Mini Kabibi Habibi
#define OBJID_WINDOW 0x00000000
#define OBJID_SYSMENU 0xFFFFFFFF
#define OBJID_TITLEBAR 0xFFFFFFFE
#define OBJID_MENU 0xFFFFFFFD
#define OBJID_CLIENT 0xFFFFFFFC
#define OBJID_VSCROLL 0xFFFFFFFB
#define OBJID_HSCROLL 0xFFFFFFFA
#define OBJID_SIZEGRIP 0xFFFFFFF9
#define OBJID_CARET 0xFFFFFFF8
#define OBJID_CURSOR 0xFFFFFFF7
#define OBJID_ALERT 0xFFFFFFF6
#define OBJID_SOUND 0xFFFFFFF5
#define OBJID_QUERYCLASSNAMEIDX 0xFFFFFFF4
#define OBJID_NATIVEOM 0xFFFFFFF0
#define IAccGuid "618736E0-3C3D-11CF-810C-00AA00389B71"
#define CHILDID_SELF 0
#if .f.
#define SELFLAG_NONE 0
#define SELFLAG_TAKEFOCUS 1
#define SELFLAG_TAKESELECTION 2
#define SELFLAG_EXTENDSELECTION 4
#define SELFLAG_ADDSELECTION 8
#define SELFLAG_REMOVESELECTION 16
#endif
*!* If IAccessible::accSelect is called with the SELFLAG_TAKEFOCUS flag on a child object that has an HWND, the flag will take effect only if the object's parent has the focus.
*!* To simulate a click
*!* � SELFLAG_TAKEFOCUS | SELFLAG_TAKESELECTION
*!* To select a target item by simulating CTRL + click
*!* � SELFLAG_TAKEFOCUS | SELFLAG_ADDSELECTION
*!* To cancel selection of a target item by simulating CTRL + click
*!* � SELFLAG_TAKEFOCUS | SELFLAG_REMOVESELECTION
*!* To simulate SHIFT + click
*!* � SELFLAG_TAKEFOCUS | SELFLAG_EXTENDSELECTION
*!* To select a range of objects and put focus on the last object
*!* 1. Specify SELFLAG_TAKEFOCUS on the starting object to set the selection anchor.
*!* 2. Call IAccessible::accSelect again and specify SELFLAG_EXTENDSELECTION | SELFLAG_TAKEFOCUS on the last object.
*!* To deselect all objects
*!* 1. Specify SELFLAG_TAKESELECTION on any object. This flag deselects all selected objects except the one just selected.
*!* 2. Call IAccessible::accSelect again and specify SELFLAG_REMOVESELECTION on the same object.
#define NAVDIR_MIN 0
#define NAVDIR_UP 0x1
#define NAVDIR_DOWN 0x2
#define NAVDIR_LEFT 0x3
#define NAVDIR_RIGHT 0x4
#define NAVDIR_NEXT 0x5
#define NAVDIR_PREVIOUS 0x6
#define NAVDIR_FIRSTCHILD 0x7
#define NAVDIR_LASTCHILD 0x8
#define NAVDIR_MAX 0x9
*// Output from DISPID_ACC_ROLE
#define ROLE_SYSTEM_TITLEBAR 0x00000001
#define ROLE_SYSTEM_MENUBAR 0x00000002
#define ROLE_SYSTEM_SCROLLBAR 0x00000003
#define ROLE_SYSTEM_GRIP 0x00000004
#define ROLE_SYSTEM_SOUND 0x00000005
#define ROLE_SYSTEM_CURSOR 0x00000006
#define ROLE_SYSTEM_CARET 0x00000007
#define ROLE_SYSTEM_ALERT 0x00000008
#define ROLE_SYSTEM_WINDOW 0x00000009
#define ROLE_SYSTEM_CLIENT 0x0000000A
#define ROLE_SYSTEM_MENUPOPUP 0x0000000B
#define ROLE_SYSTEM_MENUITEM 0x0000000C
#define ROLE_SYSTEM_TOOLTIP 0x0000000D
#define ROLE_SYSTEM_APPLICATION 0x0000000E
#define ROLE_SYSTEM_DOCUMENT 0x0000000F
#define ROLE_SYSTEM_PANE 0x00000010
#define ROLE_SYSTEM_CHART 0x00000011
#define ROLE_SYSTEM_DIALOG 0x00000012
#define ROLE_SYSTEM_BORDER 0x00000013
#define ROLE_SYSTEM_GROUPING 0x00000014
#define ROLE_SYSTEM_SEPARATOR 0x00000015
#define ROLE_SYSTEM_TOOLBAR 0x00000016
#define ROLE_SYSTEM_STATUSBAR 0x00000017
#define ROLE_SYSTEM_TABLE 0x00000018
#define ROLE_SYSTEM_COLUMNHEADER 0x00000019
#define ROLE_SYSTEM_ROWHEADER 0x0000001A
#define ROLE_SYSTEM_COLUMN 0x0000001B
#define ROLE_SYSTEM_ROW 0x0000001C
#define ROLE_SYSTEM_CELL 0x0000001D
#define ROLE_SYSTEM_LINK 0x0000001E
#define ROLE_SYSTEM_HELPBALLOON 0x0000001F
#define ROLE_SYSTEM_CHARACTER 0x00000020
#define ROLE_SYSTEM_LIST 0x00000021
#define ROLE_SYSTEM_LISTITEM 0x00000022
#define ROLE_SYSTEM_OUTLINE 0x00000023
#define ROLE_SYSTEM_OUTLINEITEM 0x00000024
#define ROLE_SYSTEM_PAGETAB 0x00000025
#define ROLE_SYSTEM_PROPERTYPAGE 0x00000026
#define ROLE_SYSTEM_INDICATOR 0x00000027
#define ROLE_SYSTEM_GRAPHIC 0x00000028
#define ROLE_SYSTEM_STATICTEXT 0x00000029
#define ROLE_SYSTEM_TEXT 0x0000002A
#define ROLE_SYSTEM_PUSHBUTTON 0x0000002B
#define ROLE_SYSTEM_CHECKBUTTON 0x0000002C
#define ROLE_SYSTEM_RADIOBUTTON 0x0000002D
#define ROLE_SYSTEM_COMBOBOX 0x0000002E
#define ROLE_SYSTEM_DROPLIST 0x0000002F
#define ROLE_SYSTEM_PROGRESSBAR 0x00000030
#define ROLE_SYSTEM_DIAL 0x00000031
#define ROLE_SYSTEM_HOTKEYFIELD 0x00000032
#define ROLE_SYSTEM_SLIDER 0x00000033
#define ROLE_SYSTEM_SPINBUTTON 0x00000034
#define ROLE_SYSTEM_DIAGRAM 0x00000035
#define ROLE_SYSTEM_ANIMATION 0x00000036
#define ROLE_SYSTEM_EQUATION 0x00000037
#define ROLE_SYSTEM_BUTTONDROPDOWN 0x00000038
#define ROLE_SYSTEM_BUTTONMENU 0x00000039
#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 0x0000003A
#define ROLE_SYSTEM_WHITESPACE 0x0000003B
#define ROLE_SYSTEM_PAGETABLIST 0x0000003C
#define ROLE_SYSTEM_CLOCK 0x0000003D
#define SELFLAG_NONE 0x00000000
#define SELFLAG_TAKEFOCUS 0x00000001
#define SELFLAG_TAKESELECTION 0x00000002
#define SELFLAG_EXTENDSELECTION 0x00000004
#define SELFLAG_ADDSELECTION 0x00000008
#define SELFLAG_REMOVESELECTION 0x00000010
#define SELFLAG_VALID 0x0000001F
#define INPUT_MOUSE 0
#define INPUT_KEYBOARD 1
#define INPUT_HARDWARE 2
#define KEYEVENTF_EXTENDEDKEY 0x0001
#define KEYEVENTF_KEYUP 0x0002
*#if(_WIN32_WINNT >= 0x0500)
#define KEYEVENTF_UNICODE 0x0004
#define KEYEVENTF_SCANCODE 0x0008
*#endif /* _WIN32_WINNT >= 0x0500 */
#define VK_SHIFT 0x10
#define VK_CONTROL 0x11
#define VK_LSHIFT 0xA0
#define VK_RSHIFT 0xA1
#define VK_LCONTROL 0xA2
#define VK_RCONTROL 0xA3
#define VK_LMENU 0xA4
#define VK_RMENU 0xA5
#define MOUSEEVENTF_MOVE 0x0001
#define MOUSEEVENTF_LEFTDOWN 0x0002
#define MOUSEEVENTF_LEFTUP 0x0004
#define MOUSEEVENTF_RIGHTDOWN 0x0008
#define MOUSEEVENTF_RIGHTUP 0x0010
#define MOUSEEVENTF_MIDDLEDOWN 0x0020
#define MOUSEEVENTF_MIDDLEUP 0x0040
#define MOUSEEVENTF_WHEEL 0x0800
#define MOUSEEVENTF_ABSOLUTE 0x8000