot.exen4�cnbalive08.exen(ueoa.exen(,�lmo.exen,��spore.exenX$ȗdvxoleserver.exeDIPRO VridgeRn0|Iroogoo.exent@��gpt_amd64.exeCST Microwave Studio Executablen0`�nsuns4.exenX(0 imedit.exeInnovMetric IMEditn0Dbkingpin.exen8  'mediastory.exenH0��backtothefuture102.exen<$�blackdesert64.exen,�v2000.exen0\*freaks.exenX$�phoenix_video.exePhoenix Videon(8enwo.exen(�gt.exen4��guardian.exen4�.meridian.exenD,,�
newcolossus_x64vk.exen(t&at3.exen0H�mp3dec.exen4H`
powerpnt.exen8 7starwars_pc.exen8 ,Nstormplayer.exenL4�O	afr-friendlyd3dhints.exen(h�mcm.exenT �step203ug.exeStep 203 Importn�T�Dtopscene.exeBAE Systems SOCET SET 5.4.1 topscene.exen4��adrenixd.exenH0|homefront2_release.exen<$�vrcompositor.exen,\croc2.exen0,pes2013.exen8 `gersang/run.exenH0�-tabletop simulator.exen@(�*steeldivision2.exenl<̼enovia.exeDassault Systemes Executablen@(X�evga_oc_scanner.exenD,4.ltx3dmodeltrains.exenT<$�redfactionarmageddon_dx11.exen4��dinodday.exen�,X�opusstudiobinary.exeAutodesk Opticore Studio - OpusStudioBinarynH0�xwknd-win64-shipping.exen,�	nfs13.exen<$8�ww3_launcher.exen<$lFborderlands2.exen4|0xb306:0x2707n4Y
divinity2.exen�P�Ddtm_reg.exeBAE Systems SOCET SET 5.4.1 dtm_reg.exen�0D̼catgtsperformances.exeDassault Systemes CATIA Test Tooln�$\�Ddata_convert.exeBAE Systems SOCET SET 5.4.1 data_convert.exenhP�microsoft.windows.cortana_cw5n1h2txyewyn<$�[
kingkongdemo9.exen0x�poclbm.exen8 �Sl.a. noire.exenX(�abqcaek.exeAbaqus applicationsnlT�
captain tsubasa rise of new champions.exenH,�data.exedarksouls.exen,,�data.exenH0@}^yfk3/bin/sw3main.dll.exen, �graw.exen� X�Dfeature_reg.exeBAE Systems SOCET SET 5.4.1 feature_reg.exen4�%battlela.exen0�9vr_demo.exenD,\�bin64vc140/editor.exenD,\�bin64vc141/editor.exenH�Oeditor.execrysis.exen(�ee2.exen0�ncrysis2.exen<$|�warframe.x64.exenH0$
hellgate_mp_dx9_x64.exenX@��bmibenchmark-win64-shipping.exen4T
diablo ii.exenX$�	animator4_64.exeGNS Animatorn,h	dino.exen,��iw5sp.exen0�tmgame.exen8 ��aurynquest.exen,ܱ]N�3^y��.exenL$��instr_appx64.exehiCRANEn0�Rcuphead.exen@(�

virtual desktop.exenP  -darkest.exevccorlib120.dlln�0D̋substance designer.exeAllegorithmic Substance DesignernL4\�da3.main_win64_debug.exen4��arma3demo.exenT<@�newdungeonstrikerlauncher.exen8 �
tod_e_demo.exenH �	3d-coatgl64.exe3dCoatnL��gocad_run.exeSKUA-GOCADn,L�csgo.exen,�\wintn.exen<$Ăconfig3dr2000.exen4$bprojectg.exen4��sbmd_demo.exen0`�barrage.exen0�
rage64.exen�P�Dimg_cut.exeBAE Systems SOCET SET 5.4.1 img_cut.exen4dmeta_post.exenT,��
e3.exeESRI ArcGIS Explorern,l�tfol.exen08Cfallen.exen8 Xfarcry4_p64.exen0�skate4.exen,Xh2wof.exen,�bnsr.exen8 t�connection.exenX@X�mixedrealityportal.brokered.exen4ganareth.exen�0@��solver_hf_td_ia32e.exeCST Microwave Studio ExecutablenhP`:microsoft.flightsimulator_8wekyb3d8bbwenX(|�engine.exe../retail/dxmd.exenT<4~hitman io/release/engine.exen8 Jdata/engine.exen0Dengine.exenxD`�
gotham city impostors/engine.exeImpostors.exen\D4~hitman io/gamerelease/engine.exenP8l�gravity-uwp64-shipping.exen0H�stormdx.exenT$�tconfig.exetlbbdownload.exen<$��civ4warlords.exen0��stunt2.exenP8\�
mk11game-retailcheatson.exenP880nba2kvrx-win64-shipping.exen4H9sims2ep4.exen0�ddz/ddz.exen4�%mgsidemo.exen0h	fifawc.exenX@��oriandthewillofthewisps-pc.exenL4�{reresistance_offline.exen0p�
dmc3se.exen0�gravel.exen0�fargate.exen0�wfifa16.exen4��hotwired.exen4@doomx64vk.exen0(�gpolice.exenP8p	topgunhornet'snestdemo.exen4,�romegame.exen0 =
dndgame.exenL4��
pixel_bender_toolkit.exen(�V	rw.exen,\�tmnt.exen<$Acoj_thecartel.exen4tThotchix2.exenX  ��bbcsclient.exe../../
N%� O�.exen0�Pdtvview.exen0�donald.exen,xEship.exen8 0k
lockapphost.exen8 Egameproject.exen`0�nlighttools 8.4.0/lt.exeLightToolsn(�{lt.exenl,�nlt.exeLightToolsnevron.graphicsgl.dlln4X�mwoclient.exen4�
thundemo.exen0�Hnpnv3dv.exen8 T�gp500-demo.exen0�nhl2007.exenL4�,../game/warhead_music.exen0�Slilopc.exenH0�	experiments(active).exen<$��vegaseffects.exen<$8�badbloodgame.exen(�%gom.exen,�.metro.exenL "metro.exeintro_dark.ogvn0�hpes2019.exenL4��shippingpc-alicegame.exen8 wpsychotoxic.exen( Yeqm.exen�0@��solver_se_hex_amd64.exeCST Microwave Studio Executablen@(��worlddance_demo.exen4T6survivor.exen,�cwiz8.exen4d�firewatch.exenL4�4
assassinscreediigame.exen@(T�lanoire_release.exen0��carrier.exen8 $�perimeter2.exen0��dxhrdc.exen<$`�frozen throne.exen(DWode.exen0�<sumdemo.exen8 �vermintide2.exen,��
pboat.exenH0$
hellgate_sp_dx9_x86.exen0<�
fordorr.exenD,�resurrectiondemo.exen4�0heavyrain.exen0�dqb2_eu.exen8 T�devastation.exenpH�Dgpe.exeBAE Systems SOCET SET 5.4.1 gpe.exen4@�0xb306:0x24b3n4x;thotdemo.exen,��tane.exen4�vccsvchst.exen,Tvskout.exen�,d�Dmap_registration.exeBAE Systems SOCET SET 5.4.1 map_registration.exen(��sf2.exenH0�R	legomarvelavengers.exen4$Ktdferrari.exen4��vrdirectx.exen0�Asinbad.exen0,-neocron.exenhP��indianaepicgamestore-win64-shipping.exen8 ��budget cuts.exen\Dxprogram/bin/release/bwclient.exen,(fmohw.exenl<L�	genmach.exeSiemens I-DEAS Manufacturingn4�J	palemoon.exenH0 �startalesbenchmark.exenD,�forza_uap_release.exen<$|�
netmarblegng.exen�$Xx�
grplayer_xp64.exeSiemens Teamcenter Vis 2005/2007 64bit Testn($aup.exenH0��pillarsofeternityii.exen0�"
chaser.exen4�
bcastdvr.exen,�_nitro.exen4�spotlight.exen0�g
f1_2018.exen8 �humanhead64.exenP �pcbbrowser.exeMentor PCBnd4L�	suptab.exeSiemens I-DEAS Simulationn0��srgame.exenD,hv9.0/bin/nvdisasm.exenD,�bv8.0/bin/nvdisasm.exen,�tr11.exen@(��lionheartmulti.exenD,4�windows_workload.exen@(�
ccminer_decred.exen,�@dayz.exenH0�terminatorsalvation.exen,`�slam.exen4`utflexcad.exen�,@��solver_hf_hex_fd.exeCST Microwave Studio Executablen(��cdw.exen0|ldfxdemo.exen((�vt4.exenH0��gundamonline_china.exen0x�vrally2.exen4�^0xe305:0x2730n,��wick.exen8 ��rtk xi demo.exen0H#	rage2_r.exenD,��graveyard keeper.exen,spel.exenT<��home designer suite 2018.exendL�battlefleetgothic2-win64-shipping.exen�x��destroy all humans!/dh/binaries/win64/dh-win64-shipping.exen8 ��worldshift.exen, �fd2da.exen<$l	snocrossdemo.exen<$��crackdown3wz.exen,<jgof_f.exen0�'hangsim.exen,8imw4x.exen0flight.exenT<�~anselintegrationtestapp_3.exen0Gtarzan.exen�,d�Dortho_qa_make_sup.exeBAE Systems SOCET SET 5.4.1 ortho_qa_make_sup.exen@(h�	coherentui_host.exen<$X�ovrserver_x64.exen4�M
legoindy.exen(�
bms.exenX@(pamplona.main_win64_retail.exen,<�san14.exen8 <�spacemarine.exen,��slack.exen0�dxtest.exen0��rrdemo.exen0\wultride.exenD,�$covertoperations.exen<$%piraten_demo.exen8 �Zmessiahd3d.exen�(L8�exactrac 5.5.2.exeBrainLAB Applications ExacTrac 5.5.2n4�Rnbalive07.exen0�incomer.exen4�Oglstress.exen8 H2	diablo iii.exen8 pZmissioniss.exen(l�
bb.exenT<�|spider-man friend or foe.exen,\�uawea.exen<$��f1_2019_dx12.exenP8<7
pubglite-win64-shipping.exenX@�r	silverchains-win64-shipping.exen0�m	xmb-d3d.exen,hmsc.exen0�valley.exen4�robogame.exen0�tslgame.exenH0�	vr_sli_test.vs2013.exen\$ trttdeltabatch.exeRTT DeltaBatchn�4@��solver_temp_hex_amd64.exeCST Microwave Studio ExecutablenD,�battle of britain.exenh@��mws.exeCST Microwave Studio Executablen8 �Iflankerdemo.exen�p�5microsoft.zunevideo_10.17082.14121.0_x64__8wekyb3d8bbwen<$X
ferrarivr_low.exen\Dp�
vasco da gama 7 hd essential.exen4\�
mk11_dx12.exen,�6	stack.exen4�0vanguard.exenX@��microsoft.recore_8wekyb3d8bbwen<$��dxo.photolab.exen(�Mai.exenH0�Malien isolation/ai.exen08�lp2dx9.exen4P�incursion.exen@(HWsilentstormdemo.exen0�3platoon.exen8 p�reqdemo_d3d.exen4��knockout.exen<$p_
star ruler 2.exenP$��soft.exeAvid SOFTIMAGE|3Dn4�Lhxoutlook.exen8 �;obscuritas.exenP8�nupc32/uptools/upcreate.exen0��r5apex.exen8 0�nfs16_trial.exen,@�
runme.exen@(X|
burnoutlauncher.exen<$�f1cs2000_demo.exenL4��f1_2019_dx12_win64_do.exen(��
ts3.exenL4��guitar hero aerosmith.exenL4X)ashesescalation_dx12.exenD,�Edevilmaycry4_dx9.exen4�zmohaademo.exen0��tystart.exen@(��officehubwin32.exen(�<nml.exen,<2hlvr.exen8 ��darkmatter.exen,$Kfsbox.exen0�*
fxgame.exenL4��blackgold/bin/fxgame.exen0��katana.exen,$mhtab.exen�$H8�kolibrispine.exeBrainLAB Applications KolibriSpinen� X�Dcib_viewer.exeBAE Systems SOCET SET 5.4.1 cib_viewer.exen@(�witness64_d3d11.exen4��rift_x64.exenX@runeragnarok-win64-shipping.exen|$@��solver_se_tet.exeCST Microwave Studio Executablen(Tlck3.exen8 Զheliheroes.exen8 p�fallout3ng.exen4�Ocrysis64.exenH0p�winstore_cw5n1h2txyewynL4�`high impact paintball.exenP�	animator4.exeGNS AnimatornL4��pvz.main_win64_retail.exen8 8�justcause4.exen4x�spideypc.exen4<�fallout4.exen4��falconeer.exen,Hasura.exen(��'Yb^y.exen8 t�sauerbraten.exen(ܑ
rf2.exenL4xfproven_ground_client.exenH0�emonsterhunterworld.exen<$�=atrain9viewer.exen`,�oblivion.exeOblivionLauncher.exen,Hr
wfly.exen\D�prism-releasegame_guardshield.exen0�eqw/eqw.exenH0@
	zhengtu/patchupdate.exen\ $@
	patchupdate.exedata/zhengtu.datnP(��render_appx64d2.exehiCRANEn(�}soa.exen40�warfront.exen0�Cnba2k12.exen�0@��solver_lf_tet_amd64.exeCST Microwave Studio Executablen,��gwdev.exen0��
groove.exen(��tc2.exenH0`�
virtua tennis 2009.exenP8�doctorwhotheedgeoftime.exen8 �,c2launcher.exen0�5batman.exenP8�operationflashpointdemo.exend, ��temp/zmq_launcher.execlient/zmq.exenP8��vpsassemblinganimation.exenL4�g
f1_2018_dx12_win64_do.exen,��blue.exenL4d�
farmingsimulator2013.exenL4̣gw2.main_win64_retail.exenl<6drmain.exeElysium CADdoctor/InfiPointsn<$��
gogl-rayrace.exen8 ��settlershok.exenD,��red baron arcade.exen8 �&deadrising3.exenT(�(tesv.exeSkyrimLauncher.exen,�Wuplay.exen0�swidiapp.exen,`�war3.exenX@�1codec_dxva_modewmv9_c_65535.exen0D�scooter.exen4hn_setup.exen8 �switchblade.exen4�blackops.exen4(�midtrial.exen4��
sims2sp7.exen0�nsuns1.exen0�(
ens92cl.exen4�Snbalive06.exen(�kodt.exen4T
syberia2.exen8 0�fifa14_demo.exen0\]mxmania.exen�hx�38985ca0.pccallofdutyinfinitewarfare_5bkah9njm3e9gn8 4�helldivers.exen,4�dota2.exen@(X�opengl-program.exenL4�tr11_final_timingcap.exen�T�Dchipping.exeBAE Systems SOCET SET 5.4.1 chipping.exen,�mw2cr.exen<$�^mobileforces.exen<$�aoriginclient.exenL4�vvirtualdesktop.server.exen8 �terminator.exen4hmafia2_sc.exen8H�tcad.exeTebisn,�?tera.exen\DX5deadbydaylight-win64-shipping.exen<$yhpomenupdater.exen,��acbmp.exen0\�mrball.exen�4@��solver_hf_hex_e_amd64.exeCST Microwave Studio Executablen<$̺nsgpucnminer.exenT<�Udauntless-win64-shipping.exen8 8�blood&lace.exen8 �torchlight2.exenH0��secondextinction_r.exen�8@��solver_hf_hex_mor_amd64.exeCST Microwave Studio Executablen8 ܜ
swmain.dll.exen0<lbesiege.exen(ܜ
^yfk.exen8 �doom rails.exenL4HDashes_dx11_debuglayer.exen(Domf.exen4(6	bionicle.exenP8hmight & magic heroes vi.exen4��	pcgamercc.exen,<�holic.exen0�
emuplay.exen0�pes2015.exenD�acs.exedatapc.forgen(l�acs.exen`HT�assetto corsa competizione/acs.exenD,x�assettocorsa/acs.exenT<J
dynasty warriors 8/config.exenDp]config.exeggx2.exenLx�	config.exelinkdata.idxn0�Kpnocomp.exen@(highwaynightshi.exen0xQwcpdemo.exenD,H�kawasaki atv demo.exen4��wechatweb.exenH0Lheroes of the storm.exen4��
railworks.exen<xme.exeCAXA 2008n,�!loco.exen0�alg_upd.exen00bb2001.exen,�huya.exenhP�microsoft.hoganthreshold_8wekyb3d8bbwen0��
aces64.exen0�
firefox.exen8 �{hintclient.exen4��	explorer.exen<$4_bf1942_w32ded.exen8 �ncrysis2demo.exen4�hawx_dx10.exen8 �viveeverest.exenX@�u9e2f88e3.twitter_wgeqdkkx372wmn(��ssm.exen4�_cabela3d.exen4l�
thegrinch.exen0(�	startup.exenP8��amidevil-win64-shipping.exenH0��4-game_dx12_profile.exenh$,0gamesdk_d3d11.exe../../jysgupdate.exenPԸx3launch.exexy3launch.exen8 $Xavencolony.exenHd9
star-ccm+.exeStar CCMn,P�	mk10.exen0�brg2000.exen0��inside.exen4|glightroom.exenpHL�	mds.exeSiemens I-DEAS Material Data Systemn8 �legoharry2.exen0@{crysis3.exen<$�	heart(active).exenD,�werewolves within.exen4��	siongame.exen0dsftruck.exen0h�
mythos.exen8 T�
navy_seals.exenT<t�disintegration-win64-test.exen(�rt3.exen,��heat.exen8 �I
bumpearth12.exen00hunted.exen4��hyp_start.exen4bsldteam2.exen0L�	ideast.exen(�2x3.exenP8��theisle-win64-shipping.exenD,�strongholdlegends.exen`( @�bunkspeed drive.exeBunkspeed Driven0�oninaki.exenH08�avp_dx11_benchmark.exenD,X#msikombustordx10.exen,��	hawx2.exenxL�Drt_qt.exeBAE Systems SOCET SET 5.4.1 rt_qt.exen,��blade.exenX@��codec_dxva_modevc1_c_65535.exenH0�Onelo-win64-shipping.exen@(��qqspeedlauncher.exen4(�titanfall.exen0��bonzala.exen,H#	rage2.exenH0�Mutotalmediatheatre5.exen<$��riotclientux.exen<$д	devilmaycry5.exenX@��4df9e0f8.netflix_mcm4njqhnhss8n�(@��axdiagnostics64.exeCST Microwave Studio ExecutablenL4flunar-win32-shipping.exenT<lproborecall-win64-shipping.exen<$�3dmark-setup.exen4Dsims2ep6.exenL4�>3dmark06_professional.exenT �spaceengine.exeSPACE ENGINEn,L:uboat.exen@(L0recroom_release.exenP8 �wasteland2directorscut.exen8 ,�xpandrally.exen�\PEastro.exeastro/binaries/win64/astro-win64-shipping.exen,��astro.exenX@��
graphicstestbed-win64-test.exenh$,��soliddesigner.exePTC CoCreate OneSpacen,�aqua.exen0xB
wartorn.exen`HTblairwitch-win64-shipping-win7.exen<$�kmaid3dvr_bleu.exen<$�G
warrior_kings.exen(t�sm.exen\D\�
mk11game-retailcheatson_dx12.exen4��sevencore.exen(�,psa.exen0$v
f1_2016.exenD,��devilmaycry4_dx10.exenP8��gpu3d/devilmaycry4_dx10.exen4�moonshine.exenD,��secondextinction.exenD,�bloodstainedrotn.exenP l�	elementpro.exeElement Pron4jd3dengine.exen8 �brawlhalla.exen<$�andretti demo.exen<$x�deadandburied.exen4��ansysedt.exen�,d�Dcreate_dppdb_fdb.exeBAE Systems SOCET SET 5.4.1 create_dppdb_fdb.exen(x�re6.exen8 `�godfather2.exen0<mlb2k10.exen0��nhldemo.exen@(�technomage_demo.exenH$crashprebatch.exeCXPrenD,�divx plus player.exen`,d�photoscan.exeAtisoft PhotoScan Pron<$��kingdoms demo.exen4T0xae30:0x66aanH0$tropico6-win64-test.exen8 �%switchfire.exen<$H�deer hunter 4.exen0Գducati.exen44^matonline.exenL4��battlestationspacific.exen0�
nhl2003.exen,�Kmgsi.exen|$@��cstdcsettings.exeCST Microwave Studio Executablen,�nza2.exenX$��
deko550hd.exeAvid Deko 550 HDnX@�mechwarrior-win64-shipping.exen0� rfactor.exenD,��medieval_dynasty.exen($�tft.exen(P�zts.exen4XNanno1701.exen@(,rayman origins.exen<$��ironstormdemo.exenP8HDashes_dx12_bindingtier2.exen8 @d
maryland_r.exen8 ��fallenlords.exenL4(�lag_win32_public_dev.exen4��startopia.exen�,@��nastranconverter.exeCST Microwave Studio Executablen@(�^
layers of fear.exen0��unravel.exen|$@��solver_se_hex.exeCST Microwave Studio Executablen,�c	dfbhd.exen8 $0	moviesdemo.exen@(d�vanishingrealms.exenD,��shadow warrior/sw.exen(d�sw.exend ,�vreddesign.exeAutodesk VRED Designn\D��microsoft.messaging_8wekyb3d8bbwen@(�~monkeyisland105.exen,H�prius.exen8 P?audioshield.exen<$��leagueclient.exen8 $�avatardemo.exen8 �voffice6/et.exen�L<�7wolfenstein - enemy territory/et.exeWolfenstein: Enemy Territoryn4L+mediashow.exen4�{
7fsanguo.exenH0�{
game/core/7fsanguo.exen,4
hppoa.exen,��focom.exen4�
starwars.exen<$Frocketleague.exenL4�Othe legend of bum-bo.exen,�jhod2.exen<$��csisyncclient.exen0@
gunship.exen8 \�watch_dogs.exenD,��this war of mine.exendL�microsoft.48248d2c77101_8wekyb3d8bbwen4L�breedspd.exen�d@l�java.exePTC DIVISION ProductView - java{l}/view/i486_nt/obj/libpvapilibshelper_java.dlln�h@l�java.exePTC DIVISION ProductView - java{l}/view/x86e_win64/obj/libpvapilibshelper_java.dlln`4wfifa.exefifasetup/fifaconfig.exen,T]fifa.exen@(d#oow_final_dx10.exenL4lXnimbus-uwp64-shipping.exenP �Vkompas.exeASCON KOMPAS-3DnP 0�kompas.exeASCON KOMPAS-3Dn8 �cfifa10demo.exen,��raft.exen4�Dromefinal.exen<$8
f1_2012_game.exen(4tnt.exen0�9vrscore.exend$(�7
avidinstinct.exeAvid iNEWS Instinctn�8@Daecosimbuildingdesigner.exeBentley AECOsimBuildingDesignern4��batmanak.exen0tlogonui.exen4`�war3demo.exen4`nocturne.exent <̼delmia_lcm.exeDassault Systemes Executablen0ĸxwademo.exen4�,pcars2gld.exen<$��yakuzakiwami2.exen<$̧yxsggame_ship.exenP8\tortuga-win64-shipping.exen(�

xde.exen@(�horizonzerodawn.exen,d9pyre.exen,/r2001.exen<$��dishonored_do.exen4`�marssteam.exen@(Xplanetside2_x86.exen8 ��switchball.exen0�sacred2.exen4��baskhead.exent,0rhomedrivelauncher.exelge_live_transcode.exen(��bmx.exenT<t�powerdvd13/common/clmpsvc.exenL4!kholat-win64-shipping.exen�84trttdeltagenconferencing.exeRTT DeltaGen Conferencingn0��bz icon.exen4��naild_x86.exen8 �hntlj/hntlj.exen<$��h1z1/h1z1_be.exenL4��	just survive/h1z1_be.exen0��swat4x.exenL4`ftonka monster trucks.exen�(`�Dfeature_matcher.exeBAE Systems SOCET SET 5.4.1 feature_matcher.exen0��monkey.exenT trttdeltagen.exeRTT DeltaGenn<$caesarivdemo.exen4�insanity.exenP8H�mordhau-win64-shipping.exenlT�-microsoft.forzahorizon4demo_8wekyb3d8bbwen,0�nfs16.exen0T1fifa20.exen0�heqgame.exen<$@�showdown_demo.exen8 �autoassault.exen0��da4demo.exen4��claybook.exen8 0�flashplayer.exenD,ԃ
saintsrowthethird.exenT<h2hawkengame-win32-shipping.exenH0�dreadnoughtlauncher.exen@(Lhbionic_commando.exen(�Zrth.exenX@D�system32/sysprep/finaltest.exenH0D�dellximg/finaltest.exen,�they.exen8 �fantasydemo.exen@(�=lis2-win64-test.exen4��el2mpdemo.exenD,�league of legends.exen(�U
pp.exen0�
beowulf.exen8 ��expresii/x.exen$t�x.exen@(��expresii x64/x.exen8 �sreqw/sreqw.exenX@�microsoft.deltapc_8wekyb3d8bbwen@(��insurgency_x64.exenT$��
strider.exestriderx64_r.exen<$<�	euro2000demo.exenH0�soeldnersecretwars.exen@(@�thetechnomancer.exen(DSgrb.exen,��sam4.exenH0$�road trip 2000 demo.exenT �step214ug.exeStep 214 Importn0t�sanity.exen0T�ac-130.exen0�xboxidp.exenT$�-thrones.exedata/viking.packn(4^mat.exen8 ��hdrlighting.exen4��lwlaunch.exen(��we8.exen(�%rfg.exen8 HPpowerdvd11.exen,��test.exen0��hh2004.exenT<t�anselintegrationtestapp_9.exen�$\�Dcib_accuracy.exeBAE Systems SOCET SET 5.4.1 cib_accuracy.exen4Ilegolotr.exen0 �fractal.exenT<�assassinscreedbrotherhood.exen�$Xx�
grplayer_xp32.exeSiemens Teamcenter Vis 2005/2007 32bit Testn8 �isingularity.exen8 fpc_matador.exen4��ua_trial.exen,�Vcltax.exen0�advent.exen8 �Od5_immerse.exen0x
tessman.exen0|8tlrdemo.exen0l
softdma.exen0��sf41dev.exen,��nwn2.exenD,X0avp_predator_demo.exen,\�	tabs.exen4jthebureau.exen0��iron_3d.exen4��railroad.exen0�S
pandora.exen<$��atlasreactor.exen4 �witcher3.exen8 �sutilsexe64.exen40�grandia2.exen0L�fifa08.exenD,��citybussimulator.exen@(��worms 4 mayhem.exen4�frostpunk.exen,%scum.exen�@LH.vi.imageserver_release_x64.exeVital Images ImageServer Release x64n4�_bin/seiya.exen<$|8soulcaliburvi.exenlT�	vr_sli_test-copystructurecount.vs2013.exen\D�microsoft.spartauwp_8wekyb3d8bbwen\DD!microsoft.zunevideo_8wekyb3d8bbwen@(L�ahrsoffshore99.exen8 �3dddz/3dddz.exen0farcry3.exen,gtest.exen<$�sabreace demo.exenT<xnvidia geforce experience.exenX0��virtualcabin_appx64.exehiCRANEn8 ��	startrekdac.exenX@��qjserver.exe/qjupdateserver.exenD,��planetzoo.release.exen,h�	os3de.exen@(�thewolfamongus.exen,�nino2.exenH0�|ultra coaster demo.exen0<Fxcb.dat.exen8 ��fifa13_demo.exenD,x�
pcarsoculus64gld.exen(ܡeax.exen`H��windlands_oculusrift_store_x64.exen0�furmark.exen(PDwls.exen8 �D
bioshock2hd.exen4��vrhrdemo.exen8 �lzddz/lzddz.exen0x�raiders.exen@(�8	furviewer.win64.exenP$�{
pmill.exeDelcam PowerMILLnD,0zheavenislandvive.exen@($�twoworlds2_dx10.exen4�1red_tide.exenL44�ashes_release64d3d12.exen(��nc.exenD,$~project_resonance.exen,Dy3dsr.exen0ԥmc2demo.exen�T�Dfootprint.exeBAE Systems SOCET SET 5.4.1 footprint.exenD,��
starwarssquadrons.exen<$��dytoolservice.exen4|�lwmenu64.exen(�eu4.exen4xk
gdfbinary.exen<$̙mho_benchmark.exen@(�Odyinglightgame.exen4�t0x7204:0x0741n8  �pcasthdedit.exen0p�winproj.exen4��citylife.exen4p�kartdemo.exen0�xheroes.exen,�vsam3.exenP ��
gujian.exegujianbase.dlln(�gmol.exen0�kac4bfsp.exen@((Wdeadislandgame.exen@(0�subnauticazero.exen<$��citylifedemo.exen, disco.exen<$	yookalaylee64.exen@(t�ccminer_nanashi.exen00&armada.exen�0@��solver_lf_hex_ia32e.exeCST Microwave Studio Executablen(�)upc.exenH0X�adobe media encoder.exen@(�u	kraken_d3d11_f.exen�P�Ddtm_ftr.exeBAE Systems SOCET SET 5.4.1 dtm_ftr.exen0�
fifa4zf.exen8 �skate4demo.exen4�h0x7204:0x0746n�T�Dimg_proc.exeBAE Systems SOCET SET 5.4.1 img_proc.exend($X�worldofwarships.exeWoWsLauncher.exenX(�pexceed.exeHummingbird Exceedn,�}oppw3.exen8 ��risingeagle.exen(wce.exen4�tourcars.exen\D��h	N�V2/newii/awesomium_process.exen@(<�catinterstellar.exend<̼dmu.exeDassault Systemes Executablen��4zsandstorm/insurgency/binaries/win64/insurgencyclient-win64-shipping.exen`HLwar leaders - clash of nations.exen4�]rome demo.exen4�;crossfire.exen8 tF
bassfishing.exenH0\�shadowarenalauncher.exenH0��shipping-thiefgame.exen(�Vh&d.exenl@��yams.exeCST Microwave Studio Executablen08�tsunami.exen�p�microsoft.windows.startmenuexperiencehost_cw5n1h2txyewyn8 L[ironharvest.exen4P0
justcause.exenHDswd6e.exeswd6errc.dlln<$X�x3dgatewaypro.exen8 ȏswgclient_r.exen4��
gravitas.exenD,HPpowerdvdcinema10.exen@(L�pinnaclestudio.exend88�iplan.exeBrainLAB Applications iPlann8 d;sniper_x86.exen8 �	bioshockhd.exen48/gunmetal.exenL4`�actofwar_hightreason.exen@(Xplanetside2_x64.exen4@�asterixpc.exen44�	psp_demo.exen<$�ltcg-hovgame.exen4܏
limagame.exen,��pop3.exen,��iw5mp.exen0��
emperor.exen<$�witness_d3d11.exen<$�zmoh_spearhead.exen`H�Ldangerousdriving-win64-shipping.exen8 `Odoom64_x64.exen0�

nwmain.exen0\�drt-vr.exen0�hkship.exenH ��rc_appx64d.exehiCRANEnP8nulldc-naomi_1.0.3_mmu.exen<$>lostplanetdx9.exenX@�codec_dxva_modeh264_c_65535.exenhP��microsoft.crackdown3moda_8wekyb3d8bbwen0H�mordhau.exen,0srttr.exen8 8�minigolfvr.exen<$p�ut2004-win64.exen@(�=shadowwarrior2.exen4�x
enlisted.exen,1mall.exen0��rtk xi.exen<$8
gtldedicated.exen0�	erasers.exen4Lbsoulstorm.exenD,�shattered_horizon.exen,�cemu.exen0tYrg2001.exen@(ԃgamemodule.elb.exen<$��spider-man 3.exen4�.0x7204:0x0775n0Pgw2dev.exen0́
qtminer.exenP8�battleforge_release_dll.exenhP0�	microsoft.apollobasegame_8wekyb3d8bbwen44bfheroes.exen(x�f4.exen4`jmars2030.exen8 �pfreelancer.exen,�'flux.exen8 DXdxcs_ocean.exen,xqarena.exenP8t�
resolume arena 6/arena.exen\(�gom_scan.exeGOM Scan - GOM mbHnP8��devilmaycry4_trial_dx10.exen4�x3tc_demo.exen4�$ripcoilvr.exen8 �sfastclean32.exen8 =bmirtxrace.exen4@30xae30:0x65fen, mohpc.exenT PR
indesign.exeAdobe InDesignn4�/0xae30:0x65fdn8 �lbloodmagic.exen�,d�Drename_images_gui.exeBAE Systems SOCET SET 5.4.1 rename_images_gui.exenD,�oasktao/autoupdate.exenX  �oautoupdate.exestartasktao.exen�(@��cstserverupdate.exeCST Microwave Studio ExecutablenH0h�shippingpc-bzb2game.exen@(mmadden20_trial.exenH0�"
earth and beyond_ez.exenL4��adobe soundbooth cs4.exenL4|�cmoar vr cinema/vive.exen0��
foxbb2k.exen@(Hvirtualskipper.exenP8`�unboxed-win64-shipping.exen8 �#dishonored.exen8 llegopirates.exen8 X+hearthstone.exenH0X�mixedrealityportal.exen8 ȩwwe2k20_x64.exen8 Odr_mag_demo.exen(�go.exen4��
0x7204:0x08a5nD, needforspeedheat.exen@(�	cmedia(active).exen8 <Svkvslkernel.exen@($Kapolloguardian.exen@( �southpark_tfbw.exen,�mcm2.exen<$�O../game/music.exen, {mafia.exen\,0gamesdk.exe../../jysgupdate.exenT<t�powerdvd13/movie/powerdvd.exen4HPpowerdvd.exen,(sbmd.exen,`M
myst4.exen4�=nsgminer.exen,�nba20.exen0\Jskate3.exen0�dfine2.exen4dzplaymax.exen8 ��touch movie.exen<$�
computerz_cn.exen0��nhl2005.exen<$4(
redorchestra.exenP8,�deadislandgame_x86_rwdi.exen(�dwm.exend$(�cubeengineio.exeDalet CubeEngine IOn,�dqb2.exen4p�2-iw6sp64.exen,��acbsp.exen8 �ghostrecon.exenhP�-microsoft.sunrisebasegame_8wekyb3d8bbwen4�bsammax304.exen4�ofdr demo.exen(_ufo.exen,��f3ar.exen8 ��battleborn.exen0�hjd/hjd.exen4�(
ens100cl.exen4�xrebirth.exen8 �L
huxleygame.exen,0vq2rtx.exen`H�	vr_sli_test-generatemips.vs2013.exenL4`�english country tune.exenD,hv9.0/bin/nvprune.exenD,�bv8.0/bin/nvprune.exenH0`jmars2030-win64-test.exen4�,injustice.exend$(H�	trine2_64bit.exetrine2_launcher.exen8 �Wsotgametest.exen@(�projectholodeck.exenDerba.exeUnisys ERBAnh<�#otoy/sculptron/sculptron.exeSculptronn@(�qts3client_win64.exenL4�	toyshopmaths(active).exenL$�hst.exeAltair HyperStudyn@(,=shrek the third.exen@(�mobilemark 2012.exen0D�	fearxp2.exenL��sbzengine.exeRiddick.exen8 ��
atomrpg_x64.exen0 J	undying.exen4\�aarklash.exenX@h�wuxiaxclient-win64-shipping.exen02demigod.exen,��mmv4.exen8 �launchgtaiv.exen<$��transformers.exen8 �tslgame_be.exen4`�twitchui.exen0@nhl2009.exenD,�Lrat/overlay_win2k.exen0|?glquake.exen(�Qbf5.exen8 �&takeonhdemo.exenH0P�adobe premiere rush.exen<$x�re6benchmark.exen44Cthhdgame.exen0�Xaot2_eu.exen, �
solus.exen,h#graw2.exenL$��cctv_appx64d.exehiCRANEn<$�>totaltanksim.exen@(��madden19_trial.exen0
manhunt.exenlTCstarwarsbattlefrontiimultiplayerbeta.exen4��outforce.exent(4�cubeenginedtop.exeDalet CubeEngine Desktopn4��dinobones.exen4��0xb306:0x25b3n@(�minecraft.win10.exen4�
outbreak.exen0��cohokum.exen,�xeno.exen8 P2msango.bin.exenL �msango.bin.exe�h	N�V2.urlnP �msango.bin.exe../�h	N�V2.urln<$Vlegouniverse.exen(�_	jk.exen4X�battalion.exen��2prey.exe../../../../gamesdk/videos/arkanelogoanim_redux_1080p2997_st-16lufs.bk2nT(xxprey.exe../base/game01.pk4n�\2prey.exearkanelogoanim_redux_1080p2997_st-16lufs.bk2n4�%maxpayne.exenD,�_classic_/wowb-64.exenD,�/_retail_/wowb-64.exen04`wowb-64.exen4`wstnwdemo.exen0�farcry5.exenD,�x4 foundations/x4.exenXܸ
x4.exeMetrologmgxgmain.dllnH0��frontmissionevolved.exen4Ģ
zenoclash.exen4t�sims2ep5.exenT<`#deer hunt 3d (direct 3d).exen,�rott.exen<$F
cpcw_sp_demo.exen8 �eu4_launch.exen�0@��solver_sj_hex_ia32e.exeCST Microwave Studio Executablen8 ��stone_giant.exenp<4Fsldworks.exeDassault Systemes SolidWorksnp<��sldworks.exeDassault Systemes SolidWorksnp<4sldworks.exeDassault Systemes SolidWorksnp<�-sldworks.exeDassault Systemes SolidWorksnp<�Zsldworks.exeDassault Systemes SolidWorksnp<LJsldworks.exeDassault Systemes SolidWorksn0�,psa_be.exen0�)	libegl.exen4tcinvasion.exen0`�wlmail.exen8 tbserioussam.exen4H(relicdow3.exen4� 
gauntlet.exend($trttscaleclient.exeRTT Scale Clientn,p�jasp.exen4��0x7204:0x06b1n,,�snow.exen�P�Dspec_ed.exeBAE Systems SOCET SET 5.4.1 spec_ed.exen,L�moto.exenL4�_classic_/wowclassic.exen,�nvmix.exen<$��masteroforion.exen0�ztrover.exenT<t9fc3_blooddragon_rt_d3d11.exen(��imm.exen0�Pgrdemo.exenp<̼catgts3d.exeDassault Systemes Executablen@(�|audiodirector4.exen,�/swat.exenD,L�prison architect.exen4��among us.exen4�diplomacy.exen0ksp_x64.exenH0d�bigscaleracing demo.exen8 �spellforce2.exen<$|Qra3_1.11.game.exen4�operencia.exenP8�ctrail of the whitetail.exen0�xclient.exenD,�Pbluewater hunter.exen<$�E
civcity rome.exen@(�[bin/32bit/obs32.exen@($desperados iii.exenD,0qoverwolfhelper64.exen4�luminar 4.exen@(p�riseandfalldemo.exen0\Jtrainz.exen,�[gunz.exen8 ��portraitpro.exen,��fjvps.exen0<�vbs_ig.exen4��grimmgame.exen<$��paintballgame.exenT<X�anselintegrationtestapp_7.exen`H�bloodstainedrotn-win64-shipping.exenX$�phoenix_touch.exePhoenix Touchn4<�hcopterd.exenD,@d
dungeon siege iii.exen8 |Svp3preview.exenH0��backtothefuture101.exen,H*blox.exenT<x�anselintegrationtestapp_5.exen0��lancer.exen0��samtlh.exenpH�Date.exeBAE Systems SOCET SET 5.4.1 ate.exen4ܧnascardx7.exen<$�albinolullaby.exen04`wow-64.exen@(�/_retail_/wow-64.exenD,�_classic_/wow-64.exenX@�	vr_sli_direct_test_2.vs2013.exen0�re5dx9.exen@(�9vrmarkworkload2.exen4lMmagicka2.exen0�Znba2k15.exen,��wotr.exen,@�pb2x.exenL4H�
shadowplay/nvspcaps64.exen@h�xy2.exedh2_tab.exen\D��microsoft.patagonia_8wekyb3d8bbwenD,,�
beamng.drive.x64.exen(�ss.exen\D�Qcasablanca.main_win64_retail.exen4�radial-g.exen0�ig2demo.exen8 �narnia.dll.exen�P0̼visuv6graphicsoptimizerapplication.exeDassault Systems CATIAnT<��stormgame-win64-shipping.exen4�dtr_demo.exen0�C
idmain.exen4�
empyrion.exen8 �legomarvel2.exen8  g	bond2012pc.exenl$0x�motionbuilder.exeAutodesk Motion Buildern�$\�Dnitf_rpc_chip.exeBAE Systems SOCET SET 5.4.1 nitf_rpc_chip.exenx8(L�geargame-win64-shipping.exeoo2core_8_win64.dllnP8�geargame-win64-shipping.exen(�Avs.exen,��arma3.exen� \x�
grplayer_32.exeSiemens Teamcenter Vis 2005/2007 32 bit TestnH0�minecraftstorymode.exenH04engine/questviewer.exen8 dLquestviewer.exenL4lproborecall-win64-test.exen8 \R
avert fate.exen0x�orlando.exen<$\�shadowarena64.exen4@�hr.win32.exenlTğmicrosoft.basicattractloop_8wekyb3d8bbwenH0��
imagineautopatcher.exen4X�simpsons.exen4��motogp13.exen4��grim dawn.exenL4��application-steam-x64.exenP H%spaceclaim.exeSpaceClaimnPԸx3replay.exexy3launch.exen,��pm3d.exen4��gettingup.exen4��midtown2.exenD,��transformersdemo.exen4��sims2sp1.exen4�3gaiden64.exen(dp.exen4\
redriver.exen(�$ss3.exen8 (Wdeadisland.exen@(�#dishonoredgame.exen<$�)r6vegas_game.exen,t�azera.exen0��stvoyhm.exen,�zorro.exenD,��5-game_dx12_debug.exen4��ffpcdemo.exen4D!mohodemo.exen`H�net.minecraft.launchwrapper.launchn8 |prototyper.exenL4�g
f1_2018_dx12_win64_r.exenH0��spore_debugrelease.exenL4�nvbroadcast.container.exenP  �inovate.exeIronCAD INOVATEn|d�yandex/yandexbrowser/application/new_browser.exen\(l�vcvisual.exePTC DIVISION Mockupn8 H�
nvcontainer.exen,\Ciw3mp.exen<$��superposition.exenL L|lobby.exelianliankan.exen�pR
paper dolls 2/pd2/binaries/win64/pd2-win64-shipping.exen4�anomaly2.exen8 �captureone.exen0D�madmax.exenT$�vredpro.exeAutodesk VRED Pron8 �6nascar 2000.exen,�]dowss.exen�P�Dcamedit.exeBAE Systems SOCET SET 5.4.1 camedit.exen4 �pchdmove.exen8 ��rainbowsix.exenT cinema 4d.exeMAXON CINEMA 4Dn,h�dredd.exen4�6
valorant.exenD,$�doometernalx64vk.exenH0 �twd-win64-shipping.exenhPT[microsoft.windows.spartan_cw5n1h2txyewyn0H#	rage2_p.exen0D
fcss_sr.exen<$�|stereoplayer.exen<$��orcsmustdie2.exen4�sinistar.exen,l*lcgol.exen@(|�patchupdatehelp.exen<$�6sledgehammer.exend ,�7
avidassist.exeAvid Interplay AccessnL��
deko550.exeAvid Deko 550n8 ܚfifa17_demo.exen@(��specopstheline.exen0�single.exend0rhomedrive.exelge_live_transcode.exen,�^gorn.exen<$��
hatintimegame.exen08*sanityl.exenH0xstrophy bass 4 demo.exen,4�
mxgp.exen<$�L
huxleymmogame.exenh((tprocesswatcher.exeRTT Process Watchern8 Dshadermark.exen4P�3dmarkcmd.exen04Rhh2001.exen,Ens3fb.exen(�x29.exenH0Xplanetside2_x64_be.exen0P�3dmark.exen,H�mss32.exen`HL�theblackoutclub-win64-shipping.exen0�nr2003.exen(�X	wuo.exen�0@��solver_se_hex_ia32e.exeCST Microwave Studio Executablen4�crimelife.exen(" ws.exen@8{nucoda.exeNucodanH0�
hll-win64-shipping.exenD,��yeti_final_win32.exen<$�blackdesert32.exen�$\�Dmp_asc_import.exeBAE Systems SOCET SET 5.4.1 mp_asc_import.exen4lXboneworks.exen(��vt3.exen<$\�systemsurvey.exen8 �kwolf2_demo.exenhPĠmicrosoft.ganderbasegame_8wekyb3d8bbwen,�wmain.exen0X�risen2.exenD,�$lordsofthefallen.exen,Ăblob.exenP8T|prospect-win64-shipping.exenP8��destroy all humans!/dh.exen,�	usaf.exen@(>lostplanetdx10.exenX@p�panzercorps2-win64-shipping.exen0�\trixie.exen0�'	gubble.exen8 ��madmodmike.exen0!
tw2005.exen4��roadwage.exen8 ��
purefarming.exenD,l�bioshockinfinite.exenT ��
xrengine.exexrrender_r4.dllnD,��
bin_test/xrengine.exen4�xrengine.exen4|�
alternity.exen0�\tabtip.exen0�winword.exenD,P�darkstar-release.exen4dqmlb2k9dm.exenT<��pineapple-win64-shipping.exen<$|Qra3_1.5.game.exen,8qpes5.exen0�h	ts_d3d.exen4p�standard.exen,��
thief.exenL4�
thief simulator/thief.exen<$�game/bin/jfzr.exen4��reliccoh.exen4l�batmanac.exen4dcmr2demo.exen8 �accounting.exen|$@��solver_sj_tet.exeCST Microwave Studio Executablenp$4�remoteviewpro.exeOverwatch RemoteView Pron0��safari.exen@(�]legobatmandemo.exen8 �anthemdemo.exenH0��operation blockade.exenL4�Tnet race live viewer.exen4\�wolfhound.exenX@t�powerdvd13/common/clmpinst.exenD,�
thrillville07demo.exen4��gamepanel.exenH0��blackgold/fxlaunch.exenL4H�
nvtelemetrycontainer.exen<$ %yakuzakiwami.exenD,��arrirawconverter.exen(�fr2.exen,x�mxn2.exen0��recore.exen,d�	nhl2k.exen(T�ge.exen(�fdd.exen@(<�gamepc_release.exen4`�earth2150.exen(H{sj.exen<$؂houseflipper.exenH��patran.exeMSC Patrann,�unity.exen<$�g
f1_2018_dx12.exenL4��fdnyfirefighter-demo.exen04�zminer.exen0�galamax.exen,��
ts3w.exen(0ros.exen@(�Flegoharrypotter.exen<$�.projectwinter.exen,��t6mp.exenH0!future soldier dx11.exen0�
rf4_x64.exen4��	wotblitz.exen�T�Dreadtape.exeBAE Systems SOCET SET 5.4.1 readtape.exen4ؖrollerbot.exen(��dfo.exen,D�smite.exen0��dxhrml.exen(�Qtm2.exen(�lfs.exen0�
f1_2000.exen(X&jao.exenL4X�hellgate_sp_dx10_x64.exen4��wotr_dx10.exen8 ��borderlands.exen(��mtv.exen4d�crashdemo.exen4P^
mxreflex.exen4�;
streetjam.exen00�foxgame.exen4Nswondemo.exenP8��moviestudioplatinum120.exen,d�anno4.exen0��ffsetup.exen8 ȍvermintide.exen(��hyp.exenP 8{nucoda_look.exeNucoda Lookn0xaogame.exen4`�metro2033.exen08�nba2004.exen4��maneater.exen4fc3editor.exenX@�dropzonesteamclient_x32_rel.exen4"dragster.exenD,|�barnyard bowling.exenD,�-forzahorizon4demo.exenP8�xgame_winappdx12profile.exen`,��	touchdesigner101.exeTouchDesignernT<`�actofwar_hightreason_demo.exen0��nba2k20.exen00�
warzone.exen@(�nfl head coach.exen,8eso64.exen\D�8metal gear rising revengeance.exen,0�
oppw4.exenD,��projectzomboid32.exen\$ ��gamelauncher.exenex_machina.exen`$$rgamelauncher.exebin64/gujian3.exenX$�gamelauncher.exegamehunt.dlln@(�9populationzero.exen0�vpsiops.exen8 HPpowerdvd12.exen<$�}desertlegend.exenD ��	nastranpre.exeNXPren<$�!dragon front.exen0�Tt3main.exen@(tSgiantsmeccdemo.exen0`0olgame.exen(X�
th5.exen8 �5timekeeper.exen4H-crashday.exen8 �!dv3dplayer.exent\0�	microsoft.forzamotorsport7demo_8wekyb3d8bbwen�P�Dva_tsr.exeBAE Systems SOCET SET 5.4.1 va_tsr.exen�(@��axdiagnostics32.exeCST Microwave Studio Executablen8 �glplatform.exen4 �0xae30:0x65een,laim6.exen4Ttrzsynapse.exen(\e	fos.exen8 ��tdr2000demo.exenD,�battleriteroyale.exen<$��gfesdkdemo_dx.exenD�lplanter.exenova.exen4��	fifa2000.exen0�sc2_x64.exenX$�hmopengl.exeAltair HyperMeshn@(X#msikombustordx9.exen8 ��tetris4000.exen0�Wsotgame.exen,4�turok.exen@(��
killerloop_demo.exen(�obg3.exenH �obg3.exebg3_release.exen0�Dfh_demo.exen�PLH.rendering_cre_playback_release_x64.exeVital Images CRE Playback Release x64n4�starfleet.exen0��	jb_sp_s.exen(T�nte.exenD,�x
oxygennotincluded.exenL4Lthermal analysis tool.exen@(	indigo prophecy.exen�0@��cstdcsolvercontrol.exeCST Microwave Studio Executablen<$�}lg_smart_scan.exenX@��fallencubes-win64-shipping.exenP84�eve valkyrie - warzone.exenD,�pcdr2d3dvideo.p5x.exen4�geargame.exen�PL�geargame.exeeasyanticheat/launcher/splashscreen.pngn4x5
blackops3.exenT<��
farmingsimulator2015game.exenH0�vwheelmangame-retail.exen,p]ggx2.exenT(��tune.exeSiemens Tecnomatixn4��r2client.exendL��octopath_traveler-win64-shipping.exen4��swjoy'Yb^y.exenL4��launch_trials_rising.exen,0pffxv.exenD,�getreal3dlauncher.exen4��
nascar14.exen8 �)titanquest.exend$(H�	trine2_32bit.exetrine2_launcher.exendL��scimitar_engine_win64_2015_q_dx11.exen�TT�socetgxp.exeBAE Systems SOCET SET 5.4.1 SOCETGXP.exenH0$
hellgate_sp_dx9_x64.exen�0@H.vitrea_release_x64.exeVital Images Vitrea Release x64n<$\oanno1701addon.exen8 ��voyage/core.exen8 ��	surfsupgame.exen4�hsammax204.exen�,d�Dcib_import_batch.exeBAE Systems SOCET SET 5.4.1 cib_import_batch.exen@(��	videoconvert13.exen8 t�stronghold3.exenH<Licemsurf.exeICEM Surfn0�pariah.exen@(d�game_rmdwin10_r.exen�(@��solver_hf_hex_e.exeCST Microwave Studio Executablen4hUdfx3demo.exen<$cvirtualdream.exenX@�Edevilmaycry4_benchmark_dx9.exenl,(trttmaterialreader.exeRTT MaterialReadern���uvariable_rate_shading_ogl/demo/bin_x64/release/gl_shading_rate_image.exen|L\�xvlview.ocxLattice Technology Lattice3D Reportern4thcloudpunk.exen<$��starfleetdemo.exent$8�Lcomposersync.exeDassault Systemes Composern8 ��matteljetz.exen8 x�iw7uwp_ship.exen(�coj.exen4X�gift-demo.exen8 `
rmogulshare.exen0�
fphover.exen@(�fmadden21_trial.exenx`�xdon't starve together/bin/dontstarve_steam.exenD,+dontstarve_steam.exen(�Mhma.exen4��falloutnv.exen0�soptocat.exen8 ��	hawx2_dx11.exen4*powermark.exen0|�xyqsvc.exen<$0[renegadedemo.exen@(�Kforgedalliance.exen,��tty3d.exenD,4Cgridgamelauncher.exen<$�\3dmark2001se.exen8 HDashes_dx11.exen4��
profile1.exen8 �[
jade_enr_xe.exen,�	samhd.exenL4�	earthsunmoon(active).exen@(�legomarvel_dx11.exen0|Zxboards.exen(�Z	fw.exen<$t�powerdvd13ml.exenH0�Ytheyarebillions_x86.exen4D�realplay.exen4<�san13_jp.exen,��dbxv.exen4�deadreck.exen�,@��solver_hf_int_fd.exeCST Microwave Studio ExecutablenX@t�supercross3-win64-shipping.exen4�
pg3drawd.exen0��	tw2007.exen0x�nsuns2.exen4�usnowblind.exenL4�metalknightzeroclient.exen4�ptiltbrush.exen0�saphavoc.exen0�Alucius.exen4t]3dmark11.exen,|
bone1.exen(4�mgv.exen8 �rustclient.exen<$pvoculusmedium.exen4��robinson.exen8 �Tmasseffect3.exenH0�,shippingpcdc-sfgame.exen8 �T
mvp_client.exen\D�acer touchportal/widgetwindow.exen,�3conan.exen4�>3dmark06.exent@tblauncher.exedata/ui/dungeon/dungeon_000.ddsnD,��laonline/launcher.exenP8��gundamlauncher/launcher.exenP��launcher.exevalkyria.exenP@�launcher.exehr.win32.exenhP��lionheart - king's crusade/launcher.exenH�launcher.exeeloa.ininl8tblauncher.exeusersetting/300004256_1.inin`H�dreadnought/bin/win32/launcher.exenH0�jmotogp 08/launcher.exenL`Ulauncher.exeaok hd.exenH(�launcher.exexxsj.exen�T,�
launcher.exebinaries/win32/mmogame-win32-shipping.exenH0��sbk09_demo/launcher.exend0��	launcher.execivilizationbe_dx11.exen48launcher.exenX@l�nti media maker 9/launcher.exenh4��launcher.exeborderlandspresequel.exenL4�{ۋ�N3/launcher/launcher.exen@(��sbk09/launcher.exenT �launcher.exefreestyle2.exenX$lFlauncher.exeborderlands2.exenxDxlauncher.exeprogram/bin/release/bwclient.exenHx�launcher.exeaamfp.exen@(L�	ideas/launcher.exenPh�launcher.exesdclient.exen`H�@full spectrum warrior/launcher.exenD,=qqsonic/launcher.exenlT�merchants of brooklyn/bin32/launcher.exend0��
launcher.exeasn_app_pcdx9_final.exenX$�[launcher.exeui/bnsclient.swfn@(Оneowiz/launcher.exen�LH�launcher.exegame/pdc-live/ghostreconphantoms.exenDx%launcher.exe300.exenhP�Etony hawk's underground 2/launcher.exen`,�\launcher/launcher.exewarhammer.exenL4d�icarus/bin32/launcher.exen\(<7
launcher.execlient/pubglite.exenlT�xcom-chimera-squad/launcher/launcher.exenT$|�wrc2/launcher.exewrc2010.dlln\(T	launcher.execef3_1/vc14/cef.paknX$p�launcher.exepanzercorps2.exenHDlauncher.exeswd6e.iconP�*launcher.exefinalfire.dlln0�terawin.exen0l�
td5_d3d.exenL4�gravel-win64-shipping.exen0$�msnmsgr.exen(�7
ek.exen8 ��druidstone.exenX@`�microsoft.opuspg_8wekyb3d8bbwen`( �7
avidtestprogram.exeAvid Test Toolnh4Px3dtraffic.exeWeather Central 3DTrafficn,(nhl06.exen0|sof2mp.exen4H�tgame.dll.exenP8�nupc32/uptools/upexists.exen4�ggameshow.exen8 �hvr_gallery.exenH0��thesecretworlddx11.exen,l'wperl.exenlTDIgameloftsa.asphalt8airborne_0pp20fcewvvtjn4��rofeditor.exen(�fgp3.exen,4�acusp.exen(P2�h	N�V.exen0�lbs/lbs.exen8 ��ntc_master.exen4x]0xe305:0x2590n8 ��imerge pro.exen4X�
bioshock.exen,��rift.exen, mohpa.exen<$��modernwarfare.exen4�hsimrdemo.exen(�	rd3.exenL4Ħfinalpcport-turokgame.exenT<\uwrathgame-win64-shipping.exen0@dawn64.exen0discord.exenL4�Xblackdesertpatcher32.exen(��hyo.exen0�xunigene.exen@(��
spaceengineers.exen0(�railsim.exen4D�0x7204:0x06c1n<$�Uvskac32_demo.exen8 d�speedball2.exen4��nvsterex.exen<$Zcolordirector.exen4l^morrowind.exen4(�skyworld.exen\D�astronautsgame-win64-shipping.exen<$8�	herobound2_pc.exen, �age3y.exen8 ,Hplanetside.exen@(P�
ildfirefighter.exen,4�dota.exenp<̼catgts2d.exeDassault Systemes Executablen8 ��chaosonline.exen@(|�managedstarter.exen8 ��tabula_rasa.exen0�nvmix64.exendL|'microsoft.windowsstore_8wekyb3d8bbwenD,x�imperium romanum.exen0�phz/phz.exen,��opbb.exen,<sftk.exenD,�h3dmarkicfworkload.exen,��dxhr.exen4T8power2go.exen<$T[spartan_edge.exen@(P�darkstaronedemo.exenP8ԃ
saintsrowthethird_dx11.exenD,�h2_sp64_bnet_ship.exen�8P�offlinerendererconsole.exeDassault Systemes SolidWorks VisualizenL4geoid-win64-shipping.exen(h�crx.exen@(�%battlela_debug.exen�@8cinema 4d benchmark 64 bit.exeCinema 4D Benchmark 64 Bitn4��alicegame.exen<$�zcocmainwin32.exen<$h�arcade movie.exenL4�vstaubliroboticssuite.exen\D�dishonored2_x64shippingretail.exen4D�bumper~1.exen@(�coldfear_retail.exen8 l�monsterjam.exen4�qhedzdemo.exen(D�red.exen4�W0x6d1e:0x774dn0�arcania.exen,�Xruse.exen( �
zt.exen4LMwoool.dat.exen<$t]3dmark11demo.exenxL�Dqstat.exeBAE Systems SOCET SET 5.4.1 qstat.exen,\swtfu.exenX@lXboneworks_oculus_windows64.exenX$0)rttdeltaview.exeRTT DeltaViewnH0Ycivilizationv_dx11.exen�l�umultiprojection_dx/demo/dx12/bin/demo_nvrhi_dx12.exen\D��rogueworldserver_x64_release.exen,ninja.exen8 \o1701-addon.exenhPL�microsoft.halifaxbasegame_8wekyb3d8bbwen8 4�fbc_client.exen4l�	tp2001_r.exen0�lneutron.exenT<lomasseffectandromedatrial.exen8 H�justcause3.exent\HPf508037f.powerdvdmobileforultra_7j1xgptdajq4jnX,@
gplay.exeSide Effects Houdinin,0�pool.exenD,�	farmyard(active).exen8  �godstrigger.exen4��wargame2.exen@(pqrtsshooksloader.exen,L�breed.exen4S	truckrace.exen(�obcr.exen0��z-ball.exenP8$
hellgatedemo_sp_dx9_x86.exen<$�grimfandango.exen0x�ue4game.exenh8,Yue4game.exe../../../vrdemoproject.exen`0,Yue4game.exe../../../vrfunhouse.exen8 cfallout4vr.exen4�Faudition.exen<$�twitchstudio.exen<$0�shellshock 2.exen<$��
cojgunslinger.exen4��grounded.exen,<icsxy.exen4<�cubemapgs.exen4x�	murdered.exen4`�homefront.exenL�|microavs.exeAVS/Expressn8 |J
spacehaven.exen@(l�edgeofeternity.exen4ܘ0x0e22:0x360ent$8�cgdat_leg_xp64.exeSiemens NX Gdat 64bit Testn08wnewhaas.exen0�
gta_sa.exen8 ��gpusniffer.exen8 lbardstale4.exenH Аmhf.exemonsterhjp.inin8 T1fifa20_demo.exen<$��shadowgrounds.exen� X�Dmulti_frame.exeBAE Systems SOCET SET 5.4.1 multi_frame.exenT(��tvng.exeThales - ThalesViewnP8��gameapp_pcdx11_x64final.exen4d#oow_final.exen@(D(heroeslauncher.exen44@earthrise.exen<$$Taegpusniffer.exenP8�startmenuexperiencehost.exenD,�,shippingpc-sfgame.exenH04pixevrcomponenttest.exen4�4	0x524b:0x1401n0�Ffs2demo.exen0�(
ens90cl.exen0؅bhddemo.exen@(\0xmrminer_0.2.1.exenD,�,injusticelauncher.exen0�pes2009.exen0��nvchess.exen@(�rapture_release.exen@(0�blacklist_dx11.exenH0�

civilizationvi_dx12.exenD,<�fallout4launcher.exen8 �calculator.exen( �	wgc.exenP8,�abzugame-win64-shipping.exen0�redout.exenpH�Dmst.exeBAE Systems SOCET SET 5.4.1 mst.exen0l�	i-fluid.exenlT`�microsoft.forzahorizon3demo_8wekyb3d8bbwenD,�Fwallacegromit103.exenH0H�
shadowplay/nvspcaps.exenD,|�xsplit.gamecaster.exen0�Vairget.exen�$\�Dframe_import.exeBAE Systems SOCET SET 5.4.1 frame_import.exen0�Msgminer.exenD,�nvidia broadcast.exenX($�dsexecm.exeMPC 3D Applicationn4�nheqminer.exen04asterix.exen0,%
portal2.exen�(L8�entessential10.exeBrainLAB Applications ENTEssential10n<$��motogp2_demo.exen,�x3tc.exend ,�gom_inspect.exeGOM Inspect - GOM mbHn@(��
screenrecorder.exen<$�pcsx2-legacy.exen8 torino2006.exen8 ��griftlands.exen40�searchui.exen0�program.exen0Ȥcmagic.exenD,�socialclubhelper.exen8 T�rcsimulator.exen0t}wave 49.exen4�music.ui.exenD,�g
f1_2018_win64_do.exen,Ĵ
bh-dw.exen(�/
re2.exen(��
ma.exen@(��yahoomessenger.exen4esammax105.exen8 �chaoslegion.exen,P�rome2.exen4Tmyager_sse.exenL �sview.exeSVIEW - GOM mbHn8 \�s9-win32-f.exen<$h�jx3benchmark.exen4�H	perpetuum.exenT<�=lis2-win64-shipping-orig.exen4|�
nhl2kd1f.exen@(��
vanhelsing_x86.exen0�re5dx10.exen@(��
hand of fate 2.exenT<
snakepass-win64-shipping.exen@(Ԙprincessandfrog.exen4�0x6d1e:0x774bnL4�artdemo-win64-shipping.exen00pffxv_s.exen0�windvd.exen(@+
n4.exenH0�mreshade_setup_3.0.8.exenP8�motogp19-win64-shipping.exen0T�hunting.exenD,�Fwallacegromit101.exen8 Й
metroexodus.exen|d0p39ea002f.finalfantasyxvwindowseditionplayabledemon|40trttscaleconfigurator.exeRTT Scale ConfiguratornP8�twitchstudiobugreporter.exen0��vrally4.exenP(h�canvas_capture.exeCANVASn0<�flanker.exenD�envis_gui.exeMaptekn4�byzp/byzp.exn8 $�tiger 2004.exenL01
sherlock.exenvtt_64.dlln4\neosteam.exen,4�acump.exend$(bodypaint 3d.exeMAXON BodyPaint 3Dn8 �Abeat saber.exen0�cds ii.exen0$�skygame.exen4��blacksite.exenP8Daelektron-win64-shipping.exen<$�h3dmarkicfdemo.exenD��ts_appx64.exehiCRANEn8 8�furylowspec.exen,��risk.exen($nza.exen0�tpsgame.exenp<��ustation.exeBentley Systems MicroStationn0�static.exen<$bcitiesxl_game.exen`( lPadrenoprofiler.exeAdreno Profilern(Ntph.exen,��naild.exen<$8galaxyclient.exen0��tetrize.exen8 ,Icellfactor.exen0�
tr3gold.exen8 $(ninjareflex.exen(�}jd.exen8 P�sonicriders.exen4��
nfs14_x86.exen0Hbeq2001.exen\DT�stateofdecay2-uwp64-shipping.exen0�riobeta.exen,l�capp.exen8 ,%
portal2/hl2.exen<$,%
portal 2/hl2.exenL48~half-life source/hl2.exen8 dportal/hl2.exenX@Ahalf-life 2 deathmatch/hl2.exenT<�day of defeat source/hl2.exenT<lBcounter-strike source/hl2.exenX@Pyhalf-life 2 episode one/hl2.exenT<\\	half-life 2 lostcoast/hl2.exenH0,�team fortress 2/hl2.exenH0�zfakefactory_cm9/hl2.exen`H�Mhalf-life deathmatch source/hl2.exen<$T�garrysmod/hl2.exen@(x�	half-life 2/hl2.exenX@��half-life 2 episode two/hl2.exen<$�
discsoftroff.exenX@�t
devilmaycry4specialedition.exenD,��zombiedriver_demo.exen<$d�bountyhunter.exenP8L�geargame-winstore-test.exen�0H��allplan2012_systest.exeNemetschek Allplan 2012 System Testn4�
minergate.exen@(�nsimracewaygame.exen0P'globe21.exen00�acrobat.exenH0�assassinscreed_dx10.exen@(��ccminer_tpruvot.exen@(�>prison_tycoon_2.exen4|8mordheim.exen8 �dearesther.exen4�hsammax205.exen4Iosc/nvosc.exenH0H�
nvdisplay.container.exen,�pcars.exenD,��youngblood_x64vk.exen�xRdivinity original sin enhanced edition/shipping/eocapp.exenpXD�divinity original sin 2/classic/eocapp.exenpX��divinity - original sin/shipping/eocapp.exent\��divinity original sin 2/defed/bin/eocapp.exenhPD�divinity original sin 2/bin/eocapp.exen4��0xac10:0xd0e3n<$Kcoolirisstub.exen4�thesurge2.exen(�bfn.exenH0Tzunrealcefsubprocess.exenL4�wondershare filmora9.exen<$4�survivalgame.exenD,�
vrsportschallenge.exen(�x	hu.exen4��actofwar.exen<$��polarexpress.exen�T�Dbatch_fdb.exeBAE Systems SOCET SET 5.4.1 batch_fdb.exen0Ds8game.exen4`�
fonline 2.exen,L9	avp2.exen0�*fsshell.exen@(hochiminhtrail.exen8 ,Ypost mortem.exen8 (Gstarwraith3.exen4��h1z1/h1z1.exenD,��	just survive/h1z1.exen,�	stars.exen<$��falloutnvbeta.exen0P�dg_rjwp.exenT �wildstar64.exewildstar.exen8 �G
qqx52_game.exenH0|�trade empires demo.exen@(�hdr efex pro 2.exenT ��
deko1000.exeAvid Deko 1000n4܏hyperball.exenP8�insanity-win32-shipping.exen,\�dirt3.exen<$�	mall(active).exenT<�anselintegrationtestapp_6.exen4��rfxovmain.exenP88anselintegrationtestapp.exen0,Ireality.exen@(��
conflictglobal.exen@(�	trine3_launcher.exen�4l�Dortho_qa_merge_orthos.exeBAE Systems SOCET SET 5.4.1 ortho_qa_merge_orthos.exenL4$,persona 4 golden/p4g.exenH0�,searchprotocolhost.exen0hUportia.exen4�Sscarface.exen,�pp_3d.exenD,�*
port royale demo.exen4$deadage2.exen4�asims2ep2.exenX@(*microsoft.xboxapp_8wekyb3d8bbwenD,��rogue_x64_release.exenh,$8progue_x64_release.exethedivision2.exen\D��chief architect interiors x10.exen8 �eu4_server.exenP$�mview.exeAltair MotionViewn($�	f18.exen�d@l�javaw.exePTC DIVISION ProductView - java{l}/view/i486_nt/obj/libpvapilibshelper_java.dlln�h@l�javaw.exePTC DIVISION ProductView - java{l}/view/x86e_win64/obj/libpvapilibshelper_java.dllnL4�_adr1ft-win64-shipping.exen@(d�dukeforeverdemo.exen4�huntgame.exen0�Wfable3.exenD,airraid_demo_v06.exen8 �firewarrior.exen� Ll�pview_batch.exePTC DIVISION ProductView - Batch Tooln0�
fifazf.exen8 �alienbreed.exenX$l=3dsmaxcmd.exeAutodesk 3ds Maxn�(@��allplansystest.exeNemetschek Allplan System TestnP8��maneater-win64-shipping.exen4y
retroarch.exen4Dffactorio.exen<$�1stranglehold.exen4��arma3_x64.exenD,x�moonbasealphagame.exen4x�petacity.exen4lKumplayer.exen(0�war.exenT<�anselintegrationtestapp_8.exenH0�
mediashow_espresso.exen�4l�Dcreate_image_segments.exeBAE Systems SOCET SET 5.4.1 create_image_segments.exen,l]whvr.exen�l(�prince of persia forgotten sands/prince of persia.exendL��prince of persia/prince of persia.exenD,��prince of persia.exen�t(�prince of persia the forgotten sands/prince of persia.exen0h�	os3dest.exen(��
tsm.exen0�bmrallye.exen8 �wlxpgss.scr.exen@(�-tts-deck-editor.exen@(@
borderlands2vr.exen4�bsammax302.exenT �ossmooth.exeAltair OsSmoothn4�	
eastindia.exenl$0̼3dexperience.exeDassault Systems CATIAnD,��0-game_dx12_ship.exen0�6taskmgr.exen<$touristtrophy.exen4�hardreset.exen\D��home designer interiors 2019.exen4ԗ	tubetwist.exen8 t�darkoreb1_1.exen4$nmadden08.exenD,X�plugin-container.exenD,8�justcause4dx12_r.exenH0��laonline/_launcher.exen0�pcpong.exenX$��	touchdesigner.exeTouchDesignern0�dragon.exen�l�tethered/binaries/win64/theisland-win64-shipping.exen4�(generals.exen0�thelab.exen@�|qsd.exeAVS/ExpressnD,oelitedangerous32.exen�0D̋substance alchemist.exeAllegorithmic Substance Alchemistn�4@��solver_eqs_tet_amd64.exeCST Microwave Studio Executablen8  �
the cubicle.exen�T�Dconv_spec.exeBAE Systems SOCET SET 5.4.1 conv_spec.exenL$��render_appx64.exehiCRANEn4�zpop3ddemo.exenP8�Xchronos-win64-shipping.exen0�Yfreedom.exen8 <lego chess.exen0�o
fearmp.exen(H�knc.exen@((�mortalonline64.exenP84~hitman io/retail/hitman.exen0�hitman.exenP �	hitman.exerender3dfx.dlln4dZ0x7204:0x0831n4�V0x7204:0x0830nH�0
immortal.exenvtt.dllnD,Lheroesofthestorm.exen4<�san13_tc.exen8 `�
observation.exen(Epea.exenT<X�hellgatedemo_mp_dx10_x86.exen\D,�deadislandriptidegame_x64_rd.exenP �%resolve.exeDaVinci Resolven8 h�
necrovision.exen8 �ravenshield.exenT<�halowars2_winappdx12final.exen4ugruesome.exen,��gta5.exen@(��trimbleconnect.exen0H7bh5dx9.exen8 |�bannerlord.exen@(\f1racestarsdemo.exent\��4df9e0f8.netflix_6.2.25.0_x64__mcm4njqhnhss8n<$\iheldric-demo.exen@(�dthemoonproject.exenX@<qsprintvector-win64-shipping.exen,�xiii.exen4��
onenotem.exen,�
pbr2.exenX@�Qcasablanca.main_win64_final.exen0�(
ens82cl.exen8 �finalcombat.exenX@�#tetriseffect-win64-shipping.exenP8̣gw2.trial_win64_retail.exen,zclos2.exen@(� rfactor_mp_test.exen,�szxsj.exen4<�san14_sc.exen0�3kofxiii.exen8 �oportalwars.exen0��blitz32.exen<$��arionbench_64.exen<$\�contrastgame.exenH0(�shippingpc-geargame.exen�P�Dpreview.exeBAE Systems SOCET SET 5.4.1 preview.exen8 ��dtolauncher.exen00pffxv_ws.exenD,��
gjappapplication.exen8 4�subnautica.exen,��arion.exen4��motogp15.exenH0�bshippingpc-marsgame.exenP(�hx.exeAltair HyperXtrudenL4`�monolith.propertygrid.exenL4��wizardgraphicalclient.exen<$��sega rally 2.exenD,raptr.exebundle.datn,D�	raptr.exen0L�cyber2.exenH0�desperatehousewives.exen, �uefa.exenH0$
hellgate_mp_dx9_x86.exen(H�
f22.exen0�oasktao.modn4��hyp_beta.exen8 Ddemoforce21.exen\D8�specialforcevr-win64-shipping.exen0��oriwotw.exen<$4�thelabyrinth.exen0��noname.exen,��lev1.exen(��c9.exen8 d=linksmmiii.exen8 	fahrenheit.exenD,h�supermegabaseball.exen4��talos_vr.exenT<�Fstreetfighteriv_benchmark.exen<$Crailwayempire.exen�0h�Dimport_dppdb_files.exeBAE Systems SOCET SET 5.4.1 import_dppdb_files.exenT<PUaplaguetaleinnocence_x64.exen0Ⱦgothic2.exen,x�
simr.exen0<�sr2_pc.exen@(��cojbibgame_x86.exenL4�tworuntimestandalone.exen,��bzone.exen(pjet.exen<$��sia-gpu-miner.exen8 �Bcivlauncher.exen8 <�mb_warband.exen0ndemul.exen�lp�ninjatheoryltd.hellbladesenuassacrifice_nkbnxvch6z38gn,��
eflc.exenP8�6
valorant-win64-shipping.exen8 D�
prototype2.exen4lMluftwaffe.exen<$�drome racers.exen8 $�ghostx64vk.exen4d30x7204:0x071cn08b
tov_de.exen@($
hellgatedemodx9.exenD,@B
heavensislandvive.exen0�lugame.exen,�Rtoons.exen8 4�gang beasts.exen<$0�thronebreaker.exen<$�maxpayne2demo.exen\D�yneed for speed undercover/nfs.exen(dpnfs.exen\D�]
need for speed pro street/nfs.exen\D�]
need for speed prostreet/nfs.exenP8��gray matter - demo/game.exenT<�8david douillet judo/game.exenD,��gray matter/game.exenH�0game.exekaliforn.mmxnH0��infernal/game/game.exenL4`�code of honor 2/game.exen,x1game.exenhP��kingdom come deliverance/bin64/game.exen4H#bin/game.exen8  {mafia/game.exen8 �Nvelian/game.exen@(�<bin/final/game.exenD,�pristontale/game.exen<$=qqsonic/game.exendL��sacraboar single player demo/game.exen@(��sacraboar/game.exendL��
armed and dangerous/gamedata/game.exenL\�
zhol/game.exeLaunch.exenH0��bee movie game/game.exenH0�shrek 2/system/game.exen`HD�dead or alive 5 last round/game.exenhP�ejagged alliance back in action/game.exenD,HWsilent storm/game.exenT<`�code of honor 2 demo/game.exen@(t�space hulk/game.exenD,�	spider-man 3/game.exenhP�|spider-man friend or foe demo/game.exen\D�|spider-man friend or foe/game.exenH0��bin/outrelease/game.exenhP0�tales of pirates online/system/game.exenH0,�warface/bin32/game.exenT<��bee movie game demo/game.exenL4X7paradise cracked/game.exen4����2uĖuQ/game.exenD,�dragon cliff/game.exen<$�&onimusha/game.exenH0<,chineseparent/game.exenD<,game.exe-N�V_�[�xS}�.exenT(<game.exegame_data/app.infonX@\the amazing spider man/game.exen�X�game.exedata/campaigns/main_warhammer/startpos.esfnH,�game.exeocevogyv.dllnP$�game.exetlbbdownload.exen@(,�b�NMR�~/bin32/game.exen`H�
pvzbattleforneighborville_trial.exenD,�?wolfneworder_x64.exen4|-farscape.exenpX�microsoft.windows.sechealthui_cw5n1h2txyewyn0�enclave.exen8 dmount&blade.exen4�+oldworld.exen@(Othe bard's tale.exen8  �sspipes.scr.exenD,�Hmarvelheroes2015.exen,��intro.exenX@��chief architect premier x9.exen,t�dow2.exenL �lpathviewer.exenova.exenx @��matrixcalc.exeCST Microwave Studio Executablen,�gome.exen8 �
darksiders3.exen�t|'microsoft.windowsstore_11708.1001.30.0_x64__8wekyb3d8bbwenP8TAsins of a solar empire.exen8 �cqvodplayer.exen<$�:bfbc2betagame.exen,=qqr2.exenD,��portraitprostudio.exendLinfogrames_power spike volleyball.exenP8�nupc32/uptools/upfinish.exen(�Pbea.exen4@�0x7204:0x064dn@(��martian gothic.exen,�!mstsc.exen8 �aigoproxy64.exen@(�h2_sp64_profile.exenD,t�powerdvd13/vthum.exen8 �compassw32.exen(�
c4.exen<$(3dmark05_dev.exen@(�4
hellbladegamevr.exen,4�scom.exen,<�
jbs2.exen0��sao_al.exenP8gkingdom-win32-shipping.exenlTgbinaries/win32/kingdom-win32-shipping.exenH0Ptopaz gigapixel ai.exen<$�Xchimp/sushidx.exenD,T�ati caves/sushidx.exenL4�
ati gargoyle/sushidx.exen<$��
striderx64_r.exen�dXH.vi.appservices.imageserver.unittest_debug_x64.exeVital Images ImageServer UnitTest Debug x64n4�n
game-ts3.exen8 �	crimecraft.exenpH�Dsar.exeBAE Systems SOCET SET 5.4.1 sar.exen`Htclearcanvas.desktop.executable.exen,gta2.exen,��
pdr9.exend$(��fusion360app.exeAutodesk Fusion360n,��vray.binn4�Ptechdemo.exen(0$
bfh.exen0��swtfu2.exen4�	clupdater.exen@(�Cmodlauncherwpf.exenH0��adobe premiere pro.exen0~
f1_2014.exenT<��anselintegrationtestapp_2.exen0Bengrel.exen<$��
imagineviewer.exen`,��	touchdesigner099.exeTouchDesignern�T�Drectifier.exeBAE Systems SOCET SET 5.4.1 rectifier.exen0<�gamebar.exen0�e
lockapp.exenL4�h2_sp64_bnet_profile.exen0�hshock2.exen,�*pds16.exen8 �6
dreamlords.exen4�dpw2 demo.exenH�U
plan3d.exePalette CADn4$�machines.exen4D:
mc2_demo.exen8 ��etherlords2.exen@(�	hitmancontracts.exen<$�)crazykickers.exen,|sof2.exenP$X
vaone.exeESI Group - VAOnen4��dirtdemo.exenP  �ironcad.exeIronCAD IRONCADn@(t�disintegration.exendL,�need for speed most wanted/speed.exendL�need for speed underground/speed.exen,|�speed.exenD,�5sonicgenerations.exen<$�fifa19_trial.exendL�h	clear.fi/mvp/kernel/clml/clmlsvc.exen� X�Djob_create.exeBAE Systems SOCET SET 5.4.1 job_create.exen(�0nfe.exendLt�
vasco da gama 6 hd magix edition.exen<$�sysmark 2012.exen,��hrdvr.exen(x�ue4.exen4p�
loneecho.exen<$�Ldesigngarage.exen8 tf
launcher_mc.exenT<x�
lego the incredibles_dx11.exen,<waves.exen,�dffnt.exen4�tmunited.exen,�xtend.exen0l%tavapp.exenD,p"starwolves2_demo.exen,)s2dng.exent\\�f024294d.residentevil7biohazard_8fty0by30jknyn(��	bf1.exen4�}	emaxplay.exen`H��
microsoft.getstarted_8wekyb3d8bbwen4��sprally2.exen@(DSgrb_vulkan_upp.exen<$<battlefrontii.exen@(�_classic_/wowt.exen<$�/_retail_/wowt.exen,4`wowt.exenD,��seven-win64-test.exenD�cugraf.exeSiemens NXn@(��stardew valley.exen0x�	bf4cte.exen48Vblazedvd.exen<$F
cpcw_mp_demo.exen(��
mw4.exen8 ��sanctumgame.exen@(�~monkeyisland102.exen8 ��firefighter.exen0`Uaok hd.exen(�Qtod.exen@p
hicad.exeISD HiCADn@(�	senses(active).exen8 <�dogfighter.exenL4Cws.main_win64_release.exen0�esshell.exen,d�
potbs.exen4��arma2free.exen40qoverwolf.exen�P�Dflicker.exeBAE Systems SOCET SET 5.4.1 flicker.exen,�bond.exen0<�nfsedge.exen0�thawk2.exen@(�k	dogfighter demo.exenT<�supreme commander 2 demo.exenH0�mcc-win64-shipping.exen,p�jamp.exen0�?
f1_2010.exen0��fishing.exen,��ezero.exen4`+tlrbench.exen(��pbr.exenL4TBcrucible_pc_dx9_ship.exenT<Cws.main_win64_release_dll.exen,,�
darks.exen@(hzinfiltratordemo.exen(̚da3.exen8 5monstergame.exent\ �181cbccd.wasteland2directorscut_9y3t8zad226mcn0�	trixoid.exen@(��	haybaleshootout.exenX@$spidermanffh-win64-shipping.exen<$�legolcu_dx11.exen0|_keyshot.exen8 0�idledragons.exen8 
rimworldwin.exenl$0Dkclient/client.exevengine.dll:cool3d.dllnh 0L=tcls/client.exe../bin/tiejiclient.exen@(T-RQR2/tcls/client.exent <d�tcls/client.execodomp_client_shipretail.exen`H�eternal forces beta demo/client.exenL4�eternal forces/client.exenP8Xnetmarblegrasen/client.exen@(D�mabinogi/client.exenH �Otcls/client.exetps.exenH��client.exezjfbcn.ininD��client.exebnskr.ininD,,�b�NMR�~/tcls/client.exen@(H�eb^y/tcls/client.exen\,�client.exe../game/bin/jfzr.exen8 oxl1/client.exen0�`client.exenT$�Vclient.execltax.xmf:rdm.exenL4��yulgang/client/client.exenP �[client.exe../QRup_~���xS}�.exen8 ����2uĖuQ/client.exenhP�	vr_sli_test-resourcescopying.vs2013.exenL4�g
f1_2018_dx12_win64_p.exen4\�re7trial.exen8 � tr11_final.exen,�venom.exenP8�	rawdata-win64-shipping.exenL4��leagueclientuxrender.exenD,�3tew2demolauncher.exen0��
ts4_x64.exen\Dp�hellbladegame-win64-shipping.exen8 $�twoworlds2.exen(T-dj2.exen8 d�dxvadecperf.exenL4�ztrover-win64-shipping.exen0�-xclsx.exenP ��
-xclsx.exexrrender_r4.dlln4��keystone.exen0�utgame.exenL4PEastro-win64-shipping.exenH0�Wubisoftgamelauncher.exen@(�yrightmark3dpro.exen8 �subcommand.exen@(�:
tropics/unigine.exenD,��sanctuary/unigine.exendLheaven dx11 benchmark 2.5/unigine.exen0��unigine.exen@(heaven/unigine.exen,��wrc3.exen0�sdh/sdh.exen4��cabalmain.exen8 \�hangsimdemo.exen4�ncmj/ncmj.exen4,�
0x7204:0x08afnL4rgw3.main_win64_final.exenD,8shellshock_nam67.exenH0(mirrorsedgecatalyst.exen,$'rome.exen, �ragii.exen4��deadreefs.exen,̬wrun.exen,��hades.exen8 $dbgx.shell.exen0�b
metroll.exen4H�shadowrun.exen,`fear2.exen(��vgr.exen(X�mow.exen,��
kona.exen<$|'winstore.app.exen<$x[
ddo_launcher.exen@(0�	dungeonrunners.exen,�]ntop.exen@(�8	furviewer.win32.exen�0h�Dmake_dsup_from_sup.exeBAE Systems SOCET SET 5.4.1 make_dsup_from_sup.exen40x7204:0x074an8 ��fifa18_demo.exen4�ace7game.exen@(�

civilizationvi.exen0DSgrb_upp.exenL��element.exeElement Freen<$��
strangerdemo.exenX(Xwarhammer_demo.exebinkw32.dlln`H�Wmicrosoft.wasserburg_8wekyb3d8bbwen0��psuoff.exen0��
evolva.exen4 	esr demo.exenT<�Tancestors-win64-shipping.exen0@dawn32.exenD,Hmicrosoft.photos.exen(��
xmp.exenhP�fracturedlandsclient-win64-shipping.exenP8��releasephysx27/gameapp.exen0��gameapp.exend$(��matchmoverapp.exeAutodesk MatchMovern@(�|audiodirector3.exen`,��	touchdesigner088.exeTouchDesignernL4�getreal3dunitydaemon.exent@��solver_pt.exeCST Microwave Studio Executablen8 Lswat4spdemo.exen,Tltitus.exen@(�u	kraken_d3d11_c.exenH0�starcontrol_vulkan.exenH0(:
lost-win64-shipping.exen<$P0
justcausedemo.exen<$Xapocalyptica.exend<�Xtos.exe../bgm/tos_tree_of_savior.mp3n8 X5	beatsfever.exen4D�madmax_r.exendL�monster hunter frontier benchmark.exen8 �7pirateslojs.exen(�bob.exenX@�mcc-win64-shipping-winstore.exen<$�tr2_x64_final.exen4|�	tourcar 0.exen,Mxcom.exenpX�xcom-chimera-squad/binaries/win64/xcom.exen,\�nioh.exen0�topgun.exen4p>codwawmp.exen�P�Dgeo_ed.exeBAE Systems SOCET SET 5.4.1 geo_ed.exen8 �Osplitsecond.exenH0�6coj_dx10_benchmark.exen0<�vbs3_64.exen@(�huyaplayermini.exen8 �stoneshard.exenT,��spr.exeIntergraph SmartPlantn<$>pcplanetdx10.exen� Hdh
game_x64_r.exevideos/a1_p1_paul_presentation.bk2n(4`wow.exen<$�_classic_/wow.exen<$�/_retail_/wow.exen<�wow.exedummy.txtn@(��leagueclientux.exen4��rugby2005.exen8 ��stubbs demo.exen<$D	rf_online.bin.exen8 ��game/tianyu.exen0(�	gfxv4_0.exen4]revenant.exen8 ��re3_online.exen0��
onenote.exen0d;nba2000.exen(�jwe.exenL,Tcc3pdmega.exeProfiCAM VMnD,punascar 2000 demo.exen0Hp2demo.exen��Hmicrosoft.windows.photos_2017.39081.15820.0_x64__8wekyb3d8bbwenHb3de4ple.exe3DEqualizernH0\�
mk11game-retaildx12.exenH��
femap.exeSiemens Femapn8 �viperviewer.exen8 �.gungallery.exenD,؞whiskey_showcase.exen48|scorpion.exenl,(�7
avidmediacomposer.exeAvid MediaComposern`H�projectholodeck-win64-shipping.exenT<�qtorchlight iii/frontiers.exen�\(,�mapviewer.exePetroMod mapviewerpetromod_nvidia_stereo_profile_identifier.ogln,Xwdtr2.exen<$Ġgearstactics.exenD,�{ageofconan64dx10.exen4esammax104.exen8 �dead space.exenP8�Wubisoftgamelauncher64.exe n8 <�vbslauncher.exen4܏
daylight.exen� X�Dmedia_state.exeBAE Systems SOCET SET 5.4.1 media_state.exen,��	+menu.exen4H�hardwest.exen4�eworld300.exen,��
pdr11.exen(�jbs.exen(��jtf.exen0p�porsche.exen@(p�falloutlauncher.exen8 gpedemo164.exen,ȳeden.exen4@_stellaris.exen�,@��solver_hf_tet_fd.exeCST Microwave Studio Executablen4�anthemcfe.exen(��hot.exen4�0x635a:0x3c3an080shogun.exen@( hcrusaders demo.exen,��tron.exen(��sh.exen8 T�vrchaeology.exen`$$�7
ncadrenaline.exeAvid NCAdrenalinen0��webcam.exen,� cmr4.exenh,$(8coretech2_x64_10.exekingarthurii.exen<$�I
bumpearth12_f.exen4�plotr bat2.exenL�abqvwrg.exeAbaqus Viewern`H<�microsoft.windowsmaps_8wekyb3d8bbwen,��
sims3.exen4��f.e.a.r.3.exen4��nvsttest.exenL4�Ititan-win64-shipping.exen0Ⱦspacer2.exen0x�	bf4_x86.exen0dJwwahost.exen�$\�Dsocet_arcmap.exeBAE Systems SOCET SET 5.4.1 socet_arcmap.exen8 dainjustice2.exen<$�jspacepiratevr.exenD,��direct_mode_dx11.exen,�o	human.exen8 T�alphaprime.exen0��coduomp.exenD,XIworldofwarplanes.exen4�mohspgame.exenH0��	civilizationbe_dx11.exen�T�Djobqueue.exeBAE Systems SOCET SET 5.4.1 jobqueue.exen\,6mvmain.exeElysium Model Viewern@(P�sonicridersdemo.exenP ��	touchplayer.exeTouchPlayern0�wolvie.exen4TBreckoning.exen4�:hp6_demo.exen(\Ybr2.exen(��mr3.exen<$|Qra3_1.10.game.exen\D�alan_wakes_american_nightmare.exen0�jkdemo.exen4�6taskhostw.exen0T^nexuiz.exen@(�aeroftaikenban.exen0x�guildii.exen�P�Dproject.exeBAE Systems SOCET SET 5.4.1 project.exen`4dproe.exePTC Pro/ENGINEER Wildfiren�D4H.vw.hi3dprocessor_release_x64.exeVital Images VitalConnectn@(\�shadowarenaeac.exenL4Єquakechampionsrelease.exen(�+eos.exenX(�
	petrel1.exeSchlumberger Petreln@(L=wargame-g4wlive.exen4�.tropico4.exen,��man2.exen4|�lethalvr.exenX@��microsoft.reader_8wekyb3d8bbwenl<x�
visview.exeSiemens Teamcenter VisMockupn4X�cudaminer.exe&���4�I4Pma�Ipa�I3d$Jad�Jgd�Jve|Igi�Kal�Ksm�IenPMin�Mco�IcuOluTOnu�Osu�O,K�KXL�L�MNLN�N�NnD,P:bundle/bin/mari*.exen@(��painter 20* x64.exen\,��3dvcth*.exeIntergraph SmartPlantnX(D�	adas_*.exeGalgo applicationsnT(x�
gdr*.exeSiemens Teamcenternp(0��vectorworks20*.exeNemetschek Vectorworksn0��vegas1*.exen,�jgimp*.exen` (��allplan_20*.exeNemetschek Allplann�D,��smartplantreferencedataplus*.exeIntergraph SmartPlantnp,,��smartplantmobile*.exeIntergraph SmartPlantn4tAenscape*.exen\(dRinsight_earth_*.exeInsight Earthn4lcod2020*.exen8 lcod_debug*.exen<$lcod_release*.exenH0lcod_ship_unsecured*.exen4lcod_ship*.exenP Эcubase*.exeCubase Elementsn,@Elux*.exen,�mnuke*.exen�0@̋substance painter*.exeAllegorithmic Substance PainternL ܸ
x*metrolog.exeMetrolog!"�-#ST �P�:0��`_��Autodesk ShowcaseS��Q�Fi�� ��\(�c����3���3���3���3�*^��ޕP�����#��(z��Monster Hunter OnlineS��S��	��3%�49G�59G�Fi���&�� v����3���3�*^�!D��W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�pH��^���ph�K����pl� $�(z��Battlefield VS�DU�W�p!�A"���Ip 1.0�Z�Lp A,J�@(YOp Whole world is same depth���Qp 3�4�_p 2002-05-15 00:00:00�40plp Disney Interactive�Ÿ�pUi�\���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Lilo & StitchS�
�V�W�p!�A"��,p�Xe�(&@<p Quantic Dream���Ip 1.0�nEMp <���Qp 1�4�_p 1999-10-29 00:00:00�0plp Eidos�Ÿ�p��#���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Omikron: The Nomad Soul(Runtime.exe)S,
X�W�p!�A"�$&@<p Wraith S/W���Ip 2.0���Qp 2�4�_p 1999-12-05 00:00:00�Ÿ�pk��\���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $LighCycles 3DS��Y�E,�9Cf���3���3��ޕ@�����W�p!�A"���Ip 1.0�TnEMp Turn shadows and motion blur to off���Qp 1�4�_p 2008-06-01 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����p4� $�(z��Race Driver GridSX�Y�*^�(z��Plague Inc: EvolvedS�pZ��\<�*^�����(z��The Binding of Isaac: RebirthS�H\�W�p!�A"��,p38�g�4&@<p Shiny Entertainment���Ip 1.0�Z�Lp J�HnEMp Change to use Z buffer from W���Qp 1�4�_p 1999-11-28 00:00:00� 0plp Interplay�Ÿ�p�� ���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $MessiahS�
@]�W�p!�A"�r8p�Yl���Ip 1.0���Qp 1�4�_p 2001-02-26 00:00:00�0plp E���pi�K��Ŝp action�?`�p D3D����pO� $HellriderS�
�^�}_�D���3���3��ޕ�W�p!�A"���Ip 2.0��nEMp Menus and HUD items render at wrong depth Some objects are 2D���Qp 2�4�_p 2010-08-01 00:00:00�Ÿ�p�Z ���ph�K�?`�p D3D����pn� $FIFA 11SX_��5�Microsoft Office Metro AppsSd0p_�:0��`_��Arcsoft Media ImpressionS(0�_EVE GunjackS00�_��:�pAdr1ftSt`Sheng Dou Shi Xing Shi OL / Saint Seiya Omega OLS<0�`Irrational ExuberanceS(�a�W�p!�A"� o�p2����*o�p ShogoDem.exe,B2Demo.exe,Shogo.exe,Sanity.exe,neocron.ico,Earth And Beyond_EZ.exe,BnSClient.ico,cltax.xmfClient.exeS��c���3���3��ޕ�W�p!�A"��
*p�t��,p^̍���d5p�@p��E6pT�� &@<p EA Games���Ip 1.0���Qp 1��Xp�&n�4�_p 2005-03-05 00:00:00� 0plp EA Games�Ÿ�p��\���pi�K�$�Ŝp SIMULATIONS�A�p�X�Z�?`�p D3D����pN� $Sims 2: NightlifeS�
 e���3���3��ޕ�����W�p!�A"���Ip 2.0�|nEMp Player indicators are 2D Glow from stadium lights is 2D���Qp 2�4�_p 2009-11-01 00:00:00�Ÿ�p��� ���ph�K�?`�p D3D����pO� $FIFA 10S�0�e���5��y���5��:0��`_��Microsoft Visual StudioSPf�:0��(z���`_��MPlayerShPf�Fi�����3���3Shooter Game (HDR)S��f�Fi����3���3�*^�(z��Conqueror's Blade / Zhan YiS�0	�g�Fi���\(���3���3���3���3�*^��ޕ�(z��Tiger Knight / Hu Bao QiS\i�W�p!�A"��,pr+�a���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-10-13 00:00:00�0plp Konami�Ÿ�p'�'���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Woody Woodpecker RacingS`0pi��:�p�(z��MARVEL Powers United VRS\0�i��\m�Ӱ��X�0xB306:0x24ACSd<j���3���3��ޕRag Doll Kung FuSD0�j��:�p�(z��Mars 2030Sl0�j�SBR������:�pSpace Pirate TrainerS,�k���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00�Ÿ�p�'�"���ph�K�?`�p D3D����pn� $Sprint Cars: Road to KnoxvilleS@ll�*^�(z��BesiegeS
\m��ޕ0���3���3��ޕ`@�W�p!�A"�S"p�q6���
*p�t�1�Wpޓq���Xp�&n�Ÿ�p���]���pi�K�A�p�X�Z����pO� $Delta Force: XtremeSP�n�Fi�����3���3���3���3��ޕ@�l���Ũ �: �W�p!�A"���Ip ��L����Qp n|��Ÿ�p��9\���ph�K�?`�p �iȜ�#������pl� $�(z��The Talos PrincipleS,0�n�^lPvMixSl@o���3���3��ޕ@Ankh: Heart of OsirisS�q�Fg��Fi��*��\(���3���3�*^��څ�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�pї!\���ph�K�?`�p �iȜ�#������pl� $�(z��Mass Effect AndromedaS�	�q�W�p!�A"�EKp��c�Ÿ�p��!���ph�K�?`�p D3D����pl� $�:0��(z���`_��DepthQ PlayerSL4r�:0��`_��LG HomeDriveS��s�W�p!�A"��,pa�a�8&@<p Interactive Creations���Ip 2.0�Z�Lp G,H�nEMp <���Qp 2�4�_p 2000-02-04 00:00:00�,0plp I-Magic Online�Ÿ�p>ʋ"���pi�K�4�Ŝp SIMULATIONS/FLIGHT�A�p�X�Z�?`�p D3D����pO� $WarbirdsS`4u�W�p!�A"��,p*�e�,&@<p VIS Interactive���Ip 1.0���Qp 1�4�_p 1998-12-19 00:00:00�40plp Hasbro Interactive���pi�K��Ŝp ACTION�?`�p D3D����pO� $H.E.D.Z.(Hedz.exe)SD|u�(z��Asgard's Wrath VRS�  v����1V �7RU ��o ���z  �ӟ  �"� Workstation App - Advanced StreamingS��v�Fi���}_�A���3���3���3���3��ޕ"@Nurien-MstarS`0Xw��\<�*^�����(z��FIFA 12SL�w�`_��Adobe Desktop ServiceS�@y�Fi���\<���3���3�*^�����W�p!�A"���Ip ��L���nEMp ��� 3���4�PZ:|w�#p�e�S��J�L�6�|-�E$r�U<�w�|���q���5ດ��Wį����qK�
N��:�lm��X�Z{�V���o2����"�5h�-�@P��q��7�Ѹ6_�~ջ�Ѻ�Q��w�}��5W�kz���Qp l|����ph�K�?`�p �iȜ�#������pl� $�(z��FIFA 16S�	�y��ޕ�}_���\<���3���3�*^��ޕ @�����(z��Half-Life 2: Episode OneS88{�W�p!�A"���Ip 1.0�Z�Lp A,F���Qp 2�4�_p 2008-01-01 00:00:00�0plp Atari�Ÿ�p�j!]���ph�K�,�Ŝp ACTION/Shooter�?`�p D3D����p�� $Alone in the DarkS|�|�W�p!�A"�(&@<p Wizard Works���Ip 1.0���Qp 1�4�_p 1999-09-29 00:00:00�(0plp Wizard Works�Ÿ�p[��^���pi�K��Ŝp SPORTS�?`�p D3D����pO� $FLW Professional Bass Tournament  FishingSL~�Fi����3���3�*^�W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp m|��Ÿ�p4�#���ph�K�?`�p �iȜ�#������pl� $�(z��The Crew 2S��~�Fi��(�Hi����3���3��څClose to the SunS<���d��Fi���\(���3���3�*^�W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp l|��Ÿ�p��#���ph�K��ښpW��7��ښp�7Yʥ��ښp o�xKm�sK�&pn�?_�=Dђ���ʅ_9������ 8��ݵ4�PZ+|p�`p0�)�S��W�K�%�|r�$�~<�w�|���q�5�����M�����}K��~N���0��?`�p �iȜ�#������pl� $�(z��Call of Duty: Modern Warfare RemasteredS�l����3���3��ޕ��W�p!�A"�$&@<p Aspyr Media���Ip 1.0�8nEMp Hotkeys do not work.���Qp 1�4�_p 2003-05-13 00:00:00�$0plp Activision�Ÿ�p��!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Tony Hawk's Pro Skater 4S� ���\<���3���3�*^��ޕ@���������W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-10-02 00:00:00���ph�K�?`�p D3D����pl� $�(z��FIFA 13S�|��W�p!�A"�,&@<p 14 Degrees East���Ip 2.0� Z�Lp A,E,F,H,K���Qp 2�4�_p 2001-05-23 00:00:00� 0plp Interplay�Ÿ�p%�\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Starfleet Command Orion PiratesS(Ԇ��\<�*^�W�p!�A"��B$p$�"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp m|��Ÿ�p��9\���ph�K�?`�p �iȜ�#������pl� $�(z��FIFA 18S8��}_�@@Kai Xin OLS����Fi����3���3�*^�����(z��FIFA 19S�L��Fg� �Fi����\<���3���3���3���3�*^��ޕ�W�p!�A"���Ip ��b��ʰ ��nEMp Some in-game icons and name plates render at incorrect depth.���Qp m|��Ÿ�p�3a'���ph�K�?`�p �iȜ�#������pl� $�(z��Wargame: AirLand BattleS����p Game�W�p!�A"�4&@<p Interactive Vision���Ip 1.0���Qp 1�4�_p 2003-11-19 00:00:00�80plp Global Star Software�Ÿ�p��]���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Jetfighter V Homeland ProtectorS|���E,2�9Cf��\<���3���3�*^��ޕ����������W�p!�A"���Ip ��b��ʰ �TnEMp Some objects render at wrong depth.���Qp m|����ph�K�?`�p �iȜ�#������pl� $�(z��FIFA 14S�,��Fi���\<���3���3�*^�����(z��FIFA 15SP`���\<�*^�W�p!�A"���Ip ��L��pnEMp �� )���4�P
Zr|'�p�!�S��	�8�&�Y|.�N$1�C<�w�|���qހ�5ຒ��Ĉ����yK��AN��my��X�Z{�V����Qp j|��Ÿ�p���\���ph�K�?`�p �iȜ�#������pl� $�(z��Virtual Battlespace 3S|��Fi����\(���3���3�*^�W�p!�A"���Ip ��L���nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp j|��Ÿ�p�y>"���ph�K��ښpS��v��ښp!)bʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Killing Floor 2STܐ���3���3��ޕInfernalS�
`��W�p!�A"�$&@<p Static Team���Ip 2.0�Z�Lp J�HnEMp Whole world is at same depth���Qp 3�4�_p 2002-03-27 00:00:00�$0plp Static Team�Ÿ�p�bw]���pi�K��Ŝp RPG�?`�p D3D����pO� $StaticS�����ޕ���3���3��ޕD�Stalin Subway: The Red VeilSp8����3���3��ޕMXM (Master vs. Master)S�$�����@���3���3��ޕ�����W�p!�A"���Ip 3.0��nEMp Go TO: Options/Video Ambient occlusion = off Shadows = off Some objects render 2D���Qp 3�4�_p 2010-05-01 00:00:00�Ÿ�p�?3 ���ph�K�?`�p D3D����pN� $Settlers VIISD`��(z��Hard Reset ReduxS�������*^�����������(z��Serious Sam 4S����W�p!�A"� &@<p UBI_Soft���Ip 1.0�Z�Lp F�<nEMp Can not remove 2D Sight���Qp 2��Xp�&n�4�_p 2003-10-03 00:00:00� 0plp UBI_Soft�Ÿ�p���"���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $XIIISPԗ�*^�(z��Dota UnderlordsS�
P���R�S�W�p!�A"���Ip 2.0��nEMp Water renders halo around objects Some shadows render incorrectly���Qp 2�4�_p 2010-12-27 00:00:00�Ÿ�p��M!���ph�K�?`�p D3D����ph� $Monster Hunter Frontier BenchmarkSH
Ț�W�p!�A"�&@<p Egosoft���Ip 1.0�Z�Lp I,K�nEMp <���Qp 2�4�_p 2000-03-15 00:00:00�0plp THQ�Ÿ�p@^#���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $X-tensionS�\��Fi���\<���3���3�*^�����(z��FIFA 17St�����3���3��ޕ@�Ex Machina: Meridian 113S�
����3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-11-01 00:00:00�0plp SimBin�Ÿ�p0*�]���pi�K�0�Ŝp Simulation/racing�?`�p D3D����pO� $Race - The WTCC game (Steam version)S\���W�p!�A"�$&@<p BumbleBeast���Ip 1.0���Qp 1�4�_p 2002-07-14 00:00:00�$0plp BumbleBeast�Ÿ�pEp>\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Big Scale RacingS\0��&���8�������S�Omniverse-KitSh0L��:0��`_��ArcSoft Total Media playerS0��Population OneSd����3���3��ޕ @JAZZ: Hired gunsSP L����3���3��ޕ�������p� �0��4  -relaxErrors=7599�: �;~_ ��� �ӟ (=�H�� �"� ��� �:0��`_��Autodesk VREDSp
���W�p!�A"� &@<p Rebellion���Ip 1.0�Z�Lp F���Qp 2��Xp�&n�4�_p 2003-09-21 00:00:00�0plp Sierra�Ÿ�pz�M]���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Judge Dredd vs Judge DeathS���Fi�����3���3DX SDK DetailTessellation11 sampleS�
Ȥ�*^��y��J-	p45���W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp l|��Ÿ�p��#���ph�K����pl� $��p�q���(z��Fallout 76S�0P���������I2 �;~_ �Dy� ��� Digital Vision - RestorationST̥���3���3��ޕSpeedtreeSX ����3���3��ޕ@Viva PinataS����W�p!�A"���Ip ��b��ʰ ���Qp o|��Ÿ�p�!���ph�K�?`�p �iȜ�#������pl� $Pirate 101SL0���:�p�(z��EVE ValkyrieSTd����3���3��ޕ@ArchlordsS������3���3��ޕNexus: The Jupiter Incident (DX8 version)S�����p Game�W�p!�A"��
*p�t��Xp�&n�Ÿ�p�j ���pi�K�A�p�X�Z����pO� $SHGameS�H����3���3���;��ޕ�l���: �ӟ ��� City Bus SimulatorS\
���W�p!�A"��,p�Xe�&@<p 3DO���Ip 1.0�Z�Lp F,K���Qp 2�4�_p 1999-03-30 00:00:00�0plp 3DO�Ÿ�pEQ\���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $Requiem: Avenging AngelS\���ޕ0���3���3��ޕNeonS\H��(z��Giana Sisters: Twisted DreamsS$���W�p!�A"���Ip 1.0�nEMp <���Qp 1�4�_p 2000-04-27 00:00:00�(0plp Rogue Studios�Ÿ�p�Ʉ!���pi�K��Ŝp ACTION�?`�p D3D����pO� $Pack RatS\0���\m�Ӱ��X�0x7204:0x073BSD��W�p!�A"��,p7Ɖd�,&@<p Monolith games���Ip 1.0�Z�Lp F�,nEMp < [LaserSight]�t(YOp Guns are a pasted 2D texture, looks flat in stereo.���Qp 1��Xp�&n�4�_p 1998-11-07 00:00:00�,0plp GT Interactive�Ÿ�pJ�"���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Blood 2: The Chosen(Blood2.exe)S�����\<�*^�(z��Tom Clancy's Ghost Recon PhantomsSh���ޕ���3���3��ޕ @Alien SwarmS����Fi��
��\(���3���3���4�*^���������J-	p45���W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p�|\���ph�K��ښpW��7��ښp	�MʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p �iȜ�#�����pU��ݤ���pl� $��p�q���(z��Assassin's Creed: UnityS@0Բ�`_��EVGA PrecisionS�
Ĵ���3���3��ޕ������W�p!�A"���Ip 2.0��nEMp Go to: Options/Video/Advanced Settings Detailed Faces = Off, Some cut senenes render out of screen���Qp 2�4�_p 2010-08-01 00:00:00�Ÿ�p'�!���ph�K�?`�p D3D����ph� $Arcania: Gothic 4S$0��Zero-G VRSX0L��:0��(z���`_��Capture OneS0
l��W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-03-01 00:00:00�0plp Disney�Ÿ�p(�Y\���pi�K�0�Ŝp ACTION/adventure�?`�p D3D����pO� $Meet the RobinsonsST���E�eff���5��y���5��#��W�p!�A"���Ip 1.0�,nEMp Run Full Screen���Qp 1�4�_p 2008-01-01 00:00:00���pM��ʤ��pi�K��Ŝp Other�b�pn�?��0�p�@7��?`�p D3D����pO� $�:0��(z���`_���Y�ސNVIDIA Stereoscopic 3D video playerS<���W�p!�A"��,p!y�e�0&@<p Creative Assembly���Ip 2.0� Z�Lp B,C,D,F,H�nEMp TopView�P(YOp Regiment symbols hover above map.���Qp 2�4�_p 2000-01-21 00:00:00�,0plp Electronic Arts�Ÿ�p��M ���pi�K�8�Ŝp STRATEGY / REAL-TIME�A�p�X�Z�?`�p D3D����pO� $Shogun: Total War(ShogDemo.exe)Sd��W�p!�A"�$&@<p Lucas Arts���Ip 1.0�Z�Lp A,G,K���Qp 2�4�_p 1997-08-01 00:00:00�$0plp Lucas Arts�Ÿ�p�>"���pi�K��Ŝp ACTION�?`�p D3D����pO� $Shadows of the EmpireS������5��\m��y���5�Microsoft Windows MapsS\0����\m�Ӱ��X�0x7204:0x06B1SdX��Fi�����3���3Act Of AggressionSp0ܽ��8W  �}ł ��� �(z���`_��BlenderS�L��E,�9Cf�}_�� ���3���3�*^��ޕ�����W�p!�A"���Ip 1.0��nEMp Use NVIDIA Laser Sight Turn off in game crosshair Objects at wrong depth���Qp 2��Xp�&n�4�_p 2007-11-01 00:00:00�40plp Bethesda Softworks�Ÿ�p�%"���ph�K�0�Ŝp ACTION/adventure�?`�p D3D����p@� $�(z��Elder Scrolls IV: OblivionS�����3���3��ޕ@�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2009-08-01 00:00:00�Ÿ�pu��%���pk�K�?`�p D3D����pn� $Ice Age: Dawn of the DinosaursS4$��(z��TetheredS�
p����3���3��ޕ�W�p!�A"���Ip 1.0���Qp 1�4�_p 2012-08-28 00:00:00�?`�p D3D� o�p2���l*o�p Unmechanical.exe,AOC-Darkforest_Game_Area3.upkUDK (Unreal Development Kit) based gamesS�d����FX`7�*^�W�p!�A"���+p�U���Ip 1.0�dnEMp Set maximum high shaders.  Turn off bloom.���Qp 1�4�_p 2007-01-01 00:00:00� 0plp Microsoft�Ÿ�p�J"���ph�K� �Ŝp STRATEGY�?`�p D3D����pl� $�(z��Age of Empires III - The War ChiefsS�h��E,�9Cf���3���3��ޕ@�����W�p!�A"���Ip 2.0��nEMp Character icons only render in one eye Some objects render at wrong depth���Qp 2�4�_p 2009-11-01 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����p� $Dragon Age: OriginsSP�����3���3��ޕ @SanctumS�L��W�p!�A"�4&@<p Silverfish Studios���Ip 1.0�Z�Lp G���Qp 1�4�_p 2003-11-10 00:00:00�80plp Global Star Software�Ÿ�p���\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Rebel TruckerS����Fg��Fi�����3���3����Sleeping Dogs Definitive EditionS�
���W�p!�A"�&@<p Shiny���Ip 1.0�Z�Lp K��nEMp HUD, Subtitles, Cutscenes at wrong depth, set Subtitles to OFF���Qp 2�4�_p 2007-11-01 00:00:00�0plp Sega�Ÿ�pJ� ���ph�K� �Ŝp Adventure�?`�p D3D����pl� $The Golden CompassS\��*^�(z��Legends of RuneterraS����W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-11-01 00:00:00�Ÿ�pD*� �?`�p D3DFallen EarthS�	���Fi�����3���3���3���3��ޕ�l���_L�����: CatzillaSd���:0��`_��EyeFidelity.LiveVideoTestSH ��Fi����#��}_������3���3���3���3��ޕ@�����W�p!�A"� o�p2���T*o�p ../Stalker-COP.exe,../Benchmark.exeS.T.A.L.K.E.R.: Clear SkyS�������W�p!�A"���Ip 2.0���Qp 2�4�_p 2010-11-22 00:00:00�Ÿ�pՀw �?`�p D3DXuan Yuan Chuan QiS\h����3���3��ޕ@X2 The ThreatS8���W�p!�A"���Ip 1.0��Pp��t���Qp 1�4�_p 2008-01-01 00:00:00�0plp UBISOFT�Ÿ�pe�M\���pk�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pN� $LOST Via DomusS\0����\m�Ӱ��X�0xAC10:0xA16ES����E,�9Cf���3���3��ޕ@�����W�p!�A"���Ip 1.0�Z�Lp A���Qp 3�4�_p 2008-11-01 00:00:00�,0plp Electronic Arts�Ÿ�p�
�\���ph�K�(�Ŝp Action/3D FPS�?`�p D3D����pL� $Dead SpaceS�L��W�p!�A"�4&@<p Inland Productions���Ip 1.0�|nEMp CTRL-keys do not work in game, use auto mode for stereo���Qp 1�4�_p 1998-07-06 00:00:00�0plp THQ���pi�K��Ŝp SPORTS��0�p�@7��?`�p D3D����pO� $BASS Masters Classic: Tournament EditionSh ���������;~_ Paradigm SKUA-GOCADS�l��W�p!�A"�r8p�]�k�$&@<p Lucas Arts���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1999-11-10 00:00:00�$0plp Lucas Arts�Ÿ�p���#���pi�K� �Ŝp ADVENTURE�?`�p D3D�k<�p�8������pO� $Indiana Jones and the Infernal MachineS�8���p wcdemo�W�p!�A"��,p�ca�Ÿ�p�	'���pi�K����pO� $fifawc98ST\���R�S�E,,�9Cf���{��a7����\<���3���3���4�*^�Ûc��ޕ @�!D������W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-08-28 00:00:00�Ÿ�pC�"���ph�K�?`�p D3D�+
�p��X����pl� $�(z��Counter-strike: Global OffensiveSp����ޕ���3���3��ޕ@Shadow HarvestSh@��*^�(z��Mechwarrior 5: MercenariesSd
���W�p!�A"�(&@<p Totally Games���Ip 1.0�Z�Lp A,D,F,H��(YOp Views thru doors/windows at wrong depth, starfield is at bridge screen depth, other objects at wrong depth���Qp 3�4�_p 2002-02-14 00:00:00�$0plp Activision�Ÿ�pZ"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Star Trek Bridge CommanderS`����3���3��ޕ @UAZ Racing 4x4S((����3���3��ޕ@�����W�p!�A"���Ip 4.0���Qp 4�4�_p 2011-07-06 00:00:00���ph�K�?`�p D3D����pl� $Warhammer 40000: Space MarineS0���Fi�� ���3���3���3���3��ޕ`�W�p!�A"���Ip 2.0�nEMp Water reflections are not rendered correctly Go to options/Garphics options: Water reflections = off Water quality = low���Qp 2�4�_p 2009-08-01 00:00:00�Ÿ�p��"���ph�K�?`�p D3D����pN� $Anno 1404S������3���3��ޕ�l����t� DHCall of Duty: United OffensiveS����W�p!�A"��,p�S1e� &@<p UBI_Soft���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1998-09-24 00:00:00� 0plp UBI_Soft�Ÿ�p�G�\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Monaco Grand Prix Racing Simulation 2S�@��W�p!�A"�0&@<p City Interactive���Ip 1.0���Qp 1�4�_p 2003-09-26 00:00:00�00plp City Interactive�Ÿ�p|]���pi�K�4�Ŝp SIMULATIONS/FLIGHT�A�p�X�Z�?`�p D3D����pO� $Wings of HonourS�(����3���3��ޕ@�W�p!�A"���Ip 3.0��nEMp Objects render at wrong depth  Sky is at wrong depth Laser sight is 2D���Qp 3��Xp�&n�4�_p 2009-07-01 00:00:00���dp��"c�Ÿ�pB9-#���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����p�� $Code of Honor 2S04����3���3��ޕ @�W�p!�A"���Ip 0.0���Qp 0�4�_p 2011-09-22 00:00:00�Ÿ�p3�]���ph�K�?`�p D3D����pl� $rFactor 2(rFactor2 Mod Mode.exe)SH���Fi��@�Ki���\<���3���3���4�*^������p ACS�W�p!�A"���Ip ��b��ʰ ���Qp o|��Ÿ�p��
]���ph�K�?`�p �iȜ�#������pl� $�(z��Assetto CorsaSL����i_Passmark Burn In TestS| \��������;~_ �"� Siemens Star-CCM+ VRS�
���W�p!�A"���Ip 1.0�@nEMp Set shadow Quality to Low���Qp 1��Xp�&n�4�_p 2007-10-01 00:00:00�np�B�v�Ÿ�p��"���ph�K��Ŝp FPS�\��p�9�:�?`�p D3D����pL� $Gears of War(wargame-g4wlive_DX10.exe)S40(�AirMech: CommandST���W�p!�A"�0&@<p Criterion Studios���Ip 1.0���Qp 1�4�_p 1997-11-25 00:00:00� 0plp UBI_Soft�Ÿ�p]���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Sub CultureS�����3���3��ޕ @�����W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly���Qp k|��Ÿ�p+�\���ph�K�?`�p �iȜ�#���xJ�pp�E�I��pɴV����ph� $The Walking Dead: Survival InstinctS������3���3��ޕ�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp H,G��nEMp Car/ track look great in stereo. Stands/stadium is 2D in some areas. Depth perception is off���Qp 2��Xp�&n�4�_p 2006-07-05 00:00:00� 0plp EA Sports�Ÿ�p/��]���pi�K�0�Ŝp Racing/simulation�A�p�X�Z�?`�p D3D����pO� $NASCAR SimRacingSD��Fi�����3���3���3���3���4��ޕ@�����W�p!�A"���Ip 5.0���Qp 5�4�_p 2011-02-09 00:00:00�Ÿ�p璡#���ph�K�?`�p D3DF.E.A.R. 3S|
d���ޕ���3���3��ޕ@�W�p!�A"���Ip 2.0�4nEMp Target icons are 2D���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�pgnA]���ph�K�?`�p D3D����pN� $Digital Combat Simulator: Black SharkS�D����3���3��ޕ@�W�p!�A"��
*p�t���Ip 2.0��nEMp Interaction icons are 2D Set Vsync to on inside video options���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p���]���ph�K�?`�p D3D�k<�p�8������ph� $Exodus from the EarthSt���(z��Sonic & SEGA All-Stars Racing TransformedS�d���\<���3���3�*^��ޕ�����W�p!�A"���Ip 1.0�TnEMp Some objects render at wrong depth���Qp 1�4�_p 2012-08-28 00:00:00�Ÿ�py#���ph�K�?`�p D3D����pl� $�(z��Torchlight 2S`���Fi�����3���3Darwin ProjectS�`���ޕ ��\(���3���3�*^��ޕ@�(z��DreadnoughtS���W�p!�A"��,p�Xe�(&@<p Beam Software���Ip 1.0�Z�Lp G,K�nEMp <���Qp 1�4�_p 1998-10-01 00:00:00�,0plp Melbourne House�Ÿ�p�]R#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $DethKarzS����(�eff�Fi����_� ��\(���3���3���4�*^��څ�����(z��Dishonored 2Sp@��W�p!�A"��,pTJ�a�,&@<p Mind Mechanics���Ip 1.0���Qp 1�4�_p 1998-08-07 00:00:00�,0plp Mind Mechanics�Ÿ�p�%F ���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Race to GalamaxS`����C �(z��Wolfenstein: CyberpilotS`����3���3��ޕ@�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-09-30 00:00:00�Ÿ�p�s^���ph�K�?`�p D3D����pl� $Rise of FlightST`����3���3��ޕ@DungeonsS\
�	��p NoName�W�p!�A"�&@<p Midway���Ip 1.0�Z�Lp K���Qp 2�4�_p 2000-01-01 00:00:00�0plp Midway�Ÿ�p��\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NFL Blitz 2000S�@	�Fi����3���3�*^�����(z��Dark Souls RemasteredS\
�	�W�p!�A"�r8p�����&@<p UDS���Ip 1.0�Z�Lp K���Qp 3�4�_p 2000-11-10 00:00:00�0plp UDS�Ÿ�pf4�]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Sno-Cross ExtremeS��	�Fi��@���3���3�*^�W�p!�A"���Ip 3.0�8nEMp Some objects render at wrong depth Some effects render incorrectly  Go To: Settings/Graphics Motion Blur=None Shadow Level=None Headlight Shadows=Off���Qp 3�4�_p 2012-10-11 00:00:00�Ÿ�p�~�#���ph�K��ښpS����ښp�ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p D3D����pl� $�(z��Need for Speed: Most WantedSX	�W�p!�A"�Ÿ�p�#���pi�K����pO� $IPBS��	�E,�9Cf�eff�Fi�����3���3���3���3��ޕ@B���������W�p!�A"���Ip 4.0�LnEMp Some objects render incorrectly���Qp 4�4�_p 2011-02-09 00:00:00�Ÿ�p}�\���ph�K�?`�p D3D����pL� $Dragon Age 2SX $	�������;~_ Ogre QuadroSLl	�*^�(z��Pummel PartySd0�	������\<��:�p�(z��Raw DataST
0
	�W�p!�A"��,pX�a�&@<p Atari���Ip 1.0�nEMp <���Qp 1�4�_p 2000-01-01 00:00:00�40plp Hasbro Interactive�Ÿ�p$)- ���pi�K��Ŝp ARCADE�?`�p D3D����pO� $GalagaS`�
	��\<�*^�(z��Zhengtu OnlineSl �
	�������;~_ Schlumberger Petrel1S(�	��s�S��E�I�Y�eff�������4���5��y���5��W�p!�A"�q��p�ݚ4�:0��(z���`_��Windows Live Photo GalleryS��	�Fi����3���3���3���3��ޕ�:0��`_��Futuremark System Diagnosis ToolS� �
	����3"�333����������I2 �;~_ ��(l ��:z �o� ��� ;Intergraph ISSDS|4	�W�p!�A"�&@<p Nexus���Ip 1.0�Z�Lp F�nEMp <���Qp 1��Xp�&n�4�_p 2000-04-07 00:00:00�0plp Nexus�Ÿ�p��(#���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $AI Wars: The AwakeningS��	�W�p!�A"��,p�e�0&@<p Criterion Studios���Ip 1.0���Qp 1�4�_p 2000-04-17 00:00:00� 0plp UBI_Soft�Ÿ�pL�\���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Suzuki Alstare Extreme RacingS|<	�Fi�����3���3�(z��PC Building SimulatorS�
�	�W�p!�A"�&@<p Capcom���Ip 3.0�Z�Lp A�H(YOp Whole world is at same depth���Qp 4�4�_p 2000-07-03 00:00:00�0plp Capcom�Ÿ�p�
�\���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Dino CrisisSH,	�l����t� XHired TeamST�	���3���3��ޕ@RF OnlineSt�	�Fi���\(���3���3�*^�W�p!�A"��B$p$�"���Ip ��L��lnEMp �� )���4�P
Zp|^�2p�5�S��G�QY��J|;�T$;�H<�w�|���qހ�5ຒ��ğ����lK��CN��&�#8��X�Zi�V���Qp l|��Ÿ�p�� ���ph�K�?`�p �iȜ�#������pl� $�(z��Tekken 7S\0L	��\m�Ӱ��X�0x2D4C:0x105CSLp	�W�p!�A"�r8p+�g� &@<p EA Sports���Ip 1.0�Z�Lp G,K�TnEMp Cursor only visible with stereo off�x(YOp No cursor on setup screens, Popups are at max depth.���Qp 1�4�_p 2002-03-04 00:00:00� 0plp EA Sports�Ÿ�p�23!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $FIFA 2002 World Cup Korean JapanS�	�651�eff��\(�*^�����W�p!�A"��B$p$�"���Ip ��L��dnEMp ��� }���4�PYZ|i�4p�*�S���e�#�_|'�I$1�U<�w�|�qҀ�5󺎶���(���jK�
N��:����Qp j|��Ÿ�p8�%\���ph�K�?`�p �iȜ�#������pl� $�(z��Assassin's Creed: OriginsS�	�	��E���5��y���5������#��:0��(z���`_��Media Player ClassicS�L	���3���3��ޕ@Indigo Prophecy aka FahrenheitSx�	��ޕ0���3���3��ޕD@TOCA: Race driver 3S�
d	�W�p!�A"��,pp�5���Ip 2.0�Z�Lp A,H�D(YOp Highlights at wrong depth,���Qp 2�4�_p 2000-01-01 00:00:00� 0plp Interplay�Ÿ�p؝~_���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Caesars Palace 2000Sp�	�*^�(z��Plants vs. Zombies GOTY EditionS�	�W�p!�A"���Ip 1.0�Z�Lp A���Qp 1�4�_p 2001-01-01 00:00:00�0plp Milo�Ÿ�p�x\���pi�K��Ŝp Shooter�?`�p D3D����pO� $StarshatterS@4	�(z��Endless Space 2S@t	�I�YWarframe ClientSh�	���3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A���Qp 1�4�_p 2006-01-01 00:00:00�(0plp BANDAI NAMCO�Ÿ�p�`"���ph�K��Ŝp RTS�?`�p D3D����pL� $Mage Knight: ApocalypseSp4!	�W�p!�A"��,p+�e���Ip 1.0�Z�Lp G,K���Qp 1�4�_p 2000-01-01 00:00:00�(0plp Euro Studios�Ÿ�pVA�#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Moto-X (Edgar Torronteras')S�#	���3���3��ޕ@� �p LithTech�W�p!�A"��,p]g�&@<p 3DO���Ip 1.0�(nEMp [Lasersight]���Qp 1��Xp�&n�4�_p 2001-04-18 00:00:00�0plp 3DO�Ÿ�p�3|#���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Rise of Nations Rise of LegendsSl�#	�*^������I �0� �(z��Rage2S`�$	�W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp G,K���Qp 1�4�_p 2000-09-11 00:00:00� 0plp EA Sports�Ÿ�pS��#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Superbike 2001S�x'	�W�p!�A"�S"p�q6���
*p�t�4&@<p Illusion Softworks���Ip 1.0�Z�Lp E,F,H,K�8nEMp Must use 3D crosshair��(YOp Text highlights and HUD items at wrong depth, 2D crosshair���Qp 2�1�Wpޓq���Xp�&n�4�_p 2003-10-29 00:00:00� 0plp Gathering�Ÿ�pE�]���pi�K�,�Ŝp ACTION/STRATEGY�A�p�X�Z�?`�p D3D����pO� $Hidden & Dangerous 2S`�(	�W�p!�A"���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-06-01 00:00:00�80plp Actual Entertainment�Ÿ�pk��\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Gubble Buggy RacerS<$)	�(z��Shovel KnightS\0�)	��\m�Ӱ��X�0xF005:0x069DS�	h*	�W�p!�A"�<�z�p 6e34f93f 0x01 0 0 0 0 0�<�p-|O����ph�K� o�p2������pl� %�:0��(z���`_��AngleLibSd,	���3���3��ޕ@�W�p!�A"�4&@<p Monster Games, Inc.���Ip 1.0�Z�Lp A�nEMp <�L(YOp Dials on console at wrong depth���Qp 1�4�_p 1998-10-11 00:00:00�(0plp Sierra Sports�Ÿ�p4�(]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Race - The WTCC gameS �/	�E,�9Cf��ޕ�}_���\<���3���3�*^��ޕ$@�W�p!�A"���Ip 2.0�HnEMp Go to Options/Video Set Film Grain Amount to 0  Setting film grain to off provides better stereo effect Sky renders at wrong depth Reflection on water is 2d���Qp 2��Xp�&n�4�_p 2009-11-15 00:00:00��9ap@�6���dp��"c�np�:�v�Ÿ�pӑ�"���ph�K�\��p{�:�?`�p D3D�M��pT��k����pL� $�(z��Left 4 Dead 2St �/	����;~_ ���_ 3D App - Game DevelopmentSXd0	���3���3��ޕThe MoviesSH	�1	�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-11-03 00:00:00�Ÿ�p裹 ���ph�K�?`�p D3D����pl� $Two Worlds 2 Castle DefenseS� $2	�����a �;~_ �:0��`_��Autodesk AutoCADS��4	�E,*�9Cf�Fi��}_��D��\<���3���3���3���3�*^��ޕA���������W�p!�A"��D"p��5���Ip 2.0��nEMp Some objects render at the wrong depth Some objects render incorrectly���Qp 2�4�_p 2011-08-12 00:00:00�Ÿ�p�[4"���ph�K�?`�p D3D���pU��ݤxJ�pp�E�I��pɴV����ph� $�(z��Diablo IIIS\05	��\m�Ӱ��X�0x524B:0x1401S$0D5	DetachedS80x5	��:�pBeats FeverSl�5	�*^�������(z��Mortal ShellS,6	�(z��SomaS`h6	���3���3��ޕBionicle HeroesS`�6	�Fi�����3���3Umbrella CorpsS�
t8	�����W�p!�A"���Ip 2.0��nEMp Some effects render incorrectly Go to: Help & Options/Graphic Settings Drop Shadows = Off���Qp 2�4�_p 2012-03-19 00:00:00�Ÿ�p��#���ph�K�?`�p D3D����pl� $StackingSX�8	���3���3��ޕ@Jade EmpireSl 9	�Fi�����3���3HairWorks: FurViewerS|�;	� �p LithTech�W�p!�A"��
*p�t��,p���d� &@<p Monolith���Ip 1.0�Z�Lp I,J��nEMp Characters faces appear 2D. Objects turn trasparent frequently from close/behind veiws.���Qp 1��Xp�&n�4�_p 2001-08-15 00:00:00�,0plp Sierra Studios�Ÿ�pR^���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Alien vs Predator 2S�H<	�W�p!�A"��
*p�t��Xp�&n�Ÿ�p�Ԩ#���pi�K�A�p�X�Z����pN� $grand theft auto_saS\  �>	���3���3�r�t��c}�[�~��ޕ��s��������� �^� �TT �9^% ��- �R�/ ��/ ���6 
��	^ �;~_ ���z  �}ł �}z� �>� �ӟ  �=�� �7p� ��Ǻ ��U� �!�� ��� ��ڞ� �4� Dassault Systemes - V5 / 3DExperienceS�@	���3���3��ޕ@�W�p!�A"���Ip 4.0��nEMp Setting/Graphics Graphics Quality = High  Some objects render at wrong depth. Scene selection renders scenes in reverse���Qp 4�4�_p 2011-12-02 00:00:00�Ÿ�p�#���ph�K�?`�p D3D����pl� $Payday: The HeistS�B	�E,+�9Cf��ޕ��\<���3���3�*^��ޕ@���������W�p!�A"���Ip 2.0�\nEMp Some objects render at the wrong depth���Qp 2�4�_p 2011-12-02 00:00:00�Ÿ�p���^���ph�K�?`�p D3D����pl� $�(z��Star Wars: The Old RepublicS �C	�}_�E���3���3��ޕ @�W�p!�A"���Ip 5.0���Qp 5�4�_p 2011-03-14 00:00:00�Ÿ�p��� ���ph�K�?`�p D3D����pl� $Dungeon DefendersS�0E	� �p LithTech�W�p!�A"�,&@<p Jar Head Games���Qp -1�4�_p 2003-10-02 00:00:00� 0plp ValuSoft�Ÿ�pT��\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Navy Seals - Weapons of Mass DestructionSt�F	�W�p!�A"��,p�e� &@<p UBI_Soft���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1999-12-27 00:00:00� 0plp UBI_Soft�Ÿ�p���"���pi�K��Ŝp ACTION�?`�p D3D�k<�p�8������pO� $Tonic TroubleS0�G	��*��*^�����W�p!�A"���Ip ��L��LnEMp �� )���4�P
Zp|^�2p�5�S��G�QV��G|.�D$=�Q<�w�|���q���5����Qp j|��Ÿ�p
i�\���ph�K����pl� $�(z��Assassin's Creed: OdysseyS�xH	���3���3��ޕ`P����Feng Bao Zhan Qu / Tornado ForceSd	J	�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-01-18 00:00:00�Ÿ�p鈧]���ph�K�?`�p D3D����pl� $PerpetuumSp`J	���3���3��ޕ�Clive Barker's UndyingSD0�J	��5�Pale Moon BrowserS0�L	�W�p!�A"���Ip 3.0�HnEMp Go To: Options/Graphics: Graphics Quality = Low Some objects render at wrong depth Shadows, Glows, lighting render 2d Rearview mirror renders reverse stereo���Qp 3�4�_p 2010-06-10 00:00:00�Ÿ�p��7\���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����ph� $BlurS`DM	��y���5��(z��Killer InstinctS<�M	�:0��`_��PPTVS�(O	�W�p!�A"���Ip ��b��ʰ �nEMp Some objects render at wrong depth. Some effects render incorrectly. GO TO: Main Menu/Options/Graphics: Shadows=VERY LOW���Qp l|��Ÿ�p@�'���ph�K�?`�p �iȜ�#������pl� $Emergency 2013S��O	�Fi����3���3��څ�(z��Formula FusionS�0HP	�Fi��*���3���3���3���3��\m��ޕD�Debug Mode AFR-FriendlyD3D + Possible HintsSX�Q	�W�p!�A"� &@<p Brash Ent���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00�(0plp 20th Cent Fox�Ÿ�p�5�#���ph�K�$�Ŝp SIMULATION�?`�p D3D����pN� $Alvin and the ChipmunksShHR	�W�p!�A"�Ÿ�p��I ���pi�K����pO� $MillenniumSl�R	���3���3��ޕDriver: San FranciscoSP�R	�(z��LEGO MARVEL's AvengersSx
\T	�W�p!�A"��,p�X�d�&@<p Sinetic���Ip 1.0�nEMp <���Qp 1�4�_p 2000-07-13 00:00:00�0plp THQ�Ÿ�p
�!���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Mercedes-Benz Truck RacingS�V	�}_�E���3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A�LnEMp Incorrect rendering of shadows���Qp 4�4�_p 2008-10-01 00:00:00�Ÿ�p��x"���ph�K��Ŝp Ubisoft�A�p�X�Z�?`�p D3D����pH� $Brothers In Arms: Hell's HighwayS\0�V	��\m�Ӱ��X�0x6D1E:0xC0A0S
�X	���3���3��ޕ@�W�p!�A"��D"p�5���Ip 3.0��nEMp Some objects render at wrong depth Shadows are not rendered correctly Go to options/video shadow complexity = low���Qp 3�4�_p 2010-01-01 00:00:00�Ÿ�p���]���ph�K�?`�p D3D����pl� $Rogue WarriorS|Y	�Fi�����3���3Warhammer Underworlds: OnlineS,	DZ	�W�p!�A"���Ip 1.0�LnEMp Some effects render incorrectly���Qp 1�4�_p 2012-06-29 00:00:00�Ÿ�pɟ�"���ph�K�?`�p D3D����pl� $Bang Bang RacingSP�Z	���3���3��ޕ @SAW IIS�@\	���3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A�TnEMp Sky at wrong depth, other artifacts���Qp 3�4�_p 2007-01-01 00:00:00�0plp Atari�Ÿ�p�z\���pi�K� �Ŝp Adventure�?`�p D3D����pN� $Fantasy WarsS��\	��ޕ�}_����3���3��ޕ @Half-Life 2: Lost CoastSt<]	�Fi����3���3�(z��Little NightmaresST�_	�W�p!�A"�r8p��Lo� &@<p Psygnosis���Ip 1.0�Z�Lp F,H,K�nEMp TopView��(YOp Selection highlights not at correct depth for objects. HUD at farthest point in 3D space.���Qp 2�4�_p 2000-03-02 00:00:00� 0plp Psygnosis�Ÿ�p��]���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Metal FatigueS�$a	�W�p!�A"�$&@<p Lucas Arts���Ip 1.0�Z�Lp K�,nEMp < [LaserSight]���Qp 1��Xp�&n�4�_p 1997-10-02 00:00:00�$0plp Lucas Arts�Ÿ�pD
�\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Jedi Knight: Dark Forces II(Jk.exe)SDtc	����@�Fi�����3���3���3���3�*^��ޕ@�����W�p!�A"���Ip 1.0�Z�Lp A�HnEMp Glow on lights are incorrect���Qp 1�4�_p 2007-01-01 00:00:00� 0plp Microsoft�Ÿ�p�2-]���ph�K�4�Ŝp Simulations/Flight�?`�p D3D����pl� $�(z��Microsoft Flight Simulator 10St�d	���3���3��ޕ �W�p!�A"���Ip 2.0�LnEMp Friendly fire indicators are 2D���Qp 2��Xp�&n�4�_p 2009-07-01 00:00:00���dp��"c�Ÿ�p:*�]�?`�p D3DDelta Force: Black Hawk DownS8De	�(z��Neon AbyssS@0|e	��:�pFrom Other SunsS�
g	�W�p!�A"��,p��{a�$&@<p Bink Video���Ip 1.0�Z�Lp E,K���Qp 1�4�_p 2002-11-13 00:00:00�D0plp Simon & Shuster Interactive�Ÿ�p3�M!���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Darkened SkyeSl	th	�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render at wrong depth���Qp 3�4�_p 2012-11-08 00:00:00�Ÿ�p{I�]���ph�K�?`�p D3D����pl� $007 LegendsSL�h	�:0��`_��Acer Clear.FiSh
(j	�W�p!�A"��,ph��e� &@<p Critereon���Ip 1.0�nEMp <���Qp 1�4�_p 1999-10-11 00:00:00�0plp Acclaim�Ÿ�p)��#���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $TrickstyleS��k	��p main�W�p!�A"��,p{rg� &@<p Rod Smith���Ip 1.0�Z�Lp K���Qp 2�4�_p 2002-05-23 00:00:00�80plp Mountain King Studios�Ÿ�p#]�"���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Juno NemesisS�|m	�W�p!�A"��,pr�Ye�8&@<p Paradox Entertainment���Ip 1.0�Z�Lp F�8(YOp Target sights are 2D���Qp 2�4�_p 2000-08-03 00:00:00�,0plp Vison Park/EON�Ÿ�p��\���pi�K�0�Ŝp SIMULATION\FLIGHT�?`�p D3D����pO� $Airfix Dogfighter(Dogfighter DEMO.exe)S`�n	�W�p!�A"� &@<p Headgames���Ip 1.0���Qp 2�4�_p 1999-01-01 00:00:00� 0plp Headgames�Ÿ�pVC�"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Extreme Mountain BikingSllo	�*^�����(z��Farming Simulator 19ST�o	�*^�(z��Human: Fall FlatS��p	���3���3��ޕ�W�p!�A"�S"p�q6���
*p�t�1�Wpޓq���Xp�&n�Ÿ�p���#���pi�K�A�p�X�Z����pO� $Max Payne 2SDq	�*^�(z��Shenmue 3SPXq	���3���3��ޕStolenS(	xr	�W�p!�A"���Ip 2.0�TnEMp Some objects render at screen depth���Qp 2�4�_p 2011-11-11 00:00:00�Ÿ�p�D4!���ph�K�?`�p D3D����pl� $Cang ShengSL�r	�*^�(z��Silver ChainsSXs	�*^�(z��Minecraft DungeonsS@0Ts	�`_��ccminer AlexisS\�u	�eff�Fg� �Fi�������\<���3���3���3���3���4�*^��ޕ$@B�����W�p!�A"��B$p$�"���Ip 0.0��nEMp Use DX11 Go to: Settings/Graphics MSAA = off Ambient Occlusion = SSAO���Qp 0�4�_p 2012-02-22 00:00:00�Ÿ�p��]���ph�K�?`�p D3D����pl� $�(z��Max Payne 3S�\w	�Fi��*��\(���3���3�*^�W�p!�A"��B$p$�"���Ip ��L��hnEMp ��� }���4�PYZ|i�4p�*�S���c�4�N|!�C$7�B<�w�|�qҀ�5�ݶ�Lĭ����lK�
N�u�qo��X���Qp j|��Ÿ�p�D4!���ph�K��ښpW��7��ښpL�Vʤ�ښp ��?`�p �iȜ�#������pl� $�(z��Middle-Earth: Shadow of WarSX�x	�W�p!�A"� &@<p Novalogic���Ip 1.0���Qp 1�4�_p 1999-06-10 00:00:00� 0plp Novalogic�Ÿ�p��^���pi�K�8�Ŝp SIMULATIONS / FLIGHT�?`�p D3D����pO� $F-22 Lightning 3S�<{	��p Prism3d�W�p!�A"�8&@<p Sunstrom Interactive���Ip 1.0�Z�Lp A,F�nEMp Use TnL��(YOp Triangle breakup of terrain and sky with S/W TnL, horizon and sight at monitor depth.���Qp 3�4�_p 2001-12-17 00:00:00�40plp Arush Entertainment�Ÿ�p�"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Hunting Unlimited (Sunstorm/Valusoft)S(	||	�W�p!�A"���Ip 1.0���Qp 1�4�_p 1999-03-02 00:00:00�Ÿ�p��\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Road Wars(Road Wars.exe)SL�}	�W�p!�A"���Ip ��b��ʰ ��nEMp Some effects render incorrectly. Suggest using Nvidia Lasersight (CTRL+F12).���Qp l|��Ÿ�p��j#���ph�K�?`�p �iȜ�#������pl� $District 187S 0~	Emax VRST\~	���3���3��ޕ@OfficersS
l	�W�p!�A"���Ip 1.0���Qp 1�4�_p 2002-05-20 00:00:00�(0plp Ldigital Icon�Ÿ�p��#���pi�K��Ŝp OTHER�?`�p D3D����pO� $3D MarblesSt�	��\<���3���3�*^��ޕH�����W�p!�A"���Ip ��L��pnEMp ��� }���4�P*Z:|m�4p�+�S���t�1�Z|.�L$�<�w�|��q倸5��Xĸ����vK��nN��;�{j��X�Zp�V������Qp o|����ph�K�b�pn�?�?`�p �iȜ�#������pl� $�(z��Trine 3SL(�	�*^�(z��Hollow KnightSl ��	�������;~_ �}ł Galgo MedicalSh �	����;~_ �m�� ��� 3DerivativeS0
$�	���3���3��ޕ�W�p!�A"���Ip 1.0��Pp��8
���Qp 1��Xp�&n�4�_p 2009-02-02 00:00:00�Ÿ�p���!���pk�K�?`�p D3D����pN� $Hitman: ContractsS
T�	���3���3���4��ޕ@�����W�p!�A"���Ip 0.0���Qp 0�4�_p 2011-11-18 00:00:00���ph�K�?`�p D3D����pl� $�(z��Trine 2S<�	�W�p!�A"��,p)iCg�r8p�z*� &@<p EA Sports���Ip 1.0�Z�Lp H�<nEMp <Turn off player names�T(YOp Player names are at monitor depth.���Qp 1�4�_p 1999-09-07 00:00:00� 0plp EA Sports�Ÿ�p�˞ ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NHL 2000(nhl2k.exe)ST��	��y���5�Angry Birds SpaceS� 8�	���3���3��ޕ�����[3 �;~_ ���_ 3D App - Visual SimulationST��	�Fi�����3���3NorthgardSt
$�	���3���3���4��ޕP�W�p!�A"���Ip 4.0�dnEMp Some objects and effects render incorrectly���Qp 4�4�_p 2012-02-22 00:00:00�Ÿ�pGm�\���ph�K�?`�p D3D����pl� $Alan WakeSdh�	��\(�(z��Herobound Spirit ChampionS��	��\<���3���3�*^��ޕ �B�(z��Just SurviveSd
l�	�W�p!�A"� &@<p Visiware���Ip 1.0�Z�Lp A���Qp 2�4�_p 2000-08-07 00:00:00� 0plp Visiware�Ÿ�p˭�_���pi�K�(�Ŝp ROLE PLAYING��J�p-N��?`�p D3D����pO� $Arabian NightsS��	�W�p!�A"��,pb�`���Ip 2.0�nEMp TopView�p(YOp Straight above view detracts from stereo effect.���Qp 2�4�_p 2000-09-17 00:00:00�Ÿ�p\�'���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $PC Gamers Circuit ChallengeShp�	�`_��System Center Configuration ManagerS�l�	���3���3��ޕ�W�p!�A"� &@<p EA Sports���Ip 1.0�lnEMp Turn off lense flair, bloom, and Depth of Field���Qp 1�4�_p 2007-06-06 00:00:00� 0plp EA Sports�Ÿ�p�!���pi�K��Ŝp SPORTS�?`�p D3D����pN� $Tiger Woods PGA Tour 08S��	�W�p!�A"���Ip 4.0�LnEMp Some effects render incorrectly���Qp 4�4�_p 2012-03-02 00:00:00�Ÿ�p]�\���ph�K��ښpS����ښp�EWʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p D3D����pl� $KraterS`X�	�:0��`_��Alienware Sound CenterS� �	���3���3��ޕ�W�p!�A"� &@<p EA Sports���Ip 1.0�PnEMp Turn off bloom and Depth of Field���Qp 1�4�_p 2006-06-06 00:00:00� 0plp EA Sports�Ÿ�pJ��!���pi�K��Ŝp SPORTS�?`�p D3D����pN� $Tiger Woods PGA Tour 07S<x�	�W�p!�A"��,pE�Jg� &@<p EA Sports���Ip 1.0���Qp 1�4�_p 2000-10-31 00:00:00� 0plp EA Sports�Ÿ�pZ�g ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $FIFA 2001S \�	��E,�9Cf�Fi����\(���3���3�*^�����W�p!�A"�q��p�ݚ4�(z��Sid Meier's Civilization: Beyond EarthS\�	�W�p!�A"��,pM(�e� &@<p EA Sports���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-06 00:00:00� 0plp EA Sports�Ÿ�pU�'���pi�K��Ŝp SPORTS�?`�p D3D�k<�p�8������pO� $FIFA 2000Sx H�	�����:z �}ł Force 10 bits per componentST��	��\<�*^�(z��QQ SanguoSd$�	�W�p!�A"�Ÿ�p�ߥ#���ph�K����p� $TubeTwistS
��	���3���3��ޕ������W�p!�A"���Ip 4.0��nEMp Shadows render 2D, All menus render too far in screen  Go To: Options/Settings Shadows = Off���Qp 4�4�_p 2012-02-22 00:00:00�Ÿ�p.ѷ ���ph�K�?`�p D3D����pn� $Command and Conquer 4: Tiberium TwilightS��	�E,�9Cf��\<���4�*^�����W�p!�A"���Ip ��L���nEMp Some effects render incorrectly. Go to Options/PC Video/Shadow Quality=Off���Qp l|��Ÿ�pfR ���ph�K�?`�p �iȜ�#������pl� $�(z��Mortal Kombat XSpX�	�W�p!�A"�Ÿ�p�2�\���pi�K����pO� $fr-019-party-bS�"�	�E,
�9Cf��ޕ�}_�@��\<���3���3�*^��ޕ @�����W�p!�A"���Bp�ݚ4���Ip 1.0�Z�Lp K�4nEMp Turn Off HDR/Bloom���Qp 2��Xp�&n�4�_p 2005-01-01 00:00:00��9ap@�6���dp��"c�0plp Valve�np�B�v�Ÿ�p�7�"�Ƹ�p�����ph�K�xÛpp�E�,�Ŝp ACTION/SHOOTER��J�p/N��\��p�9�:�?`�p D3D��ֶpM��ʤM��pX��k����pl� $�(z��Half-Life 2Sl
��	�W�p!�A"��,pw��e�,&@<p Inertia Gaming���Ip 2.0�nEMp TopView���Qp 1�4�_p 2000-07-13 00:00:00�,0plp Inertia Gaming�Ÿ�p� ���pi�K��Ŝp ARCADE�?`�p D3D����pO� $3D PongS\0�	��\m�Ӱ��X�0x7204:0x0722Sp,�	�*^�(z��Mutant Year Zero: Road to EdenSX ��	�������}ł Element ProS`�	�*^�(z��SCP: Secret LaboratorySd\�	�W�p!�A"��,p�Xe�&@<p Titus���Ip 1.0���Qp 1�4�_p 2000-01-01 00:00:00� 0plp Interplay�Ÿ�pf�"���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $F/A-18E Super HornetS\0��	�:0��`_��Roxio Video ConverterSD�	��\(�(z��BlazeRushS\t�	���3���3��ޕ@@�W�p!�A"���Ip 1.0�Z�Lp A,F���Qp 2�4�_p 2007-01-01 00:00:00� 0plp Microsoft�Ÿ�p�V\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pl� $Halo 2S\0ĥ	��\m�Ӱ��X�0x7204:0x0723S�H�	�Fi�����3���3���3���3�*^��ޕ@�����$�p GameClient�W�p!�A"���Ip 2.0�,nEMp Some Objects render at wrong depth Go To: Options/Video/ Turn on Advanced video settings AntiAliasing = None Shadows = Low Bloom Quality = Off���Qp 2�Ÿ�pƫ٤��ph�K�?`�p D3D����p�� $�(z��Star Trek: OnlineS8��	�W�p!�A"���Ip 1.0��nEMp Goto: Options/GFX Settings: Depth of Field = Off Mirrors = Off���Qp 1�4�_p 2009-07-01 00:00:00�Ÿ�p���"�?`�p D3DI-FluidS\0�	��\m�Ӱ��X�0x7204:0x0725S\0@�	��\m�Ӱ��X�0x7204:0x0724S���	�Fi����3���3Totally Accurate Battle SimulatorS\  �	�������;~_ GNS AnimatorS\��	�W�p!�A"��,p�a� &@<p EA Sports���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2000-05-18 00:00:00� 0plp EA Sports�Ÿ�p�'���pi�K��Ŝp SPORTS�?`�p D3D����pO� $EURO 2000S��	���3���3��ޕ@�W�p!�A"�Ÿ�pKѨ"���pi�K����pO� $RequiemS���	���3���3��ޕ@�l���: Krabbit World LabirinthST
Ԯ	�W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-10-10 00:00:00�@0plp EON Digital Entertainmant�Ÿ�p���\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Crime Cities(CRIMECITIES.exe)SXP�	�Fi��@���3���3���3���3��ޕ�W�p!�A"���Ip ��L���nEMp �� )���4�P
Zp|o�)p� �S��F�C
�+�L|o�D$;�T<�w�|쥂q���5��Ķ�ğ����}K��BN��?�}l��X�Zl�V���d2���+��5h�-�@X��e��<���6_�~��Ѻ'�]��w�8��5�
zFH�Bt�i���#��Fc�2��cu�Bَ�U5��;��k� ��,my����Qp j|��Ÿ�p��%^���ph�K��ښpW��f��ښp�iʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B����p�zuޥ?`�p �iȜ�#������pl� $Enemy FrontSx0��	�����:z Tradesmen's On Screen 3D EstimatorS�P�	�E,&�9Cf�}_�A���3���3��ޕ"@WarmongerS���	���3���3��ޕ@Broken Sword: The Angel of DeathS
�	�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-02-25 00:00:00�40plp Crystal Interactive�Ÿ�p�3�!���pi�K��Ŝp OTHER�?`�p D3D����pO� $PenGSp<�	���3���3��ޕ@007: Quantum of SolaceSd��	���3���3��ޕChinese Paladin 4SP�	�*^�(z��Devil May Cry 5SX`�	�Fi�� ���3���3Victor VranS4
��	��\<�*^�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2010-11-01 00:00:00�Ÿ�pOa\�?`�p D3D�(z��QQ DanceS�
\�	�����2u��\(���3���3���4���;�*^��ޕ @�����(z��FirefallSd��	�SBR����Skeet: VR Target ShootingSL�	�Fi�����3���3RicoSL@�	�I�YWorld of Tanks ClientS��	�W�p!�A"��,p�Xe�r8p�*h� &@<p EA Sports���Ip 1.0�Z�Lp A�nEMp <�((YOp HUD items + Cursor placed at abnormal z depth. Baseball becomes 2D object in outfield.(fixed with config) Lines highlights float above turf.���Qp 2�4�_p 2000-04-20 00:00:00� 0plp EA Sports�Ÿ�psx" ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Triple Play 2001(tp2001_r.exe)S�Լ	�W�p!�A"��,p���4&@<p Shiny Entertainment���Ip 1.0�Z�Lp F,H�T(YOp Pointer/Highlights at wrong depth.���Qp 2�4�_p 2000-10-25 00:00:00� 0plp Interplay�Ÿ�p<��#���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $SacrificeSH�	�(z��BioShock RemasteredS8�	���3���3��ޕ�W�p!�A"��
*p�t���Ip 1.0�Z�Lp D, F��nEMp Stereo looks amazing. Very little 2D, but street lights/other lights appear flat.��(YOp Border at bottom of screen during simulations does not fill all the way to the end of the screen while in stereo���Qp 1��Xp�&n�4�_p 2005-03-23 00:00:00�0plp Atari�Ÿ�pɩ(\���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Driver 3S� �	�������7�- �;~_ ���� ��� �r�� Siemens NX I-deasSp0�	���3���3��ޕ@Commandos: Strike ForceSX��	��\<�*^�(z��Wasteland 2Sl
�	���3���3��ޕ@�W�p!�A"���Ip 2.0�PnEMp Some elements are at wrong depth��Pp��H
���Qp 2�4�_p 2009-11-15 00:00:00�Ÿ�p%�!���pk�K�?`�p D3D����pn� $Star Trek D-A-CS���	���3���3��ޕ�W�p!�A"��
*p�t�&@<p K-D LAB���Ip 1.0�Z�Lp F,E���Qp 2��Xp�&n�4�_p 2004-05-21 00:00:00�$0plp Codemasters�Ÿ�p�)E'���pi�K��Ŝp RTS�A�p�X�Z�?`�p D3D����pO� $PerimeterSh��	�W�p!�A"�,&@<p Deep Red Games���Ip 1.0���Qp 1�4�_p 2003-10-21 00:00:00�40plp Empire Interactive�Ÿ�pɒA#���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Vega$ Make It Big!S���	�I�Y�Fi��Hi���\(���3���3�*^�O��W�p!�A"��B$p$�"���Ip ��L��HnEMp ��� )����4�PZ,|6�p�!�S���q�#�K| �W$!�<�w�|���qЀ�5���Qp l|��Ÿ�psG!���ph�K�?`�p �iȜ�#�����pU��ݤ���pl� $�(z��FortniteS, ��	�;~_ NXPreS4��	�W�p!�A"�&@<p IRGurus���Ip 1.0���Qp 1�4�_p 2001-10-26 00:00:00� 0plp GoGalloop�Ÿ�pP�j#���pi�K��Ŝp OTHER�?`�p D3D����pO� $Haybale ShootoutSld�	���3���3��ޕ����Splinter CellS\	��	�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Shadows render incorrectly���Qp 3�4�_p 2009-07-01 00:00:00�Ÿ�p��9 ���ph�K�?`�p D3D����pL� $Star TalesS���	�W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-01-01 00:00:00���ph�K�?`�p D3D����pN� $The ExperimentS��	��ޕ�Fi���Ki����3���3���3���3��ޕ@�W�p!�A"���Ip 0.0���Qp 0��VSp�X�Z�4�_p 2010-10-01 00:00:00�~��p�o�ɤŸ�pf9-#���ph�K�?`�p D3D�^�pmI٤���pl� $Tom Clancy's H.A.W.X. 2S�	���3���3��ޕ� `�����W�p!�A"���Ip 1.0�Z�Lp H�@nEMp Set Pixel Doubling to off���Qp 1��Xp�&n�4�_p 2007-11-01 00:00:00���dp��"c�0plp Sierra�np�:�v�Ÿ�p�y>"���ph�K��Ŝp FPS�\��p�9D9�?`�p D3D�M��pT��k����pF� $F.E.A.R. Perseus MandateS<t�	�:0��`_��RaptrSX��	�*^����(z��Wasteland 3S�@�	���3���3��ޕ�W�p!�A"��,p�Xe�0&@<p Gas Powered Games���Ip 1.0�Z�Lp A,F,K���Qp 3�4�_p 2002-04-18 00:00:00� 0plp Microsoft���pi�K��Ŝp RPG�?`�p D3D����pO� $Dungeon Siege(Demo)SL��	���3���3��ޕ������W�p!�A"���Ip 1.0��nEMp Set combat reticle to Hidden Some reflections not correct Some cut scenes are at wrong depth��Pp��
���Qp 1�4�_p 2008-11-20 00:00:00�0plp Eidos�Ÿ�p�� ���pk�K�0�Ŝp ACTION/adventure�?`�p D3D����pl $Tomb Raider: UnderworldS`�	�W�p!�A"�Ÿ�p�׷!���pi�K����pO� $eracerS�d�	���3���3��ޕ@����Serious Sam HD: The First EncounterS��	��V�,��E�I�Y�eff����������3���3���4���5�q�W�O���O���ޕ��y���5�����:0��(z���`_��Windows ExplorerS,4�	�����M\���\(�W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|����ph�K�?`�p �iȜ�#������pl� $�(z��Forza Motorsport 7SL��	�*^�(z��Lords MobileSt��	���3���3��ޕ@Shaun White SkateboardingS\\�	���3���3��ޕ@Spider-Man 3Sx��	��\<�*^�(z��DYNASTY WARRIORS 8 EmpiresS\,�	�W�p!�A"�,&@<p Brain in a Jar���Ip 1.0���Qp 1�4�_p 2003-06-12 00:00:00�$0plp Codemasters�Ÿ�p��]���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Indycar SeriesSTl�	�W�p!�A"�&@<p Lankhor���Ip 1.0�Z�Lp D,K�nEMp <��(YOp Pop up screens at non-zero depth get clipped at sides of monitor. Mirror views clipped incorrectly.���Qp 2�4�_p 1999-05-10 00:00:00�0plp Eidos�Ÿ�p�Թ"���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Official Formula 1 RacingSh��	�W�p!�A"�&@<p Sega���Ip 1.0�Z�Lp C,F���Qp 1�4�_p 1998-06-25 00:00:00�0plp Sega�Ÿ�pU�\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $House of the Dead(Thotd.exe)StX�	��Q
 Builds=(10000, 10001-10003), Builds=(10004, 10005-10007), Builds=(10008, 10009-10011), Builds=(10012, 10013-10015), Builds=(10016, 10017-10019), Builds=(10020, 10021-10023), Buffers=(Depth), Buffers=(Depth), Buffers=(Depth), Buffers=(Depth), Buffers=(Depth), Buffers=(Depth), Buffers=(Depth), Buffers=(Depth), Buffers=(Depth), Buffers=(Depth), {Filters=(NightMode.yaml, TiltShift.yaml), Builds=(12000, 13000-14000, 15000-)}, {Filters=(NightMode.yaml, TiltShift.yaml), Builds=(12000, 13000-14000, 15000-)}�*^��\m�����(z��Ansel Test App 10St��	�W�p!�A"��,p�Xv�Ÿ�p��]���pi�K����pO� $TourCar 0S�8�	�W�p!�A"��,p���d�@&@<p Jane's Combat Simulations���Ip 1.0�Z�Lp D,H�nEMp <��(YOp Sub windows not clipped correctly, Highlighting of planes at monitor depth.���Qp 1�4�_p 1998-09-22 00:00:00�@0plp Jane's Combat Simulations�Ÿ�p}m/#���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $World War II Fighters(ww2.exe)S���	�W�p!�A"���pi�K����pN� $�:0��(z���`_��webplayer_winS���	�2Z_�3Z_�d���L��Fi�����@��\<���3���3���4�*^�!D������W�p!�A"��B$p$�"���Ip 0.0���Qp 0�4�_p 2011-09-16 00:00:00�Ÿ�p'�^���ph�K�?`�p D3D����pl� $�(z��Battlefield 3SH��	�2Z_�Fg��Fi���ao���&��������@��\<���3���3���4�*^�!D������W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p��x^���ph�K�?`�p �iȜ�#������pl� $�(z���`_��Battlefield 1SX4�	�(z��Freeman: Guerrilla WarfareSL��	���3���3��ޕZeraS|�	�}_�@���3���3��ޕ @�����W�p!�A"�S"p�q6���
*p�t�0&@<p Digital Illusions���Ip 1.0�Z�Lp A, F��nEMp Must turn off crosshair using the trasparency settings in the options menu.��(YOp Mountain Scape is off, Weapons doubled, Environment overlapping right eye's view of weapons���Qp 1�1�Wpޓq���Xp�&n�4�_p 2005-08-08 00:00:00�,0plp Electronic Arts�Ÿ�p��%]���pi�K�(�Ŝp Action/3D FPS�A�p�X�Z�?`�p D3D����pN� $Battlefield 2S���	�}_��2���3���3��ޕ@Empire: Time of TroublesS\��	�*^�(z��Pathfinder: KingmakerST0D�	��\m��:�pVR SLI Test AppsS8��	�`_��CoherentUISd��	�*^�����(z��Fate/EXTELLA LinkStT�	��ޕ���3���3��ޕ@Dungeon CleanersSx�	�2Z_�d���L�(�Fi�����@��\<���3���3���4�*^�!D������W�p!�A"���Ip ��b��ʰ ���Qp j|����ph�K��ښpW����ښp���˥��ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�b�|| �M$7�<�w�|���qՀ�5��ݶ�\Ģ����jK��DN��6�lj��X�Zj�V�Њ2�?`�p �iȜ�#������pl� $�(z��Battlefield 4SL
��	���3���3��ޕ @�W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00�0plp UBISOFT�Ÿ�p��� ���ph�K�0�Ŝp SIMULATION/SPORTS�?`�p D3D����pL� $Surf's UpS,�	�W�p!�A"��,p�
�e�0&@<p WizBang! Software���Ip 1.0�Z�Lp A�PnEMp Turn off Dirty Rects in Registry�L(YOp Player shadows at wrong depth.���Qp 2�4�_p 1998-07-02 00:00:00� 0plp Microsoft�Ÿ�p09\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Microsoft Baseball 3D 1998 EditionS�
�	�W�p!�A"���Ip 1.0�Z�Lp A,E,K�@nEMp Use alt. Cockpit view(F2)�D(YOp Text/graphics in HUD are 2D���Qp 1�4�_p 1999-10-01 00:00:00�@0plp Jane's Combat Simulations�Ÿ�p��#���pi�K�8�Ŝp SIMULATIONS / FLIGHT�?`�p D3D����pO� $USAF  Jane'sS0	�	�W�p!�A"���Ip 2.0�\nEMp Some objects render at the wrong depth���Qp 2�4�_p 2012-01-09 00:00:00�Ÿ�p�&�!���ph�K�?`�p D3D����pl� $Worms BlastSX0X�	�:0��`_��Intel Control PanelS\��	�*^�(z��World of Tanks BlitzST0�	�:0��`_��Cyberlink YouCamS�	���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-01-01 00:00:00�Ÿ�p���"���ph�K�?`�p D3D����pN� $Dungeon RunnersS<\�	����The WesternerST��	�Fi�����3���3�W�p!�A"���Ip ��L��\nEMp ��� <���4�PYZ|}�6p�+�S��@��,�|(�A$?�C<�w�|���q€�5꺚��ĥ����{K�CN��'�r8��X�Zp�V�ފ'2����/��5h�-�@Y��g��?��6H�s�����\��s�t��5�Ezh�Bi�i՜�#�Mc�2��cr�Cٙ�5��(��k� ���,,y��Fl�gF�'"D�6��'S�(Mm�rK�&fn�?>�=DӒ��ʒ_8��8���� s����4�PZ:|9�/p�/�S��P�QY�0�J|!�D$7�T<�w�|��q���5뺓��Ĩ����lK�N����Qp l|��Ÿ�p��ܤ��ph�K��ښpW��7��ښp'Oʥ��ښp e�f^m�pK�&#n�?z�=Dޒ���ʄ_}��"���� <���4�P
Z:|m�4p�+�S���K�b�L| �N$&�T<�w�|���q׀�5ẑ����
���lK��NN��;�{j��X�Zp�V�ފl2����?��yh�-�@�R�A��6�Ѷ6�rձ������}�l��5
�
zUN�B���p�Bzޥ?`�p �iȜ�#������pl� $�(z��Murdered: Soul SuspectS� ��	���3���3��ޕ�������R�/ ���6 
�;~_ ��oi ��Ǻ �ڞ� 3D CoatS@�	�l����� VulcanS�
�
�W�p!�A"�,&@<p IO Interactive���Ip 1.0�Z�Lp F�l(YOp Gunsight/HUD is at wrong depth and cannot fix.���Qp 2�4�_p 2000-09-20 00:00:00�00plp Eidos Interactive�Ÿ�p%W]���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Hitman: Codename 47S\0�
��\m�Ӱ��X�0xE305:0x2720S@
8
�W�p!�A"��,p	�G����Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2002-03-17 00:00:00�0plp EIdos�Ÿ�pH�#���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Blood Omen 2S�<
�W�p!�A"��
*p�t���Ip 2.0�Z�Lp A,F,J�`nEMp Only moving objects and characters are 3D�D(YOp Completely 2D surroundings���Qp 4��Xp�&n�4�_p 2006-07-06 00:00:00� 0plp Microids�Ÿ�p��m\���pi�K� �Ŝp ADVENTURE�A�p�X�Z�?`�p D3D����pO� $Syberia 2S��
�Fg� �Fi�� �����3���3�*^�;��(z��Star Wars Jedi: Fallen OrderS��
��L��Fg� �Fi����\<���3���3�*^�W�p!�A"���Ip ��b��ʰ ��nEMp Go to: Options/Graphics Options/Quality-Advanced - Post Process = Low���Qp n|��Ÿ�p�z�\���ph�K�?`�p �iȜ�#������pl� $�(z��GRID 2S�,

���3���3��ޕ@�W�p!�A"��
*p�t� &@<p Novalogic���Ip 2.0�Z�Lp f,g��nEMp Crosshair is 2D. It is very hard to aim while stereo is on.�L(YOp Menus no no apear 3d in stereo���Qp 3��Xp�&n�4�_p 2004-06-09 00:00:00� 0plp Novalogic�Ÿ�p��]���pi�K� �Ŝp Action/3D�A�p�X�Z�?`�p D3D����pO� $Joint Operations: Typhoon RisingSh�

��\<�*^�����(z��ShadowverseS�t
�Fg���Fi����\(���3���3�*^��������W�p!�A"���Ip ��L��xnEMp ��� 0��ݺ4�P	Z+|p�/p�6�S��V�C	�*�F|,�S$}�g<�w�|���qՀ�5�ݶ�Iĸ����vK�N��=�zw��X�Z>�V���g2�������Qp m|��Ÿ�p>)- ���ph�K�?`�p �iȜ�#������ph� &�(z���`_��Sid Meier's Civilization VISP�
���3���3��ޕKwonhoSx L
��������a �;~_ Cimatron CimatronES�
P
���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-01-01 00:00:00���ph�K�?`�p D3D����pN� $EragonSL�
�:0��`_��Alshow PlayerS�|
��\<���3���3�*^��ޕ�!D��W�p!�A"��,p�%�d�&@<p Valve���Ip 1.0�,nEMp < [LaserSight]���Qp 1��Xp�&n�4�_p 1999-02-12 00:00:00�0plp Sierra�Ÿ�p�x#���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $�(z��Half LifeS�
4
��p PNOCOMP�W�p!�A"���Ip 1.0�Z�Lp A,G,I,J�`(YOp Horizon not produced correctly in stereo.���Qp 3�4�_p 2000-06-05 00:00:00�40plp Spungulas Software�Ÿ�p��#���pi�K��Ŝp ACTION�?`�p D3D����pO� $ThundraS<0d
��:�pHover JunkersSp�
���3���3��ޕ@Melbourn Cup ChallengeS�`
�Fi�����3���3���3���3��ޕ@LuDaShiS� �
��y�GgA�WB��������;~_ �U�� ��� ISD HiCADSxl
�W�p!�A"��,p�`g�@&@<p Sony Interactive studios���Ip 1.0���Qp 1�4�_p 1998-08-01 00:00:00�@0plp Sony Interactive studios�Ÿ�p�m�"���pi�K��Ŝp ACTION�?`�p D3D����pO� $TanarusSL�
���3���3��ޕ@BoneSt
$
�W�p!�A"��,p�XN�(&@<p Rage Software���Ip 1.0�Z�Lp F���Qp 1�4�_p 1999-01-26 00:00:00�(0plp Rage Software�Ÿ�pʔ,]���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $DispatchedSLP
�W�p!�A"��,p�M�g�&@<p Sierra���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-16 00:00:00�0plp Sierra�Ÿ�p�"���pi�K�?`�p D3D����pO� $Trophy Bass 3D(TBass3D.exe)SX�
���3���3���;�vQ�q�W��ޕ�l������$�� �^lP�W�p!�A"���Ip 5.0���Qp 5�4�_p 2011-07-06 00:00:00���ph�K�?`�p D3D����pl� $RageSx

�W�p!�A"��,p�+�e� &@<p EA Sports���Ip 1.0�nEMp <���Qp 1�4�_p 1999-11-02 00:00:00� 0plp EA Sports�Ÿ�p��\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $F.A. Premier League Stars  TheS\�
���3���3��ޕ@�W�p!�A"���Ip 1.0�TnEMp Some objects render at wrong depth���Qp 1�4�_p 2010-10-01 00:00:00�Ÿ�p�x�#���ph�K�?`�p D3DFerrari Virtual RaceSp
�W�p!�A"�Ÿ�p�w>]���pa�K����pl��$BFBC2Game_dx10S��
�W�p!�A"��,p����&@<p 7arc���Ip 2.0� Z�Lp A,C,E,F,K�L(YOp Cusror/Pop ups at wrong depth.���Qp 3�4�_p 2000-07-10 00:00:00�0plp 7arc�Ÿ�p���&���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Cubics3DSl�
�*^�(z��Empyrion - Galactic SurvivalS8H
�(z��CloudbuiltS|� 
�W�p!�A"��,pD7�d�(&@<p LimbicJujitsu���Ip 1.0�Z�Lp F���Qp 2�4�_p 2003-09-29 00:00:00�(0plp LimbicJujitsu�Ÿ�p0E#���pi�K�$�Ŝp SIMULATION�A�p�X�Z�?`�p D3D����pO� $Railway MogulS8!
�W�p!�A"�q��p�ݚ4VRPS��"
���3���3��ޕ�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp E,A���Qp 2��Xp�&n�4�_p 2004-09-22 00:00:00� 0plp EA Sports�Ÿ�p=� ���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $Tiger Woods PGA Tour 05S`
 $
�W�p!�A"� &@<p Cauldron���Ip 1.0�Z�Lp F���Qp 2��Xp�&n�4�_p 2003-09-10 00:00:00�40plp JoWood Productions�Ÿ�p<�"���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $ChaserS\`&
��$�2Z_�d��Fi�����@��\(���3���3���4�*^��O�@�����W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp j|��Ÿ�pRp�]���ph�K��ښpW��7��ښpBoʤ�ښp  �O?�?`�p �iȜ�#������pl� $�(z��Battlefield: HardlineS
h'
�W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-06-06 00:00:00�Ÿ�p��!���ph�K�?`�p D3D�+
�p��X����pl� $�(z��Quan Qiu Shi Ming(MarsGame.exe)S��)
�W�p!�A"��,p�X�e�@&@<p Jane's Combat Simulations���Ip 1.0�Z�Lp D,H�nEMp <��(YOp Sub windows not clipped correctly, Highlighting of planes at monitor depth.���Qp 1�4�_p 1998-09-22 00:00:00�@0plp Jane's Combat Simulations�Ÿ�pi?#���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $World War II Fighters(ww2demo.exe)Stx*
���3���3��ޕ@Glory of the Roman EmpireS�+
��\<���3���3��ޕ@�����(z��Jiu Yin Zhen JingSdt,
�W�p!�A"�&@<p Sierra���Ip 1.0�Z�Lp G���Qp 1�4�_p 2000-12-05 00:00:00�0plp Papyrus�Ÿ�p��%]���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $NASCAR Racing 4(n4.exe)S|/
���3���3��ޕ�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp A,E,G��nEMp Stereo looks great. Overall lighting is too dark in stereo.��(YOp Stereo flickers only while veiwing menus. Glichy when moving the camera view around course���Qp 2��Xp�&n�4�_p 2005-09-21 00:00:00� 0plp EA Sports�Ÿ�p�a\���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $Tiger Woods PGA Tour 06SP�/
�*^�(z��Dragon Quest XIS|<0
�*^�����(z��Resident Evil 2 / Biohazard 2S�42
�W�p!�A"��,pf$�e� &@<p UBI_Soft���Ip 1.0�Z�Lp K�p(YOp Text and Hud at bad depth to be viewed in stereo.���Qp 1�4�_p 1999-09-14 00:00:00� 0plp UBI_Soft�Ÿ�pW["���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Rayman 2S�	�2
�751�Fi���_� ���3���3�*^��4��!D��(z��Call of Duty: Black Ops 4S��4
�W�p!�A"��
*p�t� &@<p SegaSoft���Ip 1.0�Z�Lp D,E,F�nEMp TopView���Qp 2�4�_p 1998-02-09 00:00:00� 0plp SegaSoft�Ÿ�p�^ ���pi�K��Ŝp ACTION�?`�p D3D�k<�p�8������pO� $Flesh FeastSp0�4
��:�p�(z��Hellblade: Senua's Sacrifice VRSh0P5
�:0��(z���`_��Corel Video StudioSX�7
�Fi����\(���3���3���4�*^�#��W�p!�A"��B$p$�"���Ip ��L���nEMp ��� }���4�P6Z/|m�)p�+�S���e�#�_|'�I$1�U<�w�|٥�q���5꺞��]��@���WK�IN��'�Wv��X�Zn�V���d2��j�Ďgh�-�@D��c��=��6R�+Ր����Wğ����Qp j|��Ÿ�p�I�\���ph�K��ښpW��7��ښpn^ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Call of Duty: Black Ops 3S�H9
�W�p!�A"���Ip 2.0�Z�Lp A�X(YOp Terrain, horizon not at correct depth���Qp 4�4�_p 1998-05-31 00:00:00�80plp Pantera Entertainment�Ÿ�p$��"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Evil KneivelSD �9
����;~_ Star CCMS��9
���3���3��ޕ@Dreamfall: The Longest JourneyS08:
LostS��;
�W�p!�A"��d5p�@p�4&@<p Rockstar San Diego���Ip 1.0�Z�Lp A,G���Qp 2�4�_p 2003-07-17 00:00:00�,0plp Rockstar Games�Ÿ�p�ߥ#���pi�K�0�Ŝp SIMULATION/RACING�A�p�X�Z�?`�p D3D����pN� $Midnight Club II(mc2_demo.exe)S��=
�W�p!�A"��,p�mg�@&@<p Metropolis Software House���Ip 1.0�Z�Lp G,H�nEMp TopView�\(YOp Robot creation screen mixes 2D and 3D.���Qp 2�4�_p 1998-06-12 00:00:00�0plp TopWare�Ÿ�p�)�"���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $RoboRumbleS` <>
�:0��(z���`_��Autodesk RevitS��>
���3���3��ޕ�l���: �;~_ ��� BrinkS(@
��p armada�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-05-31 00:00:00� 0plp Megaware�Ÿ�pd�d#���pi�K��Ŝp ARCADE�?`�p D3D����pO� $3D ArmadaSD4@
�(z��Borderlands 2 VRS� �@
����;~_ �Dy� ��� Workstation App - Dynamic StreamingSP
B
�W�p!�A"�&@<p DMA���Ip 1.0�Z�Lp H�nEMp <���Qp 2�4�_p 1999-03-19 00:00:00�0plp Gremlin�Ÿ�p��\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Wild Metal CountryS80PB
Heavens Island LifeST
�C
�W�p!�A"��
*p�t�&@<p Eyst���Ip 2.0���Qp 1�4�_p 1999-09-08 00:00:00�0plp Eyst�Ÿ�p��\���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D�k<�p�8������pO� $WartornS�dE
��L�8�Fi��"�X8���\<���3���3���3���3���4�*^��ޕ����������:)������W�p!�A"���Ip ��b��ʰ ���Qp o|��Ÿ�p��9!�Ƹ�pr���ph�K�?`�p �iȜ�#������p� $�(z��Batman: Arkham OriginsS\�E
���3���3��ޕ@CivCity: RomeS�PF
�Fi����3���3�*^�(z��Phantom DoctrineS0�G
�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-06-01 00:00:00�$0plp Activision�Ÿ�p�=|"���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $Sega Bass FishingSX�G
��\<�*^�(z��QQ Dance 2Sx
XI
�W�p!�A"��,p�;�(&@<p Black Cactus���Ip 1.0�Z�Lp E,F,K���Qp 3�4�_p 2002-03-15 00:00:00� 0plp Microids�Ÿ�pHm�\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Warrior KingsS\0�I
��\m�Ӱ��X�0x6D1E:0x5B71SL0�I
�`_��DirectX12 SDK SamplesS�\J
��\<�*^�(z��DYNASTY WARRIORS 8: Xtreme Legends Complete EditionS`L
���3���3��ޕ@�W�p!�A"���Ip 2.0�TnEMp Some objetcs render at wrong depth���Qp 2�4�_p 2011-11-18 00:00:00�Ÿ�p�h ���ph�K�?`�p D3D����pl� $Orcs Must Die!St�M
���3���3��ޕ`@�W�p!�A"���Ip 1.0�4nEMp Set Glow to Minimum���Qp 1�4�_p 2007-01-01 00:00:00�(0plp Dreamcatcher�Ÿ�p��7\���ph�K� �Ŝp Adventure�?`�p D3D����p� $LokiS�4O
���3���3��ޕ@�����W�p!�A"���Ip 1.0�Z�Lp A�<nEMp Rope is at wrong depth���Qp 1�4�_p 2008-01-01 00:00:00�$0plp Lucas Arts�Ÿ�p��\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pN� $LEGO Indiana Jones: The Original AdventuresS�
4Q
�W�p!�A"�$&@<p iMagic Labs���Ip 1.0�Z�Lp A�T(YOp Horizon objects seem at same depth.���Qp 2�4�_p 1998-09-10 00:00:00�00plp Interactive Magic�Ÿ�p1��\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $iF/A-18E Carrier Strike FighterS��Q
��\<�*^�(z��Forge - Halo 5: Guardians EditionSdHR
��ޕ���3���3��ޕ@GM RallyS�
�S
�W�p!�A"���Ip 1.0�Z�Lp A��nEMp Overheating effect causes rectangle in sky at wrong depth, Lasersight at wrong depth���Qp 2�4�_p 2008-01-01 00:00:00�Ÿ�p��]���ph�K�?`�p D3D����pN� $Avert FateS�T
���3���3��ޕ�����W�p!�A"��
*p�t��Xp�&n�Ÿ�p��7\���pi�K�A�p�X�Z����pO� $Splinter Cell: Pandora TomorrowS�U
�W�p!�A"���Ip ��b��ʰ �TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�~����Qp 2�Ÿ�p�!���ph�K�?`�p D3D����pn� $MVP Baseball ONLINES� <V
�������;~_ Palette CAD GmbH - Palette CADSd�W
�W�p!�A"��,p�Xe� &@<p UBI_Soft���Ip 1.0���Qp 1�4�_p 1997-03-05 00:00:00� 0plp UBI_Soft�Ÿ�pa��#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $POD(wpodd3d5.exe)S�`Y
���3���3��ޕ�W�p!�A"�0&@<p Gas Powered Games���Ip 1.0�Z�Lp A,F���Qp 2�4�_p 2003-11-25 00:00:00�<0plp Microsoft Game Studios�Ÿ�p�	�\���pi�K��Ŝp RPG�?`�p D3D����pO� $Dungeon Siege: Legends of ArannaSX�Z
�W�p!�A"�$&@<p Kurt Koenig���Ip 1.0�Z�Lp C���Qp 1�4�_p 2003-10-17 00:00:00�$0plp Kurt Koenig�Ÿ�p)�#���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Virtual ImpactSX0,[
�:0��`_��AVerMedia TV playerS�	�[
��E��y��R�`���5�O���y���5��:0��(z���`_��Windows Photo ViewerS�x]
�W�p!�A"�,&@<p Auxiliary Power���Ip 1.0�Z�Lp A���Qp 2�4�_p 2001-11-02 00:00:00�,0plp Auxiliary Power�Ÿ�p7�#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Demolition Derby & Figure 8 RaceS�^
�}_� ���3���3��ޕ@����Need for Speed: ProStreetS 	L_
�W�p!�A"���Ip 1.0�@nEMp Water renders with a halo���Qp 1�4�_p 2010-12-06 00:00:00�Ÿ�p�^\���ph�K�?`�p D3D����pl�!$MX vs. ATV ReflexSL�_
�}ł ��� �Star Ruler 2S�,`
���3���3��ޕ�:0��(z���`_��Apple iTunesS8a
����E�I�Y�eff�������4���5�q�W�O���y���5��:0��(z���`_��Microsoft PowerpointSx�a
�Fi�����3���3DX SDK PNTriangles11 sampleS\,b
�}_�E ���3���3��ޕ @RisenS�xb
�Fi�����3���3Tales of Vesperia: Definitive EditionSD0�b
������:�pIn DeathS8$d
�W�p!�A"���Ip ��b��ʰ ��nEMp Player names render 2D. Go To: Options/Graphics Options/Shadow=Off���Qp m|��Ÿ�pa� ���ph�K�?`�p �iȜ�#������pl� $Magu The RealS�
�e
��ޕ���3���3��ޕ@�W�p!�A"���Ip 1.0�lnEMp Shadows and lighting effects render incorrectly���Qp 1�4�_p 2011-02-02 00:00:00�Ÿ�p#<-\���ph�K�?`�p D3D����pl� $Dungeon Siege IIIS�0Lf
���5�q�W�O���O� ��y���5��`_��Windows Lock ScreenS
Pg
�W�p!�A"���Ip 1.0��Pp��t���Qp 1��Xp�&n�4�_p 2009-04-23 00:00:00�Ÿ�pR4R\���pk�K�?`�p D3D����pN� $Monsters vs. AliensS�
(h
���3���3��ޕ@�W�p!�A"��
*p�t��Xp�&n�Ÿ�p�	�\���pi�K�A�p�X�Z����pO� $Star Wars: Republic CommandoS�j
�Fi��Hi���\(���3���3�*^�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p%W^���ph�K�?`�p �iȜ�#������pl� $�(z��Quantum BreakS`\j
���3���3��ޕWorld Racing IISL�j
�l����� Time MachineSh0k
�������}ł Adobe Project FelixSH`k
�(z���`_��LockAppHostS$	hl
�W�p!�A"���Ip 1.0�4nEMp Set World FX to Low���Qp 1�4�_p 2007-11-01 00:00:00�Ÿ�p,�%\���ph�K�?`�p D3D����pl� $Need for Speed UndercoverS
�m
�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-05-15 00:00:00� 0plp Bongfish�Ÿ�p�U4\���pi�K��Ŝp ACTION�?`�p D3D����pO� $StokedriderS�hn
�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-04-23 00:00:00�Ÿ�pݗ!\���ph�K�?`�p D3D����pH� $DeathtrackS\ �n
�������;~_ SPACE VISIONS�o
���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2010-05-01 00:00:00�Ÿ�p���#���ph�K�?`�p D3D����pn� $Toy Story 3S��q
���FX`7���3���3��ޕ� `�W�p!�A"�S"p�q6���
*p�t���Ip 1.0�Z�Lp K�LnEMp HUD items & slow motion are 2D.���Qp 1�1�Wpޓq���Xp�&n�4�_p 2006-06-19 00:00:00�0plp Sierra�Ÿ�p^�\���ph�K��Ŝp FPS�A�p�X�Z�?`�p D3D����pF� $F.E.A.R.S|r
���3���3��ޕ@@Metal Gear Solid 2: SubstanceS(
Ls
�W�p!�A"���Ip 1.0�Z�Lp A,F���Qp 2�4�_p 1997-01-01 00:00:00�40plp Empire Interactive�Ÿ�pn�\���pi�K�?`�p D3D����pO� $Flying Corps GoldS`u
�W�p!�A"��,p�>��&@<p Mirage���Ip 1.0�Z�Lp A�,nEMp < [LaserSight]�|(YOp Just flames on candles on wall are at incorrect depth.���Qp 1��Xp�&n�4�_p 1999-09-01 00:00:00�0plp Mirage�Ÿ�pG+n_���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $MortyrS	Lv
�W�p!�A"���Ip 1.0���Qp 2�4�_p 2000-10-08 00:00:00�Ÿ�p��h]���pi�K��Ŝp ARCADE�?`�p OGL_����pO� $Action Mole Whacker3DS��w
��ޕ�}_��@���3���3��ޕ @�W�p!�A"��
*p�t���Ip 1.0�Z�Lp C,D���Qp 1��Xp�&n�Ÿ�p?�#���pi�K�0�Ŝp ACTION/ADVENTURE�A�p�X�Z�?`�p D3D����pO� $Dark Messiah of Might and MagicS�tx
�W�p!�A"��
*p�t��Xp�&n���pi�K�A�p�X�Z����pO� $WebheadS4�x
���EnlistedSX�x
�*^�(z��Oxygen Not IncludedSd0`y
�������}ł �"� RetroArchS�D{
��p main�W�p!�A"��,p#�a���Ip 2.0�Z�Lp A,F,J�4nEMp < MultiMon, H/W TNL��(YOp Starfield, planets at wrong depth, sight at wrong depth.���Qp 2�4�_p 2000-02-03 00:00:00� 0plp Shareware�Ÿ�p���'���pi�K�?`�p D3D����pO� $XarlorSLd|
�E,�9Cf��ޕ�Fg��Fi�5�}_�����3���3���3���3��ޕ @�����W�p!�A"�Ÿ�pj�%!���ph�K����ph�"$Lost Planet: Colonies EditionS�~
�W�p!�A"��,p��e�$&@<p Lucas Arts���Ip 1.0�Z�Lp A��(YOp Sun, Ship shadow, and Player numbers are all at monitor depth���Qp 3�4�_p 1999-06-10 00:00:00�$0plp Lucas Arts�Ÿ�p���"���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Star Wars: Episode 1 RacerS�
X�
�W�p!�A"� &@<p Bullfrog���Ip 2.0�Z�Lp A�L(YOp Whole game is at single depth.���Qp 4�4�_p 1998-10-01 00:00:00�,0plp Electronic Arts�Ÿ�p-P�#���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Populous: The BeginningSH��
��\(�(z��Fly to KUMASP�
���3���3��ޕ@DizzelS\`�
���3���3��ޕ@Zoo Tycoon 2SP0��
���Microsoft eGPU Demo AppS00�
�`_��QtMinerS\0<�
��\m�Ӱ��X�0xB306:0x2785S�
Ѓ
�W�p!�A"���Ip 1.0�Z�Lp A�d(YOp Scene is flat, most when viewed thru scope���Qp 2�4�_p 2001-06-21 00:00:00�0plp Sierra�Ÿ�pu_���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $Trophy Hunting 5S@$�
�*^�(z��OutwardS�d�
�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ċ����lK�N��p~��X�Z>�V���q2��)��5h�-�@s��l��5��6�Eն����]��a�8��5Y�$zem�B���Qp m|��Ÿ�p��x\���ph�K�?`�p �iȜ�#������pl� $MXGP - The Official Motocross VideogameSp�
�Fg��Fi�����3���3Hand of Fate 2SD T�
�:0��`_��XBangBangS\0��
��\m�Ӱ��X�0x7204:0x072DSl0�
�:0��`_��Dell Feature Enhancement PackS���
�W�p!�A"��,pk��f�r8p��h�,&@<p Pumpkin Studios���Ip 1.0�Z�Lp K���Qp 1�4�_p 1999-01-25 00:00:00�0plp Eidos�Ÿ�p��&���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Warzone 2100 (Updated)Sd0�
���s�S�y:��I:��P:�RemoteFXS\L�
��\(���;�q�W�*^�l�������������Ũ �\�3 ��C ��E�  �gq� �*� �.� �+	� ��(z��Wolfenstein: The New ColossusS�0H�
�������1V �9^% �o< �;~_ ��:z �}ł �ӟ (5�g� �"� PTC CreoS4|�
�}_�`Emo FazeS��
��p Game�W�p!�A"��,pJ��e�Ÿ�p^̈́"���pi�K����pO� $tannhorsSTL�
�*^�(z��Russian Fishing 4S`��
���3���3��ޕ@Devil May Cry 3Sd �
�W�p!�A"�Ÿ�p~��\���pi�K����pO� $CabelaDHS� č
�r�t�[�~��s��R�/ ��2 �;~_ ��oi �ڞ� InnovMetric IMSurveyS�
8�
�W�p!�A"��,p��$&@<p Core Design���Ip 1.0�nEMp <���Qp 1�4�_p 2000-02-14 00:00:00�0plp Eidos�Ÿ�pK��]���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Tomb Raider 3: The Lost Artifact(tr3gold.exe)S�
H�
�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly Go to: Options/Video Dynamic Shadows = Off���Qp 3�4�_p 2012-10-11 00:00:00�Ÿ�p���#���ph�K�?`�p D3D�+
�p��X����pl� $Bullet RunS�	�
�W�p!�A"���Ip 3.0��nEMp Shadows render at wrong depth Some scenes render at wrong depth Player indicators render 2D���Qp 3�4�_p 2010-08-01 00:00:00�Ÿ�pך!"���ph�K�?`�p D3D����pl� $Virtua Teniss 2009S8 �
��E�I�Y�eff����������4���5�q�W�O���y���5������#��W�p!�A"�Ÿ�p��]� o�p2����*o�p coolirisstub.dll,cooliris.dll,npnv3dv.dll,NPSWF32.dll,webplayer_win.dll,vkvslkernel.vkmodule����pL� $�:0��(z���`_��Mozilla FirefoxS P�
��p program�W�p!�A"�&@<p AxySoft���Ip 1.0���Qp 1�4�_p 2002-07-15 00:00:00�0plp AxySoft�Ÿ�p�L�^���pi�K�?`�p D3D����pO� $SkyMazeS�0��
���5��y���5��:0��`_��Skype Metro AppS@0�
�`_��CCMiner DecredSd`�
�Fi����3���3The Solus ProjectS�ԗ
�Fi����3���3����Need for Speed: The RunS���
�W�p!�A"�4&@<p Stainless Software���Ip 1.0�Z�Lp K�nEMp <�@(YOp Brender error a game bug���Qp 1�4�_p 1998-09-27 00:00:00�0plp Sci(UK)�Ÿ�pf��\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Carmageddon II(carma2_d3d.exe)S	�
�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2010-11-01 00:00:00�Ÿ�p�~�#���ph�K�?`�p D3D����ph� $NEDS\<�
���3���3��ޕ@BPirate HunterSX
��
�W�p!�A"�&@<p ATD���Ip 1.0�Z�Lp G�nEMp <���Qp 1�4�_p 2000-01-06 00:00:00�0plp EIDOS�Ÿ�p�|�#���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Sydney 2000 OlympicsSP
�
�W�p!�A"��,p�X��$&@<p SingleTrac���Ip 1.0�Z�Lp K���Qp 1�4�_p 1998-04-10 00:00:00� 0plp Microsoft�Ÿ�p@��"���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $OutwarsS<�
�W�p!�A"���Ip 1.0�Z�Lp K���Qp 2�4�_p 2002-01-09 00:00:00�$0plp Lucas Arts�Ÿ�p���\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Star Wars StarfighterS�
��
��p NoName�W�p!�A"��,pR��e���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-12-21 00:00:00�(0plp Small Rockets�Ÿ�p�x�#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D_����pO� $Jetboat Superchamps 2S<�
��څ�(z��KonaS
�
��Fi���\<���3���3�*^�W�p!�A"���Ip ��b��ʰ ���Qp j|����pi�K�?`�p �iȜ�#������pO� $�(z��Need for Speed: RivalsS\T�
�*^�����(z��FIFA Online 4ST0��
������:�p�(z��Lone EchoSh�
��ޕ���3���3��ޕ @Zeno ClashS8@�
�W�p!�A"���Ip 1.0���Qp 1��Xp�&n�4�_p 2007-01-01 00:00:00�0plp REPLICA�Ÿ�p"�M^���ph�K�,�Ŝp ACTION/Shooter�?`�p D3D����pN� $Universal CombatS,	t�
�W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2011-03-14 00:00:00�Ÿ�p,� ���ph�K�?`�p D3D����pO� $FIFA Online 2SXХ
�Fi�����3���3BasingstokeStL�
�W�p!�A"���Ip 1.0�\nEMp If AA is on, turn post processing off.���Qp 1�4�_p 2007-11-01 00:00:00�0plp Ubisoft�Ÿ�p��\���pi�K�0�Ŝp ACTION/adventure�?`�p D3D����pN� $BeowulfSd��
�*^�����(z��Mortal Kombat 11S<0�
��:�pBroomball VRSl	L�
�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2012-02-07 00:00:00�EKp��c�Ÿ�pro> �?`�p D3D�+
�p��X�Choplifter HDSh��
�Fi�����\(���3���3�*^�W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp m|��Ÿ�p�
�\���ph�K�?`�p �iȜ�#������pl� $�(z��Sebastien Loeb Rally EvoS\0�
��\m�Ӱ��X�0xB306:0x278DS
�
���I�Y�eff�������4���5�q�W�O���y���5��:0��(z���`_��Microsoft ExcelShl�
��\<�*^�(z��Chuan Qi Yong HengShԬ
���3���3��ޕLeisure Suit LarryS�`�
���3���3��ޕ @��p UDK�W�p!�A"���Ip 2.0��nEMp Some effects render incorrectly. Some objects render at wrong depth.���Qp 2�Ÿ�p��!���ph�K�?`�p D3D����pl� $Chivalry: Medieval WarfareS� �
�W�p!�A"��,pV1�e� &@<p Microsoft���Ip 1.0�Z�Lp K�HnEMp Full Version Requires DX 8.0���Qp 1�4�_p 2000-09-25 00:00:00� 0plp Microsoft�Ÿ�p�|\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Mech Warrior 4(mw4.exe)Sd��
���3���3��ޕTribes VengeanceS\0�
��\m�Ӱ��X�0xB306:0x278FS``�
�W�p!�A"�(&@<p Creat Studio���Ip 1.0���Qp 1�4�_p 2003-10-07 00:00:00�80plp Project 3 Interactive�Ÿ�p��\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $RC CarsS�в
���3���3�*^��ޕ@�(z��Crusader Kings IIS|T�
��\<�*^���������(z��FIFA Online 3S�г
�W�p!�A"�Ÿ�p��9!���pi�K�A�p�X�Z����pO� $GreatEscape DemoSH$�
�*^�(z��Black MesaS`0l�
�:0��`_��DiagStudio(Video Apps)S��
��ޕ��\<���3���3�*^��ޕ@�(z��Grand Theft Auto IV: Expansion - Episodes from Liberty CityS�	�
�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth  Go to: System Settings/Video Settings Bloom = Off���Qp 2�4�_p 2011-11-11 00:00:00�Ÿ�p4)- ���ph�K�?`�p D3D����pl� $Xian TuS
�
�W�p!�A"���Ip 1.0���Qp 2�4�_p 2001-05-07 00:00:00�(0plp D. Drechsler�Ÿ�pĞ#���pi�K��Ŝp ACTION�?`�p D3D����pO� $Discs of TRONS�
��
�W�p!�A"��,p���e�0&@<p Bizarre Creations���Ip 1.0�Z�Lp K���Qp 1�4�_p 1998-04-07 00:00:00� 0plp Psygnosis�Ÿ�p��#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Formula 1 97/ Championship Edition(f197d3dI.exe)S�X�
���Y���5��O� ��y���5�Microsoft What's NewShĺ
���3���3��ޕ@Pro Cycling ManagerS�0L�
�������;~_ �Dy� ��� GoPro's Autopano VideoSd̻
�Fi���Hi����3���3OverpassSl0�
�:0��`_��Cyberlink MediaShow EspressoSl��
���3���3��ޕ@Battlestar GalacticaS���
���3���3��ޕSims 2: Kitchen and Bath Interior Design StuffSd��
�E,�9Cf�Fi��!!�}_�E��/�q����3���3���3���3��ޕ��W�p!�A"���Ip 1.0�Z�Lp F,I��nEMp Turn off Shadow Maps, High Detail Post Processing, and Distortion���Qp 2��Xp�&n�4�_p 2007-07-01 00:00:00�Ÿ�p�7"���ph�K�0�Ŝp STRATEGY/REALTIME�A�p�X�Z�?`�p D3D����p\� $BioShockS� 4�
�������8��4  -relaxErrors=204,7623�;~_ Schlumberger PetrelSl��
���3���3��ޕHRidge Racer UnboundedSt�
�Fi���\<���3���3�*^�W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp l|��Ÿ�p�Y\���ph�K�?`�p �iȜ�#������pl� $�(z��Need for Speed PaybackSD	X�
�W�p!�A"���Ip 1.0�`nEMp Smoke and lighting glow is rendered at 2D���Qp 3�4�_p 2008-10-01 00:00:00�Ÿ�pw9-#���ph�K�?`�p D3D����pN� $Ford Offroad RacingSd��
��p Game�W�p!�A"���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-05-04 00:00:00�00plp Westwood Studios�Ÿ�pX� ���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Emperor Battle for DuneSp4�
�W�p!�A"�Ÿ�p��]���pi�K����pN� $island.unity3dS\	��
�W�p!�A"���Ip 0.0�pnEMp Turn on 3D in game settings and select 3D Vision���Qp 0�4�_p 2012-07-12 00:00:00�EKp��c���ph�K�?`�p D3D����pl� $Roller Coaster RampageS� �
���5�O���O� ��y���5��`_��Service HostSHT�
�W�p!�A"���Ip 2.0���Qp 1�4�_p 1999-10-19 00:00:00�00plp Oblivion Software�Ÿ�pk��\���pi�K��Ŝp ACTION�?`�p D3D�k<�p�8������pO� $Gravitational Combat 3DS�	$�
�Fi�����3���3���3���3�*^��ޕ @B�����(z��Space EngineersS@0d�
�`_��XMR-Stak-NVIDIASD��
�*^�(z��Fall GuysSl �
����;~_ ��� ��O� Siemens FemapS���
���3���3��ޕ�����W�p!�A"���Ip 1.0�HnEMp Set Bloom and Shadows to Off���Qp 1�4�_p 2008-06-01 00:00:00�Ÿ�p<�%\���ph�K�0�Ŝp ACTION/adventure�?`�p D3D����pN� $Chronicles of Narnia: Prince CaspianSP�
�(z��Dragon Ball Xenoverse 2SL�
�W�p!�A"�\nEMp in map screen,people indicators are 2D���Qp -1�4�_p 2007-01-01 00:00:00�Ÿ�p��I\���ph�K�?`�p D3D����pN� $gods LOIS`��
�W�p!�A"�8&@<p Running with Scissors���Ip 1.0���Qp 1�4�_p 2003-04-09 00:00:00�80plp Whiptail Interactive�Ÿ�p�a#���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Postal 2S�\�
�W�p!�A"���Qp -1�4�_p 2011-07-20 00:00:00���ph�K�?`�p D3D����pN� $Test Profile 1SD	��
�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-03-19 00:00:00�Ÿ�p���#���ph�K�?`�p D3D����pn� $Ghosts `n Goblins OnlineSh�
�K9���FG�� �F���W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�pI��'���ph�K�?`�p �iȜ�#������ph� &Fable LegendsS<T�
�W�p!�A"��
*p�t���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00� 0plp 2K Sports�Ÿ�po��ߤ��ph�K�0�Ŝp SIMULATION/SPORTS�?`�p D3D�k<�p�8������pn� $TopspinSp��
�W�p!�A"�8&@<p Fielding Productions���Ip 1.0���Qp 1�4�_p 1999-07-23 00:00:00�80plp Fielding Productions�Ÿ�p�j�\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Winter Race 3DS�p�
�W�p!�A"���Qp -1�4�_p 2011-07-20 00:00:00���ph�K�?`�p D3D����ph� $Test Profile 2S@��
�*^�(z��DeceitS��
���3���3��ޕ@Medieval II: Total War - KingdomsSx��
���3���3��ޕBoiling Point: Road To HellS\0�
��\m�Ӱ��X�0x6D1E:0x80D0STH�
�(z��Total war: Three KingdomsSX��
�W�p!�A"�&@<p Team 17���Ip 2.0�Z�Lp F,H,K���Qp 3�4�_p 1999-11-09 00:00:00�40plp Hasbro Interactive�Ÿ�p��\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $PhoenixSd $�
�������;~_ ��� Avid DekoSl��
�W�p!�A"�Ÿ�pw8"���pi�K�<~�p*�B����pO� $ghostS	p�
���3���3��ޕ�W�p!�A"���Qp -1�4�_p 2008-01-01 00:00:00���ph�K�?`�p D3D����pL� $Conflict 4 Global Storm TerrorS��
��ޕ���3���3��ޕ@ARailworks/Train SimulatorStt�
���3���3��ޕSims 2: Open for BusinessS���
��ޕ���3���3��ޕ @The Incredible Adventures of Van HelsingS���
���3���3��ޕTwilight Spirits (LongHunShiKe)S���
�W�p!�A"�r8p�2k�(&@<p Looking Glass���Ip 1.0�Z�Lp C�,nEMp < [LaserSight]�P(YOp HUD items set too close to user.���Qp 1��Xp�&n�4�_p 1999-09-13 00:00:00�0plp Eidos�Ÿ�pG+n]���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $Thief GoldST��
���3���3��ޕ@StrangerS@04�
�:0��`_��EMUPLAYSl��
�}_����3���3��ޕ@B�W�p!�A"���Ip 1.0�8nEMp Enemy icons render 2D���Qp 1�4�_p 2010-11-01 00:00:00�Ÿ�p�b>!���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pd� $DarksidersSD��
�W�p!�A"����pN� $dxhr_DX10Sx4�
���3���3��ޕ�@Stargate SG-1: The AllianceS
h�
�W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-11-08 00:00:00�0plp Konami�Ÿ�p-:3V���pi�K� �Ŝp ADVENTURE�?`�p OGL_����pO� $The GrinchS���
�W�p!�A"�4&@<p Massive Development���Ip 1.0�Z�Lp K���Qp 1�4�_p 2002-11-21 00:00:00�40plp JoWood Productions�Ÿ�p�
�#���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Aquanox 2 RevelationS�0�
�*^�(z��Plants vs. Zombies: Battle for NeighborvilleSH0��
�:0��`_��VideoPlayerSd(�
�W�p!�A"��,pg��e�(&@<p Pacific Media���Ip 1.0���Qp 1�4�_p 1999-06-04 00:00:00�(0plp Pacific Media�Ÿ�p^�"���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $TanakaS�
�}_����3���3��ޕ@�W�p!�A"���Ip 2.0��nEMp Go to: Options/Gameplay Target Reticle = Off Laser sight is 2D Some cut scenes are 2D���Qp 2�4�_p 2009-07-01 00:00:00�Ÿ�p��`]���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pL� $Ghostbusters: The Video GameS�0��
��q�W�W�p!�A"�q��p�ݚ4�:0��`_��NVIDIA NVFBC ApplicationsS���
�E, �9Cf�}_�E���3���3��ޕd@�W�p!�A"���Ip 1.0�nEMp Set Dynamic shadows to OFF. To turn On/Off NVIDIA laser sight: CTL-F12 during story sequences, Enemy icons are 2D object���Qp 1��Xp�&n�4�_p 2008-04-01 00:00:00�,0plp Electronic Arts�np�B�v�Ÿ�pg�!���ph�K��Ŝp RTS�\��p�9�:�?`�p D3D��ֶpM��ʤ���pL� $Mass EffectSt0��
�:0��(z���`_��Cyberlink Power DirectorS\T�
��\<�*^�(z��Lineage 1(2D)Sh��
��\<�*^�(z��FreeStyle FootballSp(�
�W�p!�A"��
*p�t�(&@<p Wargaming.net���Ip 3.0�Z�Lp A,B,J��nEMp Stereo convergence unable to be adjusted (only words and numbers are affected while adjusting���Qp 3��Xp�&n�4�_p 2004-04-26 00:00:00�(0plp Matrix Games�Ÿ�pD�"���pi�K�4�Ŝp STRATEGY/TURNBASED�A�p�X�Z�?`�p D3D����pO� $Massive AssaultS�
��
�W�p!�A"�&@<p DID���Ip 2.0�Z�Lp A�<(YOp Old game, many issues.���Qp 4�4�_p 1997-01-01 00:00:00�0plp DID�Ÿ�p��%]���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $F-22 Total Air WarS���
���I�Y�eff�������4���5��y���5�����:0��(z���`_��Microsoft OneNoteS<��
�l����� DuskSh0D�
��\(��:�p�(z��VR Sports ChallengeS�
H�
���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2010-02-01 00:00:00�Ÿ�pM� ���ph�K�?`�p D3DBlood BowlS<
��
�*^�J-	p55���W�p!�A"��B$p$�"���Ip ��L��\nEMp �� )���4�P
Zp|^�2p�5�S��G�QV��J|!�E$ �G<�w�|˥�q׀�5뺊����^���wK�-N���Qp l|��Ÿ�p��#���ph�K�?`�p �iȜ�#������pl� $��p�q���(z��AtlasS�8�
��\<���3���3�*^��ޕ���������W�p!�A"���Ip 3.0�`nEMp Go To: Options/Graphics Tab Reflections = Off Lighting and Shadows = Low  Lighting renders incorrecly Some shadows render incorrectly Some objects render at wrong depth���Qp 3�4�_p 2011-02-02 00:00:00�Ÿ�p�#���ph�K�?`�p D3D����ph� $�(z��The Sims: MedievalS4��
��:z FOnline 2St�
�Fi�����3���3�(z��Pure Farming 2018S�
�W�p!�A"���Ip ��b��ʰ �DnEMp ��� $����4�PZ;||�2p�e�S���U�-�A|(�$6�C<�w�|�q���Qp n|��Ÿ�p��I\���ph�K�?`�p �iȜ�#������pl� $Viking: Battle for AsgardSXH�
���3���3��ޕ GTi RacingSH��
�*^�(z��ObservationS|�
�W�p!�A"���Ip 2.0�Z�Lp A�HnEMp Set Level of Detail to Medium���Qp 2�4�_p 2006-01-01 00:00:00�0plp Sierra�Ÿ�p�\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pN� $Assault HeroesS<D�
����Battlewake VRS|��
��ޕ���3���3��ޕ @Gotham City ImpostorsSL�
��\<�*^�(z��ShankS���
�Fi����3���3��y���5�Marvel vs. Capcom: InfiniteSl
�
�W�p!�A"��,p�E�e�,&@<p Electronic Arts���Ip 1.0�Z�Lp K���Qp 1�4�_p 1999-01-01 00:00:00�,0plp Electronic Arts�Ÿ�p�~�#���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Sim ThemeparkSt��
�W�p!�A"�8&@<p Unique Entertainment���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-07-16 00:00:00�40plp Anarchy Enterprises�Ÿ�p��\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Moon TycoonS|��W�p!�A"��,p�f�r8p4g� &@<p EA Sports���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-08-20 00:00:00� 0plp EA Sports�Ÿ�p33!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NHL 2002(nhl2002demo.exe)S����p NoName�W�p!�A"��,p�>�e�0&@<p Nival Interactive���Ip 1.0�Z�Lp F���Qp 1�4�_p 2001-11-06 00:00:00� 0plp Fishtank�Ÿ�p���#���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $EtherlordsS<��(z��Yuan Shen �S^yS��W�p!�A"�,&@<p 258 Productions���Ip 1.0���Qp 2�4�_p 2003-11-19 00:00:00�80plp The Adventure Company�Ÿ�p�!���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Traitors Gate 2 - Code of RuinSd0�������:�pRick and Morty SimulatorS@���5��`_��SpotifyShL�*^�������(z��GhostrunnerSL ��;~_ MetaPost applicationSL ���F 4.5Siemens NX11 ImportsS@ �W�p!�A"�&@<p Capcom���Ip 1.0�Z�Lp A���Qp 3�4�_p 2003-09-21 00:00:00�0plp Capcom�Ÿ�pDĄ\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Chaos LegionS	��E���3���3���5��O� ��ޕ��y���5������#��W�p!�A"���Ip 101.0���Qp 101�4�_p 2008-01-01 00:00:00�EKp��c���pM��ʤ��ph�K��Ŝp Other�b�pn�?���pC�/|�?`�p D3D����pO� $�:0��(z���`_��Windows Media CenterShd	����Hot Dogs Horseshoes & Hand GrenadesS8
�
�W�p!�A"��,p�D�����Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2000-10-01 00:00:00� 0plp Trixsoft�Ÿ�p���"���pi�K��Ŝp ARCADE�?`�p D3D����pO� $TrixoidS@�(z��Thief SimulatorS80D��:�pAndromedumS���W�p!�A"��
*p�t���Ip 1.0�Z�Lp E,F,I�|nEMp 2D crosshair, lights, city names, and a lot of ghosting���Qp 3��Xp�&n�4�_p 2006-07-02 00:00:00�Ÿ�p��(]���pi�K�A�p�X�Z�?`�p D3D�k<�p�8������pO� $True Crime: Streets of LAS���3���3��ޕ�W�p!�A"���Ip 1.0���Qp 2�4�_p 2008-01-01 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pN� $War Birds IIISXh���3���3��ޕ@25 to LifeSp��W�p!�A"� &@<p TerraGame���Ip 1.0�Z�Lp F,H,K���Qp 2�4�_p 2002-02-13 00:00:00� 0plp TerraGame�Ÿ�p/��_���pi�K�4�Ŝp STRATEGY/TURNBASED�?`�p D3D����pO� $Sea War The BattlesST �W�p!�A"�4&@<p Silverfish Studios���Ip 1.0���Qp 1�4�_p 2000-10-31 00:00:00�$0plp Activision�Ÿ�p�D4!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Boards & Blades 2Sll�W�p!�A"��,pT�e���Ip 1.0���Qp 1�4�_p 2000-10-10 00:00:00�@0plp EON Digital Entertainmant�Ÿ�p�\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Crime Cities(CRIMECITIESDEMO.exe)S� �Fi���Hi����3���3�*^�(z��ACE COMBAT 7: SKIES UNKNOWNSP����3���3��ޕGrasenS\0���\m�Ӱ��X�0x6D1E:0x5B8ES�
d�W�p!�A"�$&@<p Lucas Arts���Ip 1.0�,nEMp < [LaserSight]���Qp 1��Xp�&n�4�_p 1998-02-12 00:00:00�$0plp Lucas Arts�Ÿ�p?
�\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Jedi Knight: Mysteries of the SithS�0���3���3��ޕ�l���: �{�L ��t� DHReturn to Castle WolfensteinS\0���\m�Ӱ��X�0x7204:0x0603S<�����InterferenceS@4�*^�(z��Rune 2S`����3���3��ޕShadermark 2.1S�@�W�p!�A"���Qp -1�4�_p 2011-07-20 00:00:00���ph�K�?`�p D3D����p�� $Test Profile 5Sh��O���5��:0��`_��TeamViewerS�
 ��ޕ���3���3��ޕ@�W�p!�A"���Ip 1.0�\nEMp Some lights are not rendered correctly���Qp 1�4�_p 2010-12-27 00:00:00�Ÿ�p�^\���ph�K�?`�p D3D����pl�0$Need for Speed: WorldS�	��W�p!�A"���Ip 3.0��nEMp Some objects are at wrong depth City names are 2D in campaign mode���Qp 3�4�_p 2009-11-01 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pN� $War Leaders - Clash of NationsS�x�W�p!�A"���Qp -1�4�_p 2011-07-20 00:00:00���ph�K�?`�p D3D����pF� $Test Profile 4S�
����3���3��ޕ@�����W�p!�A"���Ip 3.0�XnEMp Shadows and FX do not work in stereo���Qp 3��Xp�&n�4�_p 2010-08-01 00:00:00�EKp��c�Ÿ�p�V]�?`�p D3DSerious Sam HD: The Second EncounterS`h�*^��\mAnselIntegrationTestAppS� �Fg��Fi����\<���3���3�*^�����W�p!�A"���Ip 2.0�DnEMp Turn 3D on in game options���Qp 2�4�_p 2012-07-31 00:00:00���ph�K�?`�p D3D����pl� $�(z��Sleeping DogsS|0D ��:�pThe Gallery - Episode 1: Call of the StarseedS,�!���3���3��ޕ@�W�p!�A"���Ip 0.0���Qp 0�4�_p 2006-01-01 00:00:00�Ÿ�p4�]���pi�K�0�Ŝp Simulation/racing�?`�p D3D����pN� $rFactorS��"��ޕ���3���3��ޕ@@�W�p!�A"��
*p�t��Xp�&n�Ÿ�p�mw\���pi�K�A�p�X�Z����pO� $PsychonautsS�@#�W�p!�A"���Qp -1�4�_p 2011-07-20 00:00:00���ph�K�?`�p D3D����pd� $Test Profile 3S��$�W�p!�A"���Ip 2.0�Z�Lp D,F�h(YOp Scope & binocular subviews done incorrectly.���Qp 4�4�_p 1998-10-12 00:00:00� 0plp ValuSoft�Ÿ�p��,^���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Deer Hunt3DS8�&�E,�9Cf�Fi�� ��\(���3���3�*^�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p�� ���ph�K��ښpS��7��ښp�gOʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Lords of the FallenSll(���3���3��ޕ@�W�p!�A"���Ip 2.0�\nEMp Some objects render at the wrong depth���Qp 2�4�_p 2011-07-06 00:00:00�Ÿ�p��j]���ph�K�?`�p D3D����pl� $Grand Ages: RomeS\0�(��\m�Ӱ��X�0x6D1E:0x5B7FSl)�*^�(z��SUPERHOT: MIND CONTROL DELETES��)��ؒ�*^�Ũ �}ł �(z��Ashes of the Singularity: EscalationSD04*�:0��`_��PowerMarkS
P+�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-02-25 00:00:00�40plp Crystal Interactive�Ÿ�pn!���pi�K��Ŝp OTHER�?`�p D3D����pO� $BloxSt�+���3���3�*^��ޕ�(z��Lost ArkSx.�}_�����3���3��ޕ@@�����W�p!�A"��
*p�t�<&@<p Red Storm Entertainment���Ip 1.0�Z�Lp I,H��nEMp Issues with shadows while in stereo. Unable to turn off in game settings���Qp 3��Xp�&n�0plp Ubisoft�Ÿ�p�^\���pi�K�,�Ŝp ACTION/STRATEGY�A�p�X�Z�?`�p D3D����pO� $Splinter Cell: Chaos TheoryS� �.�������;~_ �*� ��� ��� �$�� Vital ImagesSh40��p NoName�W�p!�A"�,&@<p The Fizz Factor���Ip 1.0���Qp 1�4�_p 2003-10-08 00:00:00�0plp Sierra�Ÿ�p?Է!���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $The HobbitSH0|0������:�pRec Room VRSD�0�*^�(z��YAKUZA 0S 	�1�W�p!�A"���Ip 2.0�TnEMp Some objects render at screen depth���Qp 2�4�_p 2011-11-11 00:00:00�Ÿ�po�M\���ph�K�?`�p D3D����pl� $Fei FeiSD(2�*^�(z��DeadsideS@\2�(z��Half-Life: AlyxS@0�2�`_��MSI AfterburnerSl�2���3���3��ޕ@Ancient Wars: SpartaS(	84�W�p!�A"���Ip 3.0�TnEMp Some effects render at wrong depth���Qp 3�4�_p 2012-07-12 00:00:00�Ÿ�p�\���ph�K�?`�p D3D����pl� $London 2012SL�4��\<�*^�(z��TroveSh�4���3���3��ޕSword of the StarsS�\6�W�p!�A"���Ip 1.0�Z�Lp A�<nEMp Shadows at wrong depth���Qp 3�4�_p 2007-11-01 00:00:00� 0plp Microsoft�Ÿ�p�<V!���ph�K�0�Ŝp ACTION/adventure�?`�p D3D����pl� $Monster Madness - Battle for SuburbiaS�,8�W�p!�A"��
*p�t��,p$�|d� &@<p EA Sports���Ip 1.0�Z�Lp D�nEMp <���Qp 1�4�_p 2000-02-25 00:00:00� 0plp EA Sports�Ÿ�pf. ���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D�k<�p�8������pO� $NASCAR 2000(NASCAR 2000.exe)St�8���3���3��ޕ�l����� FiretruckS,�8�`_��LINES@89�l���;~_ X-PlaneS\�9���3���3��ޕSims 2: PetsS�
4;�W�p!�A"� &@<p SunStorm���Ip 2.0�Z�Lp F,J�\(YOp Gun is 2D, View thru binoculars is 2D.���Qp 3�4�_p 1999-01-01 00:00:00�(0plp Wizard Works�Ÿ�p��;\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Grand Slam Turkey HuntS�
�<�W�p!�A"� &@<p Microsoft���Ip 1.0�Z�Lp H�XnEMp <Turn off player names & indicators.���Qp 1�4�_p 1999-09-13 00:00:00� 0plp Microsoft�Ÿ�p��7"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NBA Inside Drive 2000(Nba2000.exe)S`l=���3���3��ޕ�Shrek the THiRDS4�>���3���3��ޕ@�W�p!�A"���Ip 0.0��Pp��K���Qp 0��Xp�&n�4�_p 2011-03-30 00:00:00�Ÿ�pqĞ#���ph�K�A�p�X�Z�?`�p D3D����pl� $Deep BlackS\�>�*^�(z��Total Tank SimulatorS40<?�`_��ExcavatorS80p?��:�pAudioshieldS\�?�Fi����3���3MX Nitro (PC)S,�@�Fi����3���3�W�p!�A"���Ip 0.0�4nEMp Single display only���Qp 0�4�_p 2010-11-01 00:00:00���ph�K�?`�p D3D����p̋ $Endless CityS��A�E,
�9Cf��ޕ�}_�@���3���3��ޕ @����Half-Life 2: DeathmatchSdC�W�p!�A"��,p�Xe� &@<p UBI_Soft���Ip 1.0���Qp 1�4�_p 1997-03-05 00:00:00� 0plp UBI_Soft�Ÿ�pa��#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $POD(podd3dx.exe)S(8D�Fi��*���3���3�*^�J-	p45���W�p!�A"��B$p$�"���Ip ��L����Qp l|��Ÿ�p�4]���ph�K�?`�p �iȜ�#������pl� $��p�q���(z��Agents of MayhemSx�E�W�p!�A"�$&@<p Activision���Ip 1.0�nEMp <���Qp 1�4�_p 1998-11-09 00:00:00�$0plp Activision�Ÿ�p�h�]���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Heavy Gear II(heavy gear 2.exe)S�DH��ޕ0���3���3��ޕ@�W�p!�A"��
*p�t� &@<p Neversoft���Ip 1.0�Z�Lp J,I��nEMp Almost all scenery and objects appear 3D. Some (lights, characters.) appear 2D from certain angles.���Qp 1��Xp�&n�4�_p 2004-10-07 00:00:00�0plp THQ�Ÿ�p�3\���pi�K�(�Ŝp Adventure/3D�A�p�X�Z�?`�p D3D����pO� $Tony Hawk's UndergroundS��H���5��\m��y���5�Microsoft Windows PeopleS
�I�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-10-10 00:00:00���pi�K�?`�p D3D����pN� $�:0��(z���`_��3D Vision pluginS��K�W�p!�A"�&@<p Saber���Ip 1.0�Z�Lp F,A�\nEMp Turn off in-game sight, Effects are 2D���Qp 1��Xp�&n�4�_p 2003-06-06 00:00:00� 0plp UBI_Soft�Ÿ�p�|�^���pi�K� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D����pO� $Will RockSX0�KA Fear Of Heights And Other ThingsS\0HL��\m�Ӱ��X�0x2D4C:0x7058S�M���3���3��ޕ@�W�p!�A"� o�p2���X*o�p tree-rasstanovka.cgr,ShipSim2008.exeShip Simulator 2006SLtM�*^�(z��Rez InfiniteSD0�M�`_��Scrypt GPU MinerSXN�(z���`_��GeForce ExperienceSO�W�p!�A"���Qp -1�4�_p 2012-08-28 00:00:00���pM��ʤ��pi�K���pC�/|�?`�p D3D����pO� $�:0��(z���`_��BaoFeng / Storm PlayerS�P�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-07-09 00:00:00�Ÿ�p\��\���ph�K�?`�p D3D����pO� $Ship Simulator 2008S\
dQ�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0���Qp 1�4�_p 2000-03-08 00:00:00� 0plp EA Sports�Ÿ�pGMW^���pi�K��Ŝp SPORTS�?`�p D3D�k<�p�8������pO� $Championship BASSS@�R���3���3��ޕ @�W�p!�A"���Qp -1�4�_p 2006-01-01 00:00:00�0plp Eidos�Ÿ�p`Ԩ#���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pN� $Total OverdoseS\
T�W�p!�A"��,p�D���&@<p Lankhor���Ip 1.0�nEMp <���Qp 1�4�_p 2000-11-03 00:00:00� 0plp Microids�Ÿ�p�4�#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Warm Up!S�0�T���R�;~_ ��� ���RP�:0��(z���`_��Adobe After EffectsSPW�E,3�9Cf��ޕ�Fi�� �}_�E@��\<���3���3���3���3�*^��ޕA�����W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o��Ѻ3�]Ŀ�f�w��5Y�8zF_�Bn�i���#��qc�2��cs�[ٞ�5ӱ�8��k���Qp m|��Ÿ�p�\���ph�K�?`�p �iȜ�#������pl� $�(z��Dark Souls IIS��W�Jg����3���3��ޕ@������(z��LEGO Batman 2S\0�W��\m�Ӱ��X�0x6D1E:0x774DS@0$X��:�pHold the door!SX�X�Fi�����3���3Ocean DemoS\0�X��\m�Ӱ��X�0xD109:0x7F60S�hZ�E,�9Cf���3���3��ޕ@�����W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2010-02-01 00:00:00�Ÿ�p��'���ph�K�?`�p D3D����pl�0$R.U.S.E.SP�[�W�p!�A"� &@<p Headgames���Ip 2.0���Qp 2�4�_p 1999-01-01 00:00:00� 0plp Headgames�Ÿ�p�:]���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Extreme Boards & BladesSh0\��5��:0��(z���`_��OBS StudioS_���3���3��ޕ@�W�p!�A"��
*p�t�$&@<p Activision���Ip 2.0�Z�Lp A,C,J�xnEMp Fog, clouds, trees appear at odd depths. A lot of 2D��(YOp Charctars glich consistantly during simulations. Forward and Back bottons are cliped at the edge of screen���Qp 4��Xp�&n�4�_p 2006-06-15 00:00:00�Ÿ�p�:�"���pi�K�(�Ŝp ADVENTURE/WAR�A�p�X�Z�?`�p D3D����pO� $Rome - Total WarS��a���3���3��ޕ�W�p!�A"�S"p�q6���
*p�t��,p�����0&@<p Digital Illusions���Ip 1.0�Z�Lp A,K��nEMp StereoTextureEnable was used to give depth, 3D crosshair is 2D�P(YOp Shrubs, HUD items at wrong depth���Qp 3�1�Wpޓq���Xp�&n�4�_p 2002-08-16 00:00:00�,0plp Electronic Arts�Ÿ�pinA]���pi�K� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D����pO� $Battlefield 1942Sx Pb�������;~_ ScienceDVisions 3DEqualizerSh0�b�`_��NVIDIA GPU Computing Toolkit (v8.0)Sl0c���3���3��ޕ@Sam & Max - Season 3SL�c���3���3��ޕTheosS<�c�(z��Renegade OpsS� 	�d���3���3��ޕ�������xB3 ��F 4.5�}ł ��w� Siemens NXSd�d�Fi�����3���3Battlefield 1943S8
f���3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A��Pp��t���Qp 2�4�_p 2007-01-01 00:00:00�Ÿ�p3��\���ph�K�?`�p D3D����pN� $Sam & Max - Season 1SXhf�:0��`_��Elemental BadaboomSl0�f�:0��`_��Dell Mobile Broadband ManagerS��h�W�p!�A"��,pF?��r8p5^�j�&@<p Rowan���Ip 1.0�Z�Lp A�d(YOp Text too far forward, HUD mixed 2D and 3D.���Qp 2�4�_p 1999-08-23 00:00:00�40plp Empire Interactive�Ÿ�p�bw]���pi�K�8�Ŝp SIMULATIONS / FLIGHT�?`�p D3D����pO� $Mig AlleyS\j���3���3��ޕ@�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2010-05-01 00:00:00�Ÿ�p��j\���ph�K�?`�p D3DSam & Max - Season 2Sxlk�}_�E���3���3���4��ޕ$B�����W�p!�A"���Ip 4.0���Qp 4�4�_p 2011-07-06 00:00:00�Ÿ�p��(#���ph�K�?`�p D3D�+
�p��X����pl� $Red Orchestra 2: Heroes of StalingradS$0�kFarlandsS�tn�E,�9Cf���3���3��ޕ@�l�������: �W�p!�A"���Ip 5.0�XnEMp Smoke is flat Waterfalls are 2D Glows are 2D Laser sight is 2D Shadows render incorrectly.  The shadows are different in each eye. Some lighting renders incorrectly���Qp 5�4�_p 2009-08-01 00:00:00�Ÿ�p��"���ph�K�?`�p D3D����pN� $WolfensteinS� o�q�W�����[3 �;~_ ���t �$�� ��� Syngo AXS�0�o��E��y��R�`��y���5��#�Windows DVD PlayerSl�q�Fi��}_�E���3���3���3���3��ޕ @�����W�p!�A"���Ip 4.0�nEMp Some objects render at wrong depth Some effects render incorrectly  Go to: Settings/Video/Advanced Dynamic Shadows = Off���Qp 4�4�_p 2012-04-05 00:00:00�Ÿ�p��"���ph�K�?`�p D3D����pl� $Blacklight: RetributionS��u��E�I�Y�eff�^4g��������4���5��y���5������#��W�p!�A"��
*p�t� &@<p Techland���Ip 2.0�Z�Lp F,A��nEMp 2D crosshair, very hard to aim. Some nature objects are very 2D and flat���Qp 2��Xp�&n�4�_p 2003-11-06 00:00:00�,0plp Strategy First�Ÿ�p��"� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D� o�p2����*o�p npnv3dv.dll,coolirisstub.dll,cooliris.dll,webplayer_win.dll,vkvslkernel.vkmodule�:0��(z���`_��Google ChromeS�w�W�p!�A"��,pE�J�r8p�4�P�$&@<p Core Design���Ip 1.0�nEMp <���Qp 1�4�_p 1999-05-31 00:00:00�0plp Eidos�Ÿ�p��]���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Tomb Raider II Gold: The Golden MaskS�z�W�p!�A"��,p�Xe�r8p�g�,&@<p 14 Degrees East���Ip 1.0�Z�Lp A,E,F�nEMp <�,(YOp Horizon is 2D in first person view. Full version works correct but tricorder window not clipped correctly and flare lights from phasers is 2D.���Qp 2�4�_p 2000-07-06 00:00:00� 0plp Interplay�Ÿ�pp� ���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Star Trek New Worlds(STNWDemo.exe)Sx�z���5��y���5��`_��Epic Games LauncherST�z�(z��Trover Saves The UniverseS��}���3���3��ޕ@��p Game�W�p!�A"��
*p�t�4&@<p Illusion Softworks���Ip 1.0�Z�Lp A,I��nEMp Stereo looks great. Sky is at wrong depth/flat. Some colors make objects hard to make out���Qp 1��Xp�&n�4�_p 2003-12-15 00:00:00�80plp Gathering of Devopers�Ÿ�p|�#���pi�K� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D����pO� $MafiaSL�}�:0��`_��LG Smart ScanS�	��W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Dark player uniforms and white snow cause some ghosting���Qp 2�4�_p 2010-02-01 00:00:00�Ÿ�p�	�\���ph�K�?`�p D3D����pL� $Vancouver 2010Sh ��������;~_ Paradigm SeisEarthS�d���\<�*^�!D��(z��Counter-strike: OnlineS����\<���3���3�*^��ޕ@B�����(z��Master of OrionSXt��*^�����(z��SubnauticaST́�:0��(z���`_��Jet AudioSt@��W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp A,K,J���Qp 3��Xp�&n�4�_p 2003-11-10 00:00:00� 0plp EA Sports�Ÿ�p�\���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $Rugby2004S�Є�W�p!�A"�0&@<p Digitalo Studios�<nEMp Turn off in-game sight���Qp -1��Xp�&n�4�_p 2003-05-29 00:00:00�40plp ARUSH Entertainment�Ÿ�p�¥!���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $DevastationS\0(���\m�Ӱ��X�0x2D4C:0x7053Sl�����3���3��ޕ@����LEGO UniverseS���W�p!�A"�0&@<p Nival Interactive���Ip 1.0�Z�Lp A,C,F���Qp 2�4�_p 2003-10-31 00:00:00�,0plp Strategy First�Ÿ�pR�\���pi�K�4�Ŝp TURN BASED STRATEGY�?`�p D3D����pO� $Etherlords II(EL2MPDemo.exe)S������3���3��ޕ�Empire Earth II: Art of SupremacyS�,��W�p!�A"�8&@<p Infinite Interactive���Ip 2.0�Z�Lp A���Qp 3�4�_p 2003-08-26 00:00:00� 0plp UBI_Soft�Ÿ�pZҥ\���pi�K�4�Ŝp STRATEGY/TURNBASED�?`�p D3D����pO� $Warlords IV - Heroes of EtheriaSH��2Z_��L�8�Fi����\<���3���3���3���3���4�*^��ޕ����������:)������W�p!�A"��B$p$�"���Ip 0.0���Qp 0�4�_p 2011-07-06 00:00:00�Ÿ�p'8R"�Ƹ�p<����ph�K�?`�p D3D����p� $�(z��Batman: Arkham CitySL���Fi�������X8���\(���3���3���4�*^�^lP�Bpp��"c�W�p!�A"���Ip ��b��ʰ ��nEMp Some effects render incorrectly. Some objects render at wrong depth.���Qp l|���Xp�&n���dp��"c�ip��``�Ÿ�p��#���ph�K�?`�p �iȜ�#���M��pV��k����pl� $���pbј6�(z��Call of Duty: GhostsS�L���I�Y�����q�W�O���5�����`_��Valve Steam WebHelperST���*^�(z��Stay in the LightSt��Fi����3���3Battle Chasers: NightwarS�
ؐ�W�p!�A"�&@<p Bugbear���Ip 1.0�Z�Lp A,K�D(YOp Shadows are wrong in stereo���Qp 1�4�_p 2001-10-16 00:00:00�40plp JoWood Productions�Ÿ�pUĄ\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Rally TrophyS\04���\m�Ӱ��X�0x6904:0x27A8S����W�p!�A"��,pg��e�r8p'	e�$&@<p PixelStorm���Ip 1.0�Z�Lp K�nEMp <���Qp 2�4�_p 1999-04-30 00:00:00�0plp Sunsoft�Ÿ�p�� ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Puma Street SoccerS�
H��W�p!�A"��,p��#d�0&@<p Terminal Reality���Ip 1.0�nEMp <���Qp 1�4�_p 2000-09-01 00:00:00�<0plp Gathering of Developers�Ÿ�p�|�"���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $4x4 EvolutionSL��}_�0B���3���3��ޕ@����W�p!�A"���Ip 0.0��nEMp Recommended Settings:  Go to: Options/Video Options/Advanced Options Post Special Effects = Off���Qp 0�4�_p 2011-02-25 00:00:00�Ÿ�p5�#���ph�K�?`�p D3D�+
�p��X����pl� $Duke Nukem ForeverS�З�W�p!�A"��,pP�d�&@<p Valve���Ip 1.0�(nEMp <[LaserSight]���Qp 1��Xp�&n�4�_p 2001-04-24 00:00:00�0plp Sierra�Ÿ�p,=�"���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $Half-Life Blue ShiftS������3���3��ޕ@@�����W�p!�A"��
*p�t��Xp�&n�Ÿ�p�7\���pi�K�A�p�X�Z����pN� $LEGO Star WarsS\0���\m�Ӱ��X�0x0E22:0x360ESPx����3���3��ޕ@BatteryS����Fi���Hi����3���3�*^�(z��The Outer WorldsSH0L��:0��`_��HP DVD PlaySX�����3���3��ޕHomeworld 2S\�����3���3��ޕ�@A.I.M. RacingSD
H��W�p!�A"��,p���d�&@<p Simis���Ip 1.0�Z�Lp A,K���Qp 2�4�_p 1996-02-18 00:00:00�0plp Eidos�Ÿ�p��-#���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $TeracideSX���:0��`_��Bai She Chuan ShuoS�
���I�Y�eff��y��R�`�������4���5��y���5������#��:0��(z���`_��OperaS`����3���3��ޕFIFA Online OldS�P��W�p!�A"�Ÿ�p��]���pi�K����pN� $3rdpersonshooter.unity3dS� ��q�W�������ӟ �"� Nemetschek VectorworksS���W�p!�A"���Ip 1.0��nEMp Set dynamic shadows to off, Play third person view, Set post effects to low���Qp 1�4�_p 2007-11-01 00:00:00�0plp Ubisoft�Ÿ�p���\���pi�K�0�Ŝp Simulation/flight�?`�p D3D����pN� $Blazing Angels 2 - Secret missions of WWIIS����3���3��ޕ @�����W�p!�A"���Ip 5.0�nEMp Explosion marks render at wrong depth Units icons, Units and building health bars are 2D mass extraction icons render at wrong depth Shadows from units and structures jitter while zooming camera. Shadows double render with seperation and then the 2 sepera���Qp 5�4�_p 2010-02-01 00:00:00���ph�K�?`�p D3DSupreme Commander 2S�����3���3��ޕ�W�p!�A"�S"p�q6���
*p�t�@&@<p Phenomic Game Development���Ip 1.0�Z�Lp B, E�xnEMp Character graphics are blurry and straining in stereo�h(YOp HUD items stand out but still appear to be 2D���Qp 2�1�Wpޓq���Xp�&n�4�_p 2006-06-13 00:00:00�40plp JoWood Productions�Ÿ�p\3-]���pi�K��Ŝp RPG�A�p�X�Z�?`�p D3D����pO� $SpellforceS4���}_�DD ��\<���3���3�*^��ޕH�W�p!�A"���Ip 5.0��nEMp Some objects render at wrong depth Shadows render 2D Lighting from headlights renders incorrectly���Qp 5�4�_p 2010-11-01 00:00:00�Ÿ�pb�m]���ph�K�?`�p D3D����pl� $�(z��Need for Speed: Hot PursuitS����Fg� �Fi���X8���\<���3���3���3���3���4�*^��ޕH�����W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp k|��Ÿ�pa� ���ph�K��ښp_����ښp�[ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Splinter Cell: BlacklistSD�������(z��Pavlov VRSt0l���E��y��R�`��y���5��#�Channel 9SL�����3���3��ޕ@@ArmASx8��W�p!�A"� o�p2���<*o�p sammy.wrs,Wwmp2wmb.exeWRUNS����Fi�����3���3�*^�(z��Divinity: Original Sin 2S�4��W�p!�A"��,pw��&@<p Papyrus���Ip 1.0�Z�Lp C�nEMp <���Qp 2�4�_p 2000-01-11 00:00:00�0plp Sierra�Ÿ�p�ۄ]���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $NASCAR Racing 3(NASCAR Racing 3.exe)St��Fi��������\(���3���3���4�*^�W�p!�A"���Ip ��L���nEMp Some effects render incorrectly. Go to Options/VideoSettings/Shadows=Off. Some objects render at wrong depth.���Qp l|��Ÿ�p�V\���ph�K��ښpS��7��ښp��ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p �iȜ�#������pl� $�(z��The CrewS@����\<���3���3�*^��ޕ ��W�p!�A"���Ip ��L�� nEMp Some objects render at wrong depth. Some effects render incorrectly. Go to Options/Graphics/Advanced Settings/Water Reflections=Disabled���Qp l|��Ÿ�p'n!���ph�K�?`�p �iȜ�#������pl� $�(z��The Vanishing of Ethan CarterS�����\<���3���3�*^��ޕ%@@�!D������W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2011-08-12 00:00:00�Ÿ�p�k�'���ph�K�?`�p D3D����pl� $�(z��Dota 2S����*^�Ũ ��$ ��E�  �.� ��� "�(z��Doom EternalSP0���\<�*^�(z��LaplaceSH0�����Yong Bing Tian XiaSLx��I�YMixed Reality PortalSDԷ�*^�(z��The IsleS�8����3���3��ޕ@����Wanted: Weapons of FateS4�����3���3��ޕ�W�p!�A"��,p�蜜�4&@<p Shiny Entertainment���Ip 1.0�Z�Lp F�xnEMp laser sight is 2D object, rendering issue using focus���Qp 1��Xp�&n�4�_p 2006-01-01 00:00:00�$0plp Infogrames�Ÿ�p��"���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pD� $Matrix onlineSXػ���3���3��ޕ@�W�p!�A"���Ip 1.0�PnEMp In Launcher: Shadow Type = Normal���Qp 1�4�_p 2011-11-03 00:00:00�Ÿ�p/| ���ph�K�?`�p D3D����pl� $Zombie DriverS������3���3��ޕ�W�p!�A"��
*p�t�@&@<p Phenomic Game Development���Ip 1.0�Z�Lp J,E���Qp 1��Xp�&n�40plp JoWood Productions�Ÿ�p�U4\���pi�K�$�Ŝp ACTION/RPG�A�p�X�Z�?`�p D3D����pO� $Spellforce 2S�
8��W�p!�A"�,&@<p Strategy First���Ip 1.0�Z�Lp A,F�<(YOp Objects at wrong depth���Qp 3�4�_p 2002-02-15 00:00:00�,0plp Strategy First�Ÿ�p���\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Diggles The Myth of FenrisS�����3���3��ޕ@@�W�p!�A"��
*p�t�&@<p Midway���Ip 1.0�Z�Lp F�$nEMp 2D pointer���Qp 1��Xp�&n�4�_p 1905-06-28 00:00:00�0plp Midway�Ÿ�p��\���pi�K� �Ŝp Strategy�A�p�X�Z�?`�p D3D����pO� $Rise and Fall: Civilizations at WarSP���W�p!�A"���Ip 1.0�nEMp <���Qp 1�4�_p 1999-06-20 00:00:00�$0plp 989 Studios�Ÿ�p�f�#���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Everquest(tutorial.exe)SP ���������;~_ Poser 7S����W�p!�A"��,p%�.d� &@<p Gamesquad���Ip 1.0�Z�Lp A,D��(YOp Some Lights at wrong depth, Passageways have incorrect clipping.���Qp 2�4�_p 2001-08-03 00:00:00�0plp Cryo�Ÿ�p�4�!���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $From Dusk Till DawnS\00���\m�Ӱ��X�0xAC10:0xA137S�
���W�p!�A"�<&@<p Stainless Steel Studios���Ip 1.0�Z�Lp A,F,G�8nEMp Sky is at wrong depth���Qp 1�4�_p 2003-09-18 00:00:00�$0plp Activision�Ÿ�p��\���pi�K��Ŝp RTS�?`�p D3D����pO� $Empires - Dawn of the Modern WorldSPD��*^�(z��Into the BreachS����Fi�����3���3�*^�����(z��Imperator: RomeSd4��*^�����(z��Beyond: Two SoulsS�0�����5�O��(z���`_��Microsoft SystemSettingsST����3���3��ޕThe BlobSd���Fg��Fi�� ���3���3Rugby 18S�����p Prism3d�W�p!�A"��,p���e�$&@<p Infogrames���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-05-01 00:00:00�$0plp Infogrames�Ÿ�p�#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Shark! Hunting the Great WhiteS�`��*^�(z��Idle Champions of the Forgotten RealmsS@���*^�(z��ElswordS(���E,	�9Cf�Fi���}_�����3���3�W�p!�A"���Ip 1.0�Z�Lp A�hnEMp Turn Shadows OFF; Shadows in cut scenes wrong�\�Op!����Qp 1�4�_p 2008-07-08 00:00:00�0plp Capcom�κwp"Eb�Ƹ�p�p�,�Ŝp ACTION/SHOOTER�?`�p D3D��Q�pڶ����p�@7�Devil May Cry 4(DX10)S������3���3��ޕP�����W�p!�A"�Ÿ�psi�]���ph�K����pl� $MKZ - Metal Knight ZeroS���W�p!�A"���Ip 1.0�nEMp <���Qp 1�4�_p 2001-09-26 00:00:00�Ÿ�pP�\���pi�K��Ŝp ARCADE�?`�p D3D�;w�p"~*����pO� $NV PinballSx8����3���3��ޕ�l��NoLimits SimulatorSP0���I�Y�(z���`_��TwitchS$���W�p!�A"��,p�������Ip 1.0���Qp 1�4�_p 2001-03-26 00:00:00�0plp AxySoft�Ÿ�p�^4#���pi�K��Ŝp ARCADE�A�p�X�Z�?`�p D3D����pO� $TetRizeS�|����3���3��ޕ��W�p!�A"��
*p�t�8&@<p Legend Entertainment���Ip 1.0�Z�Lp F���Qp 2��Xp�&n�4�_p 2003-05-02 00:00:00�$0plp Infogrames�Ÿ�p��!���pi�K� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D����pO� $Unreal 2ST��W�p!�A"��,p�X�e�&@<p E���Ip 1.0�Z�Lp F�pnEMp <Set Crosshair to 6(off) in User.ini [LaserSight]���Qp 1��Xp�&n�4�_p 1999-11-24 00:00:00�40plp Hasbro Interactive�Ÿ�p�p\���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $Nerf Arena Blast(NerfDemo.exe)Sl���Fi����3���3Space Hulk: DeathWingS\0@���\m�Ӱ��X�0x6D1E:0x774BS|���W�p!�A"�$&@<p Iian Papini���Ip 1.0���Qp 2�4�_p 1999-12-01 00:00:00�00plp Wilco Publishing�Ÿ�p��]���pi�K�8�Ŝp SIMULATIONS / FLIGHT�?`�p D3D����pO� $HangSim(Hangsimdemo.exe)ST0���`_��ccMiner by Tanguy PruvotS�
p��W�p!�A"��,p���e�&@<p Lankhor���Ip 1.0�nEMp <���Qp 1�4�_p 2000-06-01 00:00:00�0plp Eidos�Ÿ�p-��#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $F1 World Grand Prix 99(F1wgp.exe)S,���(z��HadesS ���49G�lP�4�hP �lP �*^��������Ũ ��$ ��C ��E�  �.� �(z��Wolfenstein: YoungbloodSP ��`_��XBox Identity ProviderS����Fi��@��\(���3���3�*^�����W�p!�A"���Ip ��b��ʰ �PnEMp Some objects render at wrong depth. Some effects render incorrectly. Go To: Options/Graphics/Advanced Options Shadows=Low Depth of Field=Low Vegetation Alpha=Off���Qp m|��Ÿ�p��#���ph�K��ښpS����ښp?��˥�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�b�h| �$�I<�w�|ץ�q€�5뺓��ċ����hK�DN��&�_|��X�Zp�V���!2Ӎ��>�zh�-�@�!�j��<�
��6X�+Ւ������w�h��5�KzLM�BA�i���#�c�2���c<�zو�]5���?��k� �,cy��FFl�gA�|"n�3��' ��?`�p �iȜ�#������pl� $�(z��Total War: Rome IISL  ��}ł ��� Home DesignerS�
���W�p!�A"��,p�\���(&@<p Angel Studios���Ip 1.0�Z�Lp G���Qp 1�4�_p 2000-08-03 00:00:00� 0plp Microsoft�Ÿ�pWԨ#���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Midtown Madness 2(mm2trial.exe)S�D��W�p!�A"���Ip ��L��nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�|r��X�Zj�V���n2���>氎gh�-�@S��p��x�1�6F�s�����T��q�l��5Y�zFE�Bb�iۜ�#��Ac�2���cy�Oٙ�V5�N�~��k� ��,&y��FSl�gC�$"�&��'T�(Ym�nK�&0n�?z��=DՒ��ʏ_3��:���� *��ݺ4�PZ5|l�3p�e�S��J�T�0�H|*�N$1�C<�w�|���q���5뺞��Iĥ�
���nK��HN��u�mq��X�Z>�V���`2��/��5h�-�@N��"��6��6�bի����W��2�w��5Y�zM�BQ�i���#֨c�2��ch�^ق�V5���?��k� �,dy��FBl�gU�1"���'E�zZm�oK�&ln�?w�=AD�����_.��/���� 2��ݚ4���Qp k|��Ÿ�pwZ"���ph�K��ښpW����ښp
aJʥ��ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�b�l| �N$$�C<�w�|���qՀ�5�����M�����jK��N��1�n}��X�Zq�V���h2����d氎Th�-�@B��v���
�6]�sլ����\��w�8��5�zH�Bd�i���#�c�2��ck�٘�I5���9��k� ��,"y��FSl�g�*"D�,��'�gQm
�yK�&wn�?l�=DԒ���ʎ_}��"��� ����4�P8Z|Z�/p�1�S��H�	�#�A|*�L$r�<�w�|��qÀ�5�����\ľ����kK��BN��<�>+��X�Z>�V���u2����$搎�?`�p �iȜ�#�����pM��ݤ���pl� $Strike Suit ZeroS�
���W�p!�A"�8&@<p Liquid Entertainment���Ip 1.0�Z�Lp F���Qp 1�4�_p 2003-09-22 00:00:00�0plp Sierra�Ÿ�p��"���pi�K��Ŝp RTS�A�p�X�Z�?`�p D3D����pO� $Lord of the Rings - War of the RingSx4����3���3��ޕ @Chivalry: Deadliest WarriorSt�����3���3��ޕ@Oddworld: New 'n' Tasty!S
���W�p!�A"���Ip 1.0���Qp 1�4�_p 1999-12-31 00:00:00�(0plp Wah Software�Ÿ�p�z\���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Boa Bite 3DSlL��W�p!�A"�$&@<p G5 Software���Ip 1.0�Z�Lp F���Qp 1�4�_p 2003-10-02 00:00:00�40plp Buka Entertainment�Ÿ�p��"���pi�K�0�Ŝp SIMULATION/FLIGHT�?`�p D3D����pO� $Fair StrikeS����W�p!�A"��,p��e�8&@<p N'Lightning Software���Ip 1.0���Qp 1�4�_p 2001-10-12 00:00:00�80plp N'Lightning Software�Ÿ�pH4R\���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Ominous HorizonsSH$��*^�(z��Bloons TD 6Sl|���\<�*^�(z��Need For Speed: EdgeSl ��q�W����;~_ �"� �(z��RhinoSX4��(z��Magic: The Gathering ArenaS<���(z��Forza StreetS�
��W�p!�A"��,p�Tg�0&@<p Westwood Studios���Ip 1.0�Z�Lp F,J,K���Qp 2�4�_p 1999-05-01 00:00:00�00plp Westwood Studios�Ÿ�p-� "���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Lands Of Lore 3S0
D��W�p!�A"���Ip 3.0�LnEMp Some effects render incorrectly���Qp 3�4�_p 2012-10-11 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pl� $�(z��Dark SoulsSP0���O���5�EVGA PrecisionXS�$���p WRUN�W�p!�A"��,p�e�Ÿ�p�w!���pi�K����pO� $sammySdp����3���3��ޕSims 3: AmbitionsS�$��eff�Fi����\(���3���3���4��څ�(z��Dishonored: Death of the OutsiderSD	���W�p!�A"���Ip 2.0�pnEMp Sky renders at wrong depth Mirrors render reverse���Qp 2�4�_p 2011-09-08 00:00:00�Ÿ�p=�]���ph�K�?`�p D3D����pl� $Netcar ProSt����3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A�0nEMp Glow is incorrect���Qp 2�4�_p 2008-01-01 00:00:00�0plp SEGA�Ÿ�p?��\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Iron ManS������3���3��ޕ@�W�p!�A"���Ip 3.0��nEMp Reticle is 2D Sky renders at wrong depth Some shadows render incorrectly���Qp 3�4�_p 2009-06-01 00:00:00�Ÿ�p$Է!���ph�K�?`�p D3D����pJ� $Velvet AssassinS0�VRLeST(����3���3��ޕ@FlatOut 2Sh|����3���3��ޕ@Monster Truck NitroS�,��W�p!�A"���Ip ��b��ʰ ���Qp o|��Ÿ�p�!���ph�K�?`�p �iȜ�#������pl� $Wizard 101S4h���E�Fg��Fi����\(���3���3�*^�����W�p!�A"���Ip ��L���nEMp Some effects rendered incorrectly. Some objects render at wrong depth.���Qp j|��Ÿ�p���#���ph�K��ښpW��7��ښpYwSʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Mad MaxS����p NoName�W�p!�A"��,p>te���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-01-25 00:00:00�(0plp Real Networks�Ÿ�p��I^���pi�K��Ŝp ARCADE�A�p�X�Z�?`�p D3D����pO� $Mad - Global Thermonuclear WarS����W�p!�A"��
*p�t��,p�Xe�,&@<p Rainbow Studios���Ip 1.0�Z�Lp H�nEMp <���Qp 1��Xp�&n�4�_p 2000-06-05 00:00:00� 0plp Microsoft�Ÿ�p;��#���pi�K�0�Ŝp SIMULATION/RACING�A�p�X�Z�?`�p D3D����pO� $Motocross Madness 2S�H��W�p!�A"���Ip ��L����Qp n|��Ÿ�po&�!���ph�K�?`�p �iȜ�#������pl� $Project RootS�	���W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2012-08-28 00:00:00�Ÿ�p\d!���ph�K�?`�p D3D����pl� $Jagged Alliance: CrossfireS<	�W�p!�A"���Ip 2.0�\nEMp Some objects may render at wrong depth���Qp 2�4�_p 2012-01-18 00:00:00�Ÿ�pn�\���ph�K�?`�p D3D����pl� $Super Hero SquadS	�W�p!�A"���Ip ��L��TnEMp Some objects render at wrong depth.���Qp m|��Ÿ�pB��!���ph�K���p�wޥ?`�p �iȜ�#������pl� $Port Royale 3SD\�:0��`_��Raptr AMDSP����3���3��ޕ@SudekiS��N\���\(����W�p!�A"���Ip ��L���nEMp ��� )����4�PZ,|6�p�!�S���q�#�K| �W$r�w<�w�|�q€�5�����uģ�	���8K�BN��0�{~��X�Z}�V�ފs2����.�gh�-�@Y��m��*��6_�zէ�ߺt���Qp j|��Ÿ�p��\���ph�K�?`�p �iȜ�#������pl� $Gears of War Ultimate EditionS8
D�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-05-28 00:00:00� 0plp Microids�Ÿ�p�~�#���pi�K� �Ŝp STRATEGY�?`�p D3D����pO� $Empire of the Ants(ants.exe)S�����3���3��ޕ�:0��(z���`_��PCMark VantageS40�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp m|��Ÿ�p�� ���ph�K�?`�p �iȜ�#������pN� $DeadpoolS�
��W�p!�A"��,pk�e�<&@<p Red Storm Entertainment���Ip 1.0�nEMp TopView���Qp 1�4�_p 1999-07-26 00:00:00�<0plp Red Storm Entertainment�Ÿ�pF"���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Force 21(DemoForce21.exe)S<0	�(z��Yooka LayleeS��	�Fi��Hi����3���3�*^�����$ �(z��World War ZS�
�*^�W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�panA]���ph�K�?`�p �iȜ�#������pl� $�(z��Anno 1800Stl�Fi�����3���3�*^�(z��ArtifactS\��E,8�9Cf���3���3��ޕ @�����#��W�p!�A"���Ip 1.0���Qp 1�4�_p 2010-10-01 00:00:00�Ÿ�p-�#���ph�K�?`�p D3D����pl� $Call of Duty: Black OpsS�L�W�p!�A"�$&@<p Lucas Arts���Ip 1.0�Z�Lp K�,nEMp < [LaserSight]���Qp 1��Xp�&n�4�_p 1997-10-02 00:00:00�$0plp Lucas Arts�Ÿ�p��1\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Jedi Knight: Dark Forces II(Jkdemo.exe)S���W�p!�A"���Ip 2.0�Z�Lp A�P(YOp All the trees are at wrong depth.���Qp 5�4�_p 2000-01-01 00:00:00�$0plp Activision�Ÿ�p"#���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Ski Resort TycoonSl`�I�Y�*^�(z��Need For Speed: HeatS���Fi�� �Hi����3���3�*^�(z��Battlefleet Gothic: Armada 2Slx�I�Y�����`_��GOG (Good Old Games)S|����3���3��ޕ@����Terminator: SalvationS�E,7�9Cf�}_�@���3���3��ޕ ��Bpp��"c�W�p!�A"���Ip 1.0�Z�Lp A,K�4nEMp Set Shadows to Off���Qp 2��Xp�&n�4�_p 2006-01-01 00:00:00���dp��"c�np�:�v�Ÿ�p��#���ph�K�,�Ŝp ACTION/SHOOTER�\��p�}�:�?`�p D3D����pL� $Call of Duty 2S8���3���3��ޕ"@�W�p!�A"�,&@<p Electronic Arts���Ip 1.0�Z�Lp A�hnEMp Background at wrong depth, Turn off Crosshair���Qp 2��Xp�&n�4�_p 2006-01-01 00:00:00�,0plp Electronic Arts�Ÿ�p�
�#���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pN� $Medal of Honor: Pacific AssaultS\0���\m�Ӱ��X�0xE305:0x2410Sx����3���3��ޕ@Secret Files: The TunguskaSXl���3���3��ޕ@TorchlightSd��W�p!�A"��,pY��e���Ip 1.0�nEMp <���Qp 1�4�_p 2000-01-01 00:00:00�40plp Hasbro Interactive�Ÿ�p�v#���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Battleship Surface ThunderSP(���3���3��ޕWarrockS���Fg��Fi�� ���3���3Starlink: Battle for AtlasS�x�W�p!�A"��,p��e�r8p��)l�<&@<p Stainless Steel Studios���Ip 1.0�<nEMp Do not zoom too close.���Qp 1�4�_p 2001-10-19 00:00:00�,0plp Sierra Studios�Ÿ�p�
�#���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Empire EarthS`
��W�p!�A"��,p�Xe�&@<p Rage���Ip 1.0�Z�Lp K���Qp 1�4�_p 2002-02-25 00:00:00�0plp Rage�Ÿ�p�'�"���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Incomming ForcesSP�W�p!�A"�,&@<p Primal Software���Ip 1.0���Qp 1�4�_p 2002-05-24 00:00:00�,0plp Primal Software�Ÿ�p`8"���pi�K��Ŝp RPG�?`�p D3D����pO� $The I of the DragonS�����3���3��ޕ @�W�p!�A"���Ip 2.0�pnEMp Player indicators/health are 2D Laser sight is 2D���Qp 2��Xp�&n�4�_p 2009-11-01 00:00:00�Ÿ�pY٥"�?`�p D3D�xJ�pp�E�I��pɴV����pN� $Section 8ST �*^�(z��Crysis RemasteredS@H �(z��How to SurviveS4
t!�W�p!�A"���Qp -1�4�_p 2012-10-30 00:00:00�EKp��c���pi�K�b�pn�?��0�p�@7��?`�p D3D� o�p2������pO� $�:0��(z���`_��Novlum Demes EditorS$�!Black InkSx "�W�p!�A"�EKp��c�:0��(z���`_��DV3DPlayerS� �"�q�W�������;~_ ��L� �"� ���RPFoundry Modo LegacyS8�$�Fi��@�Ki��X8���\<���3���3�*^�����W�p!�A"���Ip 4.0�LnEMp Some effects render incorrectly���Qp 4�4�_p 2012-08-28 00:00:00�Ÿ�p��\���ph�K��ښpO��7��ښp�QKʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p D3D����pl� $�(z��Assassin's Creed IIIS`X%���3���3��ޕ@Pac-Man World 3S`�%��\<�*^�(z��300 Ying XiongSX&���3���3��ޕSwitchfireS�t'�W�p!�A"�(&@<p EA Black Box���Ip 1.0���Qp 1�4�_p 2003-11-04 00:00:00�,0plp Electronic Arts�Ÿ�p�z\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Need for Speed Underground(speeddemo.exe)S,0�'�`_��f.luxS��(���3���3���;��ޕ�l���: �ӟ ��� Quake 4S�
*�W�p!�A"��,p	�e�,&@<p Electronic Arts���Ip 1.0�nEMp <���Qp 1�4�_p 1999-05-28 00:00:00�,0plp Electronic Arts�Ÿ�pJ�\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Need for Speed: High StakesSd�+�W�p!�A"�0&@<p Cryo Interactive���Ip 1.0�Z�Lp D���Qp 2�4�_p 1998-01-01 00:00:00�00plp Cryo Interactive�Ÿ�p�Z!���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $RiverworldS��,�W�p!�A"��,pt�Wd�$&@<p Gonzo Games���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1999-11-08 00:00:00�,0plp Electronic Arts�Ÿ�p��#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Michelle Kwan Figure Skating(kwan.exe)S��.���3���3��ޕ�W�p!�A"���Ip 1.0�(nEMp Rolling demo���Qp 1�4�_p 2001-04-22 00:00:00�D0plp Moon Byte Game Development�Ÿ�p�hA\���pi�K�4�Ŝp SIMULATIONS/DRIVING�?`�p D3D����pO� $CrashdaySP/�*^�(z��Project WinterS�
�/���3���3��ޕ�W�p!�A"��
*p�t��Xp�&n�Ÿ�p��#���pi�K�A�p�X�Z����pO� $Gun MetalS\0<0��\m�Ӱ��X�0xAE30:0x65FDS��0�W�p!�A"��,p�Xe�Ÿ�py�!���pi�K����pO� $AvP_Predator_DemoSx<1�Fi�����3���3�*^�(z��Heavy RainSP�1�*^�����(z��FIFA 20Sp�1�Fi��*���3���3Rising Storm 2: VietnamS,03�E,�9Cf��ޕ���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-04-23 00:00:00�Ÿ�p��7#���ph�K�?`�p D3D����p�� $DemigodS\0�3��\m�Ӱ��X�0xAE30:0x65FES(�5�W�p!�A"�,&@<p Digital Reality���Ip 2.0�Z�Lp A,K�DnEMp Many objects at wrong depth�h(YOp Horizon, men, other objects at monitor depth.���Qp 4�4�_p 2002-10-31 00:00:00�D0plp Monte Cristo/Strategy First�Ÿ�p��\���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $PlatoonS��6�W�p!�A"�&@<p Lankhor���Ip 1.0�nEMp <���Qp 1�4�_p 2000-06-01 00:00:00�0plp Eidos�Ÿ�p��I^���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $F1 World Grand Prix 99(F1WGP_DEMO.exe)SP�9��s�S�E,�9Cf��ޕ�Fi���Ki���ө���3���3���3���3��ޕ@�����W�p!�A"���Ip 0.0�lnEMp Goto System Settings and set Motion Blur to OFF�\�Op!����Qp 0�4�_p 2009-07-04 00:00:00�κwprk�b�Ÿ�p-��!���ph�K�?`�p D3D���p]��ݤ�Q�pֶ�����pl� $Biohazard 5S(0�9Basemark VRSP�9�*^�(z��Generation ZeroS<00:�z�OPSisoft SandraS<|:�*^�(z��UBOATS�$<�Fi���Ki���_� ��\<���3���3���3���3�*^��ޕH���������W�p!�A"���Ip 0.0���Qp 0�4�_p 2010-02-01 00:00:00�Ÿ�p�w>]���ph�K�?`�p D3D�+
�p��X����pl��$�(z��Battlefield: Bad Company 2Sl�<�Fi����3���3�(z��We Happy FewSP
>�W�p!�A"�r8p�4o� &@<p Volition���Ip 1.0� nEMp < Topview���Qp 1�4�_p 2001-03-06 00:00:00�0plp THQ�Ÿ�p?|_���pi�K��Ŝp ACTION�?`�p D3D����pO� $SummonerS�	�>�I�Y�eff�������4���5��y���5��:0��`_��Microsoft InfoPathSh ?���3���3��ޕ@Matrix: Path of NeoS4@���3���3��ޕ @�W�p!�A"���Ip 0.0���Qp 0�4�_p 2011-09-22 00:00:00�Ÿ�p3�]���ph�K�?`�p D3D����pl� $rFactor 2(rFactor2.exe)S��@���3���3��ޕ�Agatha Christie: Murder on the Orient ExpressSC���3���3��ޕ@�W�p!�A"�S"p�q6���
*p�t�,&@<p People Can Fly���Ip 1.0�8nEMp Turn on 3D Crosshair���Qp 1�1�Wpޓq���Xp�&n�4�_p 2004-07-14 00:00:00�@0plp Dreamcatcher Interactive�Ÿ�p��]���pi�K� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D����pO� $PainkillerS��D��	�Fi��������\(���3���3�*^�!D��J-	p75���W�p!�A"��B$p$�"���Ip ��L��tnEMp ��� }���4�PYZ|I�p8�
�S���t0��j|�$�b<�w�|֥�q�5�����xĈ�1���8K�xN���JA��X�Z>�V���2���Qp l|��Ÿ�p�x�^���ph�K�?`�p �iȜ�#������pl� $��p�q���(z��Star Wars: Battlefront II (2017)SG���3���3��ޕ��W�p!�A"��,pg��e�0&@<p Wings Simulations���Ip 1.0�Z�Lp F,H�l(YOp Object Selection/Highlight at incorrect depth.���Qp 1�4�_p 1999-07-16 00:00:00� 0plp Psygnosis�Ÿ�p6
� ���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Panzer EliteS��H��pT��W�p!�A"�$&@<p SW3D Games���Ip 1.0�Z�Lp K���Qp 2�4�_p 2002-08-21 00:00:00�$0plp SW3D Games�Ÿ�pi��\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�A�p�X�Z�?`�p D3D����pO� $Star Wraith 3: Shadows of OrionSt I�������(z��Topaz Labs - Topaz StudioS8TIAsphalt 8: AirborneS�4J�W�p!�A"���Ip 1.0�Z�Lp A���Qp 2�4�_p 2008-09-01 00:00:00�Ÿ�p��M"���ph�K����pN� $Roo GooS��K���3���3��ޕ@�W�p!�A"���Ip 1.0�pnEMp Set Reflection, Bloom, Glass, Motion blur to off���Qp 1�4�_p 2008-01-01 00:00:00�Ÿ�p"��]���ph�K�?`�p D3D����pN� $Dream Pinball 3DS�HM���3���3��ޕ @�W�p!�A"���Ip 1.0�Z�Lp A,H�LnEMp Range indicator at wrong depth��Pp��t���Qp 3�4�_p 2007-11-01 00:00:00�0plp THQ�Ÿ�p>�#���ph�K��Ŝp RTS�?`�p D3D����pO� $Supreme Commander: Forged AllianceSh�O��L��Fi�����3���3���4�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o��Ѻ7�]��d�6��5�
zME�Bs�i���#��Qc�2��cx��͍i5���~��k� ��,my��FWl�gU� "M�9��'����Qp j|��Ÿ�pqi�\���ph�K��ښpW��7��ښp�NʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Alien: IsolationS��S�Fg� �Fi�����3���3���3���3��ޕdP�����W�p!�A"��B$p �"���Ip 1.0�Z�Lp F,K��nEMp Water reflection and clouds are not correct.  Set Shadows to minimum/shaders and Post Processing to mainstream or lower. Turn Motion Blur off.  Turn off in game laser sight (In mouse and keyboard setup) Use Nvidia Laser sight.���Qp 2��Xp�&n�4�_p 2007-11-01 00:00:00���dp��"c�Ÿ�pt߄^���ph�K�?`�p D3D�xJ�pp�E� o�p2���d*o�p ../Game/Music.pak,../Game/Warhead_Music.pak�I��pɴV����pl� $CrysisST0T���3���3��ޕ@ScarfaceS,
TV�}_�@���3���3��ޕ@�W�p!�A"���Ip 2.0�nEMp Go To: Options/Display/Performance Complex Shader Distance = Min (slider all the way down) Character names and power meters are 2D���Qp 2�4�_p 2009-07-01 00:00:00�Ÿ�ptn�\���ph�K�?`�p D3D����pN�"$EverQuest IISX0�V�������}ł Avid StudioS�
<X�W�p!�A"��,p��e�4&@<p Illusion Softworks���Ip 1.0�Z�Lp K���Qp 1�4�_p 1999-06-26 00:00:00�40plp Take 2 Interactive�Ÿ�p�ŋ\���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $Hidden & DangerousS(	lY�W�p!�A"���Ip 3.0�LnEMp Some effects render incorrectly���Qp 3�4�_p 2012-10-30 00:00:00�Ÿ�p�x!���ph�K�?`�p D3D����pl� $Of Orcs and MenSD�[�E,�9Cf�}_�@���3���3�*^��ޕ@������p�i���W�p!�A"���Ip 1.0�Z�Lp A�tnEMp Sky is at wrong depth.  For DX9 set Post FX to OFF.���Qp 1�4�_p 2008-04-15 00:00:00�0plp Ubisoft�Ÿ�pT��]���ph�K��Ŝp ACTION�?`�p D3D����pl� $�(z��Assassin's Creed(DX9)S�0\���3���3�*^��ޕ$@����Blade & Soul (China)ST�\�I�Y�*^�(z��Code VeinS�T^�Fi����\(���3���3�*^�����W�p!�A"���Ip ��L���nEMp ��� }���4�P6Z/|m�)p�+�S��c�P�2�G|&�C$!�	<�w�|���qހ�5序��ă����qK�CN��z�vy��X�Zi�V���u2����&歎Zh�-�@7����Qp j|��Ÿ�p�|\���ph�K��ښpS����ښp�)~ʤ�ښp �����pl� $�(z���`_��Total War: WARHAMMERS�
�_�W�p!�A"��,p�Xe�<&@<p Gee Whiz! Entertainment���Ip 2.0�Z�Lp G���Qp 2�4�_p 1999-02-01 00:00:00�<0plp Gee Whiz! Entertainment�Ÿ�p쓸"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Mike Stewart's Pro BodyboardingSP0p`�:0��(z���`_��LumionS� @a��y�GgA���3���3��ޕ���������	 �T  ��[3 �;~_ ��� Siemens SolidEdgeSh�b��\(�*^�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� }���4�PYZ|I�p8�
�S���e+��|�i$�u<�w�|ݥ�q—5ʺ���č�:���YK�nN���MP��X�ZQ�V���T2ݍ���ĎLh�-�@�>�M��X����Qp m|��Ÿ�pR�+]���ph�K�?`�p �iȜ�#������pl� $�(z��Injustice 2SPd�W�p!�A"�(&@<p Steel Monkeys���Ip 1.0���Qp 1�4�_p 2001-11-26 00:00:00� 0plp Microids�Ÿ�p�w>]���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Master RallyeSt\d���3���3��ޕSims 2: Teen Style StuffS�g���3���3��ޕ��W�p!�A"��,p#��4&@<p Topware Interactive���Ip 2.0� Z�Lp A,C,E,F,H�nEMp TopView��(YOp Buildings/Objects hover 40 feet above moon surface. 3D objects in panel are way too far forward.���Qp 2�4�_p 2000-09-24 00:00:00�0plp TopWare�Ÿ�p�Y�]���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Earth 2150: Moon ProjectS��i��p NoName�W�p!�A"��,p��e�$&@<p Infogrames���Ip 1.0�Z�Lp A��nEMp Do not use TnL Hal. Minimize in-game cursor. [LaserSight}�h(YOp TnL Hal has treetops, grass at monitor depth.���Qp 1��Xp�&n�4�_p 2001-10-22 00:00:00�$0plp Infogrames�Ÿ�p��#���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Deadly DozenS4�i�}_�AMusic ManS�Tl�Fi����\(���3���3���3���3�*^��ޕ @�:)������^lP�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp k|��Ÿ�p�j� ���ph�K��ښpW����ښp�hJʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��The Bureau: XCOM DeclassifiedSd �l������Trimble Tekla StructuresS|<n�W�p!�A"�0&@<p Interplay Sports���Ip 1.0�nEMp <���Qp 1�4�_p 1999-02-25 00:00:00�00plp Interplay Sports�Ÿ�pj�#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Virtual Deep Sea FishingSh�o�*^�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp m|��Ÿ�p��]���ph�K�?`�p �iȜ�#������pl� $�(z��Project NovaS`(p��\<�:0��(z���`_��AsktaoS��q��Z�I�Y�Fi����3���3�*^�!D��W�p!�A"���Ip ��L��XnEMp �� )���4�P
Zp|^�2p�5�S��G�QV��G|.�D$=�Q<�w�|���q߀�5��ݶ�Ā����K���Qp j|��Ÿ�p)�Y\���ph�K�?`�p �iȜ�#������pl� $�(z��Tom Clancy's The Division 2Sd0�q�r#���\mD3D12 BumpEarth12 sampleS4@s�W�p!�A"���Ip 1.0�nEMp <���Qp 1�4�_p 2001-03-18 00:00:00�(0plp BA3D Software�Ÿ�p��(#���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Breaking Away 3DS��s�W�p!�A"���Ip ��b��ʰ ���Qp o|��Ÿ�p�7]���ph�K�?`�p �iȜ�#������pl� $Formula TruckSx \u��a���������T��4  -relaxErrors=118,204,1503,5052,7599���6 
�{�L �;~_ �ӟ  �"� �c-� F��� ��$�� �%�� ��8� F�r�� ���RP3DEXCITE DeltaGenSp�u���5��\m��y���5��`_��TwitterSd00v�:0��(z���`_��Affinity DesignerS�Dx�W�p!�A"��,p7��,&@<p BMS Modem Games���Ip 1.0�Z�Lp A�nEMp <��(YOp Some HUD items set to far into world to be converted to 2D.���Qp 1�4�_p 1999-09-13 00:00:00�00plp Soft Enterprises�Ÿ�pQp�]���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $SkoutS��y�������;~_ �Hg� �W�p!�A"�0&@<p The Code Monkeys���Ip 2.0�H(YOp Whole world is at same depth.���Qp 3�4�_p 1999-03-09 00:00:00�0plp Sci�Ÿ�p���#���pi�K��Ŝp PUZZLE�?`�p D3D����pO� $Weather Central applicationsSH0Pz��:�pHeaven Island LifeSd�{��ޕ0���3���3��ޕD@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-10-01 00:00:00�0plp Sega�Ÿ�pz�#���pi�K�0�Ŝp Simulation/racing�?`�p D3D����p~� $Sega Rally RevoS�}��ޕ
�Fi�����3���3���3���3���4��ޕ@�����W�p!�A"���Ip 1.0�Z�Lp A,E,H,K�DnEMp Many objects at wrong depth��Pp��t���Qp 5�4�_p 2008-06-01 00:00:00�Ÿ�p�|\���pk�K��0�p�@7��?`�p D3D����pj� $Age of Conan: Hyborian AdventuresST0~�:0��`_��Dell Video StageS\0�~��\m�Ӱ��X�0x0E22:0x357ESt�~�*^��\m�����(z��Ansel Test App 3St
p��W�p!�A"��,p{f�d�(&@<p Ratbag Games���Ip 1.0�Z�Lp G���Qp 1�4�_p 2001-05-27 00:00:00�(0plp Ratbag Games�Ÿ�p���"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $LeadfootSt0Ԁ�x�5 �}ł �:0��`_��Adobe SoundboothSP8����3���3��ޕ@7.62 mmSd����\m�����(z��Ansel Test App 1St���*^��\m�����(z��Ansel Test App 2Sx`���\<�*^�(z��Wasteland 2: Director's CutS@����څLemons Must DieS4���W�p!�A"���Ip 1.0�nEMp <���Qp 1�4�_p 1999-11-16 00:00:00�80plp Freeform Interactive�Ÿ�pvZ"���pi�K��Ŝp ACTION�?`�p D3D����pO� $G-SectorS|L����3���3��ޕ@PDC World Championship DartsSlȄ���3���3��ޕ"�Trackmania - NationsS�T��*^��\m�����!D��(z��Ansel Test App 6S�؅�*^��\m�����!D��(z��Ansel Test App 5S���\<�*^�W�p!�A"���Ip 2.0���Qp 2�4�_p 2010-11-01 00:00:00�Ÿ�pS�!\���ph�K�?`�p D3D����pl� $�(z��Xun XianS�t��W�p!�A"�@&@<p Neuronware Entertainment���Ip 1.0�Z�Lp F���Qp 2�4�_p 1997-08-19 00:00:00�@0plp Neuronware Entertainment�Ÿ�p��\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $SkrapStЈ��\m�����!D��(z��Ansel Test App 4ST��W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp j|��Ÿ�p�;� ���ph�K�?`�p �iȜ�#������pl� $Guardians of Middle-earthSp ���Ȼ �;~_ �`hf �Dy� �9p� IrayVRSH ��;~_ �,� Lucas FilmS0��Fi����_� �r#���\(���3���3�*^�O���������J-	p45���W�p!�A"���Ip ��L���nEMp ��� )����4�PZ)||�2p� �S��A��0�@|"�$;�H<�w�|���qӀ�5麘��L��^���hK�DN��;�1_��X�Zn�V���r2����?��ph�-�@V��p���
��6B�yհ����G��2�%��56�
zE+���Qp o|����ph�K�?`�p �iȜ�#������pl�  ��p�q���(z���`_��Rise of the Tomb RaiderSt`��*^�(z��Thronebreaker: The Witcher TalesSd��Fi�����3���3Trainz: A New EraSl	8��W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp k|��Ÿ�p4�w!���ph�K�?`�p �iȜ�#������pl� $�(z��Brothers - A Tale of Two SonsS���Fg��Fi���Hi����3���3�*^�(z��DisintegrationS�T����4�*^�(z��Halo: The Master Chief CollectionShؒ�E,�9Cf���x��ޕ�}_� ��\<���3���3�*^��ޕ�B���������W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth. Go To: Settings/Display Crosshair = Off���Qp 2��Xp�&n�4�_p 2010-08-01 00:00:00�Ÿ�p�{�"���ph�K�?`�p D3D����pl� $�(z��Fallout - New VegasS�`��*^��\m�����!D������(z��Ansel Test App 8S\0ē��\m�Ӱ��X�0xB306:0x25B3S�P����5��\m��O� ��y���5��`_��Microsoft Windows Defender Security CenterSDؔ�l���{�L 4x4 Evo 2Sl<��W�p!�A"�Ÿ�p�� ���pi�K����pO� $saltlake2002S����*^��\m�����!D��(z��Ansel Test App 7S�|��W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Laser sight renders 2D Some lighting renders incorrectly���Qp 3�4�_p 2010-12-06 00:00:00�Ÿ�p���]���ph�K�?`�p D3D�xJ�pp�E�I��pI�
����pd� $Harry Potter - Deathly Hollows Part1S ؙ��L��Fg���Fi����\<���3���3�*^�����W�p!�A"��B$p$�"���Ip ��L���nEMp �� )���4�P
Zp|^�2p�5�S��G�QV��K|9�A$<�E<�w�|���qĀ�5��ZĿ�Q���pK��IN��"�>8��X�ZK�V���`2Ѝ��=漎5h�-�@O��w��=�&�6_�wշ���I�~��e�4��58�zUJ�Bd�i���#��Gc�2���cr�K�Ѝu5���r��k� ��,*y��Ftl�gU�3"���'F����Qp m|��Ÿ�p��(\���ph�K�?`�p �iȜ�#������pl� $�(z��DIRT 4S�����E���3���3���5��ޕ��y���5��#��:0��(z���`_��Quick PlayS�@��W�p!�A"��
*p�t��Xp�&n�Ÿ�pR�\���pi�K�A�p�X�Z����pO� $Warrior Kings - BattlesS ���}_�@��.���3���3��ޕ`�����W�p!�A"�S"p�q6���
*p�t�,&@<p Crytek Studios���Ip 1.0�Z�Lp F�8nEMp Use NVIDIA lasersight���Qp 1�1�Wpޓq���Xp�&n�4�_p 2004-01-21 00:00:00� 0plp UBI_Soft�Ÿ�p1}]���ph�K� �Ŝp ACTION/3D�?`�p D3D����p� $Far CryStН���3���3��ޕSims 2: Family Fun StuffSpT��Fi���Hi����3���3DCL - The GameS0�����Q
 Builds=(20000-22000, 23000, 25000-, 5000.8000, 8500.0), Filters=(Letterbox.yaml, BlacknWhite.yaml), Buffers=(HUDless), {Filters=(NightMode.yaml, TiltShift.yaml), Buffers=(Depth), Builds=(12000, 13000-14000, 15000-)}�*^��\m�����(z��Ansel Test App 9S�$���ޕ���3���3��ޕ@�W�p!�A"���Ip 4.0�tnEMp All enemy icons are 2D (there are a lot of them, 2 per plane and lots of planes) Laser sight is 2D Clouds cause halo around plane. Water spray causes halo around ships and plane.���Qp 4�4�_p 2009-04-23 00:00:00�Ÿ�p��I]���ph�K�A�p�X�Z�?`�p D3D����pl� $Battlestations: PacificS�Ĥ�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2011-08-12 00:00:00�Ÿ�p���]���ph�K�?`�p D3D�xJ�pp�E�I��pI�
����pd� $Harry Potter - Deathly Hollows Part2S����Fi���Hi����3���3�*^�(z��Call of CthulhuS�4����3���3��ޕ@�W�p!�A"��
*p�t���Ip 1.0�DnEMp set Dynamic Shadows to off���Qp 2��Xp�&n�4�_p 2007-11-01 00:00:00���dp��"c�Ÿ�p1�("���ph�K��Ŝp FPS�\��p �9�?`�p D3D�k<�p�8������pL� $BlackSite: Area 51S|
���Fi�����3���3���3���3��ޕ@�W�p!�A"�@nEMp Set Shadow Detail to Low���Qp -1�4�_p 2008-01-01 00:00:00���ph�K�?`�p D3D����pN� $Universe at War: Earth AssaultS`0���\<�*^�(z��Sudden Attack 2S����Fi��(���3���3���3���3��ޕ�����W�p!�A"���Ip 2.0�PnEMp Some objects render at the wrong depth Recommended Settings: Go to: Otions/Adv graphics/Shadows: DX11 Ambient Occlusion = off/Post Processing: Glow Mapping = off���Qp 2�4�_p 2011-07-13 00:00:00�Ÿ�p�Y\���ph�K�?`�p D3D����pl� $Lord of the Rings Online: Shadow of AngmarSTL����3���3��ޕ@RoboblitzS���}_�D���3���3��ޕ�W�p!�A"���Ip 1.0��nEMp player indicator is at wrong depth, player shadows are wrong���Qp 3�4�_p 2008-10-01 00:00:00�Ÿ�p�з ���ph�K� �Ŝp EA Sports�?`�p D3D����pO� $FIFA 09SL0D��:0��`_��SYSmark 2012S` ���;~_ ��� Micromine applicationsS�0��Fi���Hi����3���3�*^�(z��Journey To The Savage PlanetS���W�p!�A"���Ip ��b��ʰ �nEMp Some objects render at wrong depth. Some effects render incorrectly. Go to: Main Menu/Settings/Advanced Display: Dynamic Shadows=OFF���Qp m|��Ÿ�p5^"���ph�K�?`�p �iȜ�#������pl� $RavagedSl\��*^����(z��Crackdown 3: CampaignSdر��\<�*^�����(z��TerrariaS,��(z��ZulaS
�����I�Y�eff�������4���5�q�W�O���y���5��:0��(z���`_��Microsoft WordS\X����3���3��ޕAuto AssaultSh̴���3���3��ޕ�W�p!�A"� &@<p EA Sports���Ip 1.0��Pp��t���Qp 1�4�_p 2006-08-01 00:00:00� 0plp EA Sports�Ÿ�p�'���ph�K��Ŝp SPORTS�?`�p D3D����pO� $FIFA 07SP��*^�(z��Serial CleanerS����Fi����3���3�*^�J-	p45���W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p�(4]���ph�K��ښpW��7��ښp��Iʤ�ښp ��?`�p �iȜ�#�����p]�ݤ���pl� $��p�q���(z��DRG InitiativeS�
p��W�p!�A"�$&@<p Sunflowers���Ip 2.0�Z�Lp A,J�H(YOp Whole world is at same depth���Qp 4�4�_p 2001-03-04 00:00:00�$0plp Sunflowers�Ÿ�ph�\���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $TechnomageSx����3���3��ޕ@� �p LithTech�W�p!�A"� &@<p Monolith���Ip 1.0�Z�Lp I�`nEMp Turn Off Sycnronization in game settings���Qp 2�4�_p 2003-09-17 00:00:00�40plp Disney Interactive�Ÿ�pbn�\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Tron 2.0S�
��W�p!�A"�&@<p CAPCOM���Ip 2.0�Z�Lp A�H(YOp Whole world is at same depth���Qp 4�4�_p 2000-05-26 00:00:00�(0plp MediaKite Co.�Ÿ�p�m�\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $BioHazard 3(Resident Evil 3)Sh�����3���3��ޕ�W�p!�A"� &@<p EA Sports���Ip 1.0��Pp��t���Qp 1�4�_p 2007-11-01 00:00:00� 0plp EA Sports�Ÿ�p׀w ���ph�K��Ŝp SPORTS�?`�p D3D����pF� $FIFA 08Sl����3���3��ޕVoyage Century OnlineSxP������(z��The Walking Dead: Saints & SinnersSL���W�p!�A"� &@<p Blue Byte���Ip 1.0�nEMp <���Qp 1�4�_p 1998-07-10 00:00:00� 0plp Blue Byte�Ÿ�p�ݽ!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Game  Net & MatchS`��651�2Z_�Fi��
��\(���3���3���4�*^���������J-	p45����p ACS�W�p!�A"���Ip ��L��LnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄�����Qp j|��Ÿ�pD�m#���ph�K��ښpW��7��ښpu�WʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $��p�q���(z��Assassin's Creed: SyndicateS����W�p!�A"�$&@<p Cyber Front���Ip 2.0�H(YOp Whole world is at same depth.���Qp 3�4�_p 1999-05-31 00:00:00� 0plp Interplay�Ÿ�p���\���pi�K�,�Ŝp ACTION/FIGHTING�?`�p D3D����pO� $Zero DivideS`����E�I�Y�eff�^4g��Fi���������W8����3���3���3���3���4���5�q�W�O���ޕ��y���5���������#����� �W�p!�A"�Ÿ�p��]� o�p2���8*o�p SentinelVirtualEarth3DProxy.dll,coolirisstub.dll,cooliris.dll,Nv3DVisionIePlugin.dll,Nv3DVisionIePlugin64.dll,webplayer_win.dll,vkvslkernel.vkmodule����pN� $�:0��(z���`_��Microsoft Internet ExplorerS`|��W�p!�A"��
*p�t��,p�4@f���Ip 1.0�Z�Lp K���Qp 2�4�_p 2002-02-18 00:00:00� 0plp Game Arts�Ÿ�p��M ���pi�K� �Ŝp ADVENTURE�A�p�X�Z�?`�p D3D�k<�p�8������pO� $Grandia2S����I�Y������y���5�League of Legends ClientSlt��W�p!�A"��,p�Xe�Ÿ�p�)'���pi�K����pO� $XenoSL���W�p!�A"�EKp��cExtConverterST �����;~_ �U�� Redway3DS\`����3���3��ޕ@Killing FloorS�	P��W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-01-18 00:00:00�Ÿ�pK0\���pi�K��Ŝp OTHER�?`�p D3D����pO� $KasparovS@ ���:0��`_��XCleanSl�����3���3��ޕ@Pirates of Black CoveS�
���W�p!�A"��,pV�yd�(&@<p SimGuild Inc.���Ip 1.0�Z�Lp A�H(YOp Cockpit dials at wrong depth���Qp 2�4�_p 1999-08-27 00:00:00�40plp Empire Interactive�Ÿ�p��Y"���pi�K�?`�p D3D����pO� $Battle Of Britain(Battle of Britain.exe)S���*^�(z��SpongeBob SquarePants: Battle for Bikini Bottom - RehydratedS������3���3��ޕ@Sid Meier's Civilization 4: WarlordsSTL��:0��`_��DirectX Test AppSP���*^�(z��Panzer Corps 2Sx����y��(z��Final Fantasy XV Benchmark LauncherS����Fi���Hi����3���3�*^�(z��World War 3S|	��W�p!�A"���Ip 4.0��nEMp Shadows render at wrong depth Some objects render at wrong depth���Qp 4�4�_p 2010-08-01 00:00:00�Ÿ�ptn�\���ph�K�?`�p D3D����pL� $Virtual Tennis(VT3.exe)S| ���q�W����;~_ ��� ��� Syngo AX Win7S�
(��W�p!�A"��,p�X��0&@<p Digital Illusions���Ip 1.0�nEMp <���Qp 1�4�_p 2000-11-09 00:00:00�00plp Digital Illusions�Ÿ�p���\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Swedish Touring Car Champ. 2S@���O�Video Test AppsS�|��W�p!�A"��,p�Xe���Ip 1.0�Z�Lp A,C,K�nEMp lm��(YOp Horizon is at wrong depth, and brake lights are at wrong depth.���Qp 3�4�_p 1999-01-01 00:00:00� 0plp ValuSoft�Ÿ�pL�"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $AutobahnSx���W�p!�A"��,p�Xe���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-05-19 00:00:00�(0plp SCI Software�Ÿ�p��\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Carmageddon 3 TDR 2000(Tdr2000Demo.exe)S����Fi�����3���3���3���3��ޕ @����Medal of Honor(sp)S�����3���3��ޕ�W�p!�A"���Ip 1.0�Z�Lp K��Pp������Qp 1�4�_p 2006-01-01 00:00:00�0plp THQ�Ÿ�p�Y\���pk�K�0�Ŝp Simulation/racing�?`�p D3D����pO� $MotoGP 3: Ultimate Racing TechnologyS����Fi��@
���3���3�*^�����:)��(z��Assassin's Creed: RogueSH,��*^�(z��SpacelordsSTt��*^�(z��Shakes and FidgetS\ ���������}ł Element FreeS`4����3���3��ޕ$�Primal CarnageS������3���3��ޕ�W�p!�A"���Ip 1.0�Z�Lp A�8nEMp Reflections are wrong���Qp 1�4�_p 2007-01-01 00:00:00� 0plp IMC Games�Ÿ�p0a� ���ph�K��Ŝp RTS�?`�p D3D����p� $Granado EspadaSt@��W�p!�A"���Ip 1.0�Z�Lp A,E,J��(YOp Horizon is 2D, Cockpit mixes 3D and 2D, gaps show up in 3D objects.���Qp 5�4�_p 1999-04-08 00:00:00� 0plp Psygnosis�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D� o�p2����*o�p Kao.exe,Descent 3.exe,xarlor.exe,Descent 3 Demo 2.exe,ZanzarahDemo.exe,juno.exe,property.dllNationsS\�����3���3��ޕ@Sonic RidersSD���*^�(z��Skater XLSX0���\<�*^�(z��Black GoldS����W�p!�A"���Ip 1.0�Z�Lp A�`(YOp Streetlights/TailLights at monitor depth.���Qp 4�4�_p 2001-06-30 00:00:00� 0plp IncaGold�Ÿ�p��\���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Speed Thief(Hotwired in the US)(speedthief.exe)SPX��Fi����3���3���3���3��ޕ�W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp k|��Ÿ�p�d�"���ph�K�?`�p �iȜ�#������pl� $Trials FusionSD���:0��`_��QQ PlayerS`���Fi�� ��_���\(���3���3���3���3�*^��څ��ޕA�J-	p45���W�p!�A"��B$p$�"���Ip ��L��\nEMp �� )���4�P
Zp|^�2p�5�S��G�QV��J|!�E$ �G<�w�|˥�q׀�5뺊����^���wK�-N���Qp j|��Ÿ�p�9"���ph�K��ښpW��7��ښp@�DʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $��p�q���(z��ARK: Survival EvolvedSlH��*^�(z��Amazing Cultivation SimulatorS�����3���3��ޕ�l���{�L �;~_ ��:z ��t� XQuake3SpT��*^�(z��FINAL FANTASY VIII - REMASTEREDS�����3���3��ޕ@�����W�p!�A"���Ip 1.0���Qp 1�4�_p 2010-11-01 00:00:00���ph�K�?`�p D3D����pl� $Front Mission EvolvedSh���Fi����Y8����3���3���3���3��ޕ��l�������_L�����p� �2�- �: �iD ��W �1$� �ӟ ��"� Unigine: Heaven 4.0 demoSPT��l����t� X�(z��Quake2S�
���W�p!�A"�4&@<p Hasbro Interactive���Ip 1.0�Z�Lp D�nEMp <���Qp 1�4�_p 2000-04-27 00:00:00�40plp Hasbro Interactive�Ÿ�pG+�^���pi�K��Ŝp ACTION�?`�p D3D����pO� $GunShip(GSDemo.exe)SlL��W�p!�A"��,p�Xe�Ÿ�p7��!���pi�K����pO� $VRNDSl�����3���3��ޕ�Sensible Soccer 2006S`0���`_��Claymore's Dual Ethereum MinerS|
���W�p!�A"��,p�	}g�(&@<p Ratbag Games���Ip 1.0�Z�Lp G���Qp 2�4�_p 1998-10-02 00:00:00�,0plp GT Interactive�Ÿ�p
�"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $PowerslideS�����3���3��ޕ�W�p!�A"���Ip 1.0�DnEMp Some effects at wrong depth���Qp 1�4�_p 2006-01-01 00:00:00�0plp Eidos�Ÿ�pJmw\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Rogue TrooperSpp����3���3��ޕ@Tales of Pirates OnlineSP���Fi�����3���3UnravelS����W�p!�A"�4&@<p Stainless Software���Ip 1.0�Z�Lp K�nEMp <�@(YOp Brender error a game bug���Qp 1�4�_p 1998-09-27 00:00:00�0plp Sci(UK)�Ÿ�p+W�\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Carmageddon II(carma2_hw.exe)S� ,��������;~_ �Dy� ��� ARRI Alexa SoftwareSX�����3���3��ޕD�Alpha PrimeS�L��E,�9Cf���3���3��ޕ@��������W�p!�A"���Ip 2.0�TnEMp Some levels render sky incorrectly��Pp��X���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p��#���pk�K�A�p�X�Z�?`�p D3D����pl� $Street Fighter IVS,
p��W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-12-01 00:00:00�$0plp Activision�Ÿ�p^��\���pi�K� �Ŝp Adventure�?`�p D3D����pD� $Bee Movie - The GameS�P��I�Y�Fi����\(���3���3���5�*^��y��W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p�e�*���ph�K��ښpW��7��ښp|�Xʤ�ښp ��?`�p �iȜ�#�����p]�ݤ���pl� $�(z��Kingdom Come: DeliveranceS���E,�9Cf��ޕ�Fi������3���3���3���3��ޕ@�����W�p!�A"���Ip 4.0�0nEMp Shadows render 2D���Qp 4�4�_p 2009-08-01 00:00:00�Ÿ�p�:E"���ph�K�?`�p D3D����pN� $Call of Juarez: Bound in BloodSx0���������;~_ �(z��Adobe Premiere RushS<	��W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp n|��Ÿ�p
�#���ph�K���p�uޥ?`�p �iȜ�#������pl� $EteriumS�h����3���3��ޕ�W�p!�A"��
*p�t�,&@<p Raven Software���Ip 1.0�Z�Lp C��nEMp Stereo is excellent. Lighting and shadows are too dark in certain levels. Not enough constrast���Qp 1��Xp�&n�4�_p 2005-09-22 00:00:00�$0plp Activision�Ÿ�p�\���pi�K��Ŝp Action�A�p�X�Z�?`�p D3D����pO� $X-Men Legends II: Rise of ApocolypseS�$
�Fi���Hi����3���3�*^�(z��F1 2020S��
���3���3��ޕ��W�p!�A"��
*p�t� &@<p EA Games���Ip 1.0���Qp 1��Xp�&n�4�_p 2004-05-27 00:00:00� 0plp EA Games�Ÿ�p*��^���pi�K� �Ŝp ADVENTURE�A�p�X�Z�?`�p D3D����pO� $Harry Potter and the Prizoner of AzkabanSxd
�Fi����3���3��څ�(z��Snake PassS<0�
Fantastic ContraptionS�
�W�p!�A"��
*p�t� &@<p EA Sports���Ip 2.0�Z�Lp E,J,H��nEMp Problems with stereo flashing after rebooting. Crowd is flat, 2D.��(YOp Players glich during gameplay. (skate excessively fast randomply/ flash on and off the screen infrequently).���Qp 3��Xp�&n�4�_p 2002-09-04 00:00:00�,0plp Electronic Arts�Ÿ�p̱�#���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $NHL 2003(nhl2003.exe)Sx
 
�W�p!�A"�&@<p Geleos���Ip 1.0�Z�Lp A�8nEMp Sky is at wrong depth���Qp 2�4�_p 2003-08-22 00:00:00�0plp TBD�Ÿ�p8"���pi�K� �Ŝp ACTION/3D�?`�p OGL_����pO� $Ostrich RunnerS� �
��y�GgA�������;~_ ��(l �˒� ���RPSide Effects HoudiniST,
���3���3��ޕInstinctS�
�	
�W�p!�A"�4&@<p Hasbro Interactive���Ip 1.0�Z�Lp D�nEMp <���Qp 1�4�_p 2000-04-27 00:00:00�40plp Hasbro Interactive�Ÿ�p�	-^���pi�K��Ŝp ACTION�?`�p D3D����pO� $GunShip(gunship.exe)S,	�

�W�p!�A"���Ip 2.0�HnEMp Player and city names are 2D���Qp 2�4�_p 2009-08-01 00:00:00�Ÿ�pb��!���ph�K�?`�p D3D����po� $East India CompanySd0(
�:0��`_��Windows Phone 7 EmulatorS��
��\<���3���3�*^��ޕ�(z��Maple Story 2S�x

���3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A�dnEMp Set post effects to off Sky is wrong depth���Qp 1�4�_p 2008-10-01 00:00:00�Ÿ�p/��#���ph�K�0�Ŝp RACING/Simulation�?`�p D3D����pL� $PureSh�

���3���3��ޕNeverwinter NightsS`0,
�����:�p�`_��Virtual DesktopS\�
�*^�����(z��SatisfactorySL�
�:0��`_��VCSystemTraySD
���3���3��ޕ@�W�p!�A"��
*p�t�&@<p Atari���Ip 2.0� Z�Lp A,B,E,G,J�0nEMp Stereo does not look great overall.  Stereo automatically turns off whenever a loading menu displays. A few images shift when setting convergence�L(YOp Text, aimgaes hard to read/use���Qp 3��Xp�&n�4�_p 2006-06-14 00:00:00� 0plp Frontier�Ÿ�p��\���pi�K�$�Ŝp SIMULATION�A�p�X�Z�?`�p D3D����pO� $RollerCoaster Tycoon 3Sd�
�W�p!�A"�Ÿ�p��( ���pi�K����pO� $PlayDemoS��
�W�p!�A"��,pg��e�&@<p Valve���Ip 1.0�,nEMp < [LaserSight]���Qp 1��Xp�&n�4�_p 1999-02-12 00:00:00�0plp Sierra�Ÿ�p��#���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $Half-Life Day One(hldemo.exe)S�
�
���3���3��ޕ@@�W�p!�A"���Ip ��b��ʰ ���Qp o|��Ÿ�p�|]���ph�K�?`�p �iȜ�#������pl� $GT LegendsS

���3���3��ޕ�W�p!�A"��
*p�t���Ip 1.0���Qp 1��Xp�&n�4�_p 2006-07-08 00:00:00���pi�K�A�p�X�Z�?`�p D3D����pO� $ManhuntS��
���3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp D, F�XnEMp In game text renders at screen depth���Qp 2��Xp�&n�4�_p 2007-11-01 00:00:00���dp��"c�Ÿ�p��]���ph�K�?`�p D3D����pL� $Hellgate: LondonSL�
Wang Pai Dui Jue / Lost SagaSD@
�*^�(z��RimWorldSD�
�l���{�L Diablo IIS\0�
�*^��:�p�(z��TransferenceS�D
���3���3��ޕ@����Thrillville: Off the rails 07Sd�
���3���3��ޕATI Gargoyle DemoSX
�W�p!�A"���Ip 1.0�Z�Lp K���Qp 2�4�_p 2001-01-04 00:00:00�40plp Disney Interactive�Ÿ�p*}�\���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Aladdin in Nasira's RevengeSL0l
�:0��`_��Reading ListS\0�
��\m�Ӱ��X�0xB306:0x25A2S 0�
QuaneroSpD
���3���3��ޕIce Age 2: The MeltdownSp�
���3���3��ޕ�BAnomaly: Warzone EarthS\0$
��\m�Ӱ��X�0xB306:0x25A4ST`
���Assassin's Creed ValhallaSP	�
�W�p!�A"���Ip 2.0�LnEMp Some objects render incorrectly���Qp 2�4�_p 2011-06-06 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pl� $Lord of the Rings War in the NorthS�T 
�W�p!�A"�,&@<p GSC Game World���Ip 1.0�Z�Lp F�nEMp <���Qp 1��Xp�&n�4�_p 2001-08-15 00:00:00�,0plp GSC Game World�Ÿ�p���\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Codename: OutbreakS\0� 
��\m�Ӱ��X�0xB306:0x25A6S�"
�Fi���\<���3���3���3���3���4�*^��ޕ�W�p!�A"���Ip ��L��TnEMp Some objects render at wrong depth.���Qp m|��Ÿ�p��"���ph�K��ښpS����ښp�_ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p �iȜ�#������pl� $�(z��GauntletSh $
��p CLIENT�W�p!�A"�0&@<p Westwood Studios���Qp -1�4�_p 2002-07-13 00:00:00� 0plp EA Games�Ÿ�p��]���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Earth & BeyondSp �$
����;~_ ��� 3D App - Video EditingS| %
�����[3 �;~_ �$�� Siemens Medical syngoSp�&
��ޕ��\<���3���3�*^��ޕ$@���������W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-02-02 00:00:00�Ÿ�p�>�"�Ƹ�p�M���ph�K�?`�p D3D����pl� $�(z��Portal 2S@�'
���3���3�*^��ޕ@@�����W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-02-02 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pn� $�(z��Empire: Total WarSX,(
�Fi���Hi����3���3FeS\t(
���3���3��ޕ!Red OrchestraSP �(
����;~_ CEI EnSight 9.2S�
�*
���3���3��ޕ@�W�p!�A"���Ip 2.0��nEMp Go to: Game Options/Video/Graphics Settings Graphics quality = Low Sky Renders at wrong depth���Qp 2�4�_p 2009-07-01 00:00:00�EKp��c�Ÿ�p@�#���ph�K�?`�p D3D����pH� $Free RealmsS00�*
�`_��CGMinerS��,
�W�p!�A"��,p�\g���d5p�@p�8&@<p Ascaron Entertainment���Ip 1.0�Z�Lp A,F�`nEMp Buildings, objects hover way above ground���Qp 3�4�_p 2003-05-07 00:00:00�80plp Ascaron Entertainment�Ÿ�p<�]���pi�K��Ŝp RTS�?`�p D3D����pO� $Port RoyaleS	�-
�W�p!�A"���Ip 2.0�LnEMp Some objects render incorrectly���Qp 2�4�_p 2011-02-02 00:00:00�Ÿ�pT�]���ph�K�?`�p D3D����pl� $FaxionS`0
���3���3��ޕ@�W�p!�A"��
*p�t��,p�Xe�4&@<p Nihilistic Software���Ip 1.0�Z�Lp F�T(YOp Selector/pointer not at right depth���Qp 1��Xp�&n�4�_p 2000-07-30 00:00:00�$0plp Activision�Ÿ�p$�	\���pi�K�0�Ŝp ACTION/ADVENTURE�A�p�X�Z�?`�p D3D����pO� $Vampire The Masquerade - BloodlinesSX�0
���3���3��ޕJust CauseS�1
�Fi�� ���3���3�*^�(z��Immortal: UnchainedSlP1
�(z��Sherlock Holmes: The Devil's DaughterS`�3
��L��Fi����\(���3���3�*^�J-	p25���W�p!�A"���Ip ��L���nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp j|��Ÿ�p�A4 ���ph�K��ښpS����ښpL�NʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $��p�q���(z��Middle-Earth: Shadow of MordorS� <4
����}ł �?�� Force preferred render adapter to secondarySx6
���3���3�*^��ޕ@���������W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth. Bright white next to darker colors cause ghosting���Qp 2�4�_p 2010-02-01 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pl� $�(z��Assassin's Creed IISD�6
�*^�(z��ValorantSX$7
���3���3��ޕ@DreamlordsSDl7
�*^�(z��PUBG LITES� �7
�������;~_ ��� �(z��Avid MediaComposer FamilyS��:
�E,�9Cf�Fg� �Fi����\<���3���3�*^�����W�p!�A"���Ip 2.0�PnEMp Some objects render at wrong depth Some effects render incorrectly Go to: MyF1/Graphics - Shadows = Ultra Low - Suggested: Go To: MyF1/GraphicsDriver Tags = Off���Qp 2�4�_p 2012-07-31 00:00:00�Ÿ�p��]���ph�K�?`�p D3D����pl� $�(z��F1 2012S �;
�Fi�����3���3���3���3��ޕ��l���p� �2�- �: (��W �ӟ ��"� �\�� Unigine: Tropics demoS0
�<
�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-03-02 00:00:00�$0plp Nitro Games�Ÿ�pb?�"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Street Jam (Ultra Wheels)S��>
���3���3��ޕ @�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-01-18 00:00:00�Ÿ�pNd!���ph�K�?`�p D3D����pl� $Dungeons and Dragons: DaggerdaleS�$?
��\<�*^�(z��Ragnarok / Xian Jing Chuan ShuoS8�?
�(z��Pistol WhipS\�A
�Fi�� �}_�@��/����3���3���3���3��ޕ������W�p!�A"���Ip 3.0��nEMp Shadows are not rendered correctly Dust and smoke render incorrectly Some menus are too far out of screen���Qp 3�4�_p 2010-08-01 00:00:00�Ÿ�p��]���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pd� $F1 2010S��C
���3���3��ޕ�W�p!�A"��,pX4Tg�0&@<p Surreal Software���Ip 1.0�Z�Lp E�nEMp <���Qp 1�4�_p 1999-06-20 00:00:00� 0plp Psygnosis�Ÿ�p��'���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Drakan: Order of the FlameSL�C
�l���{�L Icewind DaleS`XD
���3���3��ޕLightsmark 2007Sd0�D
�:0��`_��EpSoft jetAnywhere PrintSL�D
�(z��Bioshock 2 RemasteredSlhE
�Fi����3���3Descent: UndergroundSt�E
���3���3��ޕ�l���: FroggyS�tG
���3���3��ޕ�W�p!�A"�$&@<p Stormregion���Ip 2.0�4nEMp Troop icons are 2D���Qp 2�4�_p 2004-08-05 00:00:00�0plp CDV�Ÿ�p�A#���ph�K��Ŝp RTS�?`�p D3D����pF� $Codename Panzers: Cold WarSl0�G
�x�5 �}ł �:0��`_��Adobe EncoreSdTJ
�Fi����S8���\(���3���3���3���3�*^��ޕ@B���������W�p!�A"���Ip 4.0�LnEMp Some objects render incorrectly���Qp 4�4�_p 2011-02-09 00:00:00�Ÿ�pMp>\���ph�K��ښpS����ښp�@�˥T�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p D3D����ph� $�(z��Shogun 2: Total WarS8�J
�(z��Space HavenSd�J
���3���3��ޕ@@BMW M3 ChallengeS�|L
�W�p!�A"���Ip 1.0�\nEMp Cut scenes render too far out of screen���Qp 1�4�_p 2008-11-29 00:00:00�0plp UBISOFT�Ÿ�p9�%\���ph�K�0�Ŝp ACTION/adventure�?`�p D3D����pl�!$Prince of Persia(gameinterpreters_rd.exe)S�PM
�Fi���}_�A���3���3���3���3��ޕ�!@HuxleyS,|O
���3���3��ޕ�W�p!�A"��
*p�t��,p{���&@<p Ubisoft���Ip 2.0�Z�Lp E,A,J��nEMp Stereo is very blurry. A lot of 2D and 3D mixed together���Qp 3��Xp�&n�4�_p 2004-08-09 00:00:00�0plp Ubisoft�Ÿ�p�ܞ]���pi�K� �Ŝp ADVENTURE�A�p�X�Z�?`�p D3D����pO� $Myst 4Sx�Q
�Fg� �Jg��Fi������3���3���3���3��ޕD������W�p!�A"���Ip 3.0�nEMp Some effexts render incorrectly Some objects render at wrong depth  DX11 - Go To: MyF1/Graphics Shadows = Ultra Low Post Process = Off���Qp 3�4�_p 2011-09-22 00:00:00�Ÿ�plI�]���ph�K�?`�p D3D����pl� $F1 2011SL4R
�*^�(z��Paper Dolls 2S`0�R
�������}ł Adobe InDesignS<0�R
��:�pRock Band VRS�`U
�Fi�����3���3���3���3��ޕ @�����Bpp��"c�W�p!�A"���Ip 2.0��nEMp Some object render at wrong depth Shadows render incorrectly Go To: Options/Video Shadow Detail = Low���Qp 2��Xp�&n�4�_p 2010-11-01 00:00:00���dp��"c�np�:�v�Ÿ�p�Ѩ"���ph�K�\��p�}�:�?`�p D3D�xJ�pp�E�I��pɴV����pl� $Medal of HonorS
�V
�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-05-14 00:00:00�,0plp Real Com Games�Ÿ�p�2V"���pi�K��Ŝp ACTION�?`�p D3D����pO� $Primal PreyS	hW
�W�p!�A"���Qp -1�4�_p 2012-08-28 00:00:00�EKp��c���pC�/|�?`�p D3D�:0��(z���`_��Vegas Movie Studio HD Platinum 11Sp�X
�W�p!�A"� &@<p Microsoft���Ip 1.0�Z�Lp E,K���Qp 3�4�_p 1999-09-29 00:00:00� 0plp Microsoft�Ÿ�p�mw\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Flight Simulator 2000Sx|Z
�W�p!�A"���Ip 2.0��nEMp Shadows are 2D Go to options/graphics/ render shadows = off���Qp 2��Xp�&n�4�_p 2010-01-01 00:00:00���dp��"c�Ÿ�p��\���ph�K�?`�p D3D����pl� $Divinity 2S��Z
���3���3��ޕ@����Splinter Cell: Double AgentS\\[
���3���3��ޕ@Men of ValorSL�[
�(z��Dragons Dogma OnlineST\
���3���3��ޕKing KongS�h\
���3���3��ޕ@����Operation Flashpoint: Red RiverSd�\
���3���3��ޕ@Zombie Driver HDSp0,]
�O�DirectX12 SDK Sample D3D12nBodyGravityST0�]
��y�GgA�}ł Oculus 360 PhotosST0�]
�I�YSteam VR Performance TestSXD^
����Mercenary 2: Silicon RisingS,�^
War of ZombieSD�^
�(z��Reflections DemoS`,_
�Fi�����3���3Layers of FearS<`b
�Fi���}_�@��/����3���3���3���3��ޕ������W�p!�A"���Ip 4.0��nEMp Shadows are not rendered correctly Lights do not project correctly in night races. player's car has a ghost contour around it. Dust and smoke render incorrectly Rendering anomolies in menus Menus are too far out of screen���Qp 4�4�_p 2010-01-01 00:00:00�Ÿ�p��]���ph�K�?`�p D3D����pl� $Colin McRae: Dirt 2S�(d
�Fi����\(���3���3���3���3�*^��ޕ@���������W�p!�A"��B$p$�!���Ip 0.0�$nEMp Use DX10/11���Qp 0�4�_p 2012-10-22 00:00:00�Ÿ�p��Y]���ph�K�?`�p D3D����p�� $�(z��Metro: Last LightS|
�e
��p Game�W�p!�A"�0&@<p StateVector Games���Ip 1.0�Z�Lp F���Qp 2�4�_p 2003-11-21 00:00:00�00plp StateVector Games�Ÿ�p�з ���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Hellhog XPS�g
�W�p!�A"��,p�f�g�r8pO3���Ip 1.0�Z�Lp K�0nEMp <Use Regular HAL�p(YOp HUD items at bad depth, fixable with Regular HAL���Qp 1�4�_p 2000-11-15 00:00:00�40plp Bethesda Softworks�Ÿ�p
� ���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $IHRA MotorSportsS��i
�Fi�����3���3�*^����J-	p45���W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�P	Z+|p�/p�6�S��A�V
�+�A|(�S$}�a<�w�|襒q߀�5��ݶ�Iĸ����vK�N��1�v��X�Zz�V���u2鍂�e�Î}h�-�@X��q��e�B��6G�bլ���T�~��e�����Qp m|��Ÿ�p1s�^���ph�K�?`�p �iȜ�#������pl� $��p�q���(z��F1 2018S,�i
�`_��SwakS
�k
�}_�����3���3��ޕ @�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Shadows render incorrectly Smoke and fog cause halo around character���Qp 2�4�_p 2010-11-01 00:00:00�Ÿ�pP1� ���ph�K�?`�p D3D����pl� $DC Universe OnlineS�l
�Fi�� ���3���3Alone in the Dark: IlluminationS08n
�Fi����\(���3���3���3���3��ޕ @�����$�p GameClient�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth. Go to: Advanced render settings - Shadows=Low���Qp 2�Ÿ�p�
�#���ph�K�?`�p D3D����pl� $�(z��Dungeons and Dragons: NeverwinterS� �n
�ގ�WB��������;~_ Cast Software WYSIWYG / VivienSdpp
��\(�*^�J-	p45���W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p���]���ph�K��ښpS��7��ښp�GPʤ�ښp ��?`�p �iȜ�#������pl� $��p�q���(z��F1 2017Sh�p
�W�p!�A"���pi�K��0�p�@7�����pO� $X3DGatewayST0(q
�:0��(z���`_��CorelDRAWS<\r
�W�p!�A"���Ip 1.0�nEMp TopView���Qp 1�4�_p 2001-02-05 00:00:00�,0plp Visibility Zero�Ÿ�p�A4 ���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Outpost NyneS�@t
��\(�*^�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ċ����lK�
N��'�np��X�Zm�V���u2����$��:h�-�@V��m��+�_��6G�bլ���T�~��e�����Qp j|��Ÿ�p�|]���ph�K��ښpS��7��ښp�"wʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������p�� $�(z��F1 2015S��t
��p Demo�W�p!�A"��,py3�f�r8pE���Ÿ�p�9 ���pi�K����pO� $InfestationS�	�u
�E,	�9Cf�Fi���}_����\<���3���3�*^�(z��Devil May Cry 4 Special EditionST0v
�:0��`_��Corel VideoStudioSl�w
��\(�*^�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� )����4�PZ,|6�p�$�S��M�A
�b�`|?�T$;�I<�w�|���qҀ�5库��\Ĩ�^���}K�XN��z�uq��X�Z�V���<2Ӎ��,漎5h�-�@E��k��4���6�Yո���t���Qp j|��Ÿ�p��I]���ph�K�?`�p �iȜ�#������pl� $�(z��F1 2016S
lx
�W�p!�A"�S"p�q6����Ip 5.0���Qp 5�1�Wpޓq��4�_p 2011-07-06 00:00:00�Ÿ�p�3]���ph�K�?`�p D3D����pl� $Might & Magic HeroesST�x
���3���3��ޕMyth WarS�z
�E,$�9Cf�}_�E���3���3��ޕ @�W�p!�A"���Ip 3.0��nEMp Shadows on character is not rendered correctly Halo around objects in fog and smoke���Qp 3�4�_p 2009-06-01 00:00:00�Ÿ�p��!���ph�K�?`�p D3D����p�� $X-Men Origins: WolverineS�p{
�Fi�����3���3�*^�;�����(z��F1 2019Sx �{
��������[3 �;~_ Delcam applicationsS`8|
��\<�*^�(z��7Fan all herosS��}
���3���3��ޕ@�W�p!�A"���Ip 2.0�LnEMp Some objects render incorrectly���Qp 2�4�_p 2008-12-01 00:00:00� 0plp EA Games�Ÿ�p��#���ph�K�0�Ŝp Simulation/racing�?`�p D3D����pl� $Burnout ParadiseS��
�E,�9Cf�Fg��Fi����e���\<���3���3�*^�����W�p!�A"���Ip ��L��TnEMp Some objects render at wrong depth.���Qp m|��Ÿ�p�3�]���ph�K�?`�p �iȜ�#������pl� $�(z��F1 2014Sx�
�*^�(z��DEAD OR ALIVE Xtreme Venus VacationS�
��\<���3���3�*^��ޕ�W�p!�A"�,&@<p RockStar Games���Ip 1.0�Z�Lp J, A, G��nEMp Stereo looks great with characters, but most everything else 2D (blood, lights, trees)��(YOp Lights at wrong depth., they Cover other objects at times.���Qp 2�4�_p 2005-06-07 00:00:00�,0plp Rockstar Games���pi�K��Ŝp ACTION�?`�p D3D����pN� $�(z��Grand Theft Auto: San AndreasSL\�
�*^�(z��BeamNG.driveS\��
�*^�(z��LEGO The IncrediblesS�@�
�Fi����\<���3���3���3���3���;�*^��ޕH�����W�p!�A"���Ip 5.0���Qp 5�4�_p 2012-01-09 00:00:00�~��p�?x��Ÿ�pwi�\�?`�p D3D�^�p>mi٤(z��Saints Row: The ThirdS��
�Fg��Fi����e���\<���3���3�*^�����W�p!�A"���Ip ��b��ʰ �hnEMp Some effects render incorrectly. Some objects don't render correctly. Convergence requires adjusted manually through advanced hot keys Ctrl+F5/F6. Convergence will not save.���Qp m|��Ÿ�p��]���ph�K�?`�p �iȜ�#������pl� $�(z��F1 2013S@0�
��:�pBigscreen BetaS`|�
���3���3��ޕLightsmark 2008ST��
��/�Imagine Flight SimulatorS���
�W�p!�A"��,p�X�d� &@<p EA Sports���Ip 1.0�Z�Lp K��(YOp Objects to close to viewer on side out to render correctly in stereo.���Qp 1�4�_p 1998-12-10 00:00:00� 0plp EA Sports�Ÿ�pDC=!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $FIFA 99S���
���I�Y�eff�������4���5��y���5��:0��(z���`_��Microsoft AccessSx�
�W�p!�A"��,p�X��4&@<p Promethean Designs���Ip 1.0���Qp 1�4�_p 1998-01-22 00:00:00� 0plp VR Sports�Ÿ�p��[!���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Powerboat racingS\0l�
��\m�Ӱ��X�0x7204:0x08AFSlȍ
�*^����(z��Star Wars: SquadronsS�
��
�W�p!�A"��,p�%d�L&@<p Midas Interactive Entertainment���Ip 1.0�nEMp <���Qp 1�4�_p 1998-10-21 00:00:00�L0plp Midas Interactive Entertainment�Ÿ�p�#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Snow Wave AvalancheS00��
The Rose and ISȑ
��Fi��@��\(���3���3�*^�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p>��!���ph�K��ښpW����ښpq�ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B�����pl� $�(z��DaylightS���
���3���3��ޕ@�W�p!�A"�S"p�q6���
*p�t� &@<p Volition���Ip 1.0�Z�Lp F,I�4nEMp Players appear slightly flat. Guns glitch sporadically during fighting. Overall lighting is very dark and it is hard to make out certain 3D objects���Qp 2�1�Wpޓq���Xp�&n�4�_p 2006-07-10 00:00:00�0plp THQ�Ÿ�p&�\���pi�K��Ŝp Action�A�p�X�Z�?`�p D3D����pO� $Red Faction IIS�,�
�W�p!�A"��,p�Xe�&@<p Iguana���Ip 1.0�(nEMp [LaserSight]���Qp 1��Xp�&n�4�_p 1997-12-31 00:00:00�0plp Acclaim�Ÿ�pJ�\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Turok: Dinosaur Hunter(TurokDemo.exe)S8��
Project CARS OculusSh�
�W�p!�A"��
*p�t���Ip 2.0�Z�Lp E,F,G,K�0nEMp HUD items are 2D���Qp 2��Xp�&n�4�_p 2003-11-17 00:00:00�Ÿ�p�"���pi�K� �Ŝp ADVENTURE�A�p�X�Z�?`�p D3D����pO� $EvolvaS���
��ޕ ���3���3��ޕ�W�p!�A"��
*p�t� &@<p Novalogic���Ip 1.0���Qp 1��Xp�&n�4�_p 2001-10-18 00:00:00� 0plp Novalogic�Ÿ�p�z�\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�A�p�X�Z�?`�p D3D����pO� $Comanche 4S�T�
��П�GG��Fi��Hi����3���3�*^��������W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp m|��Ÿ�p�l�]���ph�K�?`�p �iȜ�#������pl� $�(z��Metro: ExodusSL��
�:0��`_��Nero Move ItS\0��
��\m�Ӱ��X�0xB306:0x27AFSHX�
�W�p!�A"���ph�K����pl� $RSES|��
�W�p!�A"��B$p%�"�Ÿ�p�6�]���ph�K����pL� $FarCry2_dx10S@�
��\<�(z��Shen WuS40,�
Absolut deadmau5S���
���3���3��ޕ@�W�p!�A"��,p8XTg�8&@<p Massive Entertainment���Ip 1.0�Z�Lp D,F,H,K�nEMp <���Qp 1�4�_p 2000-05-18 00:00:00�0plp Sierra�Ÿ�p�[�!���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Gunship: ApocalypseS�
ԟ
��E���3���3��ޕ��y���5������#��:0��`_��Media FoundationSt
X�
�W�p!�A"��D"p��5���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-10-02 00:00:00�Ÿ�p�� ���ph�K�?`�p D3D����p� $MLB 2K12S |�
HoundsS�D�
�I�Y�Fi��@
��\<���3���3���3���3���4�*^��څ��ޕ��������W�p!�A"���Ip ��L��TnEMp Some objects render at wrong depth.���Qp j|��Ÿ�p�d�"���ph�K�?`�p �iȜ�#������pl� $�(z��War ThunderSD��
�}_�E���3���3��ޕ @�W�p!�A"���Ip 2.0�nEMp Go to Options - Video - Advanced - Dynamic Shadows = off Go to Options - Video - Motion Blur = off Some objects render in 2D���Qp 2��Xp�&n�4�_p 2010-06-01 00:00:00�Ÿ�p|��!���ph�K�?`�p D3D����p�� $�(z��Alpha ProtocolS|Х
�*^�(z��ATOM RPG: Post-apocalyptic indie gameS���
�W�p!�A"� &@<p EA Sports���Ip 1.0�L(YOp Mirrors do not show in stereo.���Qp 2�4�_p 2000-01-01 00:00:00� 0plp EA Sports�Ÿ�p4}]���pi�K��Ŝp SPORTS�?`�p D3D����pO� $F1 2000 RacingS�,�
��\<���3���3�*^��ޕ @�����W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly���Qp l|��Ÿ�p�>�"���ph�K�?`�p �iȜ�#������pl� $�(z��Call of Juarez: GunslingerSP	��
�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o�ޓ���Qp m|��Ÿ�pcw]���ph�K�?`�p �iȜ�#�����pM��ݤ���pl� $The Walking Dead 2S|�
�����(z��Sonic & All-Stars Racing TransformedSl`�
�*^�(z��ONE PIECE: PIRATE WARRIORS 4SP̫
�l����� Last Chance GasS�
��
��Fi��@��\(���3���3�*^�#��W�p!�A"�q��p�ݚ4�(z��EvolveSL	ح
�W�p!�A"��D"p��5���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly���Qp l|��Ÿ�p� � ���ph�K�?`�p �iȜ�#������p� $Pro Baseball 2KS�
��
�I�Y�eff�������4���5��y���5��:0��(z���`_��Microsoft SharePoint WorkspaceS�l�
�E,#�9Cf���3���3��ޕ@@�W�p!�A"��
*p�t�0&@<p LionHead Studios���Ip 2.0�Z�Lp A��nEMp Character highlight, far trees at wrong depth. Set Effects Detail to just above Low.���Qp 2�4�_p 2007-01-01 00:00:00� 0plp Microsoft�Ÿ�p�
�\�Ƹ�p�y���pi�K�0�Ŝp STRATEGY/REALTIME�A�p�X�Z�?`�p D3D����pO� $Fable: The Lost ChaptersSx�
��\<���3���3��ޕ�@�����(z��AVAS�
��
�W�p!�A"��,pD��e�(&@<p Sierra Sports���Ip 1.0�Z�Lp H�0nEMp Turn off Shadows.���Qp 1�4�_p 2000-06-28 00:00:00�(0plp Sierra Sports���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Professional Bull Rider 2SX0�
�������}ł GOGL4 TestSh<�
�*^�(z��Dungeon Defenders: AwakenedSP0��
�}ł ��� Vasco da Gama 6S�
0�
��p NoName�W�p!�A"��,p�/�e�,&@<p Digital Fusion���Ip 1.0���Qp 1�4�_p 2003-05-08 00:00:00�,0plp Digital Fusion�Ÿ�p��7"���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Beachhead - Desert War`SP0��
�}ł ��� Vasco da Gama 5S0
��
�x�5 ��W �;~_ �U�� ��� �$�� �%�� ��� ���RP��S}P�:0��(z���`_��Adobe PhotoshopS,
��
�W�p!�A"���Ip 1.0���Qp 1�4�_p 1997-02-18 00:00:00�,0plp Fox Interactive�Ÿ�p��!���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Independence DaySX �
�������;~_ X4MetrologS<0�
�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp E��nEMp Stereo still flickers after rebooting. Crowd, some lighting very 2D, flat.���Qp 2��Xp�&n�4�_p 2003-10-13 00:00:00� 0plp EA Sports�Ÿ�p&P�#���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $FIFA Soccer 2004(fifa2004.exe)SP0��
�}ł ��� Vasco da Gama 7S�D�
�W�p!�A"��
*p�t��,p^(�e�$&@<p Battlefront���Ip 1.0�Z�Lp F,H�nEMp TopView���Qp 1�4�_p 1999-10-29 00:00:00�$0plp Battlefront�Ÿ�p�f�"���pi�K� �Ŝp STRATEGY�?`�p D3D�k<�p]������pO� $Combat MissionSx��
���3���3��ޕ@Pirates of the Burning SeaS���
�W�p!�A"���Ip 5.0�TnEMp Ground renders in front of objects���Qp 5�4�_p 2009-08-01 00:00:00�?`�p D3DRaven SquadS�
H�
�W�p!�A"� &@<p Rebelmind���Ip 2.0�Z�Lp A,J�HnEMp Only animated objects are 3D���Qp 4�4�_p 2002-11-22 00:00:00�(0plp CDV Software�Ÿ�pjĄ\���pi�K��Ŝp RPG�?`�p D3D����pO� $GROMS�
�
� �p LithTech�W�p!�A"���Ip 1.0�Z�Lp A�L(YOp Walls/Terrain at monitor depth���Qp 4�4�_p 2002-04-05 00:00:00� 0plp ValuSoft�Ÿ�p�Ʉ!���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Navy SealsSP �
�*^�(z��Dungeon StrikerS���
���3���3��ޕ Desperados 2: Cooper's revengeS��
���3���3��ޕ@�W�p!�A"���Ip 0.0���Qp 0�4�_p 2011-06-06 00:00:00�Ÿ�p���!���ph�K�?`�p D3D����pl� $Rusty HeartsS�
4�
�W�p!�A"��,p�Xe���Ip 1.0�Z�Lp A�P(YOp Baskball is always at zero depth!���Qp 5�4�_p 1999-01-01 00:00:00�$0plp Fox Sports�Ÿ�p�S\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NBA Basketball 2000Sl��
���3���3��ޕ@B����Darksiders 2SX�
��\<�*^�(z��Point BlankS�`�
�*^�����(z��FINAL FANTASY XII THE ZODIAC AGES\0��
��\(��:�p�(z��Damaged CoreS�0@�
��\(��:�p�(z��Keep Talking and Nobody ExplodesS`��
��\<�*^�����(z��Sims 4S���
��\<���3���3�*^��ޕ�����W�p!�A"���Ip 3.0��nEMp Direction icons are 2D Turn Visual effects in game options to low���Qp 3�4�_p 2009-02-02 00:00:00�Ÿ�p���\���ph�K�?`�p D3D�xJ�pp�E�I��p[.)����pN� $�(z��Sims 3S� 	p�
�h��p̈́�2��ގ �WB����������' �;~_ ESRI ArcGIS / ArcViewS�
�
��p Prism3d�W�p!�A"�(&@<p SCS Software���Ip 1.0�Z�Lp F���Qp 2�4�_p 2003-09-15 00:00:00�40plp ARUSH Entertainment�Ÿ�p�`"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Hunting Unlimited 2S���
���3���3��ޕ�l���{�L �;~_ ��t� XDark SalvationSL0��
�:0��`_��Xunlei PlayerS�
��
�W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp A��(YOp Some objects do not have correct depth. Changes based on the scene showing.���Qp 5�4�_p 2002-05-01 00:00:00� 0plp EA Sports�Ÿ�p�¥!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Cricket 2002ShL�
�Fi��(�Hi����3���3�*^�W�p!�A"��B$p$�"���Ip ��L��XnEMp �� )���4�P
Zp|^�2p�5�S��G�QV��G|.�D$=�Q<�w�|�qڀ�5𺄶���2���oK�����Qp l|��Ÿ�pN��#���ph�K�?`�p �iȜ�#������pl� $�(z��Darksiders 3S4��
�Fi�����3���3���3���3��ޕ�W�p!�A"���Ip 2.0��nEMp Go to: Options/Video options/Advanced options:  Dynamic shadows = Off Gun draws at wrong depth Laser sight is 2D���Qp 2�4�_p 2009-07-01 00:00:00�Ÿ�pA�\�?`�p D3D�xJ�pp�E�I��pɴV����pl� $NecroVisioNSt0��
�������;~_ Adobe Character AnimatorShH�
�W�p!�A"��,p�/�� &@<p Smilebit���Ip 1.0���Qp 1�4�_p 2001-01-22 00:00:00�40plp Empire Interactive�Ÿ�pb�%\���pi�K��Ŝp OTHER�?`�p D3D����pO� $The Typing of the DeadS� ��
��������a �R�/ �;~_ �ӟ (�"� Siemens TeamcenterSh
d�
�W�p!�A"���Ip 1.0�LnEMp Turn off Noise and Motion Blur���Qp 1�4�_p 2006-01-01 00:00:00�0plp Groove���ph�K�0�Ŝp Simulation/racing�?`�p D3D����pL� $LA Street RacingS�
��
�W�p!�A"�0&@<p VCC Entertainment���Ip 1.0�Z�Lp K�nEMp <<���Qp 1�4�_p 1999-11-23 00:00:00�0plp Crave�Ÿ�pG+n_���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Killer Loop(killerloop_demo.exe)S0D�
�W�p!�A"��,p�|yd���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-03-06 00:00:00�$0plp Infogrames�Ÿ�p�4�!���pi�K��Ŝp OTHER�?`�p D3D����pO� $Robot ArenaSH��
�*^�(z��Shop TitansS\0��
��\m�Ӱ��X�0x7204:0x08A5S|p�
��\<���3���3�*^��ޕ�(z��BlessS�D�
�W�p!�A"��,pV�yd� &@<p EA Sports���Ip 1.0�Z�Lp H�<nEMp <Turn off player names�T(YOp Player names are at monitor depth.���Qp 1�4�_p 1999-09-07 00:00:00� 0plp EA Sports�Ÿ�pi��'���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NHL 2000(nhl2kd1F.exe)ST0��
�l����I2 �Resolume Arena 6SP��
�W�p!�A"���Ip 1.0�Z�Lp E,K���Qp 2�4�_p 2000-08-24 00:00:00�80plp Global Star Software�Ÿ�pj�]���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Search and RescueS`h�
���5�O���y���5�GameDVRS�
��
�W�p!�A"��,p��e� &@<p VR-1Japan���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-11-29 00:00:00�(0plp MediaKite Co.�Ÿ�p�#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Real Car Simulator RSh,�
�:0��`_��Toshiba Gesture ControllerS���
���3���3��ޕ�l���: Farming Simulator 2013S0��
����@�Fi���\<���3���3�*^�^lP�W�p!�A"���Ip ��L����Qp j|����ph�K�?`�p �iȜ�#������pl� $�(z��NASCAR'14SH,�
�W�p!�A"��,p��>g�$&@<p Activision���Ip 1.0���Qp 1�4�_p 2001-08-22 00:00:00�$0plp Activision�Ÿ�pf�! ���pi�K��Ŝp GAME�?`�p D3D����pO� $Weakest LinkS���
�W�p!�A"��
*p�t�0&@<p Pitbull Syndicate���Ip 1.0� nEMp <H/W TNL���Qp 1�4�_p 1999-12-24 00:00:00�$0plp Infogrames�Ÿ�p�� ���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D�k<�p�8������pO� $Test Drive 6SX,�
�Fi����3���3Imagine 3DSp��
���3���3��ޕ�����W�p!�A"���Ip 4.0�LnEMp Some effects render incorrectly���Qp 4�4�_p 2012-07-31 00:00:00�Ÿ�p�|\���ph�K�?`�p D3D�xJ�pp�E����pl� $Prototype 2Sl��
���3���3��ޕ@Heroes of the PacificS`p�
���3���3��ޕ @����Ni ZhanSD��
�*^�(z��DarksburgS�
t�
�I�Y�eff�������4���5��y���5��:0��(z���`_��Microsoft SharePoint DesignerS���
�Fi�����3���3Zui Zhong Bing Qi (Ultimate Weapon)S40X�
�`_��ZECMinerS 
p�
�W�p!�A"�0&@<p PitBull Syndicate���Ip 1.0�Z�Lp A��(YOp Only background and Popups show up, rest of world is not drawn even without stereo.���Qp 3�4�_p 1998-11-24 00:00:00� 0plp Accolade�Ÿ�p��f\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Test Drive 5Sx�
�}_�D���3���3��ޕ ��W�p!�A"���Ip 0.0���Qp 0�4�_p 2012-04-20 00:00:00���ph�K�?`�p D3D����pl� $InversionS,��
�(z��AliceSD��
�*^�(z��KurtzPelS0�
�(z��StriderS 0<�
ColosseS���
���3���3��ޕ@�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0���Qp 1��Xp�&n�4�_p 2005-06-27 00:00:00� 0plp EA Sports���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $Cricket 2005S00��
The Night CafeS���
���3���3��ޕ�W�p!�A"��
*p�t��,p^̍���d5p�@p� &@<p EA Games���Ip 1.0���Qp 1��Xp�&n�4�_p 2004-01-01 00:00:00� 0plp EA Games�Ÿ�p��\���pi�K�$�Ŝp SIMULATIONS�A�p�X�Z�?`�p D3D����pO� $Sims 2S`0��
�:0��(z���`_��Pixar RenderManSp`�
�Fi���Hi����3���3Hell Let LooseSt�
���3���3��ޕ @�W�p!�A"��,pYm$f�(&@<p Sinister Game���Ip 1.0�Z�Lp F�nEMp TopView�T(YOp Hard to select items with Pointer.���Qp 2�4�_p 1999-09-29 00:00:00� 0plp UBI_Soft�Ÿ�p�/-!���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $Shadow CompanySh��
���3���3��ޕArmed and DangerousS\<�
���3���3��ޕA Hat in TimeS@x�
�(z��The ExpendabrosSp��
�Fi����3���3Farming Simulator 2019S\0H�
��\m�Ӱ��X�0x6D1E:0x5BB4Sh ��
����;~_ ��� Visdom applicationS�4�
���3���3��ޕ`�W�p!�A"�$&@<p Lucas Arts���Ip 1.0�Z�Lp H���Qp 2�4�_p 2006-01-01 00:00:00�$0plp Lucas Arts�Ÿ�p$��!���ph�K�$�Ŝp ACTION/RPG�?`�p D3D����pL� $Star Wars: Empire at WarS��
�Fi�����3���3���3���3��ޕ@MythosS���
�W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-09-08 00:00:00�Ÿ�pK�]�?`�p D3DGame Stock CarSP�
�*^�(z��Gu Jian Qi TanS�$�
�*^�(z��Captain Tsubasa: Rise of New ChampionsS<��
����Silent Hill 4S�	T�
��\<���3���3�*^��ޕ�l�������: �(z��Farming Simulator 2015S�
�
�W�p!�A"��,p��e�(&@<p Ratbag Games���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-10-04 00:00:00�(0plp Wizard Works�Ÿ�p��:#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Dirt Track Racing Sprint CarsS40<�
�`_��MinerGateSP\�
�W�p!�A"��,p|{�g���Ip 1.0���Qp 1�4�_p 2000-10-30 00:00:00�$0plp Activision�Ÿ�p�J"���pi�K��Ŝp ACTION�?`�p D3D����pO� $FireFighter - In the Line of DutyS��
��\<�*^�����(z��Farming Simulator 2017S80@�
��:�pThe CubicleS`��
�W�p!�A"��,p4M�g�&@<p Fun Com���Ip 1.0�Z�Lp F�nEMp TopView���Qp 2�4�_p 2000-11-08 00:00:00�0plp Fun Com�Ÿ�pԼ�"���pi�K��Ŝp ACTION�?`�p D3D����pO� $No EscapeSh��Fi���}_����J�����3���3���3���3��ޕ@�����W�p!�A"�,&@<p GSC Game World���Ip 1.0�TnEMp Render with Static Lighting, AA off���Qp 1��Xp�&n�4�_p 2008-08-01 00:00:00���dp��"c�0plp THQ�Ÿ�p�w>]���ph�K�(�Ŝp Action/3D FPS�?`�p D3D����ph� $S.T.A.L.K.E.R.: Call of PripyatSd
t�W�p!�A"��,p��%f�$&@<p Blue Sphere���Ip 1.0�nEMp <���Qp 1�4�_p 2000-08-07 00:00:00� 0plp UBI_Soft�Ÿ�p�ɥ ���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Taxi 2S40��`_��OptiminerSd0��:0��(z���`_��Corel Photo-PaintS\0\��\m�Ӱ��X�0x6D1E:0x5BB8S`����3���3��ޕ@Allods: OnlineS�
H�W�p!�A"��,p1��e�4&@<p Zipper Interactive���Ip 1.0�Z�Lp C,D,F���Qp 2�4�_p 1999-10-08 00:00:00�40plp Hasbro Interactive�Ÿ�pI#>#���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Mech Warrior 3(mech3demo.exe)SL��W�p!�A"���Ip 1.0�nEMp <�H(YOp 32bpp textures cause striping���Qp 2�4�_p 1998-10-22 00:00:00�Ÿ�pᵜ"���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Tiny TrailsSP	�Fi����\(���3���3�*^�W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp l|��Ÿ�p'�9"���ph�K�?`�p �iȜ�#������pl� $�(z��Black DesertSp`	���3���3��ޕ@European Street RacingS�0 
��E���5��y���5������#��:0��`_��ArcSoft Total Media Theatre 6SP��W�p!�A"��
*p�t���Ip 2.0� Z�Lp C,F,J,A,E�nEMp Pointer and HUD's are 2D Sides of the HUD items are cutt off at the ends of the screen. Objects overall look very 2D in Stereo���Qp 3��Xp�&n�4�_p 2006-05-31 00:00:00�Ÿ�p_�\���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Army Men RTSS�<�651��`��Fg���Fi���\(���3���3��څ�W�p!�A"���Ip ��L��|nEMp �� )���4�P
Zp|^�2p�5�S��G�QV��G|.�D$=�Q<�w�|�qڀ�5𺄶�{Ġ����uK��`N��!�qv��X�Zr�V�ފ<2����,�h���Qp m|��Ÿ�p�^���ph�K�?`�p �iȜ�#������pl� $�(z��Tom Clancy's Ghost Recon: WildlandsS�0���3���3��ޕ@�����W�p!�A"���Ip 2.0��nEMp Set AA to off Go to Options/graphics/shadow seetings = no shadows���Qp 2�4�_p 2009-02-02 00:00:00�Ÿ�p��9\���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pl� $DrakensangSx
��W�p!�A"��,p��O�� &@<p ION Storm���Ip 1.0�Z�Lp A,G,K���Qp 3�4�_p 2003-11-22 00:00:00�00plp Eidos Interactive�Ÿ�pLy\���pi�K��Ŝp RPG�?`�p D3D����pO� $Deus Ex: Invisible WarSL��\(�*^�(z��RUSTS�
p�W�p!�A"��,p�=�e�,&@<p N-Side Software���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-10-04 00:00:00�,0plp N-Side Software�Ÿ�p��)\���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Nelson Piquet's Grand Prix EvolutionS�t���3���3��ޕ�W�p!�A"��
*p�t�&@<p Konami�DnEMp Lense flare at wrong depth���Qp -1��Xp�&n�4�_p 2003-10-24 00:00:00�0plp Konami�Ÿ�p(�#���pi�K�0�Ŝp ACTION/ADVENTURE�A�p�X�Z�?`�p D3D����pO� $Silent Hunter IIIS����3���3��ޕ�: �}ł ��� TessMarkSLP�*^�(z��Disco ElysiumS�
��Jg����3���3��ޕ@������W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some objects render incorrectly���Qp 3�4�_p 2011-07-06 00:00:00���ph�K�?`�p D3D����pl� $LEGO Pirates of the Caribbean: The Video GameS@0x��:�pEdge of NowhereSH0��'�NP�R�\PDisplayLinkST��W�p!�A"��
*p�t�$&@<p Dreamforge���Ip 2.0�Z�Lp E,J,F��nEMp Appears 2D over all. (crosshair, objects, players). Many glitches when scenery displays.���Qp 3��Xp�&n�4�_p 2003-11-24 00:00:00�0plp SSI�Ÿ�p�	�\���pi�K� �Ŝp Shooting�A�p�X�Z�?`�p D3D����pO� $WARHAMMER 40k Fire WarriorSht���3���3��ޕ@Battlefield: HeroesS�
�W�p!�A"��,p�1�e�4&@<p Virgin Interactive���Ip 1.0�Z�Lp A,H,G���Qp 2�4�_p 2000-11-08 00:00:00� 0plp ValuSoft�Ÿ�p�6�#���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Pacific Warriors  Beyond Pearl Harbor(Pacific Warriors Demo.exe)S�
�W�p!�A"��,pi��e�(&@<p SimGuild Inc.���Ip 1.0�Z�Lp A�H(YOp Cockpit dials at wrong depth���Qp 2�4�_p 1999-08-27 00:00:00�40plp Empire Interactive�Ÿ�p\"���pi�K�?`�p D3D����pO� $Battle Of Britain(bob.exe)S�� �W�p!�A"��,p�M��$&@<p TAITO Corp���Ip 1.0�Z�Lp A�L(YOp Far Horizon is at wrong depth.���Qp 2�4�_p 1999-03-28 00:00:00�,0plp Unbalance Corp.�Ÿ�p���]���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Let's Go by Train! 2S�\!�Fi�����3���3����Tom Clancy's Ghost Recon Future SoldierSh�!���3���3��ޕ@Alone in the Dark VSD4#�W�p!�A"���Ip 1.0�Z�Lp K���Qp 2�4�_p 2000-01-01 00:00:00�80plp Tantrum Entertainment�Ÿ�p�L�^���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NHRA Drag RacingS<x#�\x�MSI KombustorSP �#������OTOY SculptronST$�*^�(z��The Sinking CityS��$�W�p!�A"���Ip ��b��ʰ ���Qp k|��Ÿ�p��!���ph�K�?`�p �iȜ�#������pl� $Snuggle TruckS�%���3���3��ޕ@�W�p!�A"���Qp -1�4�_p 2008-01-01 00:00:00�EKp��c�Ÿ�p�^4#���ph�K�?`�p D3D����pN� $Sudden Strike 3S�l'���3���3��ޕ@@�W�p!�A"�0&@<p Crystal Dynamics���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-11-26 00:00:00�0plp Eidos�Ÿ�p��"���pi�K�0�Ŝp ACTION/ADVENTURE�A�p�X�Z�?`�p D3D����pO� $Santa Ride! 2ST�(��p Game�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-05-28 00:00:00� 0plp Microids���pi�K� �Ŝp STRATEGY��0�p�@7��?`�p D3D����pO� $Empire of the Ants(InitVid.exe)S
�)�W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-01-01 00:00:00�0plp SEGA�Ÿ�p�!���ph�K��Ŝp ACTION�?`�p D3D����pd� $Incredible HulkSH
+���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2006-01-01 00:00:00�0plp THQ�Ÿ�p��"���ph�K�0�Ŝp ACTION/adventure�?`�p D3D����pN� $Titan QuestSx
t,�W�p!�A"��
*p�t�(&@<p Freedom Games���Ip 1.0���Qp 1�4�_p 2003-12-12 00:00:00�(0plp Matrix Games�Ÿ�p�hA\���pi�K��Ŝp RTS�A�p�X�Z�?`�p D3D����pO� $Squad Assault - West FrontSt�,��\<�*^�(z��Injustice: Gods Among UsS``-�*^�����(z��Darkest DungeonS\ �-���RPDassault Systemes SolidWorksSX.�*^�(z��Tabletop SimulatorS0H/�W�p!�A"��,p�=�e���Ip 1.0�Z�Lp F���Qp 2�4�_p 2002-08-24 00:00:00�0plp X3D�Ÿ�p���!���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Model TrainsS\0�/��\m�Ӱ��X�0x6936:0x32B1SX00�:0��(z���`_��TwinmotionSD80�(z��Rules Of SurvivalS40|0�`_��xmrMinerS�1�}_�@���3���3��ޕ�W�p!�A"���Ip 1.0���Qp 1�4�_p 2010-05-01 00:00:00�Ÿ�p,� ���ph�K�?`�p D3D����pN� $FIFA OnlineSt0�1�:0��`_��video_usage_codec_dxva_modewmv9_cSXX4�Fi��*��\<���3���3�*^�����J-	p45���W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�pui�\���ph�K��ښpW����ښp��PʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#�����p����pl� $��p�q���(z��Prey (2017)S,�6�W�p!�A"�4&@<p Crave Entertainment���Ip 1.0�Z�Lp J,E��nEMp Lights and smoke are very flat/2D.  Stereo Overall looks a little flat.���Qp 3�4�_p 2003-10-06 00:00:00�00plp Irrational Games� �Ŝp Action/3d�?`�p D3D� o�p2���@*o�p standard.dll,ffsetup.exeFreedom ForceS��6���5�O���O� ��y���5�Windows System ProcessSlH9��p CLIENT�W�p!�A"�,&@<p Monolith Games���Ip 1.0�Z�Lp F��(YOp Explosions/Hits produce full screen triangles too close to render correctly in stereo.���Qp 1�4�_p 1998-12-15 00:00:00�,0plp Monolith games�Ÿ�p��"���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Shogo: Mobile Armor Division(Shogo.exe)ST�9�*^�(z��Catherine ClassicS 0�9VRMarkS	�:��p game�W�p!�A"���Ip 5.0���Qp 5�4�_p 2012-10-22 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pl� $The Amazing Spider-ManS��;���5��\m��O� ��y���5��`_��Microsoft Windows AlarmsS,�;Sniper Ops 3DS�`<���3���3��ޕ@B�W�p!�A"�Ÿ�p��#���ph�K����pj#$Time of ShadowsS\�=�W�p!�A"���Ip 1.0�Z�Lp A���Qp 2�4�_p 2008-10-01 00:00:00�Ÿ�p� � ���ph�K�,�Ŝp Electronic Arts�?`�p D3D�xJ�pp�E�I��pɴV����p~� $Command and Conquer - Red Alert 3S�,>�*^��څ�����(z��Life is strange Season 2S8�>�(z��Jump ForceS`0�>�:0��(z���`_��Autodesk ArnoldS
�?���3���3��ޕP�W�p!�A"���Qp -1�4�_p 2008-01-01 00:00:00�Ÿ�p.��]���ph�K�?`�p D3D����pN� $Legend: Hand of GodS��A��\(���3���3�*^��ޕ@�����W�p!�A"���Ip 2.0��nEMp Some objects render incorrectly  Go TO: Options/Video Shadow=level 2���Qp 2�4�_p 2011-03-14 00:00:00�Ÿ�p���"���ph�K�?`�p D3D����pl� $�(z��TeraS�,C�W�p!�A"��
*p�t��,p�*�e���Ip 1.0�nEMp <���Qp 1�4�_p 1999-11-08 00:00:00�,0plp Feindish Games�Ÿ�pk�f\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D�k<�p�8������pO� $Hot Chix 'n' Gear StixS��E�E,�9Cf�}_�@��\<���3���3�*^��ޕ @�����Bpp��"c�W�p!�A"���Ip 1.0�Z�Lp K�8nEMp Turn off Glow and DOF���Qp 1��Xp�&n�4�_p 2007-11-01 00:00:00���dp��"c�$0plp Activision�np�:�v�Ÿ�pe��\���ph�K�,�Ŝp ACTION/SHOOTER�\��p�}�:�?`�p D3D����pL� $�(z��Call of Duty 4: Modern WarfareS(�H�}_�����3���3��ޕ @B�W�p!�A"���Ip 3.0��nEMp Go To: Configure/Video: Dynamic Shadows=Off Hi Quality Bloom=Off Motion Blur=Off To turn NVIDIA Laser Sight On/Off: Ctrl+F12 during story sequences. Depth of field causes halo around objects Some objects render at wrong depth���Qp 3��Xp�&n�4�_p 2010-01-01 00:00:00�np�B�v�Ÿ�pg�!���ph�K�\��p�9�:�?`�p D3D��ֶpM��ʤ���pL� $Mass Effect 2S`8I�q�W�`_��NVIDIA GeForce OverlayS�
�J�W�p!�A"�$&@<p Infogrames���Ip 1.0�nEMp <�X(YOp Lasersight at wrong depth sometimes.���Qp 1�4�_p 2000-11-28 00:00:00�$0plp Infogrames�Ÿ�p�^4#���pi�K��Ŝp Shooter�?`�p D3D����pO� $Police Tactical TrainingS�	tL�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2012-06-29 00:00:00�Ÿ�p��]���ph�K�?`�p D3D����pl� $Test Drive: Ferrari Racing LegendsS�M���5��\m��y���5�Microsoft Windows Mail and CalendarS��N���3���3��ޕ@@�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Laser sight renders 2D���Qp 3�4�_p 2010-08-01 00:00:00�Ÿ�ph:�"���ph�K�?`�p D3D����pl�0$Kane & Lynch 2: Dog daysS0�P���3���3��ޕ�W�p!�A"��
*p�t�&@<p Clever���Ip 1.0�Z�Lp J,E�\nEMp Some 2D  mixture in the level's scenery���Qp 2��Xp�&n�4�_p 2003-12-16 00:00:00�0plp Atari�Ÿ�p���\���pi�K�,�Ŝp ACTION/SHOOTING�A�p�X�Z�?`�p D3D����pO� $Terminator 3: War of the MachinesSTTQ�*^�(z��WARRIORS OROCHI 4Sp�Q�W�p!�A"��,p�Xe�Ÿ�p�O�#���pi�K����pO� $WCPDEMOS�|T���3���3��ޕ@�����W�p!�A"���Ip 1.0�Z�Lp A��nEMp Steam renders as transparent square,  Shadows render incorrectly,  Set shadow quality to very low���Qp 2��Xp�&n�4�_p 2008-01-01 00:00:00���dp��"c�0plp UBISOFT�np�:�v�Ÿ�pқ/"���ph�K�xÛpp�E�,�Ŝp ACTION/Shooter�\��p�9D:�?`�p D3D��ֶpM��ʤM��p���k����pL� $Tom Clancy's Rainbow Six: Vegas 2S��V�}_����\<���3���3�*^��ޕ @B�����W�p!�A"���Ip 4.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 4�4�_p 2012-02-22 00:00:00�Ÿ�p�!���ph�K�?`�p D3D����pl� $�(z��Mass Effect 3S\0�V��\m�Ӱ��X�0x7204:0x0830SH8W�*^�(z��GRID (2019)SDtX�W�p!�A"���Ip 1.0�nEMp Topview���Qp 2�4�_p 2001-06-05 00:00:00�,0plp Shrapnel Games�Ÿ�p��]���pi�K� �Ŝp STRATEGY�?`�p D3D����pO� $Remote AssaultSL�X�`_��Black Desert PatcherS` Y���3���3��ޕATI Chimp DemoSp�Y�Fi����3���3�*^�(z��ExtopiaST�Y�*^�(z��They Are BillionsS`04Z�:0��`_��CyberLink ColorDirectorS\0�Z��\m�Ӱ��X�0x7204:0x0831S@�Z�(z��Deuterium WarsST@[���3���3��ޕ@DarkfallS�0	�[��E���5��y���5�����#��:0��(z���`_��Microsoft EdgeS��]�W�p!�A"�(&@<p Argonaut S/W���Ip 1.0�Z�Lp A�nEMp <�@(YOp Horizon is at wrong depth���Qp 1�4�_p 2000-02-09 00:00:00�,0plp Fox Interactive�Ÿ�p�g�]���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Croc 2St
 _�W�p!�A"��,pE��g�,&@<p Raven Software���Ip 1.0�nEMp TopView���Qp 1�4�_p 1997-09-24 00:00:00�,0plp GT Interactive�Ÿ�p�g� ���pi�K��Ŝp ACTION�?`�p D3D����pO� $Mage SlayerS`�_�W�p!�A"�Ÿ�p(}]���pi�K����pO� $RCHeliS� `�������7�- �;~_ �g� ��� PTC DIVISION MockUp / ProductView StandardSx�`�Fi�����3���3Sniper Elite V2 RemasteredS�
<b�W�p!�A"� &@<p Sunstorm���Ip 1.0�(nEMp [LaserSight]���Qp 1��Xp�&n�4�_p 2000-01-01 00:00:00�$0plp Infogrames�Ÿ�p��"���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Paintball (High Impact)Sh�b���3���3��ޕGTR - Fia GT RacingShd�W�p!�A"�,&@<p Stefan Meszner���Ip 2.0���Qp 1�4�_p 2000-07-31 00:00:00�,0plp Stefan Meszner�Ÿ�p�)W^���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Hovercraft RacingSPde�W�p!�A"��,p�D�����Ip 1.0���Qp 1�4�_p 2001-05-16 00:00:00�0plp Rage�Ÿ�p�
R]���pi�K�4�Ŝp SIMULATIONS/FLIGHT�A�p�X�Z�?`�p D3D����pO� $Eurofighter TyphoonS��e���3���3��ޕ@BJagged Alliance: Back in ActionSXLf���3���3��ޕ�El MatadorS,|g�W�p!�A"��,p�Y�g���Ip 1.0�nEMp <���Qp 1�4�_p 2001-03-05 00:00:00� 0plp GraphitX�Ÿ�p"�"���pi�K��Ŝp ACTION�?`�p D3D����pO� $LudoRaceS`�g���3���3��ޕMiniGolf ManiaS\0h���3���3��ޕ@Sniper EliteS��i�Fi����3���3���3���3��ޕ������W�p!�A"���Ip 5.0�hnEMp Shadows render 2D Laser sight is a 2D object���Qp 5�4�_p 2009-08-01 00:00:00�Ÿ�p�=� ���ph�K�A�p�X�Z�?`�p D3D����pN� $Bionic CommandoS4k�W�p!�A"���Ip 1.0�Z�Lp F���Qp 2�4�_p 1999-08-23 00:00:00� 0plp Headgames�Ÿ�p�:�#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Extreme Rock ClimbingSl�k���3���3��ޕ@����Kung Fu HeroS�Pn�Fg��Fi��@
�X8���\(���3���3���4�*^�����:)��W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly. Shadows=OFF���Qp m|��Ÿ�p_>�#���ph�K��ښpW��7��ښp�gEʥ��ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�b�|| �M$7�<�w�|���qՀ�5��ݶ�\Ģ����jK��DN��6�lj��X�Zj�V�Њ2�?`�p �iȜ�#������pl� $�(z��Assassin's Creed IV: Black Flag (SP)ST0�n�:0��`_��Dell Resource DVDStLp�W�p!�A"�,&@<p Gigantic Games���Ip 1.0�Z�Lp K,D,F���Qp 2�4�_p 2002-06-12 00:00:00�,0plp Gigantic Games�Ÿ�pR ���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Iron SquadSx�p�W�p!�A"� o�p2���@*o�p server.dll,GDFBinary.dllnfsS� <q��������a �;~_ ��� Hummingbird ExceedS
Ls���3���3��ޕ�W�p!�A"���Ip 2.0��nEMp Player names are 2D Some objects render at wrong depth Inside Advanced Video options Set shadow quality to LOW��Pp��	���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p��A ���pk�K�?`�p D3D����ph� $Major League Baseball 2K9S�
@u�W�p!�A"�4&@<p Empire Interactive���Ip 1.0� Z�Lp D,E,F,I,K�D(YOp Issues with Cockpit items.���Qp 2�4�_p 1999-04-01 00:00:00�40plp Empire Interactive�Ÿ�pB)4]���pi�K�8�Ŝp SIMULATIONS / FLIGHT�?`�p D3D����pO� $Apache vs HavocSl�v�W�p!�A"�0&@<p Gradient Studios���Ip 1.0�Z�Lp J���Qp 2�4�_p 2002-01-15 00:00:00�00plp Gradient Studios�Ÿ�p�(!���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $StrayfireS(�w�W�p!�A"��,p	�g���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-10-02 00:00:00�0plp Eric U.�Ÿ�p �M"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $HoverS�hy���3���3��ޕ$@�W�p!�A"�,&@<p Electronic Arts���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00�,0plp Electronic Arts�Ÿ�p��#���pi�K�0�Ŝp Simulation/racing�?`�p D3D����p~� $Need for Speed: CarbonS�({��ޕ�}_�E ���3���3��ޕ@�W�p!�A"���Ip 5.0��nEMp Lighting renders at wrong depth (makes the game unplayable)���Qp 5�4�_p 2010-01-01 00:00:00�Ÿ�pZp>\���ph�K�?`�p D3D����pL� $SaboteurS
H|�W�p!�A"���Ip 3.0���Qp 1�4�_p 1999-04-06 00:00:00�,0plp Substance Abuse�Ÿ�p�\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $HeroinSP�}��p PNOCOMP�W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-12-13 00:00:00�80plp ChiselBrain Software�Ÿ�pa��\���pi�K��Ŝp ACTION�?`�p D3D����pO� $The Tickle PeopleS��}���3���3��ޕ@Jonathan Danter: Belief and BetrayalS|��r���ؒ�Fi�����3���3�*^�O��W�p!�A"��B$p$�"���Ip ��L��XnEMp �� )���4�P
Zp|^�2p�5�S��G�QV��G|.�D$=�Q<�w�|���q߀�5��ݶ�Ā����K���Qp m|��Ÿ�p��Z���ph�K� o�p2������pl� $�(z��Hitman 2SH���\<Passion Leads ArmyS�T���Z��!�+\"��B��ama7�������Fi��Hi��r#������3���3�*^�O������J-	p45���W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p��Y���ph�K�?`�p �iȜ�#�����p]�ݤ���pl� $��p�q���(z��Shadow of the Tomb RaiderSXȂ���3���3��ޕ@Guild WarsS� ����M\��N\�Forza Motorsport 6: Apex (Beta)St�����3���3��ޕ�Act of War: High TreasonSt����3���3��ޕ@Arthur and the InvisiblesS�
���W�p!�A"�$&@<p Monkeybyte���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2000-04-20 00:00:00�$0plp Monkeybyte�Ÿ�pM�]���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Kawasaki ATV Powersports(Kawasaki ATV DEMO.exe)Sd<���\<�*^�(z��Bu Bai Chuan ShuoS�؇�W�p!�A"��,ppN��0&@<p Digital Illusions���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2000-03-26 00:00:00�$0plp Infogrames�Ÿ�p��m]���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Rally Masters - Michelin Race of ChampionsS�
��I�Y�eff�������4���5��O� ��y���5��(z���`_��SearchUISp4���\<�*^�(z��Elite Lord of AllianceS�؊�W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp A�nEMp <�<(YOp Shadows at wrong depth���Qp 1�4�_p 1998-10-13 00:00:00� 0plp EA Sports�Ÿ�p?� ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Madden NFL 99S| D�����;~_ �Dy� ��� Kongsberg NorcontrolS�
 ��I�Y�eff�������4���5��y���5��:0��(z���`_��Microsoft ProjectSL<��W�p!�A"��,p�Xe� &@<p Novalogic���Ip 1.0�(Z�Lp A,D,E,F,G,J,K��nEMp Use F3 to turn off in-game laser does not work for demo) [LaserSight]��(YOp Point artifacts in terrain with stereo on, target sight is 2D, gun is 2D, Halos on lights, sky, water at wrong depth..���Qp 3�4�_p 2000-08-28 00:00:00� 0plp Novalogic�Ÿ�p�2>\���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $Delta Force 3: Land Warrior(DFLWDEM.exe)S|���W�p!�A"�&@<p Jinx���Ip 1.0���Qp 1�4�_p 1999-04-27 00:00:00�(0plp Ripcord Games�Ÿ�p�j!]���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Space Bunnies Must Die!(SBMD_Demo.exe)ST<��O���5�Shunwang GameLifeS����W�p!�A"���Ip 2.0���Qp 2�4�_p 2010-11-22 00:00:00�Ÿ�p�/R �?`�p D3DQQ Xian Xia ZhuanS����Fi�� ���3���3�*^�(z��Warhammer: ChaosbaneSx����3���3��ޕFallen Lords: CondemnationSPX���ޕ���3���3��ޕ����������W�p!�A"���Ip 2.0��nEMp Settings>Graphics Detail Level = 1 Ambient Shadows = 0 Bloom Level = 0 Shadows = Off  Some effects render incorrectly���Qp 2�4�_p 2011-11-11 00:00:00�Ÿ�p�͋"���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pl� $Two Worlds 2S���W�p!�A"��,pB)��r8p�<��$&@<p Infogrames���Ip 1.0�Z�Lp K�@(YOp HUD text too far forward.���Qp 2�4�_p 2001-10-03 00:00:00�$0plp Infogrames�Ÿ�p� � ���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Dig DugS|
p��W�p!�A"��,p�8�c�0&@<p Interplay Sports���Ip 1.0�Z�Lp K,I���Qp 2�4�_p 1999-02-25 00:00:00�00plp Interplay Sports�Ÿ�p��&���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Virtual TennisS� ��o��;~_ �:0��`_��Bentley Systems MicroStationS\\����3���3��ޕ@Dawn of MagicST�����3���3��ޕAMotocrossS�<��Fi��@�c����3���3�����#�Monster Hunter Online BenchmarkSt0̚��5�����^lP�`_��Xsplit GamecasterS(�����3���3��ޕ�W�p!�A"���Ip 1.0���Qp 2�4�_p 2008-01-01 00:00:00�Ÿ�p�\���ph�K��Ŝp Sierra�?`�p D3D����pN� $Empire Earth IISt
`��W�p!�A"�,&@<p Fushion Digital���Ip 1.0�Z�Lp F���Qp 1�4�_p 2002-04-18 00:00:00�0plp Fun Com�Ÿ�pl��\���pi�K�$�Ŝp SIMULATION�A�p�X�Z�?`�p D3D����pO� $Roller Coaster WorldSL	���W�p!�A"���Ip 3.0�TnEMp Some Objects render at wrong depth���Qp 3�4�_p 2011-07-06 00:00:00�Ÿ�p�]���ph�K�?`�p D3D����pl� $Back to the Future Episode 1S�t��651��\(�*^�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�ptn�\���ph�K��ښpW��7��ښp8�lˤ�ښp ��?`�p �iȜ�#������pl� $�(z��Mafia IIIS�ؠ���3���3��ޕ@����Star Wars: The Force Unleashed IISl4��W�p!�A"��,p;��d���Ip 1.0���Qp 1�4�_p 2000-12-27 00:00:00�(0plp Small Rockets�Ÿ�p4�w"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Red Ace  Master of the Skies(RedAce.exe)SL	���W�p!�A"���Ip 3.0�TnEMp Some Objects render at wrong depth���Qp 3�4�_p 2011-07-06 00:00:00�Ÿ�p�]���ph�K�?`�p D3D����pl� $Back to the Future Episode 2SL	��W�p!�A"���Ip 3.0�TnEMp Some Objects render at wrong depth���Qp 3�4�_p 2011-07-06 00:00:00�Ÿ�p�]���ph�K�?`�p D3D����pl� $Back to the Future Episode 3SX0`��Fi����3���3GFX Bench 5S�إ�Fi�����3���3�*^�(z��Will To Live OnlineS4
��}_�@��\<�*^�W�p!�A"���Ip 2.0�nEMp Go to: System settings/Video Settings  Water Effect = Low   Name tags are rendering at screen depth Cursor renders at screen depth���Qp 2�4�_p 2010-12-06 00:00:00�Ÿ�p��#���ph�K�?`�p D3D����pl� $�(z��Yu Long Zai TianS�����3���3��ޕ�p� �321 �0��4  -relaxErrors=7531�: �}ł GpuCapsViewerSh D��������;~_ Abaqus CAE / ViewerS� ̩�������;~_ �g� ��� PTC DIVISION MockUp / ProductViewSL	 ��W�p!�A"���Ip 3.0�TnEMp Some Objects render at wrong depth���Qp 3�4�_p 2011-07-06 00:00:00�Ÿ�p�]���ph�K�?`�p D3D����pl� $Back to the Future Episode 4S4l�Aarklash: LegacyS����\<���4�*^�:0��(z���`_��Dungeon and FighterS\h����3���3��ޕ@MTX MototraxSL	���W�p!�A"���Ip 3.0�TnEMp Some Objects render at wrong depth���Qp 3�4�_p 2011-07-06 00:00:00�Ÿ�p�]���ph�K�?`�p D3D����pl� $Back to the Future Episode 5St  ��������;~_ ��� Steinberg CubaseS�	��q�W�O���5��^lP�'�NP�R�\P�:0��(z���`_��NVStream ServiceS����ޕ ���3���3��ޕ�W�p!�A"��
*p�t���Ip 1.0�Z�Lp E,F,J��nEMp Adjust black edges of the widescreen view with F5 and F6���Qp 2��Xp�&n�4�_p 2006-07-13 00:00:00�Ÿ�pY�\���pi�K� �Ŝp STRATEGY�A�p�X�Z�?`�p D3D����pO� $Kohan 2S@	��W�p!�A"���Ip 1.0�TnEMp Some objects render at wrong depth���Qp 1�4�_p 2010-11-23 00:00:00�Ÿ�pC��\���ph�K�?`�p D3D����pl� $Hank Haney's World GolfS@0l��:0��`_��WindiagSx̲�W�p!�A"��,p�Xe���pi�K����pO� $Trade Empires DemoS@$��W�p!�A"�EKp��cesshellSDT��W�p!�A"��,p�Xd���Ip 1.0���Qp 1�4�_p 2000-10-10 00:00:00� 0plp SouthPeak�Ÿ�p�=!���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Dukes of HazzardS�	��W�p!�A"���Ip 3.0��nEMp Go To: Option/Video Video Quality=Low Shadows render incorrectly Some objects render at wrong depth���Qp 3�4�_p 2010-08-01 00:00:00�Ÿ�p�4�!���ph�K�?`�p D3D����pN� $Moonbase AlphaShH��(z��Hell Yeah! Wrath of the Dead RabbitS�
 ��W�p!�A"��,pĜ�e�$&@<p Codemaster���Ip 1.0�Z�Lp A�D(YOp Horizon is at wrong depth.���Qp 3�4�_p 1999-01-25 00:00:00�$0plp Codemaster���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $TOCA 2: Touring Car ChallengeS<|�����SoulKeeper VRS�ȸ�*^�(z��Divinity Original Sin 2: Definitive EditionS�ܹ�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-07-01 00:00:00�Ÿ�p`�m\���ph�K�?`�p D3D����pN� $Order of War(oow.exe)S�x��W�p!�A"��,p�Xe�r8p�4�P�Ÿ�p�� ���pi�K����pO� $incomingS<0���`_��Marlin MinerS�8���\<���3���3�*^��ޕ@�(z��Lord of Vermilion Arena ST0���(z���`_��Redshift RendererSH0��'�NP�R�\PBasemarkCLST0H���\<�*^�(z��DropzoneS����Fi���Hi����3���3The Fisherman - Fishing PlanetS�,����3���3��ޕ@Future Force Company CommanderSX�����3���3��ޕSimCity 4.0S�$��W�p!�A"��,p�+�e�Ÿ�p�\���pi�K����pO� $PrinciplesOf3DS|���W�p!�A"��,p���d�0&@<p Miraplacid Games���Ip 1.0���Qp 1�4�_p 2002-03-04 00:00:00�00plp Miraplacid Games�Ÿ�pp�!���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Miraplacid Enigmaze 3DS�l��W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-03-30 00:00:00���ph�K�?`�p D3D����pl� $RaidersSphereST ��������FXhome Imerge ProS����W�p!�A"��,pb��d���Ip 1.0�Z�Lp F�lnEMp [LaserSight] Turn off in-game sight with X key���Qp 1��Xp�&n�4�_p 2001-06-30 00:00:00� 0plp ValuSoft�Ÿ�ph�m#���pi�K�$�Ŝp SIMULATIONS�A�p�X�Z�?`�p D3D����pO� $Vietnam Special Assignment 2S�0$��������;~_ �:0��`_��Autodesk Fusion360S� ���������7�- ���6 �;~_ ���� ��� �r�� Unisys applicationsS�t��Fi���Hi����3���3�*^�(z��F1 2020 - DX12S\	���W�p!�A"���Ip 1.0�|nEMp Sky is at wrong depth In game laser sight is 2D object���Qp 3�4�_p 2008-10-01 00:00:00�Ÿ�p&]�"���ph�K�?`�p D3D����pN� $Red Baron ArcadeS����Fi�����3���3���3���3��ޕ��l���p� �2�- �: (��W �ӟ ��"� �W�p!�A"���Ip 0.0���Qp 0�4�_p 2010-02-01 00:00:00�Ÿ�p���\���ph�K�?`�p D3D����ph� $Unigine EngineS����ؒ�Fi����3���3�*^�(z��Madden NFL 19Stl��Fi����3���3LEGO: Minifigures OnlineST�����3���3��ޕ@SacraboarS����W�p!�A"��,p�Xe�8&@<p NonStop Entertainment���Ip 1.0�Z�Lp A�0nEMp Keep shadows off�@(YOp Shadows wrong in stereo.���Qp 1�4�_p 2000-08-15 00:00:00�80plp NonStop Entertainment�Ÿ�p7�"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Road WageS8���\(���3���3�*^��ޕ������W�p!�A"���Ip 4.0���Qp 4�4�_p 2011-02-02 00:00:00�Ÿ�pN��]���pi�K�?`�p D3D����pO� $�(z��RiftS\0`���\m�Ӱ��X�0xAE30:0x65EESL0��������:�pJob SimulatorSL���*^�(z��Bleeding EdgeS������3���3��ޕ�l���p� �: �}ł �ӟ FurMarkS�4����3���3��ޕD@�����W�p!�A"���Ip 1.0�Z�Lp A�@nEMp Shadows, Bloom incorrect���Qp 2�4�_p 2006-01-01 00:00:00�Ÿ�p��]���ph�K�0�Ŝp Simulation/racing�?`�p D3D����ph� $Colin McRae: DirtS�0�����P�:0��(z���`_��Adobe Media Encoder CCSl��*^�(z��Ori and the Will of the WispsS�	���Fi����\<���3���3���3���3�*^��ޕ @�(z��SmiteSp0��W�p!�A"��,pt����Ip 1.0�Z�Lp K���Qp 1�4�_p 2002-03-20 00:00:00�00plp Xicat Interactive�Ÿ�p�bw]���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Jane's Attack SquadronS`���*^�(z��Hardspace: ShipbreakerS�����3���3��ޕ� �p LithTech�W�p!�A"� &@<p Monolith���Ip 1.0�Z�Lp F�dnEMp [LaserSight] Can not turn off ingame sight���Qp 2��Xp�&n�4�_p 2003-11-06 00:00:00�0plp Sierra�Ÿ�p}�\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Contract J.A.C.K.S�@��q�W�O���5��:0��(z���`_��Yahoo MessengerS������3���3��ޕ�W�p!�A"�,&@<p Fushion Digital���Ip 1.0�Z�Lp F���Qp 1�4�_p 2002-05-16 00:00:00�Ÿ�pN�\���pi�K��Ŝp ACTION�?`�p D3D����pO� $�:0��`_��Dragon Throne + ExpansionS�T��W�p!�A"��,pw��&@<p Papyrus���Ip 1.0�Z�Lp C�nEMp <���Qp 2�4�_p 2000-01-11 00:00:00�0plp Sierra�Ÿ�p�ۄ]���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $NASCAR Racing 3(NASCAR Racing 3 Demo.exe)Sl
���W�p!�A"��,p�Xe� &@<p Microsoft���Ip 1.0�Z�Lp F���Qp 2�4�_p 2000-11-01 00:00:00� 0plp Microsoft�Ÿ�p^"���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Defense CommanderS�H��W�p!�A"�&@<p Sierra���Ip 1.0�Z�Lp G���Qp 1�4�_p 2000-12-05 00:00:00�0plp Papyrus�Ÿ�p��j]���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $NASCAR Racing 4(NASCAR Racing 4.exe)S
���W�p!�A"���Ip 1.0���Qp 1�4�_p 2002-06-13 00:00:00�(0plp Ldigital Icon�Ÿ�p�#���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Ring RikerS\�����3���3��ޕ�ShadowgroundsSX0L���\<��:�p�(z��Everest(VR)S�
���W�p!�A"�0&@<p Bizarre Creations���Ip 1.0�Z�Lp K�$nEMp Use TnL Hal���Qp 1�4�_p 2000-11-15 00:00:00�0plp Acclaim�Ÿ�pn�\���pi�K�,�Ŝp ACTION/FIGHTING�?`�p D3D����pO� $Fur Fighters(furfighters.exe)S|@��W�p!�A"�$&@<p Infogrames���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-04-09 00:00:00�$0plp Infogrames�Ÿ�p]>�#���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $B-17 Gunner Air War over GermanyS���651�d���L�@�Fi��@��\(���3���3���3���3���4�*^��ޕ@������������W�p!�A"���Ip ��b��ʰ ���Qp o|��Ÿ�p�׷!���ph�K�?`�p �iȜ�#������pl� $�(z��Tomb Raider (2013)Sd
l��W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-08-20 00:00:00� 0plp EA Sports�Ÿ�pK��!���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $NHL 2002(nhl2002.exe)S� ���������;~_ ��(l Autodesk Mudbox - compatibleS����W�p!�A"� &@<p Charybdis���Ip 2.0�Z�Lp E,F,K�nEMp TopView�D(YOp Items in HUD at odd depth.���Qp 2�4�_p 1999-02-19 00:00:00�0plp Acclaim�Ÿ�p0�("���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $MachinesS�x��W�p!�A"�0&@<p Astound Software���Ip 1.0�Z�Lp K�nEMp <�<(YOp HUD items at bad depth���Qp 1�4�_p 2000-08-30 00:00:00�00plp Astound Software�Ÿ�p�j� ���pi�K��Ŝp ACTION�?`�p OGL_����pO� $Zeos FightersS<������Costume QuestS�@���\<���3���3�*^��ޕ @�(z��Hai Zhan Shi JieS�	���W�p!�A"���Ip 2.0�tnEMp Go To: Setup Graphic Options=Great Graphics Quality���Qp 2�4�_p 2011-12-02 00:00:00�Ÿ�p��7\���ph�K�?`�p D3D����pl� $AaaaaAAaaaAAAaaAAAAaAAAAA!!! For the AwesomeS4���W�p!�A"���Ip 1.0�Z�Lp H���Qp 2�4�_p 2007-01-01 00:00:00�0plp Sega�Ÿ�p�'�"���pi�K� �Ŝp Adventure�?`�p D3D����pN� $Phantasy Star UniverseS�
���I�Y�eff�������4���5��y���5��:0��(z���`_��Windows MessengerSD
���W�p!�A"�8&@<p QuickSilver Software���Ip 2.0�Z�Lp A,F,H,I�T(YOp Starfield is 2D, Gridlines are 2D.���Qp 4�4�_p 1999-06-25 00:00:00� 0plp Interplay�Ÿ�pJS#���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $Star Trek: Starfleet Command (Neutral Zone edition)(StarFleetDemo.exe)S�	���W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-08-28 00:00:00�Ÿ�p8)- ���ph�K�?`�p D3D����ph� $Transformers: Fall of CybertronST����3���3��ޕPenguinsS`0`��������}ł Adobe Bridge CCS`�����3���3��ޕd@The PrecursorsSx ����3���3��ޕStoked Rider: Alaska AlienSD���:0��`_��CUDAMinerSt���Fi�����3���3Seven: The Days Long GoneStP����3���3��ޕ@Pro Evolution Soccer 2009SH���*^�(z��InsurgencyS�
X��W�p!�A"� &@<p O3 Games���Ip 2.0�Z�Lp F,G,J�@(YOp Pointer/highlights are 2D���Qp 2�4�_p 2000-11-08 00:00:00�(0plp Infinite Loop�Ÿ�pO�"���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $The OutforceS`�����3���3��ޕSteel MonstersST����3���3��ޕ�Made ManS0	8��W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-07-20 00:00:00�Ÿ�p(�"���ph�K�?`�p D3D����pl� $Virtua Tennis 4Sp
���W�p!�A"��,p�Xe�(&@<p EKO Software���Ip 1.0�Z�Lp H���Qp 1�4�_p 2000-09-27 00:00:00�00plp Cryo Interactive�Ÿ�p�ǜ ���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $GiftS|��W�p!�A"�$&@<p OneKit.com���Ip 1.0�Z�Lp H,K���Qp 2�4�_p 2003-11-11 00:00:00�$0plp OneKit.com�Ÿ�p�z\���pi�K�,�Ŝp Action/Shooters�?`�p D3D����pO� $Battle Packman 2 TerminatorSL���W�p!�A"�(&@<p GraphitX Team���Ip 2.0� nEMp FixedView���Qp 1�4�_p 1999-10-22 00:00:00�0plp Gritche�Ÿ�pk�f\���pi�K��Ŝp ACTION�?`�p D3D����pO� $CanopiaSX���\<�*^�(z��Demon SealsS$��W�p!�A"��,p�(�e���Ip 1.0���Qp 1�4�_p 2002-07-18 00:00:00�0plp Alaware�Ÿ�pP̈́"���pi�K�0�Ŝp SIMULATION/FLIGHT�?`�p D3D����pO� $G-TokSt0<��:0��`_��video_usage_codec_dxva_modeh264_cSl�����3���3��ޕAquaNox 2: RevelationST,���������t� t�GrowtopiaS����L��Fg��Fi���C#���\<���3���3�*^�����W�p!�A"���Ip 2.0�LnEMp Some objects render incorrectly���Qp 2�4�_p 2012-04-20 00:00:00�Ÿ�p�x�#���ph�K�?`�p D3D����pl� $�(z��Dirt ShowdownST$��`_��HuYa Broadcasting ClientSx��W�p!�A"�Ÿ�p��]� o�p2����*o�p coolirisstub.dll,cooliris.dll,npnv3dv.dll,webplayer_win.dll,vkvslkernel.vkmodule����pN� $�:0��(z���`_��Mozilla FireFox - Plugin ContainerSD0���:�pSpell Fighter VRShT���3���3��ޕ@��W�p!�A"���Ip 1.0�TnEMp Map outline renders at wrong depth���Qp 1�4�_p 2011-03-02 00:00:00�Ÿ�p|4�]���ph�K�?`�p D3D����pl� $Richard Burns RallyS�H�eff�Fi����\(���3���3�*^��څ�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ğ����}K��BN��?�}l��X�Zl�V���d2���+��5h�-�@X��e��<���6_�~������Qp j|��Ÿ�p�#���ph�K��ښpW��7��ښp�ySʤ�ښp ��?`�p �iȜ�#������pl� $�(z��For HonorS<0lGnomelings: MigrationSL��Fi�����3���3WRC 7St0�:0��`_��video_usage_codec_dxva_modeh264_eSt����3���3��ޕ�Warhammer: Mark of ChaosS�	h�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly  Go To: Options>Water Reflection = Off���Qp 2�4�_p 2012-02-07 00:00:00�Ÿ�p�]���ph�K�?`�p D3D����pl� $Cities XL 2012SD���y�3DMark InstallerSX���3���3��ޕ@ParabellumSPT�*^�(z��Planet CoasterST ��}ł �-?� Hologic MultiViewSl 
�W�p!�A"��,pyv�e�&@<p Rayland���Ip 1.0�Z�Lp I�nEMp <���Qp 1�4�_p 1998-11-02 00:00:00�0plp Rayland�Ÿ�pZ�
\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Mad TraxS���ޕ0���3���3��ޕ@�W�p!�A"��
*p�t�4&@<p Rockstar San Diego���Ip 1.0�Z�Lp A,G���Qp 2��Xp�&n�4�_p 2003-07-17 00:00:00�,0plp Rockstar Games�Ÿ�p��\���pi�K�0�Ŝp SIMULATION/RACING�A�p�X�Z�?`�p D3D����pO� $Midnight Club IIS�
�
����@���3���3��ޕ@@�W�p!�A"���Ip 2.0��nEMp Water reflection is not rendered correctly Character's power meters are 2D���Qp 2�4�_p 2009-02-02 00:00:00�Ÿ�p���#���ph�K�?`�p D3D����pl� $King's BountyS00�`_��CCMinerS�\�W�p!�A"�(&@<p Kungfu Studio���Ip 1.0�Z�Lp F���Qp 2�4�_p 2003-05-29 00:00:00�40plp E-Pie Entertainment�Ÿ�p��]���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Vietnam War - Ho Chi Minh TrailS�P�W�p!�A"��,p̣�g�&@<p Rayland���Ip 2.0�Z�Lp A,E,F�\(YOp Cockpit is 2D but has 3D objects in it.���Qp 2�4�_p 2000-07-05 00:00:00�<0plp Red Storm Entertainment�Ÿ�p�n�"���pi�K��Ŝp ACTION�?`�p D3D����pO� $BANG! - Gunship Elite(bge.exe)S$��W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o�ޓ���Qp m|��Ÿ�p��]���ph�K�?`�p �iȜ�#������pl� $WRC 4S\0���\m�Ӱ��X�0x635A:0x3C3ASp`�Fi�����3���3�(z��TT Isle of ManS|��W�p!�A"���Ip 1.0�Z�Lp F���Qp 2�4�_p 2001-10-02 00:00:00�<0plp Red Storm Entertainment�Ÿ�pfi�\���pi�K�,�Ŝp ACTION/SHOOTER�A�p�X�Z�?`�p D3D����pO� $Ghost Recon(GhostRecon.exe)S<0��:�pFront DefenseS���Fi����\<���3���3���3���3���4�*^��ޕ@�W�p!�A"���Ip ��L��hnEMp ��� )����4�PZ,|6�p�!�S���e�#�_|'�I$1�U<�w�|�qҀ�5�ݶ�Lĭ����lK�
N�u�x~��X���Qp m|��Ÿ�p�
�\���ph�K���p]�ݤ���pl� $�(z��Elder Scrolls: OnlineS�
\�W�p!�A"�(&@<p Pivotal Games���Ip 1.0�Z�Lp A,F�8nEMp People, bushes in 2D���Qp 3�4�_p 2002-09-12 00:00:00�0plp SCI�Ÿ�p�ڨ!���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $Conflict Desert StormSP0���:�p�(z��NVIDIA HolodeckSh���3���3��ޕ�Xtreme Moped RacingSt0p�:0��`_��video_usage_codec_dxva_modeh264_aSH��W�p!�A"��,paX�e���Ip 1.0�nEMp <���Qp 1�4�_p 2001-05-14 00:00:00�,0plp Real Com Games�Ÿ�p��#���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Kayak ExtremeSx<���3���3��ޕ�Left Behind: Eternal ForcesS(��W�p!�A"��,p$�G`���Ip 1.0�Z�Lp K���Qp 1�4�_p 1999-01-01 00:00:00�0plp 3DO�Ÿ�p'�'���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Gulf WarS�	<�eff���5�q�W�O���y���5��:0��(z���`_��NVIDIA System MonitorSh0��`_��NVIDIA GPU Computing Toolkit (v9.0)SH���\<�*^�W�p!�A"���Ip ��b��ʰ �PnEMp Some effects render incorrectly.���Qp n|��Ÿ�p�� ���ph�K�?`�p �iȜ�#������pl� $�(z��Mortal Kombat Komplete EditionS�h �W�p!�A"��,p!�e�$&@<p Infogrames���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2001-02-20 00:00:00�$0plp Infogrames�Ÿ�pS�m\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Power Spike Pro Beach VollyballS��!��\<���3���3���4�*^��ޕ @�W�p!�A"���Ip ��b��ʰ �TnEMp Some objects render at wrong depth.���Qp m|��Ÿ�px�!���ph�K�?`�p �iȜ�#������pl� $�(z��Resident Evil: Revelations / Biohazard RevelationsS40l"Thunderbird DemoS �#�W�p!�A"���Ip 1.0�Z�Lp G���Qp 1�4�_p 2001-06-04 00:00:00�(0plp JJSoft Games�Ÿ�p0 � ���pi�K��Ŝp ARCADE�?`�p D3D����pO� $HopmonS(�%��\<�c����3���3���4�*^��ޕ @���������#��W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-07-12 00:00:00�Ÿ�pd��!���ph�K�?`�p D3D�+
�p��X����pl� $�(z��DishonoredSX&�:0��(z���`_��GOM PlayerSx�&�W�p!�A"� o�p2���8*o�p mainmenu.dll,anet.infarmadaS�(�Fi���\(���3���3�*^�W�p!�A"���Ip ��L���nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp j|��Ÿ�p^
�\���ph�K��ښpW��7��ښpVOʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p �iȜ�#������pl� $�(z��Dead Rising 3S\�+�E,)�9Cf��\<���3���3���4�*^��ޕ�B���������W�p!�A"���Ip 1.0��nEMp Launcher>Options>Detail,Advanced>Water reflections=off Settings>Display>Crosshair=off NVIDIA Laser Sight depth: Options>Detail>Advanced Shadow Detail = Medium or lower Ctrl+F12 to turn NVIDIA crosshair on/off���Qp 1�4�_p 2011-11-03 00:00:00�Ÿ�p.��"���ph�K�?`�p D3D���pM��ݤ���pl� $�(z��Elder Scrolls V: SkyrimS�
�-�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some shadows render incorrectly Fog causes halo around objects���Qp 3�4�_p 2011-03-14 00:00:00�Ÿ�p��M"���ph�K�?`�p D3D�+
�p��X����ph� $The BallS,0�-Base ProfileS�x/�Fi���\(���3���3�*^�J-	p45���W�p!�A"��B$p$�"���Ip ��L��xnEMp �� )���4�P
Zp|O�)p�0�S��W�
8�&�Y|.�N$1�C<�w�|ץ�q€�5뺓��ğ����|K�ZN��t��X�Zg�V�ފN2����J���Qp l|��Ÿ�p��\���ph�K�?`�p �iȜ�#������pl� $��p�q���(z��Dead Rising 4S l2�E,�9Cf�I�k����ama7���Fi��*�Ń�����\<���3���3���3���3���4�*^��ޕ@�l���!D������: �W�p!�A"��D"p�5���Ip 1.0�|nEMp System>Graphics>Liquid Detail=Fair, Shadow Quality=Low���Qp 1�4�_p 2004-01-01 00:00:00� 0plp Blizzard�Ÿ�pu�Y\���ph�K�,�Ŝp Action/Fantasy�A�p�X�Z�?`�p D3D����pl� $�(z��World Of Warcraft - RetailSD0�2Quar: Battle for Gate 18St(3���3���3��ޕSims 2: Celebration StuffS|�3���3���3��ޕ@Titan Quest: Immortal ThroneSh4���3���3��ޕ @Xpand Rally XtremeS<5���3���3��ޕ@�����W�p!�A"���Ip 0.0���Qp 0�4�_p 2010-08-01 00:00:00�Ÿ�p��#���ph�K�?`�p D3D����pl� $Dead Rising 2St�5��\<�*^�!D��(z��Dead by DaylightS4�5�`_��Video UISX@6���3���3��ޕRe-MissionSX�6���3���3��ޕ @Core BlazeS�
`7��E�W�p!�A"�EKp��c���pM��ʤ��pi�K��k�p,L�j����pO� $�:0��(z���`_��NVStWizSP�7���3���3��ޕ @JackalsS�
:�W�p!�A"���Ip 3.0��nEMp Go to: Options/Performance/Advanced Videocard Options/Graphics: Depth of Field = Off Bloom = Off Some objects render at wrong depth Water causes objects to double-render Haze causes a halo���Qp 3��Xp�&n�4�_p 2009-07-10 00:00:00���dp��"c�Ÿ�p�
3#�?`�p D3D����pF� $Terrorist Takedown 2S<0P:Surgeon Simulator VRS(x<�W�p!�A"�<&@<p Feindish Entertainment���Ip 2.0�Z�Lp F,G,H�nEMp Lm�x(YOp Gunsight is 2D making targeting difficult in stereo.���Qp 3�4�_p 1999-11-15 00:00:00�,0plp Feindish Games�Ÿ�pG+n^���pi�K�$�Ŝp ACTION / 3D�?`�p D3D�k<�p�8������pO� $Natural Fawn KillersS\0�<��\m�Ӱ��X�0x7204:0x0707SL0=�*^�(z��Bright MemoryS`�=��\<�*^�(z��Dao Feng Ti QiS �?��\<���3���3�*^��ޕ H�����W�p!�A"��D"p��5���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly Go to: Options>Reflections=off���Qp 2�4�_p 2012-11-08 00:00:00�Ÿ�p@/| ���ph�K�?`�p D3D����p� $�(z��NBA 2K13S�<A�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2��Xp�&n�4�_p 2012-03-09 00:00:00���dp��"c�Ÿ�p�Ϟ!���ph�K�?`�p D3D����ph� $Postal 3S|�A���3���3��ޕ�l���: Human HeadSPB���3���3��ޕ@ExteelSt
|C�W�p!�A"�,&@<p Electronic Arts���Ip 2.0�Z�Lp F,J�nEMp TopView���Qp 2�4�_p 1997-01-01 00:00:00�,0plp Electronic Arts�Ÿ�p�a\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Dark OmenSt
�D�W�p!�A"��D"p��5���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2012-10-02 00:00:00�Ÿ�p@/| ���ph�K�?`�p D3D����p� $NBA 2K12S�$E�(z��NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full BurstS��E���3���3��ޕSavage: The Battle for NewerthSTLF���3���3��ޕ@Cold WarS< �F�;~_ ��� BinoSL�H�W�p!�A"��
*p�t��,p���e� &@<p Volition���Ip 2.0� Z�Lp A,C,F,H,I��(YOp Sun/Lights on ship are 2D, object hilights at incorrect depth, Mixed 2D/3D in HUD.���Qp 4�4�_p 1999-08-07 00:00:00� 0plp Interplay�Ÿ�p#��"���pi�K�$�Ŝp SIMULATIONS�?`�p D3D�k<�p�8������pO� $Descent FreeSpace 2S��I�W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-07-20 00:00:00�Ÿ�pXa\���ph�K�?`�p D3D����pl� $ProunSt�J��p Game�W�p!�A"��,p�}pg� &@<p EA Sports���Ip 2.0�Z�Lp F�nEMp <���Qp 2�4�_p 2000-04-20 00:00:00� 0plp EA Sports�Ÿ�p>��!���pi�K�?`�p D3D����pO� $Ultimate Hunt ChallengeSdtK��\<�*^�����(z��FreestyleSD�M�W�p!�A"���Ip 1.0�Z�Lp A��(YOp Near objects have wrong separation severely distorting stereo.���Qp 5�4�_p 2000-12-02 00:00:00�80plp ChiselBrain Software��Ŝp ACTION�?`�p D3D� o�p2����*o�p Fthm.img,d-Fens.bat,DarkKnight.bat,tpeop.ico,Thundemo.ico,Undead.batPencil WhippedS�,N��ޕ�}_����3���3��ޕ @Half Life: Deathmatch SourceS�
�O�W�p!�A"���Ip 3.0��nEMp Some objects and all cut scenes render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-03-19 00:00:00�Ÿ�pw� ���ph�K�?`�p D3D�+
�p��X����pd� $WARPS�xP�E,4�9Cf�}_�E��\<�*^�����(z��Qiang Shen JiST�Q�W�p!�A"� &@<p Lost Toys���Ip 1.0�Z�Lp F���Qp 1�4�_p 2003-10-16 00:00:00�0plp Encore�Ÿ�p�ً]���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Battle Engine AquilaS�
xS�W�p!�A"��,p �
e�@&@<p Sony Interactive studios���Ip 1.0�Z�Lp K���Qp 1�4�_p 1997-01-01 00:00:00�@0plp Sony Interactive studios�Ÿ�p�[4"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Twisted Metal 2S�T�Fi���Hi����3���3�*^�����(z��NBA 2K19Sp0lT�������}ł Megatech Software GmbHS�$V�W�p!�A"��
*p�t��,p^(�e�&@<p Delfine���Ip 1.0�Z�Lp D,F� nEMp <TopView���Qp 1�4�_p 1999-09-01 00:00:00�0plp Delfine�Ÿ�p�%�'���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D�k<�p�8������pO� $DarkstoneSDhV�:0��`_��Blaze DVDS��W��\(���3���3�*^��ޕ� @�����W�p!�A"���Ip 1.0�TnEMp Some objects render at wrong depth���Qp 1�4�_p 2012-10-30 00:00:00�EKp��c���ph�K�?`�p D3D����pl� $�(z��Euro Truck Simulator 2ST\X�W�p!�A"����pN� $Crysis2Demo_dx10SP0�X��\(��:�p�(z��ChronosS 0�XDolphinS�`Y�Fi����\(���3���3�*^�(z��NBA 2K16Sp
�Z�W�p!�A"��,p	�e� &@<p Carapace���Ip 1.0�Z�Lp G���Qp 1�4�_p 2001-06-06 00:00:00�00plp Cryo Interactive�Ÿ�p�h ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Roland Garros 2001ST$[��\<�*^�(z��NBA 2K15S� �[���������6 �Q: �;~_ ��(l PTC 3DPaintSl\���3���3��ޕ`GunZ Online: The DuelS �]�W�p!�A"��,p�Xe�8&@<p Third Law Interactive���Ip 1.0�Z�Lp F,G�nEMp <�L(YOp Setup screens flash in stereo.���Qp 1�4�_p 2000-07-17 00:00:00�<0plp Gathering of Developers�Ÿ�p�zu\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Kiss Psycho Circus: The Nightmare ChildSh
�_��p main�W�p!�A"��,p#�,d���Ip 1.0�nEMp <���Qp 1�4�_p 2000-10-18 00:00:00�40plp Virgin Interactive�Ÿ�pe�!#���pi�K��Ŝp ACTION�?`�p D3D����pO� $Kao the KangarooSh
�`�W�p!�A"��,p1��e���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1999-09-01 00:00:00�$0plp Activision�Ÿ�p�\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Grand Slam Hunting (Cabela's)Sd\a�O���5��`_��Shunwang v9.0.5.0ST�a�*^�����(z��NBA 2K18S@�aAtomic Heart BenchmarkSTTb��\<�*^�(z��NBA 2K17S� �b����;~_ �*� ��� ��� �$�� Vital Images - compatibleS<0,c��:�pFallout 4 VRSt0xc�O���5�Microsoft Text Input ApplicationS�|e���3���3��ޕ@�B�W�p!�A"���Ip 1.0�@nEMp Set Shadow Detail to None���Qp 2��Xp�&n�4�_p 2007-01-01 00:00:00���dp��"c�0plp Eidos�np�"r�Ÿ�p!��\���ph�K�,�Ŝp ACTION/SHOOTER�\��p ��8�?`�p D3D��ֶpM��ʤ���pl� $Kane & Lynch: Dead manS$�g�Fi�����_� ���3���3�*^�W�p!�A"��B$p$�"���Ip ��L���nEMp Some shadows render 2d Some objects render at wrong depth���Qp j|��Ÿ�p��#���ph�K��ښpW��7��ښpQ)GʥT�ښp s�gRm�<K�&en�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Monster Hunter WorldS�0i�W�p!�A"�8&@<p New Media Generation���Ip 1.0���Qp 1�4�_p 2001-10-04 00:00:00�80plp New Media Generation�Ÿ�p���#���pi�K�4�Ŝp STRATEGY/TURNBASED�?`�p D3D����pO� $End of TwilightS4@j��Fi����\(���3���3���3���3�*^�O���ޕ @�����W�p!�A"�q��p�ݚ4�(z��Final Fantasy XIV: A Realm RebornSL0�j�:0��(z���`_��GIMPSpk���3���3��ޕ@Monster Hunter FrontierS��k�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-04-23 00:00:00�Ÿ�p��!���ph�K�?`�p D3D����pN� $IgorS�hl�q�W�O��:0��(z���`_��AOL Instant MessengerSX�l���3���3��ޕ@Blood MagicS(�n��\<���3���3���4�*^��ޕ @��y���5������W�p!�A"���Ip ��b��ʰ ��nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���_K�
N��:�>W��X�Zw�V���.2ۍ��'�5h�-�@X��q��9���6�+�������`�w��5
�zBB�B)�i���#�Nc�2��c.�ً�U5�@���k� �,0y��Fl�gI�&"I�!��'���Qp m|��Ÿ�p��!���ph�K�?`�p �iȜ�#������pl� $�(z��Dirty BombS��q�Fg��Fi����\(���3���3���4�*^�W�p!�A"���Ip ��L���nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp j|��Ÿ�p&�%\���ph�K��ښpS��7��ښp��Oʥ��ښp e�f^m�pK�&#n�?z�=Dޒ���ʄ_}��"���� <���4�P
Z:|m�4p�+�S���D�-�B|o�n$�o<�w�|٥�qՀ�5꺉��VĠ�^���yK�HN��u�>y��X�Zk�V�ފG2�9��`h�-�@t��p��s�$ѩ6���?`�p �iȜ�#������pl� $�(z��Elite DangerousST�q�*^�(z��DAEMON X MACHINAS�0lr��\m�������^lP�
�yP�`_��NVIDIA Virtual CameraS��s�W�p!�A"��,p;��d���Ip 1.0���Qp 1�4�_p 2000-12-27 00:00:00�(0plp Small Rockets�Ÿ�p4�w"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Red Ace  Master of the Skies(acenet_client_release.exe)St
Du�W�p!�A"��,p���e�&@<p Sierra���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-16 00:00:00�0plp Sierra�Ÿ�pQp�!���pi�K�?`�p D3D�k<�p�8������pO� $Trophy Bass 3D(Trophy Bass 3D Demo.exe)S8�u�I�YVRWorks SDKS�@w���3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A�4nEMp Animated FX are 2D��Pp�����Qp 2�4�_p 2006-01-01 00:00:00� 0plp Microsoft�Ÿ�p(�"���pk�K��Ŝp RTS�?`�p D3D����pO� $Age of Mythology: The TitansSl�x�W�p!�A"�&@<p Idol FX���Ip 1.0���Qp 1�4�_p 2003-09-22 00:00:00�00plp iGames Publishing�Ÿ�pW�\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Nosferatu - The Wrath of MalachiS\y�*^�(z��Don't Starve TogetherS<
\z�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-02-27 00:00:00�80plp Pantera Entertainment�Ÿ�p�V#���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $3D Scooter RacingSL�{�W�p!�A"�&@<p Red Orb���Ip 1.0���Qp 1�4�_p 1999-08-28 00:00:00�0plp Red Orb�Ÿ�p%�E\���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Prince of Persia 3DSh~�^4g �Fi���\<���3���3���3���3�*^��ޕHB�!D������W�p!�A"���Ip 2.0��nEMp Some objects render incorrectly Go to: Settings/Graphics Decals Quality=Off Shadow Quality=Off���Qp 2�4�_p 2011-04-29 00:00:00�Ÿ�p�
�#���ph�K�?`�p D3D����pl� �(z��World of TanksShL����3���3��ޕ@�����W�p!�A"��
*p�t���Ip 1.0�Z�Lp F, D, C��nEMp Backround landscaping and buildings glitch slighty from certain veiws.���Qp 2��Xp�&n�<0plp Red Storm Entertainment�Ÿ�p�Y\���pi�K�,�Ŝp ACTION/SHOOTER�A�p�X�Z�?`�p D3D����pO� $Ghost Recon: Advanced Warfighter(Demo)S\0܀��\m�Ӱ��X�0x7204:0x0414SL(��*^�(z��Good CompanyS����W�p!�A"��
*p�t�8&@<p Reality Pump Studios���Ip 1.0�Z�Lp A,F,H���Qp 2�4�_p 2003-09-22 00:00:00�80plp Zuxxez Entertainment�Ÿ�p��#���pi�K��Ŝp RTS�A�p�X�Z�?`�p D3D����pO� $Knight ShiftSL��*^�(z��House FlipperS����}_�E���3���3��ޕ @�:)��^lP�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth.���Qp 2�4�_p 2010-01-01 00:00:00�Ÿ�pf� ���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pH� $Dark VoidS4��(z��SpelunkyS
��Fi�����3���3���3���3��ޕ��l���p� �2�- �: (��W �ӟ ��"� Unigine: Sanctuary demoS�
\��W�p!�A"��,p�Xe�&@<p n-Space���Ip 2.0�nEMp TopView���Qp 1�4�_p 2000-01-07 00:00:00�,0plp Fox Interactive�Ÿ�pk��\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Die Hard Trilogy 2(DieHard.exe)S�`��W�p!�A"��,p����r8p�#�$&@<p Epic Games���Ip 1.0�Z�Lp A,F��nEMp Turn off  Volumetric Lighting & Coronas in UntrealTournament.ini. Set cursor to black.(off) [LaserSight]�`(YOp Cursor is 2D, Light Halo effects are 2D.���Qp 2��Xp�&n�4�_p 1999-09-17 00:00:00�,0plp GT Interactive�Ÿ�p!�\���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $�(z��Unreal TournamentSh���Fi����3���3�*^�����W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp m|��Ÿ�pA�\���ph�K�?`�p �iȜ�#������pl� $�(z��SEKIRO: SHADOWS DIE TWICES`��*^�(z��The Invisible GuardianSt���Fi�� �Hi����3���3The Blackout ClubS�0���\<���3���3�*^��ޕ@�(z��Divinity: Original SinS $����3���3��ޕ�W�p!�A"��
*p�t�$&@<p Dreamforge���Ip 1.0�LnEMp Stereo flickers after rebooting���Qp 3��Xp�&n�4�_p 2005-09-27 00:00:00�0plp SSI�Ÿ�p~9�!���pi�K�$�Ŝp ACTION/RTS�A�p�X�Z�?`�p D3D����pO� $Warhammer 40000: Dawn of War - Winter AssaultS\�����3���3��ޕ@Rising EagleSd����3���3��ޕHyperball RacingSx���Fi����3���3Battlefleet Gothic: ArmadaSt̑�W�p!�A"��,p���d���Ip 1.0���Qp 1�4�_p 2002-03-08 00:00:00�$0plp Activision�Ÿ�p�"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $F.D.N.Y. Firefighter(FDNYFirefighter-Demo.exe)S,L��(z��ABZUSh
���l����t� X�W�p!�A"�,&@<p Raven Software���Ip 1.0���Qp 1�4�_p 1998-10-22 00:00:00�$0plp Activision�Ÿ�p��P���pi�K� �Ŝp ACTION/3D�?`�p OGL_����pO� $Heretic IIS\��W�p!�A"�Ÿ�p��7\���pi�K����pO� $testS\`���\<���3���3�*^��ޕ H�����W�p!�A"���Ip ��b��ʰ �LnEMp Some effects render incorrectly���Qp n|��Ÿ�p��M!���ph�K�?`�p �iȜ�#������pl� $�(z��Remember MeSp���(z��Naruto Shippuden Ultimate Ninja STORM 2S�h��I�Y�W�^�eff���4�*^����(z��Horizon Zero Dawn Complete EditionSh���W�p!�A"��,p�g�����Ip 1.0�Z�Lp F,K���Qp 2�4�_p 2001-08-22 00:00:00�D0plp Simon & Shuster Interactive�Ÿ�p5y\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Deer Avenger 4S�0���;~_ �}ł �r�� �W�p!�A"�0&@<p Soft Enterprises���Ip 1.0�Z�Lp E,F,G,K���Qp 2�4�_p 2002-11-21 00:00:00�$0plp Data Becker�Ÿ�p��"���pi�K��Ŝp RTS�?`�p D3D����pO� $Altair applicationsS|���\(�*^�����(z��Dragon Ball XenoverseS�����ޕ0��\(���3���3��ޕNeed for Speed: Most Wanted OldS�
���W�p!�A"� &@<p Hypnotix���Ip 1.0�Z�Lp A,F�x(YOp Horizon at wrong depth, gunsight is 2D in some cases.���Qp 3�4�_p 2000-03-16 00:00:00�D0plp Simon & Shuster Interactive�Ÿ�pҏ�\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Deer Avenger 3S� $��������;~_ �{	� �(z��Graphisoft ArchiCADS����W�p!�A"��,pQћg���Ip 2.0�Z�Lp A,C,J�L(YOp Most objects do not have depth���Qp 3�4�_p 2000-05-08 00:00:00�$0plp Codemasters���pi�K��Ŝp OTHER�?`�p D3D����pO� $MTV Music GeneratorS\����3���3��ޕ�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-01-18 00:00:00�Ÿ�p!�(#���ph�K�?`�p D3D����pl� $Special ForceS40L��`_��EthminerS�0��I�Y�eff�������4���5��y���5��W�p!�A"�q��p�ݚ4�:0��(z���`_��Windows Live MailSt�����3���3��ޕ@NTE: Strike and RetrieveSX
���p PNOCOMP�W�p!�A"���Ip 1.0�Z�Lp A,I�nEMp lm���Qp 2�4�_p 2000-11-06 00:00:00� 0plp B. Hindle�Ÿ�p��x\���pi�K��Ŝp ACTION�?`�p D3D����pO� $InfiltrationS8@��(z��Worms W.M.DS@ ���;~_ ���m TransasSHȣ�:0��`_��PIPI PlayerSx0���ޕ0���3���3��ޕDawnspare: PreludeST��W�p!�A"���Ip 1.0���Qp 1��Xp�&n�4�_p 2012-01-18 00:00:00�np�6t�Ÿ�p{Z"���ph�K�\��p�9�:�?`�p D3D�+
�p��X����pl� $Q.U.B.E.Sl���*^�(z��The Swordsmen X fk�OBN / WuXia XSh
��W�p!�A"��,p,ha� &@<p Microsoft���Ip 1.0�Z�Lp F,H���Qp 1�4�_p 2001-07-19 00:00:00� 0plp Microsoft�Ÿ�p�ɥ'���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Mech Commander 2S����}_�A@��\<���3���3�*^��ޕ@�(z��Gu Jian Qi Tan 2S�@���ޕ���3���3��ޕ�����Tomb Raider: Angel of DarknessSd���*^����(z��Second ExtinctionS4ܩ�W�p!�A"���Ip 2.0�LnEMp Some effects render incorrectly���Qp 2�4�_p 2011-02-02 00:00:00���ph�K�?`�p D3D����ph� $Homefront(HOMEFRONT_DX10.exe)S����W�p!�A"� o�p2���H*o�p crypticError.exe,binkw32.dllGameClient.exeSH ��:0��`_��hyperCAD-SS�h��Fi����\(���3���3�*^�(z��BattleTechS�0���5�����^lP�:0��(z���`_��XSplitSt\���\(�J-	p45���W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|����ph�K�?`�p �iȜ�#������pl� $��p�q���(z���`_��Halo Wars 2S4���W�p!�A"� &@<p Raylogic���Ip 1.0���Qp 1�4�_p 2002-06-05 00:00:00� 0plp Raylogic�Ÿ�p�^\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Dark OreS0 Ȯ�;~_ X-POSTS�<��W�p!�A"��,p�e� &@<p Blue Byte���Ip 1.0�Z�Lp F,H,K�nEMp <���Qp 2�4�_p 2000-11-03 00:00:00� 0plp Blue Byte�Ÿ�pt��#���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Battle Isle: The Andosia WarSp���Fi����\(���3���3�W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�pƯj]��ښpW��v�?`�p �iȜ�#������pl� $�(z��Raiders of the broken planetS������3���3��ޕ�W�p!�A"��,p���e�&@<p Ratbag���Ip 1.0�Z�Lp D�nEMp <���Qp 1�4�_p 1999-11-04 00:00:00�(0plp Wizard Works�Ÿ�p��h#���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $�:0��`_��Death Track: ResurrectionS�
��W�p!�A"��,p��f�&@<p Acclaim���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-02-13 00:00:00�0plp Acclaim�Ÿ�py� ���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Ducati World Racing ChallengeS�̵���3���3��ޕ�l���p� �: EVGA OC ScannerS����Fi���Ki� ��\(���3���3�*^�;����������W�p!�A"��B$p$�"���Ip ��L����Qp j|��Ÿ�p��#���ph�K��ښpW����ښp��XʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��FrostpunkS<0ȷ�`_��Sia-GPU-MinerS\(��W�p!�A"��,p�@�g���Ip 1.0���Qp 1�4�_p 2000-11-15 00:00:00�T0plp Church of Electronic Entertainment�Ÿ�pԙw!���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $SpaceHasteS�
���W�p!�A"���Ip 1.0�nEMp <�0(YOp Gun is 2D object���Qp 1��Xp�&n�4�_p 1999-12-15 00:00:00� 0plp Headgames�Ÿ�p�vA"���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Paintbrawl 2  ExtremeS<0���:�pShooty FruitySlH��E,�9Cf�Fi���}_�@���3���3���3���3�*^��ޕ@�����W�p!�A"���Ip 1.0�Z�Lp A�tnEMp Sky is at wrong depth.  For DX9 set Post FX to OFF.�\�Op!����Qp 1�4�_p 2008-04-15 00:00:00�0plp Ubisoft�κwp�P���Ŝp ACTION�?`�p D3D��Q�p޶���p�q���(z��Assassin's CreedST0���:0��`_��NTI Media Maker 9S� ��Fi�����3���3�*^�(z��F1 2019 - DX12Sp���W�p!�A"�0&@<p GigaWatt Studios���Ip 1.0�nEMp TopView���Qp 1�4�_p 2000-08-29 00:00:00�$0plp Infogrames�Ÿ�p�@9#���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $AnimorphsS@��:0��`_��C-TestS|P���ޕ�}_�@���3���3��ޕ @SiN: EpisodesS
d��W�p!�A"���Ip 1.0�Z�Lp I���Qp 1�4�_p 1997-01-16 00:00:00�Ÿ�pk��\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Close ApproachS�����3���3��ޕ@SUN (Soul of the Ultimate Nation)S\H���\<�*^�(z��NBA2K onlineS����W�p!�A"���Ip 102.0�TnEMp Some objects render at wrong depth���Qp 102�4�_p 2009-05-01 00:00:00�Ÿ�p��]���pi�K�?`�p D3D����p΋ $�:0��(z���`_��Cool Iris IE plugin(cooliris.exe)SlH��Fi���\<���3���3�*^�W�p!�A"��B$p$�"���Ip ��L��dnEMp �� )���4�P
Zp|O�)p� �S��c�P�2�G|&�C$!�	<�w�|���qـ�5�����XĠ����aK��N��x����Qp m|��Ÿ�p��!���ph�K�?`�p �iȜ�#������pl� $�(z��The SurgeS�����p armada�W�p!�A"�r8p�OXj�Ÿ�pTݑ!���pi�K����pO� $anetSX��*^�(z��Destroy All Humans!SX0\��`_��Microsoft DirectX SDK appsSx����\(�*^�(z��Dragon's Dogma: Dark ArisenS�t����3���3��ޕ�W�p!�A"�0&@<p Gas Powered Games���Ip 1.0�Z�Lp A,F,K���Qp 3�4�_p 2002-04-18 00:00:00� 0plp Microsoft�Ÿ�ppb�"���pi�K��Ŝp RPG�?`�p D3D����pO� $Dungeon SiegeST���*^�(z��Team Sonic RacingS�
L��W�p!�A"�0&@<p Bizarre Creations���Ip 1.0�Z�Lp K�$nEMp Use TnL Hal���Qp 1�4�_p 2000-11-15 00:00:00�0plp Acclaim�Ÿ�p�
�\���pi�K�,�Ŝp ACTION/FIGHTING�?`�p D3D����pO� $Fur Fighters(FFPCDemo.exe)SH���E,�9Cf�Fi����\<���3���3���3���3�*^��ޕ@���������W�p!�A"���Ip 2.0�hnEMp Troop Icons are 2D Waypoint indicators are 2D���Qp 2�4�_p 2007-06-01 00:00:00�Ÿ�p���\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pN� $�(z��Company of HeroesS\���:0��`_��TOSHIBA Video PlayerSLP��W�p!�A"���Ip 1.0�Z�Lp A,E���Qp 2�4�_p 2002-05-02 00:00:00�$0plp Infogrames�Ÿ�p�d#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Hooter's Pro CupSl���Fi�����3���3�*^�(z��GTFOS4��(z��V-Rally 4S�	���W�p!�A"�S"p�q6���
*p�t�1�Wpޓq���Xp�&n�Ÿ�p�U4\���pi�K�A�p�X�Z����pO� $ffvt3rdS�<����3���3�*^��ޕ@���������W�p!�A"���Ip 2.0�LnEMp Some objects render incorrectly���Qp 2�4�_p 2011-03-30 00:00:00�Ÿ�p�3\���ph�K�?`�p D3D����pl� $�(z��Assassin's Creed: BrotherhoodS\0����\m�Ӱ��X�0xB306:0x32F3S\����3���3��ޕThe RegimentSd
L����3���3��ޕ@�����W�p!�A"���Ip 1.0���Qp 1�4�_p 1999-12-14 00:00:00� 0plp Valusoft�Ÿ�p��!���ph�K�?`�p D3D����pN� $Warhammer Online: Age of ReckoningS0��D3D FPS TargetS4���W�p!�A"��,p�X�e���Ip 1.0���Qp 1�4�_p 2001-06-07 00:00:00�$0plp Activision�Ÿ�pk�"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Sega GTS�
����E�I�Y�eff�������4���5��y���5������#��:0��(z���`_��SafariS\0(���\m�Ӱ��X�0xAC10:0x41D9SX0d���:�pRopes And Dragons VR (Vive)S�����\<�(z��Chinese Paladin 6/xian jian qi xia zhuan 6S��W�p!�A"��
*p�t���Ip 3.0�Z�Lp A,B,C,H��nEMp HUD items and characters (at times) are clipped at the side of the screen.���Qp 3��Xp�&n�4�_p 2003-09-20 00:00:00�0plp Atari�Ÿ�p��7\���pi�K� �Ŝp Adventure�A�p�X�Z�?`�p D3D����pO� $Temple of Elemental EvilS<l���5��`_��iCUES�X��W�p!�A"�$&@<p Infogrames���Ip 1.0�Z�Lp K��(YOp HUD items should be at monitor depth but are beyond the car.���Qp 2�4�_p 2000-09-05 00:00:00�$0plp Infogrames�Ÿ�paN>_���pi�K�4�Ŝp SIMULATIONS/RACING�	.�p���5�?`�p D3D����pO� $V-Rally 2S�
���W�p!�A"�8&@<p Malfador Machinations���Ip 1.0�Z�Lp F���Qp 2�4�_p 2003-09-22 00:00:00�,0plp Shrapnel Games�Ÿ�ph?�"���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Space Empires - StarfuryST,��:0��`_��Acer Crystal EyeS� ���I�Y�Fg��Fi��������3���3���4�_L�����W�p!�A"�q��p�ݚ4�(z��3DMarkS@\��W�p!�A"�(&@<p Eden Studios���Ip 1.0���Qp 1�4�_p 2003-11-13 00:00:00�0plp Atari�Ÿ�p��Y]���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $V-Rally 3S\��W�p!�A"���Ip 1.0�@nEMp Turn Full Effects to off���Qp 1�4�_p 2008-01-01 00:00:00���ph�K�?`�p D3D����pJ� $Jack KeaneS�
$��W�p!�A"�EKp��c���pi�K�b�pn�?��0�p�@7���k�p,L�j����pO� $�:0��(z���`_��NvStViewS`X�����Special Force VR: Infinity WarSX ����\m�;~_ ��� GM InternalS� 	�����3���3�q�W��ޕ����;~_ �`hf �Hg� ��� Quantum 3D Mantis ApplicationS� ,����������6 �;~_ ��c 'Avid SOFTIMAGE|3DSh����\<�*^�����(z��Zheng Tu 2SH�����3���3��ޕ@B�W�p!�A"���Ip 2.0�LnEMp Some objects render incorrectly���Qp 2�4�_p 2011-03-30 00:00:00�Ÿ�p|�#���ph�K�?`�p D3D����pc� $Cars 2S�p����3���3��ޕ�@�W�p!�A"�Ÿ�p6V]���ph�KLive For SpeedSH��DPIUnaware Cube Jitter AppSP �������Trimble ConnectS08����3���3��ޕ@�W�p!�A"���Qp -1�4�_p 2008-01-01 00:00:00�Ÿ�p�#���ph�K�$�Ŝp Simulations�A�p�X�Z�?`�p D3D����pN� $Rail SimulatorS0
l��W�p!�A"���Ip 1.0�Z�Lp J�HnEMp Whole world is at same depth���Qp 3�4�_p 2001-10-21 00:00:00�Ÿ�pV��\���pi�K�?`�p D3D����pO� $Strife ShadowSp
���W�p!�A"��,p�}��&@<p Kalisto���Ip 1.0�Z�Lp A���Qp 1�4�_p 1998-03-03 00:00:00�$0plp Activision�Ÿ�pA��\���pi�K�,�Ŝp ACTION/FIGHTING�?`�p D3D����pO� $Nightmare CreaturesS<���W�p!�A"��
*p�t���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-20 00:00:00� 0plp WXP, Inc.���pi�K�?`�p D3D�k<�p�8������pO� $Dagoth Moor Zoological GardensSX
|���p PNOCOMP�W�p!�A"���Ip 1.0�Z�Lp I�nEMp lm���Qp 2�4�_p 2000-10-16 00:00:00�00plp 3D Spawn Software�Ÿ�pn�\���pi�K��Ŝp Action�?`�p D3D����pO� $D-FensSh���Fi�����3���3Rogue Trooper ReduxS`D��Fi����3���3�(z��ReCoreS�(����3���3��ޕ@�W�p!�A"��,p�X�e�$&@<p Epic Games���Ip 1.0�Z�Lp A,F��nEMp Turn off  Volumetric Lighting & Coronas in UntrealTournament.ini. Set cursor to black.(off) [LaserSight]�`(YOp Cursor is 2D, Light Halo effects are 2D.���Qp 1��Xp�&n�4�_p 1999-09-17 00:00:00�,0plp GT Interactive�Ÿ�p-�Z\���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $Unreal Engine 3Sh ���������;~_ ANSYS applicationsSP ���}ł ��� Chief ArchitectS������3���3��ޕ`B�����W�p!�A"���Ip 1.0�<nEMp Glow is at wrong depth���Qp 1��Xp�&n�4�_p 2007-01-01 00:00:00���dp��"c�0plp SIERRA�np�:�v�Ÿ�p4�]���ph�K�,�Ŝp ACTION/Shooter�\��p�}�:�?`�p D3D��ֶpM��ʤ���pL $TimeShiftSL��*^�(z��Trials RisingS����W�p!�A"��,p�Xe�&@<p Acclaim���Ip 1.0�,nEMp < [LaserSight]�<(YOp Cannot turn off cursor.���Qp 1��Xp�&n�4�_p 1999-02-11 00:00:00�0plp Acclaim�Ÿ�pk��\���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $Turok 2: Seeds of EvilSp@�����@�W�p!�A"��
*p�t���Ip 1.0���Qp 1��Xp�&n�4�_p 2003-11-21 00:00:00�$0plp Activision�Ÿ�p��j\���pi�K� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D����pO� $X2: Wolverine's RevengeSd����\(�*^�(z��Dragon's ProphetSp����3���3��ޕSoldiers Heroes of WWIISD t��:0��`_��FinaltestSt���W�p!�A"���Ip 3.0�nEMp Sky renders at wrong depth Smoke and fog renders halo around character Fire renders different in each eye Glows render at wrong depth.���Qp 3�4�_p 2010-06-01 00:00:00�0plp UBISOFT�Ÿ�p9�%\���ph�K�0�Ŝp ACTION/adventure�?`�p D3D����pl�!$Prince of Persia - The Forgotten SandsS8$��W�p!�A"���Ip 1.0�nEMp TopView���Qp 1�4�_p 2000-11-21 00:00:00�00plp Egoboo Developers�Ÿ�p�A4 ���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $EgobooS���W�p!�A"��,pZd�$&@<p Microprose���Ip 1.0�Z�Lp F,I,K�8nEMp OGL also [LaserSight]���Qp 1��Xp�&n�4�_p 1998-11-18 00:00:00�$0plp Microprose�Ÿ�p��#���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Klingon Honor GuardSp0P��Fi����3���3�*^�(z��AnthemS|��W�p!�A"��,p��4&@<p Topware Interactive���Ip 2.0� Z�Lp A,D,E,F,K�nEMp <��(YOp Subviews not clipped correctly, HUD mixes 2D, and 3D objects which look wrong, Buildings float above terrain.���Qp 3�4�_p 2000-03-28 00:00:00�0plp SSI�Ÿ�pd�%^���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Earth 2150S�
 �W�p!�A"��,p�^g� &@<p EA Games���Ip 1.0�Z�Lp A,D���Qp 3�4�_p 2001-08-21 00:00:00� 0plp EA Games�Ÿ�p�Ϟ!���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Sub Command Akula 688(I) SeawolfSp���ޕ�}_����3���3��ޕ @PortalSL��p Game�W�p!�A"��,p��e�$&@<p Codemasters���Ip 1.0�Z�Lp A,K�$nEMp Use S/W TnL��(YOp H/W TnL mixes S/W TnL and does not create separation on terrain in stereo.���Qp 1�4�_p 2000-10-06 00:00:00�$0plp Codemasters�Ÿ�pI�%#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $InsaneS����E�I�Y�eff�Fg� �Fi���������3���3���3���3���4���5���;��O� ��ޕP��y���5������WB��:0��(z���`_��Windows System Assessment ToolST��5��`_��Rockstar LauncherS8D�(z��Dead Age 2S����ޕ �}_�E���3���3��ޕ@B�W�p!�A"���Ip 4.0�|nEMp Shadows render incorrectly and cause halo around character Hud and text renders too far in screen Reflections render incorrectly Objects picked up with 'The Force' render incorrectly'���Qp 4�4�_p 2009-11-15 00:00:00�Ÿ�p͗!\���ph�K�?`�p D3D����p�� $Star Wars: The Force UnleashedS��	���5��\m��y���5��`_��Microsoft Windows NewsSL�
���3���3��ޕ @�W�p!�A"���Ip 2.0�HnEMp Player names and icons are 2D���Qp 2�4�_p 2010-01-01 00:00:00�Ÿ�pV � ���ph�K�?`�p D3D����pN� $Crime CraftSX0�*^�(z��The Scroll Of TaiwuS| ��[�~��s��������;~_ Paradigm EpicS�H
���3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A�4nEMp Animated FX are 2D��Pp�����Qp 2�4�_p 2006-01-01 00:00:00� 0plp Microsoft�Ÿ�pV"���pk�K��Ŝp RTS�?`�p D3D����pM� $Age of MythologySP�
�:0��`_��RZ �0�0�0�0 expressST0�
��:�p�(z��Arizona SunshineST@�*^�(z��Genesis Alpha OneSH��:0��`_��Zoom PlayerSP���\<�*^�(z��Shank 2S<�W�p!�A"�&@<p SSI���Ip 1.0�Z�Lp K���Qp 1�4�_p 1998-03-19 00:00:00�0plp SSI�Ÿ�po�"���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Panzer CommanderS���Fi��@�X8����3���3���4����Squadron 42 - Star CitizenS,��W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2011-04-29 00:00:00���ph�K�?`�p D3D����pl� $Age of Empires OnlineS�l�Fi�����3���3�*^�(z��Far Cry New DawnSH���p NoName�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-10-30 00:00:00�0plp Cryo�Ÿ�p�1�!���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $The Shadow of ZorroSP�*^�(z��X4: FoundationsSL h�������;~_ Wave6ST��W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp m|��Ÿ�p�~�#���ph�K�?`�p �iȜ�#������pl� $Fast & Furious: ShowdownSx���3���3��ޕ@Need for Speed UndergroundS08�E,�9Cf��\(���3���3�*^��ޕdP�����W�p!�A"���Ip 2.0��nEMp Go To: Options/Video Options/ADvanced Post Processing= Disabled Shadows= Normal���Qp 2�4�_p 2012-07-12 00:00:00�Ÿ�p��]���ph�K�?`�p D3D����pl� $�(z��ArmA 2: Operation ArrowheadS\0���\m�Ӱ��X�0x6D1E:0x7754S��W�p!�A"��,p��x�0&@<p Software Refinery���Ip 1.0�Z�Lp A,D,H��(YOp All light effects are 2D, Startup screens have incorrect clipping of subview���Qp 4�4�_p 1998-08-15 00:00:00� 0plp Interplay�Ÿ�p��^���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $HardwarS|H�W�p!�A"� o�p2���<*o�p AirXonix.exe,RunMe.exeprogramS�����3���3��ޕ�:0��(z���`_��ApocalypticaS�4��\<�*^�!D��(z��Counter-Strike Nexon: ZombiesS� ��q�W����}ł �Hg� �Zu� 3D App - SDI ApplicationS	��W�p!�A"���Ip 1.0���Qp 1�4�_p 1999-05-15 00:00:00�Ÿ�p#��!���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Genesis 3DST4�*^�(z��Transport Fever 2S|��W�p!�A"��,p{Bg�Ÿ�p�>�"���pi�K�	.�p���5����pO� $h2wofS<���p PNOCOMP�W�p!�A"���Ip 1.0�Z�Lp A,F���Qp 2�4�_p 2000-10-06 00:00:00�0plp Sami A.�Ÿ�pm��\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Dark KnightS� t!���3���3��ޕ�������4ϱ  GL_NV_gpu_program4��# ���6 �;~_ ��(l ��vl ��} �}ł �ӟ E��Ǻ �"� ���RP���P�(z��Autodesk MayaSp�!���3���3��ޕ�@Legend of Chaos: OnlineSp@"��\(�*^�(z��Metro: Last Light ReduxS\�"���3���3��ޕ@Star Wolves 2Sp�"�*^�(z��Knives Out / Huang Ye Xing DongS��$�W�p!�A"���Ip 2.0�Z�Lp J�L(YOp Whole world is at single depth.���Qp 3�4�_p 2000-08-23 00:00:00�40plp Positech Computing�Ÿ�pn�\���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Rocky RacersSP%���3���3��ޕSacredSx	@&�W�p!�A"��,p�8���8&@<p Ascaron Entertainment���Qp -1�4�_p 2003-10-14 00:00:00�40plp Take 2 Interactive���pi�K�,�Ŝp ACTION/STRATEGY����pO� $Tortuga - Pirates of the New WorldS4�(�E,�9Cf���3���3��ޕdP�����W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly  Options>Video Options Shadow Detail=Disabled���Qp 3�4�_p 2011-12-02 00:00:00�Ÿ�p
�
^���ph�K�?`�p D3D����pl� $Take-on helicoptersSt)��ޕ ���3���3��ޕTrees of PangaeaSP X*��a���q�W�������8��4  -relaxErrors=118,204���6 
�{�L �;~_ �c-� F��� ��$�� �%�� ��8� F�r�� ���RP3DEXCITE DeltaViewST�*�*^�(z��Steel Division 2Sx+��\<�*^�(z��Zui Hou Yi Pao / Final FireSX0|+�:0��`_��CyberLink MediaShowSD�+�*^�(z��Old WorldST,�*^�(z��Eastern ExorcistSPl,�*^�(z��Chinese ParentsS@�,�`_��Windows SearchS`-���3���3��ޕ @BSpecial Force 2S��-��p CLIENT�W�p!�A"��,p)��e�Ÿ�p|�9#���pi�K����pO� $neocronS��-�Fi����3���3Total War Saga: Thrones of BritanniaS`�.���3���3��ޕ@Dead to RightsS�
0��p NoName�W�p!�A"�<&@<p Red Storm Entertainment���Ip 1.0�Z�Lp F���Qp 2�4�_p 2002-05-17 00:00:00� 0plp UBI_Soft�Ÿ�pT�m]���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $Sum of All FearsSH0X0��:�pNBA 2KVR ExperienceS�82�}_�E���3���3��ޕ`��W�p!�A"���Ip 1.0�Z�Lp A,E,K�DnEMp Fire/Lights at wrong depth���Qp 2�4�_p 2007-10-01 00:00:00�@0plp Sony Online Entertainment�Ÿ�p:��\���pi�K� �Ŝp Adventure�?`�p D3D����p@� $VanguardSX
�3��p Pool�W�p!�A"��,p<��g� &@<p Psygnosis���Ip 1.0���Qp 1�4�_p 1999-09-06 00:00:00� 0plp Psygnosis�Ÿ�p�>d"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Expert PoolS�
5�W�p!�A"��,p�/Qe�,&@<p Feindish Games���Ip 1.0�nEMp <���Qp 1�4�_p 2000-04-24 00:00:00�,0plp Feindish Games�Ÿ�pQp�\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Hunt for the Red BaronSd|5���3���3��ޕ@Starship TroopersS` �5�������;~_ Harris GScribeST 06�;~_ ��� Elysium ProductsSH�7�W�p!�A"��,p�7�e�$&@<p Infogrames���Ip 1.0���Qp 1�4�_p 2001-11-02 00:00:00�$0plp Infogrames�Ÿ�p��'���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $SurvivorS��7�*^�(z��Ni no Kuni Wrath of the White Witch RemasteredSHL9�W�p!�A"��,p#�z����Ip 1.0���Qp 1�4�_p 2000-11-22 00:00:00�40plp Disney Interactive�Ÿ�p6�"���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Dinosaur (Disney's)S��;��L�0�Fg� �Fi�������\<���3���3���3���3�*^��ޕ,@��������W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o�ޓ���Qp l|��Ÿ�p���]���ph�K��ښpW��7��ښp"�0ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Far Cry 3 Blood Dragon DLCS	$=�W�p!�A"���Ip 1.0�PnEMp Go to: Settings Distortion = Off���Qp 1�4�_p 2011-12-02 00:00:00�Ÿ�p�*�'���ph�K�?`�p D3D����pl� $WavesSL<?�Fi��@�Ki���\<���3���3�*^�����W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o�ޓ���Qp k|��Ÿ�pj��\���ph�K��ښp_��7��ښp9�mʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Assassin's Creed: Liberation HDS<�?�l����t� XQuakeS|0@�Kb��Nb��O���5��`_��NVIDIA ShareSd�@���3���3��ޕ @����EarthriseS� A�Ȼ �;~_ �`hf �Dy� �9p� ��{� ���RPESI Group - IC.IDOSddC���3���3��ޕ@�����W�p!�A"��
*p�t� &@<p Microsoft���Ip 2.0�Z�Lp J,A��nEMp Scenery and anything outside of plane not affected by convergence adjustment���Qp 2��Xp�&n� 0plp Microsoft�Ÿ�p��(#���pi�K�0�Ŝp SIMULATION/FLIGHT�A�p�X�Z�?`�p D3D����pO� $Microsoft Flight Simulator 2004SH�D�W�p!�A"��,pΦ�a���Ip 1.0���Qp 1�4�_p 1998-01-01 00:00:00�,0plp GT Interactive�Ÿ�pNn ���pi�K��Ŝp ACTION�?`�p D3D����pO� $Bug Riders: Race of KingsS|,E���3���3��ޕ@@Gods and Heroes: Rome RisingSd�F�W�p!�A"�4&@<p Hasbro Interactive���Ip 1.0�Z�Lp G���Qp 1�4�_p 1999-02-24 00:00:00�40plp Hasbro Interactive�Ÿ�pI��_���pi�K��Ŝp ARCADE�?`�p D3D����pO� $CentipedeSPG���3���3��ޕ@BeowolfS��H�W�p!�A"�r8p'	g�&@<p Eurocom���Ip 2.0�Z�Lp A�t(YOp Background at zero depth. HUD items to far forward.���Qp 4�4�_p 1999-09-14 00:00:00�40plp Disney Interactive�Ÿ�pݸ�'���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Tarzan Action GameS��I�Fi����\<���3���3�*^�(z��WindborneSx
�J�W�p!�A"��,p/U��&@<p SSI���Ip 1.0�nEMp <���Qp 1�4�_p 1999-11-18 00:00:00�0plp SSI�Ÿ�p�ŋ\���pi�K�8�Ŝp SIMULATIONS / FLIGHT�?`�p D3D����pO� $Flanker 2.0(FlankerDemo.exe)S`PK�*^�����(z��Risk of Rain 2S�
 L��E���FX`7���5��y���5������#��:0��(z���`_��VLC media playerS�
�M�W�p!�A"��,p�>e�<&@<p Fiendish Entertainment���Ip 2.0�nEMp <���Qp 1�4�_p 2000-02-22 00:00:00�<0plp Fiendish Entertainment�Ÿ�p�;\���pi�K��Ŝp PUZZLE�?`�p D3D����pO� $Tower of the AncientsS�PO�W�p!�A"��,pj�� &@<p Microsoft���Ip 1.0�Z�Lp G�nEMp <���Qp 1�4�_p 2001-09-19 00:00:00� 0plp Microsoft�Ÿ�p-}�\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�A�p�X�Z�?`�p D3D����pO� $Microsoft Flight Simulator 2002S\�O�Fg��Fi�����3���3NeloS��Q�W�p!�A"���Ip 3.0��nEMp Some effects render incorectly Options>Settings>Video Settings>Dynamic Shadows=Off Dynamic Lighting=Off Bloom=Off���Qp 3�4�_p 2012-01-18 00:00:00���ph�K�?`�p D3D����pl� $Post Apocalyptic MayhemSd0�Q������:�pSpider-Man: Homecoming VRSt\R���3���3��ޕ@Gratuitous Space BattlesSP�R�*^�����(z��CupheadS\0 S��\m�Ӱ��X�0x6D1E:0x775CS8\S�W�p!�A"vkvslkernelS��T�W�p!�A"�4&@<p Planet Moon Studios���Ip 1.0�Z�Lp F�nEMp <�,(YOp Crosshair is 2D���Qp 1�4�_p 2000-11-27 00:00:00� 0plp Interplay�Ÿ�pP�#���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Giants Citizen Kabuto(GiantsMeccDemo.exe)St0�U�*^�����(z��A Plague Tale: InnocenceS�`V�W�p!�A"���Ip 2.0���Qp 2�4�_p 2009-12-31 00:00:00���pM��ʥ?`�p D3DFlash(Firefox)St�V���3���3��ޕ@����Champions OnlineS4W�`_��InkScapeS��X���3���3��ޕ�@�����W�p!�A"���Ip 4.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 4�4�_p 2011-07-06 00:00:00�Ÿ�p|Z"���ph�K�?`�p D3D����pl� $�(z��Dead IslandS|Y�*^�(z��Age of Empires II: Definitive EditionS\�Y���3���3��ޕ�Bloodrayne 2S�([���3���3��ޕ �W�p!�A"�r8p�@�k�,&@<p IO Interactive�Z�Lp F���Qp -1�4�_p 2003-08-21 00:00:00�,0plp Electronic Arts�Ÿ�pZ�\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Freedom FightersSL|[�*^�(z��Iron HarvestS0�\�W�p!�A"��,psif���Ip 1.0���Qp 1�4�_p 2001-08-17 00:00:00�,0plp Freeloader.com�Ÿ�p�a"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Tennis AnticsSl
^�W�p!�A"� &@<p NovaLogic���Ip 1.0�Z�Lp I,K�nEMp <���Qp 1�4�_p 2000-03-30 00:00:00� 0plp NovaLogic�Ÿ�pB��]���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Tachyon: The FringeShD^Fan Kong Xing Dong / Mission Against TerrorS,�^�(z��GORNS(�_�W�p!�A"�&@<p Rage���Ip 1.0���Qp 4�4�_p 2002-03-15 00:00:00�0plp Rage�Ÿ�p63"���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Mobile ForcesS4
a�W�p!�A"��,p��!g�&@<p THQ���Ip 1.0�Z�Lp K���Qp 2�4�_p 1999-02-23 00:00:00�0plp THQ�Ÿ�pl��"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $WCW NitroSPlb�W�p!�A"��
*p�t���Ip 2.0�\nEMp Some objects cause rendering artifacts��Pp��t���Qp 2�4�_p 2009-06-01 00:00:00�Ÿ�p��#���pk�K�?`�p D3D�k<�p�8������pN� $UpS<0�b��y�Pendulum DemoSH�b�*^�(z��Outer WildsS|hc�W�p!�A"��,p�F��r8p�4o�Ÿ�p��c���pi�K����pO� $bhd3dST�c�*^�(z��Heroes & GeneralsS�
8e��p NoName�W�p!�A"���Ip 2.0�Z�Lp F�H(YOp Scope sight is at wrong depth���Qp 2�4�_p 1999-01-01 00:00:00�$0plp Spashgames�Ÿ�pdA^���pi�K��Ŝp SPORTS�?`�p D3D����pO� $WhiteTail (On the Trail of the )S��e�Fi���Hi����3���3Blacksad: Under the SkinS`@f�Fi��@���3���3Apollo 11 DemoS�
�g�W�p!�A"��,p������Ip 1.0�Z�Lp A,K,G�L(YOp Texture Smear on setup screens���Qp 2�4�_p 2001-09-01 00:00:00�$0plp Infogrames�Ÿ�p�x\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Tonka Monster TrucksS4i���3���3��ޕ�����W�p!�A"���Ip 4.0���Qp 4�4�_p 2011-12-02 00:00:00�Ÿ�p(�Y\���ph�K�?`�p D3D����pl� $Might and Magic: Heroes VIS�
�j�W�p!�A"��,p�Xe�0&@<p Cyberlore Studios���Ip 1.0�nEMp <���Qp 1�4�_p 2002-01-08 00:00:00� 0plp Microsoft�Ÿ�p��7\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Mech Warrior 4 Black KnightSH
�l�Jg����3���3��ޕ@������W�p!�A"���Ip 4.0�nEMp Go To: Options/Video Settings: Enhanced Graphics = Off  Some objects render at wrong depth Some objects render incorrectly���Qp 4�4�_p 2011-03-30 00:00:00���ph�K�?`�p D3D����pl� $LEGO Star Wars III: The Clone WarsSXHm���3���3��ޕ�@Fort BoyardSX�m���3���3��ޕDay of SailS�<n���3���3��ޕ�l���:)��: ��W Darkest of DaysS��n��@��Fi��@���3���3�W�p!�A"�q��p�ݚ4Ryse: Son of RomeS0p�W�p!�A"���Ip ��b��ʰ ��nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o�ޓ���Qp m|��Ÿ�p��\���ph�K�?`�p �iȜ�#������pl� $MiasmataS�q�651�Fi����3���3�*^�����W�p!�A"��B$p$�"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp j|��Ÿ�phҥ\���ph�K��ښpW��7��ښp��{ʥT�ښp s�gRm�<K�&en�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Final Fantasy XV Windows EditionS��s�W�p!�A"��,p�Xe�8&@<p Radical Entertainment���Ip 1.0�Z�Lp A�L(YOp Halos of lights on trail are 2D���Qp 1�4�_p 1998-12-08 00:00:00�,0plp Electronic Arts�Ÿ�p�v ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $X Games ProboarderSu�W�p!�A"��,p#4�e���Ip 1.0�Z�Lp A���Qp 2�4�_p 2001-06-10 00:00:00�Ÿ�pθ9"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Mach ForceS� xu�����[3 �;~_ �Ww� Dalet CubeEngine - CompatibleSL�v�W�p!�A"���Ip 2.0�Z�Lp K�nEMp Lm���Qp 2�4�_p 2000-09-28 00:00:00�(0plp Archor Wright�Ÿ�p��{]���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $The Debie ZoneSX@w���3���3��ޕPsychotoxicSh�w���3���3��ޕDirt Track Racing2Sty�W�p!�A"��,px5	d�&@<p Kamahem���Ip 1.0�Z�Lp G���Qp 1��Xp�&n�4�_p 2002-03-27 00:00:00�$0plp Microprose�Ÿ�pN4R\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Tactical OpsS��y�I�Y��\<�;~_ �ӟ ��� �(z��Minecraft LauncherS�
|z�Fi����3���3�W�p!�A"�Ÿ�p��jX���ph�K����pN� $�:0��(z���`_��CascadesS�{�E,�9Cf��ޕ�}_����3���3��ޕ @Half-Life 2: Fakefactory Cinematic ModSX�{���3���3��ޕ@Cold EnergySd�{�*^�(z��Resident Evil ResistanceSPL|��\<�(z��Wu Jin Zhan QuSH�|�*^�(z��Dawn of ManS �}���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-04-23 00:00:00�Ÿ�p�f#���ph�K�?`�p D3D����pF� $Spider-Man Friend or FoeS�0
�~�;~_ �ӟ ��� �\k� �"� ��� �6#� �:0��(z���`_��Adobe IllustratorSp�~���3���3��ޕ@Tales of Monkey IslandS������3���3��ޕ�W�p!�A"���Ip 2.0�xnEMp Water causes halo Some objects render at wrong depth��Pp��	���Qp 2�4�_p 2009-11-01 00:00:00�Ÿ�pP� ���pk�K�?`�p D3D�I��pɴV����pN� $Mini NinjasS0ԁ�W�p!�A"�$&@<p GX3D Engine���Ip 1.0���Qp 1�4�_p 2000-07-27 00:00:00�$0plp GX3D Engine�Ÿ�p�˞ ���pi�K��Ŝp ARCADE�?`�p D3D����pO� $ZetrixSt0���5��`_��Microsoft StartMenuExperienceHostS�Ȃ�Fi����3���3�*^�����(z��Remnant: From the AshesS\08���\m�Ӱ��X�0x7204:0x0711STt��(z��Dayton (State of Decay 2)SX����3���3��ޕ@Terra WarsS�0��*^�(z��The Dark Pictures Anthology: Man of MedanSL���*^�(z��For The KingSL	���W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp m|��Ÿ�p�ҥ\���ph�K�?`�p �iȜ�#������pl� $�(z��Quake ChampionsS�\����3���3��ޕMercenaries 2: World in Flames S���Fi�����3���3�*^�W�p!�A"��B$p$�"��nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p<�9"���ph�K����pl� $�(z��Overkill's The Walking DeadS�	��W�p!�A"���Ip 4.0��nEMp Setting/Graphics Graphics Quality = High  Some objects render at wrong depth. Scene selection renders scenes in reverse���Qp 4�4�_p 2011-12-02 00:00:00�Ÿ�p�3]���ph�K�?`�p D3D����ph� $Jurassic Park The GameS������3���3��ޕ�l�������: City of HeroesSt0؊�:0��`_��video_usage_codec_dxva_modevc1_cS� |���a �}ł �"� ��� [��� Overwatch Systems Remoteview ProSt0��:0��`_��video_usage_codec_dxva_modevc1_dSXt���\<�*^�(z��HelldiversS	x��W�p!�A"���Ip 1.0���Qp 1�4�_p 2002-09-13 00:00:00�Ÿ�p�z\���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Buzzing CarsST
Ȏ�W�p!�A"�&@<p SSI���Ip 2.0�Z�Lp H�nEMp TopView���Qp 1�4�_p 1999-06-25 00:00:00�0plp SSI�Ÿ�pk��\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Fighting SteelS�h��I�Y�������4���5��y���5��(z��Yandex BrowserS�(���L����3���3��ޕ��:)������^lP�W�p!�A"���Ip 0.0�<nEMp Set Motion blur to off���Qp 0�4�_p 2009-04-23 00:00:00�(�z�p D162E513 0 1�Ÿ�p��9!���ph�K�?`�p D3D����p� $�(z��Batman: Arkham AsylumS� ���y�@I�G������������a �{�L �;~_ ��� BAE Systems SOCET GXPS�P��*^�����(z��The Elder Scrolls V: Skyrim Special EditionSDؒ��\<�(z��Tianxia 3Sl,���\<�*^�(z��Kingdom Under Fire 2SX���W�p!�A"���Ip 2.0�PnEMp <Not in English (hold S to shoot)���Qp 1�4�_p 1999-12-21 00:00:00�$0plp VR Biliard�Ÿ�p��]���pi�K��Ŝp OTHER�?`�p D3D����pO� $VRCaromSl��Fi���Hi����3���3System ShockS����W�p!�A"�0&@<p Gearbox Software���Ip 1.0�Z�Lp A���Qp 2��Xp�&n�4�_p 2002-10-31 00:00:00�,0plp Electronic Arts�Ÿ�p���]���pi�K� �Ŝp ACTION/3D�?`�p D3D���pK�&����pO� $James Bond NightfireSH��*^�(z��GriftlandsS����Fi���\(���3���3�*^�����W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp l|��Ÿ�pg3�#���ph�K��ښpW����ښp�MʥT�ښp s�gRm�<K�&en�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��ClaybookS����W�p!�A"���Ip 1.0���Qp 1�4�_p 2010-01-01 00:00:00�Ÿ�p���\���ph�K�?`�p D3D����p�� $The Princess and the FrogS�
@��W�p!�A"�&@<p Similis���Ip 1.0�Z�Lp A�D(YOp Lights are 2D - wrong depth���Qp 2�4�_p 2002-04-15 00:00:00� 0plp Fishtank�Ÿ�p�� ���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Beam BreakersS40l�Lumberyard EditorS�H��W�p!�A"�&@<p Cavedog���Ip 3.0�Z�Lp F,H,J�nEMp TopView�H(YOp Whole world is at same depth���Qp 4�4�_p 1999-10-29 00:00:00�,0plp GT Interactive�Ÿ�p��\���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Total Annihilation: KingdomsS���W�p!�A"�0&@<p KritzelKratz 3000���Ip 1.0�Z�Lp C,F,H���Qp 2�4�_p 2003-10-24 00:00:00�40plp JoWood Productions�Ÿ�pi�]���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Railroad PioneerS�	�����3���3��ޕ@�����W�p!�A"��D"p�5�Ÿ�p`�m]���ph�K����pO�"$Serious Sam IIS�
(��W�p!�A"��,p
9�4&@<p Interactive Vision���Ip 1.0�nEMp <���Qp 1�4�_p 1999-08-19 00:00:00�80plp Global Star Software�Ÿ�p�f�\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Bounty Hunter(BHunter.exe)Sh
���W�p!�A"��,pO̘f�$&@<p Blitz Games���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-12-05 00:00:00�00plp Eidos Interactive�Ÿ�p�%R!���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Chicken RunSH���:0��`_��VeracityNxtS�
���W�p!�A"��,p��Df�&@<p SSI���Ip 2.0�nEMp TopView���Qp 1�4�_p 2000-09-13 00:00:00�40plp Mattel Interactive�Ÿ�pv��!�4�Ŝp STRATEGY/TURNBASED�?`�p D3D� o�p2���@*o�p PG3DrawD.dll,PG3Draw.dllPanzer General 3 Scorched Earth(PG3.exe)SP��(z��Ultra Street Fighter IVST�����3���3��ޕ@@ShadowrunS\0ܥ�:0��(z���`_��DxO PhotolabSL0(��:0��`_��Touch PortalS�$����3���3��ޕ@�W�p!�A"�&@<p Bioware���Ip 2.0�tnEMp Set shadows to Medium       Character names are 2D���Qp 2�4�_p 2007-01-01 00:00:00�0plp Atari�Ÿ�p��\���ph�K�,�Ŝp Action/Fantasy�?`�p D3D�xJ�pp�E�I��pɴV����pl� $The WitcherS�ԩ�W�p!�A"�&@<p Cyan���Ip 1.0�Z�Lp A�P(YOp Pointer is not at correct depth.���Qp 2�4�_p 2000-10-13 00:00:00�40plp Mattel Interactive�Ÿ�p��#���pi�K� �Ŝp ADVENTURE�A�p�X�Z�?`�p D3D����pO� $realMystS`0��:0��`_��Movavi Video ConverterS
,��W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp A,G��(YOp Gunsight has wrong depth to be used in stereo unless convergence is turned way down.���Qp 2�4�_p 2000-08-21 00:00:00� 0plp EA Sports�Ÿ�p�J"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Deer Hunter 4Sh
����p game�W�p!�A"���Ip 2.0��nEMp Go To: Options/Video Settings/Custom Settings Shadows=Off���Qp 2�4�_p 2011-11-18 00:00:00�Ÿ�p{I�]���ph�K�?`�p D3D����pl� $Race RoomSd���W�p!�A"�8&@<p Sunstorm Interactive���Ip 1.0�Z�Lp F���Qp 1�4�_p 2001-09-27 00:00:00�(0plp Wizard Works�Ÿ�p��!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Deer Hunter 5S�d��W�p!�A"��,p)��e�$&@<p Lucas Arts���Ip 1.0�Z�Lp G���Qp 1�4�_p 2001-02-22 00:00:00�$0plp Lucas Arts�Ÿ�p���#���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Star Wars: Episode I Battle for NabooS�,��W�p!�A"��,p�e�,&@<p Magnetic Fields���Ip 1.0�Z�Lp C�nEMp <���Qp 1�4�_p 2000-02-22 00:00:00�,0plp Electronic Arts�Ÿ�p��\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Rally Championship 2000 (Mobil 1)S�0����3���3��O� ��ޕ�:0��`_��Corel Digital StudioS`<��*^�(z��DRAGON QUEST BUILDERS 2S����*^�������(z��Troy: A Total War SagaS� <���������a �;~_ Think3 thinkdesign / thinkiDS����W�p!�A"���ph�K�?`�p �iȜ�#������ph� $�:0��(z���`_��Unreal Engine DemoSdd����3���3��ޕ Fast Lane CarnageSTȵ��\<�*^�(z��Grim DawnS`��:0��`_��J River Media Center 20S�
Է�W�p!�A"�8&@<p Paradox Entertainment���Ip 1.0�Z�Lp F�8(YOp Target sights are 2D���Qp 2�4�_p 2000-08-03 00:00:00�,0plp Vison Park/EON�Ÿ�p���\���pi�K�0�Ŝp SIMULATION\FLIGHT�?`�p D3D����pO� $Airfix Dogfighter(Dogfighter.exe)Sxx����*^��څ�����(z��The WitnessS8���`_��Cisco WebExSp����3���3��ޕ@Horse Racing Manager 2S(0H�Minigolf VRS�����\<�*^�(z��NARUTO SHIPPUDEN: Ultimate Ninja STORM 4S����W�p!�A"�(&@<p X Games Works���Ip 2.0�h(YOp Only animatable characters are 3D, rest is 2D���Qp 4�4�_p 2002-04-18 00:00:00�(0plp X Games Works�Ÿ�p���\���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Ghost TempleSDԻ��5�Samsung MagicianS4
��W�p!�A"�0&@<p Creative Reality���Ip 2.0� Z�Lp A,E,G,I,K��(YOp Person is at slightly incorrect depth preventing convergence to be set correctly.���Qp 3�4�_p 2000-04-14 00:00:00� 0plp TalonSoft�Ÿ�pG�^���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Martian Gothic UnificationS�
���W�p!�A"��,p�ĉ�8&@<p Second South Studios���Ip 1.0�nEMp <���Qp 1�4�_p 1998-01-01 00:00:00�,0plp GT Interactive�Ÿ�p���"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Snowmobile RacingS\���\<�*^�(z��Meng Ta FangS���W�p!�A"���Ip 1.0���Qp 1�4�_p 2012-01-18 00:00:00�Ÿ�p�#���ph�K�?`�p D3D����pl� $FractalSh,����3���3��ޕ@Stronghold: LegendsS�
��W�p!�A"�(&@<p Sierra Sports���Ip 2.0�Z�Lp D,F�x(YOp Gunsight is 2D making targeting difficult in stereo.���Qp 3�4�_p 1999-01-28 00:00:00�(0plp Sierra Sports�Ÿ�pG+n]���pi�K��Ŝp OTHER�?`�p D3D����pO� $Trophy Buck(Field & Stream)S@H��W�p!�A"���Ip 1.0�Z�Lp I���Qp 2�4�_p 2000-04-11 00:00:00� 0plp CogniToy�Ÿ�p^��\���pi�K��Ŝp BATTLE�?`�p OGL_����pO� $Mind Rover(MindRover.exe)Sp
���W�p!�A"��,p�X�� &@<p Psygnosis���Ip 1.0�Z�Lp K���Qp 1�4�_p 1997-05-30 00:00:00� 0plp Psygnosis�Ÿ�pI�]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Wipeout 2097 XLS
���W�p!�A"�$&@<p Mad Doc S/W���Ip 1.0� Z�Lp A,E,F,H,K��(YOp Starfield other objects at wrong depth. HUD to far forward.���Qp 4�4�_p 2001-12-03 00:00:00�$0plp Activision�Ÿ�p�V\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Star Trek Armada IIS�L����3���3��ޕ @�����W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp l|��Ÿ�pqF�!���ph�K�?`�p �iȜ�#������pl� $Castlevania: Lords of ShadowS|�����3���3��ޕ @BMoscow Racer: Legends of USSRS�0���d��Fi�����3���3���3���3��ޕ��l�������_L�����p� �2�- �: ��W �1$� �ӟ ��"� �W�p!�A"���Ip ��L����Qp o|��Ÿ�p�	�\���ph�K�?`�p �iȜ�#������pl� $Unigine: Valley demoS�4��W�p!�A"���Ip 2.0�Z�Lp J�@(YOp Whole world at same depth���Qp 3�4�_p 2000-02-07 00:00:00�40plp Crystal Interactive�Ÿ�pa��\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Asteroid AssemblerSL�����3���3��ޕGoreSH0���:0��`_��MoviePlayerSX��W�p!�A"��,p�;����Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-04-10 00:00:00�$0plp Soft & Fun�Ÿ�p�7�"���pi�K��Ŝp ARCADE�?`�p D3D����pO� $3D Bricks (3D Winbrick 2001)S@X��W�p!�A"���Ip 1.0�Z�Lp F�nEMp Turn off Horizontal Blurand Window Mode, Crosshair and Enemy indicators are 2D objects, Turn Crosshair off in game options���Qp 1�4�_p 2006-01-01 00:00:00�0plp Legendo���ph�K�4�Ŝp Simulations/Flight�?`�p D3D����pN� $Attack on Pearl HarborS�
(����3���3��ޕ@@�W�p!�A"���Ip 2.0��nEMp Go to Settings/Video Settings Reflections = off Troop health meters are 2D���Qp 2�4�_p 2010-01-01 00:00:00�Ÿ�p�� �?`�p D3D�xJ�pp�E�I��pɴV����pn� $WorldShiftSXp���\<�(z��New Dungeon StrikerS����\<���3���3�*^��ޕ @�(z��NosgothS\X����3���3��ޕPriston TaleS�����3���3��ޕ@�W�p!�A"���Ip 2.0��nEMp Some effects may render incorrectly  Options>Graphics>Custom>Dynamic Lights = Off���Qp 2�4�_p 2011-11-18 00:00:00�Ÿ�p/�&���ph�K�?`�p D3D����pl� $Stronghold 3SXP��W�p!�A"� &@<p EA Sports���Ip 1.0���Qp 2�4�_p 2002-10-30 00:00:00�,0plp Electronic Arts�Ÿ�p��!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Tiger Woods PGA Tour 2003S<���(z��GfeSDKDemo_DXS���W�p!�A"�4&@<p Promethean Designs���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-20 00:00:00� 0plp Interplay�Ÿ�p�|]���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Renegade Racers(rr.exe)S�0���Fi���Hi����3���3�*^�(z��MORDHAUS\����3���3��ޕStronghold 2SL<��W�p!�A"� &@<p EA Sports���Ip 1.0���Qp 1�4�_p 2003-10-09 00:00:00� 0plp EA Sports�Ÿ�p�J"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Tiger Woods PGA Tour 2004SH
���W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1998-12-21 00:00:00� 0plp EA Sports�Ÿ�p�lS ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $AFL 99S`��Fi��Hi����3���3DraugenSTH��*^�(z��Children of MortaS����W�p!�A"� o�p2���H*o�p AssettoCorsa.exe,datapc.forgeACSS�	����p Engine�W�p!�A"���Ip 0.0���Qp 0�4�_p 2012-06-29 00:00:00�Ÿ�p
4�#���ph�K�?`�p D3D����pl� $BraveS�
���W�p!�A"�r8p�˘m���Ip 1.0�Z�Lp G��(YOp Text written over objects which are placed closer than text.���Qp 1�4�_p 2000-12-22 00:00:00�00plp Soft Enterprises�Ÿ�p�
�#���pi�K��Ŝp ARCADE�?`�p D3D����pO� $noireS`���W�p!�A"���Ip 1.0�,nEMp Turn off Bloom���Qp 1�4�_p 2007-01-01 00:00:00�00plp Adventure Company�Ÿ�p�z\���pi�K�0�Ŝp ACTION/adventure�?`�p D3D����pN� $Dead ReefsSlH��W�p!�A"��,pg��e�&@<p Iguana���Ip 1.0�nEMp <���Qp 1�4�_p 1999-06-15 00:00:00�0plp Acclaim�Ÿ�p$!���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D�k<�p�8������pO� $Re-VoltS�,��W�p!�A"��,p�̤a�(&@<p Reality Bytes���Ip 2.0�Z�Lp A�x(YOp Demo does not run, config is based on setup screens.���Qp 3�4�_p 1998-12-08 00:00:00�,0plp GT Interactive�Ÿ�p'���pi�K�,�Ŝp ACTION/FIGHTING�?`�p D3D����pO� $Dark VengeanceSt�����3���3�*^��ޕ@�(z��MU OnlineS����W�p!�A"��,pN�yd�r8p�K�k�&@<p Buka���Ip 1.0�Z�Lp D�nEMp <�|(YOp Subview on Map display is incorrectly clipped in stere.���Qp 2�4�_p 1999-05-06 00:00:00�0plp Buka�Ÿ�p�f�#���pi�K��Ŝp ACTION�?`�p D3D�k<�p�8������pO� $Russian Roulette 2ST���`_��DouYu Broadcasting ClientS@
0���p game�W�p!�A"���Ip 2.0�LnEMp Some effects render incorrectly���Qp 2�4�_p 2012-10-22 00:00:00�Ÿ�p!��g���ph�K�?`�p D3D����pl� $Bunch of HeroesSt���W�p!�A"�Ÿ�p��]���pi�K����pN� $webplayer.unity3dS�x��W�p!�A"���Ip 3.0�Z�Lp A��(YOp Background is at monitor depth. Dice rolling looks incorrect in stereo.���Qp 5�4�_p 1999-01-01 00:00:00�40plp Hasbro Interactive�Ÿ�p~w� ���pi�K��Ŝp OTHER�?`�p D3D����pO� $MonopolySx���}_�E���3���3��ޕ @�W�p!�A"���Ip 3.0�HnEMp Go to: Options/Video Settings: Post Process Quality = Low Shadow Quality = Low Use NVIDIA laser sight Crtl+F12 Shadows/Fog/smoke render halo around character���Qp 3�4�_p 2009-07-01 00:00:00�np�:�v�Ÿ�pn � ���ph�K�\��p�9�:�?`�p D3D����pH� $DamnationSt
L��W�p!�A"��
*p�t���Ip 1.0�Z�Lp F�,nEMp Crosshair is 2D���Qp 2��Xp�&n�4�_p 2006-07-10 00:00:00���pi�K�0�Ŝp ACTION/ADVENTURE�A�p�X�Z�?`�p D3D����pO� $Men of Valor:VietnamSP�����3���3��ޕ@�W�p!�A"���Ip 1.0�@nEMp Turn Water Quality to Low���Qp 1�4�_p 2008-01-01 00:00:00�Ÿ�p��#���ph�K�?`�p D3D����pL� $Imperium RomanumS\0���\m�Ӱ��X�0xB306:0x43A1SP��W�p!�A"��,pR�� &@<p Psygnosis���Ip 1.0�Z�Lp A,F��(YOp Hilighted Lemming is at wrong depth.(becomes 3 characters) Cursor is at wrong depth.���Qp 3�4�_p 1999-08-31 00:00:00� 0plp Psygnosis�Ÿ�p1)]���pi�K��Ŝp PUZZLE�?`�p D3D����pO� $Lemmings Revolution(Lemmings Revolution.exe)SD0���`_��NiceHash Miner 2S\0����\m�Ӱ��X�0xAC10:0xD0E3S|0d����5�:0��(z���`_��ApplicationFrameHostS\����\<�*^�(z��Atlas ReactorS\0,���\m�Ӱ��X�0x0E22:0x359AS����ޕ���3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A,F,K���Qp 2�4�_p 2002-03-25 00:00:00�80plp Mythic Entertainment�Ÿ�p�Z!���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Dark Age of CamelotS�<��Fi��@���3���3�(z��Everybody's Gone to the RaptureS\0����\m�Ӱ��X�0x6D1E:0x770FSd ��:0��`_��Autodesk Simulation 2012S� ���������;~_ �Dy� ��� Chemical Computing - MOES� 0���a �{�L �;~_ �:0��`_��Autodesk InventorS
4��E,�9Cf��L��r��Fi����3���3���3���3���4��\m��ޕdP����Crysis3_SFRTestS`�����3���3��ޕATI Caves DemoSP����3���3��ޕYulgangST4��:0��`_��Acer TouchPortalS@���W�p!�A"� &@<p Headgames���Ip 1.0�Z�Lp G���Qp 1�4�_p 2000-03-25 00:00:00� 0plp Headgames�Ÿ�pb�"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Pro Pool 2Sd���W�p!�A"��,p��e� &@<p Semilogic���Ip 1.0�Z�Lp A,E,G��(YOp Car does not sit on track but floats above it. Issues with pop ups and setup screens.���Qp 2�4�_p 2000-01-01 00:00:00�40plp Mattel Interactive�Ÿ�p��#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Hot Wheels Stunt Track Driver 2S���W�p!�A"��,p�Xe�,&@<p Digital Dialect���Ip 1.0�Z�Lp F,K���Qp 1��Xp�&n�4�_p 1998-01-30 00:00:00�T0plp Playmates Interactive Entertainment�Ÿ�p)��"���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $AdrenixSP��*^�����(z��NBA 20SL0(�*^�(z��Realm RoyaleSh����3���3��ޕSims 2: Bon VoyageSX��Fi��@���3���3MiscreatedS ���������$ @���$ @��[3 ���6 �;~_ ��:z ���z ?�ӟ �U�� �7� ���RP�(z��MAXON CINEMA 4DS`0d�I�Y������5��`_��DiscordS�
��W�p!�A"��,pkM�(&@<p Wizard Works���Ip 1.0�Z�Lp G,K���Qp 1�4�_p 1999-01-01 00:00:00�(0plp Wizard Works�Ÿ�pSz|]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Swampbuggy RacingS���W�p!�A"��,p|o�`�$&@<p Glass Ghost���Ip 1.0�Z�Lp A�@(YOp Horizon is at wrong depth���Qp 5�4�_p 1999-03-14 00:00:00�40plp Grolier Interactive�Ÿ�p�� ���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Tank RacerSh�Fi�����3���3War of the VikingsS`X�*^�(z��Warcraft III: ReforgedSd��W�p!�A"��,pn �e���Ip 1.0�Z�Lp K���Qp 2�4�_p 2001-05-02 00:00:00�$0plp Infogrames�Ÿ�p(�#���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Pearl Harbor: Defend the FleetST	��\<�(z��Tu Ji Ying XiongS\0�	��\m�Ӱ��X�0x7204:0x0730S�
H� �p LithTech�W�p!�A"���Ip 1.0�Z�Lp F,K�h(YOp Lasersight at monitor depth, cannot turn off.���Qp 2�4�_p 2001-05-15 00:00:00�40plp Disney Interactive�Ÿ�p.�A"���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Atlantis The Lost Empire(Trial by Fire)S\���\<�*^�(z��Huang Jin DaoSd4�Fi�����3���3Shattered HorizonSl
�
�W�p!�A"��,p�S7�&@<p Kalisto���Ip 1.0�Z�Lp G,K���Qp 1�4�_p 1998-10-05 00:00:00�$0plp Activision�Ÿ�p��]���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Fifth ElementS$����3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-01-01 00:00:00�Ÿ�p�j!]���pi�K�?`�p D3D����pO� $RollerCoaster Tycoon 3 PlusS�4��\<���3���3�*^��ޕ@����������W�p!�A"���Ip 0.0���Qp 0�4�_p 2011-03-14 00:00:00�Ÿ�p��\���ph�K�?`�p D3D�+
�p��X����pl� $�(z��The Witcher 2: Assassins of KingsS���W�p!�A"�&@<p Disney���Ip 1.0�HnEMp Will not run Stereoscopically���Qp 5�4�_p 2008-01-01 00:00:00�0plp Disn�Ÿ�pCa\���pi�K�0�Ŝp RACING/Simulation�?`�p D3D����pO� $Cars - Radiator SpringsS�0����3���3��ޕ����: !�}ł �:0��`_��SLI Test ApplicationSH0�(z���`_��Chaos V-RayS����\<���3���3�*^��څ��ޕ�J-	p45���W�p!�A"��B$p$�"���Ip ��L���nEMp �� )���4�P
Zp|^�%p� �S��H�*�*�N|+�O$%�U<�w�|���q���5׺���]ģ�	���\K��YN��<�#W��X�Z0�V���l2����/�sh�-�@C��"��=��6N�d�����Q��`�j��5�zOR�B���Qp m|��Ÿ�pL�� ���ph�K�?`�p �iȜ�#������pl� $��p�q���(z��Dark and LightS� ��������7�- ���6 �;~_ ���� ��� �r�� Unisys ERBAS
��W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-08-10 00:00:00�,0plp Oscar Nordvall�Ÿ�p��]���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Nibbles 3DS�0���3���3��ޕ@�W�p!�A"�q��p�ݚ4All Play-On-line GamesSp��W�p!�A"�q��p�ݚ4�:0��(z���`_��WLXPGSSST0���:�pDarwin's bots: Episode 1SPT�*^�(z��Desperados IIIS|����5��y���5��:0��(z���`_��SkypeSt(�W�p!�A"�$&@<p Activision���Ip 1.0�nEMp <���Qp 1�4�_p 1998-11-09 00:00:00�$0plp Activision�Ÿ�p�h�]���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Heavy Gear II(HEAVYGEAR.exe)S
�W�p!�A"�$&@<p Codemasters���Ip 1.0�Z�Lp A�p(YOp Horizon is at wrong depth, but only by a little.���Qp 1�4�_p 2000-12-14 00:00:00�$0plp Codemasters�Ÿ�p�]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Colin McRae Rally 2.0(CMR2Demo.exe)S�04�������9^% �o< �c-] ��:z �}ł ��� �g� �Zu� �[u� �\u� PTC Creo (Legacy)S���Fi����\<���3���3���3���3�*^��ޕ I�:)������W�p!�A"���Ip 5.0���Qp 5�4�_p 2012-07-31 00:00:00�Ÿ�pK�^���ph�K�?`�p D3D����pl� $�(z��Planetside 2S� ���3���3��ޕSims 3: World Adventures Expansion PackSd��W�p!�A"�Ÿ�p
3]���pi�K����pO� $MonsterxS\0 ��\m�Ӱ��X�0x7204:0x0716S� 
� �r�t�[�~��s��������R�/ ��2 �;~_ ��oi �ڞ� InnovMetric PolyWorksS��"���3���3��ޕ@�����W�p!�A"���Ip 1.0�Z�Lp K�D(YOp HUD Items at various depths���Qp 2�4�_p 2001-07-17 00:00:00�$0plp Mightygames�Ÿ�p�x\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Jumpgate EvolutionS��$�Fi���\<���3���3�*^��څ�W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p?�!!���ph�K��ښpW����ښp
VʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Conan ExilesS�D&�Fi���\<���3���3�*^��څ�����W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p��!���ph�K��ښpS��7��ښpU;Tʤ�ښp ���:�p�?`�p �iȜ�#���(z��ObductionS��'�W�p!�A"���Ip ��b��ʰ �nEMp Go to: Main menu: Options: Set graphics to low. Some objects render at the wrong depth. Some cutscenes render out of screen.���Qp l|��Ÿ�p>�!!���ph�K�?`�p �iȜ�#������pl� $Jagged AllianceS	�)�W�p!�A"���Ip ��L��\nEMp ��� <���4�PYZ|}�6p�+�S��@��,�|(�A$?�C<�w�|���q€�5꺚��ĥ����{K�CN��'�r8��X�Zp�V�ފ'2����/��5h�-�@Y��g��?��6H�s�����\��s�t��5�Ezh�Bi�i՜�#�Mc�2��cr�Cٙ�5��(��k� ���,,y��Fl�gB�+"D�6��'S�(Mm�rK�&fn�?>�=D����ʏ_3��l���� -����4�PYZ|v�-p�e�S��B�G�6�\|o�R$7�H<�w�|��q߀�5纒��Kĩ����tK�N����Qp l|��Ÿ�pm�"���ph�K���p?uޥ?`�p �iȜ�#������pl� $BlackguardsSLP*�l���͵0 ��� OgreSt�*���3���3��ޕ@Freaks! Slammin' TrafficS�+�Fi����3���3Age of Empires: Definitive EditionS��+��\<���3���3�*^��ޕ @�����(z��HearthStone: Heroes of WarcraftS<4-��y��R�`�}_�E���3���3��ޕ������W�p!�A"���Ip 2.0���Qp 2�4�_p 2012-03-09 00:00:00�Ÿ�p�^4#���ph�K�?`�p D3D����pl� $Rayman OriginsS$d-Daojian 2S�
/�W�p!�A"�&@<p Origin���Ip 2.0� Z�Lp A,E,F,H,I�X(YOp Starfield is 2D, Text/Highlight is 2D���Qp 4�4�_p 1998-08-26 00:00:00�0plp Origin�Ÿ�p��\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Wing Commander: Secret OpsSPp/�*^�(z��Fishing PlanetS��0�W�p!�A"�&@<p Sierra���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-03 00:00:00�0plp Sierra�Ÿ�pO{�"���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $SWAT 3: Close Quarters Battle(Swat.exe)S�
�2�W�p!�A"�4&@<p Take 2 Interactive���Ip 1.0�Z�Lp A,F�L(YOp Looks like stereo is reversed??���Qp 3�4�_p 2002-03-06 00:00:00� 0plp Microsoft�Ÿ�p��!���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Mall TycoonSX3���3���3��ޕX3: ReunionSLH3�*^�(z��Ascendant OneS\0�3��\m�Ӱ��X�0x7204:0x071CS
�5���3���3��ޕ@@�����W�p!�A"���Ip 2.0��nEMp Go To: Options/Graphics Volumetric Effects = Off Some objects render at wrong depth Reflections render incorrectly���Qp 2�4�_p 2010-02-01 00:00:00�Ÿ�pK�m\���ph�K�?`�p D3D����pl� $Napoleon: Total WarS�$7�W�p!�A"�H&@<p Plastic Reality Technologies���Ip 1.0���Qp 1�4�_p 2003-10-17 00:00:00�40plp Cenega Tri Synergy�Ÿ�pj"���pi�K��Ŝp RTS�?`�p D3D����pO� $Korea Forgotten ConflictS$X8�W�p!�A"��
*p�t���Ip 2.0�Z�Lp B,F,K���Qp 2��Xp�&n� 0plp UBI_Soft���pi�K� �Ŝp Strategy�A�p�X�Z�?`�p D3D����pO� $Paradise CrackedS|�8�Fi����3���3Mordheim: City of the DamnedSl(9�*^�(z��Mafia II: Definitive EditionSL�9�*^�����(z��PyreS|:�q�W�O��:0��(z���`_��ASUS iTrackerS�
t;�W�p!�A"��,p2���$&@<p Core Design���Ip 1.0�nEMp <���Qp 1�4�_p 2000-02-14 00:00:00�0plp Eidos�Ÿ�p���]���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Tomb Raider 3: The Lost Artifact(tomb3.exe)S4�<�Fi�����3���3�W�p!�A"��
*p�t���Ip 0.0���Qp 0�4�_p 2010-02-01 00:00:00�EKp��c�Ÿ�p��#���ph�K�?`�p D3D�k<�p�8������p̋ $RocketsledST@=��\<�*^�(z��QQ SonicS|�=�W�p!�A"�Ÿ�p��]���pi�K����pN� $flylikeabird3.unity3dS�	�?�W�p!�A"���Ip 3.0� nEMp Go to: System Settings/Video Settings Shadows = Off Sea quality = Off  Lens flares do not render in depth Artifacts at the edge of screen���Qp 3�4�_p 2011-09-08 00:00:00�Ÿ�p�7�"���ph�K�?`�p D3D����pl� $A Train 9Sx@���3���3��ޕ@A Game Of Thrones: GenesisS�
�A�W�p!�A"� &@<p Headgames���Ip 2.0�Z�Lp A�@(YOp Horizon is at wrong depth���Qp 5�4�_p 1999-01-01 00:00:00� 0plp Headgames�Ÿ�p���"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Extreme RodeoS80�A�(z��Beat SaberS 
�B�W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-04-08 00:00:00� 0plp Shareware�Ÿ�p�f�#���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Virtual SailorS4(D�*^�����W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p��Y���ph�K�?`�p �iȜ�#������pl� $�(z��Railway EmpireS�E��ؒ��\(�W�p!�A"���Ip ��L����Qp n|��Ÿ�p�J ���ph�K�?`�p �iȜ�#������ph� &�(z���`_��Ashes of the SingularitySH pE��8W  �}ł Lux RenderS`�E��\<�*^�(z��Infinite CrisisSHF��\(�(z��DreadhallsS(@FTian Yi JueSd	�G�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2011-12-02 00:00:00�Ÿ�p�!#���ph�K�?`�p D3D����pl� $SkyDriftSd�G���3���3��ޕ @Trophy Bass 2007S0@H�`_��MumbleS�
�I�W�p!�A"�4&@<p TrainWreck Studios���Ip 1.0�Z�Lp F,I�0(YOp Laser sight is 2D���Qp 2�4�_p 2000-01-01 00:00:00� 0plp ValuSoft�Ÿ�p��(]���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Laser ArenaSp,J���3���3��ޕ�����Life is strangeS� #�L�r�t��c}�[�~��ޕ��s��������� �^� �TT �9^% ��- �R�/ ��/ ��2 ���6 ���E ��	^ �;~_ ��oi ���z ��}ł 	�}z� �>� �ӟ (5�=�� �7p� ��Ǻ ��U� �"� �!�� ��� ��� �ڞ� �4� Dassault Systemes SolidWorks 2019 and aboveS� DM���3���3��ޕ�;~_ ��� �Dassault Systemes ComposerS�
�N�W�p!�A"��,p�X2�0&@<p Digital Illusions���Ip 1.0�Z�Lp I���Qp 1�4�_p 1999-01-04 00:00:00�40plp Gremlin Interactive�Ÿ�pN\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Motorhead (Updated)S�tP�W�p!�A"�0&@<p Pitbull Syndicate���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-07 00:00:00�$0plp Infogrames�Ÿ�p�/R ���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Demolition Racer(DR_MAG_DEMO.exe)S|R�W�p!�A"��,pL��d�0&@<p Torc Interactive���Ip 1.0�TnEMp Turn off in-game sight [LaserSight]���Qp 2��Xp�&n�4�_p 2001-01-01 00:00:00�Ÿ�p0E#���pi�K�?`�p D3D����pO� $Fate TechdemoS@T�W�p!�A"��,p�Xe� &@<p Team .366���Ip 1.0�Z�Lp A�4nEMp < Turn off Shadows�|(YOp Shadows are drawn incorrectly. They can be turned off.���Qp 1�4�_p 2000-03-04 00:00:00�0plp 3DO�Ÿ�p�ݮ"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $High Heat Baseball 2001 [Sammy Sosa ](Hh2001.exe)S��U�W�p!�A"��,p�/�e�<&@<p Fiendish Entertainment���Ip 1.0���Qp 1�4�_p 2000-06-22 00:00:00�<0plp Fiendish Entertainment�Ÿ�p��#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Super Chix 76/AKA Muscle CarS\0hV��\m�Ӱ��X�0xB306:0x25A9Sp�V��L�@��\(���4�(z��The Evil WithinSP4W��O� �:0��`_��CameraSH�W�Fi�����3���3OdeSX0�W�:0��`_��Fujitsu Test suiteS$�X��\(�W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p�%!���ph�K�?`�p �iȜ�#������pl� $�(z��Sea of ThievesS0Z��\(�J-	p45���W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�poĄ\���ph�K�?`�p �iȜ�#������ph� &��p�q���(z��F1 2015 DX12S`�[��\<�*^�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp k|��Ÿ�p��Y]���ph�K�?`�p �iȜ�#������ph� $�(z��KritikaS8�[�(z��TransistorS�T]��p rally�W�p!�A"��,p�-�e�$&@<p Codemasters���Ip 1.0�Z�Lp A,K�nEMp <���Qp 1�4�_p 1998-11-12 00:00:00�$0plp Codemasters�Ÿ�p��(\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Colin McRae RallyS\0�]��\m�Ӱ��X�0xE305:0x2590S`
`���3���3��ޕ@�����W�p!�A"���Ip 2.0�HnEMp Set Shadows to off Some objects render in 2d (Batarang aiming icon, action arrows) Smoke renders at wrong depth Fog and haze renders with halo around objects���Qp 2�4�_p 2009-02-02 00:00:00�Ÿ�p��\���pi�K�?`�p D3D����pl� $LEGO: BatmanS��a�E,�9Cf�I�k����ama7���Fi��*�Ń�����\<���3���3���3���3���4�*^��ޕ@�l���!D������������: �(z��World Of WarcraftS�<b��E�eff���4��y���5��:0��`_��OriginS��b���3���3��ޕ@Warhammer 40000: Dawn of War - SoulstormSdd�W�p!�A"�$&@<p Real Sports���Ip 1.0���Qp 1�4�_p 1999-06-14 00:00:00� 0plp ASC Games�Ÿ�p�Ϟ!���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Jeff Gordon XS RacingS`td�*^�(z��Feng Yin Zhe / ClosersS�Hf���3���3��ޕ@�W�p!�A"���Ip 1.0��nEMp Turn off reflection and refraction, Sky is at wrong depth���Qp 2�4�_p 2006-01-01 00:00:00�0plp Atari�Ÿ�pV ���ph�K� �Ŝp Adventure�?`�p D3D����pN� $SilverfallS
(h�W�p!�A"���Ip ��b��ʰ � nEMp Some objects render at wrong depth. If rendering anomaly after closing book, Esc and select Resume. Go To:/Settings Graphics Quality=Low���Qp m|��Ÿ�p0�\���ph�K�?`�p �iȜ�#���xJ�pp�E�I��p[.)����p�� $The Raven - Legacy of a Master ThiefSD�h�*^�(z��CloudpunkS4�j�W�p!�A"��,p�XN�0&@<p Irrational Games���Ip 1.0�Z�Lp F�,nEMp < [LaserSight]�x(YOp 2D cursor looks bad in stereo and cannot turn it off���Qp 2��Xp�&n�4�_p 1999-07-30 00:00:00�,0plp Electronic Arts�Ÿ�pX+\���pi�K�(�Ŝp ROLE PLAYING�?`�p D3D����pO� $System Shock 2Sh
$l�W�p!�A"��,p�/��&@<p SegaPC���Ip 1.0�Z�Lp F���Qp 2�4�_p 2001-06-07 00:00:00�$0plp Activision�Ÿ�pb�%\���pi�K��Ŝp ARCADE�?`�p D3D����pO� $The House of the Dead 2S��l�Fi�����3���3�*^�(z��Crusader Kings IIISx ,m�������;~_ �"� NewTek LightWave 3DS��n���3���3��ޕ��W�p!�A"�0&@<p Yager Development���Ip 1.0���Qp 1�4�_p 2003-10-03 00:00:00�0plp THQ�Ÿ�p[��\���pi�K�0�Ŝp SIMULATION/FLIGHT�?`�p D3D����pO� $Aerial Strike: The Yager MissionsSX (o�;~_ ��� Synopsys LightToolsSh�p�W�p!�A"�0&@<p GMM Entertainment���Ip 1.0���Qp 1�4�_p 2002-06-06 00:00:00�00plp GMM Entertainment�Ÿ�p$!���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $All TracksSP�q�Fi�����3���3�*^�W�p!�A"��B$p$�"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp l|��Ÿ�p9�%"���ph�K�?`�p �iȜ�#������pl� $�(z��LawbreakersS�
hs�W�p!�A"�(&@<p Wizard Works���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1999-01-01 00:00:00�(0plp Wizard Works�Ÿ�pu�2"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Harley-Davidson Race Across AmericaS�8u�W�p!�A"��,pE�d�$&@<p Lucas Arts���Ip 1.0�Z�Lp E,F�nEMp <�4(YOp HUD mixes 2D and 3D���Qp 2�4�_p 1998-12-03 00:00:00�$0plp Lucas Arts�Ÿ�pk��\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Star Wars: Rogue SquadronSt�v�W�p!�A"���Ip 1.0�Z�Lp F�8nEMp Do not zoom too close���Qp 2�4�_p 2002-05-03 00:00:00�,0plp Plastic Reality�Ÿ�p�!�'���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Loco-commotionSd
0x�}_����3���3��ޕ @�W�p!�A"���Ip 3.0�TnEMp Smoke renders a halo around objects���Qp 3�4�_p 2009-02-02 00:00:00�Ÿ�p�#� ���ph�K�?`�p D3D����pL� $WheelmanS`�x�W�p!�A"�Ÿ�pU
�\���ph�K����pn� $MXvsATVS��z�E,�9Cf�}_�@��\<���3���3�*^��ޕ @�����W�p!�A"���Ip 1.0��nEMp Some objects render at wrong depth  Go To: Options/Video/Advanced Video Set Depth of Field = off���Qp 1��Xp�&n�4�_p 2009-11-01 00:00:00���dp��"c�Ÿ�p<5�#���ph�K�?`�p D3D����pL�"$�(z��Call of Duty: Modern Warfare 2S��|�W�p!�A"��
*p�t��,p�Xe�(&@<p Quantic Dream���Ip 1.0�nEMp <���Qp 1�4�_p 1999-10-29 00:00:00�0plp Eidos�Ÿ�p��X"���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D�k<�p�8������pO� $Omikron: The Nomad Soul(Nomad.exe)SD��E��5��}ł ��$� ��� �W�p!�A"���Ip 1.0�hnEMp Set to NVIDIA Viewing Method, Run Full Screen���Qp 1�4�_p 2008-01-01 00:00:00�EKp��c���pM��ʤ��pi�K��Ŝp Other�b�pn�?���pC�/|��0�p�@7��?`�p D3D���p��ݤ���pO� $�:0��(z���`_���Y�ސStereoscopic PlayerSpT��W�p!�A"�&@<p Jinx���Ip 1.0���Qp 1�4�_p 1999-04-27 00:00:00�(0plp Ripcord Games�Ÿ�p r�\���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Space Bunnies Must Die!(Sbmd.exe)S,
�����3���3��ޕ@�����W�p!�A"���Ip 2.0��nEMp Go to: Options/Adv Graphics Video Post Effects = Off Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2011-07-06 00:00:00�Ÿ�p��I\���ph�K�?`�p D3D����pl� $Dungeons & Dragons OnlineS|$��W�p!�A"�Ÿ�p�!���pi�K�A�p�X�Z����pO� $config3dr2000SHp��*^�(z��Last OasisSd��Fi���}_�E���3���3���3���3��ޕ @�W�p!�A"���Ip 3.0��nEMp Some shadows render 2d Some objects render at wrong depth���Qp 3�4�_p 2010-01-01 00:00:00�EKp��c�Ÿ�p � ���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pN� $APB: All Points BulletinST؅���3���3��ޕ@The MarkSP��W�p!�A"��,p��d�@&@<p Jane's Combat Simulations���Ip 3.0�Z�Lp D,J�\(YOp 3D in a small window only, rest is 2D.���Qp 2�4�_p 1999-07-30 00:00:00�@0plp Jane's Combat Simulations�Ÿ�p'O"���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Jane's Fleet Command(Fleet Command Demo.exe)Stl��*^�(z��Romance of the Three Kingdoms XIVS4Ј��� ExpresiiSd4��Fi���Hi����3���3MotoGP 19Sx���W�p!�A"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp m|��Ÿ�p�J'���ph�K��ښpW��7��ښp۱SʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $Halo: Spartan AssaultS�T���\<���3���3�*^��ޕ�l���: �(z��Homeworld RemasteredSt���W�p!�A"�,&@<p Strategy First���Ip 1.0�Z�Lp F,K���Qp 1�4�_p 2002-11-27 00:00:00�,0plp Strategy First�Ÿ�p��\���pi�K��Ŝp RTS�?`�p D3D����pO� $ORB Off-World Resource BaseS8$��l����t� X29S������3���3��ޕ@�W�p!�A"���Ip 4.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 4�4�_p 2012-01-18 00:00:00�Ÿ�pn�M\���ph�K�?`�p D3D����pl� $Black ProphecyS\���\<�*^�(z��Rising StormS4P��W�p!�A"��,pE��d���Ip 2.0�Z�Lp C,F,K���Qp 2�4�_p 2000-09-26 00:00:00�(0plp New Age Games�Ÿ�p�1#���pi�K��Ŝp ACTION�?`�p D3D����pO� $ReconS�̐�Fg��Fi�� ���3���3�*^�(z��Deep Rock GalacticS
��W�p!�A"���Ip 1.0���Qp 1�4�_p 2002-07-08 00:00:00�0plp X3D�Ÿ�p|i�\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Crazy Mini GolfSx@����3���3��ޕ@Outrun 2006: Coast 2 CoastS�T��W�p!�A"���Ip ��b��ʰ �TnEMp Some objects render at wrong depth.���Qp m|��Ÿ�p�a#���ph�K�?`�p �iȜ�#������pl� $Peta CityS���Fi���\<���3���3���3���3�*^��ޕ@��$ ��� "�W�p!�A"���Ip ��L��\nEMp ��� }���4�PYZ|k�!p�-�S��W�*�'�[|;�I$<�A<�w�|˥�q׀�5뺊����^���~K��-N���Qp l|��Ÿ�p�=� ���ph�K�?`�p �iȜ�#������pl� $�(z���`_��JX3 OnlineSL`����3���3��ޕNeuroS(
|��W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00�$0plp Activision�Ÿ�p��9\���pi�K�0�Ŝp Simulation/racing�?`�p D3D����pO� $Monster JamS(0��Budget CutsS���W�p!�A"���Ip ��b��ʰ �LnEMp Some effects render incorrectly���Qp m|��Ÿ�pg3�#���ph�K�?`�p �iȜ�#������pl� $Surgeon Simulator 2013ST��Fi�����3���3MotoGP 15S�
���W�p!�A"��,p�>�e�4&@<p Zipper Interactive���Ip 1.0�Z�Lp C,D,F���Qp 2�4�_p 1999-10-08 00:00:00�40plp Hasbro Interactive�Ÿ�pƉ�#���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Mech Warrior 3(Mech3.exe)S�0���������;~_ Graphisoft Virtual Building ExplorerS,\��W�p!�A"���Ip 1.0�Z�Lp K���Qp 2�4�_p 2001-04-01 00:00:00� 0plp ValuSoft�Ÿ�p�a\���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $X ScooterS����E,�9Cf��ޕ�}_�� ��\<���3���3�*^��ޕ�B���������W�p!�A"���Bp�ݎ4���Ip 1.0���Qp 1�4�_p 2008-10-01 00:00:00�Ÿ�p��"���ph�K�?`�p D3D����pl� $�(z��Fallout 3S, 0��;~_ VisiS����Fi����\(������3���3�*^�;��,�� DrawDepthDiff=1�����J-	p25���W�p!�A"��B$p$�"���Ip ��L���nEMp ��� }���4�P*Z:|m�4p�+�S��	�=�+�\|?�L$3�_<�w�|ۥ�qـ�5�����Pľ�^���8K�KN��{�Kk��X�ZP�V���H2ݍ��&��fh�-�@��k��0�Ѷ6+����Qp j|��Ÿ�pD�m#���ph�K��ښpW��v��ښp�-xʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $��p�q���(z��Fallout 4S�04���E���Y��y��R�`��y���5��#�Windows Retail DemoSD���:0��`_��TrueLink+S8���W�p!�A"��,pg��e�$&@<p Lucas Arts���Ip 1.0�Z�Lp E,F�nEMp TopView��(YOp Cursor is 2D. Text on Hud has inconsistent separation wrt rest of HUD.���Qp 2�4�_p 2000-03-31 00:00:00�$0plp Lucas Arts�Ÿ�p1"���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Force CommanderS`(��W�p!�A"�Ÿ�p�� ���ph�K����pN� $obscureSd0h��:0��`_��Adobe Photoshop ElementsS`0ܣ�X��:�(z���`_��3DMark TimeSpyS�Ф�W�p!�A"���Ip ��b��ʰ �LnEMp Use - 3D Ready/3D Bluray output���Qp n|��?`�p �iȜ�#���:0��(z���`_��3D-Hub PlayerST,����3���3��ޕ �BAnomaly 2S�	��Fi�����3���3�W�p!�A"���Ip ��b��ʰ ���Qp j|����ph�K�?`�p �iȜ�#������pl� $Command and Conquer: GeneralsS$
(��W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-08-24 00:00:00�$0plp Wasatchware�Ÿ�p��\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Road Trip 2000ST���Fi�����3���3Hard WestS00����:�pV ARRRS����*^�(z��Ying Xiong San Guo/Heroes of three kingdomsS�����3���3��ޕ @�����W�p!�A"��
*p�t���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-06-29 00:00:00�Ÿ�p�� ���ph�K�?`�p D3D�k<�p�8�����pM��ݤ+
�p��X����pl� $End of NationsS`D���\<�*^�(z��Ji Feng Zhi RenST���*^�����(z��FirewatchSh ���������;~_ Autodesk CompositeSt���W�p!�A"��Pp��t�Ÿ�p��\���pk�K����p\� $wic_dx10SLԫ���3���3��ޕ@CabalS�0p����5�q�W�O���O� ��y���5��:0��`_��Microsoft CortanaSTԬ��\<�*^�(z��PaladinsS|8���\<�*^�����(z��Europa Universalis IVS@��W�p!�A"��,p�Xe���Ip 1.0�Z�Lp A�nEMp <��(YOp Gunfire rendered at wrong depth. Lantirn view broken up in stereo���Qp 2�4�_p 2000-01-01 00:00:00�,0plp Mission Studios�Ÿ�pM��#���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $JetFighter IV: Fortress AmericaSh0����\m��:�p�`_��DirectMode Test AppS�����p mainapp�W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp E,I��nEMp Stereo not as clear for backround images (players, field goals, score board) or players on the sidelines.��(YOp goals posts are blury and and glichy, fade in and out of focus���Qp 2�4�_p 2005-08-18 00:00:00� 0plp EA Sports�Ÿ�p*�!���pi�K��Ŝp sportts�?`�p D3D����pO� $Madden NFL 2006S������3���3��ޕ @�����W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth               Some effects render incorrectly                  Go To:                                           Options/Graphics                                 Shadow Detail = Very Low���Qp 2�4�_p 2012-07-31 00:00:00�Ÿ�p�Ϟ!���ph�K�?`�p D3D�+
�p��X����pl� $Spec Ops: The LineS<��W�p!�A"���Ip ��b��ʰ ��nEMp Some effects render incorrectly. Go to: Config Graphics Motion Blur = OFF���Qp m|��Ÿ�p��(^���ph�K�?`�p �iȜ�#������pN� $MotoGP 13ST����3���3��ޕ�W�p!�A"���Ip 1.0�4nEMp Set World FX to Low���Qp 1�4�_p 2007-11-01 00:00:00�Ÿ�p,�%\���ph�K�?`�p D3D����pl� $NASCAR Racing 2003 SeasonS�
��W�p!�A"��,p]Qd�<&@<p Red Storm Entertainment���Ip 1.0�nEMp TopView���Qp 1�4�_p 1999-07-26 00:00:00�<0plp Red Storm Entertainment�Ÿ�p|:�"���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Force 21(Force21.exe)S`L���\<�*^�(z��Tian Long Ba BuS(0����3���3���;��ޕ�l���: ��W ���k ��} �1$� �ӟ The Chronicles of Riddick: Assault on Dark AthenaSt��Fi����3���3�*^�(z��Past CureS�h���L�@�Fi�����3���3�W�p!�A"��B$p,�"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-04-13 00:00:00�Ÿ�p�U4\���ph�K�?`�p D3D����pL� $3DMark VantageS����Fi����\(���3���3�*^�(z��Hot LavaS`,�����Doctor Who: The Edge of time-VRSt
����3���3��ޕ@�����W�p!�A"���Ip 4.0�\nEMp Go To: Setting/Visuals/Custom Render Settings Shadow Quality = Off  Some objects render at wrong depth Some lights render incorrectly Fog renders halo around character���Qp 4�4�_p 2011-02-09 00:00:00�Ÿ�pti�\���ph�K�?`�p D3D����pl� $Dead Space 2ST0���:�p�(z��Batman Arkham VRS�
���W�p!�A"�$&@<p Triggerlab���Ip 1.0�Z�Lp A�\(YOp Terrain vs objects not at correct depth���Qp 2�4�_p 2002-03-03 00:00:00�(0plp Modern Games�Ÿ�pq��]���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Stealth CombatSt@���\<���3���3���4�*^��ޕ@B�����W�p!�A"���Ip ��b��ʰ �PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp l|��Ÿ�p��j]���ph�K�?`�p �iȜ�#������pl� $�(z��Dead Space 3S�
8��W�p!�A"���Ip 0.0���Qp 0��Xp�&n�4�_p 2012-02-22 00:00:00�Ÿ�pD#���ph�K�?`�p D3D���pM��ݤ���pL� $Depth HunterSX���W�p!�A"� &@<p Gabriele���Ip 1.0�Z�Lp I���Qp 1�4�_p 2000-05-22 00:00:00� 0plp Gabriele�Ÿ�p�q�]���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Pokemon WorldSX
����p Engine�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-10-22 00:00:00�Ÿ�p<�!\���ph�K�?`�p D3D����pl� $Gotham City ImpostersST D��������;~_ PTC CDRSS�
���W�p!�A"�4&@<p Hasbro Interactive���Ip 3.0�Z�Lp J�H(YOp Whole world is at same depth.���Qp 4�4�_p 2000-08-30 00:00:00�40plp Hasbro Interactive�Ÿ�pW�\���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Frogger 2S�
���W�p!�A"�<&@<p Feindish Entertainment���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-08 00:00:00�<0plp Feindish Entertainment�Ÿ�p#�#^���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D�k<�p�8������pO� $NFK: Santa's Gone PostalST�����3���3��ޕCityLifeS|L��*^�����(z��Gwent: The Witcher Card GameS0���W�p!�A"��,pcd���Ip 1.0�Z�Lp G���Qp 1�4�_p 2000-08-31 00:00:00�0plp THQ�Ÿ�p��"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $MTV SkateboardingS\�����3���3��ޕ@@TransformersSX4��(z��theHunter: Call of the WildSL0����:�pStar Trek Bridge CrewSl
���p tm�W�p!�A"��,pE�d�0&@<p Soft Enterprises���Ip 1.0���Qp 1�4�_p 1999-04-05 00:00:00�$0plp Modem Games�Ÿ�p
�"���pi�K��Ŝp PUZZLE�?`�p D3D����pO� $Twisted MindSXd����3���3��ޕ @�W�p!�A"���Ip 2.0�TnEMp Water causes a halo around objects���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p!Է!���ph�K�?`�p D3D����pN� $Perimeter 2Sl���*^�(z��Mount & Blade II: BannerlordS�X��Fg���Fi��(���3���3�*^�(z��Yakuza Kiwami 2SP�����3���3��ޕ@GoliathS������3���3��ޕ@�����W�p!�A"��d5p�@p�&@<p Bungie���Ip 1.0�Z�Lp A,D�<(YOp 2D crosshair and lights���Qp 2�4�_p 2003-10-17 00:00:00�<0plp Microsoft Game Studios�Ÿ�p<�^���pi�K� �Ŝp ACTION/3D�?`�p D3D����pN� $HaloSt�����3���3��ޕ@Lionheart: Kings CrusadeS,<���څCHKNS�(��W�p!�A"��,p!�9�4&@<p Buka Entertainment���Ip 1.0�Z�Lp A��(YOp Rocket fire is 2D, distant objects not rendered correctly���Qp 3�4�_p 2000-01-14 00:00:00�40plp Buka Entertainment�Ÿ�p��\���pi�K��Ŝp ACTION�?`�p D3D����pO� $StormSP
\��Fi�����3���3�*^�W�p!�A"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp l|��Ÿ�pU��]���ph�K�?`�p �iȜ�#������pl� $�(z��Metal Gear SurviveS0���E,�9Cf�Fg� �Fi����\(���3���3���3���3���4�*^��ޕdP�;����������W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some objects render incorrectly.���Qp j|��Ÿ�pL�9^���ph�K�?`�p �iȜ�#������pl� $�(z��ArmA 3S0���E,�9Cf���3���3��ޕdP�����W�p!�A"���Ip 3.0�nEMp Troop icons are 2D Laser sight is 2D Troop icons leave rendering artifacts on right and left edges of screen Smoke causes halo Shadows are not rendered correctly  Go to Options/Video options/Advanced Shadow detail = disabled Postprocess effects = Low���Qp 3�4�_p 2009-11-01 00:00:00�Ÿ�p��]���ph�K�?`�p D3D����pN� $ArmA 2SD��*^�(z��GroundedS�
t���p PG3�W�p!�A"�&@<p SSI���Ip 2.0�nEMp TopView���Qp 1�4�_p 1999-07-06 00:00:00�0plp SSI�Ÿ�p-��!���pi�K�8�Ŝp STRATEGY / TURN-BASED�?`�p D3D����pO� $Panzer General 3D Genaral AssaultSh���W�p!�A"��,p���d���Ip 1.0���Qp 1�4�_p 2002-03-08 00:00:00�$0plp Activision�Ÿ�p�"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $F.D.N.Y. Firefighter(FDNYFirefighter.exe)S,0@��(z��MossS�
���W�p!�A"��,p�e�$&@<p Simutronics���Ip 2.0�Z�Lp F,K�4(YOp Light Halos are 2D.���Qp 2�4�_p 1998-11-20 00:00:00�$0plp 989 Studios���pi�K��Ŝp ACTION�?`�p D3D����pO� $CyberStrike 2S�L��E,
�9Cf���3���3���;��ޕ(P�W�p!�A"���Ip 3.0�4nEMp Set Motion blur to off for better stereo effect.  Haze causes a halo around object. Sky is at wrong depth. Reflections on water render incorrectly���Qp 3�4�_p 2009-01-01 00:00:00�Ÿ�p���"���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pL�"$F.E.A.R. 2: Project Origin(Demo)SH���:0��`_��Surface DTXS<���W�p!�A"��,pn;�g� &@<p Rebel Act���Ip 1.0�Z�Lp A��(YOp Lights, other objects drawn as 2D. Animated object drawn at incorrect depth, cannot adjust.���Qp 3�4�_p 2000-10-27 00:00:00�$0plp Codemasters�Ÿ�p~�Y\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Blade of Darkness(Blade.exe)SX4��(z��LEGO Marvel Super Heroes 2S�	���W�p!�A"���Ip ��b��ʰ ��nEMp Go TO: Options/Visual Shadows=Off Some cut scenes render at wrong depth Some effects render incorrectly���Qp m|��Ÿ�p�x\���ph�K�?`�p �iȜ�#������pl� $�(z��Brutal LegendS�|���p Prism3d�W�p!�A"��,pqj^d���Ip 1.0�Z�Lp K�@(YOp Runs real slow in stereo���Qp 2�4�_p 2001-05-10 00:00:00�$0plp Infogrames�Ÿ�p�"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $911 Fire RescueS8���W�p!�A"� &@<p EA Sports���Ip 1.0���Qp 1�4�_p 2003-09-09 00:00:00�,0plp Electronic Arts�Ÿ�p���'���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NHL 2004Sx0���p NoName�W�p!�A"��,p?��e� &@<p Pendamic���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-06-20 00:00:00�$0plp Activision�Ÿ�p	��#���pi�K� �Ŝp STRAGETY�?`�p D3D����pO� $Dark Reign 2St�����3���3��ޕ�W�p!�A"��
*p�t�$&@<p Lucas Arts���Ip 1.0�Z�Lp F,A�dnEMp Many characters during gameplay appear twice, the second being of less quality (double vision). Problems with Stereo Flickers in and out sporadically, characters flashing*�,(YOp *remove shadows���Qp 2��Xp�&n�4�_p 2004-09-20 00:00:00�$0plp Lucas Arts�Ÿ�pA��\���pi�K�0�Ŝp ACTION/ SHOOTING�A�p�X�Z�?`�p D3D����pO� $Star Wars: Battlefront (2004)S�T����3���3��ޕ�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp E���Qp 1��Xp�&n�4�_p 2004-09-15 00:00:00�,0plp Electronic Arts�Ÿ�p��x\���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $NHL 2005S`�����3���3��ޕ@X-Motor RacingS�����3���3��ޕ@�W�p!�A"���Ip 1.0��Pp��~���Qp 1�4�_p 2006-01-01 00:00:00�(0plp Fraxis Games�Ÿ�p��t ���pk�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pN� $Sid Meier's Civilization 4ST�����3���3��ޕParaworldS�h��E,�9Cf��ޕ�}_���\<���3���3�*^��ޕ @�����(z��Half-Life 2: Episode TwoS�D��W�p!�A"��
*p�t��,p�X�e�4&@<p Monster Games, Inc.���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2000-08-11 00:00:00�40plp Hasbro Interactive�Ÿ�p��(]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D�k<�p�8������pO� $NASCAR HeatS<h���2Z_��L� �Fi���������@��\<���3���3�*^�����W�p!�A"���Ip ��b��ʰ �PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p��#���ph�K��ښpW��7��ښp�ImʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Dragon Age: InquisitionS�
H����3���3���;�vQ�q�W��ޕ�l������$�� �^lPWolfenstein: The Old BloodSH
�����3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2005-01-01 00:00:00�0plp Empire�Ÿ�pj�\���pi�K�0�Ŝp Simulation/racing�?`�p D3D����pO� $FlatOutS�t����3���3��ޕ�W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp E,H�@nEMp Turn off stereo for menus��Pp�n�t���Qp 2�4�_p 2006-09-01 00:00:00� 0plp EA Sports�Ÿ�p�'���pk�K��Ŝp SPORTS�?`�p D3D����pO� $NHL 2007S�D�W�p!�A"�0&@<p Lionhead Studios���Ip 1.0�Z�Lp A,K�nEMp <�p(YOp Reflections in water are incorrect, HUD to close.���Qp 1�4�_p 2001-03-26 00:00:00� 0plp EA Games�Ÿ�p��#���pi�K��Ŝp ACTION�?`�p D3D����pO� $Black And WhiteS�0��:0��`_��video_usage_codec_dxvaddi_modempeg2_idctSp4�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly. Use NV Laser sight (Ctrl+F12) Go to: Advanced options Bloom=OFF Once in game-Go To: Options/laser sight=Off (must trigger game launch and every spawn)���Qp m|��Ÿ�p)�("���ph�K�?`�p �iȜ�#������pl� $Rise of the TriadS�4��L�`�Fi���\(���3���3�*^��څ�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�pi�\���ph�K��ښpW��7��ښp�+jʤ�ښp ��?`�p �iȜ�#������pl� $�(z��Watch Dogs 2S��E,.�9Cf��\<���3���3���4�*^��ޕ@B�����W�p!�A"���Ip 1.0�TnEMp Some objects render at wrong depth���Qp 1�4�_p 2010-08-01 00:00:00�Ÿ�p��!���ph�K�?`�p D3D����pl� $�(z��Guild Wars 2S�����3���3��ޕ@�W�p!�A"���Ip 4.0��nEMp Some effects render incorrectly Some objects render incorrectly���Qp 4�4�_p 2011-04-29 00:00:00�Ÿ�pO�^���ph�K�?`�p D3D����pH� $Battlefield: Play4FreeS�	D
�W�p!�A"���Ip 2.0��nEMp Go to: Menu/Settings & Extras Shadows = Medium or Lower Some objects render at wrong depth���Qp 2�4�_p 2012-06-11 00:00:00�Ÿ�pb�m\���ph�K�?`�p D3D����pl� $Tiger Woods PGA Tour 12: The MastersS�	��W�p!�A"���Ip 2.0��nEMp Some objects render at the wrong depth Some objects render incorrectly���Qp 2�4�_p 2011-07-13 00:00:00�Ÿ�pJ4R\���ph�K�?`�p D3D����ph� $Dragon Ball OnlineS�
�
�W�p!�A"� &@<p SunStorm���Ip 2.0�Z�Lp D,F,G�X(YOp Setup screens mix 2d/3d incorrectly.���Qp 4�4�_p 1999-09-01 00:00:00�(0plp Wizard Works�Ÿ�p�A#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Deer Hunter IIISh���3���3��ޕ@EA Sports Rugby 06S�
����3���3��ޕ�W�p!�A"��
*p�t��Xp�&n�Ÿ�p��\���pi�K�A�p�X�Z����pO� $NHL 2006S��W�p!�A"��,p�Xe�$&@<p SquareSoft���Ip 4.0�Z�Lp J� nEMp FixedView�x(YOp Entire world is at same depth, including characters.���Qp 3�4�_p 2000-01-29 00:00:00�,0plp SquareSoft Inc�Ÿ�pk��\���pi�K� �Ŝp ADVENTURE�?`�p D3D�k<�p�8������pO� $Final Fantasy VIIISD0�W�p!�A"�&@<p Davilex���Ip 1.0���Qp 1�4�_p 2000-07-20 00:00:00�0plp Davilex�Ÿ�p��\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $London RacerS���E,6�9Cf�Fi���\<���3���3���3���3�*^��ޕ��������W�p!�A"���Ip ��L��TnEMp Some objects render at wrong depth.���Qp n|��Ÿ�p��Y���ph�K�?`�p �iȜ�#������pl� $�(z��Heroes of the StormSd|�}_�E2H���3���3��ޕ HBFrom DustSL��*^�(z��Rogue CompanyS(��Fi�����3���3���4�W�p!�A"���Ip ��L���nEMp Some objects render at wrong depth. Go to Options/Video/AdvancedSettings/Shadow Quality=Off.���Qp l|��Ÿ�pe�\���ph�K��ښpW��7��ښpr>ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $Escape Dead IslandS�����3���3��ޕ�W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp E,H�8nEMp Turn off stereo while in menus, 'Inside Rules and Options/settings/display settings set control indicator to off in order to turn player names off.'��Pp���	���Qp 1�4�_p 2007-10-01 00:00:00� 0plp EA Sports�Ÿ�ph�9 ���pk�K��Ŝp SPORTS�?`�p D3D����pO� $NHL 2008S��r����3���3��ޕHitman 2: Silent AssassinS�
����3���3��ޕ�W�p!�A"���Ip 1.0��nEMp Turn off player indicators Some transition scenes at wrong depth���Qp 1�4�_p 2008-11-01 00:00:00�Ÿ�p�!�'���ph�K� �Ŝp EA Sports�?`�p D3D����pO� $NHL 2009Sd<�E,�9Cf��ޕ�}_����3���3��ޕ$@�W�p!�A"���Ip 1.0��nEMp Clouds at wrong depth Setting film grain to off provides better stereo effect���Qp 1��Xp�&n�4�_p 2008-11-10 00:00:00��9ap@�6���dp��"c�0plp Valve�np�:�v�Ÿ�pӑ�"���ph�K�\��p{�:�?`�p D3D�M��pT��k����pL� $Left 4 DeadS\0���\m�Ӱ��X�0xAE30:0x66AASd� �jD#���GG��Fi��*���3���3�*^�����W�p!�A"��B$p$�"���Ip ��L��xnEMp ��� }���4�PYZ|i�4p�*�S���e�#�_|'�I$1�U<�w�|���q׀�5纘��ğ����|K�ZN�1�jy��X�Z>�V���g2�������Qp j|��Ÿ�p�f#���ph�K��ښpW����ښpS�aʥx�ښp g�gm=�sK�&#n�?n�=Dߒ����_��-���� 4����4�P8Z;|o�!p�&�S���q�#�K| �W$r�B<�w�|���qڀ�5��ݶ�_Ī�~��?`�p �iȜ�#������pl� $�(z���`_��Total War: WARHAMMER IIS04!�(z��KholatS�0�!��E��y��R�`���5��y���5��#��:0��`_��Metro Video PlayerS�<"���3���3��ޕ@Lead and Gold - Gangs of the Wild WestSL�"���3���3��ޕMDK2Sp#���3���3��ޕD�Adrenalin 2: Rush hourS\�#���3���3��ޕBlitzkrieg IIS	�%�W�p!�A"��D"p��5���Ip 3.0�HnEMp Some objects render at wrong depth Outside shadows render in 2D Go to: Options/Settings/ Advanced Video Settings Depth Of Field = Off Floor Reflection = Off���Qp 5�4�_p 2009-02-02 00:00:00���ph�K�?`�p D3D����p� $NBA 2K9Sl(���3���3��ޕ�W�p!�A"��,p�F>��8&@<p Remedy Entertainment���Ip 1.0�Z�Lp A,D��(YOp Views thru open pasageways have garbage on the sides. Some effects, blood, etc are at wrong depth.���Qp 3�4�_p 2001-07-20 00:00:00� 0plp godgames�Ÿ�p��9\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Max PayneS\d(���3���3��ޕ@Ninja ReflexS��)��p Game�W�p!�A"��,p�ݑ�0&@<p Westwood Studios���Ip 1.0�Z�Lp F���Qp 2�4�_p 2003-08-25 00:00:00�,0plp Electronic Arts�Ÿ�pL1� ���pi�K��Ŝp RTS�?`�p D3D����pO� $Command & Conquer - GeneralsS�
�+���3���3��ޕ@�����W�p!�A"���Ip 1.0��nEMp Dirt coming from under the tires is rendered at wrong depth���Qp 1�4�_p 2009-02-02 00:00:00�Ÿ�p�
�\���ph�K�?`�p D3D����pn� $FlatOut: Ultimate CarnageSX,���3���3��ޕ@DragonshardSpl,���3���3��ޕ@BGuitar Hero: World TourST�,�*^�(z��PlanetSide ArenaS��.���3���3��ޕ@�W�p!�A"��
*p�t�8&@<p Massive Entertainment���Ip 1.0�Z�Lp E,K�,nEMp Player Icons 2D���Qp 2��Xp�&n�4�_p 2004-06-14 00:00:00�0plp Sierra���pi�K��Ŝp RTS�A�p�X�Z�?`�p D3D����pO� $Ground Control 2St
$0��p NoName�W�p!�A"���Ip 2.0�Z�Lp A,J�0(YOp Whole world is 2D���Qp 4�4�_p 2001-03-01 00:00:00�(0plp Real Networks�Ÿ�p��%]���pi�K��Ŝp OTHER�?`�p D3D����pO� $Art is DeadSh�1�E,�9Cf��\<���3���3�*^��ޕ@�����W�p!�A"���Ip 0.0���Qp 0�4�_p 2009-11-15 00:00:00���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pL� $�(z��AionSX�1��\(�*^�(z��The ForestSl<2���3���3��ޕ"@Men of War: Red TideSl�3�E,/�9Cf��\<���3���3�*^��ޕ @�����W�p!�A"���Ip 2.0���Qp 2�4�_p 2012-11-08 00:00:00�Ÿ�p��"���ph�K�?`�p D3D�+
�p��X����pl� $�(z��HawkenSL4���3���3��ޕConanSH@5�W�p!�A"�&@<p Disney���Ip 1.0���Qp 1�4�_p 2008-01-01 00:00:00�0plp Disn�Ÿ�pP�"���ph�K�0�Ŝp RACING/Simulation�?`�p D3D����pO� $Cars Mater NationalSd�6��\(���3���3�*^��ޕ$@������p Client�W�p!�A"���Ip 1.0���Qp 1�4�_p 2012-10-22 00:00:00�Ÿ�p׺�"���ph�K�?`�p D3D����pd� $�(z��Blade & SoulS�P8�E,�9Cf�Fi������3���3�����W�p!�A"��1p������Ip 1.0�Z�Lp K�HnEMp Depth of Field should be OFF.�\�Op!����Qp 1�4�_p 2007-10-01 00:00:00�κwp����?`�p D3D��Q�p���Call of Juarez(DX10)SD
�9�Fi�����3���3�*^�W�p!�A"��B$p$�"���Ip ��L��TnEMp Some objects render at wrong depth���Qp m|��Ÿ�p%#���ph�K����pl� $�(z��Soul Calibur VIS�h;���5�*^��څ�����W�p!�A"��B$p$�"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p֙w!���ph�K��ښpW��7��ښp�jMʥT�ښp s�gRm�<K�&en�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��VampyrS|
�<�W�p!�A"��,p�a�e�&@<p Sega���Ip 1.0�Z�Lp C,F���Qp 1�4�_p 1998-06-25 00:00:00�0plp Sega�Ÿ�pk��\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $House of the Dead(THOTDEMO.exe)SX4=���3���3��ޕPathologicSt�?�E,!�9Cf�Fi���}_�����3���3���3���3��ޕ@��p�q���Bpp��"c�W�p!�A"���Ip 1.0�@nEMp Set shadow Quality to Low��Pp��t���Qp 1��Xp�&n�4�_p 2007-10-01 00:00:00���dp��"c�np��.v�(�z�p 1162e513 0 1�Ÿ�p��"���ph�K��Ŝp FPS�\��p�}�:�?`�p D3D�+
�p��X�I��pɴV����pl� $Gears of WarS�<A�Fi����\<���3���3�*^�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp m|��Ÿ�p~�"���ph�K�?`�p �iȜ�#������pl� $�(z��Titanfall 2S��A�}_� ���3���3��ޕ@�����(z��Sins of a Solar EmpireS`DB�W�p!�A"��,p�Xe���pi�K����pO� $ArcanumS�D��y��R�`���3���3��ޕ @�����W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-01-18 00:00:00�Ÿ�p�Z!���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pL� $Kingdoms of Amalur: ReckoningS`0�D�SBR������:�p�(z��OnwardS<0�D��:�pThe AssemblyS�\E��Z�I�Y���*^�;��(z��Borderlands 3Sd�E��ޕ���3���3��ޕ @The ShipS` F������Autodesk Dynamo StudioS0LFXing Chen BianSx�G��\<���3���3���4�*^��ޕd@�:)������W�p!�A"���Ip 5.0���Qp 5�4�_p 2012-03-02 00:00:00�Ÿ�pe��#���ph�K�?`�p D3D�+
�p��X����pl� $�(z��Borderlands 2SL�H�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o�ޓ���Qp m|����ph�K�?`�p �iȜ�#������pl� $�(z��LEGO MARVEL Super HeroesSdPI����Budget Cuts 2: Mission InsolvencySD�I�(z��Streets of Rage 4S�HJ��FG���_L�����Ũ �W�p!�A"�q��p�ݚ43DMark14S��K���3���3��ޕ@�W�p!�A"��,p�%$�&@<p Auran���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2002-03-09 00:00:00�,0plp Strategy First�Ÿ�pf��]���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Trainz railroad simulator 2004ShpM�W�p!�A"��,p��Lg� &@<p Accolade���Ip 1.0�nEMp <���Qp 1�4�_p 1999-11-04 00:00:00� 0plp Accolade�Ÿ�p�`"���pi�K�$�Ŝp ACTION / 3D�?`�p D3D�k<�p�8������pO� $Slave ZeroSh0�M�:0��`_��ArcSoft Total Media TheatreS|DP��3p�Fi�������\<���3���3���4�*^�����W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-08-28 00:00:00���ph�K��ښpW��7��ښp�PʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p D3D����pl� $�(z��Hitman: AbsolutionSp0�P�0��4  -relaxErrors=118�}ł Adreno ProfilerSxQ���3���3��ޕSims 2: Glamour Life StuffSP�S���Fi��@��_� ��\(���3���3�*^����W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p��j]���ph�K��ښpW��7��ښp=ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Far Cry PrimalS�tU���3���3��ޕ@�W�p!�A"�S"p�q6���
*p�t�,&@<p Electronic Arts���Ip 1.0�Z�Lp I,H�@nEMp Ghosting while in stereo���Qp 2�1�Wpޓq���Xp�&n�,0plp Electronic Arts�Ÿ�p�^#���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Godfather: The gameS@�UUltimate Chicken HorseS0�V�W�p!�A"���Ip 2.0�Z�Lp J���Qp 2�4�_p 2002-05-26 00:00:00� 0plp Dead Bear�Ÿ�p��A'���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Beware of the BallSdLW��\<�*^�(z��Da Tang Wu ShuangSDY�W�p!�A"�4&@<p Illusion Softworks���Ip 1.0�Z�Lp F,G,H�nEMp <�x(YOp Targeting, Text Highlights, shots, at Monitor depth.���Qp 3�4�_p 2000-06-16 00:00:00� 0plp TalonSoft�Ÿ�ppc�]���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Flying Heroes(fh.exe)S��Y���5��\m��y���5�Microsoft Windows Solitaire CollectionS`@Z�:0��`_��TOSHIBA SD-Video PlayerS,0�ZMission: ISSS�\�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly. Some cutscenes render out of screen.���Qp l|��Ÿ�p�<V!���ph�K�?`�p �iȜ�#������pl� $Ride to Hell: RetributionShx\�Fi��@���3���3Lichdom: BattlemageSt0�\�:0��(z���`_��Windows Soft input PanelS`T]���3���3��ޕImperial GloryS��]��Fi�����3���3�X��:�W�p!�A"�q��p�ݚ43DMark11S�X_�W�p!�A"���Ip 1.0�Z�Lp A�8nEMp Water at wrong depth���Qp 2�4�_p 2008-11-01 00:00:00� 0plp EA Games�Ÿ�p�#� ���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����p|� $Command and Conquer - Red Alert 3(ra3game.exe)S4
�`�W�p!�A"��,p�.�e�&@<p Jamie���Ip 1.0�Z�Lp F���Qp 2�4�_p 2001-06-04 00:00:00�0plp Jamie�Ÿ�ph/E ���pi�K��Ŝp ACTION�?`�p D3D����pO� $AxisS,
�b�W�p!�A"�0&@<p Image Space Inc.���Ip 1.0�Z�Lp A,E,G��(YOp Spedometer dial is 3D, cannot make it 2D. Setup screens messed up in stereo.���Qp 2�4�_p 1999-03-17 00:00:00�,0plp Electronic Arts�Ÿ�p���#���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Sports Car GTSlhc��ޕ���3���3��ޕ@Disciples IIIS0
�d�W�p!�A"��,p��d���Ip 1.0�Z�Lp F�nEMp <���Qp 1�4�_p 2001-09-24 00:00:00�0plp Sirtech�Ÿ�p/�"���pi�K�A�p�X�Z�?`�p D3D����pO� $Wizardry 8S	�e�W�p!�A"���Ip 2.0�LnEMp Some effects render incorrectly���Qp 2�4�_p 2011-11-18 00:00:00�Ÿ�p,�]���ph�K�?`�p D3D����p�� $IgniteS�0g�W�p!�A"�&@<p Sony���Ip 1.0���Qp 1�4�_p 2010-04-12 00:00:00�0plp Sony�EKp��c���pM��ʤ��ph�K��Ŝp OTHER�b�pn�?���pC�/|�?`�p D3D����pO� $�:0��(z���`_��Sony Media GalleryS�h�W�p!�A"���Qp -1�4�_p 2009-04-23 00:00:00�Ÿ�p�U4\���ph�K�?`�p D3D����pH� $BoneTownS�i�W�p!�A"��,p�yN�r8pD+?� &@<p Charybdis���Ip 2.0�Z�Lp A,F,G,K�H(YOp HUD Items way too far forward���Qp 3�4�_p 2001-09-15 00:00:00�40plp Bethesda Softworks�Ÿ�p�"���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Magic & Mayhem 2: The Art of MagicS@Tk�W�p!�A"�$&@<p Bltz Games���Ip 1.0���Qp 2�4�_p 2002-10-08 00:00:00�$0plp Infogrames�Ÿ�p���'���pi�K�,�Ŝp ACTION/PLATFORM�?`�p D3D����pO� $ZapperSH�l��E�I�Y�eff�������3���3���4���5��ޕ��y���5��#��W�p!�A"�q��p�ݚ4�:0��(z���`_��Windows Movie MakerSX �l��BA 
�,� Aechelon TechnologyS�Tm�Fg��Fi�����3���3Lucas Arts Hive Engine DemoS4
�n�W�p!�A"��,p�Xe� &@<p UBI_Soft���Qp -1�4�_p 2001-08-09 00:00:00� 0plp UBI_Soft���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Planet of the ApesS�lp�Fg�`�Jg�@�Fi����\<���3���3���3���3�*^��ޕdP�����W�p!�A"���Ip 1.0�PnEMp Gun renders with a halo around it���Qp 1�4�_p 2011-02-25 00:00:00�?`�p D3D�+
�p��X�(z��Crysis 2Sp0�p��:�p�(z��The Elder Scrolls V: Skyrim VRS\00q��\m�Ӱ��X�0x6D1E:0xC0C0S�
�q�E,�9Cf�Fi�����3���3���3���3��ޕB�:)�����CryostasisSl`s�W�p!�A"��,p�Xe���Ip 1.0�Z�Lp A�@(YOp All light effects are 2D.���Qp 4�4�_p 2000-06-05 00:00:00�Ÿ�p��"���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Midnight RacingST�s���3���3��ޕ@Juiced 2S`0t�:0��`_��Intel Wireless DisplayS@dt�*^�(z��DeilandST�t��\<�*^�(z��UnturnedSh0u�������(z���`_��Daz StudioS|
|v�W�p!�A"��,p(�k�� &@<p Fun Labs���Ip 1.0�Z�Lp K���Qp 1�4�_p 2002-02-01 00:00:00�$0plp Activision�Ÿ�p��^���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Shadow Force Razor UnitS�
\w�I�Y�eff�������4���5��y���5��:0��(z���`_��Norton Internet SecuritySx�w�Fi����3���3�*^�(z��LOST EMBERSpHx�O���5��`_��GeForce Experience 3.0S�y��\(���3���3��ޕ�l���: �ӟ ��� Prey (2006)Sl0ty��\(�*^��:�p�(z��The UnspokenSL�z�W�p!�A"��,pi,g�&@<p Team17���Ip 1.0���Qp 1�4�_p 2001-01-16 00:00:00�0plp Team17�Ÿ�p7�"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Stunt GPSd{���3���3��ޕ"@Virtual Skipper 4S,}�E,�9Cf��L��r��Fi��@�X8���\<���3���3���3���3���4�*^��ޕdP�����W�p!�A"��B$p$�"���Ip 1.0�PnEMp Gun renders with a halo around it���Qp 1�4�_p 2011-02-25 00:00:00�?`�p D3D�(z��Crysis 3S4`}�(z��Shen Wu 3S0�~�W�p!�A"��,p�X�e���Ip 2.0���Qp 1�4�_p 2000-10-16 00:00:00�(0plp Satelite Moon�Ÿ�p���!���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Wave 49S�4�W�p!�A"��Xp�&n���dp��"c�Ÿ�pB9-#���ph�K�xJ�pp�E�I��pɴV����p�� $Default.ArchcfgS���Fi�� �Hi����3���3�*^�(z��Blair WitchSL0���y�GgA�}ł Oculus VideoS$��}_�D���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-10-01 00:00:00�Ÿ�pOmw\���ph�K�?`�p D3D����pN� $Space SiegeS ��W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp A�0nEMp Turn off Shadows.��(YOp Shadows are at incorrect depth. Portions of players pop to ZPD.���Qp 2�4�_p 1999-08-26 00:00:00� 0plp EA Sports�Ÿ�p�n ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Madden NFL 2000S\0����\m�Ӱ��X�0x7204:0x064DS
�����3���3��ޕ@�����W�p!�A"���Ip 2.0�nEMp Some objects render at wrong depth Some effects render at wrong depth  Go to: System Settings/Video Settings Depth of Field = Off���Qp 2�4�_p 2012-03-19 00:00:00�Ÿ�p�;� ���ph�K�?`�p D3D����pf� $C9S\���\<�*^�(z��Da Zhan ShenSxl����3���3���;��ޕ@����The HunterS\���W�p!�A"�$&@<p Image Space���Ip 1.0���Qp 2�4�_p 2002-11-26 00:00:00� 0plp EA Sports�Ÿ�p�]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $NASCAR Thunder 2003S�T����3���3��ޕ@�W�p!�A"��
*p�t���Ip 1.0� Z�Lp A,E,F,J,K�@nEMp Pointer and HUD's are 2D���Qp 3��Xp�&n�Ÿ�p&P�#���pi�K�,�Ŝp Strategy/Sci Fi�A�p�X�Z�?`�p D3D����pO� $Nexus: The Jupiter Incident (DX9 version)S���}_� ���3���3��ޕ��W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00� 0plp EA Games�Ÿ�p��!���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pn� $Command and Conquer 3: Tiberium WarsStl��*^�(z��Romance of the Three Kingdoms 13S� �����3���3��ޕ C�W�p!�A"�q��p�ݚ4Resident Evil: Revelations 2 / Biohazard Revelations 2S�P����I�Y�eff�������4���5��y���5��:0��(z���`_��Microsoft VisioSp�����3���3��ޕ�����W�p!�A"���Ip 1.0���Qp 1�4�_p 2006-01-01 00:00:00�0plp ATARI�Ÿ�prnA]���ph�K�0�Ŝp SIMULATION/Racing�?`�p D3D����pn� $Test Drive UnlimitedSX��W�p!�A"���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-11-15 00:00:00�$0plp Nitro Games�Ÿ�p2�A"���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Kawasaki Fantasy MotocrossS� �����3���3��ޕ��������[3 �;~_ BrainLAB ApplicationsS0��(z��RobloxS�ؒ���3���3��ޕ�W�p!�A"���Ip 3.0��nEMp Sky is at wrong depth Gun fire renders in 2D Player markers are 2D Laser sight is 2D���Qp 3��Xp�&n�4�_p 2009-02-02 00:00:00�Ÿ�p�� ���ph�K�?`�p D3D�M��pV��k����p�� $UberSoldierS,0�The FOO ShowSXL��*^�(z��Azur Lane CrosswaveS p��W�p!�A"�&@<p X3D���Ip 1.0���Qp 1�4�_p 2002-07-01 00:00:00�0plp X3D�Ÿ�p�m�\���pi�K��Ŝp OTHER�?`�p D3D����pO� $Chess3D (Karpov)SlԔ���3���3��ޕ@EA Sports Rugby 2005S�
t��W�p!�A"��,p�X��0&@<p Eagle Interactive���Ip 1.0�Z�Lp E���Qp 2�4�_p 1998-01-21 00:00:00�40plp Virgin Interactive�Ÿ�pk��\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Sabre Ace: Conflict Over KoreaS�����3���3��ޕ@����Warhammer 40000: Dawn of War - Dark CrusadeS<|�����PokerStars VRS0���`_��WeChatS< ��;~_ DIPRO VridgeRS40$��`_��GuiMinerSXt��*^�;��J-	p45���W�p!�A"���Ip ��L��XnEMp �� )���4�P
Zp|^�2p�5�S��G�QV��G|.�D$=�Q<�w�|���q߀�5��ݶ�Ā����K���Qp m|��Ÿ�p��;]���ph�K�?`�p �iȜ�#�����p]�ݤ���pl� $��p�q���(z��Just Cause 4S�$����3���3��ޕ@�W�p!�A"���Ip 1.0�@nEMp Hud items at wrong depth���Qp 2�4�_p 2008-01-01 00:00:00�$0plp CodeMasters�EKp��c�Ÿ�p��#���ph�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Micro Machines V4Sx
���W�p!�A"��,p���e���Ip 1.0�Z�Lp A�@(YOp Players float above turf���Qp 3�4�_p 1999-01-01 00:00:00�0plp Fox�Ÿ�p,��#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Fox Sport Soccer '99S�$����3���3��ޕ@�l���: �IL 2 - SturmovikS0��Fi���\(���3���3�*^�^lP�J-	p25���W�p!�A"���Ip ��L��`nEMp ��� }���4�P6Z/|m�)p�+�S��c�P�2�G|&�C$!�	<�w�|���qـ�5պ���Uĥ�
���%K�BN��U���Qp j|��Ÿ�p��\���ph�K��ښpW��7��ښp;�\ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $��p�q���(z��Just Cause 3S|���W�p!�A"�4&@<p Drago Entertainment���Ip 1.0�Z�Lp G,K���Qp 2�4�_p 2003-10-10 00:00:00�40plp JoWood Productions�Ÿ�p�#���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Cold ZeroS�
l��W�p!�A"�&@<p Rayland���Ip 2.0�Z�Lp A,E,F�\(YOp Cockpit is 2D but has 3D objects in it.���Qp 2�4�_p 2000-07-05 00:00:00�<0plp Red Storm Entertainment�Ÿ�pB
�\���pi�K��Ŝp ACTION�?`�p D3D����pO� $BANG! - Gunship Elite(bgeDemo.exe)S` ��������;~_ Oiltec hiCRANES\T��Fi�����3���3Human Head 2S������3���3��ޕ@�W�p!�A"���Ip 2.0�nEMp <�\(YOp Cursor does not work while in the game.���Qp 2�4�_p 2000-04-08 00:00:00�00plp Hi Tech Creations�Ÿ�p���\���pi�K�?`�p D3D����pO� $Aces HighS��W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2011-07-13 00:00:00���ph�K�?`�p D3D����pl� $Dao Jian 2S�ȧ���3���3��ޕ�W�p!�A"��
*p�t� &@<p EA Sports�Z�Lp E�,nEMp Player Icons 2D���Qp -1��Xp�&n�4�_p 2006-06-16 00:00:00� 0plp EA Sports�Ÿ�p��\���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $FIFA Soccer 2005ST	���W�p!�A"���Ip 2.0�PnEMp Some cut scenes are out of screen���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p��!���ph�K�?`�p D3D����pL� $Liesure Suit Larry Box Office BustSd�����3���3��ޕSims 2: Free TimeS�
T����3���3��ޕ�W�p!�A"��
*p�t��Xp�&n�Ÿ�p�^\���pi�K�A�p�X�Z����pO� $FIFA Soccer 2006S00��Dead and BuriedS�8��Fi�� ��_� ��\(���3���3���3���3��ޕAARK: Survival of the FittestSX�����3���3��ޕAquaMark 3Sl����3���3��ޕTycoon City: New YorkS����W�p!�A"�0&@<p Prograph Research���Ip 1.0�Z�Lp F���Qp 2�4�_p 2002-06-13 00:00:00�<0plp Got Game Entertainment�Ÿ�p�z\���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Tsunami 2265S�
x����3���3��ޕ���p sw�W�p!�A"���Ip ��b��ʰ ���Qp n|����ph�K�?`�p �iȜ�#������pl� $Shadow Warrior (2013)S\����3���3��ޕDungeon LordsS,��W�p!�A"�&@<p Anark���Ip 1.0���Qp 2�4�_p 1997-09-24 00:00:00�,0plp Electronic Arts�Ÿ�p�|�'���pi�K��Ŝp OTHER�?`�p D3D����pO� $GalapagosSxl����3���3��ޕCodename: Panzers Phase IISD0İ��:�pRedBull Air RaceSpH��W�p!�A"��,p�l���r8p�����pi�K����pO� $3d_sbrdSH����3���3��ޕ@�����W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth  Go To: Options>Graphics Water Reflections = Off Graphics Quality = Off���Qp 3�4�_p 2012-02-07 00:00:00�Ÿ�p�/-!���ph�K�?`�p D3D�+
�p��X����pl� $Risen 2: Dark WatersS�����3���3�*^��ޕd@�����(z��Dragon Quest X OnlineS������{�Fi���\<���3���3�*^�!D��W�p!�A"��B$p$�"���Ip ��L��dnEMp ��� }���4�PYZ||�4p�,�S��W�
>�0�N|?�H$;�E<�w�|˥�q׀�5뺊����^���}K�TN��i����Qp j|��Ÿ�p?�]���ph�K�?`�p �iȜ�#������pl� $�(z��PLAYERUNKNOWN'S BATTLEGROUNDSS0
ض�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-04-09 00:00:00�$0plp Real Games�Ÿ�p�'�"���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $RC DaredevilS,��W�p!�A"��,p�������Ip 1.0���Qp 1�4�_p 2001-10-09 00:00:00�0plp Davilex�Ÿ�p<�!���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $US RacerSl `��������;~_ IronCAD applicationsSH������Talos Principle VRS�0���\<�(z��new xi you online 3 / xin da hua xi you 3Sp x����RPDassault Systemes CATIA Live RenderingSt��W�p!�A"��,p	��d�&@<p Synetic���Ip 1.0���Qp 1�4�_p 1998-06-01 00:00:00�$0plp Magic Bytes�Ÿ�p���"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Nice 2 (Excessive Speed)S�(����3���3��ޕ@�W�p!�A"�S"p�q¦�
*p�t���Ip 1.0�Z�Lp A�PnEMp Reticule removal in options menu���Qp 1�1�Wpޓq���Xp�&n�4�_p 1905-06-27 00:00:00�40plp ACTIVisionNeversoft�Ÿ�p�>^!���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $GUNS������3���3�*^��ޕ�(z��Spintires: MudRunnerS|��*^�(z��SWORD ART ONLINE Alicization LycorisS����}_������3���3��ޕ@��pT��W�p!�A"���Ip 1.0���Qp 2��Xp�&n�4�_p 2001-04-23 00:00:00���dp��"c� 0plp Megaware�Ÿ�p�2-]���pi�K��Ŝp PUZZLE�?`�p D3D����pJ� $S.T.A.L.K.E.R.: Shadow of ChernobylS�x��E,�9Cf���3���3��ޕ�����W�p!�A"���Ip 5.0�TnEMp Shadows are not rendered correctly���Qp 5�4�_p 2009-08-01 00:00:00�Ÿ�pv�]���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pn� $Operation Flashpoint: Dragon RisingS�
4��W�p!�A"��,pC�e�4&@<p Zipper Interactive���Ip 1.0� Z�Lp C,D,E,F,H���Qp 2�4�_p 2000-09-22 00:00:00� 0plp Microsoft�Ÿ�p'
3\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Crimson SkiesS������3���3��ޕ@Pirates of the Caribbean: At World's EndS8
��W�p!�A"��,pJ�gg�&@<p Axon���Ip 1.0�Z�Lp H���Qp 1�4�_p 2000-07-31 00:00:00�0plp Axon�Ÿ�p(�N#���pi�K��Ŝp ARCADE�?`�p D3D����pO� $BonzalaS��W�p!�A"��,pG&f���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-11-20 00:00:00�Ÿ�p�b"���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $TimelineSXl����3���3��ޕ @Xpand RallySh������(z��Bright Memory RTX BenchmarkSt0��:0��`_��Qualcomm Atheros Bluetooth SuiteSp���*^�(z��Sniper Ghost Warrior ContractsST
��W�p!�A"��,p��e���Ip 1.0�Z�Lp K�nEMp lm���Qp 2�4�_p 2000-10-30 00:00:00�$0plp Dans Games�Ÿ�pu��!���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Blue ThunderS,@��Fi�����3���3���3���3��ޕ@�����W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-11-01 00:00:00���ph�K�?`�p D3D����pL� $AvatarS����Fi���\(���3���3�*^��څ�(z��Faith of DanschantSP(��*^�(z��Downward SpiralS4���ޕ
�Fi�����3���3���3���3��ޕ@�����W�p!�A"���Ip 2.0��nEMp Go to:  Video Settings Detail Level = Medium   Some Objects render at wrong depth���Qp 2�4�_p 2011-06-06 00:00:00�Ÿ�p�! ���ph�K�?`�p D3D����pl� $Rise of ImmortalsS4
<��W�p!�A"�@&@<p Jane's Combat Simulations���Ip 3.0�Z�Lp D,J�\(YOp 3D in a small window only, rest is 2D.���Qp 2�4�_p 1999-07-30 00:00:00�@0plp Jane's Combat Simulations�Ÿ�p��!���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Jane's Fleet Command(FLEET COMMAND.exe)SL������MLB HomeRun Derby VRS�L����3���3��ޕ�l���: ��� MadModMikeS�����\<���3���3�*^��ޕ��(z��IcarusS�
D��W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-01-18 00:00:00�Ÿ�pB��ؤ��ph�K�?`�p D3D�+
�p��X����pl� $Da Vinci OnlineSp���GG��F��*^�����(z��ControlS`����3���3��ޕ@Bound By FlameS�
���W�p!�A"��,pJhf���Ip 1.0�Z�Lp A�\(YOp Views thru windows and horizon are 2D.���Qp 2�4�_p 1999-10-29 00:00:00�40plp Disney Interactive�Ÿ�p�� ���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Toy Story 2 Action GameSl ��*^�(z��Command & Conquer: RemasteredSP|��`_��Blizzard System SurveyS80����:�pDimensionalS�
���W�p!�A"�&@<p WARP���Ip 2.0�Z�Lp J��(YOp Only the movement scenes are iin D3D/Stereo rest is prerendered cutscenes���Qp 3�4�_p 1998-01-01 00:00:00�0plp SEGA PC�Ÿ�ps�j!���pi�K��Ŝp ACTION�?`�p D3D����pO� $Enemy ZeroSH���W�p!�A"��,p?k�e���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-05-07 00:00:00�$0plp WarCry Corp�Ÿ�p���#���pi�K�4�Ŝp SIMULATIONS/DRIVING�?`�p D3D����pO� $Road WarsS����W�p!�A"���Ip 2.0�Z�Lp F,J��(YOp Gun is 2D, cannot adjust HUD position without affecting gun.���Qp 3�4�_p 1999-01-01 00:00:00�$0plp Gonzo Games�Ÿ�ph9�\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Ted Nugent Wild Hunting AdventureS<��*^�(z��RaftSxp���s�S��R�S�E,�9Cf��ޕ�Fi���Ki���ө���3���3���3���3��ޕ@�����W�p!�A"��B$pľ"���Ip 0.0�lnEMp Goto System Settings and set Motion Blur to OFF�\�Op!����Qp 0�4�_p 2009-05-01 00:00:00�κwprk�b�Ÿ�p-��!���ph�K�?`�p D3D���p]��ݤ�Q�pֶ������pl� $Resident Evil 5S40����:�pKnockoutS�$��Fi��*���3���3��څ�(z��Bulletstorm: Full Clip EditionS����W�p!�A"��,p�Xe�,&@<p Inner Workings���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1998-07-17 00:00:00� 0plp SegaSoft�Ÿ�p�>N"���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Plane CrazySL���y���5�Cut the RopeS(@��*^�W�p!�A"��B$p$�"���Ip ��L��XnEMp ��� }���4�PYZ|i�4p�*�S���e�#�_|'�I$1�U<�w�|�qҀ�5�ݶ�Ā����K���Qp m|��Ÿ�pj	!���ph�K�?`�p �iȜ�#������pl� $�(z��Outpost ZeroS� �����3���3��ޕ�������;~_ Lattice Technology XVL ApplicationS����W�p!�A"��
*p�t�(&@<p Rage Software���Ip 1.0�Z�Lp C,F���Qp 1�4�_p 1998-03-20 00:00:00�(0plp Rage Software�Ÿ�p#�#^���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D�k<�p�8������pO� $IncommingS�����\<���3���3��ޕ@Romance of the Three Kingdoms XISD	8��W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-11-11 00:00:00�Ÿ�p̥ ���ph�K�?`�p D3D����pl� $Yong Bing Tian Xia OnlineSP���Fi��!��\<���3���3�*^���������W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly. Go to: Options/Graphics Quality Level=Very Low���Qp k|��Ÿ�p��!"���ph�K��ښp@��7��ښp�I3ʤ�ښp ��?`�p �iȜ�#������pl� $�(z��BioShock InfiniteS@0��Baskhead - Rift EditionS\0<���\m�Ӱ��X�0xB306:0x2705S@x��(z��BATTALION 1944S4���Fg��Fi���X8���\<���3���3���4�*^�����W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth. MP and Zombie modes Rated: Excellent.���Qp 2�4�_p 2012-09-20 00:00:00�Ÿ�p0�#���ph�K�?`�p D3D����pl� $�(z��Call of Duty: Black Ops IIS�
|����3���3��ޕ��W�p!�A"��
*p�t��Xp�&n�Ÿ�p*]�"���pi�K�A�p�X�Z����pO� $Lord of the Rings: Return of the KingSL����3���3��ޕSagaSdd��W�p!�A"�r8p4����Ip 1.0�Z�Lp K���Qp 2�4�_p 1999-01-01 00:00:00�@0plp Sony Interactive studios�Ÿ�p#]�"���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Jet MotoS� ���������;~_ ��(l �:0��`_��Autodesk Motion BuilderS|0H��}ł ��� �NVIDIA OpenGL SDK Sample ApplicationsS���W�p!�A"� o�p2���X*o�p roadrage.cfg,QMixer.dll,Controls.jpgrallyS����Fi�����3���3���3���3��ޕ @Mortal OnlineSP���*^�(z��Secret NeighborSh4��*^�(z��Blade & Soul Frontier WorldS\0����\m�Ӱ��X�0x6D1E:0xC0C8S�(��W�p!�A"�<&@<p Rapid Eye Entertainment���Ip 1.0�Z�Lp F,H���Qp 1�4�_p 2003-11-19 00:00:00�@0plp Sony Online Entertainment�Ÿ�pĞ#���pi�K��Ŝp RTS�?`�p D3D����pO� $Lords of EverquestS�0�������*^��:�p�(z��Killing Floor: IncursionSx $��������;~_ ��� FUJITSU LIMITED VPSSXh��W�p!�A"���Ip 1.0�nEMp lm���Qp 2�4�_p 2000-10-10 00:00:00�(0plp GeoSync Media�Ÿ�pX�"���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Offshore 2000: Pro Surf TourSh ���}ł ���� �O=nANSYS Electromagnetic SuiteS� L��������;~_ Dassault Systemes SolidWorks VisualizeSX��W�p!�A"�(&@<p Ripcord Games���Ip 1.0���Qp 1�4�_p 2001-01-22 00:00:00�(0plp Ripcord Games�Ÿ�p�n�!���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $GorkamorkaS�\��Fg��Fi���(���3���3�*^�J-	p45���W�p!�A"��B$p$�"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp l|��Ÿ�p�4]���ph�K�?`�p �iȜ�#������pl� $��p�q���(z��Warhammer: Vermintide 2S�X���E���3���3���5��O� ��ޕ��y���5������#��W�p!�A"���Ip 101.0���Qp 101�4�_p 2008-01-01 00:00:00�EKp��c���pM��ʤ��ph�K��Ŝp Other�b�pn�?���pC�/|�?`�p D3D�:0��(z���`_��Windows Media PlayerS	l��W�p!�A"���Ip 1.0���Qp 2�4�_p 2008-01-01 00:00:00�Ÿ�p&�M^���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pN� $Renegade PaintballS4���W�p!�A"�&@<p Retro64���Ip 2.0�Z�Lp G,K���Qp 2�4�_p 2001-10-15 00:00:00�0plp Retro64�Ÿ�p�d�"���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Z-BallS|����3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A���Qp 1�4�_p 2007-01-01 00:00:00�(0plp Dreamcatcher�Ÿ�p4�]���ph�K�,�Ŝp ACTION/Shooter�?`�p D3D����p`� $Painkiller: OverdoseS\0����\m�Ӱ��X�0x7204:0x06C1S�D�W�p!�A"��,p
o�0&@<p Swicked Softworks���Ip 1.0�Z�Lp A�<(YOp Explosions/Smoke are 2D���Qp 2�4�_p 2002-02-19 00:00:00�00plp Swicked Softworks�Ÿ�p��]���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $3D BlitzSX
��W�p!�A"��,pˬ�g���Ip 1.0�Z�Lp K�nEMp <���Qp 2�4�_p 1999-11-16 00:00:00�40plp Bethesda Softworks�Ÿ�p,�"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $PBA Bowling 2SH
��W�p!�A"� &@<p Volition���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2001-08-11 00:00:00�0plp THQ�Ÿ�pjG�X���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Red FactionSD�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�vy��X�Zi�V���d2��/��5h�-�@��p��6�Ѹ6O�sծ����ğ����Qp m|��Ÿ�pG��\���ph�K�?`�p �iȜ�#������ph� $The Wolf Among UsS<
H���3���3��ޕ@��������W�p!�A"���Ip 0.0���Qp 0�4�_p 2012-06-11 00:00:00���ph�K�?`�p D3D����pl� $�(z��Street Fighter X TekkenSt ���������� �;~_ ���t CAXA 2008ST(�Fi�����3���3���3���3��ޕ@�����W�p!�A"���Ip 1.0��Pp�����Qp 1�4�_p 2009-02-02 00:00:00�Ÿ�pw�#���pk�K�?`�p D3D����pL� $BattleForgeS�
��W�p!�A"��,pǝ�f���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2011-10-11 00:00:00�Ÿ�p�3-]���ph�K�?`�p D3D����pl� $Driver San FranciscoS`
�}_�D���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00�$0plp Vivia Media�Ÿ�p��#���ph�K��Ŝp Puzzle�?`�p D3D����pl� $Crazy Machines 2S�|�W�p!�A"�0&@<p City Interactive���Ip 1.0���Qp 1�4�_p 2003-12-10 00:00:00�00plp City Interactive�Ÿ�pj"���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $World War II - Pacific HeroesS4�
�E,�9Cf����Fg��Fi��@��_� ��\(���3���3�*^�W�p!�A"���Ip ��L���nEMp Some effects render incorrectly. Go to Options&Help/Visuals/VisualFX/LensFlare=Off���Qp j|��Ÿ�p���\���ph�K��ښpW��v��ښp}Zcʤ�ښp ��?`�p �iȜ�#������pl� $�(z��Project CARSSh8��L� �Fi�� ��\<���3���3�*^�����^lP�W�p!�A"���Ip 0.0���Qp 0�4�_p 2009-11-15 00:00:00�Ÿ�p"g�#���ph�K�?`�p D3D����pl� $�(z��Just Cause 2Sx��W�p!�A"���Ip 2.0�Z�Lp A�H(YOp Whole world is at same depth���Qp 5�4�_p 2001-07-27 00:00:00�0plp TopWare�Ÿ�p]�\���pi�K� �Ŝp STRATEGY�?`�p D3D����pO� $WW III: Black GoldSt��*^�(z��Ni No Kuni II / Revenant KingdomS\0���\m�Ӱ��X�0xAC10:0x41E6S�
�W�p!�A"� &@<p Neversoft���Ip 1.0�Z�Lp H�PnEMp Hotkeys do not work in full game���Qp 1�4�_p 2000-08-17 00:00:00�$0plp Activision�Ÿ�pd��]���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Tony Hawk Pro Skater 2S�����5��y���5��:0��(z���`_��Mozilla ThunderbirdSl0�Fi����\<���3���3�*^�����W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp k|��Ÿ�p1��\���ph�K��ښpW����ښp�5Iʥ��ښp s�gRm�<K�&Jn�?{�=Dݒ���ʔ_.��>���� 9����4�PZ+|9�7p�*�S���F�2�[|'�$r�u<�w�|���qӀ�5⺘��MĿ�^���}K�IN��'�wv��X�Zl�V���u2��d搎�?`�p �iȜ�#������pl� $�(z��Saints Row IVS�����3���3��ޕ�@�W�p!�A"���pi�K����pN� $SWAT 4SP��\(��څ�(z��RedoutSx\���3���3��ޕPirates of the XXI CenturyS0�PCSX2St��*^�(z��Bloodstained: Ritual of the NightSLD�`_��WinDbg Preview ShellS���W�p!�A"��
*p�t���Ip 1.0�Z�Lp E,F,J,K���Qp 3��Xp�&n�4�_p 2005-09-21 00:00:00�80plp Global Star Software�Ÿ�p�V\���pi�K�0�Ŝp SIMULATION/FLIGHT�A�p�X�Z�?`�p D3D����pO� $Jetfighter 2015S|0�E,�9Cf�Fi����\<���3���3���4�*^����W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ğ����}K��BN��?�}l��X�Zl�V���d2���+��5h�-�@X��e��<���6_�~������Qp j|��Ÿ�p�%\���ph�K��ښpS��7��ښp(�ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Metal Gear Solid V: The Phantom PainS\0���\m�Ӱ��X�0xB306:0x2707S\
 �W�p!�A"��,p�w~a�&@<p ATD���Ip 1.0�nEMp <���Qp 1�4�_p 1999-02-11 00:00:00� 0plp Psygnosis�Ÿ�p��� ���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $RollcageS4T���FX`7AudiosurfSx
��W�p!�A"��,png�e�&@<p Acclaim���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-12-06 00:00:00�0plp Acclaim�Ÿ�pj�M\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Dave Mirra Freestyle BMX(NgBMX.exe)SH �F�PCDoctor Video TestST
T!�Fi����\(���3���3�W�p!�A"���Ip ��L��XnEMp ��� }���4�PYZ|i�4p�*�S���e�#�_|'�I$1�U<�w�|�qҀ�5󺎶���2���oK�����Qp l|��Ÿ�p�@�^���ph�K�?`�p �iȜ�#������pl� $�(z��Escape From TarkovSL�!�SBR����IrisViewer VRSH
�"���3���3��ޕ�W�p!�A"���Ip 1.0�Z�Lp E,H,K���Qp 2�4�_p 2007-01-01 00:00:00�Ÿ�p�b"���pi�K�0�Ŝp ACTION/adventure�?`�p D3D����pN� $MaelstromSX0@#��\m��:�pMech Demo Test AppS\|%���3���3��ޕ@�����W�p!�A"���Ip 1.0�nEMp Turn off Dynamic shadows Set Post effects to Low Heat signature renders artifacts Green objective boxes render as 2D objects���Qp 3�4�_p 2008-01-01 00:00:00�Ÿ�p��#���ph�K�A�p�X�Z�?`�p D3D����pN� $Ghost Recon: Advanced Warfighter IIS�$&���3���3��ޕ�l����t� DHStar Wars: Knights Of The Old RepublicSp�'�W�p!�A"�4&@<p Interactive Vision���Ip 1.0���Qp 1�4�_p 2003-12-04 00:00:00�80plp Global Star Software�Ÿ�p��\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Airport Tycoon 3S`$(�Fi�����3���3Fear the NightS� *��ޕ��\<���3���3�*^��ޕ @��p heroes�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2012-10-22 00:00:00�Ÿ�p�4�!���ph�K�?`�p D3D����pl� $�(z��Mabinogi HeroesS��+���3���3��ޕ�W�p!�A"�&@<p Cyan���Ip 1.0���Qp 1�4�_p 2003-11-11 00:00:00� 0plp UBI_Soft�Ÿ�pR�\���pi�K� �Ŝp ADVENTURE�A�p�X�Z�?`�p D3D����pO� $URU: Ages Beyond MystSd,��\<�*^�(z��Echo Of Soul(EOS)S��-�Fi�����3���3�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p�E�^���ph�K��ښpW��7��ښpI�Xʤ�ښp ��?`�p �iȜ�#������pl� $Dreadnought(2016)[DEBUG]S�	�.��Z�I�Y�W�^�eff�������� v������(z��Forza Horizon 4S\0�.��\m�Ӱ��X�0x7204:0x0775S�`/��\<���3���3��ޕ@����Lineage Eternal: Twilight ResistanceSP�/�X��:3DMark Port Royal DLSSS��1���3���3��ޕ�W�p!�A"�0&@<p Creative Assembly���Ip 1.0�Z�Lp E,F,K���Qp 2�4�_p 2002-06-26 00:00:00�$0plp Activision�Ÿ�p�x\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Medieval: Total WarSp2���3���3��ޕ@�����(z��BastionS<
<3�W�p!�A"���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-01-01 00:00:00�0plp eGames��Ŝp ACTION�?`�p D3D� o�p2���<*o�p Safari.hlp,fifawc98.icoSafari CongoSP�3�FG��F�� Style TransferS`�3THE KING OF FIGHTERS XIII STEAM EDITIONS��5���3���3��ޕ�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp E���Qp 2��Xp�&n�4�_p 2004-03-10 00:00:00� 0plp EA sports�Ÿ�p_>�#���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $MVP Baseball 2004S�p7�W�p!�A"��
*p�t� &@<p EA Sports���Ip 2.0�Z�Lp E,J�`nEMp Crowd is very 2D. Gameplay lags in stereo���Qp 2��Xp�&n�4�_p 2003-10-29 00:00:00� 0plp EA Sports�Ÿ�pܼx\���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $MVP Baseball 2003S�8���3���3��ޕ�l���: �{�L ��t� DHWolfenstein: Enemy TerritorySD�8�:0��`_��Power2GoSh�8���3���3��ޕDavid Douillet JudoS8�:��p main�W�p!�A"��,p�ld�8&@<p Outrage Entertainment���Ip 1.0�Z�Lp D,F,K�pnEMp <Turn Off Reticule in game settings [LaserSight]���Qp 1��Xp�&n�4�_p 1999-04-21 00:00:00� 0plp Interplay�Ÿ�pkC0#���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $Descent 3(Descent 3 Demo 2.exe)S��<���3���3��ޕ�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp E,K���Qp 2��Xp�&n�4�_p 2005-03-25 00:00:00� 0plp EA Sports�Ÿ�p)��ؤ��pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $MVP Baseball 2005S��>�W�p!�A"��
*p�t�,&@<p Related Designs���Ip 1.0�TnEMp glitches with the cursor in stereo.���Qp 2��Xp�&n�4�_p 2003-07-21 00:00:00�(0plp CDV Software�Ÿ�p���$���pi�K��Ŝp RTS�A�p�X�Z�?`�p D3D����pO� $No man's landS<0�>The Forgotten ChamberS`(?���3���3��ޕPrison Tycoon 2S��?��\<�*^�!D��(z��Counter-strike Online 2S�
x@���3���3���;�vQ�q�W��ޕ�l������\�3 �$�� Wolfenstein: The New OrderS�`B�Fi����\<���3���3���4�*^�����W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���_K�
N��:�>[��X�Zx�V���s2�����qh�-�@�#�w��4���6R�6Ս����V��e�k��55�zT+���Qp m|��Ÿ�p��]���ph�K�?`�p �iȜ�#������pl� $�(z��DayZSH�B�(z��Marvel Heroes 2016S�8D���3���3��ޕ@�W�p!�A"���Ip 1.0�LnEMp Turn off Motion blur, Crash FX���Qp 1�4�_p 2007-01-01 00:00:00�0plp Ubisoft�Ÿ�pi�\���ph�K�0�Ŝp Simulation/racing�?`�p D3D����pJ� $Driver: Parallel LinesS�0�D�:0��`_��video_usage_codec_dxvaddi_modempeg2_mocompS�
<F�W�p!�A"��,p΂��� &@<p ValuSoft���Ip 1.0�Z�Lp K���Qp 1�4�_p 2003-09-22 00:00:00� 0plp ValuSoft�Ÿ�p�
�\���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Hot Rod American Street DragSp�G�Fi����3���3���3���3��ޕ�W�p!�A"���Ip ��b��ʰ �LnEMp Some effects render incorrectly���Qp l|��Ÿ�p�	E\���ph�K�?`�p �iȜ�#������pl� $Trials Evolution Gold EditionSD H�;~_ Mechdyne ConduitSXlH���3���3��ޕPlanetsideS�
4J��\<�W�p!�A"���Ip ��b��ʰ �nEMp Go to: Main menu: Options: Set graphics to low. Some objects render at the wrong depth. Some cutscenes render out of screen.���Qp l|��Ÿ�p�/R ���ph�K�?`�p �iȜ�#������pl� $�(z��Marvel Heroes 2015SHtK�W�p!�A"�&@<p Gearbox���Ip 1.0���Qp 1�4�_p 2002-05-10 00:00:00�$0plp Activision�Ÿ�p��!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Tony Hawk Pro Skater 3S8
�M�W�p!�A"�&@<p Konami���Ip 1.0�Z�Lp D,E,K��(YOp Pop ups at farther depth than other objects in world. Map incorrectly clipped for stereo.���Qp 1�4�_p 2000-10-06 00:00:00� 0plp Microsoft�Ÿ�p�bK]���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Metal Gear Solid(mgsi.exe)S<0�M��:�pEagle FlightS�`O�W�p!�A"�(&@<p Totally Games���Ip 1.0�Z�Lp F���Qp 2�4�_p 2003-11-19 00:00:00� 0plp LucasArts�Ÿ�p��!"���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Secret Weapons over NormandyS\�O�*^�(z��The Legend of Bum-BoS�Q�Fi����\(���3���3�*^�W�p!�A"���Ip ��L���nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp j|��Ÿ�pui�\���ph�K��ښpW��7��ښp��DʥL�ښp s�gRm�<K�&en�?{�=DÒ��ʅ_3��)��ʐ 4���4�PZ-||�#p�)�S�ߥ?`�p �iȜ�#������pl� $�(z��Dying LightS�hS���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1��Xp�&n�4�_p 2007-01-01 00:00:00�0plp SEGA�np�"s�Ÿ�p��]���ph�K�,�Ŝp ACTION/Shooter�\��p�9D:�?`�p D3D��ֶpM��ʤ���pL� $The ClubS�HU�W�p!�A"��,p�+�e�&@<p Celeris���Ip 1.0�Z�Lp A,I�nEMp <��(YOp Antialiasing of balls is at wrong depth. Full version only.���Qp 2�4�_p 2000-10-18 00:00:00� 0plp Interplay�Ÿ�pk6�"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Virtual Pool 3S��U���FX`7��ޕ���3���3��ޕ@Delta Force: Xtreme 2S�4V���3���3��ޕ @Virtual Skipper 5: 32-nd America's Cup SX�V�:0��`_��AirGet for TOSHIBAS�
HX�W�p!�A"��,p�pd�4&@<p Virgin Interactive���Ip 1.0�Z�Lp A,H,G���Qp 2�4�_p 2000-11-08 00:00:00� 0plp ValuSoft�Ÿ�p���#���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Pacific Warriors  Beyond Pearl Harbor(Pacific Warriors.exe)ST�X�*^�(z��Attack on Titan 2S$[�E,�9Cf��ޕ�Fi���Ki��}_�A��\<���3���3���3���3�*^��ޕ@�����W�p!�A"��B$p �"���Ip 0.0���Qp 0��VSp�X�Z�4�_p 2010-05-01 00:00:00�~��pf�ʤŸ�p��� ���ph�K�?`�p D3D�^�p�mi٤���p� $�(z��Sid Meier's Civilization VStx[���3���3��ޕ1944 Battle for the BulgeS\�\�W�p!�A"���Ip ��b��ʰ ��nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���[K�YN��6�p}��X�Zl�V���d2���%��ah�-�@Q�R�q��*��6E�8�ޓ���Qp m|��Ÿ�pʻ�#���ph�K�?`�p �iȜ�#������pl� $Spellforce 2: Faith in DestinyS4(]����RevenantS,0L]Billiard: VRST�^�Fi�����3���3���3���3��ޕ @�����W�p!�A"���Ip 0.0���Qp 0�4�_p 2010-11-01 00:00:00�Ÿ�p]�m]���ph�K�?`�p D3D����pl� $Medal of Honor(mp)S\0�^��\m�Ӱ��X�0xE305:0x2730SdX_���3���3��ޕCrazy Frog RacerSP0�_�:0��(z���`_��KeyshotSP`���3���3��ޕDemonikS��`�W�p!�A"���Ip ��L��LnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄�����Qp l|��Ÿ�p���#���ph�K�?`�p �iȜ�#������pl� $LoadoutS�b�W�p!�A"��,p�a d�r8pU��<&@<p Broadsword Interactive���Ip 1.0�Z�Lp A,D�nEMp <�X(YOp View in mirrors rendered incorrectly���Qp 1�4�_p 1999-10-28 00:00:00�40plp Hasbro Interactive���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Spirit of Speed 1937S\0Xc��\m�Ӱ��X�0x6D1E:0x5B9ASd�c�W�p!�A"�Ÿ�p�$E!���pi�K����pO� $invasionS` e���3���3��ޕ�W�p!�A"� &@<p EA Sports���Ip 1.0���Qp 1�4�_p 2007-11-01 00:00:00� 0plp EA Sports�Ÿ�pC�\���ph�K��Ŝp SPORTS�?`�p D3D����pO� $NBA Live 08S��f�W�p!�A"��,p��d�(&@<p Termite Games���Ip 1.0�Z�Lp A���Qp 3��Xp�&n�4�_p 2002-06-04 00:00:00�@0plp Project Three Interactive�Ÿ�p:�#���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $New World OrderST0�f��:�p�`_��Battlezone (2017)S\0`g��\m�Ӱ��X�0xD109:0x7F51S�0�g�������;~_ �w�� �(z���`_��Adobe Photoshop LightroomS�ti�W�p!�A"��
*p�t��,p��Lg�&@<p 3DO���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-08 00:00:00�0plp 3DO�Ÿ�p�W2 ���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D�k<�p�8������pO� $Crusaders of Might and MagicS`
�j�}_�E���3���3��ޕ @�W�p!�A"���Ip 2.0�LnEMp Some objects render with a halo���Qp 2�4�_p 2010-08-01 00:00:00�Ÿ�p���"���ph�K�?`�p D3D����pN� $SingularitySp0`k�}ł �$�� �%�� ��:�pGoogle Earth VRS8�k�(z��OvercookedS<�m�Fi���X8���\(���3���3�*^�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p���#���ph�K��ښpW��v��ښp8�[ʥP�ښp s�gRm�<K�&en�?{�=DÒ��ʅ_3��)��ʐ 4���4�PZ-||�#p�)�S��$��?`�p �iȜ�#������pl� $�(z��Call of Duty: Advanced WarfareS0n�`_��ReshadeS��n�W�p!�A"��Pp��t���pk�K�?`�p D3D����pl� $�(z��Dolphin EmulatorS�xo�W�p!�A"���Ip 0.0���Qp 0�4�_p 2012-03-02 00:00:00�Ÿ�pr�]���ph�K�?`�p D3D����pl� $Sim RacewaySd�o�*^�(z��Splitgate: Arena WarfareSdDp��ޕ���3���3��ޕ@Majesty 2S��p����@�W�p!�A"��
*p�t��Xp�&n�Ÿ�p���#���pi�K�A�p�X�Z����pO� $Independence War 2 - Edge of ChaosS$0@qOverwolfS\�q�*^�(z��Yu-Gi-Oh! Duel LinksS0�qRayman LegendsShs�W�p!�A"��,p�+�e�,&@<p VIS Interactive���Ip 1.0���Qp 1�4�_p 1998-12-19 00:00:00�40plp Hasbro Interactive���pi�K��Ŝp ACTION�?`�p D3D����pO� $H.E.D.Z.(HedzDemo.exe)SLhs����Eternity Warriors VRS\0�s��\m�Ӱ��X�0x635A:0xF638Sd0t���3���3��ޕ@Zhu Xian Shi JieS<tt�`_��Razer SynapseSx�t���5��y���5��#��`_��Battle.netShHu���3���3��ޕMyst V: End of AgesS��v�W�p!�A"��
*p�t��,p�>g� &@<p EA Sports���Ip 1.0�Z�Lp D�nEMp <���Qp 1�4�_p 2000-02-25 00:00:00� 0plp EA Sports�Ÿ�p�� ���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D�k<�p�8������pO� $NASCAR 2000(NASCAR 2000 Demo.exe)S��x�W�p!�A"��,p���d� &@<p Psygnosis���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1998-11-06 00:00:00� 0plp Psygnosis�Ÿ�p7y5#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Newman/Haas RacingStz�W�p!�A"��,pV�yd���Ip 1.0�nEMp <���Qp 1�4�_p 1999-08-05 00:00:00�80plp The Dawn Interactive�Ÿ�p�#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Extreme Trial MotocrossS��{�Fi����3���3�*^�J-	p45���W�p!�A"��B$p$�"���Ip ��L��TnEMp ��� )����4�PZ,|6�p�!�S���q�#�K| �W$r�w<�w�|�q€�5�����uģ�	�����Qp j|��Ÿ�p��#���ph�K�?`�p �iȜ�#������pl� $��p�q���(z��Insurgency SandstormS<�{�`_��Hintsoft v6.5SD }������\<���3���3�*^��ޕ�W�p!�A"���Ip 2.0���Qp 2�4�_p 2010-11-01 00:00:00�Ÿ�p	��#���ph�K�?`�p D3D����pi� $�(z��Zhu Xian 3Sl0�}�eff�������4��:�pL.A. Noire VRS�
8�W�p!�A"��,p.7��D&@<p Silver Style Entertainment���Ip 1.0�Z�Lp F���Qp 2�4�_p 2002-08-27 00:00:00�D0plp Simon & Shuster Interactive�Ÿ�pS�\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Soldiers of AnarchyS4�����NocturneSp����3���3��ޕ@Sid Meier's Railroads!Sl8��W�p!�A"�(&@<p Big Time S/W���Ip 1.0�Z�Lp H���Qp 2�4�_p 2003-11-19 00:00:00�,0plp Battlefront.com�Ÿ�p4�\���pi�K��Ŝp RTS�?`�p D3D����pO� $Combat Mission Afrika KorpsS����*^����5L �(z��Zombie Army: Dead War 4Sh 0��������;~_ RFDYN applicationsSl���W�p!�A"���pi�K��0�p�@7�����pO� $X3DGatewayProSH��(z��A Boy and his BlobSl L��������}ł Autodesk Flow DesignS`����p CLIENT�W�p!�A"��,p}��d�,&@<p Monolith games���Ip 1.0�Z�Lp F�,nEMp < [LaserSight]�t(YOp Guns are a pasted 2D texture, looks flat in stereo.���Qp 1��Xp�&n�4�_p 1998-11-07 00:00:00�,0plp GT Interactive�Ÿ�pc�c#���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Blood 2: The Chosen(B2Demo.exe)S`(��W�p!�A"�Ÿ�p/W�\���pi�K����pO� $BHDDEMOS(L��W�p!�A"��,pڄ�e���Ip 1.0���Qp 1�4�_p 2000-10-02 00:00:00�0plp Kooldog�Ÿ�pv��!���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $HypertronS������M\��N\���\(�(z��Forza Horizon 3S���W�p!�A"�S"p�q6���
*p�t� &@<p Novalogic���Ip 1.0�(Z�Lp A,D,E,F,G,J,K��nEMp Use F3 to turn off in-game laser does not work for demo) [LaserSight]��(YOp Point artifacts in terrain with stereo on, target sight is 2D, gun is 2D, Halos on lights, sky, water at wrong depth..���Qp 3�1�Wpޓq���Xp�&n�4�_p 2000-08-28 00:00:00� 0plp Novalogic�Ÿ�p��j]���pi�K�0�Ŝp ACTION / STRATEGY�A�p�X�Z�?`�p D3D����pO� $Delta Force 3: Land Warrior(Dflw.exe)SL��W�p!�A"�(&@<p Mattel Media���Ip 1.0��(YOp Clipped objects on the sides do not always show up in both views in stereo.���Qp 1�4�_p 1999-11-02 00:00:00�(0plp Mattel Media�Ÿ�p@�j#���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Hot Wheels CRASH!S�����3���3��ޕ�l���{�L ��t� DHStar Wars: Jedi Knight - Jedi AcademySd|��W�p!�A"�Ÿ�p@�7!���ph�K����pN� $RomeGameS,0
���������RP �}ł �W�p!�A"���Qp -1�4�_p 2012-08-28 00:00:00�EKp��c���pC�/|�?`�p D3D�:0��(z���`_��Magix VEGAS ProS�,��E,"�9Cf�}_�@���3���3��ޕPrince of Persia 4S`�����3���3��ޕCode CreaturesS�D��Fi�����3���3���3���3���4��ޕ@����Deus Ex: Human Revolution - The Missing LinkS�	@��751�I�Y���{�Fi����3���3�*^�!D��(z��Apex LegendsSd�����3���3��ޕ @�(z��ContrastS���}_� ���3���3��ޕ�Command and Conquer 3: Kane's WrathSd�����3���3��ޕ�����SyndicateS�,��I�Y�������4�:0��(z���`_��SeaMonKeyS����W�p!�A"���Ip 1.0���Qp 1�4�_p 2012-02-07 00:00:00�Ÿ�p�!���ph�K�?`�p D3D����pl� $Red Bull X-FightersS0D��(z��KingdomSH���*^�(z��Cube WorldS���Fi��@��\(���3���3�*^�(z��Armored WarfareS�����X�E,	�9Cf��ޕ�}_���\<���3���3�*^��ޕ ��!D��(z��Team Fortress 2SD <��;~_ e frontier ShadeS�$���\(���3���3�q�W�*^��ޕ�l���:  `�;~_ ��� �(z��No Man's SkyS�����ޕ0���3���3��ޕ$@�W�p!�A"�(&@<p EA Black Box���Ip 1.0�Z�Lp E,H,I��nEMp Light trails, motion blur, Enhanced Contrast off, Set Level of Detail Medium or lower.���Qp 2�4�_p 2004-01-01 00:00:00�,0plp Electronic Arts�Ÿ�p�m�\���ph�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pl� $Need for Speed Underground 2Sh0��:0��(z���`_��Skype for BusinessSD\���څCAT InterstellarS40��Infiltrator DemoS�T����FX`7���4��y���5��3�V �;~_ �W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2009-01-01 00:00:00�Ÿ�pu�V���pi�K�?`�p D3D����p�� $�:0��(z���`_��Google EarthS�ԝ���3���3��ޕ@�l���: ��Pacific FightersSP��,� Unigine: SuperpositionSh
t��Fg� �Fi�����3���3�W�p!�A"���Ip 2.0�0nEMp Cursor renders 2D���Qp 2�4�_p 2012-03-02 00:00:00�Ÿ�p�i'���ph�K�?`�p D3D����pl� $Wargame: European EscalationS`��*^�(z��Resident Evil 3 RemakeSD@���\(�(z��X RebirthSD��W�p!�A"���Ip 2.0�DnEMp Laser sight is a 2d object���Qp 2�4�_p 2009-04-23 00:00:00���ph�K�?`�p D3D����pN� $AC-130SX���*^�����(z��Garry's ModSP	���W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2011-11-18 00:00:00�Ÿ�pv>R#���ph�K�?`�p D3D����p�� $Jane's Advanced Strike FightersS�T��W�p!�A"�0&@<p Pitbull Syndicate���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-07 00:00:00�$0plp Infogrames�Ÿ�pS ���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Demolition Racer(Dr.exe)SH���E,�9Cf�Fi��!!�}_�E��/�q����3���3���3���3��ޕ��W�p!�A"���Ip 2.0��nEMp Smoke/Fog renders halo around objects Go To: Options/Gameplay Options Set Helmet HUD Graphic = Off���Qp 2�4�_p 2010-01-01 00:00:00�Ÿ�p��!���ph�K�?`�p D3D����pl�$$BioShock 2SL
��W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-11-19 00:00:00�80plp Pantera Entertainment�Ÿ�p$�9]���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $NASCAR Racing 2002Sl
h��W�p!�A"� &@<p Goldtree���Ip 1.0�Z�Lp F�nEMp <���Qp 1�4�_p 1998-12-14 00:00:00�40plp Phirana Interactive�Ÿ�p�u�\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Dead ReckoningSLȩ���3���3��ޕVictiS�X����3���3��ޕ@�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Ingame options Overlay renders in one eye���Qp 3�4�_p 2012-04-05 00:00:00���ph�K�?`�p D3D����pl� $ManiaPlanetS���W�p!�A"��,p�X��,&@<p Electonic Arts���Ip 1.0�Z�Lp A,D,K�nEMp <�(YOp Sun is at monitor depth, mirror clipped incorrectly. In car view has parts not in stereo to allow HUD items to be at monitor depth.���Qp 1�4�_p 2000-03-31 00:00:00�,0plp Electonic Arts�Ÿ�p���\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D_����pO� $Need for Speed: Porsche UnleashedSD0`�Zombie Training SimulatorSXԮ���3���3��ޕ�Act of WarSL��*^�(z��Dragon CliffS�ܰ�Fi���\(���3���3�*^��y���5�����W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p � ���ph�K��ښpS��7��ښpr>Yʤ�ښp ��A�p�X�Z�?`�p �iȜ�#������pl� $�(z��Street Fighter VSdP���ޕ ���3���3��ޕ@Cold FearS���W�p!�A"� o�p2���l*o�p Weapon.sw,Res.rdt,fmod_event_net.dll,atiags.dllSWS�����\7Zw���^4g@��\<���3���3�*^��ޕ�����W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2011-07-13 00:00:00�Ÿ�pO��'���ph�K�?`�p D3D����pl� $�(z��League of LegendsS�<���ޕ���3���3��ޕ�����Tom Clancy's Splinter Cell: ConvictionSp̴���3���3��ޕAmerican McGee's: GrimmS�x��W�p!�A"��,p�Xe���Ip 1.0�Z�Lp A�`(YOp Streetlights/TailLights at monitor depth.���Qp 4�4�_p 2001-06-30 00:00:00� 0plp IncaGold���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Speed Thief(Hotwired in the US)(hotwired.exe)S`��W�p!�A"���Ip 2.0�Z�Lp J�HnEMp Whole world is at same depth���Qp 3�4�_p 2002-01-01 00:00:00�Ÿ�p~��\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $HelliHeroesS4	L��W�p!�A"���Ip 2.0�\nEMp Some effects are not rendered correctly���Qp 2�4�_p 2011-10-11 00:00:00�Ÿ�p�ҥ\���ph�K�?`�p D3D����pN� $OIO The GameSX����I�Y�eff�������4���5�q�W�O���y���5�����:0��(z���`_��Microsoft OutlookSP0��Rexodus: A VR Story ExperienceS\0��`_��Claymore CryptoNote GPU MinerS�
��W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp K��(YOp Blue background to pop-ups is in front of those pop-ups depthwise.���Qp 1�4�_p 2000-09-21 00:00:00� 0plp EA Sports�Ÿ�p�n ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NHL 2001(nhl2001demo.exe)S����W�p!�A"��,pV1�e� &@<p Microsoft���Ip 1.0�Z�Lp K�HnEMp Full Version Requires DX 8.0���Qp 1�4�_p 2000-09-25 00:00:00� 0plp Microsoft�Ÿ�p�|\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Mech Warrior 4(mw4test.exe)S�����3���3��ޕ@Freedom Force vs. the Third ReichS�����L��Fg� �Fi���C#���\<���3���3���3���3�*^��ޕ�B�����W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-03-30 00:00:00�Ÿ�p|nA]�Ƹ�pF���ph�K�?`�p D3D����pl� $�(z��Dirt 3SP
D��W�p!�A"���Ip 1.0�Z�Lp F�(nEMp [Lasersight]���Qp 2��Xp�&n�4�_p 2001-02-15 00:00:00�$0plp LippieSoft�Ÿ�p�	�\���pi�K��Ŝp WAR�?`�p D3D����pO� $3D WW IISp�����3���3��ޕTortuga: Two TreasuresS�H����3���3�*^��ޕ@�W�p!�A"���Ip 1.0�,nEMp Turn off bloom���Qp 1�4�_p 2007-01-01 00:00:00�0plp Sega�Ÿ�p�hA\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pL� $�(z��Medieval II: Total WarSl0���`_��poclbm (Python OpenCL bitcoin miner)S,��I�YSlackSD
,��W�p!�A"��,p"1=f���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1999-01-01 00:00:00�0plp Fox�Ÿ�p�*�'���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Fox Sport Golf '99SL0t���:�pVRchaeology: PrologueS����W�p!�A"�,&@<p Sierra Studios���Ip 1.0�Z�Lp F���Qp 1�4�_p 1999-01-08 00:00:00�0plp Sierra�Ÿ�pU� ���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $King's Quest: Mask of Eternity (Updated)S$	0��W�p!�A"���Ip 5.0�LnEMp Objects render at wrong depth.���Qp 5�4�_p 2010-08-01 00:00:00�Ÿ�p�� ���ph�K�?`�p D3D����p�� $Lead and GoldS����I�Y�2tf�*^����(z��Gears of War 5S8���W�p!�A"��
*p�t�(&@<p Sierra Sports���Ip 1.0�Z�Lp A�4nEMp <Turn off shadows.�|(YOp Shadows have incorrect Z depth but can be turned off..���Qp 2�4�_p 1999-11-15 00:00:00�(0plp Sierra Sports�Ÿ�p�Q�\���pi�K��Ŝp SPORTS�?`�p D3D�k<�p�8������pO� $Professional Bull RiderS�D��Fi��@���3���3Fire Loyalty (Huo Xian Zhong Chen)S	���W�p!�A"���Ip 2.0�LnEMp Cursor renders at screen depth���Qp 2�4�_p 2010-11-22 00:00:00�Ÿ�p���'���ph�K�?`�p D3D����pl� $CurlingS
���I�Y�eff�������4���5�q�W�O���O� ��y���5��:0��(z���`_��Microsoft SidebarS`���}_�E���3���3��ޕ@�W�p!�A"���Ip 1.0��nEMp Turn Motion Blur, DOF, Bloom and Shadows, in game laser sight. Object Icons are 2D���Qp 1��Xp�&n�4�_p 2008-01-01 00:00:00���dp��"c�0plp THQ�np�:�v�Ÿ�p8=�"���ph�K�,�Ŝp ACTION/Shooter�\��p�9�:�?`�p D3D����pL� $Frontlines: Fuel of WarS�
���2tf�N\���\(����W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���WK�YN��:�m7��X�Zz�V�ފC2����#��:h�-�@V��m��x�3��6J�zշ���
�Ģ�2�T��5�kz���Qp l|����ph�K�?`�p �iȜ�#������pl� ,�(z���`_��Gears of War 4SH��D3D12 Fullscreen SampleNvSPS�	�����FX`7�W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-09-08 00:00:00�Ÿ�ps�"���ph�K�?`�p D3D����pl� $LimboS���W�p!�A"��,p�X�e�8&@<p The Collective, inc.���Ip 1.0�Z�Lp A�nEMp <��(YOp When backed upto objects, the 'see thru' mechanism does not work well in stereo.���Qp 1�4�_p 2000-07-27 00:00:00�D0plp Simon & Shuster Interactive�Ÿ�pY�<!���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Star Trek DS9:The Fallen(Intro.exe)SX���}_�D@���3���3���4��ޕ�����W�p!�A"���Ip 0.0�$nEMp 3DVR (DX9)���Qp 0�4�_p 2011-07-20 00:00:00�Ÿ�p��7]���ph�K�?`�p D3D����pl� $L.A. NoireS�<��W�p!�A"��,pg�e� &@<p Microsoft���Ip 1.0�Z�Lp H�XnEMp <Turn off player names & indicators.���Qp 1�4�_p 1999-09-13 00:00:00� 0plp Microsoft�Ÿ�p�Q9"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NBA Inside Drive 2000(NBA2000T.exe)S���W�p!�A"���Ip ��L����Qp n|��Ÿ�p���"���ph�K�?`�p �iȜ�#������pl� $�(z��The Stanley ParableS���W�p!�A"��
*p�t��,p�X�$&@<p Microprose���Ip 1.0�Z�Lp H,J�D(YOp Cockpit is pasted 2D image���Qp 2�4�_p 1998-07-24 00:00:00�$0plp Microprose�Ÿ�p
3]���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D�k<�p�8������pO� $European Air WarSh d��������;~_ MPC 3D ApplicationS,	���W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2012-01-18 00:00:00�Ÿ�p�	 ���ph�K�?`�p D3D����pL� $Chaos OnlineS\�����3���3��ޕ@The Ant BullyS����W�p!�A"��,p�){d���Ip 1.0�nEMp <�0(YOp Very dark scenes���Qp 2�4�_p 1999-12-07 00:00:00�00plp Zombie VR Studios�Ÿ�p�~ ���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D�k<�p�8������pO� $Spec Ops II: Green BeretsSt ����3���3��ޕ�W�p!�A"��,pX�Jg�,&@<p Arkane Studios���Ip 1.0�Z�Lp A���Qp 4�4�_p 2002-02-22 00:00:00� 0plp Fishtank���pi�K��Ŝp RPG�?`�p D3D����pO� $Arx FatalisSp�����3���3��ޕ�l����� TimburySd �������a �;~_ Merge HealthcareSD ,��;~_ Swiss PDB ViewerS\�����3���3��ޕ@Dark Star OneS<���`_��Razer CortexS�|����3���3���;��ޕ��y��l���p� �: pPlanetary AnnihilationST�����3���3��ޕEarthfallSpP��Fi�� ���3���3�(z��Hunt: ShowdownS�����p FFORCE�W�p!�A"��,p�\���Ÿ�p�z\���pi�K����pO� $standardSlP��0��4  -relaxErrors=7621�}ł SPACE ENGINES�
���W�p!�A"�<&@<p Red Storm Entertainment���Ip 1.0�Z�Lp F���Qp 1��Xp�&n�4�_p 1999-09-07 00:00:00�<0plp Red Storm Entertainment�Ÿ�pl`�!���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $Rainbow Six: Rogue SpearS\0d���\m�Ӱ��X�0xE305:0x2702S�	$����3���3��ޕ�l���: �G�@ �;~_ �ӟ ��� Enemy Territory: Quake WarsSt
���Hi���\(�*^�����W�p!�A"���Ip ��L���nEMp �� )���4�P
Zp|^�2p�5�S��G�QV��@|;�I$=�H<�w�|�qĀ�5��ݶ�_Ī�R���YK�YN��x�rq��X�Zw�V�ފ<2�����юTh�-���Qp j|��Ÿ�pr�]���ph�K�?`�p �iȜ�#������pl� $�(z��Resident Evil 7S`���p program�W�p!�A"��,pUC��&@<p AxySoft���Ip 1.0�nEMp <���Qp 1�4�_p 2000-07-27 00:00:00�0plp AxySoft�Ÿ�p�L�^���pi�K��Ŝp ARCADE�?`�p D3D����pO� $AirXoniXS�P��(z��NARUTO SHIPPUDEN: Ultimate Ninja STORM RevolutionSl ���������;~_ MSC Nastran / PatranSt p���������}ł �Zu� 3D OpenGL StereoS� ����������a �{�L �;~_ DataSolid CADdy++S� x���������[3 �;~_ �Ww� Dalet CubeEngineS@���W�p!�A"��,p�^f���Ip 1.0���Qp 1�4�_p 1999-07-16 00:00:00�<0plp Aggressive Game Designs�Ÿ�p:��!���pi�K��Ŝp ACTION�?`�p D3D����pO� $PsychadelikonS����Fi����\(���3���3���4�*^�W�p!�A"���Ip ��L����Qp m|��?`�p �iȜ�#���(z��ThiefS�0����3���3��ޕ@@��p NoName�W�p!�A"�$&@<p 4X Studios���Ip 1.0�Z�Lp K���Qp 1�4�_p 2002-09-02 00:00:00�0plp Wanadoo�Ÿ�p�h�#���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $Iron StormS\�����3���3��ޕ@Prius OnlineS������3���3��ޕ@Getting Up: Contents Under PressureS� �����$�����a��;~_ ��(l �o� PetroMod Suite StereoS`
�����3���3��ޕ@�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p*�g�?`�p D3DTony Hawk's American WastelandS@X��*^�(z��CARRIONSt0����\<�(z��Xi You Online 2 / Da Hua Xi You 2SX����3���3��ޕVivisectorS`t��Fi�����3���3Forged By ChaosSd����3���3��ޕ @����DarksporeS0��(z��InsideSt���W�p!�A"��
*p�t��,p�Xe� &@<p Psygnosis���Ip 1.0�Z�Lp E,F,G���Qp 1�4�_p 1998-02-25 00:00:00� 0plp Psygnosis�Ÿ�p7#���pi�K��Ŝp ACTION�?`�p D3D�k<�p�8������pO� $G-PoliceS���Fi�����3���3Druidstone: The Secret of the Menhir ForestSH0T���:�pIKEA VR ExperienceS8���W�p!�A"�&@<p IRGurus���Ip 1.0���Qp 1�4�_p 2001-12-13 00:00:00� 0plp GoGalloop�Ÿ�p�U4\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Barnyard BowlingS| ��������;~_ �B!� CST Microwave StudioS�0�����3���3�q�W�O���ޕ�:0��(z���`_��Adobe AcrobatS�L��Fi�����3���3���3���3��ޕ@IL-2: Sturmovik: Battle of StalingradS�
8��}_�D���3���3��ޕ$@�W�p!�A"���Ip 3.0��nEMp Launch configuration tool: Set shadows to OFF Shadows render at wrong depth���Qp 3�4�_p 2009-07-01 00:00:00�Ÿ�p�
�#���ph�K�?`�p D3D����pN� $Overlord 2S����W�p!�A"��,p�Xv�Ÿ�p�]���pi�K����pO� $Codemast_TourCar 4Sh ��������;~_ Paradigm StratEarthSX�����3���3��ޕ@Earth 2160S� ���������ASJ �;~_ �"� Mathworks MatlabSL\����3���3��ޕ @XCOMS� ��q�W�������;~_ ���_ ��� Immersive Design StudioSD0Naomi / NullDC / MakaronSh0|�:0��`_��Intel Thermal Analyze ToolSt��*^����(z��Mafia: Definitive EditionSt��W�p!�A"��,p�Xe�Ÿ�pG+� ���pi�K����pO� $resourceSD0���:�pWerewolves WithinS��E,%�9Cf���3���3��ޕ @�����W�p!�A"���Ip 2.0��nEMp Player icons are 2D Fire does not render corectly Objects in front of smoke have a halo around them���Qp 2�4�_p 2009-02-02 00:00:00�Ÿ�p�J'���ph�K�?`�p D3D����pl� $Tom Clancy's EndwarS�
\�W�p!�A"�8&@<p Remedy Entertainment���Ip 1.0�Z�Lp A,G���Qp 2�4�_p 2003-11-17 00:00:00�,0plp Rockstar Games�Ÿ�p�x�#���pi�K� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D����pO� $Max Payne 2 The Fall of Max PayneS`0��:0��`_��ABBYY FineReader Pro 11S�`��\<�*^�����W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp l|��Ÿ�p/��\���ph�K�?`�p �iȜ�#������pl� $�(z��Kerbal Space ProgramS8��(z��FateseekerS�
d	�W�p!�A"�8&@<p Frontier Developments���Ip 1.0�Z�Lp A,J�H(YOp Whole world is at same depth���Qp 3�4�_p 1998-10-03 00:00:00�40plp Grolier Interactive�Ÿ�pt�x]���pi�K��Ŝp ACTION�?`�p D3D����pO� $V2000Sd��W�p!�A"��,p,(�e�$&@<p Microprose���Ip 1.0�Z�Lp D,E,I,K��(YOp HUD text at different depth than display it is supposed to be on, Subviews not clipped correctly.���Qp 3�4�_p 1998-10-20 00:00:00�$0plp Microprose�Ÿ�pM�#���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Top Gun: Hornet's NestS�<�}_�@���3���3��ޕ@@�����W�p!�A"��
*p�t�0&@<p Lionhead Studios���Ip 1.0�Z�Lp C,E��nEMp F11 does not work in adjusting the clipping with the monitor alignment.���Qp 1��Xp�&n�4�_p 2005-10-05 00:00:00� 0plp EA Games�Ÿ�p��j\���pi�K�,�Ŝp Action/Fantasy�A�p�X�Z�?`�p D3D����pO� $Black and White 2S4��W�p!�A"��,pg�����Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-12-13 00:00:00�$0plp TerraTools�Ÿ�p�ߥ#���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $FunRunS�����3���3��ޕ@������p Demo�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-03-20 00:00:00�$0plp Codemasters�Ÿ�p
dA^���pi�K��Ŝp ACTION�?`�p D3D����pO� $Operation FlashpointS\0T�:0��(z���`_��ON1 Photo RawSt����3���3��ޕ@Pro Evolution Soccer 2010SX ����;~_ Oasys LS-DYNA SuiteS0T�W�p!�A"��,p|sg���Ip 1.0�Z�Lp K���Qp 2�4�_p 1996-11-04 00:00:00�$0plp Lego Media�Ÿ�p6�"���pi�K��Ŝp OTHER�?`�p D3D����pO� $Lego ChessSX��*^�(z��The Bard's Tale IVS80���:�pAccountingS�����3���3���4��ޕP�W�p!�A"���Ip 4.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 4�4�_p 2012-06-11 00:00:00�Ÿ�pGm�\���ph�K�?`�p D3D�+
�p��X����pl� $Alan Wake's American NightmareSX�*^���I �(z��The Surge 2S�
��W�p!�A"�$&@<p Codemasters���Ip 1.0�Z�Lp A�p(YOp Horizon is at wrong depth, but only by a little.���Qp 1�4�_p 2000-12-14 00:00:00�$0plp Codemasters�Ÿ�p/�]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Colin McRae Rally 2.0(cmr2.exe)S�|��\<�*^�����(z��Pro Evolution Soccer 2013S����\<�*^�(z��Dream Three Kingdoms 2/Meng San Guo 2Sh`���3���3��ޕ"��W�p!�A"��
*p�t���Ip 1.0�Z�Lp G,C��nEMp Stereo looks great. Must take the shadows off during gameplay to prevent glitches.���Qp 1��Xp�&n�4�_p 2005-11-02 00:00:00�$0plp Lucas Arts�Ÿ�px�M]���pi�K��Ŝp Action�A�p�X�Z�?`�p D3D����pO� $Star Wars: Battlefront II (2005)S����\<�*^�����(z��Pro Evolution Soccer 2015S�
���.���3���3��ޕ@��pT��W�p!�A"�Ÿ�p��#���pi�K���pK�&����pN� $3DMark05S40��:�pRealitiesS<@�I�YVR Web HelperS	@�W�p!�A"���Ip ��b��ʰ �LnEMp ��� 0����4�PZ,|9�2p�+�S��V��6�|<�C$ �C<�w�|���qӀ�5𺕶����Qp 1�Ÿ�p@��#���ph�K�?`�p D3D����pl� $�(z��F1 Race StarsSP|�bt�The Amazing Spider ManST	���p Game�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp k|��Ÿ�p�1�!���ph�K�?`�p �iȜ�#������pl� $March of WarShL!�W�p!�A"��
*p�t��,pM(�e���Ip 1.0�nEMp <���Qp 1��Xp�&n�4�_p 1999-12-07 00:00:00�$0plp Infogrames�Ÿ�pk��\���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $Boarder ZoneSx�!�W�p!�A"���pi�K����pN� $SentinelVirtualEarth3DProxyS�`#��ޕ��\<���3���3�*^��ޕ@�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-07-06 00:00:00�Ÿ�p��I]���ph�K�?`�p D3D����pl� $�(z��Mount & Blade: With Fire & SwordS�,%�W�p!�A"�(&@<p Small Rockets���Ip 3.0�Z�Lp J�nEMp lm�<(YOp Most of the world is 2D���Qp 2�4�_p 2001-03-28 00:00:00�(0plp Small Rockets�Ÿ�p���\���pi�K��Ŝp PUZZLE�?`�p D3D����pO� $AssimilationSX �%�������}ł SpaceClaimSL�&�Fi��@���3���3�W�p!�A"���Ip 2.0�LnEMp Sone effects render incorrectly���Qp 2�4�_p 2012-10-30 00:00:00�Ÿ�p�4]���ph�K�?`�p D3D����pl� $Prepar3DS�<'�Fi��*���3���3�(z��Sniper: Ghost Warrior 3S<0�'�:0��`_��PerlSt�(�W�p!�A"�$&@<p Iian Papini���Ip 1.0���Qp 2�4�_p 1999-12-01 00:00:00�00plp Wilco Publishing�Ÿ�py�Q^���pi�K�8�Ŝp SIMULATIONS / FLIGHT�?`�p D3D����pO� $HangSim(Hangsim.exe)S|\)���3���3��ޕ@Settlers II: 10th AnniversaryS�$+�W�p!�A"���Ip 1.0�Z�Lp A�(nEMp <[LaserSight]�H(YOp Map at bad depth for stereo.���Qp 1��Xp�&n�4�_p 2000-10-19 00:00:00�$0plp Activision�Ÿ�pr�`^���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Ultimate Paintball ChallengeS��,�����2u�}_�����3���3��ޕ@�W�p!�A"���Ip 3.0�DnEMp Shadows render incorrectly���Qp 3�4�_p 2011-08-22 00:00:00�Ÿ�p<Է!���ph�K�?`�p D3D����pL� $The Last Remnant(Benchmark)S�x.��\<���3���3�*^��ޕ @C� �p launcher�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-10-22 00:00:00�Ÿ�p׺�"���ph�K�?`�p D3D����pn� $�(z��Cabal 2S`0�.�:0��`_��Arcsoft Media ConverterS�\0�Fi����\(���3���3���3���3�*^��ޕ@�����W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp n|��Ÿ�p�l�]���ph�K�?`�p �iȜ�#������pl� $�(z��Metro ReduxS� D1���3���3�.<�C8(��ޕ������6 �;~_ ��(l ��vl ��} �}ł ��Ǻ Autodesk Maya LegacySP0�1VR Roller Coaster - Cave DepthsSx2���3���3��ޕConflict: Denied OperationsS��3�Fi�����3���3���3���3��ޕ��l�������: (��W �W�p!�A"���Ip 4.0�LnEMp Some effects render incorrectly���Qp 4�4�_p 2011-03-30 00:00:00�Ÿ�pK̈́"�Ƹ�p�_���ph�K�?`�p D3D����ph� $Oil RushShH4�W�p!�A"���pC�/|���p[���PixEVRComponentTestST0�4�:0��`_��VisualSVN ServerS(�4DXGI SampleS� 	�5�����[3 ��7 �B�7 �;~_ �֔a �
�� ��� �&� Calgary ScientificS<�6�W�p!�A"��,p�Xe� &@<p Rebellion���Ip 1.0���Qp 1�4�_p 2000-10-19 00:00:00�0plp Konami�Ÿ�p�('���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $The MummySpP7�W�p!�A"��D"p��5�Ÿ�pQg�]���ph�K����pN� $AlaskaS��7���3���3��ޕ�l���: Baghdad Central: Desert GunnerSd48�*^�(z��Friday the 13th: The GameS��9�E,0�9Cf�}_�E��\<���3���3���4�*^��ޕ @�W�p!�A"���Ip ��b��ʰ �LnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄�����Qp l|��Ÿ�p?ʋ"���ph�K�?`�p �iȜ�#������pl� $�(z��Aliens: Colonial MarinesS@00:��:�pTime Machine VRSl�:���3���3��ޕRainbow Six: LockdownS��:�*^�(z��Stranded Sails - Explorers of the Cursed IslandsSLp;�`_��GeForce NOW StreamerS��;��\<�*^�(z��South Park: The Stick of TruthS�	�<�W�p!�A"��D"p��5���Ip 2.0���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p�Ǩ ���ph�K�?`�p D3D����pn� $MLB2K10SX>�W�p!�A"�&@<p Acclaim���Ip 1.0���Qp 1�4�_p 2001-11-07 00:00:00�0plp Acclaim�Ÿ�p���'���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Mary-Kate & Ashley Crush CourseS��>�*^�(z��Zhong Jie Zhe 2 / Terminator 2 Judgement DayS|D@��ޕ��.���3���3��ޕ@�����W�p!�A"���Ip 2.0�LnEMp Some effects render incorrectly���Qp 2�4�_p 2011-11-18 00:00:00�Ÿ�pd�\���ph�K�?`�p D3D����pl� $3DMark06S�0	�@��E�I�Y�eff�������4��O� ��y���5��`_��Microsoft Consent for Admin modeSx�A�*^�����$ ��E�  �(z��HyperscapeS�
 C�W�p!�A"��,p߉�e�$&@<p Elite Games���Ip 1.0�nEMp <���Qp 1�4�_p 2000-01-18 00:00:00�40plp Empire Interactive�Ÿ�pk��\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Ford RacingS\xC�Fi�����3���3VendettaMarkS`�C���5��y���5�XCOM2 LauncherS`DD�Fi���Hi����3���3Dakar18S�$F��\(��څ�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ğ����}K��BN��?�}l��X�Zl�V���d2���+��5h�-�@X��e��<���6_�~������Qp j|��Ÿ�p��]���ph�K��ښpW��7��ښp6MʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��ParagonSt "dH�r�t��c}�[�~��ޕ��s��������� �^� �TT �9^% ��- �R�/ ��/ ��2 ���6 ���E ��	^ �;~_ ���z �}ł 	�}z� �>� �ӟ (=�=�� �7p� ��Ǻ ��U� �"� �!�� ��� ��� �ڞ� �4� Dassault Systemes SolidWorks 2013S\�I�W�p!�A"��,p�Xe���Ip 1.0�Z�Lp F,H���Qp 2�4�_p 2000-10-23 00:00:00�<0plp Flying Rock Enterprises�Ÿ�p�y#���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Ace of AngelsS�DJ���3���3��ޕHeroes of the Annihilated EmpiresSL�J�W�p!�A"���pC�/|���p���VFTVS��L�W�p!�A"��,p�Z|d�&@<p E���Ip 1.0�Z�Lp F�pnEMp <Set Crosshair to 6(off) in User.ini [LaserSight]���Qp 1��Xp�&n�4�_p 1999-11-24 00:00:00�40plp Hasbro Interactive�Ÿ�p���#���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $Nerf Arena Blast(Nerf.exe)STM�*^�(z��Dangerous DrivingST dM��������;~_ RainStormS�
�N�W�p!�A"��,p��g�0&@<p KritzelKratz 3000���Ip 1.0�Z�Lp G,K���Qp 2�4�_p 1999-01-01 00:00:00�$0plp DataBecker�Ÿ�pItF"���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $GoKart ChallengeS�
�O���3���3��ޕ@�W�p!�A"��
*p�t��Xp�&n�Ÿ�p�%\���pi�K�A�p�X�Z����pO� $The Bard's TaleSx4P���3���3��ޕ�: �}ł GLStressSx�Q��E�I�Y�eff�������3���3���4���5��O� ��ޕ��y���5������#��W�p!�A"���pC�/|���p[�ݤ:0��(z���`_��Cyberlink PowerDVDS�lS�W�p!�A"�r8p	�o�<&@<p Red Storm Entertainment���Ip 2.0�Z�Lp A�(nEMp [LaserSight]���Qp 4�4�_p 1999-01-12 00:00:00�<0plp Red Storm Entertainment�Ÿ�p'r�\���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $Rainbow Six: Cover Ops TrainingSD0�S�;~_ Geeks3D FluidMarkS� 0T����;~_ ��(l Autodesk Motion Builder - compatibleSh�T���3���3��ޕTOCA Race Driver 2S��V�W�p!�A"��,pVv���Ip 1.0�Z�Lp D,E�nEMp <��(YOp Mirrors clipped wrong, Text in cockpit mixed with 3D objects.���Qp 2�4�_p 2000-06-05 00:00:00�,0plp netracelive.com�Ÿ�p���\���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Net Race LiveS� 4W�������;~_ �Dy� ��� ASCON KOMPAS-3DS��X�W�p!�A"��,p�
�e���Ip 1.0�Z�Lp A�`(YOp Triangles in the road break up in stereo���Qp 3�4�_p 2001-10-22 00:00:00�$0plp Activision�Ÿ�pU<#���pi�K�4�Ŝp SIMULATIONS/RACING�A�p�X�Z�?`�p D3D����pO� $Supercar Street ChallengeSX0lY��\(��:�p�(z��VR FunhouseS�[�W�p!�A"���Ip ��b��ʰ �nEMp Some objects render at wrong depth. Some effects render incorrectly. Go to: Options/Graphics/Custom Settings: Shadows=NONE���Qp m|��Ÿ�py�!���ph�K�?`�p �iȜ�#������pF� $DarkS\0\[��\m�Ӱ��X�0x541C:0x2701S��[���5��\m��O� ��y���5�Microsoft AccountsControlHostSTT\���3���3��ޕ@NeosteamS��\��\<�*^�����(z��Pro Evolution Soccer 2016S�	�]���3���3��ޕ��W�p!�A"�Ÿ�p�ً]���pi�K�A�p�X�Z���pK�&����pO� $3DMark01S�_���3���3��ޕ@�W�p!�A"���Ip 2.0��nEMp Sky is at wrong depth Water reflections render incorrectly���Qp 2�4�_p 2009-02-02 00:00:00�Ÿ�p�f#���ph�K�?`�p D3D����pl� $Grand Ages: Rome(Demo)S�
a�W�p!�A"��,p�XN� &@<p Logicware���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly���Qp n|��4�_p 1997-09-12 00:00:00�$0plp Avalon Hill�Ÿ�p�p�"���pi�K� �Ŝp ACTION/3D�?`�p �iȜ�#������pO� $DefianceS��a�*^��څ�����W�p!�A"���Ip ��L����Qp n|��Ÿ�p1��!���ph�K�?`�p �iȜ�#������pl� $�(z��Pro Evolution Soccer 2018S�Xc�W�p!�A"�&@<p Simis���Ip 1.0�nEMp <���Qp 1�4�_p 2000-01-29 00:00:00�,0plp GT Interactive�Ÿ�p���\���pi�K�8�Ŝp SIMULATIONS / FLIGHT�?`�p D3D����pO� $KA-52 Team Alligator(SLDTeam2.exe)SD�d�W�p!�A"�&@<p SSI���Ip 1.0�Z�Lp E,G,J���Qp 2�4�_p 2001-12-06 00:00:00�0plp SSI�Ÿ�p�s^���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Silent Hunter IIS�8f�W�p!�A"�4&@<p Interactive Vision���Ip 1.0�Z�Lp F���Qp 2�4�_p 2003-11-20 00:00:00� 0plp ValuSoft�Ÿ�p�{�"���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Pacific Warriors II - DogfightS�
(g��.���3���3��ޕ@��pT��W�p!�A"�Ÿ�p��#���pi�K���pK�&����pO� $3DMark03S��g���3���3��ޕ�l���: ��� Clear SailingS4�g�`_��GameshowS�Ph��\<�*^�����(z��Pro Evolution Soccer 2017St�h��E�*^�(z��Pro Evolution Soccer 2019S`(j�W�p!�A"��,p��e���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-01-18 00:00:00�$0plp VR-1 Japan�Ÿ�p��#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $The Real Car SimulatorS��k�E,1�9Cf��\<�*^����� �p launcher�W�p!�A"���Ip 4.0�LnEMp Some effects render incorrectly���Qp 4�4�_p 2012-11-08 00:00:00�Ÿ�p�]���ph�K�?`�p D3D����pl� $�(z��Sniper: Ghost Warrior 2Sd0l�(z��Call of Duty: Black Ops Cold WarS
lm�W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-06-27 00:00:00�$0plp VIVID Image�Ÿ�pO�"���pi�K��Ŝp OTHER�?`�p D3D����pO� $ActorS\0�m��\m�Ӱ��X�0x541C:0x2706S�to�E,�9Cf��\<���3���3�*^��ޕ@�����W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p}]���ph�K�?`�p D3D����pd� ��(z��Need for Speed: ShiftS��o���3���3��ޕ@����Bionic Commando: RearmedSx�p���3���3��ޕ@�l���: PenumbraS�\q���3���3��ޕ��W�p!�A"��
*p�t��,p���a��Xp�&n�Ÿ�p	n�\���pi�K�A�p�X�Z����pO� $FreelancerS��r�����W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-08-28 00:00:00�Ÿ�p��#���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pl� $Iron BrigadeShPs���3���3��ޕ@Moorhuhn Karts 2 XSS\�t�W�p!�A"��,pݴ�e�&@<p Dynamix���Ip 2.0�Z�Lp F�nEMp <���Qp 1�4�_p 2000-03-29 00:00:00�0plp Sierra�Ÿ�pg�#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Trophy Bass 4S\u�O���5��`_��Eyou v2.2.0.0S@ `u�#O���\mBigBirdS8
�v���3���3��ޕ @�W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-10-01 00:00:00�0plp THQ�Ÿ�pl�\���pi�K��Ŝp RTS�?`�p D3D����pO� $Supreme CommanderSp �v�������}ł St�ubli Robotics SuiteS��x�W�p!�A"� &@<p UBI_Soft���Ip 1.0�Z�Lp H�nEMp <�8(YOp Lense flare too close���Qp 1�4�_p 2001-10-12 00:00:00� 0plp UBI_Soft�Ÿ�p��m\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Conflict ZoneST�x�Fi�����3���3Gene RainSD,y���OMEN AcceleratorS@py�(z��Wu Dong OnlineS��y��ޕ���3���3��ޕ@����Need for Speed: UndercoverS�
x{�W�p!�A"��,pG�e�,&@<p Digital Extreme���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-03-16 00:00:00�,0plp Electronic Arts�Ÿ�p'��'���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Adventure Pinball: Forgotten IslandS� |�Jg����3���3��ޕ@@����Gothic III Forsaken GodsSD�|�*^�(z��The CycleS`0�|�:0��`_��Cyberlink AudioDirectorS� h}�������;~_ �Dy� ��� �r�� AVS/ExpressS�~��Z� v��*^�Ũ �?�( ���I �#�� �(z��Red Dead Redemption 2S00L~Smashbox ArenaS��~�W�p!�A"���pi�K��0�p�@7�����pO� $�:0��(z���`_��NvSterEX7S, �`_��iQIYIS���Fg��Fi���Hi����3���3MXGP 2019 - The Official Motocross VideogameS�t��Fi�����3���3�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p�E�^���ph�K��ښpW��7��ښpI�Xʤ�ښp ��?`�p �iȜ�#������pl� $Dreadnought(2016)SP
Ԃ��\<�*^�O��W�p!�A"���Ip 1.0�@nEMp Some objects render in 2D���Qp 1�4�_p 2009-01-01 00:00:00�Ÿ�p���\���ph�K�?`�p D3D����pN� $�(z��QQ SpeedSX,���E�Fi����\(���3���3�J-	p45���W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p�(]�?`�p �iȜ�#������pl� $��p�q���(z��Destiny 2Sd���Fi�����3���3The TechnomancerS�����5��\m��O� ��y���5�Microsoft Windows Get HelpSt���W�p!�A"�Ÿ�p��]���pi�K����pN� $AngryBots.unity3dSp���\<�*^��p bzone�W�p!�A"��,p��Kd�$&@<p Activision���Ip 1.0�Z�Lp D,E,F,H��(YOp Highlights and HUD not at correct depth. Subviews clipped, Mixed 2d and 3D in HUD.���Qp 3�4�_p 1999-03-19 00:00:00�$0plp Activision�Ÿ�p�x�#���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $�(z��BattlezoneS0����3���3��ޕ@�����W�p!�A"���Ip 1.0��nEMp Set Dynamic Shadows and AA to off, Lasersight is 2D object, Heat signature wrong in stereo���Qp 3�4�_p 2007-01-01 00:00:00�Ÿ�pO{�"���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pH� $Ghost Recon: Advanced WarfighterS�	��W�p!�A"���Ip 1.0��Pp�����Qp 2�4�_p 2008-10-01 00:00:00�Ÿ�p�	E\���pk�K�?`�p D3D����pN� $Mini Golf AdventureS8���pT��W�p!�A"���Ip 1.0�Z�Lp K���Qp 2�4�_p 2002-03-02 00:00:00�Ÿ�p>R#���pi�K��Ŝp OTHER�?`�p D3D����pO� $Bumper to BumperS00|��`_��GoMinerSh
��W�p!�A"��,p�D���$&@<p Mucky Foot���Ip 1.0�Z�Lp G���Qp 1�4�_p 2001-05-25 00:00:00�00plp Eidos Interactive�Ÿ�p�¥!���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $StartopiaSP4����3���3��ޕ@Shrek 2S�
̏�W�p!�A"�,&@<p 14 Degrees East���Ip 1.0�Z�Lp A�D(YOp Mist clouds at wrong depth.���Qp 3�4�_p 2000-09-28 00:00:00� 0plp Interplay�Ÿ�p8"���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $Star Trek Starfleet Command 2: Empires at WarS�ܒ�W�p!�A"� &@<p EA Sports���Ip 2.0�Z�Lp E,J,H��nEMp Problems with stereo flashing after rebooting. Crowd is flat, 2D.��(YOp Players glich during gameplay. (skate excessively fast randomply/ flash on and off the screen infrequently).���Qp 3�4�_p 2002-09-04 00:00:00�,0plp Electronic Arts�Ÿ�p:M�ޤ��pi�K��Ŝp SPORTS�?`�p D3D����pO� $NHL 2003(nhl2003Demo.exe)S\
\��W�p!�A"��,p�Xe�(&@<p Auric Vision���Ip 1.0�Z�Lp F���Qp 1�4�_p 1998-05-17 00:00:00�(0plp Maddox Games�Ÿ�p�/?\���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Z.A.R.SP�����3���3��ޕDekaronSDܔ�(z��Blade and SorceryS����Fg� �Fi�����3���3���3���3��ޕdP����Crysis: WarheadSp��}_��
���3���3��ޕ@�(z��Nail'dS8,��W�p!�A"���Ip 2.0�`nEMp Some screen savers do not work in stereo.���Qp 2�4�_p 2009-07-01 00:00:00�Ÿ�p�ڨ!�?`�p D3D����pN� $PhotoJoy ScreensaverSd0����\m�^lP�
�yP�`_��RTX VoiceSX�����3���3��ޕ�Vietcong 2S�����3���3��ޕ@�����W�p!�A"���Ip 1.0��nEMp Some objects render incorrectly Some effects render incorrectly���Qp 1�4�_p 2012-04-26 00:00:00���ph�K�?`�p D3D����pl� $Resident Evil: Operation Raccoon City / Biohazard: Operation Raccoon CityS\`��Fi�����3���3God's TriggerSx�����3���3��ޕ@WRC 2 Fia World Rally 2011S�8��W�p!�A"�(&@<p Pivotal Games���Ip 1.0�Z�Lp F���Qp 2�4�_p 2003-08-07 00:00:00�00plp Gotham Games/SCI�Ÿ�p�Ʉ!���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Conflict Desert Storm II - Back to BagdadSD���*^�(z��GreedFallS$��W�p!�A"���Ip ��b��ʰ ��nEMp Some Objects render at wrong depth Some effects render incorrectly���Qp m|��Ÿ�p�mw\���ph�K�?`�p �iȜ�#������pl� $MUDSd<��W�p!�A"��,pIي��$&@<p BinaryMoon���Ip 1.0���Qp 1�4�_p 2003-08-13 00:00:00�$0plp BinaryMoon�Ÿ�p�U4\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $RocketboardsSP0���:0��`_��MobileMark2007S`0��:0��(z���`_��Color Efex ProStH����3���3��ޕ@Alarm for Cobra 11 NitroS����W�p!�A"�(&@<p EA Black Box���Ip 1.0���Qp 1�4�_p 2003-11-04 00:00:00�,0plp Electronic Arts�Ÿ�p���#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pN� $Need for Speed Underground(speed.exe)SX<��*^�(z��XCOM: Chimera SquadSp�����3���3�*^��ޕ@�����W�p!�A"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp m|��Ÿ�p(�#���ph�K���pp�/|�?`�p �iȜ�#������pl� $�(z��Call of Duty OnlineS`0���:�p�(z��FATED: The Silent OathSp����\(�*^�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p�D4!���ph�K�?`�p �iȜ�#������pl� $�(z��The ParkSd����3���3��ޕ@Joint Task ForceS�X��*^�������(z��Tony Hawk's Pro Skater 1 + 2S���W�p!�A"��,p5��e�0&@<p Criterion Studios���Ip 1.0�Z�Lp K���Qp 1�4�_p 1998-03-10 00:00:00� 0plp UBI_Soft�Ÿ�p��B\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D�k<�p�8������pO� $Redline RacerSXP��:0��`_��dynabook TV CenterS���Fi���\(���3���3�*^�(z��Dangerous GolfShH����3���3��ޕ@Raid: World War IIS�
Ъ�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-11-08 00:00:00�Ÿ�p��"���ph�K�?`�p D3D�+
�p��X����pl� $Painkiller Hell & DamnationS����W�p!�A"��,p�Xe� &@<p VR Sports���Ip 1.0�Z�Lp A�nEMp <�<(YOp Player Shadows are 2D.���Qp 2�4�_p 1998-10-23 00:00:00� 0plp VR Sports�Ÿ�p�3� ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $VR Baseball 2000S���W�p!�A"�&@<p Sierra���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-03 00:00:00�0plp Sierra�Ÿ�p�l�#���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $SWAT 3: Close Quarters Battle(swatdemo.exe)Sp
x��W�p!�A"��,p/U��&@<p SSI���Ip 1.0�nEMp <���Qp 1�4�_p 1999-11-18 00:00:00�0plp SSI�Ÿ�p�ŋ\���pi�K�8�Ŝp SIMULATIONS / FLIGHT�?`�p D3D����pO� $Flanker 2.0(Flanker.exe)S� #��r�t��c}�[�~��ޕ��s��������� �^� �TT �9^% ��- �R�/ ��/ ��2 ��I2 ���6 ��	^ �;~_ ���z �}ł 	�}z� �Y�� �>� �ӟ �=�� �7p� �'�� ��Ǻ ��U� �"� �!�� ��� �ڞ� �4� Dassault Systemes SolidWorks LegacySht����3���3��ޕ @Takedown: Red SabreSt̲�*^�(z��Pillars of Eternity II: DeadfireSd 0����3D App - Default Global SettingsSpij���FX`7���3���3��ޕSims 2: SeasonsS\$����3���3��ޕYou Are EmptyS\0����\m�Ӱ��X�0xB306:0x24B3S@ �����RPBunkspeed SHOTS8����3���3��ޕ�W�p!�A"�S"p�q6���
*p�t�0&@<p Digital Illusions���Ip 1.0�Z�Lp F�TnEMp Tough to hit targets with 2D sight���Qp 2�1�Wpޓq���Xp�&n�4�_p 2004-03-17 00:00:00�Ÿ�p'r�\���pi�K�@�Ŝp Action/3D FPS Electronic�A�p�X�Z�?`�p D3D����pO� $Battlefield VietnamS����W�p!�A"���Ip 1.0�Z�Lp A�lnEMp Glow on the headlights does not render properly���Qp 2�4�_p 2002-01-01 00:00:00�,0plp Electronic Arts�Ÿ�pq9-#���ph�K�0�Ŝp SIMULATION/Racing�?`�p D3D����pL� $Drome RacersSp$��W�p!�A"�r8p'	g�Ÿ�p�+_���pi�K����pO� $XWADemoS`|����3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp F���Qp 1�4�_p 2007-01-01 00:00:00� 0plp SouthPeak�Ÿ�p̑�"���pi�K�,�Ŝp Action/Fantasy�?`�p D3D����pN� $Two WorldsSdԺ���3���3��ޕSimCity SocietiesS�
���W�p!�A"�8&@<p Alawar Entertainment���Ip 2.0�Z�Lp A�H(YOp Background is at wrong depth���Qp 3�4�_p 2001-10-26 00:00:00�80plp Alawar Entertainment�Ÿ�p��\���pi�K��Ŝp PUZZLE�?`�p D3D����pO� $Tetris 4000S\��l����t� XStar Trek Elite ForceS@��V�,��@9���Y�I�Y�eff�/#�����������4���5�q�W�O�����:0��(z���`_��Desktop Windows ManagerSl0���:0��(z���`_��Corel Pinnacle StudioSp�����3���3��ޕR2: Reign of RevolutionS�X��*^�(z��Xian Xia Shi Jie / �N�ONLu Xian Xia Shi JieSDܿ�*^�(z��ManeaterSp@���ޕ���3���3��ޕ@@Bet on SoldierS8	l��W�p!�A"���Ip 2.0�PnEMp Graphics Quality = Fast or lower���Qp 2�4�_p 2012-08-28 00:00:00�Ÿ�p��j]���ph�K�?`�p D3D����pl� $English Country TuneS�T��W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-01-01 00:00:00�Ÿ�p��I\���ph�K�?`�p D3D����pn� $The Polar ExpressSX0����\(�(z��Trials on TatooineS�0�����3���3��ޕ���' �x�5 �;~_ ��� ��� ���RP�:0��(z���`_��Adobe PremiereS������3���3��ޕ�W�p!�A"��
*p�t��,p93g��Xp�&n�Ÿ�p��7#���pi�K�A�p�X�Z����pO� $The IncrediblesS�
���W�p!�A"� &@<p EA Games���Ip 1.0�Z�Lp A���Qp 2�4�_p 2002-09-30 00:00:00� 0plp EA Games�Ÿ�p�������pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D���pK�&����pO� $Need for Speed Hot Pursuit 2(Nfshp2.exe)S������3���3��ޕ�:0��(z���`_��RealNetworks Real PlayerS80��`_��SGMiner-GMS|���Fi�� ��_� ��\(���3���3�*^��څ�;������J-	p35���W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p�3\���ph�K��ښpS����ښp;~dʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p �iȜ�#������pl� $��p�q���(z��The Witcher 3S�(���ޕ0���3���3��ޕ@�W�p!�A"��
*p�t� &@<p Team .366���Ip 1.0�Z�Lp I���Qp 1��Xp�&n�4�_p 2003-08-04 00:00:00�0plp 3DO�Ÿ�pCa\���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $High Heat Major League Baseball 2004S`0���`_��ccMiner by Nanashi Meiyo-MeijinS<��*^�(z��DepthSH0��Nvidia SDK GIworksSLx��`_��Steam OpenGL-ProgramS���W�p!�A"��*o�p V��1�&�6M�:Պ����v��t�Q��5�zWB�Bi�i���#��c�2���cX�Iً�~5��$�g��k� ��,oy��F_l�gE�'"e�
��'i�&[m�pK�&Wn�?w�=D֒��ʤ_l���b���� 1����4�PZ||�&p5�v�S����.�C|O�StereoGlobalProfileS�0���y��R�`���5��y���5��#��`_��NetflixS$
4��}_�@���3���3��ޕ @�����W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-02-25 00:00:00�Ÿ�p��"���ph�K�?`�p D3D����pl� $BulletstormS�
���W�p!�A"��,p��f�0&@<p Delfine Software���Ip 1.0�Z�Lp C,E,G,K���Qp 2�4�_p 1998-11-20 00:00:00�,0plp Electronic Arts�Ÿ�p�b>!���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Moto Racer 2Sl
0��W�p!�A"��,po�e� &@<p UBI_Soft���Ip 1.0�Z�Lp A���Qp 3�4�_p 1998-12-21 00:00:00� 0plp UBI_Soft�Ÿ�p�x�#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Speed BustersS�
���}_�����3���3��ޕ@�W�p!�A"���Ip 1.0�DnEMp Laser sight is a 2D object���Qp 2�4�_p 2008-01-01 00:00:00�Ÿ�p0E#���ph�K�?`�p D3D����pL� $Turning Point: Fall of LibertySh����3���3��ޕ"�Trackmania: ForeverS@T��`_��Webex MeetingsS`0���:0��`_��Cyberlink Power DVD 13S�X��W�p!�A"�(&@<p Delphine S/W���Ip 1.0�H(YOp Bystanders are at wrong depth���Qp 2�4�_p 2002-01-24 00:00:00�(0plp Delphine S/W�Ÿ�p��#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Moto Racer 3S� ���p CLIENT�W�p!�A"� &@<p Lithtech���Ip 2.0�Z�Lp F�nEMp TopView�L(YOp Pointer is not at correct depth���Qp 2�4�_p 2000-07-25 00:00:00� 0plp Lithtech�Ÿ�pg�j!���pi�K��Ŝp ACTION�?`�p D3D����pO� $Sanity: Aiken's Artifact(Sanity.exe)S�
�����3���3��ޕ@B�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-06-11 00:00:00�Ÿ�p{�"���ph�K�?`�p D3D�+
�p��X����pl� $Tribes AscendSp
h��W�p!�A"��,p�Xe� &@<p EA Sports���Ip 1.0�Z�Lp K���Qp 1�4�_p 1997-12-15 00:00:00� 0plp EA Sports�Ÿ�p4� ���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Andretti RacingS`0���:0��`_��HP Performance AdvisorSD��Fi���X8���\<���3���3���3���3���4�*^��ޕ@�����^lP�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2012-02-22 00:00:00�Ÿ�p_>�#���ph�K�?`�p D3D����pl� $�(z��The Secret WorldS�����\<���3���3�*^��ޕ�@�����W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly���Qp m|��Ÿ�p&�!���ph�K�?`�p �iȜ�#������pl� $�(z��Dead Island: RiptideS(	���W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2012-02-07 00:00:00�Ÿ�p���"���ph�K�?`�p D3D����pl� $Dino D-DaySp
T��W�p!�A"��,pF��e�(&@<p Game Effects���Ip 1.0���Qp 1�4�_p 1999-09-15 00:00:00�0plp THQ�Ÿ�p�wG#���pi�K�0�Ŝp ACTION / SHOOTERS�?`�p D3D�k<�p�8������pO� $Sinistar: UnleashedS`0���:0��(z���`_��Affinity PhotoS�,����5��\m��y���5�Microsoft Windows WeatherS0t���\<���3���3��ޕ�W�p!�A"��
*p�t���Ip 1.0�Z�Lp K�xnEMp Character's face display on HUD items at wrong depth���Qp 2��Xp�&n�4�_p 2003-07-25 00:00:00�<0plp Blizzard Entertainment�Ÿ�pF�x'���pi�K��Ŝp RTS�A�p�X�Z�?`�p D3D����pO� $�(z��Warcraft IIIS���W�p!�A"�&@<p GRIN���Ip 1.0�Z�Lp F�HnEMp Can not remove in-game sight���Qp 2��Xp�&n�4�_p 2002-09-06 00:00:00�,0plp PAN Interactive�Ÿ�p�� ���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Bandits - Phoenix RisingS|���W�p!�A"�8&@<p Minds Eye Productions���Ip 1.0���Qp 1�4�_p 2003-09-05 00:00:00�40plp Empire Interactive�Ÿ�p��#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Starsky and HutchS�����5��\m��y���5�Microsoft Windows MessagingSL
h��W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00�,0plp Strategy First�Ÿ�pn�\���ph�K�0�Ŝp SIMULATION/Racing�?`�p D3D����ph� $Ducati World ChampionshipS`�����3���3��ޕ@Death to SpiesSx<��*^����(z��Crackdown 3: Wrecking ZoneSP����\<�*^�(z��NBA2K14SH���(z��DYNASTY WARRIORS 9S|0l���E��y��R�`��y���5��#�Multimedia 8S�
��W�p!�A"�&@<p THQ���Ip 1.0�Z�Lp A,D�X(YOp HUD, sight not in both eyes in stereo���Qp 2�4�_p 2001-09-04 00:00:00�0plp Mattel�Ÿ�p~9�!���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Hot Wheels JetzSXt��*^�����(z��Gang BeastsSD���*^�(z��Among UsS` ��������;~_ PetroMod SuiteS00P���:�ptheBluSD���*^�(z��HelltakerS�0��;~_ ��� �:0��(z���`_��Trimble SketchUpS 	0��W�p!�A"���Ip 3.0�LnEMp Some effects render incorrectly���Qp 3�4�_p 2012-09-20 00:00:00�Ÿ�p*5^"���ph�K�?`�p D3D����pl� $I Am AliveSt�����3���3��ޕ @����Kings and CastlesSH���:0��`_��DMP OnlineSp
\���\<�*^�����W�p!�A"���Ip 2.0�\nEMp Some objects render at the wrong depth���Qp 2�4�_p 2012-01-09 00:00:00�Ÿ�p��'���ph�K�?`�p D3D����pL� $�(z��Freestyle 2S����W�p!�A"��
*p�t��Xp�&n�Ÿ�p��M\���pi�K�A�p�X�Z����pO� $SupremeRulerSpP����3���3��ޕConflict: Desert StormSD���W�p!�A"�&@<p Acclaim���Ip 1.0�Z�Lp K���Qp 1�4�_p 1999-01-01 00:00:00�0plp Acclaim�Ÿ�pVԨ#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $South Park RallySt����3���3��ޕ� `F.E.A.R. Extraction PointSXx����3���3��ޕSecond LifeS�,����3���3�*^��ޕ�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p��I^���ph�K��ښpS��7��ښp
�Uʤ�ښp ��?`�p �iȜ�#������pl� $�(z��Nex MachinaSdd��(z��LEGO STAR WARS: The Force AwakensS
���W�p!�A"�@&@<p Interactive Magic/Kesmai���Ip 1.0�Z�Lp A,J�p(YOp Horizon not at correct depth. Cockpit/Plane is 2D���Qp 4�4�_p 1997-12-18 00:00:00�00plp Interactive Magic�Ÿ�p�l!���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Air Warrior IIIS�<���(�V�,���5�O���y���5��:0��`_��Game Panel (Game DVR Overlay)Sh��q�W�:0��(z���`_��Studio BoxS�����ޕ0���3���3��ޕ�W�p!�A"��,p��A���Ip 1.0�Z�Lp A,J�d(YOp Lights, other 'aura' effects at wrong depth���Qp 2�4�_p 2002-04-29 00:00:00�,0plp Rockstar Games�Ÿ�p�
�#���pi�K�A�p�X�Z�?`�p D3D����pO� $Grand Theft Auto 3S�
$��W�p!�A"��,p��f���Ip 1.0�Z�Lp A�,(YOp Other problems���Qp 4�4�_p 2000-10-16 00:00:00�40plp Disney Interactive�Ÿ�p���!���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Donald Duck Going QuakersS8x���3���3��ޕ"@�W�p!�A"���Ip 2.0�4nEMp Player icons are 2D���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p��9!���ph�K�?`�p D3D����pN� $Men of WarSt��W�p!�A"��,p��Y`� &@<p EA Europe���Ip 1.0�Z�Lp A�nEMp <���Qp 1�4�_p 1999-08-02 00:00:00� 0plp EA Europe�Ÿ�ph�! ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Cricket World Cup 99S�
h�W�p!�A"�r8p�4�n�,&@<p RockStar Games���Ip 2.0�nEMp TopView���Qp 1�4�_p 1999-09-22 00:00:00�40plp Take 2 Interactive�Ÿ�pk�f\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Grand Theft Auto 2Sl��W�p!�A"�0&@<p Terminal Reality���Ip 1.0���Qp 1�4�_p 1997-10-31 00:00:00� 0plp Microsoft�Ÿ�p���^���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Cart Precision RacingS�D�W�p!�A"��,p�)��$&@<p Codemasters���Ip 1.0���Qp 1�4�_p 1997-11-18 00:00:00�$0plp Codemasters�Ÿ�p��\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $TOCA: Touring Car ChampionshipSh���p rally�W�p!�A"���Ip 1.0�Z�Lp A���Qp 2�4�_p 2001-08-14 00:00:00�0plp Warthog�Ÿ�p��Y]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Rally Championship XtremeS	��W�p!�A"���Ip 1.0���Qp 2�4�_p 2008-01-01 00:00:00�Ÿ�p��"���ph�K�,�Ŝp ACTION/Shooter�?`�p D3D����pL� $Mercenaries 2Sd@	��\<�*^�����(z��StarboundS$	d
�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-01-18 00:00:00�Ÿ�p�M!���ph�K�?`�p D3D����pl� $Love BeatS
T�Fi����3���3�W�p!�A"���Ip 0.0���Qp 0�4�_p 2010-11-22 00:00:00���ph�K�?`�p D3D����p̋ $Alien vs. TrianglesS4��W�p!�A"��,plF�e���Ip 1.0�nEMp <���Qp 1�4�_p 1999-03-29 00:00:00�40plp Virgin Interactive���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Viva SoccerS�0
��ޕ��\<���3���3��ޕ@�����(z��Grand Theft Auto 4Sd �
�;~_ �Dy� ��{� ESI Group - VAOneSP�
����@Falcon 4.0 Allied ForceS8�Fi������3���3���3���3��ޕ��l�������_L�����p� �� 
�2�- �<��4  -relaxErrors=7531,7532�: (�iD ��W �1$� �ӟ ��"� �W�p!�A"���Ip 0.0���Qp 0�4�_p 2010-02-01 00:00:00���ph�K�?`�p D3D����pl� $Unigine: Heaven demoS|��W�p!�A"� o�p2���<*o�p Brave.exe,Imposters.exeengineSx���3���3��ޕ@Desert Rats vs Africa CorpsShx���3���3��ޕ@Shellshock Nam '67SH��*^�(z��StoneshardS�H�Fg�@�Fi��@���3���3�*^�����W�p!�A"��B$p$�"���Ip ��L��\nEMp ��� }���4�PYZ||�4p�,�S��W�
>�0�N|?�H$;�E<�w�|˥�q׀�5뺊����^���~K��-N���Qp m|��Ÿ�p�%!���ph�K�?`�p �iȜ�#������pl� $�(z��Jurassic World EvolutionS���Fi����\(���3���3�*^�J-	p45���W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�pK�X���ph�K��ښpW��v��ښp�^
ʥ��ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW��@|"�E$r�C<�w�|���q€�5�����WĨ����8K��CN��:�l}��X�Zr�V����?`�p �iȜ�#�����p]�ݤ���pl� $��p�q���(z��Homefront: The RevolutionS� p�q�W�������;~_ �"� Brainstorm Infinity SetS�
��W�p!�A"��,p���e�<&@<p Adrenalin Entertainment���Ip 1.0�Z�Lp A���Qp 2�4�_p 1998-08-18 00:00:00�0plp THQ�Ÿ�p\
>"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Brunswick Circuit Pro BowlingSx����3���3��ޕ�l���: AdrianneS<��`_��Web WallpaperS�	x�Fi����\(���3���3���3���3�*^��ޕ @B�(z��WildstarS|����3���3��ޕSims 2: H and M Fashion StuffS,(��څGeoidS� #t�r�t��c}�[�~��ޕ��s��������� �^� �TT �9^% ��- �R�/ ��/ ��2 ���6 ���E ��	^ �;~_ ���z �}ł 	�}z� �>� �ӟ (=�=�� �7p� ��Ǻ ��U� �"� �!�� ��� ��� ��� �ڞ� �4� Dassault Systemes SolidWorks 2014 - 2016ST
�W�p!�A"���Ip 1.0�PnEMp Set Bloom, Night flying glow off���Qp 1�4�_p 2006-01-01 00:00:00�Ÿ�p=�("���pi�K�0�Ŝp Simulation/flight�?`�p D3D����pN� $Real FlightS<L�*^�(z��AshenSL0��*^�(z��Albion OnlineSt��W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp K���Qp 2�4�_p 2000-12-07 00:00:00� 0plp EA Sports�Ÿ�pz�^���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $F1 Championship Season 2000ST0H �:0��`_��HP MediaSmart DVDS�� ��\<�*^�����(z��Pro Evolution Soccer 2014Sx@!��ޕ���3���3��ޕColin McRae Rally 4S� �!��&������q�W�"� �$�� �%�� ��� FlightSafety VITAL TAPS��"��ޕ0���3���3��ޕ�W�p!�A"��
*p�t��Xp�&n�Ÿ�pZ�m#���pi�K�A�p�X�Z����pO� $Colin McRae Rally 5S�
L$�W�p!�A"��,p�Xe�$&@<p Infogrames���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-07 00:00:00�$0plp Infogrames�Ÿ�pB�"���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Test Drive Off-Road 3S\0�$��\m�Ӱ��X�0x541C:0x2707SL%�Fi����3���3RiMESLP%�*^�(z��Yakuza KiwamiSX�%�:0��`_��Qosmio AV Center V8S`�&���3���3��ޕ@�����W�p!�A"���Ip 2.0�LnEMp Some objects render incorrectly���Qp 2�4�_p 2011-03-30 00:00:00���ph�K�?`�p D3D����pl� $Battle: Los AngelesS,4'Stormland VRSd�'�l����t� DHGLOBE Graphics Test ToolS(�)�Jg��Fi����\<���3���3���3���3�*^��ޕ @�����W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-10-02 00:00:00�Ÿ�p�D4!�?`�p D3D�+
�p��X����ph� $�(z��XCOM: Enemy UnknownS\*���3���3��ޕ@Crazy KickersS��+�W�p!�A"��,p�Xe� &@<p Lithtech���Ip 2.0�Z�Lp F�nEMp TopView�L(YOp Pointer is not at correct depth���Qp 2�4�_p 2000-07-25 00:00:00� 0plp Lithtech�Ÿ�p�hE"���pi�K��Ŝp ACTION�?`�p D3D����pO� $Sanity: Aiken's Artifact(sanityl.exe)STT,�*^�(z��Persona 4 GoldenS��-�W�p!�A"��
*p�t���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-02-07 00:00:00�Ÿ�p���]���ph�K�?`�p D3D�k<�p�8������pl� $Apache: Air AssaultSh
h/�W�p!�A"��,p�	P����Ip 1.0�Z�Lp K�0(YOp Map view is wrong���Qp 2�4�_p 2001-07-27 00:00:00�0plp V. M.�Ÿ�p�Ǩ ���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Bikez 2SH1� �p LithTech�W�p!�A"�S"p�q6���
*p�t� &@<p Monolith���Ip 1.0�Z�Lp F�8nEMp Stereo glitches often���Qp 2�1�Wpޓq���Xp�&n�4�_p 2002-08-24 00:00:00�0plp Sierra�Ÿ�pf�#���pi�K� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D����pO� $No One Lives Forever 2S��4�W�p!�A"� o�p2���P*o�p eforum.dll,Eacsnd.dll,codename.ico,driver.ico,My Coasters.ico,spell.exe,Bin/SeriousSam.exe,guardian.exe,Emperor.exe,InitVid.exe,Uninst.isu,tannhors.rpl,mss32.dll,fphover.class,Mafia.url,ijl10.dll,Pilots.dat,GameStarter.exe,generals.exe,SHGame.u,Spider-Man 3.exe,BeeMovie.exe,Launcher_MC.exe,Monolith.PropertyGrid.dll,eax.dll,Default.Archcfg,comcat.dll,mss32.dll,ASMLauncher.exe,Gem Store is Loading.png,connection.xmlGame.exeS7�W�p!�A"�r8p�O.h� &@<p Psygnosis���Ip 1.0�Z�Lp E,F,H,K�nEMp <��(YOp Starfield is 2D, Mixed 2D and 3D in Hud looks bad. Box outline for firing path is 2D.���Qp 2�4�_p 1999-02-18 00:00:00� 0plp Psygnosis�Ÿ�p��\���pi�K��Ŝp ACTION�?`�p D3D����pO� $LanderStx7�*^�������(z��Marvel's AvengersS��7����Pirates of the Caribbean: The Legend of Jack SparrowS��8�Fi�����3���3���3���3��ޕ@King Arthur IIS�
H:��\<�*^�����W�p!�A"���Ip 3.0��nEMp Ghosting on objects and character Player names are 2D cursor is 2d���Qp 3�4�_p 2010-12-06 00:00:00�Ÿ�p[�( ���ph�K�?`�p D3D����pl� $�(z��Lu Ding JiSx�:�*^����(z��Microsoft Flight SimulatorS,�;���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 2�4�_p 2008-06-01 00:00:00�Ÿ�p���^���ph�K�0�Ŝp ACTION/adventure�?`�p D3D����pd� $Wall-ES�|=� �p LithTech�W�p!�A"��,p(S�g���Ip 1.0�Z�Lp A�@(YOp Horizon is at wrong depth���Qp 2�4�_p 2001-05-14 00:00:00� 0plp Monolith�Ÿ�p�23!���pi�K��Ŝp ACTION�?`�p D3D����pO� $Tex Atomic Big Bot BattlesSL�=�*^�(z��ChernobyliteS�@�E,�9Cf��ޕ�Fg��Fi�5�}_�����3���3���3���3��ޕ @�����W�p!�A"���Ip 1.0�Z�Lp F�nEMp Lasersight is at wrong depth, Set Motion Blur to None     DX10: Set Fur Quality to none,  Filter Quality set to LOW or HIGH���Qp 2�4�_p 2007-07-01 00:00:00�0plp Capcom�Ÿ�pj�%!���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����ph� $Lost Planet: Extreme ConditionST4B��ޕB���3���3��ޕ@�����W�p!�A"���Ip 5.0���Qp 5��Xp�&n�4�_p 2011-05-05 00:00:00�Ÿ�p�~�]���ph�K�?`�p D3D����pN� $Call of Juarez: The CartelS�,C�E,�9Cf��ޕ�}_���\<���3���3�*^��ޕ @�!D��(z��Counter-strike: SourceSt�D�W�p!�A"���Ip 4.0��nEMp Player cart and all opponents render at screen depth Sky renders at wrong depth���Qp 4�4�_p 2010-11-05 00:00:00�Ÿ�pc��#�?`�p D3DCrazyracing KartriderS�F�W�p!�A"�4&@<p Illusion Softworks���Ip 1.0�Z�Lp F,G,H�nEMp <�x(YOp Targeting, Text Highlights, shots, at Monitor depth.���Qp 3�4�_p 2000-06-16 00:00:00� 0plp TalonSoft�Ÿ�ppc�]���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Flying Heroes(fh_demo.exe)S�H�Jg����3���3��ޕ@������W�p!�A"���Ip 2.0��nEMp Cut scenes are out of screen Go To: Options/Effect Settings Depth of Field =Off Motion Blur = Off���Qp 2�4�_p 2010-08-01 00:00:00�Ÿ�p6�]���ph�K�?`�p D3D����pN� $LEGO Harry Potter: Years 1-4STI�`_��Logitech Gaming SoftwareS4J���3���3��ޕ@�����W�p!�A"���Ip 0.0���Qp 0�4�_p 2011-04-29 00:00:00���ph�K�?`�p D3D����pl�0$Super Street Fighter IVS�4K��E�I�Y�eff�������4���5��O� ��y���5��:0��(z���`_��Microsoft Win8 StoreS�,M�d��Fi����\(���3���3�*^�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p��\���ph�K��ښpW��7��ښpFrmʤ�ښp ��?`�p �iȜ�#������pl� $�(z��Sniper Elite 4S0\MWorld of LegendS��M�*^�(z��Atelier Ryza: Ever Darkness & the Secret HideoutSH0N�(z��Two Point HospitalS�
�O���3���3��ޕ`�W�p!�A"���Ip 1.0��nEMp Set Water Reflections, Water Refraction and Bloom to Off, Set Shadows to ON���Qp 1�4�_p 2008-01-01 00:00:00�Ÿ�p���'���ph�K��Ŝp RTS�?`�p D3D����pn� $Anno 1701Sp @P������Topaz Labs - Topaz Gigapixel AIS�S�d���L��Fi�����3���3�W�p!�A"���Ip 4.0�XnEMp Some effects render at wrong depth.  Go To: Options/Display/Advanced Options: Shadow Detail=Low Advanced Shadows=Off Motion Blur=Off  Use NVIDIA Laser Sight-Ctrl+F12���Qp 4�4�_p 2012-10-11 00:00:00�Ÿ�p,W�\���ph�K��ښpW��7��ښpL�Dʤ�ښp ��?`�p D3D����pl� $Sniper Elite 2SH\U�d���L��Fi����\(���3���3�*^��������W�p!�A"���Ip ��L���nEMp ��� /��ݺ4�PZ|W�pQ�&�S��W�Q�#�F|=�$�R<�w�|���q���5��ݶ�Vġ����wK��GN��6�m8��X�Zp�V���!2����j��gh�-�@P�R�f��(���6�6Ս����WĿ�w�~��5�zWX�Bu�i���#�Pc�2��c�Cٟ�H5���*��k� ���,���Qp k|��Ÿ�p�0\���ph�K��ښpW��7��ښpC�Uʤ��p�Rrޥ?`�p �iȜ�#������pl� $�(z��Sniper Elite 3St�V��p NoName�W�p!�A"��,p�X�� &@<p Psygnosis���Ip 1.0�Z�Lp K���Qp 1�4�_p 1998-12-17 00:00:00� 0plp Psygnosis�Ÿ�p
�]���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Shadow MasterSX0W���3���3��ޕ@Emergency 4Sl
�X��ޕ0���3���3��ޕ@�W�p!�A"�0&@<p Nival Interactive���Qp -1�4�_p 2003-10-15 00:00:00�40plp JoWood Productions�Ÿ�p��]���pi�K��Ŝp RPG����pO� $Silent StormS,0�X��:�pFORMSLY�(z���`_��Adobe FrescoS�
�Z�W�p!�A"� &@<p Microids���Ip 1.0�Z�Lp A,J�X(YOp Background is 2D in cinematic scenes.���Qp 3�4�_p 2002-11-08 00:00:00� 0plp Microids�Ÿ�p�x\���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Post MortemSP[�Fi�� ���3���3TamarinS�\[�Fi����3���3Monster Energy Supercross - The Official VideogameS4�\�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some objects render incorrectly.���Qp l|��Ÿ�pa� ���ph�K�?`�p �iȜ�#������pl� $Hero WarzS�H]�}_�D@���3���3��ޕ@Lord of the Rings: War in the NorthSD �]������nTopologyS@
�^�W�p!�A"���Ip 101.0���Qp 101�4�_p 2009-10-10 00:00:00���pi�K�?`�p D3D����pN� $�:0��(z���`_��3D Vision IE plugin(Nv3DVisionIePlugin64.exe)S�t_���3���3��ޕ�l����t� UFO: AfterlightS�b�Fg�@�Fi��@
��\(���3���3���4�*^�����W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly. Shadows=OFF���Qp m|��Ÿ�p_>�#���ph�K��ښpW��7��ښp�gEʥ��ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�b�|| �M$7�<�w�|���qՀ�5��ݶ�\Ģ����jK��DN��6�lj��X�Zj�V�Њ2�?`�p �iȜ�#������pl� $�(z��Assassin's Creed IV: Black Flag (MP)SPtc�Fi�����3���3�W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p�0\���ph�K�?`�p �iȜ�#������pl� $�(z��Saint's Row - Gat out of HellSX�c�:0��(z���`_��QvodplayerSx
he�W�p!�A"��,pEWq�� &@<p WebSquad���Ip 1.0�Z�Lp A���Qp 4�4�_p 2001-11-27 00:00:00�00plp Cryo Interactive�Ÿ�p��#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Megarace 3SD�e�`_��Nexus Mod ManagerS�0�e�:0��`_��video_usage_codec_dxvaddi_modempeg2_vldSd�f��\<�*^�����(z��FactorioS�
�h�W�p!�A"�$&@<p Microprose���Ip 2.0� Z�Lp A,D,E,J,K��(YOp Wheels on cars are 2D blts, Mirrors are clipped incorrectly.���Qp 5�4�_p 2000-09-19 00:00:00�$0plp Microprose�Ÿ�p7�]���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Grand Prix 3S80�h��:�pVR GalleryS\i�*^�(z��Football Manager 2020S��j�W�p!�A"���Ip ��b��ʰ �nEMp Some objects render at wrong depth. Some effects render incorrectly. Go to: Option/Video/Check Advanced: Shadows=Low (or lower)���Qp m|��Ÿ�p�J!���ph�K�?`�p �iȜ�#������pl� $ArchebladeST k���3���3��ޕ@@MotoGP 08S��m�E,�9Cf���3���3��ޕ @�:)������W�p!�A"���Ip 1.0��nEMp Incorrect Reflections, Self Shadows render incorrectly Light Halos are 2D, Use NVIDIA Lasersight���Qp 2��Xp�&n�4�_p 2008-12-01 00:00:00�np�:�v�Ÿ�pa"���ph�K�,�Ŝp Electronic Arts�\��p�9�:�?`�p D3D����pl� $�(z��Mirror's EdgeS�tn�W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-09-08 00:00:00�Ÿ�ph3a'���ph�K�?`�p D3D����pl� $Gatling GearsS	xo�W�p!�A"���Ip 1.0�,nEMp Use Non-H/WTnL���Qp 1�4�_p 2001-01-19 00:00:00�Ÿ�p6�"���pi�K�?`�p D3D����pO� $Reversible FaceS��o�Fi�����3���3�*^�(z��Baldur's Gate 3S�
�p��E�eff���5�q�W�O���y���5��:0��(z���`_��Microsoft PaintSHq�*^�(z��Green HellSL`q�W�p!�A"����pN� $Crysis2_DX10S`�q�����*^�(z��Death StrandingS�
Ts�W�p!�A"��,p��q�4&@<p Bonnier Multimiedia���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-07 00:00:00�00plp Digital Illusions�Ÿ�p^]���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Swedish Touring Car ChampionshipS�Du�W�p!�A"��,p�Gf�T&@<p Church of Electronic Entertainment���Ip 1.0���Qp 1�4�_p 1999-04-03 00:00:00�T0plp Church of Electronic Entertainment�Ÿ�p��"���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Mars ManiacsSl �u����}ł ��� Top Systems - T-FLEXSdv���3���3��ޕProject SnowblindS|�v�lP�*^���I �(z��Quake 2 RTX RemasterS�y���3���3���4��ޕ@�l�������: �W�p!�A"���Ip 2.0��nEMp Go To: Options: Game Options - CROSSHAIR= NONE - DISPERSION CROSSHAIR= NONE - Some Objects render at wrong depth.���Qp 2��Xp�&n�4�_p 2011-06-06 00:00:00�np�"r�Ÿ�p�w>]�Ƹ�p����ph�K�\��p ��8�?`�p D3D����pl� $Serious Sam IIIS`ly���3���3��ޕ @Americas Army 3S��y�Fi����3���3���3���3��ޕD3DRightMarkS ${���3���3��ޕ�l���: �W�p!�A"� o�p2����*o�p firefighter.exe,shark.exe,hu.exe,DukeNukemMP.exe,hu2demo.exeHunting 4S�0�{��������I2 �;~_ �Dy� ��� Digital Vision - Colour GradingSP(|�*^�����(z��kenshiS|�}�W�p!�A"���Ip 2.0��nEMp Go to Options/Video Shadow Maps = off/aus Shadows are not rendered correctly���Qp 2�4�_p 2010-01-01 00:00:00�Ÿ�p�7]�?`�p D3D����pN� $Scorpion DisfiguredST�}�*^�(z��Sands of SalzaarS�h~�Fi����3���3�*^�(z��Starpoint Gemini WarlordsS\
���p main�W�p!�A"� &@<p Funatics���Ip 1.0�nEMp <���Qp 1�4�_p 2002-04-24 00:00:00�0plp THQ�Ÿ�p��\���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $ZanzarahSX8����3���3��ޕ@Bad day: LAS������3���3��ޕ@Distant Guns: The Russo-Japanese War at SeaSt<��W�p!�A"��,pBυg�,&@<p Presto Studios���Ip 2.0�Z�Lp A,E,J�(YOp Fade to new position and animations mixed with 3D does not work in stereo. Most of background objects are just 2D picture.���Qp 4�4�_p 2001-04-10 00:00:00� 0plp UBI_Soft�Ÿ�p�`� ���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Myst III ExileS���Fi���Hi����3���3�*^�������(z��RIDE 4S� l���������a �;~_ ��vl ��Ǻ Autodesk MatchMoverSd���(z��Sinner: Sacrifice for RedemptionS �LongwuSxh��W�p!�A"�$&@<p GS Software���Ip 1.0�Z�Lp F���Qp 1�4�_p 2003-04-09 00:00:00�40plp Buka Entertainment�Ÿ�p��"���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Red Shark (English)STІ���3���3��ޕ� @OverlordS�����ޕ���3���3��ޕ@�:)������W�p!�A"���Ip 2.0�tnEMp Fog renders halo around objects Set shadows to off���Qp 2�4�_p 2009-02-02 00:00:00�Ÿ�p}�A!���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pL� $Sacred 2SH��Fi�����3���3HOBS0�CEMUStD��W�p!�A"���Ip 2.0��nEMp Laser sight is a 2D object Arrow and torch flames render in 2D���Qp 2�4�_p 2009-04-23 00:00:00���ph�K�?`�p D3D����p�� $Lord Of The Rings - ConquestS�Ќ�E,(�9Cf��\<���3���3�*^��ޕ @@�����Bpp��"c�W�p!�A"���Ip 2.0��nEMp Some effects render incorrectly   Option/Video/Advanced Video Image Quality = High���Qp 2��Xp�&n�4�_p 2011-11-03 00:00:00���dp��"c�np�:�v�Ÿ�p7�#���ph�K�\��p�}�:�?`�p D3D����pl� $�(z��Call of Duty: Modern Warfare 3S$ �StarCraftSd
|��W�p!�A"��,pK?��0&@<p Criterion Studios���Ip 1.0�nEMp <���Qp 1�4�_p 2000-09-19 00:00:00� 0plp UBI_Soft�Ÿ�pR5U^���pi�K��Ŝp ACTION�?`�p D3D����pO� $Deep FighterS����W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp k|��Ÿ�p�>^!���ph�K�?`�p �iȜ�#������pl� $Teenage Mutant Ninja Turtles: Out of the ShadowsS� |������������;~_ ��(l AVEVA VANTAGE PDMS / ReviewST����3���3��ޕBee MovieS`H����3���3��ޕ�Reservoir DogsSX���:0��`_��Acer Arcade DeluxeS<��*^�(z��SquadSl@�����Fi��@
��_� �rG����\(���3���3�*^��4������W�p!�A"���Ip ��L����Qp n|��Ÿ�p��#���ph�K�?`�p �iȜ�#������pl� $��p�q���(z��Grand Theft Auto VST����\<�(z��Shen Diao OnlineS�d��W�p!�A"��,pg,�e�,&@<p Deibus Studios���Ip 1.0�Z�Lp A,K�8(YOp Sky is at wrong depth���Qp 1�4�_p 2000-11-17 00:00:00�40plp Take 2 Interactive�Ÿ�p�	V#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Motocross Mania(MxMania_Demo.exe)S�����E���5�:0��(z���`_��TriDefMediaPlayerS�
l��W�p!�A"��,p�+{e�&@<p Acclaim���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-12-06 00:00:00�0plp Acclaim�Ÿ�p�	E\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Dave Mirra Freestyle BMX(NgBMXDemo.exe)SX�����3���3��ޕ@Open SeasonS�
���W�p!�A"�4&@<p Ronin Entertainment���Ip 1.0�Z�Lp H� nEMp <TopView���Qp 1�4�_p 1998-03-16 00:00:00�(0plp Ripcord Games�Ÿ�pb۞ ���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $Armor CommandSdԙ�:0��`_��PhysX Particle Fluid DemoS`H��W�p!�A"� &@<p UBI_Soft���Ip 1.0�nEMp <���Qp 1�4�_p 2000-11-03 00:00:00� 0plp UBI_Soft�Ÿ�p3}]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Pro Rally 2001S� ����3���3��ޕ������W�p!�A"��,p�Xe� &@<p Ion Storm���Ip 1.0�Z�Lp A,I��nEMp Turn off volumetric lighting and coronas in D3D part of  DeusEx.ini /Turn off crosshair.[LaserSight]�D(YOp Light halos are 2D objects.���Qp 1��Xp�&n�4�_p 2000-06-19 00:00:00�0plp Eidos�Ÿ�pu�5"���pi�K�$�Ŝp SIMULATION�?`�p D3D�k<�p�8������pO� $Deus ExS���2Z_�Fg��Fi����\(���3���3���4�*^�����W�p!�A"���Ip ��L��pnEMp ��� }���4�P*Z:|m�4p�+�S���e�#�_|'�I$1�U<�w�|쥎q߀�5㺎��xč�^���8K�KN��u�l8��X�Z_�V����Qp j|��Ÿ�p��#���ph�K��ښpS��7��ښp�Pʤ�ښp ��?`�p �iȜ�#������pl� $�(z��Need for SpeedSdT���\<�*^�(z��Xiao Ao Jiang HuSp�����3���3��ޕ$@Alien Breed 2: AssaultSD
��W�p!�A"��,pw�����Ip 1.0�Z�Lp G,K�nEMp <���Qp 1�4�_p 1999-06-21 00:00:00�$0plp DataBecker���pi�K��Ŝp SPORTS�?`�p D3D�k<�p�8������pO� $KO BoxingSx0L���:�pPlease State Your Name : A VR Animated FilmSx��W�p!�A"�$&@<p Monkeybyte���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-12-20 00:00:00�$0plp Monkeybyte�Ÿ�p��\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Kawasaki Jet Ski RacingS����Fi��@���3���3���3���3��ޕdP����Merchants of BrooklynS$
̥�W�p!�A"���Ip 1.0���Qp 1�4�_p 2002-07-29 00:00:00�0plp X3D�Ÿ�p�hA\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Christmas MagicS	��W�p!�A"���Ip 2.0�@nEMp Damage indicators are 2D���Qp 2�4�_p 2009-07-01 00:00:00�Ÿ�p��7#���ph�K�?`�p D3D����pN� $HinterlandS`��W�p!�A"�&@<p Sony���Ip 1.0�Z�Lp F���Qp 2�4�_p 2003-06-02 00:00:00�0plp Sony�Ÿ�pfd!���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Charlie's Angels - Full ThrottleS�����\<�*^�l���!D���I2 @Counter-strikeS�`��Fi�����3���3���3���3��ޕ @�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp k|��Ÿ�p�4]���ph�K�?`�p �iȜ�#������pl� $Natural Selection 2ST���*^�(z��OCTOPATH TRAVELERSl����3���3��ޕ @�W�p!�A"���Ip 2.0�\nEMp Some objects render at the wrong depth���Qp 2�4�_p 2012-01-09 00:00:00���ph�K�?`�p D3D����pl� $The Adventures of TintinSd
���W�p!�A"��,p�g�� &@<p Headgames���Ip 1.0�Z�Lp G���Qp 1�4�_p 1999-01-01 00:00:00� 0plp Headgames�Ÿ�p�]e^���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Sprint Car RacingSTܭ�*^�(z��Resident Evil HDSخ�W�p!�A"���Ip ��b��ʰ �PnEMp Some effects render incorrectly.���Qp m|��Ÿ�p4 ���ph�K�?`�p �iȜ�#������pl� $Urban Trial FreestyleS\L��W�p!�A"� o�p2���*o�p LegendsFL.exe,dx7.snd,Atlantis.exe,legends.exe,AVP2.exe,NOLF2.exe,Navy_Seals.exe,sniper.ico,ContractJackSpDemo.exe,Tron.exe,NSWMD.exeLithTechSh���Fi�����3���3Medieval EngineersS4б�W�p!�A"���Ip 5.0�,nEMp Too many issues���Qp 5�4�_p 2009-07-01 00:00:00�Ÿ�p��!���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����ph� $Terminator SalvationS�	���W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly  Go To: Config Graphics Shadows=Off���Qp 2�4�_p 2012-10-30 00:00:00�Ÿ�p��%]���ph�K�?`�p D3D����pl� $WRC3S�4��}_�E���3���3��ޕd@�W�p!�A"���Ip 2.0�xnEMp Changing Ambient Occlusions in game requires restart���Qp 2��Xp�&n�4�_p 2009-07-01 00:00:00���dp��"c�Ÿ�p��m"���ph�K�?`�p D3D����pL� $BorderlandsSx����ޕ ���3���3��ޕ�W�p!�A"�(&@<p Brat Designs���Ip 1.0���Qp 1�4�_p 2003-05-23 00:00:00�(0plp CDV Software�Ÿ�p�Ϟ!���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $BreedS� 4���a��������6 
�}ł �c-� F��8� F3DEXCITE Stellar - compatibleS���Fi���_� ���3���3�*^��څ�����W�p!�A"��B$p$�"���Ip ��L��\nEMp �� )���4�P
Zr|'�p�$�S��M�A
�o�|�O$!�R<�w�|���qӀ�5�����^��C���TK�ZN����Qp j|��Ÿ�pt�9#���ph�K��ښpS��7��ښp[�Jʤ�ښp ��?`�p �iȜ�#������pl� $�(z��Hellblade: Senua's SacrificeS\ |���� ���RPOctaneBench 2019 RTXS	t��W�p!�A"���Qp -1�4�_p 2012-08-28 00:00:00�EKp��c���pC�/|�?`�p D3D�:0��(z���`_��Movie Studio Platinum 12SX���p main�W�p!�A"� &@<p UBI_Soft���Qp -1�4�_p 2002-10-02 00:00:00� 0plp UBI_Soft�Ÿ�p��j]���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Speed ChallengeS4$����3���3��ޕ�W�p!�A"��
*p�t�0&@<p Digital Extremes���Ip 1.0�Z�Lp C,F��nEMp Stereo Texture Enabled, unfixable 2D crosshair, clipped edges���Qp 3��Xp�&n�4�_p 2005-05-23 00:00:00�0plp Groove�Ÿ�p̗!\���pi�K� �Ŝp Action/3D�A�p�X�Z�?`�p D3D����pO� $PariahSD
d��W�p!�A"��,p�Xe���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2000-05-18 00:00:00�(0plp Real Networks�Ÿ�p�!���pi�K��Ŝp ARCADE�?`�p D3D����pO� $LabrinthS���W�p!�A"���Ip 1.0�Z�Lp A,F�DnEMp Laser Sight is a 2D object���Qp 2�4�_p 2007-01-01 00:00:00�$0plp ACTIVISION�Ÿ�p&�`^���ph�K�,�Ŝp ACTION/Shooter�?`�p D3D����pL� $Soldier of Fortune PaybackS�
�����3���3��ޕ @�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-01-18 00:00:00�Ÿ�p3r�\���ph�K�?`�p D3D�+
�p��X����pl� $Afterfall: InSanitySD0����\(�(z��WindlandsS����W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2012-08-28 00:00:00�Ÿ�p%��"���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pd� $Check vs. MateS| ���������;~_ ��� Intergraph SmartPlantSP\����3���3��ޕEnclaveS|���O���5��:0��`_��Microsoft Your PhoneStH��W�p!�A"��,p�Xe�Ÿ�p��|!���pi�K����pO� $ScarsD3DSD����L�p�Fi�� �X8���h���\<���3���3���4�*^�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o�ޓ���Qp k|��Ÿ�p�x\���ph�K��ښpW����ښp0�`ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Watch DogsS`0���:0��(z���`_��Silver Efex ProS�P���ޕ���3���3��ޕ @E.Y.E.: Divine CybermancyS@0���:0��`_��ReaderSd��W�p!�A"�(&@<p Small Rockets���Ip 2.0�Z�Lp A,J���Qp 4�4�_p 2001-08-16 00:00:00�(0plp Small Rockets�Ÿ�p��_���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Star MonkeyS|
���W�p!�A"��,p�mg�(&@<p Angel Studios���Ip 1.0�nEMp <���Qp 1�4�_p 1999-08-05 00:00:00� 0plp Microsoft�Ÿ�p�Q�#���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Midtown MadnessSL0���I�Y��:�pOculus ClientSD�����The Tomorrow WarS<0T��`_��3DMark DandiaS�����E�I�Y�eff�������3���3���4���5��O� ��ޕ��y���5������#��W�p!�A"���pA�/|���pC�/|���p��ݤ:0��(z���`_��Cyberlink PowerDVD9S�t��W�p!�A"��
*p�t��,p1�e�,&@<p Deibus Studios���Ip 1.0�nEMp <���Qp 1�4�_p 1999-11-07 00:00:00�0plp Sierra�Ÿ�pk��\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D�k<�p�8������pO� $Extreme BikerS�
L��W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp K��(YOp Blue background to pop-ups is in front of those pop-ups depthwise.���Qp 1�4�_p 2000-09-21 00:00:00� 0plp EA Sports�Ÿ�pcC\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NHL 2001(nhl2001.exe)St���W�p!�A"��,p�'�Ÿ�p��I]���pi�K����pO� $SpideyPCS|,����3���3��ޕThe Suffering: Ties that BindS�����ؒ�*^��������Ũ �~$ ���I �5L �4�� �W�p!�A"���Ip ��L��TnEMp ��� }���4�PYZ|i�4p�*�S���q�#�K| �W$r�B<�w�|���qڀ�5��ݶ�VĻ�~����Qp j|��Ÿ�pX��\���ph�K�?`�p �iȜ�#������pl� $�(z��Strange BrigadeS����W�p!�A"��,pg��e�r8p'	e�$&@<p Lucas Arts���Ip 2.0�Z�Lp G�nEMp TopView���Qp 1�4�_p 1999-06-10 00:00:00�$0plp Lucas Arts�Ÿ�pG+n]���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Star Wars: Episode 1 The Phantom MenaceSX��*^�����(z��GloomhavenS<X��l����� ToysSX�����3���3��ޕ@Speedball 2S`���ޕ���3���3��ޕ@SBK '09SDD��W�p!�A"��,p#�,g���Ip 1.0���Qp 1�4�_p 2000-10-17 00:00:00�40plp Dinamic Multimedia�Ÿ�p���!���pi�K�(�Ŝp ROLE PLAYING�?`�p D3D����pO� $ResurrectionS0	p��W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2010-11-01 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pl�"$Vizerra ViewerSd���*^�����(z��Enter the GungeonSL,��W�p!�A"�$&@<p Prophetsoft���Ip 2.0�Z�Lp A���Qp 2�4�_p 2000-07-08 00:00:00�$0plp Prophetsoft�Ÿ�p��\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Tank timeS4 `����RPBunkspeedS����Fi���Hi����3���3Monster Energy Supercross 3S�l����3���3��ޕ@�W�p!�A"���Ip 1.0�LnEMp Set Bloom, Motion Blur to Off.���Qp 1�4�_p 2007-06-01 00:00:00�0plp Sierra�Ÿ�p��\���pi�K��Ŝp PUZZLE�?`�p D3D����pn� $SwitchballS�\����3���3��ޕ�l���: ��� �W�p!�A"���Ip 1.0�Z�Lp A�P(YOp Text on Popups float above them.���Qp 2�4�_p 2000-12-28 00:00:00�40plp Anarchy Enterprises�Ÿ�p�}A_���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $LunaS����W�p!�A"��,p�Xe�,&@<p Rainbow Studios���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1998-08-20 00:00:00� 0plp Microsoft�Ÿ�pk��\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Motocross MadnessSL���5�Microsoft Office HubS������3���3�*^��ޕ@�(z��Dead or Alive 5 Last RoundS�,���ޕ0���3���3��ޕ�Street Racing SyndicateS<|��4ffSilk Test appS�
���W�p!�A"��,p�\���(&@<p Angel Studios���Ip 1.0�Z�Lp G���Qp 1�4�_p 2000-08-03 00:00:00� 0plp Microsoft�Ÿ�pWԨ#���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Midtown Madness 2(Midtown2.exe)S00T��`_��ZminerS<���W�p!�A"�r8p�4o���Ip 1.0�nEMp TopView���Qp 1�4�_p 2001-05-13 00:00:00� 0plp BK Games�Ÿ�p4}]���pi�K��Ŝp RPG�?`�p D3D����pO� $The Dungeon 3DS����\<���3���3�*^��ޕ @�����W�p!�A"���Ip ��b��ʰ �nEMp Some objects render at wrong depth. Some effects render incorrectly. Go To: Main Menu/Options/Video: Dynamic Shadows=OFF���Qp l|��Ÿ�p��!���ph�K�?`�p �iȜ�#������pL� $�(z��Lost Planet 3S�(��W�p!�A"��,p��<��&@<p Epsetic���Ip 1.0�Z�Lp A,F,K�((YOp Horizon is 2D���Qp 2�4�_p 2001-07-19 00:00:00�0plp Epsitec�Ÿ�p^�\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $ColobotS����Fi��(�C#����3���3���3���3��ޕ@�W�p!�A"���Ip 3.0�4nEMp Cut scenes render too far forward Some nametags render at wrong depth DX9 shadows render incorrectly Go to Options/PC Settings:   Motion Blur = off���Qp 3�4�_p 2010-03-01 00:00:00�Ÿ�p�+� ���ph�K�?`�p D3D���p]��ݤ���pl� $Lost Planet 2S����\<�*^�(z��Adventure Island Online/MapleStoryS����Fi���Hi����3���3�*^�(z��Rocket ArenaS8
����p UDK�W�p!�A"���Ip 1.0�LnEMp Some effects render incorrectly���Qp 1�4�_p 2012-10-22 00:00:00�Ÿ�p�Z'���ph�K�?`�p D3D����pl� $UnmechanicalS� p����������' �;~_ ��� Mechdyne getReal3DS`�����3���3��ޕ�W�p!�A"�&@<p Climax���Qp -1�4�_p 2003-07-02 00:00:00�0plp THQ�Ÿ�p���\���pi�K�0�Ŝp SIMULATION/RACING�A�p�X�Z�?`�p D3D����pO� $MotoGP 2S�
`��W�p!�A"�&@<p Nikita���Ip 2.0�Z�Lp H� nEMp <H/W TNL���Qp 1�4�_p 2000-03-09 00:00:00�(0plp Binary Bards�Ÿ�p���"���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Iron StrategySx���Fi����\<���3���3���3���3�*^��ޕ@�!D������W�p!�A"���Ip ��b��ʰ ��nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���_K�
N��:�>W��X�Zw�V���.2؍��9��yh�-�@�_�"��0���6J�uժ������z�y��5�zP�B'�i���#�����Qp m|��Ÿ�p�t�\���ph�K��ښpW����ښp
�GʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p �iȜ�#������pl� $�(z��WarframeS�
���I�Y�eff�������4���5��y���5��:0��(z���`_��Microsoft MooreaS���W�p!�A"�&@<p Simis���Ip 1.0�nEMp <���Qp 1�4�_p 2000-01-29 00:00:00�,0plp GT Interactive�Ÿ�p���\���pi�K�8�Ŝp SIMULATIONS / FLIGHT�?`�p D3D����pO� $KA-52 Team Alligator(team2.exe)Sl����ޕ���3���3��ޕ�Ford Racing 3St  ���������; �: �;~_ ThalesSxp��W�p!�A"��,pE�J�$&@<p Core Design���Ip 1.0���Qp 1�4�_p 2000-11-14 00:00:00�00plp Eidos Interactive�Ÿ�pN��\���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Tomb Raider 5 - ChroniclesSh��Fi���\(���3���3�*^�W�p!�A"��B$p$�"���Ip ��L��hnEMp ��� }���4�PYZ|i�4p�*�S���e�#�_|'�I$1�U<�w�|�qҀ�5󺎶�HĹ����qK�TN�h�Rw��X�Z���Qp m|��Ÿ�pCb"���ph�K�?`�p �iȜ�#������pl� $�(z��ELEXS�����ޕ0���3���3��ޕ@�W�p!�A"��,pE�Jg�$&@<p Razorworks���Qp -1�4�_p 2003-10-21 00:00:00�40plp Empire Interactive���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Ford Racing 2Sx���ޕ0���3���3��ޕD@F1 Challenge 99-02S�
���W�p!�A"�8&@<p Radical Entertainment���Ip 1.0�Z�Lp A�D(YOp Player Names at wrong Depth���Qp 2�4�_p 1997-09-27 00:00:00�40plp Virgin Interactive�Ÿ�pq�� ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NHL Powerplay 98Sh0��:0��(z���`_��Wondershare FilmoraS`|����3���3��ޕ�Dungeon Siege 2S�t��ޕ���3���3��ޕ@��p -007�W�p!�A"�Ÿ�p9�%\���pi�K� o�p2��� *o�p POP2.EXE����pN� $Prince of PersiaS0�����VRChatS���Fi��*��_� ���3���3�*^�����W�p!�A"��B$p$�"���Ip ��L��lnEMp ��� }���4�PYZ|i�4p�*�S���t�&�J| �$�S<�w�|�qπ�5ɺ���Pģ����ZK�XN��u�>W��X�Z���Qp j|��Ÿ�p�҄_���ph�K��ښpW��7��ښp��LʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Far Cry 5SL��*^�(z��The Wind RoadSX0��3p�Fi��������3���3���4�����W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-08-28 00:00:00���ph�K��ښpW��7��ښp�PʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p D3D����pl� $Hitman: Sniper ChallengeS|���ޕ���3���3�*^��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-01-01 00:00:00�40plp Paradox Interactive�Ÿ�pSm�\���ph�K� �Ŝp Adventure�?`�p D3D����pO� $Mount & BladeSx@���5��y���5��(z���`_��CalculatorS4x	�Fi��@������\<���3���3�*^�����W�p!�A"��B$p$�"���Ip ��L���nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp j|��Ÿ�p�w>]���ph�K��ښpW��7��ښp��ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Far Cry 4ST�	�:0��(z���`_��KM PlayerSD�W�p!�A"� &@<p Bongfish���Ip 1.0�nEMp <���Qp 1�4�_p 2000-06-01 00:00:00� 0plp Bongfish�Ÿ�p��\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Flow.gameS\D����Spider-Man: Far From Home VRS�,�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-02-02 00:00:00�Ÿ�p?}�\���ph�K�?`�p D3DMadagascar 2S<
d
�W�p!�A"��,p�Xe�&@<p Duron���Ip 1.0�Z�Lp H�nEMp <���Qp 1�4�_p 2000-05-12 00:00:00�0plp Duron�Ÿ�pP4	"���pi�K�?`�p D3D����pO� $Virtual SkipperS���W�p!�A"�@&@<p Silver Lightning Studios���Ip 2.0�Z�Lp A���Qp 3�4�_p 2001-08-15 00:00:00�@0plp Silver Lightning Studios�Ÿ�pE�m]���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Ancient Evil: Curse of the Snake CultS@0LRussian Underground: VRSD	������W�p!�A"���Ip 1.0�XnEMp Some cut scenes render at wrong depth���Qp 1�4�_p 2011-02-25 00:00:00���ph�K�?`�p D3D����pl� $Test Drive Unlimited 2S��%���8��:0��(z���`_��Windows Live Photogallery ScreensaverS,0|��:�pTornS���W�p!�A"� &@<p Milestone���Ip 1.0�nEMp <���Qp 1�4�_p 1999-02-11 00:00:00� 0plp EA Sports�Ÿ�p>��\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Superbike World ChampionshipSdX��ޕ0���3���3��ޕ@Caesar IVS����3���3��ޕ�W�p!�A"��
*p�t��,p^̍���d5p�@p��E6pT�� &@<p EA Games���Ip 1.0���Qp 1��Xp�&n�4�_p 2005-01-01 00:00:00� 0plp EA Games�Ÿ�p��\���pi�K�$�Ŝp SIMULATIONS�A�p�X�Z�?`�p D3D����pN� $Sims 2 - UniversityS$8�Jg��}_�D���3���3��ޕ(@�W�p!�A"���Ip 1.0��nEMp Play Fullscreen Mode,  Set shadows to low, Object highlight is wrong���Qp 1�4�_p 2008-07-01 00:00:00�,0plp Electronic Arts�Ÿ�p��\���ph�K�$�Ŝp SIMULATION�?`�p D3D����p̋ $Spore Creature CreatorS�
���3���3��ޕ @B�����W�p!�A"���Ip 3.0��nEMp Some effects render incorrectly  Go to: Options/Display: Shadow Quality = Low���Qp 3�4�_p 2011-07-13 00:00:00�Ÿ�p��]���ph�K�?`�p D3D����pl� $Darkness IIS���Fi�� ���3���3�*^�����(z��Tropico 6S4 ��;~_ OpendTectS00�Defense Grid 2S�
`�W�p!�A"�$&@<p Monkeybyte���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2000-04-20 00:00:00�$0plp Monkeybyte�Ÿ�pM�]���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Kawasaki ATV Powersports(Kawasaki ATV.exe)S\0���\mDebug Mode Aftermath EnabledS, 4�;~_ CXPreS�$�Fi����3���3���3���3��ޕ�l���͵0 �: ��� �W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-06-29 00:00:00���ph�K�?`�p D3D����pl� $DawnS���Fi��@��\<���3���3�*^�(z��King of Wushu / Jiu Yang Shen GongSp8�W�p!�A"��,p����pi�K����pO� $AeroftaikenbanSX��Fi��(���3���3Pollen DemoSp!�W�p!�A"��,p�Q��r8pR�.o�(&@<p Rage Software���Ip 1.0�nEMp <���Qp 1�4�_p 1999-04-30 00:00:00�(0plp Rage Software�Ÿ�pG+�^���pi�K��Ŝp ACTION�?`�p D3D����pO� $ExpendableS�0`!�������}ł Megatech Software GmbH MegaCADS<0�!��:�pX Rebirth VRS�"���3���3��ޕ ��W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-07-01 00:00:00�Ÿ�p�3\���ph�K�?`�p D3D����pN� $Tianxia2 / TX2 OnlineSL$#�I�Y����WhatsApp WebS��$�Fi��*��\(���3���3�*^�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ğ����}K��BN��?�}l��X�Zl�V���d2���+��5h�-�@X��e��<���6_�~������Qp j|��Ÿ�p���#���ph�K�?`�p �iȜ�#������pl� $�(z��SteepSX�&���3���3��ޕ@�W�p!�A"�S"pu�⿤�,p@GHf�<&@<p Red Storm Entertainment���Ip 1.0�Z�Lp F�(nEMp [LaserSight]���Qp 1�1�Wpޓq���Xp�&n�4�_p 1999-01-12 00:00:00�<0plp Red Storm Entertainment�Ÿ�p�¥!���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $Terrorist Takedown: Covert OperationsS\0P'�:0��`_��CyberLink MediaStoryS�0	(�I�Y�eff�������4���5�O���y��(z���`_��Microsoft Win10 StoreS��)�Fi����\<���3���3�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p��!���ph�K��ښpW��7��ښp#qPʤ�ښp ��?`�p �iȜ�#������pl� $�(z��Warhammer 40000: Dawn of War IIIS��*���5��\m��y���5��`_��Microsoft Windows XboxS�X,��p Game�W�p!�A"��,p�Xe�$&@<p Refraction���Ip 1.0�Z�Lp F�,nEMp < [LaserSight]���Qp 1��Xp�&n�4�_p 2000-02-19 00:00:00�0plp Take 2�Ÿ�pB��!���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Codename Eagle(codename.exe)S\ �,����;~_ Virtalis applicationsS�`.�Fi�����3���3�*^�J-	p55���W�p!�A"��B$p$�"���Ip ��L��lnEMp ��� }���4�PYZ|i�4p�*�S���r�0�I| �R$?�G<�w�|���q倵5庙��N��:���lK��DN��u�>W��X�Z���Qp m|��Ÿ�p���]���ph�K��:�p�?`�p �iȜ�#����p�q���(z��Project CARS 2S�
$0���3���3��ޕ@�����W�p!�A"���Ip 2.0��nEMp Goto Options>Visuals>Shadows=Off, Clouds=Off Some effects render incorrectly���Qp 2�4�_p 2012-01-18 00:00:00�Ÿ�pű�#���ph�K�?`�p D3D����pl� $Tropico 4S2�W�p!�A"��,pU��e�0&@<p Creative Assembly���Ip 2.0� Z�Lp B,C,D,F,H�nEMp TopView�P(YOp Regiment symbols hover above map.���Qp 2�4�_p 2000-01-21 00:00:00�,0plp Electronic Arts���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Shogun: Total War(Shogun.exe)S��2��\<�*^�(z��Dream Three Kingdoms/Meng San GuoS\0�2Eclipse --- Defending the motherlandS<`3�:0��`_��FrapsSh�3�Fi�����3���3Zombie Army TrilogySp$4���*^����(z��Project CARS 3STh5�W�p!�A"���Ip 1.0�Z�Lp A�HnEMp Water and Sun at wrong depth��Pp��K���Qp 2�4�_p 2008-07-01 00:00:00�Ÿ�p��'���ph�K�?`�p D3D����pN� $City Life 2008 EditionS�	@7�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some shadows render incorrectly  in-game: Options>Set Stereoscopic 3D = OFF���Qp 2�4�_p 2011-11-11 00:00:00�Ÿ�p�3\���ph�K�?`�p D3D����pl� $Sonic GenerationsSd	t8�W�p!�A"���Ip 1.0�TnEMp Render with Static Lighting, AA off���Qp 1�4�_p 2008-08-01 00:00:00�Ÿ�p�w>]���ph�K�?`�p D3D����ph� $S.T.A.L.K.E.R.: Call of Pripyat BenchmarkS�9��\<�*^�(z��Metal Gear Rising: RevengeanceS��9�Fi�����3���3Lara Croft and the Temple of OsirisSx :�������;~_ Intelligent Light FieldViewS<�W�p!�A"�&@<p ATD���Ip 1.0�Z�Lp D,F�nEMp <�x(YOp Text not correct depth for outline in setup screens.���Qp 2�4�_p 2000-03-16 00:00:00� 0plp Psygnosis�Ÿ�p��#���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Rollcage Stage II/Death Track RacingSl�<�Fi�����3���3DX SDK SubD11 sampleS� 4=���3���3��ޕ�����[3 �;~_ Lumiscaphe - Patchwork 3DSH0�=�O���5�VNC ServerS40�=�`_��NSGminerS�\@�Fi����\(���3���3�*^����W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ă����qK�CN��z�w|��X�Z1�V���E2Ս��j�ݎ`h�-�@^�_�p��+�B��6C�wպ����UĢ�B�}��5�zKN�Bf�iۜ�#�Qc�2���ch�Eق�T5��Q�n��k� �����Qp j|��Ÿ�p���]���ph�K��ښpW��7��ښp]�wʥ��ښp o�xKm�sK�&pn�?H�=DՒ��ʮ_������ }����4�P
Z6|4�2p�6�S��L�C�+�A|(�$�C<�w�|襒qӀ�5庑��Kĩ�
���tK�YN��:�>)��X�Z;�V�?`�p �iȜ�#������pl� $�(z��Shadow Warrior 2Sh�@���3���3��ޕ@The Hell in VietnamS
�B�W�p!�A"� &@<p Innonics���Ip 1.0�Z�Lp F,G,H��(YOp Cursor, Object highlight at incorrect depth. Stereo effect is lost under cursor.���Qp 2�4�_p 2000-07-13 00:00:00�0plp JoWood�Ÿ�pȉ�]���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $ThandorS4�C�W�p!�A"���Ip 2.0�dnEMp Player names are 2D Move indicators are 2D���Qp 2�4�_p 2009-08-01 00:00:00�Ÿ�p��m\�?`�p D3D����p�� $Hot Dancing PartyS�\D��\<�*^�(z��Xuan Yuan Jian Wai Zhuan Qiong Zhi FeiSH0�D��:�pI Expect You to DieS\4E���3���3��ޕ@Evolution GTSD�E�*^�(z��ASTRONEERSH�G��R�S�E,	�9Cf�}_�����3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp A�hnEMp Turn Shadows OFF; Shadows in cut scenes wrong���Qp 1�4�_p 2008-07-08 00:00:00�0plp Capcom�Ÿ�p}�A!�Ƹ�p�p���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D���p]��ݤ���ph� $�(z��Devil May Cry 4(DX9)SPI���3���3��ޕ@�W�p!�A"���Ip 1.0��Pp��t���Qp 1�4�_p 2007-11-01 00:00:00�0plp Sierra�Ÿ�p7��#���ph�K��Ŝp RTS�?`�p D3D����pN� $Empire Earth IIISXlI���3���3��ޕ@CellFactorSX�I�*^�(z��Industries of TitanSt�I�(z��Resident Evil 0 / biohazard 0 HD REMASTERSp�J���3���3��ޕ�:0��`_��JuicedSTK���3���3��ޕ@Tropico 3SXDK�*^�(z��Darksiders GenesisST�K�:0��(z���`_��UMPlayerST0�K��:�pCmoar VR Cinema (Oculus)SXHM�W�p!�A"�,&@<p Cyanide Studios���Ip 1.0���Qp 1�4�_p 2002-05-30 00:00:00�00plp Focus Interactive�Ÿ�pn�m\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Cycling Manager 2Sx�N�W�p!�A"��
*p�t�&@<p SSI���Ip 2.0�Z�Lp A,G,K���Qp 4�4�_p 1998-01-01 00:00:00�0plp SSI�Ÿ�p�~#���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D�k<�p�8������pO� $Luftwaffe CommanderSl$O���3���3��ޕOperation MatriarchyS� 	�O��������a �{�L �;~_ �˒� ���RP�:0��`_��Autodesk SOFTIMAGESlXP�*^�����(z��Football Manager 2018S�
�Q�W�p!�A"�$&@<p Body Glove���Ip 1.0�Z�Lp F�((YOp Target is 2D.���Qp 2�4�_p 1999-01-01 00:00:00�,0plp Encore Software�Ÿ�p��\���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Blue Water HunterS�
�S�W�p!�A"�,&@<p Microsoft Games���Ip 1.0�Z�Lp A,K�@(YOp Cars, Trees show no depth���Qp 3�4�_p 2002-11-19 00:00:00�,0plp Microsoft Games�Ÿ�p�^\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Rallisport ChallengeS	�T�W�p!�A"���Ip 0.0�$nEMp 3DVR (DX9)���Qp 0�4�_p 2011-07-20 00:00:00�Ÿ�p��7]���ph�K�?`�p D3D����pl� $L.A. Noire(L.A. Noire.exe)StU�*^�(z��Ancestors: The Humankind OdysseyS@	PV�W�p!�A"���Ip 1.0�4nEMp Set World FX to Low���Qp 1�4�_p 2007-11-01 00:00:00�Ÿ�p��#���pi�K�?`�p D3D����p~� $Need for Speed Pro Street(nfsdemo.exe)Sp�V�Fi�����3���3Surviving The AftermathS|`W��\<�*^�����(z��Football Manager 2017S�HY�}_���\<���3���3�*^��ޕ�W�p!�A"���Ip 3.0��nEMp Some objects render incorrectly  Some effects render incorrectly���Qp 3�4�_p 2011-02-02 00:00:00�Ÿ�p��j\���ph�K�?`�p D3D����pl� $�(z��Fable IIIS��Y��\(�*^�����(z��American Truck SimulatorS�`Z��\<���3���3�*^��ޕ�����(z��Football Manager 2014S|�Z��\<�*^�����(z��Football Manager 2015SdH]��\<���3���3�*^��ޕ @�W�p!�A"���Ip 2.0�$nEMp Some Objects Render at the wrong depth Some Objects render incorrectly Recommended Settings: Go to: Menu/Options/Graphics/Refraction = off���Qp 2�4�_p 2011-07-13 00:00:00�Ÿ�p�7�'���ph�K�?`�p D3D����pl� $�(z��Heroes of NewerthS@0�]��:�pWilson's HeartS �]Ma9ma9S@�]�(z��Sacred CitadelSH<^�*^�(z��SnowRunnerS��^�Fg�  �Fi�����3���3���3���3��ޕdPNexuizS|4_��\<�*^�����(z��Football Manager 2016S�a���3���3�*^��ޕ@���������W�p!�A"���Ip 3.0��nEMp Some objects render incorrectly Some shadows render incorrectly���Qp 3�4�_p 2011-11-03 00:00:00�Ÿ�p�4R\���ph�K�?`�p D3D����pl� $�(z��Assassin's Creed: RevelationsS�
b�I�Y�eff�������4���5��y���5��:0��(z���`_��Microsoft LyncSPdb���3���3��ޕ�PangyaS<�d���3���3��ޕ�l���;~_ �W�p!�A"�&@<p Croteam���Ip 1.0��(YOp Halos, Reflections, Portals, etc do not look right in stereo���Qp 1��Xp�&n�4�_p 2001-12-12 00:00:00�40plp Take 2 Interactive�Ÿ�p��]���pi�K�,�Ŝp ACTION/SHOOTER�?`�p OGL_����pO� $Serious SamSp�e���3���3��ޕ@�����W�p!�A"���Ip 1.0��Pp���
���Qp 1�4�_p 2007-01-01 00:00:00�Ÿ�p( � ���pk�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pD� $Tomb Raider: AnniversarySl`f�*^�����(z��Football Manager 2019S\�h���3���3��ޕ�W�p!�A"�$&@<p Core Design���Ip 1.0�Z�Lp H��nEMp Some text, HUD items are flat,  urn off Next Generation Content and Depth of Field���Qp 1�4�_p 2007-01-01 00:00:00�00plp Eidos Interactive�Ÿ�p��"���ph�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pL� $Tomb Raider: LegendS��i��Fi��������3���3���4�X��:�_L�����W�p!�A"�q��p�ݚ4�(z��3DMark Ice StormSx
 k�W�p!�A"�,&@<p Cyanide Studios���Ip 1.0�Z�Lp F���Qp 1�4�_p 2003-06-13 00:00:00�0plp Focus�Ÿ�pD
�\���pi�K�4�Ŝp SIMULATIONS/RACING�A�p�X�Z�?`�p D3D����pO� $Cycling Manager 3SP�k���3���3��ޕAquariaS�m�Fi����\<���3���3���3���3�*^��ޕ @�����W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2011-07-06 00:00:00�Ÿ�p�x�#���ph�K�?`�p D3D���p}��ݤ���pl� $�(z��Star TrekS\
�n�*^�W�p!�A"�&@<p Nadeo���Ip 1.0���Qp 1�4�_p 2003-11-14 00:00:00�,0plp Digital Jesters�Ÿ�pm�!#���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $�(z��TrackmaniaSHDo���3���3��ޕXL1S$\q�Fi�� ,��_���\<���3���3�*^�!D��W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�pI�]���ph�K��ښpW����ښp8�l˥T�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��OverwatchS4�q�`_��RivatunerSP�q�*^�(z��Torchlight IIIS4r�`_��TeamspeakSXls�W�p!�A"��,p��nd�&@<p Midway���Ip 1.0�Z�Lp H,K�nEMp <���Qp 2�4�_p 1998-12-14 00:00:00�0plp Midway�Ÿ�p��#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NFL BlitzSH	�t�W�p!�A"���Ip 3.0�LnEMp Some effects render incorrectly���Qp 3�4�_p 2012-06-29 00:00:00�Ÿ�pa�m]���ph�K�?`�p D3D����pl� $SCANIA Truck Driving SimulatorSL�t�*^�(z��Monster TrainS�xv�W�p!�A"�<&@<p Gee Whiz! Entertainment���Ip 2.0���Qp 2�4�_p 1998-01-23 00:00:00�<0plp Gee Whiz! Entertainment�Ÿ�pk��\���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Gruesome CastleS|�v�Fi�� ���3���3Overlord: Fellowship of EvilS��x�W�p!�A"��,p�Xe�$&@<p Refraction���Ip 1.0�Z�Lp F�,nEMp < [LaserSight]���Qp 1��Xp�&n�4�_p 2000-02-19 00:00:00�0plp Take 2�Ÿ�p���#���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Codename Eagle(ce.exe)S��z���3���3��ޕ�W�p!�A"��
*p�t�,&@<p Flying Legends���Ip 1.0�4nEMp Ground appears  2D���Qp 2��Xp�&n�4�_p 2003-09-28 00:00:00� 0plp UBI_Soft�Ÿ�p���#���pi�K�4�Ŝp SIMULATIONS/FLIGHT�A�p�X�Z�?`�p D3D����pO� $Lock OnS,0�zDestinationsSp({�651�Fi�����3���3Deus Ex: BreachSLx{����(z��Space JunkiesS��{���3���3��ޕ@Blazing Angels: Squadrons of WWIIS��|���3���3��ޕ�l���{�L ��t� DHSoldier of Fortune 2: Double HelixSl ~�W�p!�A"�0&@<p Reactor Software���Ip 1.0�nEMp <���Qp 1�4�_p 2000-07-30 00:00:00�00plp Reactor Software�Ÿ�p��#���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Ultra CoasterS��~���3���3��ޕ�l���B!� ��t� DH�(z��Star Wars: Knights of the Old Republic 2S80����Sairento VRS�Ȁ��\<���3���3�*^��ޕ @�����W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-07-13 00:00:00�Ÿ�p�� ���ph�K�?`�p D3D����pl� $�(z��Dou Zhan ShenST��}_�����3���3��ޕ @�W�p!�A"�,&@<p Electronic Arts���Ip 1.0��nEMp In game laser sight is 2D object. use NVIDIA laser sight���Qp 1��Xp�&n�4�_p 2007-01-01 00:00:00���dp��"c�,0plp Electronic Arts�Ÿ�pm�m#���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pL� $Medal of Honor: AirborneS<h���\<�(z��Mo YuS\0����\m�Ӱ��X�0x0E22:0x3635SL����3���3��ޕ@LuniaSdl��Fi���Hi����3���3ComancheS(l����3���3��ޕ @�W�p!�A"���Ip 0.0���Qp 0�4�_p 2012-10-11 00:00:00�Ÿ�p|�9#���ph�K�?`�p D3D����pl� $Carrier Command: Gaea MissionS�(��W�p!�A"���pi�K��0�p�@7�����pO� $�:0��(z���`_��NvSterEXSt���W�p!�A"�4&@<p Drago Entertainment���Ip 2.0�nEMp TopView���Qp 1�4�_p 1999-06-02 00:00:00� 0plp UBI_Soft�Ÿ�p�3\���pi�K�0�Ŝp ACTION / SHOOTERS�?`�p D3D����pO� $Hell-CopterSH0���:�p�(z��Superhot VRSl(��*^�(z��Trine 4: The Nightmare PrinceSD0����:�pVanishing RealmsSx���W�p!�A"��,p�X�e���pi�K����pO� $Operation BlockadeS`
T��W�p!�A"��,p�Xe�&@<p Eidos���Ip 1.0�nEMp French���Qp 1�4�_p 1999-04-22 00:00:00�0plp Eidos�Ÿ�pp��!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $UEFA Champions LeagueS,
���W�p!�A"�(&@<p Nanotainment���Ip 2.0� Z�Lp C,E,H,I,K��(YOp Heads Up Display is farther away than starfield, Mixed 2D and 3D objects in the HUD.���Qp 5�4�_p 1999-05-24 00:00:00�(0plp Nanotainment�Ÿ�p�qW^���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $Dark MatterSh0���������;~_ �"� Red R3D SDKS�0����\m��y��������^lP�
�yP�(z���`_��NVIDIA BroadcastST؏�Fi���\(���3���3�*^�W�p!�A"���Ip ��L���nEMp ��� }���4�P6Z/|m�)p�+�S���e�#�_|'�I$1�U<�w�|쥎q߀�5㺎����?���lK��N��9�k��X�Zy�V���@2ݍ��j�ݎzh�-�@X��@��-�ѥ6d�pո�ݺT�a��|�K��5�zL\�B:�i���#�����Qp l|��Ÿ�p��]���ph�K��ښpW��7��ښp��#ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Warhammer: End Times - VermintideS`\����3���3��ޕNFL Head CoachST0���O���5�Game Helper EXEsSd���\(�(z��Monster Hunter Frontier GStP���p CLIENT�W�p!�A"�,&@<p Monolith Games���Ip 1.0�Z�Lp F��(YOp Explosions/Hits produce full screen triangles too close to render correctly in stereo.���Qp 1�4�_p 1998-12-15 00:00:00�,0plp Monolith games�Ÿ�p���"���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Shogo: Mobile Armor Division(ShogoDem.exe)S� ��������R�/ �;~_ �ڞ� PTC CoCreate OneSpaceSlL��W�p!�A"���Ip 1.0�Z�Lp A���Qp 2�4�_p 2007-01-01 00:00:00�0plp Disney�Ÿ�p�U�$���pi�K�0�Ŝp ACTION/adventure�?`�p D3D����pn� $Pirates of the Caribbean - At Worlds EndSX���W�p!�A"��,p�
V� &@<p Psygnosis���Ip 1.0�Z�Lp A,F��(YOp Hilighted Lemming is at wrong depth.(becomes 3 characters) Cursor is at wrong depth.���Qp 3�4�_p 1999-08-31 00:00:00� 0plp Psygnosis�Ÿ�p���]���pi�K��Ŝp PUZZLE�?`�p D3D����pO� $Lemmings Revolution(Lemmings Revolution Demo.exe)S����W�p!�A"��
*p�t��,p�){e�4&@<p Promethean Designs���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-20 00:00:00� 0plp Interplay�Ÿ�pJ�\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D�k<�p�8������pO� $Renegade Racers(rrDemo.exe)S�4��}_�E���3���3��ޕ @�:)��W�p!�A"���Ip 2.0�pnEMp Laser sight and enemy icons render at wrong depth���Qp 2�4�_p 2011-02-02 00:00:00�Ÿ�p �!���ph�K�?`�p D3D����p� $Alice: Madness ReturnsSX�����3���3�*^��ޕ�W�p!�A"��
*p�t�$&@<p Dreamforge���Ip 1.0�Z�Lp I,B�pnEMp Lighting issues in stereo. Shadows are too dark.���Qp 2��Xp�&n�4�_p 2004-09-21 00:00:00�0plp SSI�Ÿ�p���#���pi�K�$�Ŝp ACTION/RTS�A�p�X�Z�?`�p D3D����pO� $�(z��Warhammer 40000: Dawn of WarS���*^�(z��Blood of Steel / Tie Jia Xiong Bing ��2uĖuQS\`��(z��Valiant Hearts: The Great WarS���W�p!�A"��,p�Xe�$&@<p Nvidia Corp���Ip 1.0���Qp 1�4�_p 2002-04-10 00:00:00�$0plp Nvidia Corp�EKp��c�Ÿ�pã� �Ƹ�p�T���pi�K��Ŝp OTHER��0�p�@7��?`�p D3D��k�p,L�j����pO� $Nvidia Stereo Test AppS�x����3���3��ޕ@Brian Lara International Cricket 2007SL��*^�(z��Gears TacticsSXD��W�p!�A"�&@<p K-D Lab���Ip 1.0�Z�Lp H���Qp 1�4�_p 2000-12-19 00:00:00�0plp K-D Lab�Ÿ�pT�\���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Moonshine RunnersSL
���W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-03-19 00:00:00�Ÿ�pb�� �?`�p D3D�+
�p��X�xJ�pp�E�I��pɴVAll Zombies Must DieS`����3���3��ޕ@Dino bones demoS�
���W�p!�A"�8&@<p Massive Entertainment���Ip 1.0�Z�Lp A�T(YOp Surface of water is at zero depth.���Qp 2�4�_p 2001-09-11 00:00:00� 0plp Fishtank�Ÿ�p��\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $AquanoxS�8���\<���3���3�*^��ޕ@�(z��Phantasy Star Online 2S�
���W�p!�A"��,p�Xe� &@<p Microsoft���Ip 2.0�Z�Lp G,H,J���Qp 2�4�_p 2000-01-01 00:00:00� 0plp Microsoft�Ÿ�p ��$���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Combat Flight Simulator 2S��E,'�9Cf��\<���3���3�*^��ޕ�����W�p!�A"���Ip 2.0��nEMp Some effects warp objects incorrectly, Some objects render at wrong depth���Qp 2�4�_p 2009-06-01 00:00:00�Ÿ�p��("���ph�K�?`�p D3D����pl� $�(z��StarCraft IIS\<��*^�����(z��Dirt Rally 2S�
ԫ�W�p!�A"�,&@<p TDK Mediactive���Ip 1.0�Z�Lp A�(nEMp Clouds are 2D���Qp 1�4�_p 2003-09-12 00:00:00�,0plp TDK Mediactive�Ÿ�p?5�#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $World RacingS������3���3��ޕ�W�p!�A"��
*p�t���Ip 1.0�Z�Lp E,F,G,K�lnEMp Cut scenes 2D, Menus not functioning in stereo���Qp 2��Xp�&n�Ÿ�p���#���pi�K� �Ŝp Straategy�A�p�X�Z�?`�p D3D����pO� $Armies of ExigoSPĮ�W�p!�A"��,p;�����Ip 1.0�Z�Lp A�H(YOp Buildings Hover above ground���Qp 2�4�_p 2002-08-06 00:00:00�Ÿ�pe�
^���pi�K��Ŝp RPG����pO� $Earth 2150 Lost SoulsSh@��}_�E���3���3��ޕ @Alien BreedS����W�p!�A"�@&@<p Wounded Heart Interactive���Ip 1.0���Qp 2�4�_p 2001-08-20 00:00:00�@0plp Wounded Heart Interactive�Ÿ�p=:|"���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Scream MachinesS`��W�p!�A"��
*p�t� &@<p Microsoft���Ip 2.0�Z�Lp J,K��nEMp Ground is excessively 2D. Convergence does not stay constant with the different camera views.���Qp 3��Xp�&n�4�_p 2003-10-17 00:00:00� 0plp Microsoft�Ÿ�p�>R#���pi�K�$�Ŝp SIMULATION�A�p�X�Z�?`�p D3d����pO� $Combat Flight Simulator 3S����Fi�� ���3���3�*^�(z��Dying Light: Bad BloodS���W�p!�A"��,p�m&e�$&@<p Core Design���Ip 1.0�Z�Lp K��(YOp Many animated effects, chain, light, hair are at wrong depth.���Qp 2�4�_p 2001-07-26 00:00:00�00plp Eidos Interactive�Ÿ�p�Ϟ!���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Project EdenS�
T���p Demo�W�p!�A"�4&@<p The Bitmap Brothers���Ip 1.0���Qp 1�4�_p 2001-05-01 00:00:00�@0plp EON Digital Entertainmant�Ÿ�p]^#���pi�K�0�Ŝp STRATEGY/REALTIME�A�p�X�Z�?`�p D3D����pO� $Z: Steel SoldiersS����\(�*^�J-	p55���W�p!�A"��B$p$�"���Ip ��L���nEMp ��� }���4�PYZ|i�4p�*�S���t�&�J| �$�V<�w�|���qŀ�5ź���XĢ����|K��{N��1�q7��X�Z�V���!2Ӎ��>�zh�-�@�!�j��<�
��6�Yո���t���Qp m|��Ÿ�p�4R\���ph�K�?`�p �iȜ�#������pl� $��p�q���(z��Call of Duty: WWIIShl��W�p!�A"�Ÿ�p�!W^���pi�K����pO� $ViperViewerS\Ĺ�Fi�����3���3Phoenix PointSL��*^�(z��Sonic ForcesSP\��*^�(z��Scrap MechanicS40����:�pLethal VRS����ޕ���3���3��ޕ@�����W�p!�A"��
*p�t��Xp�&n�Ÿ�p�x�#���pi�K�A�p�X�Z����pO� $Black and White 2: Battle of the GodsS�����\<���3���3��ޕ�����W�p!�A"���Ip ��b��ʰ ��nEMp Go to: Settings Shadows=Off Lighting=Min Some effects render incorrectly Some objects render at wrong depth���Qp m|��Ÿ�p-�w"���ph�K�?`�p �iȜ�#������p�� $�(z��SimCity 5St��W�p!�A"��,pE�Jg�,&@<p Digital Voodoo���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1997-10-24 00:00:00� 0plp VR Sports�Ÿ�p%"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $VR Baseball 98S ����FX`7���3���3�*^��ޕ�W�p!�A"���+p�U���Ip 1.0�dnEMp Set maximum high shaders.  Turn off bloom.���Qp 1�4�_p 2007-10-01 00:00:00� 0plp Microsoft�Ÿ�p1�w"���ph�K� �Ŝp STRATEGY�?`�p D3D����pl� $�(z��Age of Empires III: The Asian DynastiesS�
���W�p!�A"�$&@<p Infogrames���Ip 1.0�Z�Lp A�p(YOp Skid marks, other object float above the ground.���Qp 2�4�_p 2001-05-11 00:00:00�$0plp Infogrames�Ÿ�pz�M]���pi�K��Ŝp ACTION�?`�p D3D����pO� $Asterix Mega MadnessS00,��`_��SKMinerSL|����3���3��ޕHolicS����Fi��#C���\(������3���3���4�*^�;������^lP�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p�!���ph�K��ښpW��6��ښp!�PʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Batman: Arkham KnightSld����3���3��ޕ@�(z��Gas GuzzlersSP���*^�(z��Knives out plusSD��*^�(z��NBA 2K20SDD��*^�(z��NBA 2K21S����W�p!�A"��,pE��d�,&@<p Raven Software���Ip 1.0�Z�Lp K�nEMp TopView���Qp 1�4�_p 1997-07-29 00:00:00�0plp Red Orb�Ÿ�p^"���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Take No PrisonersSx(��*^�����(z��The Elder Scrolls : LegendsS����W�p!�A"��,p�Xe�&@<p 3DO���Ip 1.0�Z�Lp A�nEMp <�T(YOp Power Hit/Throw fire is 2D object.���Qp 1�4�_p 2000-06-02 00:00:00�0plp 3D�Ÿ�pS�"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Sammy Sosas Softball SlamStx���ޕ�}_�D���3���3��ޕ@BigWorldSx���W�p!�A"��,p�mue�8&@<p Alawar Entertainment���Ip 1.0���Qp 1�4�_p 2002-04-30 00:00:00�80plp Alawar Entertainment�Ÿ�p��\���pi�K��Ŝp ACTON�?`�p D3D����pO� $Robots Power On!SXD���\(�*^�(z��Dead CellsS|
�����3���3��ޕ @�W�p!�A"���Ip 1.0�TnEMp Some objects render at wrong depth.���Qp 1�4�_p 2011-02-09 00:00:00�Ÿ�p=�"���ph�K�?`�p D3D�+
�p��X����pl� $Section 8: PrejudiceS�d��W�p!�A"�r8p|��� &@<p BK Games���Ip 1.0�Z�Lp A,F�T(YOp Cursor, Text not at correct depth.���Qp 1�4�_p 2000-07-14 00:00:00� 0plp BK Games�Ÿ�pd�M]���pi�K��Ŝp OTHER�?`�p D3D����pO� $Memory 3D  TheST�����3���3��ޕ@Planet 51S� H��������{�L �;~_ ��| �U�� Autodesk CombustionSL0���:0��(z���`_��StoreS4���`_��Plays.tvS 
���W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-09-02 00:00:00�$0plp Jeff Boller�Ÿ�p��(]���pi�K��Ŝp ACTION�?`�p D3D����pO� $Waterslide IslandSTP����3���3��ޕ@PCMark04SL0���;~_ Agisoft PhotoScan ProS�l���\<���3���3���4�*^��ޕd@�:)���������W�p!�A"���Ip ��L���nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp l|��Ÿ�pa"���ph�K�?`�p �iȜ�#������pl� $�(z��Borderlands The Pre-SequelSP���*^�(z��NBA 2K Online 2S�
�����3���3��ޕ�W�p!�A"���pi�K�q��p�ݚ4����pO� $�:0��(z���`_��NVKeystoneSp���\<�*^�����(z��Stardew ValleyS\l��Fi�����3���3Ladybug DemoS\0����\m�Ӱ��X�0xE305:0x2710S|$���\(�*^�(z��Tale of Wuxia The Pre-SequelS�
����ޕ���3���3��ޕ@�W�p!�A"���Ip 4.0��nEMp Clouds are at wrong depth Shadows are 2D Turn off shadows in game menu Objects in front of smoke/haze have halo around them Glows render in 2D Lighting does not render correctly in both eyes.���Qp 4�4�_p 2009-02-02 00:00:00�Ÿ�pS>�#���ph�K�?`�p D3D����pL� $Godfather IISpL����3���3��ޕ@�W�p!�A"���Ip 1.0�Z�Lp G�nEMp <���Qp 1�4�_p 2001-06-04 00:00:00�0plp Fun Com�Ÿ�p/W�\���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Myths and Heroes 3SX�����3���3��ޕSauerbratenSp	��W�p!�A"���Ip 3.0��nEMp Sky is at wrong depth Smoke causes a halo around objects���Qp 3�4�_p 2009-04-23 00:00:00�Ÿ�p�ߥ#���ph�K�?`�p D3D����pN� $Spider-Man Web of ShadowsS�����ޕ��\<���3���3�*^��ޕ@�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-07-06 00:00:00�Ÿ�p��I]���ph�K�?`�p D3D����pl� $�(z��Mount & Blade: WarbandSd ,��������;~_ Siemens Star-CCM+S8L��Fg��Fi��@
�X8����3���3���4�:)��W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o�ޓ���Qp k|��Ÿ�p���#���ph�K��ښpW����ښpK4AʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $Assassin's Creed: Freedom CryS@���(z��Project ZomboidS\0����:�p�(z��Robinson: The JourneyS� ��������������a �c�! �{�L �;~_ ��� Overwatch Systems RemoteViewStT��W�p!�A"� o�p2���4*o�p HeroesLauncher.exeheroesS����W�p!�A"��,ph`e�4&@<p Interactive Vision���Ip 1.0�nEMp <���Qp 1�4�_p 1999-08-19 00:00:00�80plp Global Star Software�Ÿ�p r�\���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Bounty Hunter(BountyHunter.exe)SlX����3���3��ޕChronicles of NarniaSD
���W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-06-11 00:00:00�Ÿ�pcw]���ph�K�?`�p D3D���pM��ݤ���ph� $The Walking DeadSD0��The Brookhaven ExperimentS����I�Y�eff�������4���5�q�W�O���y���5��:0��`_��NVIDIA Control PanelS�h���\<���3���3�*^��ޕHC�(z��Ace Combat: Assault HorizonSh���*^�(z��Age of Wonders: PlanetfallSpH����3���3��ޕ@Xiah: Oriental FantasyS�8���R�S��\<���3���3���4�*^��ޕ @���������W�p!�A"���Ip ��b��ʰ ��nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp m|��Ÿ�p�n!���ph�K�?`�p �iȜ�#������pl� $�(z��Resident Evil 6 / Biohazard 6S���^4g���ޕ�}_����e����3���3��ޕ@�����W�p!�A"���Ip 1.0�4nEMp Player Icons are 2D���Qp 1�4�_p 2009-01-01 00:00:00�Ÿ�pd�M\���ph�K�0�Ŝp ACTION/adventure�?`�p D3D����pl� $Warhammer 40000: Dawn of War IIS������3���3��ޕ@�l���: �IL-2 Sturmovik: Forgotten Battles + Ace Expansion PackS�x����3���3��ޕ@����Prince of Persia: The Forgotten SandsS�4���\<���3���3�*^��ޕ@�(z��SkyforgeSH$��W�p!�A"��,p�Xe� &@<p Team .366���Ip 1.0�Z�Lp A�4nEMp < Turn off Shadows�|(YOp Shadows are drawn incorrectly. They can be turned off.���Qp 1�4�_p 2000-03-04 00:00:00�0plp 3DO�Ÿ�p]��"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $High Heat Baseball 2001 [Sammy Sosa ](HH2001Demo.exe)S����m��W�p!�A"�Ÿ�p6Է!���pi�K����pO� $Battle Realms(Demo)SX0H��:0��`_��Windows PDF readerS,���W�p!�A"��,p��:����Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-06-19 00:00:00� 0plp Microids�Ÿ�p���]���pi�K��Ŝp ACTION�?`�p D3D����pO� $Open KartS@
���W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-10-19 00:00:00� 0plp UBI_Soft�Ÿ�p�hA\���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Dragon Riders(Chronicles of Pern)ST���(z��Albino Lullaby: Episode 1S�����p Pool�W�p!�A"��,p���d�&@<p Mirage���Ip 1.0�nEMp <���Qp 1�4�_p 1999-04-24 00:00:00�0plp THQ�Ÿ�p�^4#��Ŝp SPORTS�?`�p D3D� o�p2���8*o�p poolmog.vsr,pool.datUltimate 8 BallSt��W�p!�A"�r8p?~�l�Ÿ�pmr_Y���pi�K����pO� $VRdirectxShX��Fi�����3���3���3���3��ޕ`@�W�p!�A"��B$p$�"���Ip 0.0���Qp 0�4�_p 2012-04-05 00:00:00�Ÿ�p���#���ph�K�?`�p D3D����pl� $Passion Leads Army BenchmarkS d����3���3��ޕ@�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Go To: Options/Display/Optimization Shader Quality = Low���Qp 3�4�_p 2009-11-01 00:00:00�Ÿ�p"�% ���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pȋ $Star Wars: Clone Wars - Republic HeroesS|��W�p!�A"��
*p�t� &@<p Mistaril���Ip 1.0�Z�Lp C���Qp 2�4�_p 2003-11-17 00:00:00� 0plp Mistaril�Ÿ�p�z\���pi�K�$�Ŝp SIMULATION�A�p�X�Z�?`�p D3D����pO� $Space Station ManagerSpp��*^�����(z��Subnautica: Below ZeroS���Fi�����3���3�W�p!�A"���Ip 0.0���Qp 0�4�_p 2010-03-01 00:00:00�Ÿ�p�x�#���ph�K�?`�p D3D����p� $Stone GiantSl��W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-07-12 00:00:00�Ÿ�pb�� ���ph�K�?`�p D3D�+
�p��X�xJ�pp�E�I��pɴV����pl� $AZMD! ScorepocalypseS�P���3���3��ޕ@Crash Time III: Highway NightsS00���:�pThe LabS40��`_��BFGMinerS$	�W�p!�A"���Ip 1.0�PnEMp Some menus render at wrong depth���Qp 1�4�_p 2012-07-12 00:00:00�Ÿ�p)4�#���ph�K�?`�p D3D����pl� $Doom RailsSh
h��\<�*^�O��W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2010-11-01 00:00:00�Ÿ�p0�� ���ph�K�?`�p D3D����pd� $�(z��Dragon NestS<��W�p!�A"���Ip 1.0�Z�Lp I���Qp 2�4�_p 2000-04-11 00:00:00� 0plp CogniToy�Ÿ�p9��Z���pi�K��Ŝp BATTLE�?`�p OGL_����pO� $Mind Rover(MRDemo.exe)ST��(z��Grim Fandango RemasteredSX
H�W�p!�A"��,pF��e� &@<p Microsoft���Ip 1.0�nEMp <���Qp 1�4�_p 1999-08-17 00:00:00� 0plp Microsoft�Ÿ�p�l�"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NFL Fever 2000S0����3���3��ޕ@�:)������^lP�W�p!�A"��D"p�5���Ip 0.0���Qp 0�4�_p 2010-01-01 00:00:00���ph�K�?`�p D3D����pl� $Mafia IIS �GravelS@�	�Fi���}_�@��/����3���3�W�p!�A"���Ip 3.0��nEMp The sun is rendered at wrong depth.  Set HDR and DOF in advanced options to off Targeting icons are 2D.���NpR��|�\�Op"����Qp 3�4�_p 2009-02-02 00:00:00�κwp0h�?`�p D3D��Q�p������p�@7�Tom Clancy's H.A.W.X.(DX10)SP��W�p!�A"�4&@<p Illusion Softworks���Ip 1.0�Z�Lp A�0nEMp Turn off shadows�x(YOp Fire, Sparkle on obhects, Shadows are at wrong depth���Qp 1�4�_p 2002-10-02 00:00:00�00plp Black Label Games�Ÿ�pJ&V ���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Lord of the Rings - Fellowship of the ringS\��Fi����3���3MothergunshipS�	p�W�p!�A"���Ip 2.0�nEMp Directional icons are 2D Glow from lights renders 2D Go to settings/advanced: dynamic shadows = static dynamic reflections = off���Qp 2�4�_p 2009-08-01 00:00:00�Ÿ�p��!���ph�K�?`�p D3D����pN� $Memento MoriST��*^�(z��Battlerite RoyaleS� @���3���3��ޕ����}ł 3D App - Modeling AFRS
h�W�p!�A"�(&@<p Beyond Games���Ip 1.0�Z�Lp K,C��(YOp HUD is placed behind gun (at gunsight depth) but drawn in front of gun. Cannot fix this.���Qp 3�4�_p 1999-02-05 00:00:00� 0plp Accolade�Ÿ�p#�#^���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $RedlineSP��*^�(z��Xi Chu Ba WangS\0��\m�Ӱ��X�0x7204:0x063AS|`�Fi�����3���3�W�p!�A"���Ip ��L��XnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���8K�BN��$8��X�Zj�V���r2����#��eh�-�@N�]�C��.��6H�sպ�Ѻ;�B��{�w��5
�Qzx�Bf�i���#��fc�2��cu�@�Ѝv5��~��k� ���,-y��FRl�gs�)"@�1��'W�{m&�zK�&#n�?q�=Dߒ��ʢ_1��>��� ;��ݺ4�P,Z,||�`p?��S��m�cY��N|<�E$ �<�w�|���q€�5Ǻ���U��8���*K�����Qp k|��Ÿ�p,W�\���ph�K��ښpW��7��ښpL�Dʤ�ښp ��?`�p �iȜ�#������pl� $Sniper Elite: Nazi Zombie ArmyS�4�W�p!�A"��
*p�t���Ip 1.0�Z�Lp A,E�@nEMp Bad depth for the pointer���Qp 2��Xp�&n�4�_p 2005-11-10 00:00:00�40plp Paradox Interactive�Ÿ�p�ܞ]���pi�K� �Ŝp STRATEGY�A�p�X�Z�?`�p D3D����pO� $DiplomacyS���E,9�9Cf�Fi����3���3�*^�W�p!�A"���Ip ��L��hnEMp ��� }���4�P6Z/|m�)p�+�S���e�#�_|'�I$1�U<�w�|ߥ�qـ�5庑��jĩ�
���qK�JN��h�qo��X���Qp l|��Ÿ�p/a� ���ph�K�?`�p �iȜ�#������pl� $�(z��The Moonlight BladeSt�W�p!�A"�Ÿ�p��I]���ph�K����pj� $tree-rasstanovkaSD�5fg��\(���3���3���3���4���;�vQ�q�W�*^��ޕ�l������p� ��� �Ũ ��0 ��: !����C ��� �"9� ��� ��� �*� �.� ��*� ��� ��� ��� U�$�� �(z��DoomS00`Pool Nation VRS�P�W�p!�A"��,p�e��,&@<p Super X Studios���Ip 1.0�Z�Lp A,F,H,K�@nEMp Do not zoom in too close.�<(YOp Hud items at bad depth.���Qp 3�4�_p 2000-12-06 00:00:00� 0plp Microids�Ÿ�p��^���pi�K� �Ŝp STRATEGY�?`�p D3D����pO� $Far GateS���W�p!�A"��
*p�t� &@<p EA Games���Ip 2.0�Z�Lp A,G,E��nEMp Stereo does not work properly. Provides a 'ghost' like image at wrong depth.�D(YOp Stereo not working properly���Qp 3��Xp�&n�4�_p 2003-11-11 00:00:00� 0plp EA Games�Ÿ�p~٥"���pi�K�0�Ŝp Sports/Adventure�A�p�X�Z�?`�p D3D����pO� $Harry Potter Quidditch World CupS���W�p!�A"��
*p�t��Xp�&n�Ÿ�p�Ϟ!���pi�K�A�p�X�Z����pO� $RepublicS�,!�W�p!�A"��,p��e�8&@<p High Voltage Software���Ip 1.0�Z�Lp G�nEMp <���Qp 1�4�_p 1999-12-03 00:00:00�$0plp Lego Media�Ÿ�p���"���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D�k<�p�8������pO� $Lego RacersSH�"�W�p!�A"��,pE�Jg� &@<p Lost Toys���Ip 1.0���Qp 1�4�_p 2000-11-01 00:00:00�40plp Take 2 Interactive�Ÿ�p��NQ���pi�K��Ŝp ACTION�?`�p D3D����pO� $MoHoSH#�W�p!�A"���Ip 5.0���Qp 5�4�_p 2011-03-30 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pF� $Red Faction(RF4_pc_release_dx11.exe)SL�#�*^�(z��Tetris EffectS�
0%�W�p!�A"� &@<p EA Games���Ip 1.0�Z�Lp A���Qp 2�4�_p 2002-09-30 00:00:00� 0plp EA Games�Ÿ�p�������pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D���pK�&����pO� $Need for Speed Hot Pursuit 2(NFSHP2Demo.exe)S� 	,&�������}ł �S�� �����'�NP���RP�R�\P�(z���`_��Blackmagic Design - DaVinci ResolveSx�&���3���3��ޕ@Rome - Total War: AlexanderSX'�*^�(z��Onimusha: WarlordsS��)�W�p!�A"��
*p�t�&@<p Papyrus���Ip 1.0�Z�Lp A�HnEMp Turn off horizon in options.��(YOp Horizon has incorrect Z value. (can turn off horizon in options). Textures, cursor smears not fixable.���Qp 4�4�_p 2000-04-27 00:00:00�(0plp Sierra Sports�Ÿ�pq��]���pi�K�$�Ŝp SIMULATION�?`�p D3D�k<�p�8������pO� $NASCAR LegendsS�,*�}_�E���3���3��ޕ@Tom Clancy's Rainbow Six: VegasS��*���3���3��ޕ@�(z��Lara Croft and the Guardian of LightSlX+��\<�*^�����(z��Don't StarveSl�,�W�p!�A"�$&@<p Codemasters���Ip 1.0���Qp 1�4�_p 2003-06-04 00:00:00�$0plp Codemasters�Ÿ�p�j!]���pi�K�0�Ŝp SIMULATION/RACING�A�p�X�Z�?`�p D3D����pO� $Colin Mcrae Rally 3S�`-�d��Fi����\(���3���3�*^�(z��NieR:AutomataSx�.�W�p!�A"�0&@<p Red Lemon Studios���Ip 1.0�Z�Lp A,F,G���Qp 3�4�_p 2002-07-29 00:00:00�D0plp Simon & Shuster Interactive�Ÿ�p.��"���pi�K��Ŝp ACTION�?`�p D3D����pO� $FarscapeS� h/���3���3��ޕ����: !�}ł SLI Aware ApplicationSD�0�W�p!�A"���Ip ��b��ʰ ��nEMp Some effects render incorrectly. Before launching, set FSAA to 0 (zero).���Qp m|��Ÿ�p`
3#���ph�K�?`�p �iȜ�#������pl� $Primal FearsSd�0�q�WCommand and Conquer: Red Alert 2SX|1�Fi�����3���3Mecha DemoS�4�}_�����3���3��ޕ"@�W�p!�A"�S"p�տ���Ip 1.0�Z�Lp A��nEMp Turn off Dynamic Shadows Rendering issues with fog, water and reflections, Use NVIDIA laser sight���Qp 1��Xp�&n�4�_p 2007-01-01 00:00:00���dp��"c�0plp MIDWAY�np�B�v�Ÿ�p�!���ph�K�,�Ŝp ACTION/Shooter�\��p�9�:�?`�p D3D��ֶpM��ʤ���ph� $StrangleholdSLd5�W�p!�A"� &@<p Microids���Ip 2.0�Z�Lp A,E,F,J���Qp 2�4�_p 2001-04-12 00:00:00�0plp Titus�Ÿ�p��j\���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Road to IndiaS`�6�W�p!�A"�0&@<p Ubi_Soft montreal���Ip 1.0�Z�Lp F���Qp 2�4�_p 2002-07-29 00:00:00� 0plp UBI_Soft�Ÿ�pݥ����pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Batman: VengeanceS�d7���3���3��ޕ�l���: �{�L ��t� DHCall of DutySd�8�W�p!�A"� &@<p EA Sports���Ip 1.0���Qp 1�4�_p 2002-05-12 00:00:00�,0plp Electronic Arts�Ÿ�p�9�!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Tiger Woods 2002 PGA Tour GolfS�$9���3���3��ޕ@Brothers In Arms: Road to Hill 30Sh�9�Fi�����3���3Sword Coast LegendsS�0:�Fi�����3���3�*^�(z��Population ZeroSl �:�������}ł ��� �Foundry MariS<�;���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-07-01 00:00:00�Ÿ�pD��\���ph�K�?`�p D3D����pH� $Harry Potter and the Half Blood PrinceStX=���FX`7��\<�*^�!D��W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2010-11-01 00:00:00�Ÿ�p��7#���ph�K�?`�p D3D����pl� $�(z��CrossfireS 
L>��t,���07VB���3���3���R��ޕ������6 �;~_ ���RP�:0��(z���`_��Autodesk 3ds MaxS<A�E,�9Cf���3���3��ޕ$@�Bpp��"c�W�p!�A"���Ip 1.0�Z�Lp K��nEMp Turn off Glow and DOF, Turn off ingame laser sight Use NVIDIA laser sight Heat distortion causes incorrect stereo���Qp 2��Xp�&n�4�_p 2008-11-01 00:00:00���dp��"c�$0plp Activision�Ÿ�p*�%\���ph�K�,�Ŝp ACTION/SHOOTER�\��p�9D9�?`�p D3D�M��pV��k�xJ�pp�E�I��pɴV����pL� $Call of Duty: World at WarS@0�A��>t �(z��EnscapeS��B�W�p!�A"�(&@<p Small Rockets���Ip 1.0�Z�Lp H���Qp 1�4�_p 2003-10-14 00:00:00�0plp Atari�Ÿ�p�#���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Sinbad - Legend of the Seven SeasS0D�}_�E���3���3��ޕ @�W�p!�A"���Ip 1.0���Qp 1�4�_p 2010-11-05 00:00:00�Ÿ�pլ�!���ph�K�?`�p D3D����ph� $Tron: EvolutionS��E�W�p!�A"��,p�Xe�,&@<p Silicon Dreams���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1998-12-29 00:00:00�80plp Eidos Interactive, UK�Ÿ�p��#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Michael Owen's World Legue Soccer 99S��F��\<�����3���3�*^��ޕ@�(z��Rocket LeagueS��F���3���3��ޕ@Wallace and Gromit's Grand AdventuresSd`G�*^�(z��Predator: Hunting GroundsS\�G��\<�*^�(z��Invisible IncSh
HI���3���3��ޕ@�W�p!�A"���Ip 2.0�\nEMp Direction text is 2D laser sight is 2D���Qp 2�4�_p 2009-08-01 00:00:00�Ÿ�p��w ���ph�K�A�p�X�Z�?`�p D3D����pn� $G-ForceS��J��\<�*^�����W�p!�A"���Ip ��b��ʰ ��nEMp Some Objects render at wrong depth Some effects render incorrectly���Qp l|��Ÿ�p/|]���ph�K�?`�p �iȜ�#������pl� $�(z��World Of WarplanesS`$L�W�p!�A"�,&@<p Stefan Meszner���Ip 2.0�Z�Lp F���Qp 2�4�_p 2000-07-31 00:00:00�,0plp Stefan Meszner�Ÿ�p(�\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Tank CombatSd �L�������;~_ �U�� ICEM SurfS��L���3���3��ޕ`Star Wars: Empire At War - Forces of CorruptionSXpM����(z��Boundary BenchmarkS|�N��E�I�Y�eff�������3���3���4���5��O� ��ޕ��y���5������#��W�p!�A"���pC�/|���p��ݤ:0��(z���`_��Cyberlink PowerDVD10S�TO���3���3��ޕ`@Orcs Must Die! Unchained Chinese VersionS�`Q���3���3��ޕ@�W�p!�A"���Ip 4.0��nEMp Go To: Options Quality = Low Some objects render at wrong depth Some objects render with halos���Qp 4�4�_p 2010-05-01 00:00:00�Ÿ�p@��#���ph�K�?`�p D3D����pd� $Split SecondS��Q�}_� ���3���3��ޕ�Command and Conquer: Red Alert 3S�PR��\<�*^�(z��Divinity: Original Sin - Enhanced EditionS�
�S�W�p!�A"��,p�&��$&@<p Core Design���Ip 1.0�nEMp <���Qp 1�4�_p 1999-11-01 00:00:00�0plp Eidos�Ÿ�pi��]���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Tomb Raider 4: The Last RevelationS,0U�W�p!�A"���Ip 1.0���Qp 1��Xp�&n�4�_p 2012-01-09 00:00:00�np��w�Ÿ�p��!���ph�K�\��p�9�:�?`�p D3D�+
�p��X����pl� $The haunted Hells ReachS\�U�*^�(z��Age of Empires II HDSl0V��� ���RP�(z���`_��Octane RenderS\0hV��\m�Ӱ��X�0x7204:0x062CSL
�W��p Client�W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2012-01-18 00:00:00�Ÿ�p)a� �?`�p D3D� o�p2������pd� $Dragon : MMORPGSL�Y���3���3��ޕ@�����W�p!�A"���Ip 2.0��nEMp Cut scenes are out of screen  Go To: Options/Effect Settings Depth of Field =Off Motion Blur = Off��Pp��t���Qp 2�4�_p 2009-11-01 00:00:00�Ÿ�p2
�\���pk�K� ҭpr�˥?`�p D3D����pN� $LEGO Indiana Jones 2: The Adventure ContinuesST
P[�W�p!�A"��,p(�dd�&@<p AxySoft���Ip 1.0�Z�Lp K���Qp 2�4�_p 2001-07-26 00:00:00�0plp AxySoft�Ÿ�p���#���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $AxySnake V1.15Sh�[�Fi�����3���3����Triad WarsS�$]�W�p!�A"��,p>a�0&@<p Suricate Software���Ip 1.0���Qp 1�4�_p 2002-10-17 00:00:00�00plp Suricate Software�Ÿ�pS� ���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Sammy Suricate in Lion LandS�_�W�p!�A"��,p�+�e�,&@<p Deibus Studios���Ip 1.0�Z�Lp A,K�8(YOp Sky is at wrong depth���Qp 1�4�_p 2000-11-17 00:00:00�40plp Take 2 Interactive�Ÿ�p��Y\���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $Motocross Mania(MxMania.exe)ST�_��\<�*^�(z��StellarisS��_��3p��\<�*^�����(z��Qian Nv You HunS\0T`��\m�Ӱ��X�0xB306:0x2720S�0�`��5��^lP�:0��`_��Open Broadcaster SoftwareS�0�a��E���5��y���5��#��:0��(z���`_��Adobe Flash ApplicationS\0�a��\m�Ӱ��X�0xAC10:0xA161Sd`b��ޕ���3���3��ޕ@Cities XLSX�b��\<�(z��Huan Xiang Shen YuS�`d�W�p!�A"��,pȣEf� &@<p Carapace���Ip 1.0�Z�Lp A�L(YOp Tennis Ball Smear effect is 2D.���Qp 4�4�_p 2000-08-24 00:00:00�00plp Cryo Interactive�Ÿ�p,� ���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Roland Garros 2000 (Tennis)S�
�e�W�p!�A"��,p�Xe�&@<p n-Space���Ip 2.0�nEMp TopView���Qp 1�4�_p 2000-01-07 00:00:00�,0plp Fox Interactive�Ÿ�p��\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Die Hard Trilogy 2(Dynaload.exe)S��g�Fi�������\<���3���3���4�*^�W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2012-10-30 00:00:00���ph�K�?`�p D3D����pl� $�(z��Medal of Honor: WarfighterS|Di�Fi����\(���3���3�*^�W�p!�A"���Ip ��L���nEMp ��� }���4�P6Z/|m�)p�+�S��c�P�2�G|&�C$!�	<�w�|���q߀�5��ж�]ĺ����{K��IN���|��X�Zm�V���u2��bh�-���Qp n|��Ÿ�p�Y\���ph�K�?`�p �iȜ�#������pl� $�(z��Dirt RallyS�	�j�W�p!�A"���Ip ��L���nEMp ��� }���4�P6Z/|m�)p�+�S��r�K�'�@|`�s$:�G<�w�|量q߀�5𺜶�Zĩ�C���wK�HN��!�>K��X�Z{�V���k2����>��5h�-�@Y��g��x���6�aլ����UĿ�v�}��5
�z
�Bh�i���#�Dc�2��ch�_�͍H5���:��k� ���,-y��FDl�gE�""U�9��'����Qp m|��Ÿ�p��#���ph�K���p�uޥ?`�p �iȜ�#������pl� $Heldric - The legend of the shoemakerSphk���3���3��ޕ@Pro Evolution Soccer 6S
�l���3���3��ޕ@�W�p!�A"���Ip 0.0���Qp 0�4�_p 2009-11-01 00:00:00�Ÿ�pRp�#���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pN� $TrineStn���3���3��ޕ ������W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly���Qp l|��Ÿ�pw6�"���ph�K�?`�p �iȜ�#������pl� $Alien RageSllp���3���3��ޕ@��p mainapp�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp A,E,F�P(YOp Refs, Other objects at zero depth���Qp 3�4�_p 2001-08-21 00:00:00�,0plp Electronic Arts�Ÿ�pN�(ߤ��ph�K��Ŝp SPORTS�?`�p D3D�k<�p�8��� o�p2���@*o�p Madden06.exe,Madden08.exe����p�� $Madden NFL GamesS80�p��:�pTilt BrushSp0(q�}ł ��� �:0��(z���`_��HitFilmSpxq���3���3��ޕ@Pro Evolution Soccer 5Sp�q���3���3��ޕ@@Adrenalin: Extreme ShowSxHr�*^�(z��Plants vs Zombies Garden Warfare 3Stt��p WRUN�W�p!�A"�$&@<p Viper Byte���Ip 1.0�Z�Lp A�(nEMp [LaserSight]�@(YOp Sky is at monitor depth.���Qp 4��Xp�&n�4�_p 2000-10-17 00:00:00�40plp Crystal Interactive�Ÿ�p�[4"���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Winthorp's MansionS`�t�*^�����(z��Slay The SpireSt
Pv�W�p!�A"�&@<p Xspiral���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2000-04-07 00:00:00�$0plp Infogrames�Ÿ�p�	E\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Beetle Buggin'S�0�v��y�GgA���3���3��ޕ�}ł ��:�pMediumSH
x�W�p!�A"��,p��e���Ip 1.0�Z�Lp E,K���Qp 2�4�_p 2001-04-26 00:00:00� 0plp TopFiero�Ÿ�p�|\���pi�K��Ŝp SHOOTER�A�p�X�Z�?`�p D3D����pO� $Star Wraith 2S��x�W�p!�A"��,p�Xe�r8p�*h�Ÿ�psx" ���pi�K����pO� $tp2002_rS\0�x��\m�Ӱ��X�0x7204:0x0628S�Xy�*^�����(z��Sins of a Solar Empire: RebellionS�Xz�Fi����3���3�W�p!�A"���Ip 5.0���Qp 5�4�_p 2011-03-30 00:00:00�?`�p D3DBreachS8�z�Hi�InfiltratorS\�z���3���3��ޕ"@Faces Of WarS�<{���3���3��ޕCall of Cthulu: Dark Corners of the EarthS��{�Fi���Hi����3���3Monster Energy Supercross 2 - The Official VideogameS \|PutianS��}�Fi�����3���3���3���3�*^��ޕ@�W�p!�A"���Ip 0.0���Qp 0�4�_p 2008-07-01 00:00:00�$0plp iRacing Inc�Ÿ�p ��]���ph�K�0�Ŝp RACING/Simulation�?`�p D3D����pN� $�(z��iRacing: Motorsport SimulatorS��~��ޕ�}_����3���3��ޕ @Half Life: SourceS\�~���3���3��ޕ@Air ConflictsS 0
��I�Y�eff�������4���5�q�W�O���O� ��y���5��:0��(z���`_��Microsoft Shell Experience HostS(
H����3���3���;��ޕ�l���ӟ ��� �5#� �W�p!�A"���Ip 1.0���Qp 1�4�_p 2012-08-28 00:00:00�?`�p OGL_Doom 3 BFGSd���W�p!�A"�r8p�4�$&@<p Mango Grits���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1998-10-10 00:00:00�$0plp Mango Grits�Ÿ�p(i�"���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $BarrageSH܃�����W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp k|��Ÿ�pGnA]���ph�K����p�� $EverQuest Next LandmarkS�T��W�p!�A"��,p�X�e�8&@<p The Collective, inc.���Ip 1.0�Z�Lp A�nEMp <��(YOp When backed upto objects, the 'see thru' mechanism does not work well in stereo.���Qp 1�4�_p 2000-07-27 00:00:00�D0plp Simon & Shuster Interactive�Ÿ�pY�<!���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Star Trek DS9:The Fallen(Ds9.exe)Sx ���������;~_ �:0��`_��cadwork 3dSP P��������;~_ MaptekSX�����3���3��ޕ@�Ex-MachinaS\0���:0��(z���`_��Corel PainterS�����\<���3���3�*^��ޕ @�����(z��Lineage IIS`܈�*^�(z��RISK: Global DominationShL����3���3��ޕ@PRISM: Guard shieldS`
��������p game�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp k|��Ÿ�p�Y\���ph�K�?`�p �iȜ�#������pl� $Space HulkS4��`_��Forge.ggS����W�p!�A"���Ip 1.0���Qp 1�4�_p 2010-08-01 00:00:00�Ÿ�p&<-\�?`�p D3DShrek Forever AfterS�0���������r �}ł Allegorithmic SubstanceSp�����3���3��ޕ@Aggression: Europe 1914Sp0�������\(��:�p�(z��Serious Sam VRSh\��I�Y����Grand Theft Auto V LauncherS\0ԍ��\m�Ӱ��X�0x6D1E:0x773BS����W�p!�A"��,p���e�<&@<p Fiendish Entertainment���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1999-12-06 00:00:00�<0plp Fiendish Entertainment�Ÿ�p��\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D_����pO� $Jetboat SuperchampsSH��*^�(z��Planet ZooS�x����3���3��ޕ@@�W�p!�A"�,&@<p PopTop Software���Ip 1.0�Z�Lp F,H���Qp 1�4�_p 2003-11-06 00:00:00�80plp Gathering of Devopers�Ÿ�pjd!���pi�K��Ŝp RTS�?`�p D3D����pO� $Railroad Tycoon 3S���W�p!�A"�0&@<p Nival Interactive���Ip 1.0�Z�Lp A,C,F���Qp 2�4�_p 2003-10-31 00:00:00�,0plp Strategy First�Ÿ�p�
�\���pi�K�4�Ŝp TURN BASED STRATEGY�?`�p D3D����pO� $Etherlords II(Etherlords2.exe)S(H��W�p!�A"��,p#7�r8p�h��&@<p Atari���Ip 2.0�Z�Lp F�nEMp <��(YOp Missile sight is at monitor depth making targeting very difficult.���Qp 3�4�_p 2000-01-31 00:00:00�40plp Hasbro Interactive�Ÿ�p3s�\���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Missile CommandS\���W�p!�A"�Ÿ�p߸9"���pi�K����pO� $if22S\0���\m�Ӱ��X�0xB306:0x2722Sl`����3���3��ޕ �Star Tales BenchmarkSL0����:�pJohn Wick ChroniclesS4���W�p!�A"��,p�#����Ip 1.0�Z�Lp J���Qp 2�4�_p 2000-09-19 00:00:00�(0plp Acid Software�Ÿ�p��\���pi�K��Ŝp ARCADE�?`�p D3D����pO� $RollerBotSTP��Fg� �Fi����\(���3���3�*^�W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p"xY ���ph�K�?`�p �iȜ�#������pl� $�(z��XCOM 2SH���Fi���C#������\(���3���3���3���3�*^��ޕ@���������W�p!�A"��B$p$�"���Ip 0.0��nEMp For DX11 Options/Video/DirectX 11 Options: Advanced DOF=OFF���Qp 0�4�_p 2010-02-01 00:00:00�Ÿ�p��Y]���ph�K�?`�p D3D����pL� $��p�q���(z��Metro 2033SX����3���3��ޕ @4x4 HummerS�x��Fg� �Fi����?���3���3�*^��څ�W�p!�A"��B$p$�"���Ip ��L��dnEMp ��� }���4�PYZ||�4p�,�S��W�
/�+�K|*�O$}�u<�w�|���q���5պ���Uĥ�
���8K��
N��:����Qp n|��Ÿ�pشv_���ph�K�?`�p �iȜ�#������pl� $�(z��GRIPS�ĝ���3���3��ޕ@Full Spectrum Warriors: Ten HammersS�
���W�p!�A"��,p+(f���Ip 1.0�Z�Lp A�T(YOp Some special effects at wrong depth���Qp 2�4�_p 1998-01-01 00:00:00�0plp Eidos�Ÿ�p��'���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Deathtrap DungeonSt����3���3��ޕMassive Assault Network 2S<<���E�I�Y�eff�������3���3���4���5��O� ��ޕ��y���5������#��:0��(z���`_��Corel WinDVDST����y�@I�G�`_���Oculus VR RuntimeSH̡�(z��Valkyria ChroniclesSP$��*^�(z��Fractured LandsSDp����3���3��ޕ @�W�p!�A"���Ip 1.0�Z�Lp H���Qp 2�4�_p 2007-01-01 00:00:00�0plp Ubisoft�Ÿ�p�/-!���pi�K��Ŝp RTS�?`�p D3D����pO� $Settlers VISD���*^�(z��MU LegendS�
|��2Z_�Fg��Fi���ao����@���3���3���4�����(z��Plants vs Zombies Garden Warfare 2Sd����3���3��ޕ@Battle vs. ChessS�
��� �p LithTech�W�p!�A"�&@<p Mirage���Ip 1.0�Z�Lp A,F���Qp 2�4�_p 2002-06-11 00:00:00�00plp XICAT Interactive�Ÿ�p�d�"���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Sniper Path of VengeanceS\��}_�A���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-05-01 00:00:00�$0plp Touchstone�Ÿ�p8"���ph�K�0�Ŝp ACTION/adventure�?`�p D3D����ph� $TurokS|`��W�p!�A"�,&@<p Fractile Games���Ip 1.0���Qp 1�4�_p 2002-04-11 00:00:00�,0plp Fractile Games�Ÿ�p���'���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Final Duel 2 Deathmatch ArenaS� ,����3���3�q�W��ޕ����;~_ �Hg� ��� Quantum 3D MantisS	0��W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-06-01 00:00:00�Ÿ�p;#���ph�K�$�Ŝp Simulations�?`�p D3D����pL� $Beijing OlympicsS,t��W�p!�A"��,p�Xe�r8p%Z��,&@<p Melbourne House���Ip 1.0�Z�Lp A,K�nEMp <��(YOp Pop-ups/Setup screen Text is at max depth, causing eyestrain.���Qp 1�4�_p 1999-08-12 00:00:00�40plp Hasbro Interactive�Ÿ�pɆe\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $GP500Sh����\<�*^�(z��Revelation / TianyuS�H���ޕ�}_����3���3��ޕ @Day of Defeat: SourceS�
��W�p!�A"�&@<p EgoSoft���Ip 1.0�Z�Lp A�<(YOp Logo on top is way off.���Qp 1�4�_p 1999-06-24 00:00:00�0plp THQ�Ÿ�pH�\���pi�K�D�Ŝp Beyond the Frontier UPDATED�?`�p D3D����pO� $X - Beyond the FrontierSh`����3���3��ޕ@Ragnarok Online IIS������3���3��ޕ�l���: ��� NaluSX0(��`_��Equihash Miner for NiceHashSl���Fi����3���3Hypercharge : UnboxedS`��W�p!�A"��,pd%a�(&@<p Rage Software���Ip 1.0���Qp 1�4�_p 2001-03-05 00:00:00�(0plp Rage Software�Ÿ�p�;� ���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $OffroadSPl���\<�����(z��WarfaceStش��p rally�W�p!�A"���Ip 1.0�<nEMp <Missing Install files.���Qp 1�4�_p 2000-01-10 00:00:00�0plp Rage�Ÿ�pvF�!���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Rage RalleyS
��W�p!�A"���Ip 2.0���Qp 3�4�_p 1999-05-19 00:00:00� 0plp James B.�Ÿ�p��"���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Chomper3DS4��W�p!�A"��,p�]����Ip 1.0���Qp 1�4�_p 2001-10-10 00:00:00� 0plp Microids�Ÿ�p?�9"���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Tennis Masters SeriesS���W�p!�A"���Ip 2.0��nEMp Set shadows to off in Options/Graphics Options Lighting effects draw at wrong depth���Qp 2��Xp�&n�4�_p 2009-02-02 00:00:00���dp��"c�np�B�v�Ÿ�p�]���ph�K�\��p�9�:�?`�p D3D��ֶpM��ʤ���p�� $Shell Shock 2S�L��� �*^�(z��Call of Duty: Modern Warfare 2 RemasteredS�����3���3��ޕ�:0��(z���`_��HDRLightingS|h����3���3��ޕWorld Soccer Winning Eleven 9Sd���\(�*^�(z��Hearts of Iron IVS�h��W�p!�A"��Pp���Ÿ�pw�#���pk�K����pL� $battleforge_release_dllS|ػ���3���3��ޕWorld Soccer Winning Eleven 8S������3���3��ޕ$@�W�p!�A"�Ÿ�p1�"���ph�K����pl� $7554S����\<���3���3�*^��ޕ@�W�p!�A"���Ip 2.0�\nEMp Some objects render at the wrong depth���Qp 2�4�_p 2012-08-28 00:00:00�Ÿ�p�h ���ph�K�?`�p D3D����pl� $�(z��Orcs Must Die! 2SD0l���:�p�(z��ARKTIKA.1SD���(z��Medieval DynastyS�����3���3��ޕ@Death to Spies: Moment of TruthS\t��*^�(z��Need for Speed OnlineS<���(z��The FalconeerS� <����3���3��ޕ����;~_ Lattice Technology XVL Application - compatibleS,0��FallingPixelS���Jg����3���3��ޕ@������W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some cut scenes render too far out of screen���Qp 3�4�_p 2011-11-11 00:00:00�Ÿ�p{\���ph�K�?`�p D3D����pN� $�(z��LEGO Harry Potter: Years 5-7ST��W�p!�A"�0&@<p Enlight Software���Ip 1.0���Qp 1�4�_p 2003-12-02 00:00:00�00plp Enlight Software�Ÿ�p��!���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Joan of ArcSxP��*^�(z��South Park: The Fractured but WholeS���W�p!�A"���Ip ��b��ʰ �dnEMp Some objects render at wrong depth. Go to: Settings/Eye/Additional Settings: Light Effects=OFF Character Shadows=OFF. Suggest using NVIDIA laser sight (Ctrl+F12 to toggle)���Qp m|��Ÿ�pI��"���ph�K�?`�p �iȜ�#������pl� $Soldier Front 2SX0��The Divergent Series: Allegiant VRS�l��W�p!�A"��,p���e�r8p)���0&@<p Bizarre Creations���Ip 1.0�Z�Lp K���Qp 1�4�_p 1998-04-07 00:00:00� 0plp Psygnosis�Ÿ�p���#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Formula 1 97/ Championship Edition(F1CEd3d.exe)SP0���:0��`_��ArcSoft TV 5.1SD <��}ł Mentor PCB LayoutS
h��W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-02-25 00:00:00�40plp Crystal Interactive�Ÿ�p�� ���pi�K��Ŝp OTHER�?`�p D3D����pO� $PsyworldSP0����:�pCmoar VR Cinema (Vive)Sx����3���3��ޕSettlers: Heritage of KingsS<`��W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�O$'�R<�w�|���qŀ�5�����W��^���wK�HN�&�{v��X�Z>�V���e2����j�`h�-�@X��"��;��6N�x������Qp l|����ph�K�?`�p �iȜ�#������pl� $�(z��LEGO The HobbitS�(��}_�@���3���3��ޕ @�����W�p!�A"���Ip 1.0�Z�Lp F�0nEMp reticle 2D object���Qp 2�4�_p 2007-01-01 00:00:00�,0plp Electronic Arts�Ÿ�pԨ�]���ph�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pL� $Battlefield 2142Sd����\<�*^�(z��Prison ArchitectSl��W�p!�A"�$&@<p neoSoftware���Ip 1.0�Z�Lp F���Qp 2�4�_p 2001-07-26 00:00:00�40plp JoWood Productions�Ÿ�pH�]���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $The Sting!S`L��*^�(z��Super Inefficient GolfS\���!�651�Fi�� �����\(���3���3�*^�O��W�p!�A"���Ip ��L���nEMp �� )���4�P
Zp|]�)p�5�S��]�
4��n|�$�@<�w�|���qƀ�5���J��9���yK�EN��6�1K��X�Z{�V�ފR2썓�)�5h�-�@Q��g��,��6E�e�㓾��Tij�2�\��5�z@_�B'�iɜ�#بDc�2����Qp n|����ph�K�?`�p �iȜ�#������pl� $�(z���`_��Deus Ex: Mankind DividedS(
���W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00�$0plp Activision�Ÿ�p���\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pL� $Spiderman 3S���Fi�����3���3�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Shadows render incorrectly���Qp 3�4�_p 2012-11-08 00:00:00�Ÿ�pw4�]���ph�K��ښpW��7��ښp�gIʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p D3D�+
�p��X����pl� $War of the RosesST����3���3��ޕManhunt 2STX��E,�9Cf�Fi�����/�����3���3���3���3��ޕd@B�W�p!�A"���Ip 1.0�Z�Lp H��nEMp Set Shadows/Bloom Off. Troop icons render at screen depth.��Pp��t���Qp 2�4�_p 2007-08-01 00:00:00�Ÿ�pB��]���ph�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D�+
�p��X����pL� $World in ConflictS\�����4����Dungeon Keeper OnlineS�,��W�p!�A"��,p�Xe� &@<p Paraworld���Ip 1.0���Qp 1�4�_p 2002-05-28 00:00:00�40plp JoWood Productions�Ÿ�pa��\���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Michael Schumacher Racing World Kart 2002S� ���ގ����{�L �;~_ �U�� Presagis VisualizationS����E,�9Cf�Fi���}_�����3���3���3���3��ޕ@�Bpp��"c�W�p!�A"�$&@<p ID Software���Ip 1.0�Z�Lp A�dnEMp World detail needs to be set to 3 or lower���Qp 1��Xp�&n�4�_p 2007-10-01 00:00:00���dp��"c�$0plp Activision�npj�v�Ÿ�p��7"���ph�K��Ŝp FPS�\��p�9D:�?`�p D3D�M��pZ��k����pl� $Unreal Tournament IIIS�
���W�p!�A"��,p�0��&@<p Sega���Ip 1.0�nEMp <���Qp 1�4�_p 1999-10-25 00:00:00�0plp Sega�Ÿ�pI0\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Sega Rally 2(SEGA RALLY 2.exe)SDl��l����t� XHexen IISx���Fi�����3���3��D`�c%�Island DemoSl08��:0��(z���`_��Microsoft Office 2016ST����ޕ�}_�@��/����3���3��ޕ@�W�p!�A"���Bp�ݚ4���Ip 3.0��nEMp The sun is rendered at wrong depth.  Set HDR and DOF in advanced options to off Targeting icons are 2D.��Pp������Qp 3�4�_p 2009-02-02 00:00:00�Ÿ�p�z\���pk�K�A�p�X�Z�?`�p D3D����p� $Tom Clancy's H.A.W.X.S�(��Fi���Hi����3���3�*^�(z��Spyro Reignited TrilogyS���E,-�9Cf�Fi��@��\<���3���3���4�*^�����W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-10-22 00:00:00�Ÿ�p�i�"���ph�K�?`�p D3D����pl� $�(z��MechWarrior OnlineS�0����E���5��y���5��#��:0��(z���`_��Adobe Flash PlayerSx(���\<�*^�(z��Chao Neng Zhan Lian/CyphersS|���Fi�����3���3���3���3��ޕ@�����W�p!�A"���Ip 2.0�LnEMp Some effects render incorrectly���Qp 2�4�_p 2011-02-02 00:00:00���ph�K�?`�p D3D����ph� $HomefrontS����W�p!�A"� o�p2����*o�p jbs2.exe,Blitz2KSR.exe,gungallery.exe,Rmg.exe,MAD,bugs.exe,Trail of the Whitetail.exe,DR2.exe,Toons.exe,EtherlordsD.exe,WW2Game.exe,Zorro.exe,SOAFDemo.exe,IronStormDemo.exe,Meridian.exe,BH-DW.exe,IronMan.exeNoNameSp���(z��My Friend Pedro - Blood Bullets BananasSDh��*^�(z��CrucibleSl���W�p!�A"�Ÿ�p�\���pi�K����pO� $lego racers 2ST(���\<�*^�(z��RobocraftS�	���W�p!�A"���Ip 3.0��nEMp Sky is at wrong depth laser sights is 2D shadows are 2D/ Set dynamic lighting and HDR to off inside display options���Qp 3�4�_p 2009-02-02 00:00:00�Ÿ�p�z\���ph�K�?`�p D3D����pN� $Saints Row 2S�	���*^�W�p!�A"���Ip ��L����Qp m|��Ÿ�p��#���ph�K�?`�p �iȜ�#������pl� $�(z��CrossoutS�����3���3��ޕ@Cloudy with a Chance of MeatballsSX���W�p!�A"�Ÿ�p��X���pi�K����pO� $RedSx�����3���3��ޕ �Condemned: Criminal OriginsS\0T���\m�Ӱ��X�0x7204:0x082FS����Fi����3���3�*^�(z��Justice / Ni Shui HanS\0<���\m�Ӱ��X�0xE425:0x1912S����Fi��
���3���3�W�p!�A"���Ip 1.0�Z�Lp D, F�XnEMp In game text renders at screen depth���Qp 2��Xp�&n�4�_p 2007-11-01 00:00:00���dp��"c�Ÿ�p��]���ph�K�?`�p D3D����p΋ $Hellgate: London DX10S����W�p!�A"��,pc�{d�,&@<p 3000 A.D., Inc���Ip 1.0�Z�Lp A�p(YOp Stars at wrong depth, Background looks very flat.���Qp 3�4�_p 2001-03-16 00:00:00�,0plp 3000 A.D., Inc�Ÿ�p�Ǩ ���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Battlecruiser MilleniumS`8����3���3��ޕRush for BerlinS�����\(���3���3�*^��ޕ�����W�p!�A"���Ip ��L���nEMp ��� }���4�P*Z:|m�4p�+�S���e�#�_|'�I$1�U<�w�|�qҀ�5󺬶�XĠ����aK��bN��3�>K��X�Z{�V���k2����>��5h�-�@Y��g��x���6�aլ����UĿ�v�}��5
�z
+���Qp j|��Ÿ�pX
�\���ph�K�?`�p �iȜ�#������pl� $�(z��World of WarshipsS�����\<�*^�����;~_ ��� �(z��MinecraftS<��W�p!�A"��,p��e���Ip 1.0�Z�Lp K���Qp 1�4�_p 1999-01-01 00:00:00�40plp Hasbro Interactive�Ÿ�p"!�!���pi�K��Ŝp ARCADE�?`�p D3D����pO� $GloverS0��W�p!�A"��
*p�t�(&@<p Blinking Dot���Ip 2.0���Qp 1�4�_p 1999-12-02 00:00:00�Ÿ�p#�#^���pi�K�?`�p D3D�k<�p�8������pO� $Legends of the SeersS
��W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-12-21 00:00:00� 0plp Trecision�Ÿ�pU�A!���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Watchmaker  TheS�h��W�p!�A"�(&@<p Freedom Games���Ip 1.0���Qp 1�4�_p 2002-10-17 00:00:00�,0plp Strategy First�Ÿ�p�hA\���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $GI Combat Episode I Battle of NormandyS@���pT��W�p!�A"� &@<p iSeeSoft���Ip 1.0���Qp 2�4�_p 2002-03-27 00:00:00� 0plp iSeeSoft�Ÿ�pW�&���pi�K��Ŝp PUZZLE�?`�p D3D����pO� $World DanceSt<����3���3��ޕ�l���{�L �W�p!�A"���Ip 1.0�8nEMp Warping effect is 2D���Qp 1�4�_p 2010-03-01 00:00:00�Ÿ�p��]���ph�K�?`�p D3D����pL� $American McGee's: AliceSD����څEdge Of EternityS�0��\x����3���3��ޕdP�:0��(z���`_��OCCTS�0	��I�Y�eff�������4���5�O���y���5��`_��Microsoft Gaming OverlaySxP�W�p!�A"�,&@<p Made by KIDDIES���Ip 1.0���Qp 1�4�_p 2002-11-14 00:00:00�,0plp Made by KIDDIES�Ÿ�pU�\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Air Raid: This is no DrillS� ���3���3��ޕ�W�p!�A"���Ip 1.0�Z�Lp F�(nEMp [LaserSight]�H(YOp GunSight is at monitor depth���Qp 3��Xp�&n�4�_p 2002-07-02 00:00:00���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $America's ArmySp����3���3��ޕ@�W�p!�A"���Ip 1.0�TnEMp Some objects render at wrong depth���Qp 1�4�_p 2009-08-01 00:00:00�Ÿ�p�ŋ\���ph�K�?`�p D3D����pL� $Ski Alpine Racing 2007S�L�W�p!�A"��,p@��a�,&@<p 14 Degrees East���Ip 1.0�Z�Lp A,E,F�nEMp <�,(YOp Horizon is 2D in first person view. Full version works correct but tricorder window not clipped correctly and flare lights from phasers is 2D.���Qp 2�4�_p 2000-07-06 00:00:00� 0plp Interplay�Ÿ�pf��'���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Star Trek New Worlds(Stnw.exe)S4	��W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2011-11-03 00:00:00�Ÿ�p@<V!���ph�K�?`�p D3D����pl� $Airline Tycoon 2S�@
���3���3��ޕ@�W�p!�A"���Ip 4.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 4�4�_p 2012-01-18 00:00:00�Ÿ�p14�#���ph�K�?`�p D3D����pl� $Top Gun: Hard LockS���W�p!�A"��
*p�t���Ip 2.0�Z�Lp B�\nEMp Stereo slows down gameplay considerably���Qp 2��Xp�&n�4�_p 2004-03-23 00:00:00�Ÿ�pc/| ���pi�K��Ŝp Action�A�p�X�Z�?`�p D3D����pO� $Lords of the Realm 3S��
�Fi�����3���3���3���3��ޕ @�����W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-01-18 00:00:00�Ÿ�p,�`^���ph�K�?`�p D3D����pl� $Microsoft FlightS�,���3���3��ޕ@Rome: Total War: Barbarian InvasionSl����(�V�,�Fz6��E�I�Y�eff�������4���5�q�W�O���O���y���5��:0��(z���`_��Windows Logon User InterfaceS\0 ��\m�Ӱ��X�0x0E22:0x3673Sl l����;~_ Mechdyne Conduit - compatibleS� 
X�������� �9^% �R�/ ���6 �:�7 �;~_ ��(l ��� Autodesk AutomotiveS� ��������;~_ �:0��`_��Autodesk Opticore StudioSD
8�W�p!�A"�$&@<p Radon Labs���Qp -1�4�_p 2002-09-04 00:00:00�(0plp CDV Software�Ÿ�p��#���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $Project NomadsS\��W�p!�A"��,p���e� &@<p EA Sports���Ip 1.0�Z�Lp E,K�nEMp <���Qp 1�4�_p 1998-10-09 00:00:00� 0plp EA Sports�Ÿ�p��\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $NHL 99S��I�Y��\(�*^�����(z��Cities SkylinesS�
��W�p!�A"�$&@<p Infogrames���Ip 2.0�Z�Lp A�\(YOp The entire game is at a single z depth.���Qp 3�4�_p 2000-09-16 00:00:00�$0plp Infogrames�Ÿ�pF�\���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $Asterix: The Gallic WarS4 �`_��VentriloS����\<���3���3�*^��ޕ@�!D������W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly���Qp j|��Ÿ�p��"���ph�K�?`�p �iȜ�#������pl� $�(z��Payday 2S���W�p!�A"��
*p�t��,pib��4&@<p Hasbro Interactive���Ip 3.0�Z�Lp A�X(YOp The whole world is at the same depth.���Qp 4�4�_p 1999-10-19 00:00:00�40plp Hasbro Interactive�Ÿ�p�
�\���pi�K��Ŝp OTHER�?`�p D3D�k<�p�8������pO� $PongSl���3���3��ޕ�Desperate housewivesS���Fi���Hi����3���3�*^�(z��Saints Row: The Third RemasteredSp4�}_�A���3���3��ޕ@Hour of VictoryS4	d�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-10-11 00:00:00�Ÿ�p�w"���ph�K�?`�p D3D����pl� $Football ManagerSd��:0��(z���`_��DivX Plus PlayerSL�l���"� Dark RadiantS���W�p!�A"� o�p2���H*o�p berkelium.exe,Cry3Engine.dlllauncherS$� ���FX`7���3���3�*^��ޕ�W�p!�A"���+p�U���Ip 1.0�hnEMp Set to high shaders or less.  Turn off bloom.���Qp 1�4�_p 2006-06-10 00:00:00� 0plp Microsoft�Ÿ�p��M"���ph�K� �Ŝp STRATEGY�?`�p D3D����pl� $�(z��Age of Empires III: Complete CollectionS\0(!��\m�Ӱ��X�0x7204:0x0472S��!�}_� ���3���3��ޕ�Most EA Strategy GamesS<0�!��:�pDragon FrontS�#�2Z_�Fg��Fi���ao����@��\<���3���3���4�*^�����W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p4�#���ph�K�?`�p �iȜ�#������pl� $�(z��Star Wars: Battlefront (2015)StX$��\<�*^�(z��Fantasy Westward JourneySD�%��L��Fg� �Fi������
��\<���3���3�*^�W�p!�A"���Ip ��L����Qp o|��Ÿ�p��\���ph�K���p�Fޥ?`�p �iȜ�#������pl� $�(z��GRID AutosportSH�'�Fi�����3���3���3���3��ޕ�����W�p!�A"���Ip 3.0��nEMp Shadows are not rendered correctly Laser sight is 2D Go to Options/Display/Advanced: Shadow detail = off���Qp 3�4�_p 2009-11-01 00:00:00�Ÿ�p@��#���ph�K�?`�p D3D����pL� $�(z��Red Faction: GuerillaS|d*�2Z_��`��Fi���ao����@��\(���3���3���4�*^��څ���������J-	p75���W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ğ����}K��BN��?�}l��X�Zl�V���d2���+��5h�-�@X��e��<���6_�~������Qp j|��Ÿ�p���\���ph�K��ښpS��7��ښp��Iʤ�ښp ��?`�p �iȜ�#������pl� $��p�q���(z��Mirror's Edge: CatalystS@0�*�}ł ��� OptitexS(�,�W�p!�A"�S"p�q6���
*p�t�,&@<p GSC Game World���Ip 1.0�Z�Lp F,J,K�|nEMp Can not replace 2D Sight, 2D fire, smoke, lights, etc.���Qp 3�1�Wpޓq���Xp�&n�4�_p 2003-12-08 00:00:00�$0plp Russobit-M�Ÿ�p;�9"���pi�K� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D����pO� $FirestarterS�/�W�p!�A"��B$p �"���Ip 2.0�Z�Lp F,K��nEMp Water reflection and clouds are not correct.  Set Shadows to minimum/shaders and Post Processing to mainstream or lower.  Turn Motion Blur off.  Turn off in game laser sight (In mouse and keyboard setup).  Use Nvidia Laser sight.���Qp 2��Xp�&n�4�_p 2007-11-01 00:00:00���dp��"c�Ÿ�pt߄^���ph�K�?`�p D3D�xJ�pp�E�I��p[.)����pl� $Crysis WarheadS��1�d���ؒ�*^����J-	p75���W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p��\���ph�K�?`�p �iȜ�#������pl� $��p�q���(z���`_��Sniper Elite 4 (DX12)S�
,3���3���3��ޕ@�����W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-08-12 00:00:00�Ÿ�p��#���ph�K�?`�p D3D����pl� $Dead Rising 2: Director's CutSH0�3��:�pWaltz of the WizardS�@4�Fi���&���\(���3���3�*^�����(z��The Evil Within 2S@d6�W�p!�A"��,p��-f� &@<p Rebel Act���Ip 1.0�Z�Lp A��(YOp Lights, other objects drawn as 2D. Animated object drawn at incorrect depth, cannot adjust.���Qp 3�4�_p 2000-10-27 00:00:00�$0plp Codemasters�Ÿ�pM	!���pi�K��Ŝp ACTION�?`�p D3D����pO� $Blade of Darkness(Winblade.exe)S\�6���3���3��ޕ@SledgehammerS��8���3���3��ޕ@�W�p!�A"���Ip 2.0��nEMp Combat reticle is a 2D object. Set Bloom filtering to off inside video options.���Qp 2�4�_p 2009-02-02 00:00:00�Ÿ�p���\���ph�K�?`�p D3D����pF� $LEGO Star Wars II: The Original trilogySd0(9�;~_ �:0��`_��Adobe SpeedGradeSP|9�*^�(z��Gunfire RebornS�0;���3���3��ޕ@�W�p!�A"��,p�)�e�&@<p Legend���Ip 1.0�nEMp <���Qp 1�4�_p 1999-11-12 00:00:00�,0plp GT Interactive�Ÿ�pu�Y\���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D�k<�p�8������pO� $War on TerrorS��<�W�p!�A"��,p1`�u�&@<p Sega���Ip 1.0�nEMp <���Qp 1�4�_p 1999-10-25 00:00:00�0plp Sega�Ÿ�p�ԑ\���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D�k<�p�8������pO� $Sega Rally 2(SEGA RALLY 2 DEMO.exe)S�
P>���3���3��ޕ@�����W�p!�A"���Ip 2.0�lnEMp Sky is at wrong depth Slight halo with shadows���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�pa�M\���ph�K�?`�p D3D����pL� $Dark SectorS� @�W�p!�A"�4&@<p Barking Dog Studios���Ip 1.0�Z�Lp A,F,G�8(YOp Horizon is at 0 depth���Qp 2��Xp�&n�4�_p 2002-03-08 00:00:00�<0plp Crave Entertainment/EA�Ÿ�p�z\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Global OperationsS��A�W�p!�A"��,p�Nd�r8p{�
�8&@<p N'Lightning Software���Ip 1.0�Z�Lp H���Qp 1�4�_p 2000-07-29 00:00:00�80plp N'Lightning Software�Ÿ�p�5U���pi�K��Ŝp ACTION�?`�p D3D����pO� $CatechumenS`	$C�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-10-30 00:00:00�Ÿ�p��j]���ph�K�?`�p D3D����pl� $LuciusSL
LD�W�p!�A"���Ip 2.0�LnEMp Some effects render incorrectly���Qp 2�4�_p 2012-09-20 00:00:00�Ÿ�pjo> ���ph�K�?`�p D3D�+
�p��X����pd� $Tony Hawk's Pro Skater HDSP
�F�W�p!�A"� &@<p EA Sports���Ip 2.0�,Z�Lp A,D,F,G,H,I,J,K��(YOp Characters are sprites at ZPD, Screen does not update regularly, Popups, cursor at wrong depth.���Qp 5�4�_p 2000-11-25 00:00:00� 0plp EA Sports�Ÿ�p5�#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Tiger Woods 2001 PGA Tour GolfS�@G��\<���3���3�*^��ޕ�(z��AuditionST�H���3���3��ޕ�W�p!�A"���Ip 2.0�\nEMp Player and City markers are 2D elements���Qp 2�4�_p 2009-02-02 00:00:00���ph�K�?`�p D3D����pN� $Age of BootySt�H���3���3��ޕ X-Men: The Official GameS�
�J�Jg����3���3��ޕ@������W�p!�A"���Ip ��b��ʰ ��nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o�ޓ���Qp m|����ph�K�?`�p �iȜ�#������pl� $�(z��LEGO The Lord of the RingsS��L�Fg�@�Fi�� ��\(���3���3�*^�J-	p45���W�p!�A"���Ip ��L��PnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��9����Qp j|��Ÿ�p��\���ph�K��ښpW��7��ښp�VʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $��p�q���(z��Dark Souls IIISX�L���3���3��ޕ@RatatouilleS,N�W�p!�A"��,p'�e���Ip 1.0���Qp 1�4�_p 2001-03-30 00:00:00�$0plp Infogrames�Ÿ�pF�!���pi�K��Ŝp ACTION�?`�p D3D����pO� $X-Com EnforcerS$	LO�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-02-07 00:00:00�Ÿ�p�~�#���ph�K�?`�p D3D����pl� $Insane 2S@�O�*^�(z��Doom 64ST0�O�:0��(z���`_��D5 RenderS� dP�������;~_ �_ޢ ���� ��� Vizrt Viz EngineSP�P�:0��`_���0�0�0�0�0 TV CenterS�8R�W�p!�A"���Ip 2.0��nEMp Some effects render incorrectly while the shop menu is open���Qp 2�4�_p 2011-02-02 00:00:00�Ÿ�p璡#���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����ph� $Clone Wars AdventuresST �R�;~_ Terraspark Insight EarthS�T��p NoName�W�p!�A"�4&@<p Hasbro Interactive���Ip 1.0���Qp 1�4�_p 2000-07-25 00:00:00�40plp Hasbro Interactive�Ÿ�p�#���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Nick Toon RacingS�V�W�p!�A"��,p�Xe�0&@<p Interactive Magic���Ip 1.0�Z�Lp E�nEMp <�D(YOp Map mixes 2D and 3D objects���Qp 2�4�_p 1998-12-19 00:00:00�00plp Interactive Magic�Ÿ�pWC� ���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Dawn of AcesS4	4W�W�p!�A"���Ip 2.0�\nEMp Some objects render at the wrong depth���Qp 2�4�_p 2010-12-27 00:00:00�Ÿ�p+��#���ph�K�?`�p D3D����pl� $Lego UniverseS��W��E���3���3��ޕ�:0��`_��Toshiba DVD PlayerS�8X��ޕ���3���3��ޕ@Watchmen: The End is NighSX�X�(z��Crackdown 3: New ProvidenceS`0Y�������(z��Adobe DimensionS8 DY�;~_ ArcGIS ProS��Z��p Prism3d�W�p!�A"� &@<p 3D Realms���Ip 2.0�Z�Lp A�@(YOp Horizon is at wrong depth���Qp 2�4�_p 2002-05-02 00:00:00� 0plp Sunstorm�Ÿ�p�� ���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Duke Nukem - Manhattan ProjectS��\���3���3��ޕ@�W�p!�A"���Ip 1.0�<nEMp Turn off in-game sight���Qp 1�4�_p 2002-02-19 00:00:00�00plp Westwood Studios�Ÿ�pQ�ޤ��pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Command and Conquer: RenegadeST0]�l���;~_ ��� GPUGaugeS(	T^�W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2011-11-03 00:00:00�Ÿ�pm�\���ph�K�?`�p D3D����pl� $Smash CarsSh�_���3���3��ޕ�W�p!�A"��
*p�t���Ip 1.0�Z�Lp F,J���Qp 2��Xp�&n�4�_p 2003-07-23 00:00:00�Ÿ�pI ���pi�K�A�p�X�Z�?`�p D3D����pO� $Elder Scrolls 3: MorrowindS@0�_��:�pPirate DefenseS@D`�:0��`_��GersangSxt`�`_��Windows Defender Application Guard ManagerSx,b�W�p!�A"�8&@<p Jaleco Enteratainment���Ip 1.0���Qp 1�4�_p 2003-03-28 00:00:00�80plp Jaleco Enteratainment�Ÿ�p
�"���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Fighter AceS@tb�l����t� XKingpinS8�c��\<���3���3��ޕ`@�����W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-06-06 00:00:00�Ÿ�p��!���ph�K�?`�p D3D�+
�p��X����p� $�(z��MarsS�xe�Fi����3���3���3���3�*^��ޕ�W�p!�A"���Ip 4.0��nEMp Selection and interaction icons are 2D Some objects render at wrong depth���Qp 4�4�_p 2009-04-23 00:00:00�Ÿ�p�w>]�?`�p D3D�(z��Eve OnlineSd
�f�W�p!�A"��,pb(�e���Ip 1.0�Z�Lp H�nEMp <���Qp 2�4�_p 2000-02-04 00:00:00�40plp Rayland Interactive�Ÿ�p�x\���pi�K�0�Ŝp ACTION / SHOOTERS�?`�p D3D����pO� $Big BangSL$g�*^�(z��Madden NFL 21S��h�W�p!�A"���Ip 1.0�Z�Lp K�dnEMp Menus and menu text are are at dif depths.���Qp 3�4�_p 2007-01-01 00:00:00�0plp Ubisoft�Ÿ�p��]���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $CSI: Hard EvidenceSd(j���3���3��ޕ�W�p!�A"���Ip 1.0�nEMp <���Qp 1�4�_p 1999-06-20 00:00:00�$0plp 989 Studios�Ÿ�p�f�#���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $EverQuestS�
�j���3���3��ޕ@�W�p!�A"��
*p�t��Xp�&n�Ÿ�p�#���pi�K�A�p�X�Z����pO� $Harry Potter And The Goblet Of FireSXdk�*^�(z��eFootball PES 2021Sx
�l�W�p!�A"��,p�Xe� &@<p UBI_Soft���Ip 1.0�Z�Lp E���Qp 2�4�_p 1999-09-24 00:00:00� 0plp UBI_Soft�Ÿ�p�ʭ#���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Hype: The Time QuestS�tm�Fi�����3���3�*^�����(z��Madden NFL 20Sl �m�������}ł ���RPFoundry NukeS`o�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some shadows render incorrectly.���Qp m|��Ÿ�p&��!���ph�K�?`�p �iȜ�#������pl� $Jack Keane 2 - The Fire WithinS�
q���3���3��ޕ`�W�p!�A"���Ip 1.0��nEMp Set Water Reflections, Water Refraction and Bloom to Off, Set Shadows to ON���Qp 1�4�_p 2008-01-01 00:00:00�Ÿ�pV�7 ���ph�K��Ŝp RTS�?`�p D3D����pn� $Anno 1701: The Sunken DragonS<\q�(z��Sprint VectorSL�s�2Z_�Fi����S8����3���3�����W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ċ����lK�
N��%�ww��X�Z3�V���`2썚�#��fh�-�@v��t��6��6O�;����S��}�o��5D�'zL\�BC�i���#��Mc�2���cy�@ى�5ӱ�8��k���Qp j|��Ÿ�p�x#���ph�K��ښpS��7��ښp�gDʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p �iȜ�#������pl� $Total War: ArenaS� 4t���3���3��ޕ�������;~_ OptocatS\�t��\<�*^�(z��Tale of WuxiaS�u�Fi���Hi����3���3�*^�(z��eFootball PES 2020Sh
�v�W�p!�A"��,pE��d� &@<p Synetics���Ip 1.0�nEMp <���Qp 1�4�_p 2000-03-24 00:00:00� 0plp SouthPeak�Ÿ�p~��"���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $BreakneckS\�v�:0��`_��Kingsoft SpreadsheetsS�xx�W�p!�A"���Ip 3.0��nEMp Some elements of sky are rendered at wrong depth Selection and interaction icons are 2D Laser sight is 2D���Qp 3�4�_p 2009-04-23 00:00:00�Ÿ�p��"�?`�p D3DDark HorizonS@�x�(z��Vader ImmortalS�xVrealSP0y�W�p!�A"���ph�K����pl� $UnigeneS\0�y��\m�Ӱ��X�0x2D4C:0x100AS�{���3���3��ޕ�W�p!�A"��
*p�t�&@<p Firaxis���Ip 2.0�Z�Lp E,G�LnEMp Screen flickers with Stereo on.���Qp 2��Xp�&n�4�_p 2004-11-23 00:00:00�0plp Firaxis�Ÿ�p�/'���pi�K�4�Ŝp Strategy/Adventure�A�p�X�Z�?`�p S/W����pO� $Sid Meier's Pirates!S\0�{��\(��:�p�(z��Lucky's TaleSxp}���3���3��ޕ@B�����W�p!�A"���Ip 2.0�HnEMp Cut scenes are out of screen���Qp 2�4�_p 2009-06-01 00:00:00�Ÿ�pKmw\���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pd� $PrototypeSx�}��\<�*^�(z��One Piece Pirate Warriors 3S����p Game�W�p!�A"��,p!'e�<&@<p Bullfrog Entertainment���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 2001-01-10 00:00:00� 0plp EA Games�Ÿ�pKҥ\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $SimCoasterSP
���W�p!�A"�8&@<p Remedy Entertainment���Ip 1.0�Z�Lp A,D��(YOp Views thru open pasageways have garbage on the sides. Some effects, blood, etc are at wrong depth.���Qp 3�4�_p 2001-07-20 00:00:00� 0plp godgames�Ÿ�p��\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Max Payne(MaxPayneDemo.exe)S@��Fi�����3���3���3���3��ޕ@�����W�p!�A"���Ip 5.0���Qp 5�4�_p 2012-02-07 00:00:00�Ÿ�p�|\���ph�K�?`�p D3D����pl� $Anno 2070S40H���:�pSkyworldS8|��W�p!�A"���Ip 1.0�Z�Lp A,G�0(YOp Explsions are 2D���Qp 2�4�_p 2000-04-06 00:00:00� 0plp Shareware�Ÿ�p��}^���pi�K�?`�p D3D����pO� $3D Mr. BallS�0���E���5��y���5�����#�Microsoft Edge BetaS� 	̅���3���3��ޕ�������xB3 ��F 4.5�}ł ��w� Siemens SimcenterSh 0��������;~_ Abaqus applicationsS���W�p!�A"��,pV��e�&@<p Bungie���Ip 2.0�Z�Lp F,H,K�h(YOp Text Highlights at wrong depth, Cursor is 2D.���Qp 3�4�_p 1999-04-16 00:00:00�0plp Bungie�Ÿ�pȡ&���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Myth II: SoulblighterS����Fi��%
���3���3�*^��څ�(z��PixArkSL���W�p!�A"���Ip 2.0�Z�Lp A�nEMp lm���Qp 2�4�_p 2000-10-17 00:00:00�00plp Softworx Studios�Ÿ�p��B#���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Pod PitSh0,��;~_ GOM - Optical Measuring TechniquesS<������Extreme FireS8���W�p!�A"��,pp�Lg���Ip 1.0���Qp 1�4�_p 2000-01-01 00:00:00�(0plp Krome Studios�Ÿ�p�!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Championship SurferSP0��:0��`_��MobileMark2012S�ȍ�Fi���}_�A���3���3���3���3��ޕ@�W�p!�A"�@nEMp Set shadow detail to low���Qp -1�4�_p 2007-05-01 00:00:00�0plp Auran�Ÿ�p�n�!���ph�K��Ŝp ACTION�?`�p D3D����pL� $FurySH��*^�(z��SoulworkerS<H��W�p!�A"�&@<p Blaze���Ip 1.0�nEMp <���Qp 1�4�_p 1999-12-09 00:00:00�0plp Blaze�Ÿ�p e�\���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $JakkalS������3���3��ޕ�W�p!�A"��
*p�t���Ip 1.0�Z�Lp K,D��nEMp Stereo looks great, infrequent 2D. HUD items are set way off. Depth is far off from the gameplay.���Qp 2��Xp�&n�4�_p 2006-06-25 00:00:00�<0plp Vivendi Universal Games�Ÿ�pm�"���pi�K�(�Ŝp Adventure/3D�A�p�X�Z�?`�p D3D����pO� $The Simpsons: Hit and RunS�`��W�p!�A"���Ip 2.0��nEMp Some effects render incorrectly Some objects render at wrong depth���Qp 2�4�_p 2011-12-02 00:00:00�Ÿ�p���\���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pl� $RochardS�̔���3���3��ޕ�@�W�p!�A"���Ip 1.0���Qp 1��Xp�&n�4�_p 2004-01-01 00:00:00���dp��"c�$0plp Epic Games�Ÿ�py�j"���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����p� $Unreal Tournament 2004S����W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-01-01 00:00:00�Ÿ�p���#���ph�K�?`�p D3D����pL� $Hot Wheels Beat ThatS\$����3���3��ޕ�@Advent RisingSx���W�p!�A"��,p�Xe�Ÿ�p��\���pi�K����pO� $AllegianceS�\��Fi����\<���3���3���3���3���4�*^��ޕ@�����W�p!�A"���Ip 1.0�XnEMp Options>Video>Advanced Shadows=Normal���Qp 1�4�_p 2011-11-03 00:00:00�?`�p D3D�+
�p��X�(z��Deus Ex: Human RevolutionS�(��W�p!�A"��,pћ�e�r8p'	e�Ÿ�p%�#� o�p2���8*o�p BZ Icon.bmp,bzhw.zfsbzoneS����W�p!�A"��,p$�Xf�&@<p Iguana���Ip 1.0�(nEMp [LaserSight]���Qp 1��Xp�&n�4�_p 1997-12-31 00:00:00�0plp Acclaim�Ÿ�p�2V"���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Turok: Dinosaur Hunter(Turok.exe)S	̛�W�p!�A"���Ip 2.0�<nEMp Some objects render 2D���Qp 2�4�_p 2010-12-27 00:00:00�Ÿ�p��M"���ph�K�?`�p D3D����ph� $DeathSpankS�	d��W�p!�A"���Ip 2.0��nEMp Some Objects render at the wrong depth Camera zoom can cause objects to render incorrectly���Qp 2�4�_p 2011-08-12 00:00:00�Ÿ�p�� ���ph�K�?`�p D3D����pl� $Men of War - Assault SquadSh̝��y���5�Display Driver UninstallerSP0D��:0��(z���`_��LuminarSX�����3���3��ޕ�3DMark2000S@0ܞ�:0��`_��PhotosSL��(z��LEGO City UndercoverS���W�p!�A"� o�p2���|*o�p Infestation.swg,OperationFlashpointDemo.exe,ZSetup.exeDemoS�t����3���3���4��ޕ������W�p!�A"���Ip 0.0�xnEMp Options>Video>Refresh Rate=120Hz Refresh rate = 120Hz���Qp 0�4�_p 2011-11-03 00:00:00�Ÿ�p������ph�K�?`�p D3D����pl� $Hard ResetSP���*^�(z��TRIALS of MANAS�
0��W�p!�A"���Ip 3.0��nEMp Go to: Options/Performance/Advanced Videocard Options/Graphics: Depth of Field = Off Bloom = Off Some objects render at wrong depth Water causes objects to double-render Haze causes a halo���Qp 3��Xp�&n�4�_p 2009-07-01 00:00:00���dp��"c�Ÿ�p�
3#�?`�p D3D����pF� $Battlestrike/Armed Forces SeriesSx�����3���3��ޕ��W�p!�A"���Ip 2.0�`nEMp Target markers are 2D laser sight is  2D���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p0E#���ph�K�?`�p D3D����pN� $Battlestations MidwayS(	���W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2011-11-03 00:00:00�Ÿ�p]���ph�K�?`�p D3D����pl� $inMomentumS���W�p!�A"���Ip ��L��dnEMp ��� }���4�PYZ|i�4p�*�S���c�4�N|!�C$7�B<�w�|ᥔq׀�5���jĤ����wK�^N��x����Qp n|��Ÿ�p�;� ���ph�K�?`�p �iȜ�#������pl� $Goat SimulatorS�����\<���3���3�*^��ޕ @�����W�p!�A"���Ip 2.0�LnEMp Some effects render incorrectly���Qp 2�4�_p 2012-07-12 00:00:00�Ÿ�p�n!���ph�K�?`�p D3D�+
�p��X����pl� $�(z��DmC-Devil May CrySD���*^�(z��WWE 2K20S�L����3���3��ޕPerimeter: Emperor's TestamentS(���(z��PLASP����3���3��ޕ @HellionS8$���@9Fresh PaintS����W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-07-01 00:00:00�Ÿ�p`��\���ph�K�?`�p D3D����pN� $Age of Pirates 2S`L���\(�(z��New Retro Arcade: NeonS@�����3���3��ޕ@�W�p!�A"���Ip 1.0�lnEMp [LaserSight] set bCrosshair = FALSE in User.ini�X(YOp Crosshair is at monitor depth always.���Qp 1��Xp�&n�4�_p 2002-05-21 00:00:00�$0plp Epic Games�Ÿ�p�Ʉ!���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Unreal Tournament 2003S� ,��������;~_ ��� �:0��`_��3D Systems Geomagic SolutionsS\���Fi�����3���3The ObserverS\ ��������;~_ Yamaha ESPRiS������3���3��ޕ�:0��(z���`_��3D Pipes screensaverS�|��I�Y�eff�������4���5��O� ��y���5��:0��(z���`_��Microsoft PC SettingsS4ȱ�}_�E@Tao YuanST��Fi�����3���3Jiu XiaoST\���\<���3���3�*^��ޕ@�����W�p!�A"���Ip 5.0���Qp 5�4�_p 2011-03-02 00:00:00�Ÿ�p��^���ph�K�?`�p D3D����pd� $�(z��Shift 2: UnleashedS�
����p Game�W�p!�A"�0&@<p Cryo Interactive���Ip 1.0�Z�Lp H���Qp 1�4�_p 1999-03-27 00:00:00�00plp Cryo Interactive�Ÿ�p2�A"���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Guardian of DarknessS�Ķ�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp E,G�DnEMp Issues with menus in stereo���Qp 1��Xp�&n�4�_p 2004-05-24 00:00:00� 0plp EA Sports�Ÿ�p��"���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $Winning Eleven 7S��W�p!�A"���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-01-17 00:00:00�0plp Retro64�Ÿ�p�J#���pi�K��Ŝp ARCADE�?`�p D3D����pO� $BugatronS`@��W�p!�A"� &@<p Fun Labs���Ip 1.0�Z�Lp G,K���Qp 1�4�_p 2001-10-19 00:00:00�$0plp Activision�Ÿ�p�4]���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pl� $Secret ServiceSp����ޕ���3���3��ޕ&@Off-road driveS�
$��W�p!�A"��,p���d�0&@<p Chrystal Dynamics���Ip 1.0�nEMp <���Qp 1�4�_p 1999-11-11 00:00:00�0plp Eidos�Ÿ�p�o� ���pi�K�0�Ŝp ACTION /ADVENTURE�?`�p D3D����pO� $Legacy of Kain: Soul ReaverSp���W�p!�A"��,p�ܻd���Ip 1.0�Z�Lp K���Qp 1�4�_p 2000-05-19 00:00:00�(0plp SCI Software�Ÿ�p��7#���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Carmageddon 3 TDR 2000(Tdr2000.exe)S  �����3���3��ޕ�������� �^� �TT �9^% ��- �R�/ ��/ ���6 
��	^ �;~_ ��oi ���z  �}ł �}z� �>� �ӟ  �=�� �7p� ��Ǻ ��U� �!�� ��� ��ڞ� �k.� �4� Dassault Systemes CATIAS�L����5��\m��y���5��`_��Microsoft Windows Groove MusicSx̿�Fi�����3���3Hamilton`s Great AdventureSTD����3���3��ޕ@@Xun LongS|���*^������$ �(z��Detroit: Become HumanSX���\<�*^�(z��BrawlhallaS����Fi�� �(`���� ��\<���3���3���3���3�*^��ޕ@B�NMU �W�p!�A"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp m|��Ÿ�pK�( ���ph�K�?`�p �iȜ�#������pl� $�(z��Path of ExileS` ��W�p!�A"�Ÿ�p�x\���pi�K����pO� $nvChessS� ���������}ł �Zu� ��w� ��w� ��w� �+�� ASCON KOMPAS-3D LegacyS�
h��W�p!�A"��,p��f�8&@<p WIizCom Entertainment���Ip 1.0�Z�Lp K���Qp 2�4�_p 2000-09-22 00:00:00�80plp WIizCom Entertainment�Ÿ�p�3O'���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $TransSL����\<�*^�(z��AzeraSh����3���3��ޕ����Tabula RasaS�����R�S�E,�9Cf��L�0�Fi����\<���3���3�*^�W�p!�A"��B$p$�"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp m|���Xp�&n���dp��"�Ÿ�pU
3#���ph�K�\��p�l9�?`�p �iȜ�#������pl� $�(z��TitanFallS`��Fi��
��\(���3���3�*^����!D���$ �W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ğ����}K��BN��?�}l��X�Zl�V���d2���+��5h�-�@X��e��<���6_�~������Qp j|��Ÿ�p��(^���ph�K��ښpW��v��ښp8�l˥T�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z��Tom Clancy's Rainbow Six: SiegeS����Fi����3���3�*^�;��(z��Assetto Corsa CompetizioneS�����p FFORCE�W�p!�A"��,pa8��0&@<p Eidos Interactive���Ip 1.0�Z�Lp A�X(YOp Objects float at incorrect positions.���Qp 1�4�_p 1997-11-30 00:00:00�00plp Eidos Interactive�Ÿ�pBf�\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Fighting ForceS�T��Fi�� ��\<���3���3���3���3�*^��ޕ�����^lP�W�p!�A"���Ip 4.0���Qp 4�4�_p 2012-01-18 00:00:00�Ÿ�p7y\���ph�K�?`�p D3D����pl� $�(z��ArcheAgeSd�����3���3��ޕ@Alien Arena 2006S�
|���p SW�W�p!�A"���Ip 1.0�Z�Lp E,F,H��(YOp Targeting Square is at wrong depth for objects being targeted.���Qp 4�4�_p 2000-07-12 00:00:00� 0plp Top Fiero�Ÿ�p�7�"���pi�K��Ŝp SHOOTER�?`�p D3D����pO� $Star WraithS\0���:0��`_��CyberLink PowerCinemaS� P��������o< �;~_ �g� PTC ProductViewS,0����:�pSPARCSP���Fi����\(���3���3�*^�W�p!�A"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp m|��Ÿ�p�3\���ph�K�?`�p �iȜ�#������pl� $�(z��DescendersSX0,��:0��(z���`_��PortraitProS\0����\m�Ӱ��X�0x7204:0x0531St�����3���3��ޕ@Painkiller: ResurrectionSL���W�p!�A"��,p�Xe�8&@<p QuickSilver Software���Ip 2.0�Z�Lp A,F,H,I�T(YOp Starfield is 2D, Gridlines are 2D.���Qp 4�4�_p 1999-06-25 00:00:00� 0plp Interplay�Ÿ�p&��!���pi�K�0�Ŝp ACTION / STRATEGY�?`�p D3D����pO� $Star Trek: Starfleet Command (Neutral Zone edition)(StarFleet.exe)STp�TT Isle of Man Ride on the Edge 2St���W�p!�A"��,p�X�e�(&@<p Digital Anvil���Ip 2.0�Z�Lp B,I��nEMp Lighting and Shadows are very dark and makes it hard to see a lot of the 3D objects. Stereo looks great.���Qp 2�4�_p 2003-10-28 00:00:00�00plp Microsoft Studios�Ÿ�p=�'\���pi�K�,�Ŝp Space/Adventure�?`�p D3D����pO� $Freelancer(LANCER.exe)S� |������; �: �;~_ Thales - ThalesView - compatibleS4	���W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2012-09-20 00:00:00�Ÿ�p�[4"���ph�K�?`�p D3D����pl� $Bloody Good TimeS�P��W�p!�A"���Ip 2.0�Z�Lp A�H(YOp Whole world is at same depth���Qp 2�4�_p 2001-08-27 00:00:00�$0plp Activision�Ÿ�pM��\���pi�K�$�Ŝp SIMULATIONS�?`�p D3D����pO� $Skate board Park TycoonSX����\<�*^�(z��FigureheadsS\����3���3��ޕHuangEonlineS4D�QQ Fantasy WorldSl���Fi�����3���3Super Mega Baseball 2S�D���Z�H�� v����4�*^�(z��Call of Duty: Modern Warfare 2019S����Fi����3���3�*^�(z��Deliver Us The Moon: FortunaST0T��:0��`_��Adobe DreamweaverSX���(z��Amnesia: A Machine for PigsSd��*^�����(z��Graveyard KeeperS������5��\m��O� ��y���5�Microsoft Windows Cloud Experience HostS,0��SuperCaptainS 	��W�p!�A"���Ip 1.0�LnEMp Player text/health meter is 2D���Qp 1�4�_p 2009-02-02 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pH� $Dragon AgeStp����3���3��ޕWar Front: Turning PointS�L��Jg��}_�D���3���3��ޕ(@�W�p!�A"���Ip 1.0�Z�Lp A��nEMp Space view is too far forward Stars/Space render at wrong depth���Qp 1�4�_p 2008-10-01 00:00:00�Ÿ�p9��\���ph�K�?`�p D3D����p̋ $SporeSL
p��W�p!�A"���Ip 4.0�LnEMp Some effects render incorrectly���Qp 4�4�_p 2012-04-05 00:00:00�Ÿ�p��!���pi�K�?`�p D3D�+
�p��X����pl� $Adam's Venture Episode 1Sl
���W�p!�A"�$&@<p Razorworks���Ip 1.0�Z�Lp A��(YOp Shadows, lights, smoke, rain, other special effects, hills, landing decks are at incorrect depth.���Qp 3�4�_p 2000-05-16 00:00:00�40plp Empire Interactive�Ÿ�p��I]���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Enemy Engaged: Comanche vs HokumS����Fi��"���3���3���3���3��ޕ@�W�p!�A"���Ip 2.0�tnEMp Play DX9 Version Some objects render at wrong depth���Qp 2�4�_p 2011-11-18 00:00:00�Ÿ�p�]���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pd� $PT BoatsSd����3���3��ޕWorms 4: Mayhem!Sh���W�p!�A"�0&@<p GMM Entertainment���Ip 1.0�nEMp <���Qp 1�4�_p 2002-03-31 00:00:00�00plp GMM Entertainment�Ÿ�p�=� ���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Blood & LaceSP���(z��One Piece Burning BloodS�
x��W�p!�A"� &@<p Microsoft���Ip 1.0�Z�Lp A,F,K�@(YOp Horizon has smear issues.���Qp 2�4�_p 1998-10-02 00:00:00� 0plp Microsoft�Ÿ�pL��\���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Combat Flight SimulatorSP�����3���3��ޕ@BlowoutS�X��Jg����3���3��ޕ@�����LEGO Star Wars: The Complete SagaS00��Final ApproachSt��2Z_��ؒ��Fi����\(���3���3�*^�^lP�W�p!�A"��B$p$�"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ğ����}K��BN��?�}l��X�Zl�V���d2���+��5h�-�@X��e��<���6_�~������Qp j|��Ÿ�p�3\���pi�K��ښpW��6��ښp��^ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p �iȜ�#������pl� $�(z���`_��Tom Clancy's The DivisionS����Fi��*���3���3�*^�(z��Wolcen: Lords of MayhemS�
H��W�p!�A"��,p�)`��0&@<p Discreet Monsters���Ip 1.0�Z�Lp A,D,F,G���Qp 2�4�_p 2002-07-08 00:00:00�@0plp Dreamcatcher Interactive�Ÿ�ph�\���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Auryn QuestS`���W�p!�A"�Ÿ�p�J!���pi�K����pO� $HLightsS\0����:�pRopes And Dragons VR (Oculus)S\0\���\m�Ӱ��X�0xE425:0x1B3ESX���Fi���\(���3���3�*^���������W�p!�A"���Ip ��L���nEMp Some objects render at wrong depth. Go to Options/Graphics/AdvancedOptions/Shadows=Low.���Qp j|��Ÿ�p�{�"���ph�K��ښpS����ښp-�3ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p �iȜ�#������pl� $�(z��Total War: AttilaSd  ��;~_ �:0��(z���`_��Unity 3DS�0���Fg��Fi����\(���3���3�*^�W�p!�A"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp m|��Ÿ�p��7!���ph�K��:�p�?`�p �iȜ�#������pl� $�(z��EVE Valkyrie - WarzoneS\0���:0��(z���`_��NVIDIA CanvasS�
���}_�E���3���3��ޕ@B�W�p!�A"���Ip 3.0��nEMp Shadows are not rendered correctly water causes a halo around objects���Qp 3�4�_p 2009-04-23 00:00:00�Ÿ�p��!"���ph�K�?`�p D3D����pL� $Rise of the ArgonautsSh0��:0��(z���`_��DxO Nik CollectionSh����\<�*^�(z��Pillars of EternitySh���ޕ���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-11-01 00:00:00�0plp SimBin�Ÿ�p0*�]���pi�K�0�Ŝp Simulation/racing�?`�p D3D����pO� $Race 07/Race OnS`X��Fi���\(���3���3�*^�W�p!�A"��B$p$�"���Ip ��L��TnEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P�����Qp j|��Ÿ�p'� ���ph�K�?`�p �iȜ�#������pl� $�(z��SwitchbladeS|���(z��Ori and the Blind Forest: Definitive EditionS$
���p PNOCOMP�W�p!�A"���Ip 1.0���Qp 2�4�_p 2001-07-01 00:00:00�Ÿ�py��\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Project UndeadS\0P��\m�Ӱ��X�0x7204:0x074AS@��*^�(z��ForagerSl����3���3��ޕ@BGreed - Black BorderS�����3���3��ޕ��W�p!�A"���Ip 1.0�@nEMp Set Glare Effects to Off���Qp 1�4�_p 2006-01-01 00:00:00� 0plp 2K Sports�Ÿ�p�4]���ph�K��Ŝp SPORTS�?`�p D3D����p� $Torino 2006S\��*^�(z��Star Control: OriginsS�0T��5��^lP�:0��(z���`_��StreamLabs OBSSh����3���3��ޕ@�W�p!�A"�&@<p SimBin���Ip 1.0���Qp 1�4�_p 2007-01-01 00:00:00�$0plp Viva Media�Ÿ�p��(]���pi�K�0�Ŝp Simulation/racing�?`�p D3D����pN� $GTR 2S�p�E,�9Cf��ޕ���3���3��ޕ@�����W�p!�A"���Ip 3.0�Z�Lp K�HnEMp Depth of Field should be OFF���Qp 3��Xp�&n�4�_p 2007-10-01 00:00:00�Ÿ�p�~�]���ph�K�?`�p D3D����pn� $Call of JuarezS��W�p!�A"��
*p�t�4&@<p Relic Entertainment���Ip 1.0�Z�Lp F,K���Qp 1��Xp�&n�4�_p 2002-11-27 00:00:00�,0plp Microsoft Games�Ÿ�pI!�!���pi�K��Ŝp RTS�A�p�X�Z�?`�p D3D����pO� $Impossible CreaturesSPP
�W�p!�A"��
*p�t��,p�Xe�r8p��l� &@<p Microsoft���Ip 1.0�Z�Lp A�PnEMp Turn off Dirty Rects in Registry�h(YOp Must turn off DirtyRects option in registry.���Qp 2�4�_p 2000-04-03 00:00:00� 0plp Microsoft�Ÿ�p��\���pi�K��Ŝp SPORTS�?`�p D3D�k<�p�8������pO� $Microsoft Baseball 2001S�
���p PG3�W�p!�A"�&@<p SSI���Ip 2.0�nEMp TopView���Qp 1�4�_p 2000-09-13 00:00:00�40plp Mattel Interactive�Ÿ�p��!���pi�K�4�Ŝp STRATEGY/TURNBASED�?`�p D3D����pO� $Panzer General 3 Scorched Earth(Pg3DrawD.exe)S� ��o��:0��`_��Bentley AECOsimBuildingDesigner V8iS���W�^��ؒ�3���Fi����\(���3���3�*^�����W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp j|��Ÿ�p��j\���ph�K�?`�p �iȜ�#������pl� $�(z���`_��HitmanSh����3���3��ޕ"�Trackmania - UnitedSP	H�W�p!�A"���Ip 4.0�|nEMp World objects render incorrectly Set Quality to Medium���Qp 4�4�_p 2012-02-22 00:00:00�Ÿ�p��Y]���ph�K�?`�p D3D����pj� $Phoenix RCS���E,
�9Cf���3���3���;��ޕ(P�W�p!�A"���Ip 3.0�4nEMp Set Motion blur to off for better stereo effect.  Haze causes a halo around object. Sky is at wrong depth. Reflections on water render incorrectly���Qp 3�4�_p 2009-01-01 00:00:00�np�B�v�Ÿ�p���"���ph�K�,�Ŝp ACTION/SHOOTER�\��p�9�:�?`�p D3D����pL�"$F.E.A.R. 2: Project OriginS�
��W�p!�A"��,p�Xe���Ip 2.0�Z�Lp A,H�H(YOp Background is at wrong depth���Qp 2�4�_p 1999-01-01 00:00:00�40plp Hasbro Interactive�Ÿ�p�Z�'���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Tetris  The nextSt8�W�p!�A"�r8p'	e���Ip 1.0�Z�Lp I�`(YOp Game is very dark at least at beginning.���Qp 2�4�_p 1999-08-01 00:00:00�,0plp GSC Game World�Ÿ�p��\���pi�K�?`�p D3D����pO� $VenomS����\<���3���3�*^��ޕ@�(z��Sudden AttackSX �W�p!�A"�Ÿ�p"�"���pi�K����pO� $64S\h���3���3��ޕ @CDragon SwordS�$���FX`7��ޕ�}_����3���3��ޕ@�W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth��Pp��
���Qp 2�4�_p 2009-08-01 00:00:00�Ÿ�ph�#���pk�K�?`�p D3D�xJ�pp�E�I��p[.)����pF� $FuelS���Fi���}_�E���3���3���3���3��ޕ @�W�p!�A"���Ip 3.0��nEMp Some objects render incorrectly Some objects render at wrong depth���Qp 3�4�_p 2011-03-30 00:00:00�Ÿ�p��!���ph�K�?`�p D3D����pl� $Hunted: The Demon's ForgeS���q�W�l����C �NMU �*� �(z��Doom VFRSP ��:0��`_��Autodesk RecapS�p�W�p!�A"���Ip ��b��ʰ ���Qp j|����ph�K�?`�p �iȜ�#������pl� $NASCAR The Game: 2013S<���p SW�W�p!�A"��,p,(�e� &@<p Psygnosis���Ip 1.0�Z�Lp A,K�\nEMp Turn off sea surface and sky reflection�t(YOp Sea surface and Sky reflection are at wrong depth.���Qp 2�4�_p 1997-10-03 00:00:00� 0plp Psygnosis�Ÿ�pe�!#���pi�K��Ŝp ACTION�?`�p D3D����pO� $Shipwreckers!S�X��\<���3���3�*^��ޕ�����(z��Football Manager 2013S�
!�W�p!�A"�,&@<p Digital Reality���Ip 1.0�Z�Lp A,F�H(YOp Bright stars at monitor depth���Qp 2�4�_p 2002-07-17 00:00:00�@0plp Dreamcatcher Interactive�Ÿ�p?� ���pi�K��Ŝp RTS�?`�p D3D����pO� $Hegemonia Legions of IronS\p!�(z��UNDER NIGHT IN-BIRTH Exe:LateSD�!�*^�(z��A Way OutSp0@"��y��:0��(z���`_��Remote DesktopS��"���3���3��ޕ�l���: �ӟ ��� DreamkillerSh<#���3���3��ޕ@BBloodline ChampionsSH�$��ޕ�Fi�����3���3���3���3��ޕ@�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-07-01 00:00:00�Ÿ�p�U4\���ph�K�?`�p D3D����pN� $Order of WarS`0�$��\(�*^��:�p�(z��RipcoilSll%�Fi����3���3�*^�(z��SCUMS, �%Bunkspeed ProS@
�'�W�p!�A"�&@<p Konami���Ip 1.0�Z�Lp D,E,K��(YOp Pop ups at farther depth than other objects in world. Map incorrectly clipped for stereo.���Qp 1�4�_p 2000-10-06 00:00:00� 0plp Microsoft�Ÿ�p�Sl^���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Metal Gear Solid(mgsiDEMO.exe)S@	�(�W�p!�A"���Ip 1.0�\nEMp Power lines are rendering as 2D objects���Qp 2�4�_p 2008-10-01 00:00:00�Ÿ�pٱ�#���ph�K�?`�p D3D����pN� $Ford Street RacingS�	�)�Fi����\(���3���3���3���3�*^��ޕ@�(z��Heroes and GeneralsSd<*��e����3���3��ޕNBA 2k10Sp�,���3���3��ޕ@�B�����W�p!�A"��
*p�t�,&@<p IO Interactive���Ip 1.0�Z�Lp G��nEMp Only HUD items appear 3D in stereo.  Stereo graphics for character glitches when facing water���Qp 2��Xp�&n�00plp Eidos Interactive�Ÿ�p���"���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Hitman: Blood MoneyS�8.�W�p!�A"��
*p�t��,p�
�e�$&@<p Gonzo Games���Ip 1.0�Z�Lp K�nEMp <���Qp 1�4�_p 1999-11-08 00:00:00�,0plp Electronic Arts�Ÿ�p��#���pi�K��Ŝp SPORTS�?`�p D3D�k<�p�8������pO� $Michelle Kwan Figure Skating(kwandemo.exe)S��.���3���3��ޕTom Clancy's Ghost Recon OnlineSP
H0�W�p!�A"��,p�Xe� &@<p EA Sports���Ip 1.0�nEMp <���Qp 1�4�_p 2000-08-21 00:00:00� 0plp EA Sports�Ÿ�p��b!���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Rugby 2001S�2���3���3��ޕ @�W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly. Go to: Options/Graphics Shadows=Very Low���Qp l|��Ÿ�p�"���ph�K�?`�p �iȜ�#������pl� $OutlastS<4���3���3��ޕ��W�p!�A"��
*p�t� &@<p Microsoft���Ip 2.0�Z�Lp A,J��nEMp Scenery and anything outside of plane not affected by convergence adjustment���Qp 2��Xp�&n� 0plp Microsoft�Ÿ�p��M\���pi�K�$�Ŝp SIMULATION�A�p�X�Z�?`�p D3D����pO� $Microsoft Train SimulatorS\|5�W�p!�A"��
*p�t��,p�Xe�&@<p Atari���Ip 1.0���Qp 1��Xp�&n�4�_p 2006-06-21 00:00:00�Ÿ�pY��]���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $BackyardBaseball2005SX
�6�W�p!�A"��,p����$&@<p DeaddyBear���Ip 1.0�Z�Lp K���Qp 1�4�_p 2002-01-15 00:00:00�$0plp DeaddyBear�Ÿ�p�"���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Tanks 3DS|
\8�W�p!�A"��,p�Xe�(&@<p Rage Software���Ip 1.0�Z�Lp H,I���Qp 1�4�_p 1998-06-07 00:00:00�(0plp Rage Software�Ÿ�p<1� ���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $Hostile WatersS�;�����2u�}_�����3���3��ޕ@�W�p!�A"���Ip 3.0�,nEMp Shadows are not rendered correctly Interaction reticle and dialog ballons are 2D Some cut scenes are out of screen too far Player icons are 2D���Qp 3�4�_p 2006-01-01 00:00:00�$0plp Square Enix�Ÿ�pH;� ���ph�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pL� $The Last RemnantS<0H;�`_��Genoil MinerSl�;���3���3��ޕ@Sniper: Ghost WarriorSX<���3���3��ޕ @ObscuritasS<
4=�}_��
���3���3��ޕ @�W�p!�A"���Ip 1.0���Qp 1��Xp�&n�4�_p 2007-11-01 00:00:00�Ÿ�p���"���ph�K�?`�p D3D����pd� $Clive Barker's JerichoS8�=����@Links 2003S 
�>�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-08-16 00:00:00�(0plp Tamilan Games�Ÿ�p�f�#���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $EELAM - 787Sh�?�W�p!�A"��,pB��g���Ip 1.0���Qp 1�4�_p 2007-03-01 00:00:00�,0plp Electronic Arts�Ÿ�p��\���pi�K��Ŝp Action�?`�p D3D����pJ� $Harry Potter and the Order of the PhoenixS��@�W�p!�A"���Ip ��L����Qp n|��Ÿ�pG��\���ph�K�?`�p �iȜ�#������pl� $KickBeatSl�@���3���3��ޕ@Full Spectrum WarriorS`pB�W�p!�A"�(&@<p Perseity Ent.���Ip 2.0�Z�Lp F���Qp 2�4�_p 2001-10-08 00:00:00�(0plp Perseity Ent.�Ÿ�p��\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Free StrikeS��B�Fi���\<���3���3�*^�(z��Sid Meier's Civilization OnlineS\
|D�W�p!�A"��,p؜Ld�$&@<p Mucky Foot���Ip 1.0� nEMp <TopView���Qp 1�4�_p 1999-11-19 00:00:00�0plp Eidos�Ÿ�pl�\#���pi�K��Ŝp ACTION�?`�p D3D����pO� $Urban ChaosS� E���������a �c�! �{�L �;~_ ��� BAE Systems SOCET SETS\
�F�Fg��Fi�����3���3�W�p!�A"���Ip 2.0�LnEMp Player icons and cursor are 2D���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�pP�#���ph�K�?`�p D3D����pL� $StormriseSh�G�E,�9Cf���3���3��ޕ@��������W�p!�A"���Ip 1.0���Qp 1�4�_p 2011-06-20 00:00:00�Ÿ�p�2�\���ph�K�?`�p D3D����pl� $Street Fighter IV(Benchmark)S\LI�W�p!�A"��,p'Mqf�0&@<p Suricate Software���Ip 1.0���Qp 1�4�_p 2002-03-15 00:00:00�00plp Suricate Software�Ÿ�p���'���pi�K��Ŝp ACTION�?`�p D3D����pO� $Ploing 2Sd�I��e����3���3��ޕNBA 2k11SD�J�}_�A�����W�p!�A"���Ip 2.0�TnEMp Some objects render at wrong depth���Qp 2�4�_p 2011-11-11 00:00:00�Ÿ�p��\���ph�K�?`�p D3D����pb� $QQ Xi YouS�PL�W�p!�A"���Ip 102.0�TnEMp Some objects render at wrong depth���Qp 102�4�_p 2009-05-01 00:00:00�Ÿ�p��]���pi�K�?`�p D3D����p΋ $�:0��(z���`_��Cool Iris IE plugin(coolirisstub.exe)S\ �L���R����;~_ DesignGarageStHM�Fi�����3���3�(z��X-Morph: DefenseS��M�Fi����\<���3���3�*^�(z��Magicka 2S�tP���3���3��ޕ��W�p!�A"��
*p�t�0&@<p Cyberlore Studios���Ip 2.0�Z�Lp C,D,J,A��nEMp Crosshair and other HUD are at wrong depth even after convergence adjusted. Too much 2D.���Qp 3��Xp�&n�4�_p 2002-12-02 00:00:00�<0plp Microsoft Game Studios�Ÿ�p�x\���pi�K� �Ŝp ACTION/3D�A�p�X�Z�?`�p D3D����pO� $MechWarrior IV MercenariesSt�Q�W�p!�A"���Ip 1.0�Z�Lp F���Qp 2��Xp�&n�4�_p 2001-10-02 00:00:00�<0plp Red Storm Entertainment�Ÿ�p���\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Ghost Recon(GRDemo.exe)SxpR�Fi���Hi����3���3Space Hulk TacticsS�(S���3���3��ޕ�W�p!�A"��Pp��t�Ÿ�p�{�"���ph�K����pO� $NBA Live 2007S��S�*^��$ ��� �(z��Tom Clancy's Ghost Recon BreakpointS�
�T���3���3��ޕ�W�p!�A"��
*p�t��Xp�&n�Ÿ�pQp>\���pi�K�A�p�X�Z����pO� $NBA Live 2006Sp�T���3���3��ޕThief 3 Deadly ShadowsSPHU�*^�(z��Ring of ElysiumSd�U�*^�����(z��My Time At PortiaSD�U�*^�(z��DauntlessSH,W�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ğ����}K��BN��?�}l��X�Zl�V���d2���+��5h�-�@X��e��<���6_�~������Qp n|��Ÿ�p�(\���ph�K�?`�p �iȜ�#������pl� $Riptide GP: RenegadeSL�W�*^�(z��Barn FindersSD�W�*^�(z��CrowfallS<X�:0��`_��UplaySHTX��څ�(z��Aven ColonyST�X�SBR�����(z��BoneworksS`Y��\<�*^�(z��Tree of SaviorSH0@Y�`_��NiceHash EQM MinerSt�Z�W�p!�A"��,p�
�e� &@<p EA Sports���Ip 1.0�Z�Lp H�nEMp <���Qp 1�4�_p 1999-10-06 00:00:00� 0plp EA Sports�Ÿ�p��� ���pi�K��Ŝp SPORTS�?`�p D3D�k<�p�8������pO� $NBA Live 2000S� #]�r�t��c}�[�~��ޕ��s��������� �^� �TT �9^% ��- �R�/ ��/ ��2 ���6 ���E ��	^ �;~_ ��oi ���z �}ł 	�}z� �>� �ӟ (5�=�� �7p� ��Ǻ ��U� �"� �!�� ��� ��� �ڞ� �4� Dassault Systemes SolidWorks 2017 to 2018SL�]�(z��Guilty Gear x2 ReloadS�
(_�W�p!�A"��,pd���$&@<p Talon Soft���Ip 2.0� Z�Lp B,D,F,G,H���Qp 2�4�_p 2000-04-27 00:00:00�$0plp Talon Soft�Ÿ�pk��\���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Dogs of WarS��`�W�p!�A"��,p�Xe� &@<p Team .366���Ip 1.0�Z�Lp A�H(YOp Shadows at wrong perspective���Qp 1�4�_p 1999-03-10 00:00:00�0plp 3DO�Ÿ�prQ^#���pi�K��Ŝp SPORTS�?`�p D3D����pO� $High Heat Baseball 2000S`0a�:0��`_��CyberLink MediaEspressoS0da����EvasionS�0	b�I�Y�eff�������4���5�O���O� ��y���5�Microsoft PowerShell ISES��c�W�p!�A"���Ip 1.0�Z�Lp A�x(YOp Sky/Horizon at wrong depth, HUD items/Text too close���Qp 2�4�_p 2002-07-17 00:00:00�00plp Midas Interactive�Ÿ�p��I\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Equestriad 2001S�	�d�Fi����3���3���3���3�*^��ޕ�!D��(z��BattleriteS\0�d��\m�Ӱ��X�0x7204:0x0768SXLe���3���3��ޕ@Ninja BladeSx
�f�W�p!�A"��,p�X�e�$&@<p Human Head���Ip 1.0�nEMp <���Qp 1�4�_p 2000-10-30 00:00:00�<0plp Gathering of Developers�Ÿ�p��E"���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $RuneS�dh���3���3��ޕ�W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp E���Qp 1��Xp�&n�4�_p 2004-11-17 00:00:00� 0plp EA Sports�Ÿ�p��j\���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $NBA Live 2005S`�h���3���3��ޕ�Project TorqueS\0 i��\m�Ӱ��X�0x7204:0x0746S4	Lj�W�p!�A"���Ip 2.0�TnEMp Some Objects render at wrong depth���Qp 2�4�_p 2011-07-06 00:00:00�Ÿ�pp�#���ph�K�?`�p D3D����pl� $Chuang Shi Xi YouSx0�j��:�pThe Stanford Ocean Acidification ExperienceS� xk�q�W�������;~_ �ӟ ��L� ���RP�(z��Foundry ModoST�l�W�p!�A"��,p�ߎg� &@<p Psygnosis���Ip 1.0�nEMp <���Qp 1�4�_p 1998-10-23 00:00:00� 0plp Psygnosis���pi�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pO� $Escape ODTS$
�m�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-09-29 00:00:00�0plp THQ�Ÿ�p�=� ���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Jimmy Neutron Boy GeniusS80o���3���3��ޕ @�W�p!�A"���Ip 2.0�HnEMp Combat reticle is a 2D object���Qp 2�4�_p 2009-02-02 00:00:00���ph�K�?`�p D3D����pN� $X-BladesS(
Pp�W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-01-04 00:00:00�0plp Iian P.�Ÿ�p�w>]���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Micro-FlightSh0�p������\<��:�p�(z��Robo RecallS�dq�W�p!�A"��
*p�t��,p�ݑ��Xp�&n�Ÿ�p�ߥ#���pi�K�A�p�X�Z����pO� $LOTR bat2S<�q�`_��AWSoundCenterSd �q�������;~_ Paradigm VoxelGeoS48r�(z��Gu jian 3S��r���3���3���;��ޕ�l���: �ӟ ��� Doom 3S��t�W�p!�A"�&@<p X3D���Ip 1.0�Z�Lp A,F�d(YOp Lasersight is 2D, some artifacts in stereo���Qp 2��Xp�&n�4�_p 2002-07-01 00:00:00�0plp X3D�Ÿ�pR�\���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Paintball HeroesS\0�t��\m�Ӱ��X�0x7204:0x0741S�	Xv�W�p!�A"���Ip 2.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 2�4�_p 2012-09-20 00:00:00�Ÿ�p~8"���ph�K�?`�p D3D����pl� $Total War Battles: SHOGUNS`0�v����`_��Virtual Desktop ServerSP,w���3���3��ޕ@Psi-OpsS 0LwABE VRS@�x�W�p!�A"���Ip 1.0�nEMp <���Qp 1�4�_p 2001-07-16 00:00:00�40plp Disney Interactive�Ÿ�p��\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pO� $Ultimate RideSh�y�W�p!�A"��,p~]d�&@<p ReWolf���Ip 1.0���Qp 1�4�_p 2000-11-10 00:00:00�,0plp Sierra Studios�Ÿ�pp8"���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Gunman - ChroniclesS�Dz���3���3��ޕ@Castlevania: Lords of Shadow 2S��z���3���3��ޕ�l���{�L ��t� �Medal of Honor: Allied AssaultSl	�|�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-08-28 00:00:00�Ÿ�p��M"���ph�K�?`�p D3D����pl� $Tiny TroopersS
l~�W�p!�A"� &@<p EA Sports���Ip 1.0�Z�Lp E��nEMp Stereo still flickers after rebooting. Crowd, some lighting very 2D, flat.���Qp 2�4�_p 2003-10-13 00:00:00� 0plp EA Sports�Ÿ�p��]���pi�K��Ŝp SPORTS�?`�p D3D����pO� $FIFA Soccer 2004(fifa2004_demo.exe)S\0�Fi��Hi����3���3RendS80���WSI WeatherSDh�`_��Microsoft PhotosS4
���W�p!�A"���Ip 1.0���Qp 1�4�_p 2000-12-27 00:00:00�0plp Wraiths�Ÿ�p��I\���pi�K��Ŝp ACTION�?`�p D3D����pO� $Wraiths: Extreme A-Grav RacingS@��:0��`_��WinZipS\
@������W�p!�A"���Ip 2.0�tnEMp Go to: System Settings/Video Settings Shadows = Off���Qp 2�4�_p 2011-11-11 00:00:00�Ÿ�pH��]���ph�K�?`�p D3D����pl� $Final CombatS�܂��q�W�O���5�����:0��`_��Valve SteamS�h����3���3��ޕ�W�p!�A"���Ip 3.0��nEMp Sky is at wrong depth Selection and interaction icons are 2D���Qp 3�4�_p 2009-04-23 00:00:00�Ÿ�p��m]���ph�K�?`�p D3D����pL� $X3: Terran Conflict S�X��W�p!�A"��
*p�t��,p1�e�$&@<p Activision���Ip 1.0�Z�Lp A�nEMp <�T(YOp Light effects all have incorrect Z.���Qp 2�4�_p 1999-12-11 00:00:00�$0plp Activision�Ÿ�p���#���pi�K��Ŝp ACTION�?`�p D3D�k<�p�8������pO� $Interstate '82SL��Fi���\(���3���3�*^����W�p!�A"��B$p$�"���Ip ��L���nEMp �� )���4�P
Zp|O�)p� �S��k�R
�+�@|!�S$}�g<�w�|���qՀ�5�Ҷ�Pī����8K��CN��u�vy��X�Zi�V���u2����$��:h�-�@V��m��x�!�6X�bջ���I�~��e�����Qp j|��Ÿ�p}>#���ph�K��ښpW��7��ښp8�lˤ�ښp ��?`�p �iȜ�#������pl� $�(z��Call of Duty: Infinite WarfareS|܈���3���3��ޕ����Neverwinter Nights 2Sd8��*^�(z��DISSIDIA FINAL FANTASY NTS���Fi���\<���3���3�*^��څ�(z��Transformers OnlineS���W�p!�A"��,plyd�,&@<p Digital Reality���Ip 1.0�Z�Lp A,C,H�nEMp <�`(YOp Text, Highlights, Ships at monitor depth���Qp 2�4�_p 2000-01-14 00:00:00�,0plp GT Interactive�Ÿ�p���#���pi�K�8�Ŝp STRATEGY / REAL-TIME�?`�p D3D����pO� $Imperium Galactica IIS�t��W�p!�A"���Ip 2.0�tnEMp Play DX9 Version Some objects render at wrong depth���Qp 2�4�_p 2011-11-18 00:00:00�Ÿ�p�]���ph�K�?`�p D3D�xJ�pp�E�I��pɴV����pd� $PT Boats - South GambitS����ޕ���3���3��ޕ@�:0��`_��Area 51S������3���3��ޕ @�W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-01-18 00:00:00�Ÿ�p#�]���ph�K�?`�p D3D����pl� $The First TemplarS�����3���3��ޕ@Star Wars Galaxies: The Total ExperienceS\0����\(��:�p�(z��Dirt Rally VRSd�����3���3��ޕStubbs The ZombieS<<��(z��Echo Arena VRS 
\��W�p!�A"���Ip 1.0���Qp 1�4�_p 2007-11-01 00:00:00�$0plp Activision�Ÿ�pW�\���pi�K�$�Ŝp SIMULATION�?`�p D3D����pN� $Guitar Hero 3S@���W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp m|��Ÿ�ppĞ#���ph�K�?`�p �iȜ�#������pl� $Legends of DawnS�(��Fi����\<���3���3�*^�(z��Plants vs Zombies Garden WarfareSD
p��W�p!�A"���Ip 1.0�Z�Lp F,I,J���Qp 2�4�_p 2002-06-15 00:00:00�Ÿ�p�7�"���pi�K�0�Ŝp STRATEGY/REALTIME�?`�p D3D����pO� $Imperium Galactica III GenesisSX ��:0��`_��Autodesk NavisworksSXH����3���3��ޕ@Crime LifeS�̗�W�p!�A"��,p��e���Ip 1.0�HnEMp Do not use over the hood view���Qp 1�4�_p 2002-04-24 00:00:00�$0plp Infogrames�Ÿ�p�f�#���pi�K�4�Ŝp SIMULATIONS/RACING�?`�p D3D����pO� $Le Mans 24 HoursS4��StarSwarmS����Fg��Fi�����3���3���3���3��ޕAB����Red Faction: ArmageddonS`��W�p!�A"���Ip ��L��XnEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���8K�BN��$8��X�Zj�V���r2����#��eh�-�@N�]�C��.��6H�sպ�Ѻ;�B��{�w��5
�Qzx�Bf�i���#��fc�2��cu�@�Ѝv5��~��k� ���,-y��FRl�gs�)"@�1��'W�{m&�zK�&#n�?q�=Dߒ��ʢ_1��>��� ;��ݺ4�P,Z,||�`p?��S��m�cY��N|<�E$ �<�w�|���q€�5Ǻ���U��8���*K�����Qp k|��EKp��c�Ÿ�p,W�\���ph�K��ښpW��7��ښpL�Dʤ�ښp ��?`�p �iȜ�#������pl� $Sniper Elite: Nazi Zombie Army 2S<
(��W�p!�A"���Ip 101.0���Qp 101�4�_p 2009-10-10 00:00:00���pi�K�?`�p D3D����pN� $�:0��(z���`_��3D Vision IE plugin(Nv3DVisionIePlugin.exe)S� ��������;~_ ��(l ���RP�:0��`_��Autodesk MudboxS|���I�Y���4�������(z��3DMark BoleroS�,���ޕ�Fi���Ki����3���3���3���3��ޕD@Next Car Game - WreckfestS�L��Fi�����3���3�W�p!�A"���Ip 1.0���Qp 1�4�_p 2009-04-23 00:00:00�Ÿ�pm��!���ph�K�?`�p D3D����pL� $MedusaSL���*^�(z��Shadow ArenaS`����3���3��ޕ@Sharq WarriorsSؠ�I�Y�eff�������4���5�q�W�O���y���5��:0��(z���`_��Microsoft MSN MessengerSX(��(z��Naruto Ultimate Ninja STORMSH
���Fi����3���3�*^�W�p!�A"���Ip ��L��TnEMp ��� }���4�PYZ|i�4p�*�S���t�&�J| �$�N<�w�|���qŀ�5��ݶ�_Ī�~����Qp m|��Ÿ�p]�]���ph�K�?`�p �iȜ�#������pl� $�(z��Surviving MarsSl���\<�*^�(z��Devil's Third OnlineS|d���ޕ0���3���3��ޕ@Soldner : Secret WarsS�@���p bzone�W�p!�A"�0&@<p Pandemic Studios���Ip 1.0�Z�Lp A�L(YOp HUD items have mixed 2D and 3D���Qp 2�4�_p 1999-08-27 00:00:00�$0plp Activision�Ÿ�p�I�]���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $Battlezone IIS
H��W�p!�A"���Ip 1.0���Qp 1�4�_p 2002-02-23 00:00:00�0plp 3DO�Ÿ�p�:�����pi�K��Ŝp SPORTS�?`�p D3D����pO� $High Heat Baseball 2003Sd�����3���3��ޕ�W�p!�A"���Ip 1.0��Pp��t���Qp 1�4�_p 2007-11-01 00:00:00�0plp Ubisoft�Ÿ�p�^4#���ph�K��Ŝp RTS�?`�p D3D����pO� $Heroes of Might and Magic VS�@��W�p!�A"�4&@<p Hasbro Interactive���Ip 1.0�nEMp <���Qp 1�4�_p 2000-09-22 00:00:00�40plp Hasbro Interactive�Ÿ�p/�#���pi�K�0�Ŝp SIMULATION/RACING�?`�p D3D����pO� $NASCAR RacersS ����3���3��ޕ@�W�p!�A"��
*p�t�&@<p Konami���Ip 1.0�Z�Lp G��nEMp Stereo looks fantastic. The large comic writing looks flat at times/ covers the other 3D objects�t(YOp Menus do no work in Stereo excepth the entry screen���Qp 1��Xp�&n�4�_p 2003-11-17 00:00:00�0plp Konami�Ÿ�pHp>\���pi�K��Ŝp ACTION�A�p�X�Z�?`�p D3D����pO� $Teenage Mutant Ninja TurtlesS\�����3���3��ޕ@Lost LegendsS������3���3��ޕ�@SWAT 4 The Stetchkov SyndicateS����W�p!�A"���Ip 1.0�Z�Lp A�\(YOp Players hover above ground a few inches���Qp 1�4�_p 2001-02-07 00:00:00�0plp 3DO�Ÿ�pfʋ����pi�K��Ŝp SPORTS�?`�p D3D����pO� $High Heat Baseball 2002S� ����3���3�*^��ޕ$@����Blade & Soul (Korea)S�̯�Fg� �Fi���Hi����3���3�*^�(z��BreathedgeST��E,�9Cf�Fi����\<���3���3�*^�W�p!�A"���Ip ��L���nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp j|��Ÿ�p;V\���ph�K��ښpW��7��ښp,�XʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p �iȜ�#������pl� $�(z��Metal Gear Solid V: Ground ZeroesS���W�p!�A"��
*p�t� &@<p EA Sports���Ip 1.0�Z�Lp J,E�`nEMp Lighting/crowd appear 2D during gameplay���Qp 2��Xp�&n�4�_p 2003-11-14 00:00:00� 0plp EA Sports�Ÿ�p�l!���pi�K��Ŝp SPORTS�A�p�X�Z�?`�p D3D����pO� $NBA Live 2004S�|�� �p LithTech�W�p!�A"��,p�Xe�&@<p 3DO���Ip 1.0�(nEMp [Lasersight]���Qp 1��Xp�&n�4�_p 2001-04-18 00:00:00�0plp 3DO�Ÿ�p���"���pi�K� �Ŝp ACTION/3D�?`�p D3D����pO� $Legends of Might and Magic(LegendsFL.exe)S@��W�p!�A"��,p<n�� &@<p EA Sports���Qp -1�4�_p 2002-10-31 00:00:00�,0plp Electronic Arts�Ÿ�p�
�ܤ��pi�K��Ŝp SPORTS�?`�p D3D����pO� $NBA Live 2003SD0@���y���5�Sling TVS@t����Cuisine RoyaleS$	���W�p!�A"���Ip 3.0�TnEMp Some objects render at wrong depth���Qp 3�4�_p 2012-03-09 00:00:00�Ÿ�p'�"���ph�K�?`�p D3D����pN� $SevencoreSx	 ��W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth  Go to: Option/Display settings Shadow = OFF���Qp 3�4�_p 2012-07-12 00:00:00�Ÿ�p��j#���ph�K�?`�p D3D����pl� $RaiderzS������3���3��ޕ ��W�p!�A"���Ip 3.0��nEMp Some objects render incorrectly Some effects render incorrectly���Qp 3�4�_p 2012-03-19 00:00:00�Ÿ�pj�]���ph�K�?`�p D3D����pl� $Wings of PreySl��(z��Giana Sisters: Rise of the OwlverlordSpp����3���3��ޕ@Blacklight: Tango DownS�
d��W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o��Ѻ3�]Ŀ�F�w��5Y�$zS_�Bh�i���#��Kc�2���c<�~و�\5��=��k� �,0y��Fpl�g ����Qp l|��Ÿ�p�d#���ph�K��ښpS����ښp�m
ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B�����pl� $BanishedSP�����3���3��ޕ@CrisisS�|�����@���3���3��ޕ@�W�p!�A"��
*p�t�(&@<p Piranha Bytes���Ip 1.0�Z�Lp A,G,J���Qp 2��Xp�&n�4�_p 2003-11-07 00:00:00�(0plp Piranha Bytes�Ÿ�p��I\���pi�K� �Ŝp ADVENTURE�A�p�X�Z�?`�p D3D����pO� $Gothic 2Sx����3���3��ޕBSpaceForce : Rogue UniverseShX��Fg��Fi�����3���3Lake RiddenS���Fi����3���3���3���3�*^��ޕP�(z��Gu Jian Qi Tan OnlineS\l��m��W�p!�A"��,p
ٕ� &@<p UBI_Soft���Ip 1.0�Z�Lp K���Qp 2�4�_p 2001-10-28 00:00:00� 0plp UBI_Soft�Ÿ�p�{�"���pi�K��Ŝp RPG�?`�p D3D����pO� $Battle RealmsSd0����\<��\m��:�p�(z��The ClimbS,����p main�W�p!�A"��,p�ld�8&@<p Outrage Entertainment���Ip 1.0�Z�Lp D,F,K�pnEMp <Turn Off Reticule in game settings [LaserSight]���Qp 1��Xp�&n�4�_p 1999-04-21 00:00:00� 0plp Interplay�Ÿ�pkC0#���pi�K�$�Ŝp ACTION / 3D�?`�p D3D����pO� $Descent 3(Descent 3.exe)S��W�p!�A"���Ip 1.0�Z�Lp A���Qp 2�4�_p 1998-01-01 00:00:00�0plp Lego�Ÿ�p��]���pi�K��Ŝp ARCADE�?`�p D3D����pO� $Lego IslandS�
��W�p!�A"��,pB]�e���Ip 1.0�Z�Lp F���Qp 1�4�_p 2002-03-10 00:00:00�Ÿ�p~`�!���pi�K��Ŝp OTHER����pO� $SpinoffS(@��`_��VNCSh�����3���3��ޕ"@�W�p!�A"���Ip 2.0�TnEMp smoke causes a halo around objects���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p��Y#���ph�K�?`�p D3D����pL� $Legendary: The BoxSX���W�p!�A"�$&@<p Terra Tools���Ip 1.0�Z�Lp A���Qp 1�4�_p 1998-08-13 00:00:00� 0plp Microsoft�Ÿ�p��!���pi�K�,�Ŝp ACTION/STRATEGY�?`�p D3D����pO� $Urban AssaultS0�SurgeSTd��Jg����3���3��ޕ@@�����W�p!�A"���Ip 1.0�4nEMp Sky at wrong depth���Qp 2�4�_p 2007-01-01 00:00:00�Ÿ�p�A!���ph�K�?`�p D3D����pL� $Gothic 3S\�����3���3��ޕ�The Guild IIS�T��W�p!�A"��,p�Xe�r8p'	g� &@<p EA Sports���Ip 1.0�Z�Lp A�nEMp <�((YOp HUD items + Cursor placed at abnormal z depth. Baseball becomes 2D object in outfield.(fixed with config) Lines highlights float above turf.���Qp 2�4�_p 2000-04-20 00:00:00� 0plp EA Sports�Ÿ�p��\���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Triple Play 2001(tp2001_w.exe)S� ���������a �R�/ �;~_ �ӟ (�"� Siemens TecnomatixS
8��W�p!�A"���Ip 1.0���Qp 1�4�_p 2002-07-18 00:00:00� 0plp Idigicon�Ÿ�p٥"���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $TurbotoonsSTx���ޕ0���3���3��ޕ�W�p!�A"��
*p�t���Ip 1.0�Z�Lp J,E���Qp 2��Xp�&n�Ÿ�p�"���pi�K��Ŝp RACING�A�p�X�Z�?`�p D3D����pO� $Trackmania - SunriseSp����ޕ���3���3��ޕ @State of DecayS����Fi���\(���3���3���3���3�*^��ޕ�����W�p!�A"���Ip ��b��ʰ ��nEMp ��� 0��ݺ4�PZ5||�#p�6�S��A�L�'�]|o�A$&�<�w�|���qр�5ຘ��MĤ�P���KK�@N��u�x~��X�Zj�V���d2��/��5h�-�@T��p��=���6G�o������Qp k|��Ÿ�p�h�#���ph�K�?`�p �iȜ�#������pl� $�(z��Company of Heroes 2S����I�Y�eff�������4���5�q�W�O���y���5��:0��(z���`_��Microsoft PublisherS@��W�p!�A"���Ip ��b��ʰ ��nEMp Some objects render at wrong depth. Some cut scenes render at wrong depth���Qp m|��Ÿ�p�؞\���ph�K�?`�p �iȜ�#������pl� $Pinball FX2SP
l��W�p!�A"��,p7��e�r8pQ/����Ip 1.0�Z�Lp K���Qp 1�4�_p 1998-01-01 00:00:00�00plp Magenta Software�Ÿ�p�!���pi�K��Ŝp ACTION�?`�p D3D����pO� $EliminatorS�����\<���3���3�*^��ޕ �B�(z��H1Z1: King of the KillS�
���Fi���X8���\<���3���3���3���3���4��ޕ@����Secret World LegendsSD00���\(�(z��Radial GS����E,�9Cf���3���3�*^��ޕ@�(z��Mabinogi / Luo QiSt8���\<�*^�����(z��This War of MineS|���Fi����3���3�*^�����(z��NiohS�L����3���3��ޕ�l���: ��ӟ The Chronicles of RiddickSP���:0��`_��DaumPot PlayerS	���W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-10-01 00:00:00�Ÿ�p��I]���ph�K��Ŝp Aspire�?`�p D3D����pN� $Guitar Hero AerosmithS���*^�(z��STORY OF SEASONS: Friends of Mineral TownS������3���3��ޕ�l���{�L �;~_ ��t� DHStar Wars: Jedi Knight II - Jedi OutcastSHL��(z��LEGO Jurassic WorldS������3���3��ޕGalactic Civilizations II: Dread LordsS�T��W�p!�A"�Ÿ�p�3\���ph�K����pl� $AssassinsCreedBrotherhoodS\0����\m�Ӱ��X�0x7204:0x076CS�\��Fi����\(���3���3�*^�W�p!�A"���Ip ��L���nEMp ��� 0��ݺ4�PZ9||�#p�6�S��A�L�'�]|o�I$<�E<�w�|꥟qՀ�5躄��ă����qK�CN��z�w|��X�Z1�V���`2��)氎Fh�-�@S��u��e�-�6M�����Qp m|��Ÿ�p��"���ph�K�?`�p �iȜ�#������pl� $�(z��BattlebornS\���W�p!�A"�Ÿ�p�d#���pi�K����pO� $AoW2SH0����:�pGoalie Challenge VRS�������@�W�p!�A"��,px�`�(&@<p Piranha Bytes���Ip 1.0�Z�Lp A,G�\(YOp Shadows, Sky, Fire, etc effects are 2D.���Qp 2�4�_p 2001-06-12 00:00:00�(0plp Piranha Bytes�Ÿ�p�4�!���pi�K� �Ŝp ADVENTURE�?`�p D3D����pO� $Gothic 1SD��*^�(z��AMID EVILSP\���\<�(z��Fallout ShelterS4
���W�p!�A"���Ip 1.0���Qp 1�4�_p 2008-01-01 00:00:00�0plp SIERRA�Ÿ�p�f�#���ph�K�0�Ŝp ACTION/ADVENTURE�?`�p D3D����pN� $Spiderwick ChroniclesSX�����3���3��ޕ�BGray MatterS�
t��W�p!�A"���Ip 2.0��nEMp Some effects render incorrectly Ctrl+T to toggle stereo while under water���Qp 2�4�_p 2012-02-22 00:00:00�Ÿ�p���"���ph�K�?`�p D3D�+
�p��X����pl� $Dear EstherS(
���W�p!�A"���Ip 1.0���Qp 1�4�_p 2001-09-20 00:00:00�$0plp Activision�Ÿ�pd��]���pi�K��Ŝp SPORTS�?`�p D3D����pO� $Mat Hoffman's Pro BMXSp
��W�p!�A"�&@<p GRIN���Ip 1.0�Z�Lp K���Qp 1�4�_p 2001-11-05 00:00:00�00plp Xicat Interactive�Ÿ�p��'���pi�K�4�Ŝp SIMULATIONS/RACING�A�p�X�Z�?`�p D3D����pO� $BallisticsS0D��E,5�9Cf�Fi����3���3���3���3��ޕ�����W�p!�A"���Ip ��L���nEMp Some objects render at wrong depth. Some effects render incorrectly.���Qp l|��Ÿ�pL�('���ph�K��ښpS��7��ښp�:XʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p �iȜ�#������pl� $StrifeST���W�p!�A"��,p x�&@<p Ripmax���Ip 1.0���Qp 1�4�_p 2000-12-28 00:00:00�0plp Ripmax�Ÿ�p��]���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $RC SimulatorS�����\<�*^�(z��Ji Dong Zhan Shi Gan Da / Gundam OnlineSlx����FX`7�Fg��Fi�����3���3���3���3��ޕ@�����W�p!�A"���Ip 5.0�pnEMp Flashlight is 2D Lighting renders at wrong depth���Qp 5�4�_p 2010-01-01 00:00:00�Ÿ�p�	z^���ph�K��ښpW����ښph:?ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�JW�B��?`�p D3D����p�� $�(z��Aliens vs Predator 3Sx ����y�GgA�������Zu� Nemetschek AllplanS�|��Fi����3���3�*^�(z��Islands of Nyne: Battle RoyaleS�,��Fi����\<���3���3�*^�(z��7 Days to DieS|�����\m�:0��(z���`_��stage_primaryS8 �����RPCuda CacheSx<����3���3��ޕ@FIFA World Cup Germany 2006S������3���3��ޕ@Sid Meier's Civilization 4: Beyond SwordSd8��*^�(z��Operencia: The Stolen SunS�
0��W�p!�A"�<&@<p Black Ops Entertainment���Ip 1.0�Z�Lp F�T(YOp Targeting sights are at wrong depth���Qp 1�4�_p 1996-10-22 00:00:00�40plp Virgin Interactive�Ÿ�p�a"���pi�K�4�Ŝp SIMULATIONS/FLIGHT�?`�p D3D����pO� $Agile Warrior F-IIIXST�����3���3��ޕ@WolfhoundS$
���W�p!�A"���Ip 2.0�4(YOp View is really flat���Qp 2�4�_p 2000-02-14 00:00:00�0plp Alawar�Ÿ�pNѨ"���pi�K�?`�p D3D����pO� $Pacmania 3DS4����3���3��ޕ@�W�p!�A"�S"p�q6���
*p�t�<&@<p Red Storm Entertainment���Ip 1.0�Z�Lp F�(nEMp 2D crosshair���Qp 3�1�Wpޓq���Xp�&n�4�_p 2002-11-14 00:00:00� 0plp UBI_Soft�Ÿ�pg=�"���pi�K�,�Ŝp ACTION/STRATEGY�A�p�X�Z�?`�p D3D����po� $Rainbow Six 3: Raven ShieldS@8��*^�(z��ONINAKISL ���������;~_ TebisS4���E,
�9Cf�Fi��	�}_����/����3���3���3���3��ޕh@�����W�p!�A"���Ip 1.0��nEMp Set Post Effects to low Set Shadows to medium Turn off Bloom���Qp 1�4�_p 2008-01-01 00:00:00�Ÿ�p�6�]���ph�K��Ŝp Ubisoft�?`�p D3D�+
�p��X����pl $Far Cry 2SL����3���3��ޕ�TheyS\0T���\m�Ӱ��X�0xAC10:0xA147S�
��W�p!�A"�0&@<p VCC Entertainment���Ip 1.0�Z�Lp K�nEMp <<���Qp 1�4�_p 1999-11-23 00:00:00�0plp Crave�Ÿ�p��(^���pi�K�8�Ŝp SIMULATIONS / RACING�?`�p D3D����pO� $Killer Loop(killerloop.exe)S����L�0�Fg� �Fi�������\(���3���3���3���3�*^��ޕ,@������������W�p!�A"���Ip 3.0��nEMp Some objects render at wrong depth Some effects render incorrectly���Qp 3�4�_p 2012-01-18 00:00:00�Ÿ�p��]���ph�K��ښpW����ښp�*ʥT�ښp s�gRm�<K�&an�?{�=DÒ��ʅ_3��)��ʐ <��ݺ4�PZ0|w�'pQ�!�S��P�Jy��?`�p D3D�xJ�pp�E�I��pɴV����pl� $�(z��Far Cry 3Sh0���3���3��ޕ @Dungeon Defenders 2S���W�p!�A"�4&@<p Planet Moon Studios���Ip 1.0�Z�Lp F�nEMp <�,(YOp Crosshair is 2D���Qp 1�4�_p 2000-11-27 00:00:00� 0plp Interplay�Ÿ�pP�#���pi�K�,�Ŝp ACTION/SHOOTER�?`�p D3D����pO� $Giants Citizen Kabuto(Giants.exe)S�
��W�p!�A"���Ip 2.0��nEMp Go to - options: graphics tab Set Grass quality to Low Set Shadow Map Size to off���Qp 2�4�_p 2009-04-23 00:00:00�Ÿ�p��\�?`�p D3D�xJ�pp�E�I��pɴV����ph� $ElvenLegacyS\0��I�Y�����^lPTwitch StudioS���W�p!�A"���Ip 1.0���Qp 1�4�_p 2010-10-01 00:00:00�Ÿ�pب�]�?`�p D3DFerrari Virtual AcademyS �
�E,�9Cf�I�k����ama7���Fi��*�Ń�����\<���3���3���3���3���4�*^��ޕ@�l���!D������: �W�p!�A"��D"p�5���Ip 1.0�|nEMp System>Graphics>Liquid Detail=Fair, Shadow Quality=Low���Qp 1�4�_p 2004-01-01 00:00:00� 0plp Blizzard�Ÿ�pu�Y\���ph�K�,�Ŝp Action/Fantasy�A�p�X�Z�?`�p D3D����pl� $�(z��World Of Warcraft - Classic